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  • Can ASP.NET MVC html helpers render an element without an ID attribute?

    - by thekaido
    Assume I want to generate an element similar to this in ASP.NET MVC 2: <%= Html.TextBoxFor(p => p.FooBar)%> Is there an overload or way I can get ASP.NET MVC 2 to only generate a name attribute and not an ID attribute? I can have it generate a blank id with <%= Html.TextBoxFor(p => p.FooBar, new { id = "" })%>, but I would like to generate the element with no ID at all, and without overriding the asp.net mvc framework.

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  • Can ASP.NET MVC html helpers render an element without an ID attribute?

    - by thekaido
    Assume I want to generate an element similar to this in ASP.NET MVC 2: <%= Html.TextBoxFor(p => p.FooBar)%> Is there an overload or way I can get ASP.NET MVC 2 to only generate a name attribute and not an ID attribute? I can have it generate a blank id with <%= Html.TextBoxFor(p => p.FooBar)%>, new { id = "" }, but I would like to generate the element with no ID at all.

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  • C: Random Number Generation - What (If Anything) Is Wrong With This

    - by raoulcousins
    For a simple simulation in C, I need to generate exponential random variables. I remember reading somewhere (but I can't find it now, and I don't remember why) that using the rand() function to generate random integers in a fixed range would generate non-uniformly distributed integers. Because of this, I'm wondering if this code might have a similar problem: //generate u ~ U[0,1] u = ( (double)rand() / ((double)(RAND_MAX)); //inverse of exponential CDF to get exponential random variable expon = -log(1-u) * mean; Thank you!

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  • getting Cannot identify image file when trying to create thumbnail in django

    - by Mo J. Mughrabi
    Am trying to create a thumbnail in django, am trying to build a custom class specifically to be used for generating thumbnails. As following from StringIO import StringIO from PIL import Image class Thumbnail(object): source = '' size = (50, 50) output = '' def __init__(self): pass @staticmethod def load(src): self = Thumbnail() self.source = src return self def generate(self, size=(50, 50)): if not isinstance(size, tuple): raise Exception('Thumbnail class: The size parameter must be an instance of a tuple.') self.size = size # resize properties box = self.size factor = 1 fit = True image = Image.open(self.source) # Convert to RGB if necessary if image.mode not in ('L', 'RGB'): image = image.convert('RGB') while image.size[0]/factor > 2*box[0] and image.size[1]*2/factor > 2*box[1]: factor *=2 if factor > 1: image.thumbnail((image.size[0]/factor, image.size[1]/factor), Image.NEAREST) #calculate the cropping box and get the cropped part if fit: x1 = y1 = 0 x2, y2 = image.size wRatio = 1.0 * x2/box[0] hRatio = 1.0 * y2/box[1] if hRatio > wRatio: y1 = int(y2/2-box[1]*wRatio/2) y2 = int(y2/2+box[1]*wRatio/2) else: x1 = int(x2/2-box[0]*hRatio/2) x2 = int(x2/2+box[0]*hRatio/2) image = image.crop((x1,y1,x2,y2)) #Resize the image with best quality algorithm ANTI-ALIAS image.thumbnail(box, Image.ANTIALIAS) # save image to memory temp_handle = StringIO() image.save(temp_handle, 'png') temp_handle.seek(0) self.output = temp_handle return self def get_output(self): return self.output.read() the purpose of the class is so i can use it inside different locations to generate thumbnails on the fly. The class works perfectly, I've tested it directly under a view.. I've implemented the thumbnail class inside the save method of the forms to resize the original images on saving. in my design, I have two fields for thumbnails. I was able to generate one thumbnail, if I try to generate two it crashes and I've been stuck for hours not sure whats the problem. Here is my model class Image(models.Model): article = models.ForeignKey(Article) title = models.CharField(max_length=100, null=True, blank=True) src = models.ImageField(upload_to='publication/image/') r128 = models.ImageField(upload_to='publication/image/128/', blank=True, null=True) r200 = models.ImageField(upload_to='publication/image/200/', blank=True, null=True) uploaded_at = models.DateTimeField(auto_now=True) Here is my forms class ImageForm(models.ModelForm): """ """ class Meta: model = Image fields = ('src',) def save(self, commit=True): instance = super(ImageForm, self).save(commit=True) file = Thumbnail.load(instance.src) instance.r128 = SimpleUploadedFile( instance.src.name, file.generate((128, 128)).get_output(), content_type='image/png' ) instance.r200 = SimpleUploadedFile( instance.src.name, file.generate((200, 200)).get_output(), content_type='image/png' ) if commit: instance.save() return instance the strange part is, when i remove the line which contains instance.r200 in the form save. It works fine, and it does the thumbnail and stores it successfully. Once I add the second thumbnail it fails.. Any ideas what am doing wrong here? Thanks Update: I tried earlier doing the following but I still got the same error class ImageForm(models.ModelForm): """ """ class Meta: model = Image fields = ('src',) def save(self, commit=True): instance = super(ImageForm, self).save(commit=True) instance.r128 = SimpleUploadedFile( instance.src.name, Thumbnail.load(instance.src).generate((128, 128)).get_output(), content_type='image/png' ) instance.r200 = SimpleUploadedFile( instance.src.name, Thumbnail.load(instance.src).generate((200, 200)).get_output(), content_type='image/png' ) if commit: instance.save() return instance

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  • How to generate a random unique string with more than 2^30 combination. I also wanted to reverse the process. Is this possible?

    - by Yusuf S
    I have a string which contains 3 elements: a 3 digit code (example: SIN, ABD, SMS, etc) a 1 digit code type (example: 1, 2, 3, etc) a 3 digit number (example: 500, 123, 345) Example string: SIN1500, ABD2123, SMS3345, etc.. I wanted to generate a UNIQUE 10 digit alphanumeric and case sensitive string (only 0-9/a-z/A-Z is allowed), with more than 2^30 (about 1 billion) unique combination per string supplied. The generated code must have a particular algorithm so that I can reverse the process. For example: public static void main(String[] args) { String test = "ABD2123"; String result = generateData(test); System.out.println(generateOutput(test)); //for example, the output of this is: 1jS8g4GDn0 System.out.println(generateOutput(result)); //the output of this will be ABD2123 (the original string supplied) } What I wanted to ask is is there any ideas/examples/libraries in java that can do this? Or at least any hint on what keyword should I put on Google? I tried googling using the keyword java checksum, rng, security, random number, etc and also tried looking at some random number solution (java SecureRandom, xorshift RNG, java.util.zip's checksum, etc) but I can't seem to find one? Thanks! EDIT: My use case for this program is to generate some kind of unique voucher number to be used by specific customers. The string supplied will contains 3 digit code for company ID, 1 digit code for voucher type, and a 3 digit number for the voucher nominal. I also tried adding 3 random alphanumeric (so the final digit is 7 + 3 digit = 10 digit). This is what I've done so far, but the result is not very good (only about 100 thousand combination): public static String in ="somerandomstrings"; public static String out="someotherrandomstrings"; public static String encrypt(String kata) throws Exception { String result=""; String ina=in; String outa=out; Random ran = new Random(); Integer modulus=in.length(); Integer offset= ((Integer.parseInt(Utils.convertDateToString(new Date(), "SS")))+ran.nextInt(60))/2%modulus; result=ina.substring(offset, offset+1); ina=ina+ina; ina=ina.substring(offset, offset+modulus); result=result+translate(kata, ina, outa); return result; } EDIT: I'm sorry I forgot to put the "translate" function : public static String translate(String kata,String seq1, String seq2){ String result=""; if(kata!=null&seq1!=null&seq2!=null){ String[] a=kata.split(""); for (int j = 1; j < a.length; j++) { String b=a[j]; String[]seq1split=seq1.split(""); String[]seq2split=seq2.split(""); int hint=seq1.indexOf(b)+1; String sq=""; if(seq1split.length>hint) sq=seq1split[hint]; String sq1=""; if(seq2split.length>hint) sq1=seq2split[hint]; b=b.replace(sq, sq1); result=result+b; } } return result; }

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  • What is a proper way to pass a parameter to Set-Alias in powershell?

    - by Nick Gorbikoff
    Hello. A little background: I use PowerShell on windows xp at work and I set a bunch of useful shortcuts in Microsoft.PowerShell_profile.ps1 in My Documents, trying to emulate Mac environment inspired by Ryan Bates's shortcuts I have things like: Set-Alias rsc Rails-Console function Rails-Console {Invoke-Expression "ruby script/console"} Which works just fine when in command prompt I say: rsc #it calls the proper command However this doesn't work properly Set-Alias rsg Rails-Generate function Rails-Generate {Invoke-Expression "ruby script/generate"} So when I do : rsg model User which is supposed to call ruby script/generate model User all it calls is ruby script/generate #Dumping my params So how would I properly modify my functions to take params I send to functions? Thank you!!

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  • linux (centos) privilege to copy file

    - by vick
    I need some help with priviligies in centos I have a file in home/admin/public_html/generate.php that I want to do some file copy with using php copy function When I set the file to chown admin:admin generate.php I can access the file but I cannot execute the php copy command because I don't have the proper rights. When I set the file to root:root generate.php I cant access the file beacuse its under admin user folder home/admin/public_html/generate.php how do I solve please, thankful for any help. Bottom line is that I want my generate.php which is owned by admin:admin to be able to copy files from sources outside its home dir and to other home dirs I am using CENTOS

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  • class function that generates its own objects

    - by honeybadger
    I want to write a class for some use. I want to call a function (say generate) of this class which will generate two objects of this same class. These two objects will call other function of the class. Can anyone tell me how to do this? I want it in C++ Class Example{ public: generate(); other_func(); } int main() { Example generate(); } Now this generate function should create two object of Example and will call other_func();

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  • Fake ISAPI Handler to serve static files with extention that are rewritted by url rewriter

    - by developerit
    Introduction I often map html extention to the asp.net dll in order to use url rewritter with .html extentions. Recently, in the new version of www.nouvelair.ca, we renamed all urls to end with .html. This works great, but failed when we used FCK Editor. Static html files would not get serve because we mapped the html extension to the .NET Framework. We can we do to to use .html extension with our rewritter but still want to use IIS behavior with static html files. Analysis I thought that this could be resolve with a simple HTTP handler. We would map urls of static files in our rewriter to this handler that would read the static file and serve it, just as IIS would do. Implementation This is how I coded the class. Note that this may not be bullet proof. I only tested it once and I am sure that the logic behind IIS is more complicated that this. If you find errors or think of possible improvements, let me know. Imports System.Web Imports System.Web.Services ' Author: Nicolas Brassard ' For: Solutions Nitriques inc. http://www.nitriques.com ' Date Created: April 18, 2009 ' Last Modified: April 18, 2009 ' License: CPOL (http://www.codeproject.com/info/cpol10.aspx) ' Files: ISAPIDotNetHandler.ashx ' ISAPIDotNetHandler.ashx.vb ' Class: ISAPIDotNetHandler ' Description: Fake ISAPI handler to serve static files. ' Usefull when you want to serve static file that has a rewrited extention. ' Example: It often map html extention to the asp.net dll in order to use url rewritter with .html. ' If you want to still serve static html file, add a rewritter rule to redirect html files to this handler Public Class ISAPIDotNetHandler Implements System.Web.IHttpHandler Sub ProcessRequest(ByVal context As HttpContext) Implements IHttpHandler.ProcessRequest ' Since we are doing the job IIS normally does with html files, ' we set the content type to match html. ' You may want to customize this with your own logic, if you want to serve ' txt or xml or any other text file context.Response.ContentType = "text/html" ' We begin a try here. Any error that occurs will result in a 404 Page Not Found error. ' We replicate the behavior of IIS when it doesn't find the correspoding file. Try ' Declare a local variable containing the value of the query string Dim uri As String = context.Request("fileUri") ' If the value in the query string is null, ' throw an error to generate a 404 If String.IsNullOrEmpty(uri) Then Throw New ApplicationException("No fileUri") End If ' If the value in the query string doesn't end with .html, then block the acces ' This is a HUGE security hole since it could permit full read access to .aspx, .config, etc. If Not uri.ToLower.EndsWith(".html") Then ' throw an error to generate a 404 Throw New ApplicationException("Extention not allowed") End If ' Map the file on the server. ' If the file doesn't exists on the server, it will throw an exception and generate a 404. Dim fullPath As String = context.Server.MapPath(uri) ' Read the actual file Dim stream As IO.StreamReader = FileIO.FileSystem.OpenTextFileReader(fullPath) ' Write the file into the response context.Response.Output.Write(stream.ReadToEnd) ' Close and Dipose the stream stream.Close() stream.Dispose() stream = Nothing Catch ex As Exception ' Set the Status Code of the response context.Response.StatusCode = 404 'Page not found ' For testing and bebugging only ! This may cause a security leak ' context.Response.Output.Write(ex.Message) Finally ' In all cases, flush and end the response context.Response.Flush() context.Response.End() End Try End Sub ' Automaticly generated by Visual Studio ReadOnly Property IsReusable() As Boolean Implements IHttpHandler.IsReusable Get Return False End Get End Property End Class Conclusion As you see, with our static files map to this handler using query string (ex.: /ISAPIDotNetHandler.ashx?fileUri=index.html) you will have the same behavior as if you ask for the uri /index.html. Finally, test this only in IIS with the html extension map to aspnet_isapi.dll. Url rewritting will work in Casini (Internal Web Server shipped with Visual Studio) but it’s not the same as with IIS since EVERY request is handle by .NET. Versions First release

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  • Single use download script - Modification [on hold]

    - by Iulius
    I have this Single use download script! This contain 3 php files: page.php , generate.php and variables.php. Page.php Code: <?php include("variables.php"); $key = trim($_SERVER['QUERY_STRING']); $keys = file('keys/keys'); $match = false; foreach($keys as &$one) { if(rtrim($one)==$key) { $match = true; $one = ''; } } file_put_contents('keys/keys',$keys); if($match !== false) { $contenttype = CONTENT_TYPE; $filename = SUGGESTED_FILENAME; readfile(PROTECTED_DOWNLOAD); exit; } else { ?> <html> <head> <meta http-equiv="refresh" content="1; url=http://docs.google.com/"> <title>Loading, please wait ...</title> </head> <body> Loading, please wait ... </body> </html> <?php } ?> Generate.php Code: <?php include("variables.php"); $password = trim($_SERVER['QUERY_STRING']); if($password == ADMIN_PASSWORD) { $new = uniqid('key',TRUE); if(!is_dir('keys')) { mkdir('keys'); $file = fopen('keys/.htaccess','w'); fwrite($file,"Order allow,deny\nDeny from all"); fclose($file); } $file = fopen('keys/keys','a'); fwrite($file,"{$new}\n"); fclose($file); ?> <html> <head> <title>Page created</title> <style> nl { font-family: monospace } </style> </head> <body> <h1>Page key created</h1> Your new single-use page link:<br> <nl> <?php echo "http://" . $_SERVER['HTTP_HOST'] . DOWNLOAD_PATH . "?" . $new; ?></nl> </body> </html> <?php } else { header("HTTP/1.0 404 Not Found"); } ?> And the last one Variables.php Code: <? define('PROTECTED_DOWNLOAD','download.php'); define('DOWNLOAD_PATH','/.work/page.php'); define('SUGGESTED_FILENAME','download-doc.php'); define('ADMIN_PASSWORD','1234'); define('EXPIRATION_DATE', '+36 hours'); header("Cache-Control: no-cache, must-revalidate"); header("Expires: ".date('U', strtotime(EXPIRATION_DATE))); ?> The http://www.site.com/generate.php?1234 will generate a unique link like page.php?key1234567890. This link page.php?key1234567890 will be sent by email to my user. Now how can I generate a link like this page.php?key1234567890&[email protected] ? So I think I must access the generator page like this generate.php?1234&[email protected] . P.S. This variable will be posted on the download page by "Hello, " I tried everthing to complete this, and no luck. Thanks in advance for help.

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  • Running custom JAXB2 plugins using Maven JAXB 2.x Plugin

    - by nadouani
    I would like to generate JAXB Java classes using the Maven JAXB 2.x plugin http://static.highsource.org/mjiip/maven-jaxb2-plugin/generate-mojo.html To declare the custom JAXB plugins I would execute during the generate process, I used the "args" element like below: <plugin> <groupId>org.jvnet.jaxb2.maven2</groupId> <artifactId>maven-jaxb2-plugin</artifactId> <version>0.7.4</version> <executions> <execution> <goals> <goal>generate</goal> </goals> </execution> </executions> <configuration> <extension>true</extension> <args> <arg>-Xinheritance</arg> <arg>-XtoString</arg> </args> ... </configuration> ... </plugin> The issue is that the maven generate process is failing with the following error: Failed to execute goal org.jvnet.jaxb2.maven2:maven-jaxb2-plugin:0.7.4:generate (default) on project was: Error parsing the command line [[Ljava.lang.String;@1ad4a1ae] Any idea on how to specify the args values? Thanks

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  • Generating SQL change scripts in SSMS 2008

    - by Munish Goyal
    I have gone through many related SO threads and got some basic info. Already generated DB diagram. After that i am unable to find a button/option to generate SQL scripts (create) for all the tables in diagram. "Generate script" button is disabled, even on clicking the table in diagram. However i enabled the auto-generate option in tools-designer. But what to do with previous diagrams. I just want an easy way to auto-generate such scripts (create/alter) and would be gud if i get auto-generated stored procs for insert/selects/update etc. EDIT: I could do generate scripts for DB objects. Now: 1. How to import DB diagram from another DB. 2. How to generate (and manage their change integrated with VS source control) routine stored-procs like insert, update and select. Ok let me ask another way, can experts guide on the usual flow of creating/altering tables (across releases), creating stored-procs (are stored-procs the best way to go ?) and their change-management using SSMS design tools and minimal effort ?

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  • Initialising vals which might throw an exception

    - by Paul Butcher
    I need to initialise a set of vals, where the code to initialise them might throw an exception. I'd love to write: try { val x = ... generate x value ... val y = ... generate y value ... } catch { ... exception handling ... } ... use x and y ... But this (obviously) doesn't work because x and y aren't in scope outside of the try. It's easy to solve the problem by using mutable variables: var x: Whatever = _ var y: Whatever = _ try { x = ... generate x value ... y = ... generate y value ... } catch { ... exception handling ... } ... use x and y ... But that's not exactly very nice. It's also easy to solve the problem by duplicating the exception handling: val x = try { ... generate x value ... } catch { ... exception handling ... } val y = try { ... generate y value ... } catch { ... exception handling ... } ... use x and y ... But that involves duplicating the exception handling. There must be a "nice" way, but it's eluding me.

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  • Height Map Mapping to "Chunked" Quadrilateralized Spherical Cube

    - by user3684950
    I have been working on a procedural spherical terrain generator for a few months which has a quadtree LOD system. The system splits the six faces of a quadrilateralized spherical cube into smaller "quads" or "patches" as the player approaches those faces. What I can't figure out is how to generate height maps for these patches. To generate the heights I am using a 3D ridged multi fractals algorithm. For now I can only displace the vertices of the patches directly using the output from the ridged multi fractals. I don't understand how I generate height maps that allow the vertices of a terrain patch to be mapped to pixels in the height map. The only thing I can think of is taking each vertex in a patch, plug that into the RMF and take that position and translate into u,v coordinates then determine the pixel position directly from the u,v coordinates and determine the grayscale color based on the height. I feel as if this is the right approach but there are a few other things that may further complicate my problem. First of all I intend to use "height maps" with a pixel resolution of 192x192 while the vertex "resolution" of each terrain patch is only 16x16 - meaning that I don't have any vertices to sample for the RMF for most of the pixels. The main reason the height map resolution is higher so that I can use it to generate a normal map (otherwise the height maps serve little purpose as I can just directly displace vertices as I currently am). I am pretty much following this paper very closely. This is, essentially, the part I am having trouble with. Using the cube-to-sphere mapping and the ridged multifractal algorithm previously described, a normalized height value ([0, 1]) is calculated. Using this height value, the terrain position is calculated and stored in the first three channels of the positionmap (RGB) – this will be used to calculate the normalmap. The fourth channel (A) is used to store the height value itself, to be used in the heightmap. The steps in the first sentence are my primary problem. I don't understand how the pixel positions correspond to positions on the sphere and what positions are sampled for the RMF to generate the pixels if only vertices cannot be used.

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  • What is the difference between executing script using Cygwin and PuTTY?

    - by Lily
    Now I get a script.sh, previously it was executed using PuTTY provided it was written in VMWare, but now I want to execute in Windows using Cygwin, I already copy the script.sh out to the corresponding directory, but some commands Cygwin can not recognise. generate(){ date +%T } TIME = generate() echo " Current Time: $TIME" After execute in Cygwin script.sh: line 3: syntax errot neat unexpected token '$'<\r'' script.sh: line 3:'generate<><

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  • OSX Lion - Stuck in Drag mode and mouse click events are not going through. Can I manually generate a mouseup event?

    - by Yuji Tomita
    My mouse is stuck in "drag" mode. This generally happens in Photoshop, but happens dragging files and such as well. Clicking rapidly here and there generally solves the problem. Sometimes though, it won't go away until a restart. Unplugging devices, etc., doesn't do anything. For example, right now, my mouse moves but can not click anything so I am using the keyboard to navigate this site. Is there a way to "reset" however the OS stores mouse states? Can I manually fire off a MouseUp event? It's strange that even when human input devices are unplugged, the files are still in drag state.

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  • Procedural world generation oriented on gameplay features

    - by Richard Fabian
    In large procedural landscape games, the land seems dull, but that's probably because the real world is largely dull, with only limited places where the scenery is dramatic or tactical. Looking at world generation from this point of view, a landscape generator for a game (that is, not for the sake of scenery, but for the sake of gameplay) needs to not follow the rules of landscaping, but instead some rules married to the expectations of the gamer. For example, there could be a choke point / route generator that creates hills ravines, rivers and mountains between cities, rather than the natural way cities arise, scattered on the land based on resources or conditions generated by the mountains and rainfall patterns. Is there any existing work being done like this? Start with cities or population centres and then add in terrain afterwards? The reason I'm asking is that I'd previously pondered taking existing maps from fantasy fiction (my own and others), putting the information into the system as a base point, and then generating a good world to play in from it. This seems covered by existing technology, that is, where the designer puts in all the necessary information such as the city populations, resources, biomes, road networks and rivers, then allows the PCG fill in the gaps. But now I'm wondering if it may be possible to have a content generator generate also the overall design. Generate the cities and population centres, balancing them so that there is a natural seeming need of commerce, then generate the positions and connectivity, then from the type of city produce the list of necessary resources that must be nearby, and only then, maybe given some rules on how to make the journey between cities both believable and interesting, generate the final content including the roads, the choke points, the bridges and tunnels, ferries and the terrain including the biomes and coastline necessary. If this has been done before, I'd like to know, and would like to know what went wrong, and what went right.

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  • Generating HTML Help files based on XML documentation

    - by geekrutherford
    Since discovering the XML commenting features built into .NET years ago I have been using it to help make my code more readable and simpler for other developers to understand exactly what the code is doing. Entering /// preceding a line of code causes Visual Studio to insert "summary" tags.  It also results in additional tags being generated if you are commenting a method with parameters and a return type. I already knew that Intellisense would pick up these comments and display them when coding and selecting properties, methods, etc. from a class.  I also knew that you could set Visual Studio to generate an XML file containing said comments.  Only recently did I begin to wonder if I could generate some kind of readable help files based on these comments I so diligently added. After searching the web I came across NDoc, an open source project which creates documentation for you based on the XML files generated by Visual Studio.  Unfortunately, NDoc has become stale and no longer supported (last release was back in 2005). Fortunately there is a little known tool from Microsoft themselves called "Sandcastle Help File Builder".  This nifty little tool gives you a graphical interface that allows you to specify multiple DLL and XML files from which to generate a MSDN like HTML Help File for your own projects! You can check it out here: http://shfb.codeplex.com/ If you are curious how to set Visual Studio to generate the above reference XML documentation files simply go to your projects property page and edit as shown below (my paths are specific, you can leave yours at the default values):

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  • c++ write own xml parser vs using tinyxml

    - by AdityaGameProgrammer
    Hi , I am currently in a task to generate an XML file for an srt text file containing timestamps and corresponding text. To generate an exe file which accepts file name input and outputs the relevant XML file to be used as part of an automated script. Is it Advisable to use Tinyxml for this? Is this a very simple task that can be done with minimal programming? Is this one of those things which are very basic to c++ programmers? reason i am asking this is I have recently made a shift into c++ programming after over 3 years of action script development. Edit: your comments regarding this are very much appreciated what's the easiest way to generate xml in c++?

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  • LINQ and the use of Repeat and Range operator

    - by vik20000in
    LINQ is also very useful when it comes to generation of range or repetition of data.  We can generate a range of data with the help of the range method.     var numbers =         from n in Enumerable.Range(100, 50)         select new {Number = n, OddEven = n % 2 == 1 ? "odd" : "even"}; The above query will generate 50 records where the record will start from 100 till 149. The query also determines if the number is odd or even. But if we want to generate the same number for multiple times then we can use the Repeat method.     var numbers = Enumerable.Repeat(7, 10); The above query will produce a list with 10 items having the value 7. Vikram

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  • 2D tile-based terrain generation

    - by a240
    As a summer project I decided it would be fun to make a Flash game. Right now I'm going for something like the look of Terraria. It's been a lot of fun, but today I've hit a snag. I need a way to generate my worlds. I've read up Perlin noise as a possibility, but I my attempts have given me sporadic looking results. What are some techniques used to generate these 2D tile-based worlds? Ideally I would like to be able to generate mountains, plains, and caves.

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  • Habanero

    - by csharp-source.net
    An Enterprise Application Framework for .Net that is ideally suited for developing applications in an agile manner. The framework is used for producing an application from the data layer through to the front-end. Free open source under the LGPL license, it includes ORM, code generation and runtime UI generation to create one application for the desktop & web. Features: * ORM: Map database tables to objects in code * Persist property values to and from the database * Define all mapping in a single XML file * Switch between database vendors with one setting * Support for MySQL, MS Sql Server, MS Access, Oracle, PostgreSQL, SQLite, Firebird * FireStarter GUI class definitions xml manager * Generate user interfaces and map properties to controls * Develop for both desktop (with Windows Forms) and web (with Gizmox' Visual WebGUI) * Generate new projects and code files * Generate UI forms from templates * Reverse engineer class definitions from existing databases * Support variable data sources, including an in-memory database. Ships with Firestarter a free database reverse engineering, Domain Modelling and Code Generator.

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  • 2D Tile-based terrian generation

    - by a240
    As a summer project I decided it would be fun to make a flash game. Right now I'm going for something like the look of http://www.terraria.org/. It's been a lot of fun, but today I've hit a snag. I need a way to generate my worlds. I've read up Perlin Noise ( http://freespace.virgin.net/hugo.elias/models/m_perlin.htm ) as a possibility, but I my attempts have given me sporadic looking results. What are some techniques used to generate these 2D tile-based worlds? Ideally I would like to be able to generate mountains, plains, and caves.

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