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  • Program for scanning, saving and restoring window position?

    - by hellbell.myopenid.com
    Is there some program for scanning, saving and restoring last window position? For example at this moment i have opened five window first is google chrome which is not opened at full screean but at half of display, second is notepad which is on right side, and third is cmd which is under notepad. So I want to use this combination of "layout" when primary using google chrome (surfing at internet), but if working primary at other program let's say word (writting text) i want to use other program and at different position (cause is effectivly). So the point is to easy switching from one "layout" to another. (Like in many program that support more modes, for example visual studio - debug layout, - coding layout, etc ...)

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  • make a computer recognized as a usb flash drive?

    - by user137560
    Is there anyway to make a folder or a partition on a computer (Linux/windows) to act like a flash drive to other computers or devices when connected with a usb cable. For example, I have a windows 7 computer with 2 partitions c and d, then connect that computer to another computer or a smart TV using a USB cable (has to be male to male USB cable) then the other computer or TV recognizes the current computer as a usb device. Is that possible, if not is there any usb switch to connect an external hard drive or flash drive to both the computer and TV without the need to manually switch them (I know about some USB switches but they only support automatic switching with some certain types of printers, not with mass storage) Thanks in advanced! Sam

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  • Why does using 2 memory sticks cause my computer to crash?

    - by hi
    My computer randomly crashes when playing games, but if I remove one memory stick (it does not matter which one I remove), it does not crash anymore. Memory tests do not find errors, I just put in a new power supply (650W), I only have 1 graphics card, so why is this happening? BTW, they are the same memory, same vendor same specs, everything I bought it together (2x2GB) My motherboard is a Asus P5Q Pro, so it supports both dual channel and more than 4gb. Switching slots does nothing, as long as I don't use more than 1 I'm fine.

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  • Should I host my entire web application using https?

    - by user54455
    Actually my only requirement for using SSL encryption is that when a user logs in, the password is transferred encrypted. However after reading a bit about protocol switching, that an HTTPS session can't be taken over as an HTTP session etc. I've been asking myself if it's so bad to just have the entire application use HTTPS only. What are the reasons against it and how would you rate their importance? Please also mention: How much performance do I lose on server side (roughly)? How much performance do I lose on client side (roughly)? Any other problems on server / client side?

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  • Best way to have linux setup for changing distros

    - by Wizard
    Hi there. I am currently using Fedora and looking at switching to Linux Mint Debian Edition. What is the best way to have the machine setup, so changing distro causes the least issues. In that I mean; people usually say having /home on it's own partition is good because then you just format the other partitions and you don't loose anything in home. However what happens then with say Evolution (or other program) configs etc with one version and then when you move to another distro it has other files, this could cause issues? Is there another way to have machine setup?

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  • Too Much Swapping, even though RAM is 2/3 Empty

    - by indyaah
    I have a VPS with 9GB RAM, 300GB HDD, 3 GB Swap, 7 Cores. The OS is CentOS 5.7 Final. I have postgres9.0 running on my machine, with proper tuning done (at least by book/wiki of PostgreSQL). What happens is most of the times when some complex query run (by complex I mean select with maximum 3 Joins), eventhough 66% of my RAM is unused there is ~99% swapping is happening. Plus it screws up my disk IO which is most of the time reaching ~100% and slows down everything else. (I tend to believe something's wrong with my disk.) I dont understand the reason of this much of swapping happening. Is it because of context switching?? Most of the time my processors are idle, while the IO wait goes upto 30% during pick times. Would appreciate if some can shed some light on it. Thanks.

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  • What do desktop users use SSD for? [closed]

    - by Continuation
    I keep hearing people say how much faster their desktops/laptops are after switching to SSD. But then when I ask them what do they use SSD for, the answers are always "booting". Not trying to start a flame war here. I use SSD for my database server and it makes a huge difference. A single SSD can replace a 10 drives RAID 10 and is actually both much faster and MUCH CHEAPER. But I just can't think of a usecase for desktops where SSD could make a similar impact. Sure it's kinda nice to cut boot time down from 40 seconds to 10 seconds. But is it that big a deal? Would love to hear how SSD improves your desktop performance.

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  • How to resolve CGDirectDisplayID changing issues on newer multi-GPU Apple laptops in Core Foundation

    - by Dave Gallagher
    In Mac OS X, every display gets a unique CGDirectDisplayID number assigned to it. You can use CGGetActiveDisplayList() or [NSScreen screens] to access them, among others. Per Apple's docs: A display ID can persist across processes and system reboot, and typically remains constant as long as certain display parameters do not change. On newer mid-2010 MacBook Pro's, Apple started using auto-switching Intel/nVidia graphics. Laptops have two GPU's, a low-powered Intel, and a high-powered nVidia. Previous dual-GPU laptops (2009 models) didn't have auto-GPU switching, and required the user to make a settings change, logoff, and then logon again to make a GPU switch occur. Even older systems only had one GPU. There's an issue with the mid-2010 models where CGDirectDisplayID's don't remain the same when a display switches from one GPU to the next. For example: Laptop powers on. Built-In LCD Screen is driven by Intel chipset. Display ID: 30002 External Display is plugged in. Built-In LCD Screen switches to nVidia chipset. It's display ID changes: 30004 External Display is driven by nVidia chipset. ...at this point, the Intel chipset is dormant... User unplugs External Display. Built-In LCD Screen switches back to Intel chipset. It's display ID changes back to original: 30002 My question is, how can I match an old display ID to a new display ID when they alter due to a GPU change? Thought about: I've noticed that the display ID only changes by 2, but I don't have enough test Mac's available to determine if this is common to all new MacBook Pro's, or just mine. Kind of a kludge if "just check for display ID's which are +/-2 from one another" works, anyway. Tried: CGDisplayRegisterReconfigurationCallback(), which notifies before-and-after when displays are going to change, has no matching logic. Putting something like this inside a method registered with it doesn't work: // Run before display settings change: CGDirectDisplayID directDisplayID = ...; io_service_t servicePort = CGDisplayIOServicePort(directDisplayID); CFDictionaryRef oldInfoDict = IODisplayCreateInfoDictionary(servicePort, kIODisplayMatchingInfo); // ...display settings change... // Run after display settings change: CGDirectDisplayID directDisplayID = ...; io_service_t servicePort = CGDisplayIOServicePort(directDisplayID); CFDictionaryRef newInfoDict = IODisplayCreateInfoDictionary(servicePort, kIODisplayMatchingInfo); BOOL match = IODisplayMatchDictionaries(oldInfoDict, newInfoDict, 0); if (match) NSLog(@"Displays are a match"); else NSLog(@"Displays are not a match"); What's happening above is I'm caching oldInfoDict before display settings change, letting them change, and then comparing it to newInfoDict by using IODisplayMatchDictionaries(), which will say either "yes, both displays are the same!" or "no, both displays are not the same." Unfortunately, it does not return YES if GPU's have changed for a monitor. Example of the dictionary's it's comparing: // oldInfoDict (Display ID: 30002) oldInfoDict: { DisplayProductID = 40144; DisplayVendorID = 1552; IODisplayLocation = "IOService:/AppleACPIPlatformExpert/PCI0@0/AppleACPIPCI/IGPU@2/AppleIntelFramebuffer/display0/AppleBacklightDisplay"; } // newInfoDict (Display ID: 30004) newInfoDict: { DisplayProductID = 40144; DisplayVendorID = 1552; IODisplayLocation = "IOService:/AppleACPIPlatformExpert/PCI0@0/AppleACPIPCI/P0P2@1/IOPCI2PCIBridge/GFX0@0/NVDA,Display-A@0/NVDA/display0/AppleBacklightDisplay"; } As you can see, the IODisplayLocation key changes when GPU's are switched, hence IODisplayMatchDictionaries() doesn't work. I can, theoretically, compared just the DisplayProductID and DisplayVendorID keys, but I'm writing end-user software, and am worried of a situation where users have two or more identical monitors plugged in. Any help is greatly appreciated! :)

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  • segmented controls mangled during initial transition animation

    - by dLux
    greetings and salutations folks, i'm relatively new to objective c & iphone programming, so bare with me if i've overlooked something obvious.. i created a simple app to play with the different transition animations, setting up a couple segmented controls and a slider.. (Flip/Curl), (left/right) | (up/down), (EaseInOut/EaseIn/EaseOut/Linear) i created a view controller class, and the super view controller switches between 2 instances of the sub class. as you can see from the following image, the first time switching to the 2nd instance, while the animation is occurring the segmented controls are mangled; i'd guess they haven't had enuff time to draw themselves completely.. http://img689.imageshack.us/img689/2320/mangledbuttonsduringtra.png they're fine once the animation is done, and any subsequent times.. if i specify cache:NO in the setAnimationTransition it helps, but there still seems to be some sort of progressive reveal for the text in the segmented controls; they still don't seem to be pre-rendered or initialized properly.. (and surely there's a way to do this while caching the view being transitioned to, since in this case the view isn't changing and should be cacheable.) i'm building my code based on a couple tutorials from a book, so i updated the didReceiveMemoryWarning to set the instanced view controllers to nil; when i invoke a memory warning in the simulator, i assume it's purging the other view, and it acts like a first transition after loading, the view being transitioned to appears just like the image above.. i guess it can't hurt to include the code (sorry if it's considered spamming), this is basically half of it, with a similar chunk following this in an else statement, for the case of the 2nd side being present, switching back to the 1st..: - (IBAction)switchViews:(id)sender { [UIView beginAnimations:@"Transition Animation" context:nil]; if (self.sideBViewController.view.superview == nil) // sideA is active, sideB is coming { if (self.sideBViewController == nil) { SideAViewController *sBController = [[SideAViewController alloc] initWithNibName:@"SideAViewController" bundle:nil]; self.sideBViewController = sBController; [sBController release]; } [UIView setAnimationDuration:sideAViewController.transitionDurationSlider.value]; if ([sideAViewController.transitionAnimation selectedSegmentIndex] == 0) { // flip: 0 == left, 1 == right if ([sideAViewController.flipDirection selectedSegmentIndex] == 0) [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:self.view cache:YES]; else [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:self.view cache:YES]; } else { // curl: 0 == up, 1 == down if ([sideAViewController.curlDirection selectedSegmentIndex] == 0) [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES]; else [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES]; } if ([sideAViewController.animationCurve selectedSegmentIndex] == 0) [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; else if ([sideAViewController.animationCurve selectedSegmentIndex] == 1) [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; else if ([sideAViewController.animationCurve selectedSegmentIndex] == 2) [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; else if ([sideAViewController.animationCurve selectedSegmentIndex] == 3) [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [sideBViewController viewWillAppear:YES]; [sideAViewController viewWillDisappear:YES]; [sideAViewController.view removeFromSuperview]; [self.view insertSubview:sideBViewController.view atIndex:0]; [sideBViewController viewDidAppear:YES]; [sideAViewController viewDidDisappear:YES]; } any other tips or pointers about writing good clean code is also appreciated, i realize i still have a lot to learn.. thank u for ur time, -- d

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  • ASP.NET Login Page Redirection Problem

    - by Daniel
    Hello everyone! I'm building a silverlight application hosted on ASP.NET Web App. / IIS7 / SSL-enabled website. For security, I put my silverlight page inside a Members folder in the ASP.NET Web Application, and restricted access from anonymous users.(see web.config below) when users try to access pages under Members folder, they get redirected to https://www.ssldemo.com/authenticationtest/login.aspx. (see web.config below) (I've mapped www.ssldemo.com to 127.0.0.1). for security, I'm switching to HTTPS in login.aspx, and back to HTTP after validation. below is the code for login.aspx.cs. protected void Page_Load(object sender, EventArgs e) { LoginControl.LoggedIn += new EventHandler(LoginControl_LoggedIn); } void LoginControl_LoggedIn(object sender, EventArgs e) { //for going to ReturnURL & switching back to HTTP string serverName = HttpUtility.UrlEncode(Request.ServerVariables["SERVER_NAME"]); string returnURL = Request["ReturnURL"]; Response.Redirect(ResolveClientUrl("http://" + serverName + returnURL)); } The problem is, when I deploy another application to http://www.ssldemo.com/authenticationtest/members/AnotherApplication/ and open http://www.ssldemo.com/authenticationtest/members/AnotherApplication/default.aspx, Users get redirected to https://www.ssldemo.com/authenticationtest/login.aspx?ReturnUrl=%2fauthenticationtest%2fmembers%2fanotherapplication%2fdefault.aspx. but even when I enter the correct credentials at login page, I get redirected to the same login page again, not to the ReturnUrl. when I looked into fiddler, it said '302 object moved to here.' Thank you for reading! Any input will be much appreciated. <configuration> <connectionStrings> <add name="CompanyDatabase" connectionString="Data Source=192.168.0.2;Initial Catalog=SomeTable;User ID=Username;Password=P@ssword" /> </connectionStrings> <system.web> <compilation debug="true" targetFramework="4.0" /> <authentication mode="Forms"> <forms slidingExpiration="true" timeout="15" loginUrl="https://www.ssldemo.com/authenticationtest/login.aspx" defaultUrl="~/Members/Default.aspx" > </forms> </authentication> <!--Custom Membership Provider--> <membership defaultProvider="MyMembershipProvider" userIsOnlineTimeWindow="15"> <providers> <clear /> <add name="MyMembershipProvider" type="AuthenticationTest.Web.MyMembershipProvider" connectionStringName="CompanyDatabase" applicationName="AuthenticationTest.Web"/> </providers> </membership> </system.web> <!--securing folders--> <location path="Members"> <system.web> <authorization> <deny users="?"/> </authorization> </system.web> </location> </configuration>

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  • SDL2 sprite batching and texture atlases

    - by jms
    I have been programming a 2D game in C++, using the SDL2 graphics API for rendering. My game concept currently features effects that could result in even tens of thousands of sprites being drawn simultaneously to the screen. I'd like to know what can be done for increasing rendering efficiency if the need arises, preferably using the SDL2 API only. I have previously given a quick look at OpenGL-based 2D rendering, and noticed that SDL2 lacks a command like int SDL_RenderCopyMulti(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* srcrects, SDL_Rect* dstrects, int count) Which would permit SDL to benefit from two common techniques used for efficient 2D graphics: Texture batching: Sorting sprites by the texture used, and then simultaneously rendering as many sprites that use the same texture as possible, changing only the source area on the texture and the destination area on the render target between sprites. This allows the encapsulation of the whole operation in a single GPU command, reducing the overhead drastically from multiple distinct calls. Texture atlases: Instead of creating one texture for each frame of each animation of each sprite, combining multiple animations and even multiple sprites into a single large texture. This lessens the impact of changing the current texture when switching between sprites, as the correct texture is often ready to be used from the previous draw call. Furthemore the GPU is optimized for handling large textures, in contrast to the many tiny textures typically used for sprites. My question: Would SDL2 still get somewhat faster from any rudimentary sprite sorting or from combining multiple images into one texture thanks to automatic video driver optimizations? If I will encounter performance issues related to 2D rendering in the future, will I be forced to switch to OpenGL for lower level control over the GPU? Edit: Are there any plans to include such functionality in the near future?

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  • Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows

    - by Asian Angel
    Are you looking for a fun new game to add to your Linux or Windows systems? Then Wind and Water: Puzzle Battles could be just the game you are looking for. This awesome game comes with three distinct game modes (Story, Arcade, and Puzzle) to please the gamer within. You will need to select a language when Wind and Water starts up. Use your arrow keys to make your selection and press Enter. There will be a short intro video and then you can begin playing the game. There is a nice Tutorial Mode to help you become familiar with game play. Once you have entered your name you can choose the game mode that you want to play. Have fun as you work your way through the game! Note: Use the four Arrow Keys, the S Key, and the A Key to play Wind and Water. Wind and Water Homepage (Windows Version Download) Download the Linux Versions *Includes installation instructions for non-Ubuntu systems at bottom of the post. [via Ubuntu Vibes] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows How Star Wars Changed the World [Infographic] Tabs Visual Manager Adds Thumbnailed Tab Switching to Chrome Daisies and Rye Swaying in the Summer Wind Wallpaper Read On Phone Pushes Data from Your Desktop to the Appropriate Android App

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  • IUSR account and SCCM 2007 R3 agent

    - by steve schofield
    I recently started working with SCCM and rolling the agent out with machine having IIS 7.x installed.  I ran into issues where the SCCM agent wouldn't install.  The errors mostly were 0x80004005 and 1603, another key one I found was Return Value 3 in the SCCM setup log.  During the troubleshooting, I found a cool utility called WMI Diag  WMI diag is a VBS script that reads the local WMI store and helps diagnose issue.  Anyone working with SMS or SCCM should keep this handy tool around.  The good thing my particular case WMI was healthy.  The issue turned out I changed the Anonymous Authentication module from using the IUSR account to inherit Application Pool identity.  Once we temporarily switched back to IUSR, installed the agent, then switched the setting back to inherit application pool identity, the SCCM agent installed with no issues. I'm not sure why switching back to the IUSR account solved my issue, if I find out I'll update the post.  More information on IIS 7 builtin accounts http://learn.iis.net/page.aspx/140/understanding-built-in-user-and-group-accounts-in-iis-7 Specify an application pool identity  http://technet.microsoft.com/en-us/library/cc771170(WS.10).aspx SCCM resources (Config Mgr Setup  / Deployment forums) http://social.technet.microsoft.com/Forums/en-US/configmgrsetup/threads http://www.myitforum.com (the best independent SCCM community resource) Hope this helps. Steve SchofieldMicrosoft MVP - IIS

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  • Using local DNS and public DNS during site development

    - by ChrisFM
    I'm a web designer and I often develop new sites for existing businesses. Sometimes I find it useful to point my DNS address (for my personal computer) to the development servers local DNS (instead of Googles 8.8.8.8 or the default isp's address). I like this as it let's me see that the new site's internal links, etc, operate before switching over the authorative DNS from the old site. However outgoing links (Like a Google map) would not route with my local dns. The first thing I thought was, oh I just need to fill out my DNS directory with Google and every other domain I might need to link to, wait... that sounds insane. I was wondering if anyone could give me insight into a better way or more functional way to get use local DNS addresses when they're available and public supplied DNS address when they are not? Kinda like a DNS to 'roll-over'? Or maybe a completely different approach to development all together. Thanks in advance for your insight. All the best!

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  • Getting beyond basic web programming languages. How to be awesome?

    - by user73962
    I'm a web developer that's done a bunch of projects using PHP, JQuery/JS, Mysql using PhPMyAdmin, CSS, HTML and a tiny bit of XML. Basically lots of work with CMS's and freehand coding. I'm looking to take things to the next level. I've done a lot of freelance and small contract work, but I'm dying to excel. I'm tired of acting as tech support for all these "non-tech" companies that barely know how to use their own computers..."really, you didn't think to backup your files before switching to a new server??". Think of potential employers as amazon, netflix, twitter, google, etc. I don't necessarily want to work for these guys specifically, but potentially organizations like this. I could be wrong, but I feel like a big company like this would laugh at me if I interviewed. For example, how helpful is knowing Ruby, SQL (commands without interface), C++, API's, Oracle, Java, debugging, qa, etc? (I realize this is a very random list). I use Notepad ++, but have heard that the bigger boys use IDE interfaces. I'm not really interested in building desktop apps, only web related stuff. I feel like I've reached my potential and want to really take it up a notch. I see a lot of projects on GitHub and I'm amazed at what people have created. Note - my degree is in economics but I've done web dev since high school. I definitely wish I took more comp sci/programming courses in college. I'm 27 and want to be awesome at web dev before it's too late. Not just decent. Any advice? Book suggestions? Thanks

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  • How Star Wars Changed the World [Infographic]

    - by ETC
    The Star Wars film franchise has had an enormous impact on the world of film, gaming, and special effects. Check out this interesting infographic to see how Star Wars has impacted the world. Created by Michelle Devereau, the “How Star Wars Changed the World” infographic is a massive under taking of charting and cross-referencing. It does an excellent job highlighting the impact the Star Wars films have had on film, television, gaming, and the surrounding technologies. At minimum you’ll nail down some new trivia (I learned, for example, that famed puppeteer and voice actor Frank Oz was the man behind Yoda), even better you’ll have an appreciate for what a sweeping effect Star Wars has had. For readers behind finicky firewalls, click here to view a local mirror of the image. How Star Wars Changed the World [Daily Infographic] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Reclaim Vertical UI Space by Moving Your Tabs to the Side in Firefox Wind and Water: Puzzle Battles – An Awesome Game for Linux and Windows How Star Wars Changed the World [Infographic] Tabs Visual Manager Adds Thumbnailed Tab Switching to Chrome Daisies and Rye Swaying in the Summer Wind Wallpaper Read On Phone Pushes Data from Your Desktop to the Appropriate Android App

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  • July, the 31 Days of SQL Server DMO’s – Day 2 (sys.dm_exec_sessions)

    - by Tamarick Hill
      This sys.dm_exec_sessions DMV is another Server-Scoped DMV which returns information for each authenticated session that is running on your SQL Server box. Lets take a look at some of the information that this DMV returns. SELECT * FROM sys.dm_exec_sessions This DMV is very similar to the DMV we reviewed yesterday, sys.dm_exec_requests, and returns some of the same information such as reads, writes, and status for a given session_id (SPID). But this DMV returns additional information such as the Host name of the machine that owns the SPID, the program that is being used to connect to SQL Server, and the Client interface name. In addition to this information, this DMV also provides useful information on session level settings that may be on or off such as quoted identifier, arithabort, ansi padding, ansi nulls, etc. This DMV will also provide information about what specific isolation level the session is executing under and if the default deadlock priority for your SPID has been changed from the default. Lastly, this DMV provides you with an Original Login Name, which comes in handy whenever you have some type of context switching taking place due to an ‘EXECUTE AS’ statement being used and you need to identify the original login that started a session. For more information on this DMV, please see the below Books Online link: http://msdn.microsoft.com/en-us/library/ms176013.aspx

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  • The C++ Standard Template Library as a BDB Database (part 1)

    - by Gregory Burd
    If you've used C++ you undoubtedly have used the Standard Template Libraries. Designed for in-memory management of data and collections of data this is a core aspect of all C++ programs. Berkeley DB is a database library with a variety of APIs designed to ease development, one of those APIs extends and makes use of the STL for persistent, transactional data storage. dbstl is an STL standard compatible API for Berkeley DB. You can make use of Berkeley DB via this API as if you are using C++ STL classes, and still make full use of Berkeley DB features. Being an STL library backed by a database, there are some important and useful features that dbstl can provide, while the C++ STL library can't. The following are a few typical use cases to use the dbstl extensions to the C++ STL for data storage. When data exceeds available physical memory.Berkeley DB dbstl can vastly improve performance when managing a dataset which is larger than available memory. Performance suffers when the data can't reside in memory because the OS is forced to use virtual memory and swap pages of memory to disk. Switching to BDB's dbstl improves performance while allowing you to keep using STL containers. When you need concurrent access to C++ STL containers.Few existing C++ STL implementations support concurrent access (create/read/update/delete) within a container, at best you'll find support for accessing different containers of the same type concurrently. With the Berkeley DB dbstl implementation you can concurrently access your data from multiple threads or processes with confidence in the outcome. When your objects are your database.You want to have object persistence in your application, and store objects in a database, and use the objects across different runs of your application without having to translate them to/from SQL. The dbstl is capable of storing complicated objects, even those not located on a continous chunk of memory space, directly to disk without any unnecessary overhead. These are a few reasons why you should consider using Berkeley DB's C++ STL support for your embedded database application. In the next few blog posts I'll show you a few examples of this approach, it's easy to use and easy to learn.

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  • How To Manage Your Remote Desktop Connections Easily

    - by Gopinath
    If you regularly access PCs using Microsoft Remote Desktop Connection, here is an nice utility to make your life easier. Remote Desktop Organizer is a freeware application that allows you to easily organize your multiple remote desktop connection in one place. It has many useful features(we run them down after the break) but my favorites are the ability to organize & save connection details and the ease at which it allows to switch between multiple connections. The above screen grab of the applications shows how well we can save & organize multiple connection by creating folders hierarchy and also multiple Remote Connections in one window for easy switching. These two features are huge time savers to me as I often connect to multiple servers and switch between them. The complete list of features as given by the official website of the freeware Organize remote desktop connections in folders and subfolders Drag and drop support for moving connections and folders Tabbed connections Quick Connection Connect to console Change connection port Minimize to system tray (optional) Close to system tray (optional) To run this application you need Microsoft .NET Framework 2.0 or higher installed on your PC. Download Remote Desktop Organizer Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Exporting 3DS Max animated biped character into Assimp

    - by Doug Kavendek
    I've been having some trouble with MD5 meshes exported from 3DS Max into my C++ program, using Assimp to import the model and its skeletal animation. If the models were rigged manually with bones, the export and animations work perfectly, but if they were rigged as a biped character, the animation hits a "deadly import error" and all the bones appear to get smooshed together into a big pile. This seems like it might just be a limitation of the MD5 exporter (we're currently using the one found here. Our plan is to try out a different MD5 exporter (this one), and if that still has problems, then try switching from MD5 to COLLADA. Our modeler won't be able to make time to try out these other exporters for a few days, so in the meantime I wanted to see if there were any better methods out there for getting biped rigged models from 3DS Max into our app via Assimp. Out of Assimp's supported formats, I need to figure out which will support the following: Skeletal animations Exportable from 3DS Max biped rigged models Failing that, an alternative would be a way to convert a biped character to its corresponding bones before exporting. We did find one script to do that, but it only seems meant as a starting point for modeling -- it doesn't carry over any hierarchy, skinning, or animation -- so it can't be used solely during export.

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  • How to configure Unity/Compiz in 12.04 so that Update Manager opens maximized w/screen bigger than 1024×600?

    - by Jani Uusitalo
    In Precise, window auto-maximize is disabled on monitors with a resolution above 1024 × 600 [1]. I have a bigger resolution, but I prefer maximized windows anyway. I want Update Manager to start maximized. What I've tried so far: In Compiz Config Settings Manager, I have Place Windows activated and 'Windows with fixed placement mode' has windows matching the rule "(name=gnome-terminal) | (name=update-manager)" set to 'Maximize'. With this, Gnome Terminal starts maximized, Update Manager does not. In Compiz Config Settings Manager, I have set a Window Rules [2] rule to match "name=update-manager". Irregardless of any rules set or not, activating Window Rules results in not being able to bring out Unity Launcher anymore, Alt+Tab window switching becoming slow or nonfunctional entirely and the screen sporadically freezing completely. Not a viable option apparently. I've installed Maximus [3] and started it. Update Manager ignores it (or vice versa). I've not tried devilspie and would prefer not to. Having to configure something external for this would seem stupidly redundant with (the no-brainer) Maximus and all these Compiz options already available. I just can't seem to make them work. [1] https://bugs.launchpad.net/ayatana-design/+bug/797808 [2] http://askubuntu.com/a/53657/34756 [3] How to configure my system so that all windows start maximized?

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  • Google Apps email hosting for a GoDaddy-hosted site works locally but not on live site

    - by CrB
    GoDaddy email issues are plentiful, but I have not been able to find anyone resolve this same problem: I have a GoDaddy hosted site, and a Google Apps account. The MX info on GoDaddy is correct, as is my server-side code, and the Google Apps credentials in my web.config file (host:smtp.gmail.com, port:587) are correct. I know this because I am able to send emails through SmtpClient hosted my local machine's server when debugging the site. However, once transferred to the GoDaddy hosting account, all emails will not send -- they just time out. Nothing has changed aside from the site being run on the GoDaddy server as opposed to a local server. EDIT - SSL is enabled. A two part question: 1) Does anybody have any ideas about how to tackle this? 2) If not, is there another web hosting or email hosting site, or a combination of 2, that people can confirm is fast, actually works, and is not impossible to coordinate as is everything with GoDaddy? (I am aware that GoDaddy has their own relaying email server, but I initially used it before switching to Google and found emails coming in 30-60 minutes late).

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  • BizTalk 2010 upgrade - Sunset Development/Deployment Modes

    - by Ahsan Alam
    Those who are familiar with BizTalk 2006, should know about Development and Deployment modes in Visual Studio. Personally, I never questioned why it's not Debug and Release just like everything else in Visual Studio. Then everything changed in BizTalk 2010. BizTalk and Visual Studio 2010 now uses Debug and Release modes by default. When we upgraded BizTalk 2006 solution to 2010, Development and Deployment modes remained unchanged for all the projects, and code compiled without any issues. Soon, I realized that any new projects added to the converted solutions started using Debug and Release modes. This also didn't cause any problem compiling the solution from Visual Studio; however, it broke our custom build/deployment scripts since the scripts were trying to build in Deployment mode. So, I decided to change all projects from Development and Deployment modes to Debug and Release modes to keep them consistent. During this process I realized that Debug and Release modes are defaults; but it's completely customizable. During the BizTalk 2010 upgrade process, I figured that switching to default Debug and Release modes are the best options.

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  • How to port email from evolution to thunderbird?

    - by jim
    I updated ubuntu to 11.10 using the update notification. I am also switching from Xubuntu to ubuntu - gnome interface. I have been using evolution for years and would like to port the emails to thunderbird. I have looked at the similar questions with no luck and the thunderbird help on manually importing. Most of these assume that the evolution file structure is similar to the evolution file structure. When I set up thunderbird it seems to have imported the contacts from evolution (and actually removed them from evolution. However no mail got transferred. I found the evolution mail in ~/.local/share/evolution/mail/local . this has folders.db and 3 directories - cur ,tmp, and new. then there are the hidden files and directories. Each directory has three related files with extensions .cmeta, .ibex.index, and .ibex.index.data. Then all the directories had files that seem to contain the individual messages. I have not looked at rhyme or reason to the file numbering/naming scheme. is there a nice way to import these files?

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  • Cannot apply unity --reset after modifying files

    - by Alex Cline
    So I have an idea of what I did wrong, I am just not sure how to fix it. I used the Unity Glass mod: http://www.omgubuntu.co.uk/2012/07/unity-glass-offers-refined-new-look-for-the-unity-launcher After removing it, I cannot reset unity and it does not work. Even after purging Unity and reinstalling it, I cannot seem to replace the missing files. $unity --reset WARNING: Unity currently default profile, so switching to metacity while resetting the values unity-panel-service: no process found Checking if settings need to be migrated ...no Checking if internal files need to be migrated ...no Backend : gconf Integration : true Profile : unity Adding plugins Initializing core options...done compiz (core) - Warn: failed to receive ConfigureNotify event on 0x1c00027 Initializing composite options...done Initializing opengl options...done Initializing decor options...done Initializing vpswitch options...done Initializing snap options...done Initializing mousepoll options...done Initializing resize options...done Initializing place options...done Initializing move options...done Initializing wall options...done Initializing grid options...done I/O warning : failed to load external entity "/home/arcline/.compiz/session/10b624e5c8f98c5325134625607758338300000051770001" Initializing session options...done Initializing gnomecompat options...done Initializing animation options...done Initializing fade options...done Initializing unitymtgrabhandles options...done Initializing workarounds options...done Initializing scale options...done compiz (expo) - Warn: failed to bind image to texture Initializing expo options...done Initializing ezoom options...done (compiz:7038): Gtk-WARNING **: Theme parsing error: gnome-panel.css:28:11: Not using units is deprecated. Assuming 'px'. (compiz:7038): GConf-CRITICAL **: gconf_client_add_dir: assertion `gconf_valid_key (dirname, NULL)' failed Segmentation fault (core dumped)

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