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  • Google et Mozilla publient des mises à jour de sécurité importantes pour Chrome et Firefox avant l'évènement de hacking "Pwn2Own"

    Google et Mozilla publient des mises à jour de sécurité importantes pour Firefox et Chrome En prévision de l'évènement de hacking "Pwn2Own" La fondation Mozilla vient de publier une importante mise à jour de sécurité de la branche actuellement stable du navigateur Firefox (3.6), en prévision de l'évènement de Hacking « Pwn2Own » qui aura lieu la semaine prochaine. Cette mise à jour colmate 10 failles de sécurité. Sept d'entre elles sont jugées critiques et l'une le serait même "hautement". Cette version 3.6.14 est la première mise à jour de la branche 3.6 cette année, les efforts de la fondation étant concentrées sur la finalisation tant attendue...

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  • What IDE(s) or editor(s) do companies like Google, Apple, IBM, etc. use?

    - by Pius
    Even though I have quite some experience in using various tools, I still can't make up my mind whether I prefer using IDE or a simple editor for code editing. Most IDEs I have experienced are written in Java (like Eclipse) which makes them slow and bulky. What's good about them is that it provides lots of tools. On the other hand editors are usually VERY fast. They can also be extended to become more similar to IDEs but usually I don't do that. However, there is Sublime Text 2 which has some basic code completion built-in. My question would be whether most Enterprise companies like Google, Apple, IBM and etc (except Microsoft because they have AMAZING IDE which, I assume, is used by MS developers) force their workers to use IDEs and whether using plain editor with external tools is considered being not professional? P.S. Not talking about cases like Android development where working without IDE barely possible.

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  • How Do I Enable My Ubuntu Server To Host Various SSL-Enabled Websites?

    - by Andy Ibanez
    Actually, I Have looked around for a few hours now, but I can't get this to work. The main problem I'm having is that only one out of two sites works. I have my website which will mostly be used for an app. It's called atajosapp.com . atajosapp.com will have three main sites: www.atajosapp.com <- Homepage for the app. auth.atajosapp.com <- Login endpoint for my API (needs SSL) api.atajosapp.com <- Main endpoint for my API (needs SSL). If you attempt to access api.atajosapp.com it works. It will throw you a 403 error and a JSON output, but that's fully intentional. If you try to access auth.atajosapp.com however, the site simply doesn't load. Chrome complains with: The webpage at https://auth.atajosapp.com/ might be temporarily down or it may have moved permanently to a new web address. Error code: ERR_TUNNEL_CONNECTION_FAILED But the website IS there. If you try to access www.atajosapp.com or any other HTTP site, it connects fine. It just doesn't like dealing with more than one HTTPS websites, it seems. The VirtualHost for api.atajosapp.com looks like this: <VirtualHost *:443> DocumentRoot /var/www/api.atajosapp.com ServerName api.atajosapp.com SSLEngine on SSLCertificateFile /certificates/STAR_atajosapp_com.crt SSLCertificateKeyFile /certificates/star_atajosapp_com.key SSLCertificateChainFile /certificates/PositiveSSLCA2.crt </VirtualHost> auth.atajosapp.com Looks very similar: <VirtualHost *:443> DocumentRoot /var/www/auth.atajosapp.com ServerName auth.atajosapp.com SSLEngine on SSLCertificateFile /certificates/STAR_atajosapp_com.crt SSLCertificateKeyFile /certificates/star_atajosapp_com.key SSLCertificateChainFile /certificates/PositiveSSLCA2.crt </VirtualHost> Now I have found many websites that talk about possible solutions. At first, I was getting a message like this: _default_ VirtualHost overlap on port 443, the first has precedence But after googling for hours, I managed to solve it by editing both apache2.conf and ports.conf. This is the last thing I added to ports.conf: <IfModule mod_ssl.c> NameVirtualHost *:443 # SSL name based virtual hosts are not yet supported, therefore no # NameVirtualHost statement here NameVirtualHost *:443 Listen 443 </IfModule> Still, right now only api.atajosapp.com and www.atajosapp.com are working. I still can't access auth.atajosapp.com. When I check the error log, I see this: Init: Name-based SSL virtual hosts only work for clients with TLS server name indication support (RFC 4366) I don't know what else to do to make both sites work fine on this. I purchased a Wildcard SSL certificate from Comodo that supposedly secures *.atajosapp.com, so after hours trying and googling, I don't know what's wrong anymore. Any help will be really appreciated. EDIT: I just ran the apachectl -t -D DUMP_VHOSTS command and this is the output. Can't make much sense of it...: root@atajosapp:/# apachectl -t -D DUMP_VHOSTS apache2: Could not reliably determine the server's fully qualified domain name, using atajosapp.com for ServerName [Thu Nov 07 02:01:24 2013] [warn] NameVirtualHost *:443 has no VirtualHosts VirtualHost configuration: wildcard NameVirtualHosts and _default_ servers: *:443 is a NameVirtualHost default server api.atajosapp.com (/etc/apache2/sites-enabled/api.atajosapp.com:1) port 443 namevhost api.atajosapp.com (/etc/apache2/sites-enabled/api.atajosapp.com:1) port 443 namevhost auth.atajosapp.com (/etc/apache2/sites-enabled/auth.atajosapp.com:1) *:80 is a NameVirtualHost default server atajosapp.com (/etc/apache2/sites-enabled/000-default:1) port 80 namevhost atajosapp.com (/etc/apache2/sites-enabled/000-default:1)

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  • How can I improve my error checking and handling?

    - by Google
    Lately I have been struggling to understand what the right amount of checking is and what the proper methods are. I have a few questions regarding this: What is the proper way to check for errors (bad input, bad states, etc)? Is it better to explicitly check for errors, or use functions like asserts which can be optimized out of your final code? I feel like explicitly checking clutters a program with a lot of extra code which shouldn't be executed in most situations anyway-- and not to mention most errors end up with an abort/exit failure. Why clutter a function with explicit checks just to abort? I have looked for asserts versus explicit checking of errors and found little to truly explain when to do either. Most say 'use asserts to check for logic errors and use explicit checks to check for other failures.' This doesn't seem to get us very far though. Would we say this is feasible: Malloc returning null, check explictly API user inserting odd input for functions, use asserts Would this make me any better at error checking? What else can I do? I really want to improve and write better, 'professional' code.

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  • Blockchain API, AJAX request has stopped working, CORS issues?

    - by Sly
    I've been playing with the multiple address look up API from blockchain info (documented here https://blockchain.info/api/blockchain_api), I had my code working earlier in the day but bizzarely it's stopped. The purpose of it is to eventually write a little JQuery library which will search the DOM for bitcoin addresses as data attributes and then insert the final balance into that element creating a polling mechanism to keep the page updated as well. The original problem I ran into earlier while developing it was because it's a CORS ajax request but later I adjusted the query per the blockchain info API documents and I added cors=true it then seemed to work fine but now it doesn't seem to want to work at all again. I don't get how changing computers would effect this kind of request. Here's my code on JSFiddle, http://jsfiddle.net/SlyFoxy12/9mr7L/7/ My primary code is: (function ($) { var methods = { init: function(data, options) { //put your init logic here. }, query_addresses: function(addresses) { var addresses_implode = addresses.join("|"); $.getJSON("http://blockchain.info/multiaddr?cors=true&active="+addresses_implode, function( data ) { $.each( data.addresses, function( index ) { $('#output').append(" "+data.addresses[index].final_balance); }); }); } }; $.fn.bitstrap = function () { var addresses = new Array(); $('[data-xbt-address]').each(function () { $(this).text($(this).data('xbtAddress')); addresses.push($(this).data('xbtAddress')); }); methods.query_addresses(addresses); } }(jQuery)); $().ready(function() { $().bitstrap(); });

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  • Java: multi-threaded maps: how do the implementations compare?

    - by user346629
    I'm looking for a good hash map implementation. Specifically, one that's good for creating a large number of maps, most of them small. So memory is an issue. It should be thread-safe (though losing the odd put might be an OK compromise in return for better performance), and fast for both get and put. And I'd also like the moon on a stick, please, with a side-order of justice. The options I know are: HashMap. Disastrously un-thread safe. ConcurrentHashMap. My first choice, but this has a hefty memory footprint - about 2k per instance. Collections.sychronizedMap(HashMap). That's working OK for me, but I'm sure there must be faster alternatives. Trove or Colt - I think neither of these are thread-safe, but perhaps the code could be adapted to be thread safe. Any others? Any advice on what beats what when? Any really good new hash map algorithms that Java could use an implementation of? Thanks in advance for your input!

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  • Game Design Dilemma

    - by Chris Williams
    I'm working on a 2d tilemapped RPG. I've actually made quite a fair amount of progress, but I'm at a point where I need to make a UI decision. I have the overland world completely mapped out, and I have several towns and special areas. I'm on the fence about how to integrate the two. Scenario 1: I have one ginormous map, where everything is the same scale. This means you can walk in and out of towns without having to load or wait and transition in any way. With everything the same scale, movement costs the same no matter where you are (in terms of time/turns/energy/hunger/whatever/etc...)  The potential downside to this is that it could take quite a long time to get anywhere on foot. Scenario 2: I have an overland map, a set of town maps, overland tactical maps, dungeon maps & special area maps. The overland map is at a different scale than the other maps. This means that time/turns/energy/hunger/whatever/etc is calculated at a different rate than on the other maps, which have a 1:1 scale. When entering a town, dungeon, special area or having a random encounter, you would effectively zoom in from the overland scale to the tactical scale. When you are done with combat, or exit a dungeon or town, it would zoom back out to the overland map. The downside to this is that at the zoomed out scale, the overland map isn't all that big (comparitively) and you can traverse it fairly quickly (in real time, not game world time.) Options: 1) Go with scenario 1, as is. 2) Go with scenario 1 and introduce a slightly speedier version of overland travel, such as a horse. 3) Go with scenario 1 and introduce "instant" travel, via portals or some kind of "click the big map" mechanism. This would only work with places you've already been, or somehow unlocked (perhaps via a quest.) 4) Go with Scenario 2, as is.   Thoughts, opinions, suggestions?  Feedback appreciated.

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  • YouTube Developers Live: Tech Talk on YouTube APIs

    YouTube Developers Live: Tech Talk on YouTube APIs A special broadcast of Raul Furnică's tech talk at GDG Silicon Valley. Raul, the YouTube API Tech Lead, will discuss the technical platform the new YouTube API is built on, the impact of the new APIs on existing developers and applications, and the new features never seen before in previous versions of the API. Deck for video can be found here: goo.gl Please note, there will not be open Q/A this week. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • LINQ to Twitter v2.0.8 Released

    - by Joe Mayo
    Today, I released LINQ to Twitter v2.0.8. Besides normal maintenance, this release includes the Twitter Geo API and the Suggested Users API. LINQ to Twitter is hosted on CodePlex.com: http://linqtotwitter.codeplex.com/ In addition to new functionality, I've made much progress toward LINQ to Twitter documentation; primarily in the Making API Calls area: http://linqtotwitter.codeplex.com/wikipage?title=Making%20API%20Calls&referringTitle=Documentation There's also a discussion forum where you can ask and view questions: http://linqtotwitter.codeplex.com/Thread/List.aspx As always, constructive feedback is welcome. Joe

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  • Can SPF records contain domain name wildcards?

    - by deltanovember
    Part of my SPF record contains: include:google.com I'm still getting soft fail because the actual e-mail is delivered by the following Received: from mail-yx0-f172.google.com (mail-yx0-f172.google.com [209.85.213.172] Which has a completely different IP from google.com. However I don't want to put in mail-yx0-f172.google.com because it might be dynamic. Is there some equivalent of *.google.com that I can use in the record

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  • No External Network Access Through Ubuntu VPN

    - by trobrock
    I have setup pptpd as my VPN server on Ubuntu Server 9.04, I am able to connect to the VPN from the client and can access the server's local network, but I am unable to connect to the external network via the VPN. If I login to the server via SSH: $ ping google.com PING google.com (74.125.67.100) 56(84) bytes of data. 64 bytes from gw-in-f100.google.com (74.125.67.100): icmp_seq=1 ttl=49 time=65.9 ms 64 bytes from gw-in-f100.google.com (74.125.67.100): icmp_seq=2 ttl=49 time=63.2 ms 64 bytes from gw-in-f100.google.com (74.125.67.100): icmp_seq=3 ttl=49 time=63.9 ms 64 bytes from gw-in-f100.google.com (74.125.67.100): icmp_seq=4 ttl=49 time=66.0 ms If I connect to the VPN and ping locally: $ ping google.com ping: cannot resolve google.com: Unknown host I have a feeling it is some routing issue on the server but I am unsure.

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  • Benchmark MySQL Cluster using flexAsynch: No free node id found for mysqld(API)?

    - by quanta
    I am going to benchmark MySQL Cluster using flexAsynch follow this guide, details as below: mkdir /usr/local/mysqlc732/ cd /usr/local/src/mysql-cluster-gpl-7.3.2 cmake . -DCMAKE_INSTALL_PREFIX=/usr/local/mysqlc732/ -DWITH_NDB_TEST=ON make make install Everything works fine until this step: # /usr/local/mysqlc732/bin/flexAsynch -t 1 -p 80 -l 2 -o 100 -c 100 -n FLEXASYNCH - Starting normal mode Perform benchmark of insert, update and delete transactions 1 number of concurrent threads 80 number of parallel operation per thread 100 transaction(s) per round 2 iterations Load Factor is 80% 25 attributes per table 1 is the number of 32 bit words per attribute Tables are with logging Transactions are executed with hint provided No force send is used, adaptive algorithm used Key Errors are disallowed Temporary Resource Errors are allowed Insufficient Space Errors are disallowed Node Recovery Errors are allowed Overload Errors are allowed Timeout Errors are allowed Internal NDB Errors are allowed User logic reported Errors are allowed Application Errors are disallowed Using table name TAB0 NDBT_ProgramExit: 1 - Failed ndb_cluster.log: WARNING -- Failed to allocate nodeid for API at 127.0.0.1. Returned eror: 'No free node id found for mysqld(API).' I also have recompiled with -DWITH_DEBUG=1 -DWITH_NDB_DEBUG=1. How can I run flexAsynch in the debug mode? # /usr/local/mysqlc732/bin/flexAsynch -h FLEXASYNCH Perform benchmark of insert, update and delete transactions Arguments: -t Number of threads to start, default 1 -p Number of parallel transactions per thread, default 32 -o Number of transactions per loop, default 500 -l Number of loops to run, default 1, 0=infinite -load_factor Number Load factor in index in percent (40 -> 99) -a Number of attributes, default 25 -c Number of operations per transaction -s Size of each attribute, default 1 (PK is always of size 1, independent of this value) -simple Use simple read to read from database -dirty Use dirty read to read from database -write Use writeTuple in insert and update -n Use standard table names -no_table_create Don't create tables in db -temp Create table(s) without logging -no_hint Don't give hint on where to execute transaction coordinator -adaptive Use adaptive send algorithm (default) -force Force send when communicating -non_adaptive Send at a 10 millisecond interval -local 1 = each thread its own node, 2 = round robin on node per parallel trans 3 = random node per parallel trans -ndbrecord Use NDB Record -r Number of extra loops -insert Only run inserts on standard table -read Only run reads on standard table -update Only run updates on standard table -delete Only run deletes on standard table -create_table Only run Create Table of standard table -drop_table Only run Drop Table on standard table -warmup_time Warmup Time before measurement starts -execution_time Execution Time where measurement is done -cooldown_time Cooldown time after measurement completed -table Number of standard table, default 0

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  • running localhost mta vs. php smtp'ing via 3rd party api

    - by nandoP
    so the question is, would it be "better" to run localhost mta (ie. postfix) or "better" to use 3rd party restful api, embedded in the application, to send email? i am curious what people would do here. i find postfix on linux allows much greater flexibility and control. the default sendmail/postfix logging (/var/log/maillog) suits me fine, and you can even set limits via iptables on per uuid's which allows rate-limiting apps.

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  • Problems sending SMTP email to large systems such as Gmail

    - by Martel
    I maintain a mail server. Recently messages sent to valid recipients on gmail, yahoo, and now roadrunner email addresses are bounced with similar messages: Here's one from gmail: The message, sent by [email protected], can not be delivered to following recipient(s): *recipient*@gmail.com There was a fatal SMTP error. Fatal DNS error: exchanger alt4.gmail-smtp-in.l.google.com. does not exist Delivery History Follows: [DLVR 000020 19-12-12 14:21:21] Delivering item 5573 [DLVR 000020 19-12-12 14:21:21] Resolving MX records for domain gmail.com [DLVR 000020 19-12-12 14:21:21] Retrieved 5 MX records for domain gmail.com [DLVR 000020 19-12-12 14:21:21] Delivering mail to 1 recipient(s) at domain gmail.com using exchanger gmail-smtp-in.l.google.com. [DLVR 000020 19-12-12 14:21:33] Host gmail-smtp-in.l.google.com. does not appear to exist... [DLVR 000020 19-12-12 14:21:33] Will try next exchanger [DLVR 000020 19-12-12 14:21:33] Delivering mail to 1 recipient(s) at domain gmail.com using exchanger alt1.gmail-smtp-in.l.google.com. [DLVR 000020 19-12-12 14:21:45] Host alt1.gmail-smtp-in.l.google.com. does not appear to exist... [DLVR 000020 19-12-12 14:21:45] Will try next exchanger [DLVR 000020 19-12-12 14:21:45] Delivering mail to 1 recipient(s) at domain gmail.com using exchanger alt2.gmail-smtp-in.l.google.com. [DLVR 000020 19-12-12 14:21:57] Host alt2.gmail-smtp-in.l.google.com. does not appear to exist... [DLVR 000020 19-12-12 14:21:57] Will try next exchanger [DLVR 000020 19-12-12 14:21:57] Delivering mail to 1 recipient(s) at domain gmail.com using exchanger alt3.gmail-smtp-in.l.google.com. [DLVR 000020 19-12-12 14:22:09] Host alt3.gmail-smtp-in.l.google.com. does not appear to exist... [DLVR 000020 19-12-12 14:22:09] Will try next exchanger [DLVR 000020 19-12-12 14:22:09] Delivering mail to 1 recipient(s) at domain gmail.com using exchanger alt4.gmail-smtp-in.l.google.com. [DLVR 000020 19-12-12 14:22:21] Host alt4.gmail-smtp-in.l.google.com. does not appear to exist... [DLVR 000020 19-12-12 14:22:21] Fatal error - host alt4.gmail-smtp-in.l.google.com. does not exist. Will bounce... [DLVR 000020 19-12-12 14:22:21] Bouncing to sender using bounce address [email protected]... Sometimes these emails get through, other times not. I'm at a loss to explain it.

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  • Tomboy error while tring to sync with Ubuntu one; Can anyone help?

    - by Michael Chapman
    So I'm sure you've heard the song before, but after trying to sync my notes with Ubuntu One(on 10.10 AMD64) I get "Could not synchronize notes. Check the details below and try again." Of course the problem is that there are no details and trying again doesn't help. So I ran tomboy -debug and compared my error to any thing I could find about similar problems (such as the post here) but found nothing useful. Any way here's my first error, I got this using preferencessynchronizationUbuntu_one [ERROR 21:08:42.271] Synchronization failed with the following exception: String was not recognized as a valid DateTime. at System.DateTime.Parse (System.String s, IFormatProvider provider, DateTimeStyles styles) [0x00000] in <filename unknown>:0 at System.DateTime.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.DateTime.Parse (System.String s) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.Api.NoteInfo.ParseJson (Hyena.Json.JsonObject jsonObj) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.Api.UserInfo.ParseJsonNoteArray (Hyena.Json.JsonArray jsonArray) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.Api.UserInfo.ParseJsonNotes (System.String jsonString, System.Nullable`1& latestSyncRevision) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.Api.UserInfo.GetNotes (Boolean includeContent, Int32 sinceRevision, System.Nullable`1& latestSyncRevision) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.WebSyncServer.GetNoteUpdatesSince (Int32 revision) [0x00000] in <filename unknown>:0 at Tomboy.Sync.SyncManager.SynchronizationThread () [0x00000] in <filename unknown>:0 The next thing I tried was using preferencessynchronizationtomboy_web with the default 'http://one.ubuntu.com/notes/' and got the same error plus one more. [ERROR 21:12:31.949] System.ObjectDisposedException: The object was used after being disposed. at System.Net.HttpListener.CheckDisposed () [0x00000] in <filename unknown>:0 at System.Net.HttpListener.EndGetContext (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.WebSyncPreferencesWidget.<OnAuthButtonClicked>m__1 (IAsyncResult localResult) [0x00000] in <filename unknown>:0 [ERROR 21:13:19.245] Synchronization failed with the following exception: String was not recognized as a valid DateTime. at System.DateTime.Parse (System.String s, IFormatProvider provider, DateTimeStyles styles) [0x00000] in <filename unknown>:0 at System.DateTime.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.DateTime.Parse (System.String s) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.Api.NoteInfo.ParseJson (Hyena.Json.JsonObject jsonObj) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.Api.UserInfo.ParseJsonNoteArray (Hyena.Json.JsonArray jsonArray) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.Api.UserInfo.ParseJsonNotes (System.String jsonString, System.Nullable`1& latestSyncRevision) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.Api.UserInfo.GetNotes (Boolean includeContent, Int32 sinceRevision, System.Nullable`1& latestSyncRevision) [0x00000] in <filename unknown>:0 at Tomboy.WebSync.WebSyncServer.GetNoteUpdatesSince (Int32 revision) [0x00000] in <filename unknown>:0 at Tomboy.Sync.SyncManager.SynchronizationThread () [0x00000] in <filename unknown>:0 I Have also tried removing then re-adding My computer from my Ubuntu One account, but that did not help either. The only other Thing I have noticed is that under systempreferencesubuntu one services, "Notes" is not listed as a service. I don't know if this is normal or not. Thanks for any help and please let me know if anything is confusing.

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  • WebSocket Applications using Java: JSR 356 Early Draft Now Available (TOTD #183)

    - by arungupta
    WebSocket provide a full-duplex and bi-directional communication protocol over a single TCP connection. JSR 356 is defining a standard API for creating WebSocket applications in the Java EE 7 Platform. This Tip Of The Day (TOTD) will provide an introduction to WebSocket and how the JSR is evolving to support the programming model. First, a little primer on WebSocket! WebSocket is a combination of IETF RFC 6455 Protocol and W3C JavaScript API (still a Candidate Recommendation). The protocol defines an opening handshake and data transfer. The API enables Web pages to use the WebSocket protocol for two-way communication with the remote host. Unlike HTTP, there is no need to create a new TCP connection and send a chock-full of headers for every message exchange between client and server. The WebSocket protocol defines basic message framing, layered over TCP. Once the initial handshake happens using HTTP Upgrade, the client and server can send messages to each other, independent from the other. There are no pre-defined message exchange patterns of request/response or one-way between client and and server. These need to be explicitly defined over the basic protocol. The communication between client and server is pretty symmetric but there are two differences: A client initiates a connection to a server that is listening for a WebSocket request. A client connects to one server using a URI. A server may listen to requests from multiple clients on the same URI. Other than these two difference, the client and server behave symmetrically after the opening handshake. In that sense, they are considered as "peers". After a successful handshake, clients and servers transfer data back and forth in conceptual units referred as "messages". On the wire, a message is composed of one or more frames. Application frames carry payload intended for the application and can be text or binary data. Control frames carry data intended for protocol-level signaling. Now lets talk about the JSR! The Java API for WebSocket is worked upon as JSR 356 in the Java Community Process. This will define a standard API for building WebSocket applications. This JSR will provide support for: Creating WebSocket Java components to handle bi-directional WebSocket conversations Initiating and intercepting WebSocket events Creation and consumption of WebSocket text and binary messages The ability to define WebSocket protocols and content models for an application Configuration and management of WebSocket sessions, like timeouts, retries, cookies, connection pooling Specification of how WebSocket application will work within the Java EE security model Tyrus is the Reference Implementation for JSR 356 and is already integrated in GlassFish 4.0 Promoted Builds. And finally some code! The API allows to create WebSocket endpoints using annotations and interface. This TOTD will show a simple sample using annotations. A subsequent blog will show more advanced samples. A POJO can be converted to a WebSocket endpoint by specifying @WebSocketEndpoint and @WebSocketMessage. @WebSocketEndpoint(path="/hello")public class HelloBean {     @WebSocketMessage    public String sayHello(String name) {         return "Hello " + name + "!";     }} @WebSocketEndpoint marks this class as a WebSocket endpoint listening at URI defined by the path attribute. The @WebSocketMessage identifies the method that will receive the incoming WebSocket message. This first method parameter is injected with payload of the incoming message. In this case it is assumed that the payload is text-based. It can also be of the type byte[] in case the payload is binary. A custom object may be specified if decoders attribute is specified in the @WebSocketEndpoint. This attribute will provide a list of classes that define how a custom object can be decoded. This method can also take an optional Session parameter. This is injected by the runtime and capture a conversation between two endpoints. The return type of the method can be String, byte[] or a custom object. The encoders attribute on @WebSocketEndpoint need to define how a custom object can be encoded. The client side is an index.jsp with embedded JavaScript. The JSP body looks like: <div style="text-align: center;"> <form action="">     <input onclick="say_hello()" value="Say Hello" type="button">         <input id="nameField" name="name" value="WebSocket" type="text"><br>    </form> </div> <div id="output"></div> The code is relatively straight forward. It has an HTML form with a button that invokes say_hello() method and a text field named nameField. A div placeholder is available for displaying the output. Now, lets take a look at some JavaScript code: <script language="javascript" type="text/javascript"> var wsUri = "ws://localhost:8080/HelloWebSocket/hello";     var websocket = new WebSocket(wsUri);     websocket.onopen = function(evt) { onOpen(evt) };     websocket.onmessage = function(evt) { onMessage(evt) };     websocket.onerror = function(evt) { onError(evt) };     function init() {         output = document.getElementById("output");     }     function say_hello() {      websocket.send(nameField.value);         writeToScreen("SENT: " + nameField.value);     } This application is deployed as "HelloWebSocket.war" (download here) on GlassFish 4.0 promoted build 57. So the WebSocket endpoint is listening at "ws://localhost:8080/HelloWebSocket/hello". A new WebSocket connection is initiated by specifying the URI to connect to. The JavaScript API defines callback methods that are invoked when the connection is opened (onOpen), closed (onClose), error received (onError), or a message from the endpoint is received (onMessage). The client API has several send methods that transmit data over the connection. This particular script sends text data in the say_hello method using nameField's value from the HTML shown earlier. Each click on the button sends the textbox content to the endpoint over a WebSocket connection and receives a response based upon implementation in the sayHello method shown above. How to test this out ? Download the entire source project here or just the WAR file. Download GlassFish4.0 build 57 or later and unzip. Start GlassFish as "asadmin start-domain". Deploy the WAR file as "asadmin deploy HelloWebSocket.war". Access the application at http://localhost:8080/HelloWebSocket/index.jsp. After clicking on "Say Hello" button, the output would look like: Here are some references for you: WebSocket - Protocol and JavaScript API JSR 356: Java API for WebSocket - Specification (Early Draft) and Implementation (already integrated in GlassFish 4 promoted builds) Subsequent blogs will discuss the following topics (not necessary in that order) ... Binary data as payload Custom payloads using encoder/decoder Error handling Interface-driven WebSocket endpoint Java client API Client and Server configuration Security Subprotocols Extensions Other topics from the API Capturing WebSocket on-the-wire messages

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  • Do you like Google Gadgets? Check out this gadget for DotNetNuke Administration

    - by Brian Scarbeau
    I discovered this cool Google gadget over at STP Systems. The gadget once installed allows you to see information about your DotNetNuke Server directly in your iGoogle account. You can view information about all your portals as well.  Check out the YouTube video on the product. Here are some screen shots from STP Systems site that will get displayed as a gadget: Server Health Most Popular Pages User Activity Watchdog       Visitors The Installation is very easy. All you have to do is go to the site and download the module and then install on your DotNetNuke portal. Place the module on a test page. The Module generates an encrypted GUID which has to be copied and pasted into your Gadget in order to establish the connection. Note: Only DNN Super User account holder can access the installed module and generate the GUID. You need to Add the DotNetNuke Gadget to your iGoogle from the module setting. In iGoogle, go to the edit settings for the gadget and paste the GUID that you created from the module. Try it out! It’s a nice gadget to have. Technorati Tags: DotNetNuke,Googke,iGoogle,Module

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  • Where can I find free or buy "next-gen" 3D Assets?

    - by Valmond
    Usually I buy 3D Assets from sites like turbosquid.com or similar. My problem is that I have lately implemented glow, normal maps, specular (and specular power) maps and reflection maps and I can't find any models that use those techniques. So where can I find / buy "next gen" assets (at least models/items with a normal map)? I have checked for similar posts but those I found are about either free only or 2D or 'ordinary' 3D so I hope this is not a duplicate.

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  • GoogleChartSharp

    - by csharp-source.net
    GoogleChartSharp is a C# wrapper for the Google Charts API. GoogleChartSharp supports all API charts and features. The Google Chart API returns a PNG-format image in response to a URL. Several types of image can be generated: line, bar, and pie charts for example. For each image type you can specify attributes such as size, colors, and labels. You can include a Chart API image in a webpage by embedding a URL.

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  • For 2D games, is there any reason NOT to use a 3D API like Direct3D or OpenGL?

    - by Eric Palakovich Carr
    I've been out of hobby Game Development for quite a while now. Back when I did it, most people used Direct Draw to create 2D games. By the time I stopped people were saying OpenGL or Direct3D with an orthogonal projection is just the way to go. I'm thinking about getting back into creating 2D games, in particular on mobile phone but maybe on the XNA platform as well. To make something using OpenGL I'd have a (hopefullly) small learning curve to acclimate myself to 3D development. Is there any reason to skip that and instead work with a 2D framework where I just have a Width x Height frame buffer I need to fill with pixels?

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  • Gmail Now Supports Google Drive Integration; Share Files Up to 10GB

    - by Jason Fitzpatrick
    Gmail users can now easily send large files thanks to Google Drive’s increased integration with Gmail–blow through the 25MB in-email attachment limit and share files up to 10GB. From the official Gmail announcement: Have you ever tried to attach a file to an email only to find out it’s too large to send? Now with Drive, you can insert filesup to 10GB – 400 times larger than what you can send as a traditional attachment. Also, because you’re sending a file stored in the cloud, all your recipients will have access to the same, most-up-to-date version.  Like a smart assistant, Gmail will also double-check that your recipients all have access to any files you’re sending. This works like Gmail’s forgotten attachment detector: whenever you send a file from Drive that isn’t shared with everyone, you’ll be prompted with the option to change the file’s sharing settings without leaving your email. It’ll even work with Drive links pasted directly into emails.  The new Gmail/Drive integration is rolling out in waves to users over the next few days and is accessible via the new Gmail compose window. How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

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  • Documenting sp_ssiscatalog

    - by jamiet
    What is the best way to document an API? Moreover, what is the best way to document a T-SQL API? Before I try to answer those questions I should explain what I mean by “a T-SQL API”. I think of an API as being a collection of well-defined, known, code modules that provide some notion of a service to whomever uses it; in T-SQL terms I tend to think of a collection of stored procedures and functions as a form of API. Its a loose definition, I admit, and in SQL Server circles we don’t tend to think of stored procedures collectively as an API but if you think about it that’s exactly what they are. The question of how to document a T-SQL API came to my mind as I worked on sp_ssiscatalog. How could I make it easy for people to learn about the capabilities of sp_ssiscatalog without forcing them to dig through the code and find out for themselves? My opening gambit was to write documentation pages on the wiki at http://ssisreportingpack.codeplex.com. That’s kinda useful but it does suffer the disadvantage that someone using sp_ssiscatalog needs to go visit a webpage to read it – I want the documentation to be available wherever the user is using sp_ssiscatalog. Moreover, maintaining the wiki is a real PITA. Intellisense works up to a point, I guess: but that only shows whatever SQL Server knows about the various parameters, which isn’t all that much! I wanted a better way for my API users to learn about its capabilities and so I hit upon the idea of simply using PRINT statements within the code itself to inform the user what options are available; hence I added such PRINT statements in the latest check-in. Now when you execute (for example): EXEC sp_ssiscatalog @operation_type='execs' you can hit F6 a few times to view the messages pane and you shall see something like this: Notice that I’m returning information about all the parameters that can be used to affect the results that just got returned. I really do think this will be very useful to anyone using sp_ssiscatalog; I myself am always forgetting what the parameters are and I wrote the damn thing so I can’t really expect anyone else to remember them. I have not yet made available a release that has these changes in it but when I do I’ll blog about it right here. At the time of writing the latest available release of sp_ssiscatalog is DB v1.0.1.0 but if you want to the latest and greatest simply download it straight from source. Feedback is welcome as always. @Jamiet

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  • Why do so many APIs boast about being RESTful?

    - by John Hoffman
    I have noticed that many APIs I have encountered such as Facebook's old API and Skydrive's API boast about being RESTful. Hence, I looked up what REST means on Wikipedia (http://en.wikipedia.org/wiki/Representational_state_transfer), but I don't understand why do APIs boast about being RESTful. Doesn't RESTful just mean that an API works via communications across the web such as via HTTP? What's the big deal? This sounds like any API that relies on third-parties.

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  • rdisk value in boot.ini maps to which disk?

    - by MA1
    Hi All Following are the contents of a sample boot.ini: [boot loader] timeout=30 default=multi(0)disk(0)rdisk(0)partition(1)\WINDOWS [operating systems] multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Microsoft Windows XP Professional" /NOEXECUTE=OPTIN /FASTDETECT multi(0)disk(0)rdisk(0)partition(2)\WINNT="Windows 2000 Professional" /fastdetect multi(0)disk(0)rdisk(1)partition(1)\WINDOWS="Microsoft Windows XP Home Edition" /NOEXECUTE=OPTIN /FASTDETECT rdisk value tells the physical disk number. so, if i have three hard disks say: /dev/sda /dev/sdb /dev/sdc than how to know which disk(/dev/sda or /dev/sdb or /dev/sdc) is rdisk(0) and which disk is rdisk(1) etc Regards,

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