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  • LINQ to SQL Queries odd Materialization

    - by ptoinson
    I ran across an interesting Linq to SQL, uh, feature, the other day. Perhaps someone can give me a logical explanation for the reasoning behind the results. Take the code below as my example which utilizes the AdventureWorks database setup in a Linq to SQL DataContext. This is a clip from my unit test. The resulting customer returned from a call to both CustomerQuery_Test_01() and CustomerQuery_Test_02() is the same. However, the query executed on the SQLServer are different is a major way. The method CustomerQuery_Test_01 us causing the entire Customer table to be materialized, which the call to CustomerQuery_Test_02 is only causing the single customer to be materialized. The resulting SQL Queries are at the bottom of this post. Anyone have a good reason for this? To me, it was highly non-intuitive. protected virtual Customer GetByPrimaryKey(Func<Customer, bool> keySelection) { AdventureWorksDataContext context = new AdventureWorksDataContext(); return (from r in context.Customers select r).SingleOrDefault(keySelection); } [TestMethod] public void CustomerQuery_Test_01() { Customer customer = GetByPrimaryKey(c => c.CustomerID == 2); } [TestMethod] public void CustomerQuery_Test_02() { AdventureWorksDataContext context = new AdventureWorksDataContext(); Customer customer = (from r in context.Customers select r).SingleOrDefault(c => c.CustomerID == 2); } Query for CustomerQuery_Test_01 (notice the lack of a where clause) SELECT [t0].[CustomerID], [t0].[NameStyle], [t0].[Title], [t0].[FirstName], [t0].[MiddleName], [t0].[LastName], [t0].[Suffix], [t0].[CompanyName], [t0].[SalesPerson], [t0].[EmailAddress], [t0].[Phone], [t0].[PasswordHash], [t0].[PasswordSalt], [t0].[rowguid], [t0].[ModifiedDate] FROM [SalesLT].[Customer] AS [t0] Query for CustomerQuery_Test_02 (notice the where clause) SELECT [t0].[CustomerID], [t0].[NameStyle], [t0].[Title], [t0].[FirstName], [t0].[MiddleName], [t0].[LastName], [t0].[Suffix], [t0].[CompanyName], [t0].[SalesPerson], [t0].[EmailAddress], [t0].[Phone], [t0].[PasswordHash], [t0].[PasswordSalt], [t0].[rowguid], [t0].[ModifiedDate] FROM [SalesLT].[Customer] AS [t0] WHERE [t0].[CustomerID] = @p0

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  • How to display in a form the next object of a collection?

    - by user359706
    I have a list of objects produced. after click on next I want to display the next product in the form my products list: Private List listProduct; listProduits = new List<Product>(); Product objProduit_1 = new Produit; objProduct_1.ref = "001"; objProduct_1.article = "G900"; objProduct_1.quantity = 30; listProducts.Add(objProduct_1); ProductobjProduit_2 = new Product; objProduct_2.ref = "002"; objProduct_2.article = "G900"; objProduct_2.quantity = 35; listProduits.Add(objProduct_2); in my asp page I have the following form: <form id="formNF" runat="server"> <asp:TextBox ID="txtRef" runat="server"></asp:TextBox> <asp:TextBox ID="txtArticle" runat="server"></asp:TextBox> <asp:TextBox ID="txtQauntity" runat="server"></asp:TextBox> <asp:Button ID="ButtonNext" runat="server" Text="Next product" OnClick="ButtonNext_Click"/> </form> In my code-behind: protected void ButtonNext_Click(object sender, EventArgs e) { // I do not know how to retrieve the following product // How to stop and continue after click on next button? foreach (Product prd in listProduct){ txtRef.Text = prd.ref; txtRef.Text = prd.article; txtRef.Text = prd.quantity; } } Thank you in advance.

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  • [RAILS] Why is ssl_requirement clearing the Flash? (Chrome Mac)

    - by aaronrussell
    I am using ssl_requirement and since setting it up, my application's Flash messages are disappearing. I've modified the plugin slightly as accounts can optionally have a domain mapped to their account. In that case the non-ssl areas of the site should use the mapped domain, whereas the ssl areas should use the subdomain: def ensure_proper_protocol return true if ssl_allowed? if ssl_required? && !request.ssl? redirect_to "https://#{@account.subdomain}." + APP_CONF[:domain] + request.request_uri flash.keep return false elsif request.ssl? && !ssl_required? redirect_to "http://#{@account.sub_or_mapped_domain}" + request.request_uri flash.keep return false end end The application is broadly split into a website (front end) and an admin (back end). ALL of the admin area uses SSL so in the AdminController I have overwritten ssl_required? with: protected def ssl_required? return false if RAILS_ENV == "test" || RAILS_ENV == "development" true end Interestingly, Flash messages work fine in the development environment, where I am bypassing requiring SSL, but in my production environment where SSL is required, all Flash are gone. Any ideas? EDIT I've done some further testing and can add that this problem is ONLY occurring in Chrome on the Mac. Other Mac browsers and Chrome on windows are displaying the Flash messages as expected. This may be a bug with Chrome on the Mac then...?

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  • The type or namespace name 'WebControls' could not be found (are you missing a using directive or an assembly reference?)

    - by user1467175
    I encountered this error: The type or namespace name 'WebControls' could not be found (are you missing a using directive or an assembly reference?) Source Error: Line 28: Login Login1 = (WebControls.Login)LoginView1.FindControl("Login1"); // here the error code Line 29: TextBox UserName = (TextBox)Login1.FindControl("UserName"); Line 30: TextBox FailureText = (TextBox)Login1.FindControl("FailureText"); I did some research and the solution was to add this into the source code: System.Web.UI.WebControls.Login but I have no idea where this code can be add into. At first I tried putting it as a namespace, but it was wrong. Anyone can tell me where should I place this code at?? EDIT protected void Login1_LoginError(object sender, System.EventArgs e) { //Login Login1 = (WebControls.Login).LoginView1.FindControl("Login1"); Login Login1 = (System.Web.UI.WebControls.Login)LoginView1.FindControl("Login1"); TextBox UserName = (TextBox)Login1.FindControl("UserName"); TextBox FailureText = (TextBox)Login1.FindControl("FailureText"); //There was a problem logging in the user //See if this user exists in the database MembershipUser userInfo = Membership.GetUser(UserName.Text); if (userInfo == null) { //The user entered an invalid username... FailureText.Text = "There is no user in the database with the username " + UserName.Text; } else { //See if the user is locked out or not approved if (!userInfo.IsApproved) { FailureText.Text = "When you created your account you were sent an email with steps to verify your account. You must follow these steps before you can log into the site."; } else if (userInfo.IsLockedOut) { FailureText.Text = "Your account has been locked out because of a maximum number of incorrect login attempts. You will NOT be able to login until you contact a site administrator and have your account unlocked."; } else { //The password was incorrect (don't show anything, the Login control already describes the problem) FailureText.Text = string.Empty; } } }

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  • How: Start an Activity inside a Thread and use finish() to get back.

    - by Kirk Becker
    Hello, I am programming a game on android. I'm using a Thread while calling a Surface View class to update and draw my game. Inside the update I wanted to start an activity based on if the game has just started and this would launch my MENUS. My Thread for the most part.. while (myThreadRun) { Canvas c = null; try { gameTime = System.currentTimeMillis(); c = myThreadSurfaceHolder.lockCanvas(null); synchronized (myThreadSurfaceHolder) { // Update Game. myThreadSurfaceView.onUpdate(); // Draw Game. myThreadSurfaceView.onDraw(c); You can see there where I am updating the game... here is onUpdate(); protected void onUpdate() { // Test if menu needs to be displayed. while (thread.getMenu()) { // Test if menu activity has been started. if (thread.getMenuRunning() == false) { Intent menuIntent = new Intent(this.getContext(), MyMenu.class); ((Activity) cxt).startActivityForResult(menuIntent, 1); thread.setMenuRunning(true); } } I am using a while loop because if I didn't use it the thread just keeps going. Basically I just don't know how to implement my menus using a thread as a game loop. Everywhere I look it seems like that's best practice. In my menu activity I just display the menu layout and a few buttons and when the person wants to start the game it uses finish() to go back to my thread where they play the game. I am very new to this so any insight will be helpful, Thanks

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  • Rails: Duplicate functionality across controllers? A humble plea.

    - by Alex
    So I'm working with authlogic, and I'm trying to duplicate the login functionality to the welcome page, so that you can log in by restful url or by just going to the main page. No, I don't know if we'll keep that feature, but I want to test it out anyway. Here's the error message: RuntimeError in Welcome#index Called id for nil, which would mistakenly be 4 -- if you really wanted the id of nil, use object_id The code is below. Basically, what's happening is the index view (the first code snippet) is sending the information from the form to the create method of user_sessions controller. At this point, in theory, it create should just pick up, but it doesn't. PLEASE help. Please. I've been doing this for about 8 hours. I checked Google. I checked IRC. I checked every book I could find. You don't even have to answer, I can to the grunt work if you just point me in the right direction. <% form_for @user_session, :url => user_sessions_path do |f| %> <%= f.text_field :email %><br /> <%= f.password_field :password %> <%= submit_tag 'Login' %> <% end %> class ApplicationController < ActionController::Base helper :all # include all helpers, all the time protect_from_forgery # See ActionController::RequestForgeryProtection for details # Scrub sensitive parameters from your log # filter_parameter_logging :password helper_method :current_user_session, :current_user before_filter :new_session_object protected def new_session_object unless current_user @user_session = UserSession.new(params[:user_session]) end end private def current_user_session return @current_user_session if defined?(@current_user_session) @current_user_session = UserSession.find end def current_user return @current_user if defined?(@current_user) @current_user = current_user_session && current_user_session.record end end

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  • onKeypress Enter Key event on textfield not working in Chrome

    - by rlcrews
    I have a question along the same vein as the one asked here regarding how the enter key is handled in chrome. The effect I am trying to accomplish is to allow the enter key to call a click event of one a button while focus in within the current field. To accomplish this I am using the following code: javascript: <script type="text/javascript"> //attempting to capture keypress for chrome here but this is not working $("#txtContainer").keypress(function (e) { if (e.keyCode == '13') { e.preventDefault(); doClick(buttonname, e); return false; } }); function doClick(buttonName, e) { var key; if (window.event) key = window.event.keyCode; //IE else key = e.which; //firefox if (key == 13) { var btn = document.getElementById(buttonName); if (btn != null) { btn.click(); event.keyCode = 0 } } } </script> within the aspx <form id="form1" runat="server"> <div> <asp:LinkButton ID="newBtn" runat="server" OnClick="btnLogin_Click" Text="ASP Link" /> <asp:TextBox ID="txtContainer" runat="server" Width="100" /> <asp:Label ID="time_lbl" runat="server" /> </div> </form> and within the code behind aspx.cs protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { txtContainer.Attributes.Add("onKeyPress", "doClick('" + newBtn.ClientID + "',event)"); } } public void btnLogin_Click(object sender, EventArgs e) { time_lbl.Text = txtContainer.Text; } The above code works fine in FF and IE however chrome continues to submit the entire form vs. capturing the keypress on the enterkey. Thank you for any suggestions.

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  • ASP.NET Custom Control - Template Allowing Literal Content

    - by Bob Fincheimer
    I want my User Control to be able to have Literal Content inside of it. For Example: <fc:Text runat="server">Please enter your login information:</fc:Text> Currently the code for my user control is: <ParseChildren(True, "Content")> _ Partial Public Class ctrFormText Inherits FormControl Private _content As ArrayList <PersistenceMode(PersistenceMode.InnerDefaultProperty), _ DesignerSerializationVisibility(DesignerSerializationVisibility.Content), _ TemplateInstance(TemplateInstance.Single)> _ Public Property Content() As ArrayList Get If _content Is Nothing Then Return New ArrayList End If Return _content End Get Set(ByVal value As ArrayList) _content = value End Set End Property Protected Overrides Sub CreateChildControls() If _content IsNot Nothing Then ctrChildren.Controls.Clear() For Each i As Control In _content ctrChildren.Controls.Add(i) Next End If MyBase.CreateChildControls() End Sub End Class And when I put text inside this control (like above) i get this error: Parser Error Message: Literal content ('Please enter your login information to access CKMS:') is not allowed within a 'System.Collections.ArrayList'. This control could have other content than just the text, so making the Content property an attribute will not solve my problem. I found in some places that I need to implement a ControlBuilder Class, along with another class that implements IParserAccessor. Anyway I just want my default "Content" property to have all types of controls allowed in it, both literal and actual controls.

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  • JAXB Unable To Handle Attribute with Colon (:) in name?

    - by Intellectual Tortoise
    I am attempting to use JAXB to unmarshall an XML files whose schema is defined by a DTD (ugh!). The external provider of the DTD has specified one of the element attributes as xml:lang: <!ATTLIST langSet id ID #IMPLIED xml:lang CDATA #REQUIRED > This comes into the xjc-generated class (standard generation; no *.xjb magic) as: @XmlAttribute(name = "xml:lang", required = true) @XmlJavaTypeAdapter(NormalizedStringAdapter.class) protected String xmlLang; However, when unmarshalling valid XML files with JAXB, the xmlLang attribute is always null. When I edited the XML file, replacing xml:lang with lang and changed the @XmlAttribute to match, unmarshalling was successful (i.e. attributes were non-null). I did find this http://old.nabble.com/unmarshalling-ignores-element-attribute-%27xml%27-td22558466.html. But, the resolution there was to convert to XML Schema, etc. My strong preference is to go straight from an un-altered DTD (since it is externally provided and defined by an ISO standard). Is this a JAXB bug? Am I missing something about "namespaces" in attribute names? FWIW, java -version = "build 1.6.0_20-b02" and xjc -version = "xjc version "JAXB 2.1.10 in JDK 6""

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  • Change timer intervall in windows service

    - by AyKarsi
    I have timer job inside a windows service, for which the intervall should be incremented when errors occur. My problem is that I can't get the timer.Change Method to actually change the intervall. The "DoSomething" is always called after the inital interval.. This is probably something simple .. Code follows: protected override void OnStart(string[] args) { //job = new CronJob(); timerDelegate = new TimerCallback(DoSomething); seconds = secondsDefault; stateTimer = new Timer(timerDelegate, null, 0, seconds * 1000); } public void DoSomething(object stateObject) { AutoResetEvent autoEvent = (AutoResetEvent)stateObject; if(!Busker.BitCoinData.Helpers.BitCoinHelper.BitCoinsServiceIsUp()) { secondsDefault += secondsIncrementError; if (seconds >= secondesMaximum) seconds = secondesMaximum; Loggy.AddError("BitcoinService not available. Incrementing timer to " + secondsDefault + " s",null); stateTimer.Change(seconds * 100, seconds * 100); return; } else if (seconds > secondsDefault) { // reset the timer interval if the bitcoin service is back up... seconds = secondsDefault; Loggy.Add ("BitcoinService timer increment has been reset to " + secondsDefault + " s"); } // do the the actual processing here }

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  • NHibernate Entity code conversion from #C to VB.Net

    - by CoderRoller
    Hello and thanks for your help in advance. I am starting on the NHibernate world and i am experimenting with the NHibernate CookBook recipes, i am trying to set a base entity class for my entities and this is the C# code for this. I would like to know whats the VB.NET version so i can implement it in my sample project. This is the C# code: public abstract class Entity<TId> { public virtual TId Id { get; protected set; } public override bool Equals(object obj) { return Equals(obj as Entity<TId>); } private static bool IsTransient(Entity<TId> obj) { return obj != null && Equals(obj.Id, default(TId)); } private Type GetUnproxiedType() { return GetType(); } public virtual bool Equals(Entity<TId> other) { if (other == null) return false; if (ReferenceEquals(this, other)) return true; if (!IsTransient(this) && !IsTransient(other) && Equals(Id, other.Id)) { var otherType = other.GetUnproxiedType(); var thisType = GetUnproxiedType(); return thisType.IsAssignableFrom(otherType) || otherType.IsAssignableFrom(thisType); } return false; } public override int GetHashCode() { if (Equals(Id, default(TId))) return base.GetHashCode(); return Id.GetHashCode(); } } I tried using an online converter but puts a Nothing reference in place of default(TId) that doesn't seem right to me that's why I request for help: Private Shared Function IsTransient(obj As Entity(Of TId)) As Boolean Return obj IsNot Nothing AndAlso Equals(obj.Id, Nothing) End Function I Would appreciate the insight you may give me on the subject.

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  • How to use the Zend_Log instance that was created using the Zend_Application_Resource_Log in a model

    - by Alex
    Our Zend_Log is initialized by only adding the following lines to application.ini resources.log.stream.writerName = "Stream" resources.log.stream.writerParams.mode = "a" So Zend_Application_Resource_Log will create the instance for us. We are already able to access this instance in controllers via the following: public function getLog() { $bootstrap = $this->getInvokeArg('bootstrap'); //if (is_null($bootstrap)) return false; if (!$bootstrap->hasPluginResource('Log')) { return false; } $log = $bootstrap->getResource('Log'); return $log; } So far, so good. Now we want to use the same log instance in model classes, where we can not access the bootstrap. Our first idea was to register the very same Log instance in Zend_Registry to be able to use Zend_Registry::get('Zend_Log') everywhere we want: in our Bootstrap class: protected function _initLog() { if (!$this->hasPluginResource('Log')) { throw new Zend_Exception('Log not enabled'); } $log = $this->getResource('Log'); assert( $log != null); Zend_Registry::set('Zend_Log', $log); } Unfortunately this assertion fails == $log IS NULL --- but why?? It is clear that we could just initialize the Zend_Log manually during bootstrapping without using the automatism of Zend_Application_Resource_Log, so this kind of answers will not be accepted.

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  • Implementing inotifycollectionchanged interface

    - by George
    Hello, I need to implement a collection with special capabilities. In addition, I want to bind this collection to a ListView, Therefore I ended up with the next code (I omitted some methods to make it shorter here in the forum): public class myCollection<T> : INotifyCollectionChanged { private Collection<T> collection = new Collection<T>(); public event NotifyCollectionChangedEventHandler CollectionChanged; public void Add(T item) { collection.Insert(collection.Count, item); OnCollectionChange(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item)); } protected virtual void OnCollectionChange(NotifyCollectionChangedEventArgs e) { if (CollectionChanged != null) CollectionChanged(this, e); } } I wanted to test it with a simple data class: public class Person { public string GivenName { get; set; } public string SurName { get; set; } } So I created an instance of myCollection class as follows: myCollection<Person> _PersonCollection = new myCollection<Person>(); public myCollection<Person> PersonCollection { get { return _PersonCollection; } } The problem is that the ListView does not update when the collection updates although I implemented the INotifyCollectionChanged interface. I know that my binding is fine (in XAML) because when I use the ObservableCollecion class instead of myCollecion class like this: ObservableCollection<Person> _PersonCollection = new ObservableCollection<Person>(); public ObservableCollection<Person> PersonCollection { get { return _PersonCollection; } } the ListView updates What is the problem?

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  • Deleting items from datagrid (xml)

    - by Tonz
    Hello, I have a datagrid buttoncolumn which acts as delete buttons for my xml nodes. The elements are simply displayed in a boundcolumn, so there names get displayed. Each item generated gets a unique id (each time one is made id+++). My question his how can i remove a item (the entire element node with that certain id) when i click on one of the buttons in the bound column? <root> <element id="0"> <name>One</name> </element> <element id="1"> <name>Two</name> </element> </root> protected void dg_DeleteCommand(object sender, DataGridCommandEventArgs e) { XmlFunctions.Remove(index); }/*dg_DeleteCommand*/ (function on other class, where all my xml methods are written) public static void Remove(string index) { XmlDocument XMLDoc = new XmlDocument(); XMLDoc.Load(XMLFile); XPathNavigator nav = XMLDoc.CreateNavigator(); var node = nav.SelectSingleNode("/test/one[@id='" +???+ "']"); node.DeleteSelf(); XMLDoc.Save(XMLFile); } Edit: added datagrid <asp:View ID="viewDelete" runat="server"> <asp:DataGrid ID="dgDelete runat="server" AutoGenerateColumns="False" OnDeleteCommand="dg_DeleteCommand"> <Columns> <asp:BoundColumn DataField="name" HeaderText="names" /> <asp:ButtonColumn ButtonType="PushButton" Text="Delete" CommandName="Delete" ></asp:ButtonColumn> </Columns> </asp:DataGrid> </asp:View>

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  • Blackberry UI tool bar : fields alignment

    - by Galaxy
    i am developing custom toolbar manager, but i want to adjust the fields alignment to be centered not aligned to the left , any advice below is the code of toolbar package galaxy.bb.ui.container; import net.rim.device.api.ui.Color; import net.rim.device.api.ui.Graphics; import net.rim.device.api.ui.XYEdges; import net.rim.device.api.ui.container.HorizontalFieldManager; import net.rim.device.api.ui.decor.Background; import net.rim.device.api.ui.decor.BackgroundFactory; import net.rim.device.api.ui.decor.Border; import net.rim.device.api.ui.decor.BorderFactory; public class ToolBarManager extends HorizontalFieldManager { private int bgColor = Color.BLACK; private int borderColor = Color.WHITE; private int borderStyle= Border.STYLE_FILLED; public ToolBarManager(){ super(USE_ALL_WIDTH); } public ToolBarManager(int bgColor) { super(USE_ALL_WIDTH); this.bgColor = bgColor; } public ToolBarManager(int bgColor, int borderStyle) { super(USE_ALL_WIDTH); this.bgColor = bgColor; this.borderStyle = borderStyle; } public int getBgColor() { return bgColor; } public void setBgColor(int bgColor) { this.bgColor = bgColor; } public int getBorderColor() { return borderColor; } public void setBorderColor(int borderColor) { this.borderColor = borderColor; } public int getBorderStyle() { return borderStyle; } public void setBorderStyle(int borderStyle) { this.borderStyle = borderStyle; } protected void paint(Graphics graphics) { super.paint(graphics); XYEdges padding = new XYEdges(5, 5, 5, 5); Border roundedBorder = BorderFactory.createRoundedBorder(padding, borderColor, borderStyle); this.setBorder(roundedBorder); Background bg = BackgroundFactory.createSolidBackground(bgColor); this.setBackground(bg); } }

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  • C# XNA: What can cause SpriteBatch.End() to throw a NPE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm....

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  • Writing JavaScript from a Custom Control

    - by coffeeaddict
    I'm new to writing custom controls. I have MyCustomControl.cs and in my Render method I want to render out about 50 lines of JavaScript. What's the best way to do this, use the writer? protected override void Render(HtmlTextWriter writer) { writer.write(@"<script type....rest of opening tag here"); writer.Write(@" function decode(s) { return s.replace(/&amp;/g, ""&"") .replace(/&quot;/g, '""') .replace(/&#039;/g, ""'"") .replace(/&lt;/g, ""<"") .replace(/&gt;/g, "">""); };" ); I plan on having around 6 more writer.Write to write out some more sections here. Is that the best approach to actually perform the writing of JavaScript in this manor? or should I use ClientScript.RegisterClientScriptBlock? So what's the best practice or common way people are writing javascript from a custom control? (I'm not talking about a user control here!!, custom control/Class!) I also want to keep any indentation for readability once it's spit out/rendered on the client when viewing source.

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  • Need help: input int from console and pass it into method in different class and do math

    - by christophe
    i'm a beginner, Need help, Please!!! I want to read optional number "a" from console and then store it in variable to use as passing to a different class (different .java file). and pint the sum separetely by optional inputting. How do i code the 2 classes? thanks /* * DemoApp.java */ public class DemoApp { public static void main(String[] args) { Scanner input = new Scanner(System.in); int a; System.out.println("Input one of the following 3 numbers: 100, 200, 300"); System.out.print("Enter: "); a = input.nextInt(); TestApplication testapp = new TestApplication(); testapp.test(a); } } /* * TestApplication.java * */ public class TestApplication { private int a; public void test(int a) { this.a = a; // TODO: where to get the "a"? (entered by users from console) System.out.println("The number_a was passed in: "+a); } protected void printNum() throws Exception { int num; switch (a) { case 100: num = num + 10; break; case 200: num = num + 20; break; case 300: num = num + 30; break; default: // TODO: unexpected number input. throw(); break; } System.out.println("I got a sum number"+num); } }

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  • Wrapping a Flash/AS3 Sprite as a Flex MXML component

    - by John
    For my game, I am making the main game view as a plain Flash/AS3 class, something like: public class GameArena extends Sprite This is simply a big rectangle in which game objects are drawn, so no need for fancy UI and I want to keep the main game engine Flex-free so I can use Sprites rather than heavier Flex components. However for the entire game/app, I do still want to use Flex for GUI/layout. So I thought I could create a Flex class subclassing UIComponent, which has a GameView object as a child... now I can use this in MXML as a standard Flex component. e.g. public class ArenaView extends UIComponent { public var gameArena:GameArena; override protected function createChildren():void { super.createChildren(); if (!gameArena) { gameArena = new GameArena(); gameArena.width = 200; gameArena.height = 200; addChild(gameArena); } } } Then I have a simple line in my main App MXML like: <logic:Arena x="0" y="0" width="50%" height="100%" name="TestArenaPanel" /> But so far while my code compiles, the Flash class isn't getting rendered. Maybe it's something simple, but I wanted to ask if this is a reasonable approach, or there is something better? BTW: I've had the "should Flex be used" conversation many times. If you want to discuss that please do so in comments, but keep answers on topic.

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  • progressbar not updating binding

    - by BoteRock
    I am trying to make a progress bar that updates when a property value changes I have followed other questions but i don't know what is wrong with it. This is XAML code: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1" x:Class="WpfApplication1.MainWindow" Title="MainWindow"> <Grid Margin="0,0,-8,1"> <ProgressBar Value="{Binding Progreso, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:MainWindow}}}" Margin="105,95,207,350"/> <Button Content="Button" Click="Button_Click" Margin="218,232,333,217"/> </Grid> </Window> it is basically a progress bar with the binding and a button with a listener that increases Progreso by 10 this is the C# code: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged(string sProp) { if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs(sProp)); } } float progreso = 10; public float Progreso { get { return progreso; } set { progreso = value; NotifyPropertyChanged("Progreso"); } } private void Button_Click(object sender, RoutedEventArgs e) { this.Progreso = this.Progreso + 10; } } I tried to keep it simple but I couldn't get it to work, any help with this would be appreciated. edit: I've also tried UpdateSourceTrigger=PropertyChanged and that didn't work either

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  • Cannot connect to mysql via servlet

    - by JBoy
    Hi all I have been since 2 days trying to figure out why my servlet does not connect to the database MySql. I have mysql installed and working properly and eclipse. Whenever i try to etabilish a connection i get the ClassNotFoundException for the com.mysql.jdbc.Driver, which is actually properly imported, the connector i'm using is the mysql-connector-java5.1.14 added properly as external jar so everything seems fine. here's my code protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { String dbUrl="jdbc:mysql://localhost:3306/test"; String username="root"; String password=""; try { Class.forName("com.mysql.jdbc.Driver").newInstance(); conn=DriverManager.getConnection(dbUrl); System.out.println("Connected!"); } catch (SQLException e) { e.printStackTrace(); System.out.println("not connected"); } catch(ClassNotFoundException x){ x.printStackTrace(); } catch(Exception e){ e.printStackTrace(); } } The stacktrace(part of): java.lang.ClassNotFoundException: com.mysql.jdbc.Driver at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1645) at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1491) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:375) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:164) i'm following the connection steps from a published java book and also in forums and tutorials i just see the same code, cannot figure out why that Exception comes. On a normal application which does not run on the server the Exception isn't thrown and the connection (in the exact same way) its successfull. Do you have any advice?

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  • Execute client & server side code with one click?

    - by Abu Hamzah
    i am not sure if my design have flaw but would like to know what others have to say, i am in a situation where i am trying to acheive two things in one click. using : asp.net web form i have a web form with few textbox and a gridview control and a button. if i click on the button i am executing two things 1) asynchronously get data from server to client (working great) and able to display the data in the textboxes. 2) same click i want to bind the gridview. <asp:Content ID="Content2" ContentPlaceHolderID="cphMaster" runat="server"> <asp:Label runat="server" ID='Label1' >Id:</asp:Label> <asp:TextBox ID="txtId" runat='server'></asp:TextBox> <asp:Button ID="btnSubmit" OnClientClick="LoadDataById();" runat="server" Text="Submit" onclick="btnSubmit_Click" /> <br /> <br /> <asp:TextBox ID="txtName" runat='server'></asp:TextBox> <br /> <asp:TextBox ID="txtPurpose" runat='server'></asp:TextBox> <br /> <br /> <asp:GridView ID="GridView1" runat="server"> </asp:GridView> </asp:Content> server side protected void btnSubmit_Click(object sender, EventArgs e) { GridView1.DataSource = laodData(int.Parse(txtId.Text)); GridView1.DataBind(); } Jquery: function LoadVisitBasicByVisitId() { ContactServiceProxy.invoke({ serviceMethod: "GetDataById", data: { request: request }, callback: function(response) { processCompletedContactStore(response); }, error: function(xhr, errorMsg, thrown) { postErrorAndUnBlockUI(xhr, errorMsg, thrown); } }); return false; } recap: 1) jquery script execute asynchronously to get data from server to client and display in the textboxes 2) server side code to bind the gridview.

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  • php / phpDoc - @return instance of $this class ?

    - by searbe
    How do I mark a method as "returns an instance of the current class" in my phpDoc? In the following example my IDE (Netbeans) will see that setSomething always returns a foo object. But that's not true if I extent the object - it'll return $this, which in the second example is a bar object not a foo object. class foo { protected $_value = null; /** * Set something * * @param string $value the value * @return foo */ public function setSomething($value) { $this->_value = $value; return $this; } } $foo = new foo(); $out = $foo->setSomething(); So fine - setSomething returns a foo - but in the following example, it returns a bar..: class bar extends foo { public function someOtherMethod(){} } $bar = new bar(); $out = $bar->setSomething(); $out->someOtherMethod(); // <-- Here, Netbeans will think $out // is a foo, so doesn't see this other // method in $out's code-completion ... it'd be great to solve this as for me, code completion is a massive speed-boost. Anyone got a clever trick, or even better, a proper way to document this with phpDoc?

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  • Javascript object properties access functions in parent constructor?

    - by Bob Spryn
    So I'm using this pretty standard jquery plugin pattern whereby you can grab an api after applying the jquery function to a specific instance. This API is essentially a javascript object with a bunch of methods and data. So I wanted to essentially create some private internal methods for the object only to manipulate data etc, which just doesn't need to be available as part of the API. So I tried this: // API returned with new $.TranslationUI(options, container) $.TranslationUI = function (options, container) { // private function? function monkey(){ console.log("blah blah blah"); } // extend the default settings with the options object passed this.settings = $.extend({},$.TranslationUI.defaultSettings,options); // set a reference for the container dom element this.container = container; // call the init function this.init(); }; The problem I'm running into is that init can't call that function "monkey". I'm not understanding the explanation behind why it can't. Is it because init is a prototype method?($.TranslationUI's prototype is extended with a bunch of methods including init elsewhere in the code) $.extend($.TranslationUI, { prototype: { init : function(){ // doesn't work monkey(); // editing flag this.editing = false; // init event delegates here for // languagepicker $(this.settings.languageSelector, this.container).bind("click", {self: this}, this.selectLanguage); } } }); Any explanations would be helpful. Would love other thoughts on creating private methods with this model too. These particular functions don't HAVE to be in prototype, and I don't NEED private methods protected from being used externally, but I want to know how should I have that requirement in the future.

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  • Android onFling not responding

    - by Kevin Moore
    I am new to android first of all so think of any newbie mistakes first I am trying to add a fling function in my code. public class MainGamePanel extends SurfaceView implements SurfaceHolder.Callback, OnGestureListener { private MainThread thread; private Droid droid; private Droid droid2; private static final String TAG = gameView.class.getSimpleName(); private GestureDetector gestureScanner; public MainGamePanel(Context context){ super(context); getHolder().addCallback(this); droid = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 270, 300); droid2 = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 50, 300); thread = new MainThread(getHolder(), this); setFocusable(true); gestureScanner = new GestureDetector(this); } public boolean onTouchEvent(MotionEvent event){ return gestureScanner.onTouchEvent(event); } @Override protected void onDraw(Canvas canvas){ canvas.drawColor(Color.BLACK); droid.draw(canvas); droid2.draw(canvas); } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { droid.setX(50); droid.setY(50); Log.d(TAG, "Coords: x=" + e1.getX() + ",y=" + e2.getY()); return true; } @Override public boolean onDown(MotionEvent e) { droid2.setX((int)e.getX()); droid2.setY((int)e.getY()); Log.d(TAG, "Coords: x=" + e.getX() + ",y=" + e.getY()); return false; } I got the gestureListener to work with: onDown, onLongPress, and onShowPress. But i can't get any response with onFling, onSingleTapUp, and onScroll. What mistake am I making? does it have to do with views? I don't know what code would be useful to see.... so any suggestions would be much appreciated. Thank You!

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