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  • Algorithm for Learning development

    - by user9057
    Hi all, This is a fairly general question. I know a bit of Perl and Python and I am looking to learn programming in more depth so that once I get the hang of it I can start developing applications and then websites. I would like to know of an algorithm (sequence of steps :)) that could describe my approach towards learning programming in general. I have posted small questions on Perl/Python and I have recieved great help from everyone. Note:- I am not in a hurry to learn. I know it takes time and that's fine. Please give any suggestions you think are valid. Also, please don't push me to learn Lisp, Haskell etc - I am a beginner.

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  • Algorithm for Learning development

    - by user9057
    This is a fairly general question. I know a bit of Perl and Python and I am looking to learn programming in more depth so that once I get the hang of it I can start developing applications and then websites. I would like to know of an algorithm (sequence of steps :)) that could describe my approach towards learning programming in general. I have posted small questions on Perl/Python and I have recieved great help from everyone. Note:- I am not in a hurry to learn. I know it takes time and that's fine. Please give any suggestions you think are valid. Also, please don't push me to learn Lisp, Haskell etc - I am a beginner.

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  • Unused frame(window) management

    - by Serhiy
    Hey guys, I'm rewriting my game now using software designing patterns and want to do the code, most correct I can. While implementing MVC(Model View Controller) I got a question which I would like to discuss or to hear some opinions of experts. The question is about management of unused frames... For example next sequence of windows: ResourceLoadingWindow - LoginWindow - GameWindow Definetly that I don't want to reuse ResourceLoadingWindow , since I'm using Java Applet and I don't see any situation when I will need to reuse it. The different story is about LoginWindow, which can be reused a lot of times, because some player would want to Logout and come back again in few minutes for example. I would like to know, following the MVC structure, should I destroy window, removing it from ContentPane or just hide? Maybe I need to unregister it from controller or I shouldn't do so? Thanks in adavance.

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  • Where in a typical rendering pipeline does visibility and shading occur?

    - by user29163
    I am taking a computer graphics course. The book and the lecture notes are vague on the on the order of flow between the different steps in the rendering process. For example, if we have specified a view in a scene, and then want to perform a projection transformation for that given view, then we have to go through a sequence of transformations. In the end we end up with a normalized "viewcube" ready to be mapped 2D after clipping. But why do we end up with a cube (ie 3D thing), when a projection results in projecting the 3D objects to 2D. (depth information is lost?) The other line of reasoning is that all information further needed is stored within the "cube" and that visibility detection and shading is performed with respect to this cube and then we perform rasterezation.

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  • Are there any resources for motion-planning puzzle design?

    - by Salano Software
    Some background: I'm poking at a set of puzzles along the lines of Rush Hour/Sokoban/etc; for want of a better description, call them 'motion planning' puzzles - the player has to figure out the correct sequence of moves to achieve a particular configuration. (It's the sort of puzzle that's generically PSPACE-complete if that actually helps anyone's mental image). While I have a few straightforward 'building blocks' that I can use for puzzle crafting and I have a few basic examples put together, I'm trying to figure out how to avoid too much sameness over a large swath of these kinds of puzzles, and I'm also trying to figure out how to make puzzles that have more of a feel of logical solution than trial-and-error. Does anyone know of good resources out there for designing instances of this sort of puzzle once the core puzzle rules are in place? Most of what I've found on puzzle design only covers creating the puzzle rules, not building interesting puzzles out of a set of rules.

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  • Why is my animation getting aborted?

    - by Homer_Simpson
    I have a class named Animation which handles my animations. The animation class can be called from multiple other classes. For example, the class Player.cs can call the animation class like this: Animation Playeranimation; Playeranimation = new Animation(TimeSpan.FromSeconds(2.5f), 80, 40, Animation.Sequences.forwards, 0, 5, false, true); //updating the animation public void Update(GameTime gametime) { Playeranimation.Update(gametime); } //drawing the animation public void Draw(SpriteBatch batch) { playeranimation.Draw(batch, PlayerAnimationSpritesheet, PosX, PosY, 0, SpriteEffects.None); } The class Lion.cs can call the animation class with the same code, only the animation parameters are changing because it's another animation that should be played: Animation Lionanimation; Lionanimation = new Animation(TimeSpan.FromSeconds(2.5f), 100, 60, Animation.Sequences.forwards, 0, 8, false, true); Other classes can call the animation class with the same code like the Player class. But sometimes I have some trouble with the animations. If an animation is running and then shortly afterwards another class calls the animation class too, the second animation starts but the first animation is getting aborted. In this case, the first animation couldn't run until it's end because another class started a new instance of the animation class. Why is an animation sometimes getting aborted when another animation starts? How can I solve this problem? My animation class: public class Animation { private int _animIndex, framewidth, frameheight, start, end; private TimeSpan PassedTime; private List<Rectangle> SourceRects = new List<Rectangle>(); private TimeSpan Duration; private Sequences Sequence; public bool Remove; private bool DeleteAfterOneIteration; public enum Sequences { forwards, backwards, forwards_backwards, backwards_forwards } private void forwards() { for (int i = start; i < end; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); } private void backwards() { for (int i = start; i < end; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); } private void forwards_backwards() { for (int i = start; i < end - 1; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); for (int i = start; i < end; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); } private void backwards_forwards() { for (int i = start; i < end - 1; i++) SourceRects.Add(new Rectangle((end - 1 - i) * framewidth, 0, framewidth, frameheight)); for (int i = start; i < end; i++) SourceRects.Add(new Rectangle(i * framewidth, 0, framewidth, frameheight)); } public Animation(TimeSpan duration, int frame_width, int frame_height, Sequences sequences, int start_interval, int end_interval, bool remove, bool deleteafteroneiteration) { Remove = remove; DeleteAfterOneIteration = deleteafteroneiteration; framewidth = frame_width; frameheight = frame_height; start = start_interval; end = end_interval; switch (sequences) { case Sequences.forwards: { forwards(); break; } case Sequences.backwards: { backwards(); break; } case Sequences.forwards_backwards: { forwards_backwards(); break; } case Sequences.backwards_forwards: { backwards_forwards(); break; } } Duration = duration; Sequence = sequences; } public void Update(GameTime dt) { PassedTime += dt.ElapsedGameTime; if (PassedTime > Duration) { PassedTime -= Duration; } var percent = PassedTime.TotalSeconds / Duration.TotalSeconds; if (DeleteAfterOneIteration == true) { if (_animIndex >= SourceRects.Count) Remove = true; _animIndex = (int)Math.Round(percent * (SourceRects.Count)); } else { _animIndex = (int)Math.Round(percent * (SourceRects.Count - 1)); } } public void Draw(SpriteBatch batch, Texture2D Textures, float PositionX, float PositionY, float Rotation, SpriteEffects Flip) { if (DeleteAfterOneIteration == true) { if (_animIndex >= SourceRects.Count) return; } batch.Draw(Textures, new Rectangle((int)PositionX, (int)PositionY, framewidth, frameheight), SourceRects[_animIndex], Color.White, Rotation, new Vector2(framewidth / 2.0f, frameheight / 2.0f), Flip, 0f); } }

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  • Validating an XML document fragment against XML schema

    - by shylent
    Terribly sorry if I've failed to find a duplicate of this question. I have a certain document with a well-defined document structure. I am expressing that structure through an XML schema. That data structure is operated upon by a RESTful service, so various nodes and combinations of nodes (not the whole document, but fragments of it) are exposed as "resources". Naturally, I am doing my own validation of the actual data, but it makes sense to validate the incoming/outgoing data against the schema as well (before the fine-grained validation of the data). What I don't quite grasp is how to validate document fragments given the schema definition. Let me illustrate: Imagine, the example document structure is: <doc-root> <el name="foo"/> <el name="bar"/> </doc-root> Rather a trivial data structure. The schema goes something like this: <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <xsd:element name="doc-root"> <xsd:complexType> <xsd:sequence> <xsd:element name="el" type="myCustomType" /> </xsd:sequence> </xsd:complexType> </xsd:element> <xsd:complexType name="myCustomType"> <xsd:attribute name="name" use="required" /> </xsd:complexType> </xsd:schema> Now, imagine, I've just received a PUT request to update an 'el' object. Naturally, I would receive not the full document or not any xml, starting with 'doc-root' at its root, but the 'el' element itself. I would very much like to validate it against the existing schema then, but just running it through a validating parser wouldn't work, since it will expect a 'doc-root' at the root. So, again, the question is, - how can one validate a document fragment against an existing schema, or, perhaps, how can a schema be written to allow such an approach. Hope it made sense.

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  • Finding anagaram(s) of dictionary words

    - by Codenotguru
    How can I take an input word (or sequence of letters) and output a word from a dictionary that contains exactly those letters? Does java has an English dictionary class (list of words) that I can use, or are there open source implementations of this? How can I optimize my code if this needs to be done repeatedly?

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  • Understanding Haskell's fibonacci

    - by AR
    fibs :: [Int] fibs = 0 : 1 : [ a + b | (a, b) <- zip fibs (tail fibs)] This generates the Fibonacci sequence. I understand the behaviour of the guards, of :, zip and tail, but I don't understand <-. What is it doing here?

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  • dynamic programming [closed]

    - by shruti
    the input to this problem is a sequence S of integers(not necessarily positive). the problem is to find consecutive subsequence of S with maximum sum using dynamic programming. consecutive means that you are not allowed to skip numbers. for example: if the input was 12,-14,1,23,-6,22,-34,-13. the output would be 1,23,-6,22.

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  • Solving a difficult incomplete type error

    - by ChAoS
    I get an incomplete type error when trying to compile my code. I know that it is related to includes, but my project is large and it uses several templates so I can't find which type is actually incomplete. The error message doesn't help either: Compiling: ../../../addons/ofxTableGestures/src/Graphics/objects/CursorFeedback.cpp In file included from ../../../addons/ofxTableGestures/ext/boost/fusion/include/invoke_procedure.hpp:10, from ../../../addons/ofxTableGestures/src/oscGestures/tuioApp.hpp:46, from /home/thechaos/Projectes/of_preRelease_v0061_linux_FAT/addons/../apps/OF-TangibleFramework/ofxTableGestures/src/Graphics/objects/CursorFeedback.hpp:35, from /home/thechaos/Projectes/of_preRelease_v0061_linux_FAT/addons/../apps/OF-TangibleFramework/ofxTableGestures/src/Graphics/objects/CursorFeedback.cpp:31: ../../../addons/ofxTableGestures/ext/boost/fusion/functional/invocation/invoke_procedure.hpp: In function ‘void boost::fusion::invoke_procedure(Function, const Sequence&) [with Function = void (tuio::CanBasicFingers<Graphic>::*)(long int, float, float, float, float, float), Sequence = boost::fusion::joint_view<boost::fusion::joint_view<boost::fusion::iterator_range<boost::fusion::vector_iterator<const boost::fusion::vector6<long int, float, float, float, float, float>, 0>, boost::fusion::vector_iterator<boost::fusion::vector6<long int, float, float, float, float, float>, 0> >, const boost::fusion::single_view<tuio::CanBasicFingers<Graphic>*> >, boost::fusion::iterator_range<boost::fusion::vector_iterator<boost::fusion::vector6<long int, float, float, float, float, float>, 0>, boost::fusion::vector_iterator<const boost::fusion::vector6<long int, float, float, float, float, float>, 6> > >]’: ../../../addons/ofxTableGestures/src/oscGestures/tuioApp.hpp:122: instantiated from ‘void tuio::AlternateCallback<C, M, E>::run(tuio::TEvent*) [with C = tuio::CanBasicFingers<Graphic>, M = void (tuio::CanBasicFingers<Graphic>::*)(long int, float, float, float, float, float), E = tuio::TeventBasicFingersMoveFinger]’ /home/thechaos/Projectes/of_preRelease_v0061_linux_FAT/addons/../apps/OF-TangibleFramework/ofxTableGestures/src/Graphics/objects/CursorFeedback.cpp:64: instantiated from here ../../../addons/ofxTableGestures/ext/boost/fusion/functional/invocation/invoke_procedure.hpp:88: error: incomplete type ‘boost::fusion::detail::invoke_procedure_impl<void (tuio::CanBasicFingers<Graphic>::*)(long int, float, float, float, float, float), const boost::fusion::joint_view<boost::fusion::joint_view<boost::fusion::iterator_range<boost::fusion::vector_iterator<const boost::fusion::vector6<long int, float, float, float, float, float>, 0>, boost::fusion::vector_iterator<boost::fusion::vector6<long int, float, float, float, float, float>, 0> >, const boost::fusion::single_view<tuio::CanBasicFingers<Graphic>*> >, boost::fusion::iterator_range<boost::fusion::vector_iterator<boost::fusion::vector6<long int, float, float, float, float, float>, 0>, boost::fusion::vector_iterator<const boost::fusion::vector6<long int, float, float, float, float, float>, 6> > >, 7, true, false>’ used in nested name specifier If I copy the conflictive code to a same file I can compile it. So I know that the code itself is OK, the problem is the way I instantiate it. How can I trace the origin of this error? Is there any way to get the trace of the c++ compiler and preprocessor to get more informative messages?

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  • WCF: WSDL-first approach: Problems with generating fault types

    - by Juri
    Hi, I'm currently in the process of creating a WCF webservice which should be compatible with WS-I Basic Profile 1.1. I'm using a wsdl-first approach (actually for the first time), defining first the xsd for the complex types, the WSDL and then using svcutil.exe for generating the according server as well as client-side interfaces/proxies. So far everything works fine. Then I decided to add a fault to my WSDL. Regenerating with svcutil succeeded, but then I noticed that my generated fault doesn't have the properties I defined in my xsd file (which is imported by my WSDL). Fault XSD definition <?xml version="1.0" encoding="UTF-8"?> <schema xmlns="http://www.w3.org/2001/XMLSchema" targetNamespace="http://product.mycompany.com/groupsfault_v1.xsd" xmlns:tns="http://product.mycompany.com/groupsfault_v1.xsd"> <complexType name="groupsFault"> <sequence> <element name="code" type="int"/> <element name="message" type="string"/> </sequence> </complexType> </schema> Generated .Net fault object [System.Diagnostics.DebuggerStepThroughAttribute()] [System.CodeDom.Compiler.GeneratedCodeAttribute("System.Runtime.Serialization", "3.0.0.0")] [System.Xml.Serialization.XmlSchemaProviderAttribute("ExportSchema")] [System.Xml.Serialization.XmlRootAttribute(IsNullable=false)] public partial class groupFault : object, System.Xml.Serialization.IXmlSerializable { private System.Xml.XmlNode[] nodesField; private static System.Xml.XmlQualifiedName typeName = new System.Xml.XmlQualifiedName("groupFault", "http://sicp.services.siag.it/groups_v1.wsdl"); public System.Xml.XmlNode[] Nodes { get { return this.nodesField; } set { this.nodesField = value; } } public void ReadXml(System.Xml.XmlReader reader) { this.nodesField = System.Runtime.Serialization.XmlSerializableServices.ReadNodes(reader); } public void WriteXml(System.Xml.XmlWriter writer) { System.Runtime.Serialization.XmlSerializableServices.WriteNodes(writer, this.Nodes); } public System.Xml.Schema.XmlSchema GetSchema() { return null; } public static System.Xml.XmlQualifiedName ExportSchema(System.Xml.Schema.XmlSchemaSet schemas) { System.Runtime.Serialization.XmlSerializableServices.AddDefaultSchema(schemas, typeName); return typeName; } } Is this ok?? I'd expect to have an object created that contains properties for "code" and "message" s.t. you can then throw it by using something like ... throw new FaultException<groupFault>(new groupFault { code=100, message="error" }); ... (sorry for the lower-case type definitions, but this is generated code from the WSDL) Why doesn't the svcutil.exe generate those properties?? Some sources on the web suggested to add the /useSerializerForFaults option. I tried it, it doesn't work giving me an exception that the fault type is missing on the wsdl:portType declaration. Validation with several other tools succeeded however. Any help is VERY appreciated :) thx

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  • How can I extract paragaphs and selected lines with Perl?

    - by neversaint
    I have a text where I need to: to extract the whole paragraph under the section "Aceview summary" until the line that starts with "Please quote" (not to be included). to extract the line that starts with "The closest human gene". to store them into array with two elements. The text looks like this (also on pastebin): AceView: gene:1700049G17Rik, a comprehensive annotation of human, mouse and worm genes with mRNAs or ESTsAceView. <META NAME="title" CONTENT=" AceView: gene:1700049G17Rik a comprehensive annotation of human, mouse and worm genes with mRNAs or EST"> <META NAME="keywords" CONTENT=" AceView, genes, Acembly, AceDB, Homo sapiens, Human, nematode, Worm, Caenorhabditis elegans , WormGenes, WormBase, mouse, mammal, Arabidopsis, gene, alternative splicing variant, structure, sequence, DNA, EST, mRNA, cDNA clone, transcript, transcription, genome, transcriptome, proteome, peptide, GenBank accession, dbest, RefSeq, LocusLink, non-coding, coding, exon, intron, boundary, exon-intron junction, donor, acceptor, 3'UTR, 5'UTR, uORF, poly A, poly-A site, molecular function, protein annotation, isoform, gene family, Pfam, motif ,Blast, Psort, GO, taxonomy, homolog, cellular compartment, disease, illness, phenotype, RNA interference, RNAi, knock out mutant expression, regulation, protein interaction, genetic, map, antisense, trans-splicing, operon, chromosome, domain, selenocysteine, Start, Met, Stop, U12, RNA editing, bibliography"> <META NAME="Description" CONTENT= " AceView offers a comprehensive annotation of human, mouse and nematode genes reconstructed by co-alignment and clustering of all publicly available mRNAs and ESTs on the genome sequence. Our goals are to offer a reliable up-to-date resource on the genes, their functions, alternative variants, expression, regulation and interactions, in the hope to stimulate further validating experiments at the bench "> <meta name="author" content="Danielle Thierry-Mieg and Jean Thierry-Mieg, NCBI/NLM/NIH, [email protected]"> <!-- var myurl="av.cgi?db=mouse" ; var db="mouse" ; var doSwf="s" ; var classe="gene" ; //--> However I am stuck with the following script logic. What's the right way to achieve that? #!/usr/bin/perl -w my $INFILE_file_name = $file; # input file name open ( INFILE, '<', $INFILE_file_name ) or croak "$0 : failed to open input file $INFILE_file_name : $!\n"; my @allsum; while ( <INFILE> ) { chomp; my $line = $_; my @temp1 = (); if ( $line =~ /^ AceView summary/ ) { print "$line\n"; push @temp1, $line; } elsif( $line =~ /Please quote/) { push @allsum, [@temp1]; @temp1 = (); } elsif ($line =~ /The closest human gene/) { push @allsum, $line; } } close ( INFILE ); # close input file # Do something with @allsum There are many files like that I need to process.

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  • How to get status from POS Printer

    - by Cris
    Hello, i'm trying to find a way to get paper status from a POS printer; i think i would use GS a, GS r sequence but i cannot understand how to return info from the printer; i'm under Linux, where does the POS printer returns info about status? Thanks in advance, Cris

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  • Java :Interface for this code

    - by ibrahim
    Please i neeed help to make interface for this code: package com.ejada.alinma.edh.xsdtransform; import java.io.File; import java.io.FileReader; import java.io.FileWriter; import java.io.StringWriter; import java.text.SimpleDateFormat; import java.util.ArrayList; import java.util.Date; import java.util.HashMap; import java.util.Iterator; import java.util.Properties; import java.util.StringTokenizer; import javax.xml.parsers.DocumentBuilder; import javax.xml.parsers.DocumentBuilderFactory; import javax.xml.transform.Result; import javax.xml.transform.Source; import javax.xml.transform.Transformer; import javax.xml.transform.TransformerFactory; import javax.xml.transform.dom.DOMSource; import javax.xml.transform.stream.StreamResult; /*import org.apache.log4j.Logger;*/ import org.apache.log4j.PropertyConfigurator; import org.w3c.dom.Document; import org.w3c.dom.DocumentFragment; import org.w3c.dom.Element; import org.w3c.dom.Node; import org.w3c.dom.NodeList; import com.sun.org.apache.xml.internal.serialize.OutputFormat; import com.sun.org.apache.xml.internal.serialize.XMLSerializer; /** * An XSD Transformer that replaces the "name" attribute's value in T24 XSDs * with the "shortname" attribute's value * * @author ahusseiny * */ public class XSDTransformer { /** * constants representing the XSD tags and attributes' names used in the parse process */ public static final String TAG_SCHEMA = "xsd:schema"; public static final String TAG_TEXT = "#text"; public static final String TAG_COMPLEX_TYPE = "xsd:complexType"; public static final String TAG_SIMPLE_TYPE = "xsd:simpleType"; public static final String TAG_SEQUENCE = "xsd:sequence"; public static final String TAG_ATTRIBUTE = "xsd:attribute"; public static final String TAG_ELEMENT = "xsd:element"; public static final String TAG_ANNOTATION = "xsd:annotation"; public static final String TAG_APP_INFO = "xsd:appinfo"; public static final String TAG_HAS_PROPERTY = "xsd:hasProperty"; public static final String TAG_RESTRICTION = "xsd:restriction"; public static final String TAG_MAX_LENGTH = "xsd:maxLength"; public static final String ATTR_NAME = "name"; public static final String ATTR_VALUE = "value"; public static final String ATTR_TYPE = "type"; public static final String ATTR_MIXED = "mixed"; public static final String ATTR_USE = "use"; public static final String ATTR_REF = "ref"; public static final String ATTR_MAX_OCCURS = "maxOccurs"; /** * constants representing specific XSD attributes' values used in the parse process */ public static final String FIELD_TAG = "fieldtag"; public static final String FIELD_NUMBER = "fieldnumber"; public static final String FIELD_DATA_TYPE = "fielddatatype"; public static final String FIELD_FMT = "fieldfmt"; public static final String FIELD_LEN = "fieldlen"; public static final String FIELD_INPUT_LEN = "fieldinputlen"; public static final String FIELD_GROUP_NUMBER = "fieldgroupnumber"; public static final String FIELD_MV_GROUP_NUMBER = "fieldmvgroupnumber"; public static final String FIELD_SHORT_NAME = "fieldshortname"; public static final String FIELD_NAME = "fieldname"; public static final String FIELD_COLUMN_NAME = "fieldcolumnname"; public static final String FIELD_GROUP_NAME = "fieldgroupname"; public static final String FIELD_MV_GROUP_NAME = "fieldmvgroupname"; public static final String FIELD_JUSTIFICATION = "fieldjustification"; public static final String FIELD_TYPE = "fieldtype"; public static final String FIELD_SINGLE_OR_MULTI = "singleormulti"; public static final String DELIMITER_COLUMN_TYPE = "#"; public static final String COLUMN_FK_ROW = "FK_ROW"; public static final String COLUMN_XPK_ROW = "XPK_ROW"; public static final int SQL_VIEW_MULTI = 1; public static final int SQL_VIEW_SINGLE = 2; public static final String DATA_TYPE_XSD_NUMERIC = "numeric"; public static final String DATA_TYPE_XSD_DECIMAL = "decimal"; public static final String DATA_TYPE_XSD_STRING = "string"; public static final String DATA_TYPE_XSD_DATE = "date"; /** * application configuration properties */ public static final String PROP_LOG4J_CONFIG_FILE = "log4j_config"; public static final String PROP_MAIN_VIEW_NAME_SINGLE = "view_name_single"; public static final String PROP_MAIN_VIEW_NAME_MULTI = "view_name_multi"; public static final String PROP_MAIN_TABLE_NAME = "main_edh_table_name"; public static final String PROP_SUB_TABLE_PREFIX = "sub_table_prefix"; public static final String PROP_SOURCE_XSD_FULLNAME = "source_xsd_fullname"; public static final String PROP_RESULTS_PATH = "results_path"; public static final String PROP_NEW_XSD_FILENAME = "new_xsd_filename"; public static final String PROP_CSV_FILENAME = "csv_filename"; /** * static holders for application-level utilities */ private static Properties appProps; private static Logger appLogger; /** * */ private StringBuffer sqlViewColumnsSingle = null; private StringBuffer sqlViewSelectSingle = null; private StringBuffer columnsCSV = null; private ArrayList<String> singleValueTableColumns = null; private HashMap<String, String> multiValueTablesSQL = null; private HashMap<Object, HashMap<String, Object>> groupAttrs = null; public XSDTransformer(String appConfigPropsPath) { if (appProps == null) { appProps = new Properties(); } try { init(appConfigPropsPath); } catch (Exception e) { appLogger.error(e.getMessage()); } } /** * initialization */ private void init(String appConfigPropsPath) throws Exception { // init the properties object FileReader in = new FileReader(appConfigPropsPath); appProps.load(in); // init the logger if ((appProps.getProperty(XSDTransformer.PROP_LOG4J_CONFIG_FILE) != null) && (!appProps.getProperty(XSDTransformer.PROP_LOG4J_CONFIG_FILE).equals(""))) { PropertyConfigurator.configure(appProps.getProperty(XSDTransformer.PROP_LOG4J_CONFIG_FILE)); if (appLogger == null) { appLogger = Logger.getLogger(XSDTransformer.class.getName()); } appLogger.info("Application initialization successful."); } sqlViewColumnsSingle = new StringBuffer(); sqlViewSelectSingle = new StringBuffer(); columnsCSV = new StringBuffer(XSDTransformer.FIELD_TAG + "," + XSDTransformer.FIELD_NUMBER + "," + XSDTransformer.FIELD_DATA_TYPE + "," + XSDTransformer.FIELD_FMT + "," + XSDTransformer.FIELD_LEN + "," + XSDTransformer.FIELD_INPUT_LEN + "," + XSDTransformer.FIELD_GROUP_NUMBER + "," + XSDTransformer.FIELD_MV_GROUP_NUMBER + "," + XSDTransformer.FIELD_SHORT_NAME + "," + XSDTransformer.FIELD_NAME + "," + XSDTransformer.FIELD_COLUMN_NAME + "," + XSDTransformer.FIELD_GROUP_NAME + "," + XSDTransformer.FIELD_MV_GROUP_NAME + "," + XSDTransformer.FIELD_JUSTIFICATION + "," + XSDTransformer.FIELD_TYPE + "," + XSDTransformer.FIELD_SINGLE_OR_MULTI + System.getProperty("line.separator")); singleValueTableColumns = new ArrayList<String>(); singleValueTableColumns.add(XSDTransformer.COLUMN_XPK_ROW + XSDTransformer.DELIMITER_COLUMN_TYPE + XSDTransformer.DATA_TYPE_XSD_NUMERIC); multiValueTablesSQL = new HashMap<String, String>(); groupAttrs = new HashMap<Object, HashMap<String, Object>>(); } /** * initialize the <code>DocumentBuilder</code> and read the XSD file * * @param docPath * @return the <code>Document</code> object representing the read XSD file */ private Document retrieveDoc(String docPath) { Document xsdDoc = null; File file = new File(docPath); try { DocumentBuilder builder = DocumentBuilderFactory.newInstance().newDocumentBuilder(); xsdDoc = builder.parse(file); } catch (Exception e) { appLogger.error(e.getMessage()); } return xsdDoc; } /** * perform the iteration/modification on the document * iterate to the level which contains all the elements (Single-Value, and Groups) and start processing each * * @param xsdDoc * @return */ private Document transformDoc(Document xsdDoc) { ArrayList<Object> newElementsList = new ArrayList<Object>(); HashMap<String, Object> docAttrMap = new HashMap<String, Object>(); Element sequenceElement = null; Element schemaElement = null; // get document's root element NodeList nodes = xsdDoc.getChildNodes(); for (int i = 0; i < nodes.getLength(); i++) { if (XSDTransformer.TAG_SCHEMA.equals(nodes.item(i).getNodeName())) { schemaElement = (Element) nodes.item(i); break; } } // process the document (change single-value elements, collect list of new elements to be added) for (int i1 = 0; i1 < schemaElement.getChildNodes().getLength(); i1++) { Node childLevel1 = (Node) schemaElement.getChildNodes().item(i1); // <ComplexType> element if (childLevel1.getNodeName().equals(XSDTransformer.TAG_COMPLEX_TYPE)) { // first, get the main attributes and put it in the csv file for (int i6 = 0; i6 < childLevel1.getChildNodes().getLength(); i6++) { Node child6 = childLevel1.getChildNodes().item(i6); if (XSDTransformer.TAG_ATTRIBUTE.equals(child6.getNodeName())) { if (child6.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME) != null) { String attrName = child6.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME).getNodeValue(); if (((Element) child6).getElementsByTagName(XSDTransformer.TAG_SIMPLE_TYPE).getLength() != 0) { Node simpleTypeElement = ((Element) child6).getElementsByTagName(XSDTransformer.TAG_SIMPLE_TYPE) .item(0); if (((Element) simpleTypeElement).getElementsByTagName(XSDTransformer.TAG_RESTRICTION).getLength() != 0) { Node restrictionElement = ((Element) simpleTypeElement).getElementsByTagName( XSDTransformer.TAG_RESTRICTION).item(0); if (((Element) restrictionElement).getElementsByTagName(XSDTransformer.TAG_MAX_LENGTH).getLength() != 0) { Node maxLengthElement = ((Element) restrictionElement).getElementsByTagName( XSDTransformer.TAG_MAX_LENGTH).item(0); HashMap<String, String> elementProperties = new HashMap<String, String>(); elementProperties.put(XSDTransformer.FIELD_TAG, attrName); elementProperties.put(XSDTransformer.FIELD_NUMBER, "0"); elementProperties.put(XSDTransformer.FIELD_DATA_TYPE, XSDTransformer.DATA_TYPE_XSD_STRING); elementProperties.put(XSDTransformer.FIELD_FMT, ""); elementProperties.put(XSDTransformer.FIELD_NAME, attrName); elementProperties.put(XSDTransformer.FIELD_SHORT_NAME, attrName); elementProperties.put(XSDTransformer.FIELD_COLUMN_NAME, attrName); elementProperties.put(XSDTransformer.FIELD_SINGLE_OR_MULTI, "S"); elementProperties.put(XSDTransformer.FIELD_LEN, maxLengthElement.getAttributes().getNamedItem( XSDTransformer.ATTR_VALUE).getNodeValue()); elementProperties.put(XSDTransformer.FIELD_INPUT_LEN, maxLengthElement.getAttributes() .getNamedItem(XSDTransformer.ATTR_VALUE).getNodeValue()); constructElementRow(elementProperties); // add the attribute as a column in the single-value table singleValueTableColumns.add(attrName + XSDTransformer.DELIMITER_COLUMN_TYPE + XSDTransformer.DATA_TYPE_XSD_STRING + XSDTransformer.DELIMITER_COLUMN_TYPE + maxLengthElement.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE).getNodeValue()); // add the attribute as a column in the single-values view sqlViewColumnsSingle.append(System.getProperty("line.separator") + attrName + ", "); sqlViewSelectSingle.append(System.getProperty("line.separator") + attrName + ", "); appLogger.debug("added attribute: " + attrName); } } } } } } // now, loop on the elements and process them for (int i2 = 0; i2 < childLevel1.getChildNodes().getLength(); i2++) { Node childLevel2 = (Node) childLevel1.getChildNodes().item(i2); // <Sequence> element if (childLevel2.getNodeName().equals(XSDTransformer.TAG_SEQUENCE)) { sequenceElement = (Element) childLevel2; for (int i3 = 0; i3 < childLevel2.getChildNodes().getLength(); i3++) { Node childLevel3 = (Node) childLevel2.getChildNodes().item(i3); // <Element> element if (childLevel3.getNodeName().equals(XSDTransformer.TAG_ELEMENT)) { // check if single element or group if (isGroup(childLevel3)) { processGroup(childLevel3, true, null, docAttrMap, xsdDoc, newElementsList); // insert a new comment node with the contents of the group tag sequenceElement.insertBefore(xsdDoc.createComment(serialize(childLevel3)), childLevel3); // remove the group tag sequenceElement.removeChild(childLevel3); } else { processElement(childLevel3); } } } } } } } // add new elements // this step should be after finishing processing the whole document. when you add new elements to the document // while you are working on it, those new elements will be included in the processing. We don't need that! for (int i = 0; i < newElementsList.size(); i++) { sequenceElement.appendChild((Element) newElementsList.get(i)); } // write the new required attributes to the schema element Iterator<String> attrIter = docAttrMap.keySet().iterator(); while(attrIter.hasNext()) { Element attr = (Element) docAttrMap.get(attrIter.next()); Element newAttrElement = xsdDoc.createElement(XSDTransformer.TAG_ATTRIBUTE); appLogger.debug("appending attr. [" + attr.getAttribute(XSDTransformer.ATTR_NAME) + "]..."); newAttrElement.setAttribute(XSDTransformer.ATTR_NAME, attr.getAttribute(XSDTransformer.ATTR_NAME)); newAttrElement.setAttribute(XSDTransformer.ATTR_TYPE, attr.getAttribute(XSDTransformer.ATTR_TYPE)); schemaElement.appendChild(newAttrElement); } return xsdDoc; } /** * check if the <code>element</code> sent is single-value element or group * element. the comparison depends on the children of the element. if found one of type * <code>ComplexType</code> then it's a group element, and if of type * <code>SimpleType</code> then it's a single-value element * * @param element * @return <code>true</code> if the element is a group element, * <code>false</code> otherwise */ private boolean isGroup(Node element) { for (int i = 0; i < element.getChildNodes().getLength(); i++) { Node child = (Node) element.getChildNodes().item(i); if (child.getNodeName().equals(XSDTransformer.TAG_COMPLEX_TYPE)) { // found a ComplexType child (Group element) return true; } else if (child.getNodeName().equals(XSDTransformer.TAG_SIMPLE_TYPE)) { // found a SimpleType child (Single-Value element) return false; } } return false; /* String attrName = null; if (element.getAttributes() != null) { Node attribute = element.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME); if (attribute != null) { attrName = attribute.getNodeValue(); } } if (attrName.startsWith("g")) { // group element return true; } else { // single element return false; } */ } /** * process a group element. recursively, process groups till no more group elements are found * * @param element * @param isFirstLevelGroup * @param attrMap * @param docAttrMap * @param xsdDoc * @param newElementsList */ private void processGroup(Node element, boolean isFirstLevelGroup, Node parentGroup, HashMap<String, Object> docAttrMap, Document xsdDoc, ArrayList<Object> newElementsList) { String elementName = null; HashMap<String, Object> groupAttrMap = new HashMap<String, Object>(); HashMap<String, Object> parentGroupAttrMap = new HashMap<String, Object>(); if (element.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME) != null) { elementName = element.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME).getNodeValue(); } appLogger.debug("processing group [" + elementName + "]..."); // get the attributes if a non-first-level-group // attributes are: groups's own attributes + parent group's attributes if (!isFirstLevelGroup) { // get the current element (group) attributes for (int i1 = 0; i1 < element.getChildNodes().getLength(); i1++) { if (XSDTransformer.TAG_COMPLEX_TYPE.equals(element.getChildNodes().item(i1).getNodeName())) { Node complexTypeNode = element.getChildNodes().item(i1); for (int i2 = 0; i2 < complexTypeNode.getChildNodes().getLength(); i2++) { if (XSDTransformer.TAG_ATTRIBUTE.equals(complexTypeNode.getChildNodes().item(i2).getNodeName())) { appLogger.debug("add group attr: " + ((Element) complexTypeNode.getChildNodes().item(i2)).getAttribute(XSDTransformer.ATTR_NAME)); groupAttrMap.put(((Element) complexTypeNode.getChildNodes().item(i2)).getAttribute(XSDTransformer.ATTR_NAME), complexTypeNode.getChildNodes().item(i2)); docAttrMap.put(((Element) complexTypeNode.getChildNodes().item(i2)).getAttribute(XSDTransformer.ATTR_NAME), complexTypeNode.getChildNodes().item(i2)); } } } } // now, get the parent's attributes parentGroupAttrMap = groupAttrs.get(parentGroup); if (parentGroupAttrMap != null) { Iterator<String> iter = parentGroupAttrMap.keySet().iterator(); while (iter.hasNext()) { String attrName = iter.next(); groupAttrMap.put(attrName, parentGroupAttrMap.get(attrName)); } } // put the attributes in the attributes map groupAttrs.put(element, groupAttrMap); } for (int i = 0; i < element.getChildNodes().getLength(); i++) { Node childLevel1 = (Node) element.getChildNodes().item(i); if (childLevel1.getNodeName().equals(XSDTransformer.TAG_COMPLEX_TYPE)) { for (int j = 0; j < childLevel1.getChildNodes().getLength(); j++) { Node childLevel2 = (Node) childLevel1.getChildNodes().item(j); if (childLevel2.getNodeName().equals(XSDTransformer.TAG_SEQUENCE)) { for (int k = 0; k < childLevel2.getChildNodes().getLength(); k++) { Node childLevel3 = (Node) childLevel2.getChildNodes().item(k); if (childLevel3.getNodeName().equals(XSDTransformer.TAG_ELEMENT)) { // check if single element or group if (isGroup(childLevel3)) { // another group element.. // unfortunately, a recursion is // needed here!!! :-( processGroup(childLevel3, false, element, docAttrMap, xsdDoc, newElementsList); } else { // reached a single-value element.. copy it under the // main sequence and apply the name-shorname // replacement processGroupElement(childLevel3, element, isFirstLevelGroup, xsdDoc, newElementsList); } } } } } } } appLogger.debug("finished processing group [" + elementName + "]."); } /** * process the sent <code>element</code> to extract/modify required * information: * 1. replace the <code>name</code> attribute with the <code>shortname</code>. * * @param element */ private void processElement(Node element) { String fieldShortName = null; String fieldColumnName = null; String fieldDataType = null; String fieldFormat = null; String fieldInputLength = null; String elementName = null; HashMap<String, String> elementProperties = new HashMap<String, String>(); if (element.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME) != null) { elementName = element.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME).getNodeValue(); } appLogger.debug("processing element [" + elementName + "]..."); for (int i = 0; i < element.getChildNodes().getLength(); i++) { Node childLevel1 = (Node) element.getChildNodes().item(i); if (childLevel1.getNodeName().equals(XSDTransformer.TAG_ANNOTATION)) { for (int j = 0; j < childLevel1.getChildNodes().getLength(); j++) { Node childLevel2 = (Node) childLevel1.getChildNodes().item(j); if (childLevel2.getNodeName().equals(XSDTransformer.TAG_APP_INFO)) { for (int k = 0; k < childLevel2.getChildNodes().getLength(); k++) { Node childLevel3 = (Node) childLevel2.getChildNodes().item(k); if (childLevel3.getNodeName().equals(XSDTransformer.TAG_HAS_PROPERTY)) { if (childLevel3.getAttributes() != null) { String attrName = null; Node attribute = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME); if (attribute != null) { attrName = attribute.getNodeValue(); elementProperties.put(attrName, childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE) .getNodeValue()); if (attrName.equals(XSDTransformer.FIELD_SHORT_NAME)) { fieldShortName = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(XSDTransformer.FIELD_COLUMN_NAME)) { fieldColumnName = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(XSDTransformer.FIELD_DATA_TYPE)) { fieldDataType = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(XSDTransformer.FIELD_FMT)) { fieldFormat = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(XSDTransformer.FIELD_INPUT_LEN)) { fieldInputLength = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE) .getNodeValue(); } } } } } } } } } if (element.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME) != null) { element.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME).setNodeValue(fieldShortName); } sqlViewColumnsSingle.append(System.getProperty("line.separator") + fieldColumnName + ", "); sqlViewSelectSingle.append(System.getProperty("line.separator") + fieldShortName + ", "); elementProperties.put(XSDTransformer.FIELD_SINGLE_OR_MULTI, "S"); constructElementRow(elementProperties); singleValueTableColumns.add(fieldShortName + XSDTransformer.DELIMITER_COLUMN_TYPE + fieldDataType + fieldFormat + XSDTransformer.DELIMITER_COLUMN_TYPE + fieldInputLength); appLogger.debug("finished processing element [" + elementName + "]."); } /** * process the sent <code>element</code> to extract/modify required * information: * 1. copy the element under the main sequence * 2. replace the <code>name</code> attribute with the <code>shortname</code>. * 3. add the attributes of the parent groups (if non-first-level-group) * * @param element */ private void processGroupElement(Node element, Node parentGroup, boolean isFirstLevelGroup, Document xsdDoc, ArrayList<Object> newElementsList) { String fieldShortName = null; String fieldColumnName = null; String fieldDataType = null; String fieldFormat = null; String fieldInputLength = null; String elementName = null; Element newElement = null; HashMap<String, String> elementProperties = new HashMap<String, String>(); ArrayList<String> tableColumns = new ArrayList<String>(); HashMap<String, Object> groupAttrMap = null; if (element.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME) != null) { elementName = element.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME).getNodeValue(); } appLogger.debug("processing element [" + elementName + "]..."); // 1. copy the element newElement = (Element) element.cloneNode(true); newElement.setAttribute(XSDTransformer.ATTR_MAX_OCCURS, "unbounded"); // 2. if non-first-level-group, replace the element's SimpleType tag with a ComplexType tag if (!isFirstLevelGroup) { if (((Element) newElement).getElementsByTagName(XSDTransformer.TAG_SIMPLE_TYPE).getLength() != 0) { // there should be only one tag of SimpleType Node simpleTypeNode = ((Element) newElement).getElementsByTagName(XSDTransformer.TAG_SIMPLE_TYPE).item(0); // create the new ComplexType element Element complexTypeNode = xsdDoc.createElement(XSDTransformer.TAG_COMPLEX_TYPE); complexTypeNode.setAttribute(XSDTransformer.ATTR_MIXED, "true"); // get the list of attributes for the parent group groupAttrMap = groupAttrs.get(parentGroup); Iterator<String> attrIter = groupAttrMap.keySet().iterator(); while(attrIter.hasNext()) { Element attr = (Element) groupAttrMap.get(attrIter.next()); Element newAttrElement = xsdDoc.createElement(XSDTransformer.TAG_ATTRIBUTE); appLogger.debug("adding attr. [" + attr.getAttribute(XSDTransformer.ATTR_NAME) + "]..."); newAttrElement.setAttribute(XSDTransformer.ATTR_REF, attr.getAttribute(XSDTransformer.ATTR_NAME)); newAttrElement.setAttribute(XSDTransformer.ATTR_USE, "optional"); complexTypeNode.appendChild(newAttrElement); } // replace the old SimpleType node with the new ComplexType node newElement.replaceChild(complexTypeNode, simpleTypeNode); } } // 3. replace the name with the shortname in the new element for (int i = 0; i < newElement.getChildNodes().getLength(); i++) { Node childLevel1 = (Node) newElement.getChildNodes().item(i); if (childLevel1.getNodeName().equals(XSDTransformer.TAG_ANNOTATION)) { for (int j = 0; j < childLevel1.getChildNodes().getLength(); j++) { Node childLevel2 = (Node) childLevel1.getChildNodes().item(j); if (childLevel2.getNodeName().equals(XSDTransformer.TAG_APP_INFO)) { for (int k = 0; k < childLevel2.getChildNodes().getLength(); k++) { Node childLevel3 = (Node) childLevel2.getChildNodes().item(k); if (childLevel3.getNodeName().equals(XSDTransformer.TAG_HAS_PROPERTY)) { if (childLevel3.getAttributes() != null) { String attrName = null; Node attribute = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_NAME); if (attribute != null) { attrName = attribute.getNodeValue(); elementProperties.put(attrName, childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE) .getNodeValue()); if (attrName.equals(XSDTransformer.FIELD_SHORT_NAME)) { fieldShortName = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(XSDTransformer.FIELD_COLUMN_NAME)) { fieldColumnName = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(XSDTransformer.FIELD_DATA_TYPE)) { fieldDataType = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE) .getNodeValue(); } else if (attrName.equals(XSDTransformer.FIELD_FMT)) { fieldFormat = childLevel3.getAttributes().getNamedItem(XSDTransformer.ATTR_VALUE)

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  • "type not defined" exception with WF4 RC

    - by avi1234
    Hi, I`m gettin the following exception while invoking my workflow (dynamically): The following errors were encountered while processing the workflow tree: 'DynamicActivity': The private implementation of activity '1: DynamicActivity' has the following validation error: Compiler error(s) encountered processing expression "TryCast(simplerule_out,OutputBase2)". Type 'OutputBase2' is not defined. 'DynamicActivity': The private implementation of activity '1: DynamicActivity' has the following validation error: Compiler error(s) encountered processing expression "Res". Type 'OutputBase2' is not defined. 'DynamicActivity': The private implementation of activity '1: DynamicActivity' has the following validation error: Compiler error(s) encountered processing expression "Res". Type 'OutputBase2' is not defined. 'DynamicActivity': The private implementation of activity '1: DynamicActivity' has the following validation error: Compiler error(s) encountered processing expression "New List(Of OutputBase2)". Type 'OutputBase2' is not defined. The workflow is very simple and worked fine on VS 2010 beta 2! All I`m trying to do is to create new list of my abstract custom type "OutputBase2". public class OutputBase2 { public OutputBase2() { } public bool Succeeded { get; set; } } class Example { public void Exec() { ActivityBuilder builder = new ActivityBuilder(); builder.Name = "act1"; var res = new DynamicActivityProperty { Name = "Res", Type = typeof(OutArgument<List<OutputBase2>>), Value = new OutArgument<List<OutputBase2>>() }; builder.Properties.Add(res); builder.Implementation = new Sequence(); ((Sequence)builder.Implementation).Activities.Add(new Assign<List<OutputBase2>> { To = new VisualBasicReference<List<OutputBase2>> { ExpressionText = res.Name }, Value = new VisualBasicValue<List<OutputBase2>>("New List(Of OutputBase2)") }); Activity act = getActivity(builder); var res2 = WorkflowInvoker.Invoke(act); } string getXamlStringFromActivityBuilder(ActivityBuilder activityBuilder) { string xamlString; StringBuilder stringBuilder = new StringBuilder(); System.IO.StringWriter stringWriter = new System.IO.StringWriter(stringBuilder); System.Xaml.XamlSchemaContext xamlSchemaContext = new System.Xaml.XamlSchemaContext(); System.Xaml.XamlXmlWriter xamlXmlWriter = new System.Xaml.XamlXmlWriter(stringWriter, xamlSchemaContext); System.Xaml.XamlWriter xamlWriter = System.Activities.XamlIntegration.ActivityXamlServices.CreateBuilderWriter(xamlXmlWriter); System.Xaml.XamlServices.Save(xamlWriter, activityBuilder); xamlString = stringBuilder.ToString(); return xamlString; } public Activity getActivity(ActivityBuilder t) { string xamlString = getXamlStringFromActivityBuilder(t); System.IO.StringReader stringReader = new System.IO.StringReader(xamlString); Activity activity = System.Activities.XamlIntegration.ActivityXamlServices.Load(stringReader); return activity; } } Thanks!

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  • aother option for modified preorder tree traversal algorithm

    - by poldo
    Hi, been searching for a while now and can't seem to find an alternative solution. I need the tree traversal algorithm in such a way that a node can have more than 1 parent, if it's possilbe (found a great article here: Storing Hierarchical Data in a Database). Are there any algorithms so that, starting from a root node, we can determine the sequence and dependencies of nodes (currently reading topological sorting)? thanks in advance!

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  • How to make SIMPLE C++ Makefile?

    - by befall
    Hi everyone, For a project, we are required to use a makefile to pull everything together, but our abhorrent professor never showed us how to. I only have ONE file, a3driver.cpp. The driver imports a class from a location "/user/cse232/Examples/example32.sequence.cpp". That's it, everything else is contained with the .cpp. How would I go about making a simple Makefile that creates an executable called "a3a.exe"?

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  • Problems related to showing MessageBox from non-GUI threads

    - by Hans Løken
    I'm working on a heavily data-bound Win.Forms application where I've found some strange behavior. The app has separate I/O threads receiving updates through asynchronous web-requests which it then sends to the main/GUI thread for processing and updating of application-wide data-stores (which in turn may be data-bound to various GUI-elements, etc.). The server at the other end of the web-requests requires periodic requests or the session times out. I've gone through several attempted solutions of dealing with thread-issues etc. and I've observed the following behavior: If I use Control.Invoke for sending updates from I/O-thread(s) to main-thread and this update causes a MessageBox to be shown the main form's message pump stops until the user clicks the ok-button. This also blocks the I/O-thread from continuing eventually leading to timeouts on the server. If I use Control.BeginInvoke for sending updates from I/O-thread(s) to main-thread the main form's message pump does not stop, but if the processing of an update leads to a messagebox being shown, the processing of the rest of that update is halted until the user clicks ok. Since the I/O-threads keep running and the message pump keeps processing messages several BeginInvoke's for updates may be called before the one with the message box is finished. This leads to out-of-sequence updates which is unacceptable. I/O-threads add updates to a blocking queue (very similar to http://stackoverflow.com/questions/530211/creating-a-blocking-queuet-in-net/530228#530228). GUI-thread uses a Forms.Timer that periodically applies all updates in the blocking queue. This solution solves both the problem of blocking I/O threads and sequentiality of updates i.e. next update will be never be started until previous is finished. However, there is a small performance cost as well as introducing a latency in showing updates that is unacceptable in the long run. I would like update-processing in the main-thread to be event-driven rather than polling. So to my question. How should I do this to: avoid blocking the I/O-threads guarantee that updates are finished in-sequence keep the main message pump running while showing a message box as a result of an update.

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  • What's going on here? Repeating rows in random list of lists.

    - by Jesse Aldridge
    I expected to get a grid of unique random numbers. Instead each row is the same sequence of numbers. What's going on here? from pprint import pprint from random import random nrows, ncols = 5, 5 grid = [[0] * ncols] * nrows for r in range(nrows): for c in range(ncols): grid[r][c] = int(random() * 100) pprint(grid) Example output: [[64, 82, 90, 69, 36], [64, 82, 90, 69, 36], [64, 82, 90, 69, 36], [64, 82, 90, 69, 36], [64, 82, 90, 69, 36]]

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