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  • focusout not triggering when clicking on another selector with a click

    - by Sean
    I have 2 divs that each have clicks bound to them. when you click on a div a form is displayed (in another div) that allows you to set properties specific to the div that is clicked. I'm using focusout to save the properties to a data object. everything is working perfectly except when i click on the other div. it seems that the click handler on the other div cancels out the focusout of the form field. Has anyone else experienced this? is so what is the proper way to overcome this?

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  • Clicking mouse by sending messages

    - by Frank Meulenaar
    I'm trying to send mouse clicks to a program. As I don't want the mouse to move, I don't want to use SendInput or mouse_event, and because the window that should receive the clicks doesn't really use Buttons or other GUI events, I can't send messages to these buttons. I'm trying to get this working using SendMessage, but for some reason it doesn't work. Relevant code is (in C#, but tried Java with jnative as well), trying this on Vista [DllImport("user32.dll", CharSet=CharSet.Auto)] public static extern int SendMessage(IntPtr A_0, int A_1, int A_2, int A_3); static int WM_CLOSE = 0x10; static int WM_LBUTTONDOWN = 0x201; static int WM_LBUTTONUP = 0x202; public static void click(IntPtr hWnd, int x, int y) { SendMessage(hWnd, WM_LBUTTONDOWN, 1, ((x << 0x10) ^ y)); SendMessage(hWnd, WM_LBUTTONUP, 0, ((x << 0x10) ^ y)); } public static void close(IntPtr hWnd) { SendMessage(hWnd, WM_CLOSE, 0, 0); } The close works fine, but the click doesn't do anything.

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  • Cloning whole form elements after clicking button

    - by FreshPro
    I have this following form <form action="" class="form-horizontal"> <div id="wrapper"> <div class="row-fluid"> <div class="span6"> <div class="control-group"> <label class="control-label"><?=$core->l("default_comm_type");?></label> <div class="controls"> <select id="fld_default_comm_type" name="fld_default_comm_type[]" defaultValue="-1" class="m-wrap span10" field="fld_default_comm_type" appEditor="true"> <?=combo_creator::render_default_comm_types()?> </select> </div> </div> </div> <div class="span4 checkerAlign"> <div class="control-group"> <div class="controls"> <?=$core->l("is_active");?> </div> </div> </div> <div class="span2 checkerAlign"><input type="checkbox" name="fld_active[]" id="fld_active" editType="booleanEdit" appEditor="true"/></div> </div> <div><a href="#" id="addMore">Add Row</a></div> </div> The question is when user clicks Add Row button, I need to create a copy of this form elements inside <div id="wrapper"> How can i do that? EDIT: SOLVED <form action="" class="form-horizontal" id="wrapper"> <div class="row-fluid"> <div class="span6"> <div class="control-group"> <label class="control-label"><?=$core->l("default_comm_type");?></label> <div class="controls"> <select id="fld_default_comm_type" name="fld_default_comm_type[]" defaultValue="-1" class="m-wrap span10" field="fld_default_comm_type" appEditor="true"> <?=combo_creator::render_default_comm_types()?> </select> </div> </div> </div> <div class="span4 checkerAlign"> <div class="control-group"> <div class="controls"> <?=$core->l("is_active");?> </div> </div> </div> <div class="span2 checkerAlign"><input type="checkbox" name="fld_active[]" id="fld_active" editType="booleanEdit" appEditor="true"/></div> </div> <a href="#" data-action="add">add</a> <a href="#" data-action="delete">delete</a> </form> In the Js part: jQuery("#addMore").click(function(){ var contents = jQuery("form").html(); jQuery("#test").append(contents); }); When add is clicked it inserts form elements just as I wanted and when delete is clicked it deletes elements. Thank you for the tips guys Problem solved! Thanks guys.

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  • How to set the background color of new activity after clicking tabs

    - by androidProgrammer
    Hi, I am switching activities on tab clicks and successful at this. But, in one of my Activity class I am doing the following: ` public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.main); } main.xml has the following: android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#BDBDBD" > I want to change the background of this layout only and I want tabs to their as it is. But with the currentandroid:layout_height="fill_parent"in main.xml my background is overwriting the tabs which means I am unable to see tabs. and If I makeandroid:layout_height="wrap_content"` I cannot see any change taking and tabs are still their. Please help.

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  • Can I disable UIPickerView scroll sound?

    - by cocoaholic
    Hi, I want to disable the annoying clicks that the UIPickerView generates upon scrolling up and down. Is there a way to do this? I want to play short sounds for each item that the picker view lands upon. It gets ruined by the built in sound. I understand that the picker sounds can be turned off globally by switching off the keyboard sounds in iPhone/iPod settings. But is there a way to programatically do this? Any help will be much appreciated! Thanks

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  • loading mp3 from file using random access to flash.media.Sound

    - by Irfan Mulic
    We are migrating application from Delphi to Flex (Air) that plays mp3 files from random access big file. it has positions and sizes to extract mp3 data to FileStream-MemoryStream and then we use bass.dll to play it from memory stream. Now I have to play those same mp3's in flex but I am not sure how... I was reading something similar for reading/writing data using ByteArray from here but how to apply it to flash.media.Sound ? http://livedocs.adobe.com/flex/3/html/help.html?content=ByteArrays_2.html Any help?

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  • How to set notification sound volume programatically?

    - by Vitalii Korsakov
    I have this method in my main activity private void beep() { AudioManager manager = (AudioManager) getSystemService(Context.AUDIO_SERVICE); manager.setStreamVolume(AudioManager.STREAM_NOTIFICATION, 0, AudioManager.FLAG_SHOW_UI + AudioManager.FLAG_PLAY_SOUND); Uri notification = RingtoneManager .getDefaultUri(RingtoneManager.TYPE_NOTIFICATION); Ringtone r = RingtoneManager.getRingtone(getApplicationContext(), notification); r.play(); } As I understand, notification sound volume should be regulated by STREAM_NOTIFICATION. But notification always plays with the same volume despite that volume number in setStreamVolume method. Why is that?

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  • What trick will give most reliable/compatible sound alarm in a browser window for most browsers

    - by Dirk Paessler
    I want to be able to play an alarm sound using Javascript in a browser window, preferably with the requirement for any browser plugins (Quicktime/Flash). I have been experimenting with the tag and the new Audio object in Javascript, but results are mixed: As you can see, there is no variant that works on all browsers. Do I miss a trick that is more cross-browser compatible? This is my code: // mp3 with Audio object var snd = new Audio("/sounds/beep.mp3");snd.play(); // wav with Audio object var snd = new Audio("/sounds/beep.wav");snd.play(); // mp3 with EMBED tag $("#alarmsound").empty().append ('<embed src="/sounds/beep.mp3" autostart="true" loop="false" '+ 'volume="100" hidden="true" width="1" height="1" />'); // wav with EMBED tag $("#alarmsound").empty().append ('<embed src="/sounds/beep.wav" autostart="true" loop="false" '+ 'volume="100" hidden="true" width="1" height="1" />'); }

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  • Cannot play a recorded sound on device.

    - by B_
    I'm using the exact code from the iPhone Application Programming Guide Multimedia Support to use AVAudioRecorder to record a file to the disk and then AVAudioPlayer to load and play that file. This is working fine in the simulator but is not working on the device. The file gets loaded (we can see the NSTimeInterval) but does not play (play returns false). After it didn't work with the sample code from the website, we tried changing to a bunch of different codecs with no success. And of course, the sound is on. Thanks a bunch.

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  • Android: Playing sound when button clicked?

    - by gazeebo
    Hi all, I'm trying to play a sound file when a button is clicked but keeps getting an error. The error is "The method create(Context, int) in the type MediaPlayer is not applicable for the arguments (new View.OnClickListener(){}, int)" Here's my code: @Override public void onClick(View v) { // TODO Auto-generated method stub Button zero = (Button)this.findViewById(R.id.btnZero); zero.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // TODO Auto-generated method stub mp = MediaPlayer.create(this, R.raw.mamacita_zero); } }); } Any help or tips would be appreciated. Thnx!

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  • Playing Ogg Sound in Android

    - by baba tenor
    In my application, I am trying to play a sound file in ogg format, stored in raw folder in res directory of my application. When I press the button that calls below function, it just freezes with the button pressed and does not respond. In the end, I have to terminate the application from Eclipse. Nothing about an error or exception in Logcat. In debugging mode, it enters create function and never comes back. What am I doing wrong? private void playbeep() { mPlayer = MediaPlayer.create(this, R.raw.beep); mPlayer.start(); mPlayer.release(); }

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  • How can I set different sound for different players by using [[SimpleAudioEngine sharedEngine] playE

    - by srikanth rongali
    I need to set sounds for different players in my game. There are 10 players. And I have 10 sounds. The players are loaded int his way for( int i = 1; i <5; i++ ) { [playerAnimation addFrameWithFilename: [NSString stringWithFormat:@"Player %02d gun draw_%02d.png", playerNumber, i]]; } How can I set the sounds in this way by giving the filenames. And player1 shoots player1sound should play. How can I do it using [[SimpleAudioEngine sharedEngine] playEffect:@"player1.sound.wav"];

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  • how can i stop my sound file from being auto download in php jquery

    - by testkhan
    i have following code in my php jquery call... <object type="application/x-shockwave-flash" data="mysounds/player.swf" id="audioplayer1" height="1" width="1"> <param name="movie" value="mysounds/player.swf" /> <param name="FlashVars" value="playerID=audioplayer1&autostart=yes&soundFile=mysounds/online.mp3" /> <param name="quality" value="high" /> <param name="menu" value="false" /> <param name="wmode" value="transparent" /> </object> and i have internetdownloadmanager installed on my pc when ever i try to load the page it start downloading the sound with internetdownloadmanager how can i stop that....and prevent it from auto downloading from any downloader...

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  • sound not playing when i press the button and how to fix overlapping sounds

    - by alfredjunco
    the code is giving me an error"Unused variable'path'" and when i press a button there is no sound playing how do i fix this the aSound is in the h file - (void)playOnce:(NSString *)aSound; - (IBAction) beatButton50 { [self playOnce:@"racecars"]; } - (void)playOnce:(NSString *)aSound { NSString *path = [[NSBundle mainBundle] pathForResource:aSound ofType:@"caf"]; if([theAudio isPlaying]) { [theAudio stop]; } } - (void)playLooped:(NSString *)aSound { NSString *path = [[NSBundle mainBundle] pathForResource:aSound ofType:@"caf"]; if (!theAudio) { theAudio = [[AVAudioPlayer alloc] initWithContentsOfURL: [NSURL fileURLWithPath: path] error: NULL]; } [theAudio setDelegate: self]; // loop indefinitely [theAudio setNumberOfLoops: -1]; [theAudio setVolume: 1.0]; [theAudio play]; } - (void)stopAudio { [theAudio stop]; [theAudio setCurrentTime:0]; }

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  • Amarok on Ubuntu 9.10 rapidly skipping tracks

    - by danwoods
    Hello all. Subject really says it all. When I try to click on any track, Amarok rapidly moves through the playlist, pulling external information (wikipedia etc) for each song, but not playing it. I feel like it might be a problem with my sound card or driver or something, but all other media players work fine. I can play sounds from within Amarok when I test different sound devices (they all play). I removed the program and re-installed it and still no luck. Any ideas?

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  • How to get the contents of the wav file into array so as to cut the required segment and convert it

    - by kaushik
    How to get the contents of the wav file into array so as to cut the required segment and convert it back to wav format using python?? My prob is similar to "ROMANs" prob,i hav seen earlier in the post at this site.. Basically,i want to combine parts of different wav file into one wav file?? if there is ne other apporach thn takin the contents into an array and cuting part and combining and again converting bac? please suggest... edited: I prefer unpacking the contents of the wave file into an array and editing by cutting the required segment of sound from the wav file,as i am working on speech processing,and guess this way would be easy to enchance the quality of sound later... can ne one suggest a way for this?? Plz help.. Thanks in advance.

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  • Installing Skype on Amazon EC2 instance

    - by Adrian
    For my application, I need to have Skype working on my Amazon EC2 Windows instance. I got the application installed and am able to log in, however, I can't make a phone call, since I am getting an 'Can't detect your sound card' error. Since I'm trying to inject audio from an audio file into the phone call, I don't need the sound card on the server. Thus, I need a way to bypass this error message. I have tried installing Virtual Audio Cable, which unfortunately didn't work (even though it worked on my desktop machine).

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  • What is the best API in any language for Audio and MIDI music application development?

    - by noneme
    What, in your opinion, is the best API to utilize in developing an application that handles both realtime MIDI and audio input and output? This would be for an application that is used in the process of making music as opposed to playing audio or MIDI files. I'm aware that this may be a subjective question, but if you know of an API that is dominantly used for these purposes, please share it. I'm agnostic about which language the API is for, and I also don't care about portability. The real concern is for an API that is well documented, well designed (e.g. thought out and intuitive to developers using it), and actively maintained. OS portability would be nice, but it is second to having an API/Language that meets the previous requirements. Please note that the emphasis is not on API's for sound synthesis or for composing music with code. It is intended for the handling of sound file and MIDI data in a real-time context.

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  • What should I use to replace the WinAPI Beep() function?

    - by Jon Cage
    I've got a Visual C++/CLI app which uses beeps to signify good and bad results (used when the user can't see the screen). Currently I use low pitched beeps for bad results and high pitched beeps for good results: if( goodResult == true ) { Beep(1000, 40); } else { Beep(2000, 20); } This works okay on my Vista laptop, but I've tried it on other laptops and some seem to play the sounds for less time (they sound more like clicks than beeps) or the sound doesn't play at all. So I have two questions here: Is there a more reliable beep function? Is there a (simple) way I can play a short .wav file or something similar instead (preferred solution).

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  • How to redirect sound to USB headset when plugged in?

    - by LM
    I often have to switch between audio output from my speakers and my headset (P5Q mobo with integrated sound and Microsoft headset). I've already got it so that when my headset is plugged in, sound will be played through it, and if it isn't, sound will play through my speakers. The problem is that if I have a game or similar program started while my headset is plugged in, if I unplug it, I will get no sound. Also, if I start the program with no headset, and plug it in, I get sound still through speakers. Is there any way to do this?

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  • How do I turn off the click sound when closing a tab in chrome?

    - by nos
    Every time I close a tab in Chrome, it makes a click sound. How do I turn off that sound? I reported that issue back in Oct 2010. The problem doesn't appear on all clients and the reason is still unclear. Common attempts at solving the issue include simply turning off the sound in Windows. But I would prefer to solve the problem at the source. Why is Chrome even triggering that sound to be played? And why is it delayed? The problem would be far less annoying if the sound could easily be related to the action taken. Installing the Chrome Toolbox and muting all tabs has no effect on this issue. When switching to a different Chrome user profile, the new user profile does exhibit the same issue.

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