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  • REST to Objects in C#

    RESTful interfaces for web services are all the rage for many Web 2.0 sites.  If you want to consume these in a very simple fashion, LINQ to XML can do the job pretty easily in C#.  If you go searching for help on this, youll find a lot of incomplete solutions and fairly large toolkits and frameworks (guess how I know this) this quick article is meant to be a no fluff just stuff approach to making this work. POCO Objects Lets assume you have a Model that you want to suck data into from a RESTful web service.  Ideally this is a Plain Old CLR Object, meaning it isnt infected with any persistence or serialization goop.  It might look something like this: public class Entry { public int Id; public int UserId; public DateTime Date; public float Hours; public string Notes; public bool Billable;   public override string ToString() { return String.Format("[{0}] User: {1} Date: {2} Hours: {3} Notes: {4} Billable {5}", Id, UserId, Date, Hours, Notes, Billable); } } Not that this isnt a completely trivial object.  Lets look at the API for the service.  RESTful HTTP Service In this case, its TickSpots API, with the following sample output: <?xml version="1.0" encoding="UTF-8"?> <entries type="array"> <entry> <id type="integer">24</id> <task_id type="integer">14</task_id> <user_id type="integer">3</user_id> <date type="date">2008-03-08</date> <hours type="float">1.00</hours> <notes>Had trouble with tribbles.</notes> <billable>true</billable> # Billable is an attribute inherited from the task <billed>true</billed> # Billed is an attribute to track whether the entry has been invoiced <created_at type="datetime">Tue, 07 Oct 2008 14:46:16 -0400</created_at> <updated_at type="datetime">Tue, 07 Oct 2008 14:46:16 -0400</updated_at> # The following attributes are derived and provided for informational purposes: <user_email>[email protected]</user_email> <task_name>Remove converter assembly</task_name> <sum_hours type="float">2.00</sum_hours> <budget type="float">10.00</budget> <project_name>Realign dilithium crystals</project_name> <client_name>Starfleet Command</client_name> </entry> </entries> Im assuming in this case that I dont necessarily care about all of the data fields the service is returning I just need some of them for my applications purposes.  Thus, you can see there are more elements in the <entry> XML than I have in my Entry class. Get The XML with C# The next step is to get the XML.  The following snippet does the heavy lifting once you pass it the appropriate URL: protected XElement GetResponse(string uri) { var request = WebRequest.Create(uri) as HttpWebRequest; request.UserAgent = ".NET Sample"; request.KeepAlive = false;   request.Timeout = 15 * 1000;   var response = request.GetResponse() as HttpWebResponse;   if (request.HaveResponse == true && response != null) { var reader = new StreamReader(response.GetResponseStream()); return XElement.Parse(reader.ReadToEnd()); } throw new Exception("Error fetching data."); } This is adapted from the Yahoo Developer article on Web Service REST calls.  Once you have the XML, the last step is to get the data back as your POCO. Use LINQ-To-XML to Deserialize POCOs from XML This is done via the following code: public IEnumerable<Entry> List(DateTime startDate, DateTime endDate) { string additionalParameters = String.Format("start_date={0}&end_date={1}", startDate.ToShortDateString(), endDate.ToShortDateString()); string uri = BuildUrl("entries", additionalParameters);   XElement elements = GetResponse(uri);   var entries = from e in elements.Elements() where e.Name.LocalName == "entry" select new Entry { Id = int.Parse(e.Element("id").Value), UserId = int.Parse(e.Element("user_id").Value), Date = DateTime.Parse(e.Element("date").Value), Hours = float.Parse(e.Element("hours").Value), Notes = e.Element("notes").Value, Billable = bool.Parse(e.Element("billable").Value) }; return entries; }   For completeness, heres the BuildUrl method for my TickSpot API wrapper: // Change these to your settings protected const string projectDomain = "DOMAIN.tickspot.com"; private const string authParams = "[email protected]&password=MyTickSpotPassword";   protected string BuildUrl(string apiMethod, string additionalParams) { if (projectDomain.Contains("DOMAIN")) { throw new ApplicationException("You must update your domain in ProjectRepository.cs."); } if (authParams.Contains("MyTickSpotPassword")) { throw new ApplicationException("You must update your email and password in ProjectRepository.cs."); } return string.Format("https://{0}/api/{1}?{2}&{3}", projectDomain, apiMethod, authParams, additionalParams); } Thats it!  Now go forth and consume XML and map it to classes you actually want to work with.  Have fun! Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • REST to Objects in C#

    RESTful interfaces for web services are all the rage for many Web 2.0 sites.  If you want to consume these in a very simple fashion, LINQ to XML can do the job pretty easily in C#.  If you go searching for help on this, youll find a lot of incomplete solutions and fairly large toolkits and frameworks (guess how I know this) this quick article is meant to be a no fluff just stuff approach to making this work. POCO Objects Lets assume you have a Model that you want to suck data into from a RESTful web service.  Ideally this is a Plain Old CLR Object, meaning it isnt infected with any persistence or serialization goop.  It might look something like this: public class Entry { public int Id; public int UserId; public DateTime Date; public float Hours; public string Notes; public bool Billable;   public override string ToString() { return String.Format("[{0}] User: {1} Date: {2} Hours: {3} Notes: {4} Billable {5}", Id, UserId, Date, Hours, Notes, Billable); } } Not that this isnt a completely trivial object.  Lets look at the API for the service.  RESTful HTTP Service In this case, its TickSpots API, with the following sample output: <?xml version="1.0" encoding="UTF-8"?> <entries type="array"> <entry> <id type="integer">24</id> <task_id type="integer">14</task_id> <user_id type="integer">3</user_id> <date type="date">2008-03-08</date> <hours type="float">1.00</hours> <notes>Had trouble with tribbles.</notes> <billable>true</billable> # Billable is an attribute inherited from the task <billed>true</billed> # Billed is an attribute to track whether the entry has been invoiced <created_at type="datetime">Tue, 07 Oct 2008 14:46:16 -0400</created_at> <updated_at type="datetime">Tue, 07 Oct 2008 14:46:16 -0400</updated_at> # The following attributes are derived and provided for informational purposes: <user_email>[email protected]</user_email> <task_name>Remove converter assembly</task_name> <sum_hours type="float">2.00</sum_hours> <budget type="float">10.00</budget> <project_name>Realign dilithium crystals</project_name> <client_name>Starfleet Command</client_name> </entry> </entries> Im assuming in this case that I dont necessarily care about all of the data fields the service is returning I just need some of them for my applications purposes.  Thus, you can see there are more elements in the <entry> XML than I have in my Entry class. Get The XML with C# The next step is to get the XML.  The following snippet does the heavy lifting once you pass it the appropriate URL: protected XElement GetResponse(string uri) { var request = WebRequest.Create(uri) as HttpWebRequest; request.UserAgent = ".NET Sample"; request.KeepAlive = false;   request.Timeout = 15 * 1000;   var response = request.GetResponse() as HttpWebResponse;   if (request.HaveResponse == true && response != null) { var reader = new StreamReader(response.GetResponseStream()); return XElement.Parse(reader.ReadToEnd()); } throw new Exception("Error fetching data."); } This is adapted from the Yahoo Developer article on Web Service REST calls.  Once you have the XML, the last step is to get the data back as your POCO. Use LINQ-To-XML to Deserialize POCOs from XML This is done via the following code: public IEnumerable<Entry> List(DateTime startDate, DateTime endDate) { string additionalParameters = String.Format("start_date={0}&end_date={1}", startDate.ToShortDateString(), endDate.ToShortDateString()); string uri = BuildUrl("entries", additionalParameters);   XElement elements = GetResponse(uri);   var entries = from e in elements.Elements() where e.Name.LocalName == "entry" select new Entry { Id = int.Parse(e.Element("id").Value), UserId = int.Parse(e.Element("user_id").Value), Date = DateTime.Parse(e.Element("date").Value), Hours = float.Parse(e.Element("hours").Value), Notes = e.Element("notes").Value, Billable = bool.Parse(e.Element("billable").Value) }; return entries; }   For completeness, heres the BuildUrl method for my TickSpot API wrapper: // Change these to your settings protected const string projectDomain = "DOMAIN.tickspot.com"; private const string authParams = "[email protected]&password=MyTickSpotPassword";   protected string BuildUrl(string apiMethod, string additionalParams) { if (projectDomain.Contains("DOMAIN")) { throw new ApplicationException("You must update your domain in ProjectRepository.cs."); } if (authParams.Contains("MyTickSpotPassword")) { throw new ApplicationException("You must update your email and password in ProjectRepository.cs."); } return string.Format("https://{0}/api/{1}?{2}&{3}", projectDomain, apiMethod, authParams, additionalParams); } Thats it!  Now go forth and consume XML and map it to classes you actually want to work with.  Have fun! Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How does gluLookAt work?

    - by Chan
    From my understanding, gluLookAt( eye_x, eye_y, eye_z, center_x, center_y, center_z, up_x, up_y, up_z ); is equivalent to: glRotatef(B, 0.0, 0.0, 1.0); glRotatef(A, wx, wy, wz); glTranslatef(-eye_x, -eye_y, -eye_z); But when I print out the ModelView matrix, the call to glTranslatef() doesn't seem to work properly. Here is the code snippet: #include <stdlib.h> #include <stdio.h> #include <GL/glut.h> #include <iomanip> #include <iostream> #include <string> using namespace std; static const int Rx = 0; static const int Ry = 1; static const int Rz = 2; static const int Ux = 4; static const int Uy = 5; static const int Uz = 6; static const int Ax = 8; static const int Ay = 9; static const int Az = 10; static const int Tx = 12; static const int Ty = 13; static const int Tz = 14; void init() { glClearColor(0.0, 0.0, 0.0, 0.0); glEnable(GL_DEPTH_TEST); glShadeModel(GL_SMOOTH); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); GLfloat lmodel_ambient[] = { 0.8, 0.0, 0.0, 0.0 }; glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); } void displayModelviewMatrix(float MV[16]) { int SPACING = 12; cout << left; cout << "\tMODELVIEW MATRIX\n"; cout << "--------------------------------------------------" << endl; cout << setw(SPACING) << "R" << setw(SPACING) << "U" << setw(SPACING) << "A" << setw(SPACING) << "T" << endl; cout << "--------------------------------------------------" << endl; cout << setw(SPACING) << MV[Rx] << setw(SPACING) << MV[Ux] << setw(SPACING) << MV[Ax] << setw(SPACING) << MV[Tx] << endl; cout << setw(SPACING) << MV[Ry] << setw(SPACING) << MV[Uy] << setw(SPACING) << MV[Ay] << setw(SPACING) << MV[Ty] << endl; cout << setw(SPACING) << MV[Rz] << setw(SPACING) << MV[Uz] << setw(SPACING) << MV[Az] << setw(SPACING) << MV[Tz] << endl; cout << setw(SPACING) << MV[3] << setw(SPACING) << MV[7] << setw(SPACING) << MV[11] << setw(SPACING) << MV[15] << endl; cout << "--------------------------------------------------" << endl; cout << endl; } void reshape(int w, int h) { float ratio = static_cast<float>(w)/h; glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0, ratio, 1.0, 425.0); } void draw() { float m[16]; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glGetFloatv(GL_MODELVIEW_MATRIX, m); gluLookAt( 300.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f ); glColor3f(1.0, 0.0, 0.0); glutSolidCube(100.0); glGetFloatv(GL_MODELVIEW_MATRIX, m); displayModelviewMatrix(m); glutSwapBuffers(); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); glutInitWindowSize(400, 400); glutInitWindowPosition(100, 100); glutCreateWindow("Demo"); glutReshapeFunc(reshape); glutDisplayFunc(draw); init(); glutMainLoop(); return 0; } No matter what value I use for the eye vector: 300, 0, 0 or 0, 300, 0 or 0, 0, 300 the translation vector is the same, which doesn't make any sense because the order of code is in backward order so glTranslatef should run first, then the 2 rotations. Plus, the rotation matrix, is completely independent of the translation column (in the ModelView matrix), then what would cause this weird behavior? Here is the output with the eye vector is (0.0f, 300.0f, 0.0f) MODELVIEW MATRIX -------------------------------------------------- R U A T -------------------------------------------------- 0 0 0 0 0 0 0 0 0 1 0 -300 0 0 0 1 -------------------------------------------------- I would expect the T column to be (0, -300, 0)! So could anyone help me explain this? The implementation of gluLookAt from http://www.mesa3d.org void GLAPIENTRY gluLookAt(GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, GLdouble centery, GLdouble centerz, GLdouble upx, GLdouble upy, GLdouble upz) { float forward[3], side[3], up[3]; GLfloat m[4][4]; forward[0] = centerx - eyex; forward[1] = centery - eyey; forward[2] = centerz - eyez; up[0] = upx; up[1] = upy; up[2] = upz; normalize(forward); /* Side = forward x up */ cross(forward, up, side); normalize(side); /* Recompute up as: up = side x forward */ cross(side, forward, up); __gluMakeIdentityf(&m[0][0]); m[0][0] = side[0]; m[1][0] = side[1]; m[2][0] = side[2]; m[0][1] = up[0]; m[1][1] = up[1]; m[2][1] = up[2]; m[0][2] = -forward[0]; m[1][2] = -forward[1]; m[2][2] = -forward[2]; glMultMatrixf(&m[0][0]); glTranslated(-eyex, -eyey, -eyez); }

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  • Having problem with C++ file handling

    - by caramel1991
    Our lecturer has given us a task,I've attempted it and try every single effort I can,but I still struggle with one of the problem in it,here goes the question: The company you work at receives a monthly report in a text format. The report contains the following information. • Department Name • Head of Department Name • Month • Minimum spending of the month • Maximum spending of the month Your program is to obtain the name of the input file from the user. Implement a structure to represent the data: Once the file has been read into your program, print out the following statistics for the user: • List which department has the minimum spending per month by month • List which department has the minimum spending by month by month Write the information into a file called “MaxMin.txt” Then do a processing so that the Department Name, Head of Department Name, Minimum spending and Maximum spending are written to separate files based on the month, eg Jan, Feb, March and so on. and of course our lecturer does send us a text file with the content: Engineering Bill Jan 2000 15000 IT Jack Jan 300 20000 HR Jill Jan 1500 10000 Engineering Bill Feb 5000 45000 IT Jack Feb 4500 7000 HR Jill Feb 5600 60000 Engineering Bill Mar 5000 45000 IT Jack Mar 4500 7000 HR Jill Mar 5600 60000 Engineering Bill Apr 5000 45000 IT Jack Apr 4500 7000 HR Jill Apr 5600 60000 Engineering Bill May 2000 15000 IT Jack May 300 20000 HR Jill May 1500 10000 Engineering Bill Jun 2000 15000 IT Jack Jun 300 20000 HR Jill Jun 1500 10000 and here's the c++ code I've written ue#include include include using namespace std; struct Record { string depName; string head; string month; float max; float min; string name; }myRecord[19]; int main () { string line; ofstream minmax,jan,feb,mar,apr,may,jun; char a[50]; char b[50]; int i = 0,j,k; float temp; //float maxjan=myRecord[0].max,maxfeb=myRecord[0].max,maxmar=myRecord[0].max,maxapr=myRecord[0].max,maxmay=myRecord[0].max,maxjune=myRecord[0].max; float minjan=myRecord[1].min,minfeb=myRecord[1].min,minmar=myRecord[1].min,minapr=myRecord[1].min,minmay=myRecord[1].min,minjune=myRecord[1].min; float maxjan=0,maxfeb=0,maxmar=0,maxapr=0,maxmay=0,maxjune=0; //float minjan=0,minfeb=0,minmar=0,minapr=0,minmay=0,minjune=0; string maxjanDep,maxfebDep,maxmarDep,maxaprDep,maxmayDep,maxjunDep; string minjanDep,minfebDep,minmarDep,minaprDep,minmayDep,minjunDep; cout<<"Enter file name: "; cina; ifstream myfile (a); //minmax.open ("MaxMin.txt"); if (myfile.is_open()){ while (! myfile.eof()){ myfilemyRecord[i].depNamemyRecord[i].headmyRecord[i].monthmyRecord[i].minmyRecord[i].max; cout << myRecord[i].depName<<"\t"< cout<<"Enter file name: "; cinb; ifstream myfile1 (b); minmax.open ("MaxMin.txt"); jan.open ("Jan.txt"); feb.open ("Feb.txt"); mar.open ("March.txt"); apr.open ("April.txt"); may.open ("May.txt"); jun.open ("Jun.txt"); if (myfile1.is_open()){ while (! myfile1.eof()){ myfile1myRecord[i].depNamemyRecord[i].headmyRecord[i].monthmyRecord[i].minmyRecord[i].max; if (myRecord[i].month == "Jan"){ jan<< myRecord[i].depName<<"\t"< if (maxjan< myRecord[i].max){ maxjan=myRecord[i].max; maxjanDep=myRecord[i].depName;} //if (minjan myRecord[i].min){ // minjan=myRecord[i].min; //minjanDep=myRecord[i].depName; //} for (k=1;k<=3;k++){ for (j=0;j<2;j++){ if (myRecord[j].minmyRecord[j+1].min){ temp=myRecord[j].min; myRecord[j].min=myRecord[j+1].min; myRecord[j+1].min=temp; minjanDep=myRecord[j].depName; }}} } if (myRecord[i].month == "Feb"){ feb<< myRecord[i].depName<<"\t"< //if (minfebmyRecord[i].min){ //minfeb=myRecord[i].min; //minfebDep=myRecord[i].depName; //} for (k=1;k<=3;k++){ for (j=0;j<2;j++){ if (myRecord[j].minmyRecord[j+1].min){ temp=myRecord[j].min; myRecord[j].min=myRecord[j+1].min; myRecord[j+1].min=temp; minfebDep=myRecord[j+1].depName; }}} } if (myRecord[i].month == "Mar"){ mar<< myRecord[i].depName<<"\t"< if (myRecord[i].month == "Apr"){ apr<< myRecord[i].depName<<"\t"< if (minaprmyRecord[i].min){ minapr=myRecord[i].min; minaprDep=myRecord[i].min;} } if (myRecord[i].month == "May"){ may< if (minmaymyRecord[i].min){ minmay=myRecord[i].min; minmayDep=myRecord[i].depName;} } if (myRecord[i].month == "Jun"){ jun<< myRecord[i].depName<<"\t"< if (minjunemyRecord[i].min){ minjune=myRecord[i].min; minjunDep=myRecord[i].depName;} } i++; myfile.close(); } minmax<<"department that has maximum spending at jan "< else{ cout << "Unable to open file"< } sorry inside that code ue#include should has iostream along with another two #include fstream and string,but at here it was treated as html tag,so i can't type it. my problem here is,I can't seems to get the minimum spending,I've try all I can but I'm still lingering on it,any idea??THANK YOU!

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  • Solving the EXC_BAD_ACCESS in WhatATool Part 2

    - by Allen
    #import <Cocoa/Cocoa.h> @interface PolygonShape : NSObject { int numberOfSides, maximumNumberOfSides, minimumNumberOfSides; } @property (readwrite) int numberOfSides, maximumNumberOfSides, minimumNumberOfSides; @property (readonly) float angleInDegrees, angleInRadians; @property (readonly) NSString * name; @property (readonly) NSString * description; -(id) init; -(void) setNumberOfSides:(int)sides; -(void) setMinimumNumberOfSides:(int)min; -(void) setMaximumNumberOfSides:(int)max; -(float) angleInDegrees; -(float) angleInRadians; -(NSString *) name; -(id) initWithNumberOfSides:(int) sides minimumNumberOfSides:(int) min maximumNumberOfSides:(int) max; -(NSString *) description; -(void) dealloc; @end #import "PolygonShape.h" @implementation PolygonShape -(id) init { return [self initWithNumberOfSides:4 minimumNumberOfSides:3 maximumNumberOfSides:5]; } @synthesize numberOfSides, minimumNumberOfSides, maximumNumberOfSides, angleInRadians; -(void) setNumberOfSides:(int)sides { numberOfSides = sides; NSLog(@"The number of sides is off limit so the number of sides is %@.",sides); } -(void)setMaximumNumberOfSides:(int)max { if (maximumNumberOfSides <= 12) { maximumNumberOfSides = max; } } -(void)setMinimumNumberOfSides: (int)min { if (minimumNumberOfSides > 2) { minimumNumberOfSides = min; } } - (id)initWithNumberOfSides:(int)sides minimumNumberOfSides:(int)min maximumNumberOfSides:(int)max { if(self=[super init]) { [self setNumberOfSides:(int)sides]; [self setMaximumNumberOfSides:(int)max]; [self setMinimumNumberOfSides: (int)min]; } return self; } -(float) angleInDegrees { float anglesInDegrees = (180 * (numberOfSides - 2) / numberOfSides); return anglesInDegrees; } -(float)angleInRadiants { float anglesInRadiants = ((180 * (numberOfSides - 2) / numberOfSides) * (180 / M_PI)); return anglesInRadiants; } -(NSString *)name { NSString * output; switch (numberOfSides) { case 3: output = @"Triangle"; break; case 4: output = @"Square"; break; case 5: output = @"Pentagon"; break; case 6: output = @"Hexagon"; break; case 7: output = @"Heptagon"; break; case 8: output = @"Octagon"; break; case 9: output = @"Nonagon"; break; case 10: output = @"Decagon"; break; case 11: output = @"Hendecagon"; break; case 12: output = @"Dodecabgon"; break; default: output = @"Invalid number of sides: %i is greater than maximum of five allowed."; } return output; } -(NSString *)description { NSString * output; NSLog(@"Hello I am a %i-sided polygon (aka a %@) with angles of %f degrees (%f radians).", numberOfSides, output, [self angleInDegrees], [self angleInRadiants]); return [self description]; } -(void)dealloc { [super dealloc]; } @end #import <Foundation/Foundation.h> #import "PolygonShape.h" void PrintPathInfo() { NSLog(@"Section 1"); NSLog(@"--------------------"); NSString *path = [@"~" stringByExpandingTildeInPath]; NSLog(@"My home folder is at '%@'.", path); NSArray *pathComponent = [path pathComponents]; for (path in pathComponent) { NSLog(@"%@",path); } NSLog(@"--------------------"); NSLog(@"\n"); } void PrintProcessInfo() { NSLog(@"Section 2"); NSLog(@"--------------------"); NSString * processName = [[NSProcessInfo processInfo] processName]; int processIdentifier = [[NSProcessInfo processInfo] processIdentifier]; NSLog(@"Process Name: '%@', Process ID: '%i'", processName, processIdentifier); NSLog(@"--------------------"); NSLog(@"\n"); } void PrintBookmarkInfo() { NSLog(@"Section 3"); NSLog(@"--------------------"); NSArray * keys = [NSArray arrayWithObjects: @"Stanford University", @"Apple", @"CS193P", @"Stanford on iTunes U", @"Stanford Mall", nil]; NSArray * objects = [NSArray arrayWithObjects: [NSURL URLWithString: @"http://www.stanford.edu"], @"http://www.apple.com", @"http://cs193p.stanford.edu", @"http://itunes.stanford.edu", @"http://stanfordshop.com",nil]; NSMutableDictionary * dictionary = [NSMutableDictionary dictionaryWithObjects:objects forKeys:keys]; NSEnumerator * enumerator = [keys objectEnumerator]; for (id keys in dictionary) { NSLog(@"key: '%@', value: '%@'", keys, [dictionary objectForKey:keys]); } NSLog(@" "); NSLog(@"These are the ones that has the prefix 'Stanford'."); NSLog(@" "); id object; while (object = [enumerator nextObject]) { if ([object hasPrefix: @"Stanford"]) { NSLog(@"key: '%@', value: '%@'", object, [dictionary objectForKey:object]); } } NSLog(@"--------------------"); NSLog(@"\n"); } void PrintIntrospectionInfo() { NSLog(@"Section 4"); NSLog(@"--------------------"); SEL lowercase = @selector (lowercaseString); NSMutableArray * array = [NSMutableArray array]; [array addObject: [NSString stringWithString: @"Here is a string"]]; [array addObject: [NSDictionary dictionary]]; [array addObject: [NSURL URLWithString: @"http://www.stanford.edu"]]; [array addObject: [[NSProcessInfo processInfo]processName]]; for (id keys in array) { NSLog(@"\n"); NSLog(@"Class Name: %@", [keys className]); NSLog(@"Is Member of NSString: %@", [keys isMemberOfClass:[NSString class]]?@"Yes":@"No"); NSLog(@"Is Kind of NSString: %@", [keys isKindOfClass:[NSString class]]?@"Yes":@"No"); if ([keys respondsToSelector: lowercase]==YES) { NSLog(@"Responds to lowercaseString: %@",[keys respondsToSelector: lowercase]?@"Yes":@"No"); NSLog(@"lowercaseString is: %@", [keys performSelector: lowercase]); } else { NSLog(@"Responds to lowercaseString: %@",[keys respondsToSelector: lowercase]?@"Yes":@"No" ); } } NSLog(@"--------------------"); } void PrintPolygonInfo() { NSMutableArray * array = [NSMutableArray array]; PolygonShape * polygon1 = [[PolygonShape alloc]initWithNumberOfSides:4 minimumNumberOfSides:3 maximumNumberOfSides:7]; [array addObject:polygon1]; [array description]; PolygonShape * polygon2 = [[PolygonShape alloc]initWithNumberOfSides:6 minimumNumberOfSides:5 maximumNumberOfSides:9]; [array addObject:polygon2]; [array description]; PolygonShape * polygon3 = [[PolygonShape alloc]initWithNumberOfSides:12 minimumNumberOfSides:9 maximumNumberOfSides:12]; [array addObject:polygon3]; [array description]; [array release]; [polygon1 release]; [polygon2 release]; [polygon3 release]; } int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; PrintPathInfo(); PrintProcessInfo(); PrintBookmarkInfo(); PrintIntrospectionInfo(); PrintPolygonInfo(); [pool release]; return 0; } //The result was "EXC_BAD_ACCESS", but I couldn't figure out how to resolve this problem.

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  • Data not synchornizing java sockets

    - by Droid_Interceptor
    I am writing a auction server and client and using a class called BidHandler to deal with the bids another class AuctionItem to deal with the items for auction. The main problem I am having is little synchroization problem. Screen output of client server as can see from the image at 1st it takes the new bid and changes the value of the time to it, but when one the user enters 1.0 the item seems to be changed to that. But later on when the bid changes again to 15.0 it seems to stay at that price. Is there any reason for that. I have included my code below. Sorry if didnt explain this well. This is the auction client import java.io.*; import java.net.*; public class AuctionClient { private AuctionGui gui; private Socket socket; private DataInputStream dataIn; private DataOutputStream dataOut; //Auction Client constructor String name used as identifier for each client to allow server to pick the winning bidder public AuctionClient(String name,String server, int port) { gui = new AuctionGui("Bidomatic 5000"); gui.input.addKeyListener (new EnterListener(this,gui)); gui.addWindowListener(new ExitListener(this)); try { socket = new Socket(server, port); dataIn = new DataInputStream(socket.getInputStream()); dataOut = new DataOutputStream(socket.getOutputStream()); dataOut.writeUTF(name); while (true) { gui.output.append("\n"+dataIn.readUTF()); } } catch (Exception e) { e.printStackTrace(); } } public void sentBid(String bid) { try { dataOut.writeUTF(bid); } catch(IOException e) { e.printStackTrace(); } } public void disconnect() { try { socket.close(); } catch(IOException e) { e.printStackTrace(); } } public static void main (String args[]) throws IOException { if(args.length!=3) { throw new RuntimeException ("Syntax: java AuctionClient <name> <serverhost> <port>"); } int port = Integer.parseInt(args[2]); AuctionClient a = new AuctionClient(args[0],args[1],port); } } The Auction Server import java.io.*; import java.net.*; import java.util.*; public class AuctionServer { public AuctionServer(int port) throws IOException { ServerSocket server = new ServerSocket(port); while(true) { Socket client = server.accept(); DataInputStream in = new DataInputStream(client.getInputStream()); String name = in.readUTF(); System.out.println("New client "+name+" from " +client.getInetAddress()); BidHandler b = new BidHandler (name, client); b.start(); } } public static void main(String args[]) throws IOException { if(args.length != 1) throw new RuntimeException("Syntax: java AuctionServer <port>"); new AuctionServer(Integer.parseInt(args[0])); } } The BidHandler import java.net.*; import java.io.*; import java.util.*; import java.lang.Float; public class BidHandler extends Thread { Socket socket; DataInputStream in; DataOutputStream out; String name; float currentBid = 0.0f; AuctionItem paper = new AuctionItem(" News Paper ", " Free newspaper from 1990 ", 1.0f, false); protected static Vector handlers = new Vector(); public BidHandler(String name, Socket socket) throws IOException { this.name = name; this.socket = socket; in = new DataInputStream (new BufferedInputStream (socket.getInputStream())); out = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream())); } public synchronized void run() { try { broadcast("New bidder has entered the room"); handlers.addElement(this); while(true) { broadcast(paper.getName() + paper.getDescription()+" for sale at: " +paper.getPrice()); while(paper.getStatus() == false) { String message = in.readUTF(); currentBid = Float.parseFloat(message); broadcast("Bidder entered " +currentBid); if(currentBid > paper.getPrice()) { paper.setPrice(currentBid); broadcast("New Higgest Bid is "+paper.getPrice()); } else if(currentBid < paper.getPrice()) { broadcast("Higgest Bid is "+paper.getPrice()); } else if(currentBid == paper.getPrice()) { broadcast("Higgest Bid is "+paper.getPrice()); } } } } catch(IOException ex) { System.out.println("-- Connection to user lost."); } finally { handlers.removeElement(this); broadcast(name+" left"); try { socket.close(); } catch(IOException ex) { System.out.println("-- Socket to user already closed ?"); } } } protected static void broadcast (String message) { synchronized(handlers) { Enumeration e = handlers.elements(); while(e.hasMoreElements()) { BidHandler handler = (BidHandler) e.nextElement(); try { handler.out.writeUTF(message); handler.out.flush(); } catch(IOException ex) { handler = null; } } } } } The AuctionItem Class class AuctionItem { String itemName; String itemDescription; float itemPrice; boolean itemStatus; //Create a new auction item with name, description, price and status public AuctionItem(String name, String description, float price, boolean status) { itemName = name; itemDescription = description; itemPrice = price; itemStatus = status; } //return the price of the item. public synchronized float getPrice() { return itemPrice; } //Set the price of the item. public synchronized void setPrice(float newPrice) { itemPrice = newPrice; } //Get the status of the item public synchronized boolean getStatus() { return itemStatus; } //Set the status of the item public synchronized void setStatus(boolean newStatus) { itemStatus = newStatus; } //Get the name of the item public String getName() { return itemName; } //Get the description of the item public String getDescription() { return itemDescription; } } There is also simple GUI to go with this that seems to be working fine. If anyone wants it will include the GUI code.

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  • Where to find xmoov port to C#? (to make Http Pseudo Streaming from c# app)

    - by Ole Jak
    So I found this beautifull script for FLV video format Http Pseudo Streaming but in is in PHP ( found on http://stream.xmoov.com/ ) So does any one know opensource translations or can translate such PHP code into C#? <?php /* xmoov-php 1.0 Development version 0.9.3 beta by: Eric Lorenzo Benjamin jr. webmaster (AT) xmoov (DOT) com originally inspired by Stefan Richter at flashcomguru.com bandwidth limiting by Terry streamingflvcom (AT) dedicatedmanagers (DOT) com This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License. For more information, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ For the full license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/legalcode or send a letter to Creative Commons, 543 Howard Street, 5th Floor, San Francisco, California, 94105, USA. */ // SCRIPT CONFIGURATION //------------------------------------------------------------------------------------------ // MEDIA PATH // // you can configure these settings to point to video files outside the public html folder. //------------------------------------------------------------------------------------------ // points to server root define('XMOOV_PATH_ROOT', ''); // points to the folder containing the video files. define('XMOOV_PATH_FILES', 'video/'); //------------------------------------------------------------------------------------------ // SCRIPT BEHAVIOR //------------------------------------------------------------------------------------------ //set to TRUE to use bandwidth limiting. define('XMOOV_CONF_LIMIT_BANDWIDTH', TRUE); //set to FALSE to prohibit caching of video files. define('XMOOV_CONF_ALLOW_FILE_CACHE', FALSE); //------------------------------------------------------------------------------------------ // BANDWIDTH SETTINGS // // these settings are only needed when using bandwidth limiting. // // bandwidth is limited my sending a limited amount of video data(XMOOV_BW_PACKET_SIZE), // in specified time intervals(XMOOV_BW_PACKET_INTERVAL). // avoid time intervals over 1.5 seconds for best results. // // you can also control bandwidth limiting via http command using your video player. // the function getBandwidthLimit($part) holds three preconfigured presets(low, mid, high), // which can be changed to meet your needs //------------------------------------------------------------------------------------------ //set how many kilobytes will be sent per time interval define('XMOOV_BW_PACKET_SIZE', 90); //set the time interval in which data packets will be sent in seconds. define('XMOOV_BW_PACKET_INTERVAL', 0.3); //set to TRUE to control bandwidth externally via http. define('XMOOV_CONF_ALLOW_DYNAMIC_BANDWIDTH', TRUE); //------------------------------------------------------------------------------------------ // DYNAMIC BANDWIDTH CONTROL //------------------------------------------------------------------------------------------ function getBandwidthLimit($part) { switch($part) { case 'interval' : switch($_GET[XMOOV_GET_BANDWIDTH]) { case 'low' : return 1; break; case 'mid' : return 0.5; break; case 'high' : return 0.3; break; default : return XMOOV_BW_PACKET_INTERVAL; break; } break; case 'size' : switch($_GET[XMOOV_GET_BANDWIDTH]) { case 'low' : return 10; break; case 'mid' : return 40; break; case 'high' : return 90; break; default : return XMOOV_BW_PACKET_SIZE; break; } break; } } //------------------------------------------------------------------------------------------ // INCOMING GET VARIABLES CONFIGURATION // // use these settings to configure how video files, seek position and bandwidth settings are accessed by your player //------------------------------------------------------------------------------------------ define('XMOOV_GET_FILE', 'file'); define('XMOOV_GET_POSITION', 'position'); define('XMOOV_GET_AUTHENTICATION', 'key'); define('XMOOV_GET_BANDWIDTH', 'bw'); // END SCRIPT CONFIGURATION - do not change anything beyond this point if you do not know what you are doing //------------------------------------------------------------------------------------------ // PROCESS FILE REQUEST //------------------------------------------------------------------------------------------ if(isset($_GET[XMOOV_GET_FILE]) && isset($_GET[XMOOV_GET_POSITION])) { // PROCESS VARIABLES # get seek position $seekPos = intval($_GET[XMOOV_GET_POSITION]); # get file name $fileName = htmlspecialchars($_GET[XMOOV_GET_FILE]); # assemble file path $file = XMOOV_PATH_ROOT . XMOOV_PATH_FILES . $fileName; # assemble packet interval $packet_interval = (XMOOV_CONF_ALLOW_DYNAMIC_BANDWIDTH && isset($_GET[XMOOV_GET_BANDWIDTH])) ? getBandwidthLimit('interval') : XMOOV_BW_PACKET_INTERVAL; # assemble packet size $packet_size = ((XMOOV_CONF_ALLOW_DYNAMIC_BANDWIDTH && isset($_GET[XMOOV_GET_BANDWIDTH])) ? getBandwidthLimit('size') : XMOOV_BW_PACKET_SIZE) * 1042; # security improved by by TRUI www.trui.net if (!file_exists($file)) { print('<b>ERROR:</b> xmoov-php could not find (' . $fileName . ') please check your settings.'); exit(); } if(file_exists($file) && strrchr($fileName, '.') == '.flv' && strlen($fileName) > 2 && !eregi(basename($_SERVER['PHP_SELF']), $fileName) && ereg('^[^./][^/]*$', $fileName)) { # stay clean @ob_end_clean(); @set_time_limit(0); # keep binary data safe set_magic_quotes_runtime(0); $fh = fopen($file, 'rb') or die ('<b>ERROR:</b> xmoov-php could not open (' . $fileName . ')'); $fileSize = filesize($file) - (($seekPos > 0) ? $seekPos + 1 : 0); // SEND HEADERS if(!XMOOV_CONF_ALLOW_FILE_CACHE) { # prohibit caching (different methods for different clients) session_cache_limiter("nocache"); header("Expires: Thu, 19 Nov 1981 08:52:00 GMT"); header("Last-Modified: " . gmdate("D, d M Y H:i:s") . " GMT"); header("Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0"); header("Pragma: no-cache"); } # content headers header("Content-Type: video/x-flv"); header("Content-Disposition: attachment; filename=\"" . $fileName . "\""); header("Content-Length: " . $fileSize); # FLV file format header if($seekPos != 0) { print('FLV'); print(pack('C', 1)); print(pack('C', 1)); print(pack('N', 9)); print(pack('N', 9)); } # seek to requested file position fseek($fh, $seekPos); # output file while(!feof($fh)) { # use bandwidth limiting - by Terry if(XMOOV_CONF_LIMIT_BANDWIDTH) { # get start time list($usec, $sec) = explode(' ', microtime()); $time_start = ((float)$usec + (float)$sec); # output packet print(fread($fh, $packet_size)); # get end time list($usec, $sec) = explode(' ', microtime()); $time_stop = ((float)$usec + (float)$sec); # wait if output is slower than $packet_interval $time_difference = $time_stop - $time_start; # clean up @flush(); @ob_flush(); if($time_difference < (float)$packet_interval) { usleep((float)$packet_interval * 1000000 - (float)$time_difference * 1000000); } } else { # output file without bandwidth limiting print(fread($fh, filesize($file))); } } } } ?>

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  • Unexpected ArrayIndexOutOfBoundsException in JavaFX application, refering to no array

    - by Eugene
    I have the following code: public void setContent(Importer3D importer) { if (DEBUG) { System.out.println("Initialization of Mesh's arrays"); } coords = importer.getCoords(); texCoords = importer.getTexCoords(); faces = importer.getFaces(); if (DEBUG) { System.out.println("Applying Mesh's arrays"); } mesh = new TriangleMesh(); mesh.getPoints().setAll(coords); mesh.getTexCoords().setAll(texCoords); mesh.getFaces().setAll(faces); if (DEBUG) { System.out.println("Initialization of the material"); } initMaterial(); if (DEBUG) { System.out.println("Setting the MeshView"); } meshView.setMesh(mesh); meshView.setMaterial(material); meshView.setDrawMode(DrawMode.FILL); if (DEBUG) { System.out.println("Adding to 3D scene"); } root3d.getChildren().clear(); root3d.getChildren().add(meshView); if (DEBUG) { System.out.println("3D model is ready!"); } } The Imporeter3D class part: private void load(File file) { stlLoader = new STLLoader(file); } public float[] getCoords() { return stlLoader.getCoords(); } public float[] getTexCoords() { return stlLoader.getTexCoords(); } public int[] getFaces() { return stlLoader.getFaces(); } The STLLoader: public class STLLoader{ public STLLoader(File file) { stlFile = new STLFile(file); loadManager = stlFile.loadManager; pointsArray = new PointsArray(stlFile); texCoordsArray = new TexCoordsArray(); } public float[] getCoords() { return pointsArray.getPoints(); } public float[] getTexCoords() { return texCoordsArray.getTexCoords(); } public int[] getFaces() { return pointsArray.getFaces(); } private STLFile stlFile; private PointsArray pointsArray; private TexCoordsArray texCoordsArray; private FacesArray facesArray; public SimpleBooleanProperty finished = new SimpleBooleanProperty(false); public LoadManager loadManager;} PointsArray file: public class PointsArray { public PointsArray(STLFile stlFile) { this.stlFile = stlFile; initPoints(); } private void initPoints() { ArrayList<Double> pointsList = stlFile.getPoints(); ArrayList<Double> uPointsList = new ArrayList<>(); faces = new int[pointsList.size()*2]; int n = 0; for (Double d : pointsList) { if (uPointsList.indexOf(d) == -1) { uPointsList.add(d); } faces[n] = uPointsList.indexOf(d); faces[++n] = 0; n++; } int i = 0; points = new float[uPointsList.size()]; for (Double d : uPointsList) { points[i] = d.floatValue(); i++; } } public float[] getPoints() { return points; } public int[] getFaces() { return faces; } private float[] points; private int[] faces; private STLFile stlFile; public static boolean DEBUG = true; } And STLFile: ArrayList<Double> coords = new ArrayList<>(); double temp; private void readV(STLParser parser) { for (int n = 0; n < 3; n++) { if(!(parser.ttype==STLParser.TT_WORD && parser.sval.equals("vertex"))) { System.err.println("Format Error:expecting 'vertex' on line " + parser.lineno()); } else { if (parser.getNumber()) { temp = parser.nval; coords.add(temp); if(DEBUG) { System.out.println("Vertex:"); System.out.print("X=" + temp + " "); } if (parser.getNumber()) { temp = parser.nval; coords.add(temp); if(DEBUG) { System.out.print("Y=" + temp + " "); } if (parser.getNumber()) { temp = parser.nval; coords.add(temp); if(DEBUG) { System.out.println("Z=" + temp + " "); } readEOL(parser); } else System.err.println("Format Error: expecting coordinate on line " + parser.lineno()); } else System.err.println("Format Error: expecting coordinate on line " + parser.lineno()); } else System.err.println("Format Error: expecting coordinate on line " + parser.lineno()); } if (n < 2) { try { parser.nextToken(); } catch (IOException e) { System.err.println("IO Error on line " + parser.lineno() + ": " + e.getMessage()); } } } } public ArrayList<Double> getPoints() { return coords; } As a result of all of this code, I expected to get 3d model in MeshView. But the present result is very strange: everything works and in DEBUG mode I get 3d model is ready! from setContent(), and then unexpected ArrayIndexOutOfBoundsException: File readed Initialization of Mesh's arrays Applying Mesh's arrays Initialization of the material Setting the MeshView Adding to 3D scene 3D model is ready! java.lang.ArrayIndexOutOfBoundsException: Array index out of range: 32252 at com.sun.javafx.collections.ObservableFloatArrayImpl.rangeCheck(ObservableFloatArrayImpl.java:276) at com.sun.javafx.collections.ObservableFloatArrayImpl.get(ObservableFloatArrayImpl.java:184) at javafx.scene.shape.TriangleMesh.computeBounds(TriangleMesh.java:262) at javafx.scene.shape.MeshView.impl_computeGeomBounds(MeshView.java:151) at javafx.scene.Node.updateGeomBounds(Node.java:3497) at javafx.scene.Node.getGeomBounds(Node.java:3450) at javafx.scene.Node.getLocalBounds(Node.java:3432) at javafx.scene.Node.updateTxBounds(Node.java:3510) at javafx.scene.Node.getTransformedBounds(Node.java:3350) at javafx.scene.Node.updateBounds(Node.java:516) at javafx.scene.Parent.updateBounds(Parent.java:1668) at javafx.scene.SubScene.updateBounds(SubScene.java:556) at javafx.scene.Parent.updateBounds(Parent.java:1668) at javafx.scene.Parent.updateBounds(Parent.java:1668) at javafx.scene.Parent.updateBounds(Parent.java:1668) at javafx.scene.Parent.updateBounds(Parent.java:1668) at javafx.scene.Parent.updateBounds(Parent.java:1668) at javafx.scene.Scene$ScenePulseListener.pulse(Scene.java:2309) at com.sun.javafx.tk.Toolkit.firePulse(Toolkit.java:329) at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:479) at com.sun.javafx.tk.quantum.QuantumToolkit.pulse(QuantumToolkit.java:459) at com.sun.javafx.tk.quantum.QuantumToolkit$13.run(QuantumToolkit.java:326) at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.access$300(WinApplication.java:39) at com.sun.glass.ui.win.WinApplication$3$1.run(WinApplication.java:101) at java.lang.Thread.run(Thread.java:724) Exception in thread "JavaFX Application Thread" java.lang.ArrayIndexOutOfBoundsException: Array index out of range: 32252 at com.sun.javafx.collections.ObservableFloatArrayImpl.rangeCheck(ObservableFloatArrayImpl.java:276) at com.sun.javafx.collections.ObservableFloatArrayImpl.get(ObservableFloatArrayImpl.java:184) The stranger thing is that this stack doesn't stop until I close the program. And moreover it doesn't point to any my array. What is this? And why does it happen?

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  • Unknown Space between 2 Container Divs

    - by Paul
    Im trying to determine why there would be space between 2 Containing Divs as shown, and I would appreciate any insight as to why this is occurring: The unknown space occurs between the mid-feature div (olive) and bottom-wrap div (orange) I have no heights set anywhere. I would like to see the orange div up against the olive div just above it. I can post all of the CSS, or you can FireBug this: www.davincispainting.com Here is all of the CSS: *{ margin:0; padding:0 } body { /*background: url("/images/blueback5.jpg") repeat-x scroll 0 0 transparent;*/ background-color: #9EB0C8; font-family: Arial,Helvetica,sans-serif; font-size: 62.5%; } #top-wrap { height: 126px; width: 940px; /*background-color: Yellow;*/ margin: 5px 0 0 0; } #head-logo { background: url("/images/logo3.png") no-repeat scroll 0 0 transparent; /*background-color: Green;*/ height: 126px; width: 214px; margin: 0px 0 0 58px; position: absolute; z-index: 100; } #submenu1 { border: 0 solid #000000; color: #FFFFFF; /*background-color:Green;*/ font-family: Arial,Impact,Impact5,Charcoal6,sans-serif; font-size: 1.6em; height: 35px; width: 155px; /*padding: 10px 0 0;*/ margin: 7px 0 0 774px; position: absolute; } #submenu2 { /*border: 0 solid #000000;*/ color: #FFFFFF; /*background-color:Blue;*/ font-family: Arial,Impact,Impact5,Charcoal6,sans-serif; font-size: 1.8em; text-align: right; height: 20px; width: 114px; margin: 30px 0 0 818px; /*padding: 5px 0 0;*/ } a.contact { background-image: url("/images/RapidButton2.png"); /*border: 1px solid #CCCCCC;*/ /*clear: both;*/ /*color: #FFFFFF;*/ display: block; font-size: 11px; /*margin-bottom: 1px;*/ /*padding: 3px 5px;*/ text-align: center; width: 165px; height: 27px; } a.contact:hover { background-image: url("/images/RapidButtonHov2.png"); } #navigation-primary { margin: 12px 0 0 276px; position: absolute; } #global-wrap { margin: 0 auto; text-align: left; width: 880px; overflow: hidden; } #global-inner { background: url("/images/main_bg.gif") repeat-y scroll 0 0 #E4EAEF; font-family: Arial; font-size: 1.2em; margin: 15px 0 55px 0; overflow: hidden; text-align: left; width: 880px; } #global-inner .topleft { background: url("/images/main_left_top_corner2.jpg") no-repeat scroll left top transparent; float: left; height: 9px; width: 9px; } #global-inner .topright { background: url("/images/main_right_top_corner2.jpg") no-repeat scroll right top transparent; float: right; height: 9px; width: 9px; } #global-inner .bottomleft { background: url("/images/main_left_bottom_corner.jpg") no-repeat scroll left bottom transparent; float: left; height: 9px; margin-top: -8px; /*margin: 776px 0 0 0;*/ width: 9px; } #global-inner .bottomright { background: url("/images/main_right_bottom_corner.jpg") no-repeat scroll right bottom transparent; float: right; height: 9px; margin-top: -8px; /*margin: 776px 0 0 0;*/ width: 9px; } #top-feature { height:330px; width: 848px; margin: 12px 0 0 16px; background: #E4EAEF; /*background: orange;*/ /*padding: 10px 0 0 10px;*/ position: absolute; text-align: left; } .slideshow { height: 330px; width: 848px; margin: 0 0 0 0; /*background: blue;*/ position: absolute; } #mid-feature { margin:350px 0 0 16px; width:848px; height:318px; background-color:Olive; position:relative; overflow:hidden; } #mid-featureleft { height:318px; width:552px; /*background-color:Purple;*/ float:left; position:relative; } #mid-featureright { height:318px; width:296px; background-color:#B9C1CC; /*background-color: red;*/ float:left; position: relative; } #mid-featureleft h1 { color: #FF0000; font-family: Arial,Helvetica,sans-serif; font-size: 2.1em; } #mid-featureleft .contentbox { padding:7px 7px 7px 7px; } #mid-featureleft p { color: #0C2A55; margin:0px 0 11px 0px; /*font-style:normal;*/ /*width: 97%;*/ /*font-size: .5em;*/ font-size: 12px; } #bottom-wrap { height:60px; width: 868px; margin: auto 0 0 6px; background:orange; position: relative; } #copyright { float: left; /*background-color:Teal;*/ width: 260px; height: 60px; text-align: left; position: absolute; margin:0 0 0 6px; } #bottom-logos { height:60px; width:596px; margin:0 0 0 267px; background: url("/images/logos2.png") no-repeat scroll 0 0 transparent; /*background-color:red;*/ position:absolute; }

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  • Right div pushing center div further down

    - by Chase
    I cannot get this last div to go up properly in my layout and have tried countless things. I'm not sure what's going on with my css? Here is a screenshot: http://img291.imageshack.us/img291/5377/screenshot20100528at123.png #events { float: left; width: 420px; margin:0 0 5px 0; font-family:Helvetica, Arial, sans-serif; font-size: 16px; background-image: url(images/lastfmhead.jpg); background-repeat: no-repeat; height:360px; overflow:hidden; display: inline; } #events table { width:419px; } #events th, td { padding: 3px 3px; } #whatsup ul, #citywhatsup ul { margin:0 5px 0 5px; text-align:left; font-family:Helvetica, Arial, sans-serif; } #whatsup ul li, #citywhatsup ul li{ list-style-type:none; list-style: none; } #whatsup hr, #citywhatsup hr{ border: none 0; border-top: 1px dashed #990000;/*the border*/ width: 100%; height: 1px; margin: 1px auto 5px auto;/*whatever the total width of the border-top and border-bottom equal*/ } #events ul { margin:5px 5px 0 5px; } #events ul li{ list-style-type:none; list-style: none; } #attending ul { display: inline-block; margin: 0; width:200px; } #attending ul li { display: inline-block; list-style-image:none; margin:0; padding:2px 5px 2px 5px; } #attending { width: 230px; margin:0 13px 5px 12px; float: left; display: inline; background-image: url(images/otherhead.jpg); background-repeat: no-repeat; text-align:center; height:360px; overflow:hidden; } #whatsup { width: 230px; margin:0 0 5px 0; float: left; display:inline; background-image: url(images/otherhead.jpg); background-repeat: no-repeat; text-align:center; } #eventtitle{ margin: 3px 0 -3px 0; } #eventtitle { color: #900; margin-left: 5px; font-size:16px; } #tweetit { color: #487B96 !important; font-size:16px; margin: 3px 0 -4px 0; } #photos { background-image: url(images/flickrheader.jpg); background-repeat: no-repeat; width: 665px; clear:both; } <div id="cityevents"> <h2> Events </h2> <table> <th>Date </th><th> Who's Playing </th><th> Venue </th><th> City </th><th> Tickets </th> <tr><td>May 28</td><td><a href='http://www.songkick.com/concerts/5384486?utm_source=1121&utm_medium=partner' target='_blank'>Jill King</a></td><td>Open Eye Cafe</td><td>Carrboro</td><td style='text-align:center;'><span style='color: #999'> Find </span></td></tr><tr><td>May 28</td><td><a href='http://www.songkick.com/concerts/5281141?utm_source=1121&utm_medium=partner' target='_blank'>Ahleuchatistas</a></td><td>Nightlight</td><td>Chapel Hill</td><td style='text-align:center;'><span style='color: #999'> Find </span></td></tr><tr><td>May 28</td><td><a href='http://www.songkick.com/concerts/4970896?utm_source=1121&utm_medium=partner' target='_blank'>Sam Quinn</a></td><td>Local 506</td><td>Chapel Hill</td><td style='text-align:center;'><span style='color: #999'> Find </span></td></tr><tr><td>May 29</td><td><a href='http://www.songkick.com/concerts/5303661?utm_source=1121&utm_medium=partner' target='_blank'>Cagematch Mayhem, Champion Vs Au Jus, Heartbreaker Vs Au Jus</a></td><td>DSI Comedy Theater</td><td>Carrboro</td><td style='text-align:center;'><a href='http://www.songkick.com/concerts/5303661/tickets?utm_source=1121&utm_medium=partner' target='_blank'> Find </a></td></tr><tr><td>May 29</td><td><a href='http://www.songkick.com/concerts/4722066?utm_source=1121&utm_medium=partner' target='_blank'>Lewd Acts, Converge, Gaza, Black Breath</a></td><td>Cat's Cradle</td><td>Carrboro</td><td style='text-align:center;'><a href='http://www.songkick.com/concerts/4722066/tickets?utm_source=1121&utm_medium=partner' target='_blank'> Find </a></td></tr><tr><td>May 29</td><td><a href='http://www.songkick.com/concerts/4647076?utm_source=1121&utm_medium=partner' target='_blank'>Nate Currin</a></td><td>Broad Street Cafe</td><td>Durham</td><td style='text-align:center;'><span style='color: #999'> Find </span></td></tr><tr><td>May 29</td><td><a href='http://www.songkick.com/concerts/5580211?utm_source=1121&utm_medium=partner' target='_blank'>International Night</a></td><td>Serena Rtp</td><td>Durham</td><td style='text-align:center;'><a 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href='http://www.songkick.com/concerts/5252161?utm_source=1121&utm_medium=partner' target='_blank'>She Wants Revenge</a></td><td>Cat's Cradle</td><td>Carrboro</td><td style='text-align:center;'><span style='color: #999'> Find </span></td></tr><tr><td>May 30</td><td><a href='http://www.songkick.com/concerts/4436326?utm_source=1121&utm_medium=partner' target='_blank'>Unheard Radio Battle of the Bands</a></td><td>Mansion 462</td><td>Chapel Hill</td><td style='text-align:center;'><a href='http://www.songkick.com/concerts/4436326/tickets?utm_source=1121&utm_medium=partner' target='_blank'> Find </a></td></tr><tr><td>May 30</td><td><a href='http://www.songkick.com/concerts/4924141?utm_source=1121&utm_medium=partner' target='_blank'>Studio Gangsters</a></td><td>The Cave</td><td>Chapel Hill</td><td style='text-align:center;'><span style='color: #999'> Find </span></td></tr><tr><td>Jun 2</td><td><a href='http://www.songkick.com/concerts/5252881?utm_source=1121&utm_medium=partner' target='_blank'>Jeanne Jolly</a></td><td>Caffe Driade</td><td>Chapel Hill</td><td style='text-align:center;'><span style='color: #999'> Find </span></td></tr><tr><td>Jun 2</td><td><a href='http://www.songkick.com/concerts/4628026?utm_source=1121&utm_medium=partner' target='_blank'>James Husband, Of Montreal</a></td><td>Cat's Cradle</td><td>Carrboro</td><td style='text-align:center;'><a href='http://www.songkick.com/concerts/4628026/tickets?utm_source=1121&utm_medium=partner' target='_blank'> Find </a></td></tr><tr><td>Jun 2</td><td><a href='http://www.songkick.com/concerts/5019466?utm_source=1121&utm_medium=partner' target='_blank'>Camera Obscura</a></td><td>Duke Gardens</td><td>Durham</td><td style='text-align:center;'><a href='http://www.songkick.com/concerts/5019466/tickets?utm_source=1121&utm_medium=partner' target='_blank'> Find </a></td></tr><tr><td>Jun 3</td><td><a href='http://www.songkick.com/concerts/4226511?utm_source=1121&utm_medium=partner' target='_blank'>Reverend Horton Heat, Cracker, Legendary Shack Shakers</a></td><td>Cat's Cradle</td><td>Carrboro</td><td style='text-align:center;'><a href='http://www.songkick.com/concerts/4226511/tickets?utm_source=1121&utm_medium=partner' target='_blank'> Find </a></td></tr><tr><td>Jun 3</td><td><a href='http://www.songkick.com/concerts/5253371?utm_source=1121&utm_medium=partner' target='_blank'>American Aquarium</a></td><td>Local 506</td><td>Chapel Hill</td><td style='text-align:center;'><span style='color: #999'> Find </span></td></tr><tr><td>Jun 4</td><td><a href='http://www.songkick.com/concerts/4285251?utm_source=1121&utm_medium=partner' target='_blank'>Laurence Juber</a></td><td>The ArtsCenter</td><td>Carrboro</td><td style='text-align:center;'><span style='color: #999'> Find </span></td></tr><tr><td>Jun 4</td><td><a href='http://www.songkick.com/concerts/5642566?utm_source=1121&utm_medium=partner' target='_blank'>Community Jam, Pt Scarborough Is a Movie, Armageddon'it</a></td><td>DSI Comedy 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alt='kaiten_keiku' height=40px; width=40px; style='border:0px; float: left; padding-right:4px;'/> @kaiten_keiku: <span style='text-align:justify;'>@Charlotte_Nao ????????~?????????!</span> - <span class='twittertime'>May 28 12:37AM</span></li><hr/><li><img src='http://a3.twimg.com/profile_images/612153581/bowdown_normal.jpg' alt='bugn' height=40px; width=40px; style='border:0px; float: left; padding-right:4px;'/> @bugn: <span style='text-align:justify;'>@Bravotv (sitc2 as rhony) Bethenny-Carrie, Sonja-Samantha, Alex-Miranda, Ramona-Charlotte</span> - <span class='twittertime'>May 28 12:36AM</span></li><hr/><li><img src='http://a1.twimg.com/profile_images/844630278/mj_normal.jpg' alt='Myra_Jones' height=40px; width=40px; style='border:0px; float: left; padding-right:4px;'/> @Myra_Jones: <span style='text-align:justify;'>@t_weet123 If you're still in Charlotte then you need to head to Whiskey River...they say Luke B. just walked in and started drinking.</span> - <span class='twittertime'>May 28 12:36AM</span></li><hr/><li><img src='http://a1.twimg.com/profile_images/936667468/110971230_normal.jpg' alt='THEORACLE2' height=40px; width=40px; style='border:0px; float: left; padding-right:4px;'/> @THEORACLE2: <span style='text-align:justify;'>@MsKamilah08 are yall in charlotte?</span> - <span class='twittertime'>May 28 12:36AM</span></li><hr/><li><img src='http://a1.twimg.com/profile_images/767244842/7AM_normal.jpg' alt='mtollefsrud' height=40px; width=40px; style='border:0px; float: left; padding-right:4px;'/> @mtollefsrud: <span style='text-align:justify;'>@vosler09 thinks I'm Charlotte.</span> - <span class='twittertime'>May 28 12:36AM</span></li><hr/><li><img src='http://a3.twimg.com/profile_images/936496517/DSCF0317_-_Copy_normal.JPG' alt='Thasian' height=40px; width=40px; style='border:0px; float: left; padding-right:4px;'/> @Thasian: <span style='text-align:justify;'>I like #CharMeck #Charlotte | Atlanta = #No #FAIL #EPICFAIL</span> - <span class='twittertime'>May 28 12:36AM</span></li><hr/><li><img src='http://a3.twimg.com/profile_images/695551715/NASCAR_logo_flag_normal.jpg' alt='NascarNewsNow' height=40px; width=40px; style='border:0px; float: left; padding-right:4px;'/> @NascarNewsNow: <span style='text-align:justify;'>#NASCAR #RACING News from the track: Charlotte Motor Speedway | Nascar Leath: Ahh, the waiting is... http://bit.ly/b2DToq #NHRA #DAYTONA500</span> - <span class='twittertime'>May 28 12:35AM</span></li> </ul> </div> <div id="photos"> <h2> Recent Photos </h2> <ul> <li><a href='http://farm5.static.flickr.com/4029/4646832962_980f936db9.jpg' target='_blank' rel='lightbox-photos' title='05 23 10 Jamie's Baby Shower 097'><img src='http://farm5.static.flickr.com/4029/4646832962_980f936db9_t.jpg' alt='05 23 10 Jamie's Baby Shower 097' height=100px; width=100px; style='border:0px;'/></a></li><li><a href='http://farm4.static.flickr.com/3176/4646218481_d06829a778.jpg' target='_blank' rel='lightbox-photos' 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  • NRPE Warning threshold must be a positive integer

    - by Frida
    OS: Ubuntu 12.10 Server 64bits I've installed Icinga, with ido2db, pnp4nagios and icinga-web (last release, following the instruction given in the documentation, installation with apt, etc). I am using icinga-web to monitor my hosts. For the moment, I have just my localhost, and all is perfect. I am trying to add a host and monitor it with NRPE (version 2.12): root@server:/etc/icinga# /usr/lib/nagios/plugins/check_nrpe -H client NRPE v2.12 The configuration looks good. I've created a file in /etc/icinga/objects/client.cfg as below on the server: root@server:/etc/icinga/objects# cat client.cfg define host{ use generic-host ; Name of host template to use host_name client alias client.toto address xx.xx.xx.xx } # Service Definitions define service{ use generic-service host_name client service_description CPU Load check_command check_nrpe_1arg!check_load } define service{ use generic-service host_name client service_description Number of Users check_command check_nrpe_1arg!check_users } And add in my /etc/icinga/commands.cfg: # this command runs a program $ARG1$ with no arguments define command { command_name check_nrpe command_line /usr/lib/nagios/plugins/check_nrpe -H $HOSTADDRESS$ -c $ARG1$ -a $ARG2$ } # this command runs a program $ARG1$ with no arguments define command { command_name check_nrpe_1arg command_line /usr/lib/nagios/plugins/check_nrpe -H $HOSTADDRESS$ -c $ARG1$ } But it does not work. These are the logs from the client: Dec 3 19:45:12 client nrpe[604]: Connection from xx.xx.xx.xx port 32641 Dec 3 19:45:12 client nrpe[604]: Host address is in allowed_hosts Dec 3 19:45:12 client nrpe[604]: Handling the connection... Dec 3 19:45:12 client nrpe[604]: Host is asking for command 'check_users' to be run... Dec 3 19:45:12 client nrpe[604]: Running command: /usr/lib/nagios/plugins/check_users -w -c Dec 3 19:45:12 client nrpe[604]: Command completed with return code 3 and output: check_users: Warning t hreshold must be a positive integer#012Usage:check_users -w -c Dec 3 19:45:12 client nrpe[604]: Return Code: 3, Output: check_users: Warning threshold must be a positive integer#012Usage:check_users -w -c Dec 3 19:44:49 client nrpe[32582]: Connection from xx.xx.xx.xx port 32129 Dec 3 19:44:49 client nrpe[32582]: Host address is in allowed_hosts Dec 3 19:44:49 client nrpe[32582]: Handling the connection... Dec 3 19:44:49 client nrpe[32582]: Host is asking for command 'check_load' to be run... Dec 3 19:44:49 client nrpe[32582]: Running command: /usr/lib/nagios/plugins/check_load -w -c Dec 3 19:44:49 client nrpe[32582]: Command completed with return code 3 and output: Warning threshold mu st be float or float triplet!#012#012Usage:check_load [-r] -w WLOAD1,WLOAD5,WLOAD15 -c CLOAD1,CLOAD5,CLO AD15 Dec 3 19:44:49 client nrpe[32582]: Return Code: 3, Output: Warning threshold must be float or float trip let!#012#012Usage:check_load [-r] -w WLOAD1,WLOAD5,WLOAD15 -c CLOAD1,CLOAD5,CLOAD15 Dec 3 19:44:49 client nrpe[32582]: Connection from xx.xx.xx.xx closed. Have you any ideas?

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  • Software to backup messages on UIQ phones to PC

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    Is there any software like iPhoneBrowser that will let me backup all my text messages from my UIQ3 - Sony Ericsson M600i? I have already tried float mobile agent & my phone explorer. I only have Bluetooth to connect so float mobile agent fails to detect my driver as it's not a native windows driver. My phone explorer fails to access all of my 3000+ saved messages.

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  • Box2d Cocos2d circle crash on contact with ground

    - by Oliver Cooper
    this is my first question here so sorry if I do something wrong or this is too long. I have been reading this tutorial by Ray Wenderlich, I have modified it so it is flatter and gradually goes down hill. Basically I have a ball roll down a bumpy hill, but at the moment the ball only drops from about 100 pixels above. When ever the touch the app crashes (the app is a Mac Cocos2d Box2d app). The ball code is this: CGSize winSize = [CCDirector sharedDirector].winSize; self.oeva = [CCSprite spriteWithTexture:[[CCTextureCache sharedTextureCache] addImage:@"Ball.png"]rect:CGRectMake(0, 0, 64, 64)]; _oeva.position = CGPointMake(68, winSize.height/2); [self addChild:_oeva z:1]; b2BodyDef oevaBodyDef; oevaBodyDef.type = b2_dynamicBody; oevaBodyDef.position.Set(68/PTM_RATIO, (winSize.height/2)/PTM_RATIO); // oevaBodyDef.userData = _oeva; _oevaBody = world->CreateBody(&oevaBodyDef); b2BodyDef bodyDef; bodyDef.type = b2_dynamicBody; bodyDef.position.Set(60/PTM_RATIO, 400/PTM_RATIO); bodyDef.userData = _oeva; b2Body *body = world->CreateBody(&bodyDef); // Define another box shape for our dynamic body. b2CircleShape dynamicBox; dynamicBox.m_radius = 70/PTM_RATIO;//These are mid points for our 1m box // Define the dynamic body fixture. b2FixtureDef fixtureDef; fixtureDef.shape = &dynamicBox; fixtureDef.density = 1.0f; fixtureDef.friction = 0.3f; body->CreateFixture(&fixtureDef); That works fine. This is the terrain code, this also works fine: -(void)generateTerrainWithWorld: (b2World *) inputWorld: (int) hillSize;{ b2BodyDef bd; bd.position.Set(0, 0); body = inputWorld->CreateBody(&bd); b2PolygonShape shape; b2FixtureDef fixtureDef; currentSlope = 0; CGSize winSize = [CCDirector sharedDirector].winSize; float xf = 0; float yf = (arc4random() % 10)+winSize.height/3; int x = 200; for(int i = 0; i < maxHillPoints; ++i) { hillPoints[i] = CGPointMake(xf, yf); xf = xf+ (arc4random() % x/2)+x/2; yf = ((arc4random() % 30)+winSize.height/3)-currentSlope; currentSlope +=10; } int hSegments; for (int i=0; i<maxHillPoints-1; i++) { CGPoint p0 = hillPoints[i-1]; CGPoint p1 = hillPoints[i]; hSegments = floorf((p1.x-p0.x)/cosineSegmentWidth); float dx = (p1.x - p0.x) / hSegments; float da = M_PI / hSegments; float ymid = (p0.y + p1.y) / 2; float ampl = (p0.y - p1.y) / 2; CGPoint pt0, pt1; pt0 = p0; for (int j = 0; j < hSegments+1; ++j) { pt1.x = p0.x + j*dx; pt1.y = ymid + ampl * cosf(da*j); fullHillPoints[fullHillPointsCount++] = pt1; pt0 = pt1; } } b2Vec2 p1v, p2v; for (int i=0; i<fullHillPointsCount-1; i++) { p1v = b2Vec2(fullHillPoints[i].x/PTM_RATIO,fullHillPoints[i].y/PTM_RATIO); p2v = b2Vec2(fullHillPoints[i+1].x/PTM_RATIO,fullHillPoints[i+1].y/PTM_RATIO); shape.SetAsEdge(p1v, p2v); body->CreateFixture(&shape, 0); } } However when ever the two collide the app crashes. The crash error is: Thread 6 CVDisplayLink: Program received signal: "SIGABRT" The error occurs on line 96 of b2ContactSolver.cpp: b2Assert(kNormal > b2_epsilon); The error log is: Assertion failed: (kNormal 1.19209290e-7F), function b2ContactSolver, file /Users/coooli01/Documents/Xcode Projects/Cocos2d/Hill Slide/Hill Slide/libs/Box2D/Dynamics/Contacts/b2ContactSolver.cpp, line 96. Sorry if I rambled on for too long, i've been stuck on this for ages.

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  • Doctrine Fatal Error - Unknown relation alias

    - by Sadiqur Rahman
    I am getting following error message: Doctrine_Table_Exception: Unknown relation alias shoesTable in /home/public_html/projects/giftshoes/system/database/doctrine/Doctrine/Relation/Parser.php on line 237 I am using doctrine 1.2.2 with Codeigniter My Code is below: (BaseShoes.php and Shoes.php is auto generated) ------------BaseShoes------------ <?php // Connection Component Binding Doctrine_Manager::getInstance()->bindComponent('Shoes', 'sadiqsof_giftshoes'); /** * BaseShoes * * This class has been auto-generated by the Doctrine ORM Framework * * @property integer $sku * @property string $name * @property string $keywords * @property string $description * @property string $manufacturer * @property float $sale_price * @property float $price * @property string $url * @property string $image * @property string $category * @property Doctrine_Collection $Viewes * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ abstract class BaseShoes extends Doctrine_Record { public function setTableDefinition() { $this->setTableName('shoes'); $this->hasColumn('sku', 'integer', 4, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => true, 'autoincrement' => false, 'length' => '4', )); $this->hasColumn('name', 'string', 255, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '255', )); $this->hasColumn('keywords', 'string', 255, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '255', )); $this->hasColumn('description', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('manufacturer', 'string', 20, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '20', )); $this->hasColumn('sale_price', 'float', null, array( 'type' => 'float', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('price', 'float', null, array( 'type' => 'float', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('url', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('image', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('category', 'string', 50, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '50', )); } public function setUp() { parent::setUp(); $this->hasMany('Viewes', array( 'local' => 'sku', 'foreign' => 'sku')); } } --------------ShoesTable-------- <?php class ShoesTable extends Doctrine_Table { function getAllShoes($from = 0, $total = 15) { $q = Doctrine_Query::create() ->from('Shoes') ->limit($total) ->offset($from); return $q->execute(array(), Doctrine::HYDRATE_ARRAY); } } ---------------Shoes Model----------------- <?php /** * Shoes * * This class has been auto-generated by the Doctrine ORM Framework * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ class Shoes extends BaseShoes { function __construct() { parent::__construct(); $this->shoesTable = Doctrine::getTable('Shoes'); } function getAllShoes() { return $this->shoesTable->getAllShoes(); } }

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  • Create a polynomial object from a number using change-class

    - by charlieb
    I have written a polynomial class along the lines described in SICP 2.5.3 (except using defclass). I would like to be able to seamlessly add and multiply polynomials and regular numbers but I can't make change-class accept a number. I tried to simplify the problem by changing class from an integer to a float: (change-class 4 'float) but that gave me the error: There is no applicable method for the generic function #<STANDARD-GENERIC-FUNCTION CHANGE-CLASS (7)> when called with arguments (4 #<BUILT-IN-CLASS FLOAT>). [Condition of type SIMPLE-ERROR] I get an error of the same form from (fyi): (change-class 4 'polynomial) I'm going to go ahead and implement a manual conversion but I would prefer to use the built-in clos facilities.

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  • Allocate constant memory

    - by Vlad
    I'm trying to set my simulation params in constant memory but without luck (CUDA.NET). cudaMemcpyToSymbol function returns cudaErrorInvalidSymbol. The first parameter in cudaMemcpyToSymbol is string... Is it symbol name? actualy I don't understand how it could be resolved. Any help appreciated. //init, load .cubin float[] arr = new float[1]; arr[0] = 0.0f; int size = Marshal.SizeOf(arr[0]) * arr.Length; IntPtr ptr = Marshal.AllocHGlobal(size); Marshal.Copy(arr, 0, ptr, arr.Length); var error = CUDARuntime.cudaMemcpyToSymbol("param", ptr, 4, 0, cudaMemcpyKind.cudaMemcpyHostToDevice); my .cu file contain __constant__ float param;

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  • OpenGL - Frustum not culling polygons beyond far plane

    - by Pladnius Brooks
    I have implemented frustum culling and am checking the bounding box for its intersection with the frustum planes. I added the ability to pause frustum updates which lets me see if the frustum culling has been working correctly. When I turn around after I have paused it, nothing renders behind me and to the left and right side, they taper off as well just as you would expect. Beyond the clip distance (far plane), they still render and I am not sure whether it is a problem with my frustum updating or bounding box checking code or I am using the wrong matrix or what. As I put the distance in the projection matrix at 3000.0f, it still says that bounding boxes well past that are still in the frustum, which isn't the case. Here is where I create my modelview matrix: projectionMatrix = glm::perspective(newFOV, 4.0f / 3.0f, 0.1f, 3000.0f); viewMatrix = glm::mat4(1.0); viewMatrix = glm::scale(viewMatrix, glm::vec3(1.0, 1.0, -1.0)); viewMatrix = glm::rotate(viewMatrix, anglePitch, glm::vec3(1.0, 0.0, 0.0)); viewMatrix = glm::rotate(viewMatrix, angleYaw, glm::vec3(0.0, 1.0, 0.0)); viewMatrix = glm::translate(viewMatrix, glm::vec3(-x, -y, -z)); modelViewProjectiomMatrix = projectionMatrix * viewMatrix; The reason I scale it by -1 in the Z direction is because the levels were designed to be rendered with DirectX so I reverse the Z direction. Here is where I update my frustum: void CFrustum::calculateFrustum() { glm::mat4 mat = camera.getModelViewProjectionMatrix(); // Calculate the LEFT side m_Frustum[LEFT][A] = (mat[0][3]) + (mat[0][0]); m_Frustum[LEFT][B] = (mat[1][3]) + (mat[1][0]); m_Frustum[LEFT][C] = (mat[2][3]) + (mat[2][0]); m_Frustum[LEFT][D] = (mat[3][3]) + (mat[3][0]); // Calculate the RIGHT side m_Frustum[RIGHT][A] = (mat[0][3]) - (mat[0][0]); m_Frustum[RIGHT][B] = (mat[1][3]) - (mat[1][0]); m_Frustum[RIGHT][C] = (mat[2][3]) - (mat[2][0]); m_Frustum[RIGHT][D] = (mat[3][3]) - (mat[3][0]); // Calculate the TOP side m_Frustum[TOP][A] = (mat[0][3]) - (mat[0][1]); m_Frustum[TOP][B] = (mat[1][3]) - (mat[1][1]); m_Frustum[TOP][C] = (mat[2][3]) - (mat[2][1]); m_Frustum[TOP][D] = (mat[3][3]) - (mat[3][1]); // Calculate the BOTTOM side m_Frustum[BOTTOM][A] = (mat[0][3]) + (mat[0][1]); m_Frustum[BOTTOM][B] = (mat[1][3]) + (mat[1][1]); m_Frustum[BOTTOM][C] = (mat[2][3]) + (mat[2][1]); m_Frustum[BOTTOM][D] = (mat[3][3]) + (mat[3][1]); // Calculate the FRONT side m_Frustum[FRONT][A] = (mat[0][3]) + (mat[0][2]); m_Frustum[FRONT][B] = (mat[1][3]) + (mat[1][2]); m_Frustum[FRONT][C] = (mat[2][3]) + (mat[2][2]); m_Frustum[FRONT][D] = (mat[3][3]) + (mat[3][2]); // Calculate the BACK side m_Frustum[BACK][A] = (mat[0][3]) - (mat[0][2]); m_Frustum[BACK][B] = (mat[1][3]) - (mat[1][2]); m_Frustum[BACK][C] = (mat[2][3]) - (mat[2][2]); m_Frustum[BACK][D] = (mat[3][3]) - (mat[3][2]); // Normalize all the sides NormalizePlane(m_Frustum, LEFT); NormalizePlane(m_Frustum, RIGHT); NormalizePlane(m_Frustum, TOP); NormalizePlane(m_Frustum, BOTTOM); NormalizePlane(m_Frustum, FRONT); NormalizePlane(m_Frustum, BACK); } And finally, where I check the bounding box: bool CFrustum::BoxInFrustum( float x, float y, float z, float x2, float y2, float z2) { // Go through all of the corners of the box and check then again each plane // in the frustum. If all of them are behind one of the planes, then it most // like is not in the frustum. for(int i = 0; i < 6; i++ ) { if(m_Frustum[i][A] * x + m_Frustum[i][B] * y + m_Frustum[i][C] * z + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x2 + m_Frustum[i][B] * y + m_Frustum[i][C] * z + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x + m_Frustum[i][B] * y2 + m_Frustum[i][C] * z + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x2 + m_Frustum[i][B] * y2 + m_Frustum[i][C] * z + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x + m_Frustum[i][B] * y + m_Frustum[i][C] * z2 + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x2 + m_Frustum[i][B] * y + m_Frustum[i][C] * z2 + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x + m_Frustum[i][B] * y2 + m_Frustum[i][C] * z2 + m_Frustum[i][D] > 0) continue; if(m_Frustum[i][A] * x2 + m_Frustum[i][B] * y2 + m_Frustum[i][C] * z2 + m_Frustum[i][D] > 0) continue; // If we get here, it isn't in the frustum return false; } // Return a true for the box being inside of the frustum return true; }

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  • Trouble using opaque pointers in Objective C++

    - by morgancodes
    The answer to this quesion explains that opaque pointers are a good way to include C++ member variables in an Objective C++ header. I'm getting compile errors when trying to follow the example. Here's the relevant code from my header, with the corresponding compiler errors shown as comments: struct ADSR_opaque; // error: forward declaration of 'struct ADSR_opaque' @interface LoopyPulser : NSObject{ float _pulseRate; UInt32 tickInterval; UInt32 step; InMemoryAudioFile * audioFilePlayer; ADSR_opaque* env; // error: expected specifier-qualifier-list before 'ADSR_opaque' Pattern * pattern; float loopLengthRatio; float volume; } Is there something simple I'm doing wrong here?

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  • C# Generic Arrays and math operations on it

    - by msedi
    Hello, I'm currently involved in a project where I have very large image volumes. This volumes have to processed very fast (adding, subtracting, thresholding, and so on). Additionally most of the volume are so large that they event don't fit into the memory of the system. For that reason I have created an abstract volume class (VoxelVolume) that host the volume and image data and overloads the operators so that it's possible to perform the regular mathematical operations on volumes. Thereby two more questions opened up which I will put into stackoverflow into two additional threads. Here is my first question. My volume is implemented in a way that it only can contain float array data, but most of the containing data is from an UInt16 image source. Only operations on the volume can create float array images. When I started implementing such a volume the class looked like following: public abstract class VoxelVolume<T> { ... } but then I realized that overloading the operators or return values would get more complicated. An example would be: public abstract class VoxelVolume<T> { ... public static VoxelVolume<T> Import<T>(param string[] files) { } } also adding two overloading operators would be more complicated: ... public static VoxelVolume<T> operator+(VoxelVolume<T> A, VoxelVolume<T> B) { ... } Let's assume I can overcome the problems described above, nevertheless I have different types of arrays that contain the image data. Since I have fixed my type in the volumes to float the is no problem and I can do an unsafe operation when adding the contents of two image volume arrays. I have read a few threads here and had a look around the web, but found no real good explanation of what to do when I want to add two arrays of different types in a fast way. Unfortunately every math operation on generics is not possible, since C# is not able to calculate the size of the underlying data type. Of course there might by a way around this problem by using C++/CLR, but currently everything I have done so far, runs in 32bit and 64bit without having to do a thing. Switching to C++/CLR seemed to me (pleased correct me if I'm wrong) that I'm bound to a certain platform (32bit) and I have to compile two assemblies when I let the application run on another platform (64bit). Is this true? So asked shortly: How is it possible to add two arrays of two different types in a fast way. Is it true that the developers of C# haven't thought about this. Switching to a different language (C# - C++) seems not to be an option. I realize that simply performing this operation float []A = new float[]{1,2,3}; byte []B = new byte[]{1,2,3}; float []C = A+B; is not possible and unnecessary although it would be nice if it would work. My solution I was trying was following: public static class ArrayExt { public static unsafe TResult[] Add<T1, T2, TResult>(T1 []A, T2 []B) { // Assume the length of both arrays is equal TResult[] result = new TResult[A.Length]; GCHandle h1 = GCHandle.Alloc (A, Pinned); GCHandle h2 = GCHandle.Alloc (B, Pinned); GCHandle hR = GCHandle.Alloc (C, Pinned); void *ptrA = h1.ToPointer(); void *ptrB = h2.ToPointer(); void *ptrR = hR.ToPointer(); for (int i=0; i<A.Length; i++) { *((TResult *)ptrR) = (TResult *)((T1)*ptrA + (T2)*ptrB)); } h1.Free(); h2.Free(); hR.Free(); return result; } } Please excuse if the code above is not quite correct, I wrote it without using an C# editor. Is such a solution a shown above thinkable? Please feel free to ask if I made a mistake or described some things incompletely. Thanks for your help Martin

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  • 2 columns 100% height. Can the problem ever be solved in html markup???!!

    - by denja
    I'm in despair trying to draw this simple thing. Two columns stretching 100% vertically. Is this ever possible? here there are two tries <html> <head> <title>Columns</title> </head> <body> <style type="text/css"> .wrapper {font-size:900px; width:1200px; margin:0 auto; } .col1 { width:600px; height:100%; float:left; background:#f00; } .col2 { width:600px; height:100%; float:left; background:#00f; } </style> <div class="wrapper"> <div class="col1"> C o l u m n 1 </div> <div class="col2"> C ol u m n 2 </div> </div> </body> </html> and <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-GB"> <head> <title>2 Column CSS Demo - Equal Height Columns with Cross-Browser CSS</title> <style media="screen" type="text/css"> /* <!-- */ *{ margin:0; padding:0; } html { background-color: #ccc; height: 100%; } body { background-color: white; width: 600px; margin: 0 auto; height:100%; position: relative; border-left: 1px solid #888; border-right: 2px solid black; } #footer { clear:both; width:100%; height:0px;font-size:0px; } #container2 { clear:left; float:left; width:600px; overflow:hidden; background:#ffa7a7; } #container1 { float:left; width:600px; position:relative; right:200px; background:#fff689; } #col1 { float:left; width:400px; position:relative; left:200px; overflow:hidden; } #col2 { float:left; width:200px; position:relative; left:200px; overflow:hidden; } /* --> */ </style> </head> <body> <div id="container2"> <div id="container1"> <div id="col1"> aaaa a a a a a a a a a aa aa a a a a a a a a aa aa a a a a a a a a aa aa a a a a a a a aa a a a a aa aa a a a a a a a a aa aa a a a a a a a a aa aa a a a a aa a a a a aa aa a </div> <div id="col2"> fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn fghdfghsfgddn v </div> </div> </div> <div id="footer"> &nbsp; </div> </body>

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  • [OpenGL] I'm having an issue to use GLshort for representing Vertex, and Normal.

    - by Xylopia
    As my project gets close to optimization stage, I notice that reducing Vertex Metadata could vastly improve the performance of 3D rendering. Eventually, I've dearly searched around and have found following advices from stackoverflow. Using GL_SHORT instead of GL_FLOAT in an OpenGL ES vertex array How do you represent a normal or texture coordinate using GLshorts? Advice on speeding up OpenGL ES 1.1 on the iPhone Simple experiments show that switching from "FLOAT" to "SHORT" for vertex and normal isn't tough, but what troubles me is when you're to scale back verticies to their original size (with glScalef), normals are multiplied by the reciprocal of the scale. Then how do you use "short" for both vertex and normal at the same time? I've been trying this and that for about a full day, but I could only go for "float vertex w/ byte normal" or "short vertex w/ float normal" so far. Your help would be truly appreciated.

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  • Doctrine_Table_Exception: Unknown relation alias shoesTable in /home/sadiqsof/public_html/projects/g

    - by Sadiqur Rahman
    I am getting following error message: Doctrine_Table_Exception: Unknown relation alias shoesTable in /home/sadiqsof/public_html/projects/giftshoes/system/database/doctrine/Doctrine/Relation/Parser.php on line 237 My Code is below: ------------BaseShoe------------ <?php // Connection Component Binding Doctrine_Manager::getInstance()->bindComponent('Shoes', 'sadiqsof_giftshoes'); /** * BaseShoes * * This class has been auto-generated by the Doctrine ORM Framework * * @property integer $sku * @property string $name * @property string $keywords * @property string $description * @property string $manufacturer * @property float $sale_price * @property float $price * @property string $url * @property string $image * @property string $category * @property Doctrine_Collection $Viewes * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ abstract class BaseShoes extends Doctrine_Record { public function setTableDefinition() { $this->setTableName('shoes'); $this->hasColumn('sku', 'integer', 4, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => true, 'autoincrement' => false, 'length' => '4', )); $this->hasColumn('name', 'string', 255, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '255', )); $this->hasColumn('keywords', 'string', 255, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '255', )); $this->hasColumn('description', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('manufacturer', 'string', 20, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '20', )); $this->hasColumn('sale_price', 'float', null, array( 'type' => 'float', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('price', 'float', null, array( 'type' => 'float', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('url', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('image', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('category', 'string', 50, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '50', )); } public function setUp() { parent::setUp(); $this->hasMany('Viewes', array( 'local' => 'sku', 'foreign' => 'sku')); } } --------------ShoesTable-------- <?php class ShoesTable extends Doctrine_Table { function getAllShoes($from = 0, $total = 15) { $q = Doctrine_Query::create() ->from('Shoes') ->limit($total) ->offset($from); return $q->execute(array(), Doctrine::HYDRATE_ARRAY); } } ---------------Shoes Model----------------- <?php /** * Shoes * * This class has been auto-generated by the Doctrine ORM Framework * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ class Shoes extends BaseShoes { function __construct() { parent::__construct(); $this->shoesTable = Doctrine::getTable('Shoes'); } function getAllShoes() { return $this->shoesTable->getAllShoes(); } }

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  • Doctrine_Table_Exception: Unknown relation alias [closed]

    - by Sadiqur Rahman
    I am getting following error message: Doctrine_Table_Exception: Unknown relation alias shoesTable in /home/public_html/projects/giftshoes/system/database/doctrine/Doctrine/Relation/Parser.php on line 237 My Code is below: ------------BaseShoe------------ <?php // Connection Component Binding Doctrine_Manager::getInstance()->bindComponent('Shoes', 'sadiqsof_giftshoes'); /** * BaseShoes * * This class has been auto-generated by the Doctrine ORM Framework * * @property integer $sku * @property string $name * @property string $keywords * @property string $description * @property string $manufacturer * @property float $sale_price * @property float $price * @property string $url * @property string $image * @property string $category * @property Doctrine_Collection $Viewes * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ abstract class BaseShoes extends Doctrine_Record { public function setTableDefinition() { $this->setTableName('shoes'); $this->hasColumn('sku', 'integer', 4, array( 'type' => 'integer', 'fixed' => 0, 'unsigned' => false, 'primary' => true, 'autoincrement' => false, 'length' => '4', )); $this->hasColumn('name', 'string', 255, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '255', )); $this->hasColumn('keywords', 'string', 255, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '255', )); $this->hasColumn('description', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('manufacturer', 'string', 20, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '20', )); $this->hasColumn('sale_price', 'float', null, array( 'type' => 'float', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('price', 'float', null, array( 'type' => 'float', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('url', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('image', 'string', null, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '', )); $this->hasColumn('category', 'string', 50, array( 'type' => 'string', 'fixed' => 0, 'unsigned' => false, 'primary' => false, 'notnull' => true, 'autoincrement' => false, 'length' => '50', )); } public function setUp() { parent::setUp(); $this->hasMany('Viewes', array( 'local' => 'sku', 'foreign' => 'sku')); } } --------------ShoesTable-------- <?php class ShoesTable extends Doctrine_Table { function getAllShoes($from = 0, $total = 15) { $q = Doctrine_Query::create() ->from('Shoes') ->limit($total) ->offset($from); return $q->execute(array(), Doctrine::HYDRATE_ARRAY); } } ---------------Shoes Model----------------- <?php /** * Shoes * * This class has been auto-generated by the Doctrine ORM Framework * * @package ##PACKAGE## * @subpackage ##SUBPACKAGE## * @author ##NAME## <##EMAIL##> * @version SVN: $Id: Builder.php 6820 2009-11-30 17:27:49Z jwage $ */ class Shoes extends BaseShoes { function __construct() { parent::__construct(); $this->shoesTable = Doctrine::getTable('Shoes'); } function getAllShoes() { return $this->shoesTable->getAllShoes(); } }

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  • improving conversions to binary and back in C#

    - by Saad Imran.
    I'm trying to write a general purpose socket server for a game I'm working on. I know I could very well use already built servers like SmartFox and Photon, but I wan't to go through the pain of creating one myself for learning purposes. I've come up with a BSON inspired protocol to convert the the basic data types, their arrays, and a special GSObject to binary and arrange them in a way so that it can be put back together into object form on the client end. At the core, the conversion methods utilize the .Net BitConverter class to convert the basic data types to binary. Anyways, the problem is performance, if I loop 50,000 times and convert my GSObject to binary each time it takes about 5500ms (the resulting byte[] is just 192 bytes per conversion). I think think this would be way too slow for an MMO that sends 5-10 position updates per second with a 1000 concurrent users. Yes, I know it's unlikely that a game will have a 1000 users on at the same time, but like I said earlier this is supposed to be a learning process for me, I want to go out of my way and build something that scales well and can handle at least a few thousand users. So yea, if anyone's aware of other conversion techniques or sees where I'm loosing performance I would appreciate the help. GSBitConverter.cs This is the main conversion class, it adds extension methods to main datatypes to convert to the binary format. It uses the BitConverter class to convert the base types. I've shown only the code to convert integer and integer arrays, but the rest of the method are pretty much replicas of those two, they just overload the type. public static class GSBitConverter { public static byte[] ToGSBinary(this short value) { return BitConverter.GetBytes(value); } public static byte[] ToGSBinary(this IEnumerable<short> value) { List<byte> bytes = new List<byte>(); short length = (short)value.Count(); bytes.AddRange(length.ToGSBinary()); for (int i = 0; i < length; i++) bytes.AddRange(value.ElementAt(i).ToGSBinary()); return bytes.ToArray(); } public static byte[] ToGSBinary(this bool value); public static byte[] ToGSBinary(this IEnumerable<bool> value); public static byte[] ToGSBinary(this IEnumerable<byte> value); public static byte[] ToGSBinary(this int value); public static byte[] ToGSBinary(this IEnumerable<int> value); public static byte[] ToGSBinary(this long value); public static byte[] ToGSBinary(this IEnumerable<long> value); public static byte[] ToGSBinary(this float value); public static byte[] ToGSBinary(this IEnumerable<float> value); public static byte[] ToGSBinary(this double value); public static byte[] ToGSBinary(this IEnumerable<double> value); public static byte[] ToGSBinary(this string value); public static byte[] ToGSBinary(this IEnumerable<string> value); public static string GetHexDump(this IEnumerable<byte> value); } Program.cs Here's the the object that I'm converting to binary in a loop. class Program { static void Main(string[] args) { GSObject obj = new GSObject(); obj.AttachShort("smallInt", 15); obj.AttachInt("medInt", 120700); obj.AttachLong("bigInt", 10900800700); obj.AttachDouble("doubleVal", Math.PI); obj.AttachStringArray("muppetNames", new string[] { "Kermit", "Fozzy", "Piggy", "Animal", "Gonzo" }); GSObject apple = new GSObject(); apple.AttachString("name", "Apple"); apple.AttachString("color", "red"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.5); GSObject lemon = new GSObject(); apple.AttachString("name", "Lemon"); apple.AttachString("color", "yellow"); apple.AttachBool("inStock", false); apple.AttachFloat("price", (float)0.8); GSObject apricoat = new GSObject(); apple.AttachString("name", "Apricoat"); apple.AttachString("color", "orange"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)1.9); GSObject kiwi = new GSObject(); apple.AttachString("name", "Kiwi"); apple.AttachString("color", "green"); apple.AttachBool("inStock", true); apple.AttachFloat("price", (float)2.3); GSArray fruits = new GSArray(); fruits.AddGSObject(apple); fruits.AddGSObject(lemon); fruits.AddGSObject(apricoat); fruits.AddGSObject(kiwi); obj.AttachGSArray("fruits", fruits); Stopwatch w1 = Stopwatch.StartNew(); for (int i = 0; i < 50000; i++) { byte[] b = obj.ToGSBinary(); } w1.Stop(); Console.WriteLine(BitConverter.IsLittleEndian ? "Little Endian" : "Big Endian"); Console.WriteLine(w1.ElapsedMilliseconds + "ms"); } Here's the code for some of my other classes that are used in the code above. Most of it is repetitive. GSObject GSArray GSWrappedObject

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  • MYSQL: Error: Cannot add or update a child row: a foreign key constraint fails

    - by DalivDali
    Hi all, Using MySQL on Windows OS, and am getting an error upon attempting to create a foreign key between two tables: CREATE TABLE tf_traffic_stats ( domain_name char(100) NOT NULL, session_count int(11) NULL, search_count int(11) NULL, click_count int(11) NULL, revenue float NULL, rpm float NULL, cpc float NULL, traffic_date date NOT NULL DEFAULT '0000-00-00', PRIMARY KEY(domain_name,traffic_date)) and CREATE TABLE td_domain_name ( domain_id int(10) UNSIGNED AUTO_INCREMENT NOT NULL, domain_name char(100) NOT NULL, update_date date NOT NULL, PRIMARY KEY(domain_id)) The following statement gives me the error present in the subject line (cannot add or update a child row: a foreign key constraint fails): ALTER TABLE td_domain_name ADD CONSTRAINT FK_domain_name FOREIGN KEY(domain_name) REFERENCES tf_traffic_stats(domain_name) ON DELETE RESTRICT ON UPDATE RESTRICT Can someone point me in the right direction of what may be causing the error. I also have a foreign key referencing td_domain_name.domain_id, but I don't think this should be interfering... Appreciate it!

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