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  • how do applications (and OS) handle very big files?

    - by DrStrangeLove
    For instance, i have video file which is 11.8 Gb, but my RAM memory only 2 Gb.. How does VLC (or other software) handle it? How do they load it into memory? I used VMMap tool (from sysinternals) to take a look at memory, and i saw: private 160000K working set 100000K Obviously, it's much less than 11.8 Gb -So how did it happen? This question is not only about video. I'd like to know how computer, in general, handles very large files.

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  • How to capture footage from an analog TV?

    - by hope
    I have only an old analog TV with just RCA connectors and a coaxial/cable in/out wire. It uses no HDMI interface, etc. I would like to know the cheapest method possible where the current video footage can be transferred and made into a target digital video file format and be copyable/transferrable via USB. Are there any devices that can do this with an analog TV? Basically, how can I get something along these lines done and for cheap?P I do NOT want to stream; I want footage recorded off the TV and stored via a digital encoding of a video file.

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  • How do I merge MP4 files without audio going out of sync?

    - by djangofan
    Is there a tool I can use that can merge MP4 files without throwing the audio out of sync? I generated some MP4 files from a DVD using AVIDemux but whatever tool I try to use always ends up throwing the audio out of sync with the video. The further you get into the video the further off-sync the audio is. By themselves the MP4/AAC videos have perfect audio-video sync. later tonight i might try http://www.headbands.com/gspot/ to examine the file before and after to see if anything changed in the media format.

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  • IIS 6 Ram Allocation on Windows Server 2003

    - by chris
    0 down vote favorite share [g+] share [fb] share [tw] I have my IIS 6 running my website. It is on a Windows Server 2003 which has 4GB of RAM. I run SQL intensive code after the user submits a form (math statistics stuff). This process is not threaded (should it be, especially if 2 or more users run the same thing?). But my process seems to consume only a couple of GBs of memory and the server crawls. How do I get my IIS process to use nearly all the memory? I see on other sites that its 2GB or 3GB allocated using boot.ini. But is there another way for the process to use memory? If I make it multithreaded, will there be a process for each thread?

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  • Cutting up videos (excerpting) on Mac OS X -- iMovie produces super-large files

    - by markvgti
    I need to cut out parts of a video (+ the associated audio, of course) to make a short clip. For example, take 2 minutes from one location, 3 minutes from another part of the video, 30 seconds from another location and join it all together to form one single clip. The format of the input video is mp4 (H.264 encoding, AFAICR). Don't need very sophisticated merges or transitions from one part to the next, or sophisticated banners (text) on-screen, but some ability to do so would be a plus point. I've done this with iMovie in the past, but where the original file was under 5MB/min of play time, the chopped-up version was over 11MB/min of play time, which to me seems really bad. Is there a better/different way of doing this on OS X? Looking for free (gratis) solutions. OS: OS X 10.9.3

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  • What is Causing This Memory Leak in Delphi?

    - by lkessler
    I just can't figure out this memory leak that EurekaLog is reporting for my program. I'm using Delphi 2009. Here it is: Memory Leak: Type=Data; Total size=26; Count=1; The stack is: System.pas _UStrSetLength 17477 System.pas _UStrCat 17572 Process.pas InputGedcomFile 1145 That is all there is in the stack. EurekaLog is pointing me to the location where the memory that was not released was first allocated. According to it, the line in my program is line 1145 of InputGedcomFile. That line is: CurStruct0Key := 'HEAD' + Level0Key; where CurStruct0Key and Level0Key are simply defined in the procedure as local variables that should be dynamically handled by the Delphi memory manager when entering and leaving the procedure: var CurStruct0Key, Level0Key: string; So now I look at the _UStrCat procedure in the System Unit. Line 17572 is: CALL _UStrSetLength // Set length of Dest and I go to the _UStrSetLength procedure in the System Unit, and the relevant lines are: @@isUnicode: CMP [EAX-skew].StrRec.refCnt,1 // !!! MT safety JNE @@copyString // not unique, so copy SUB EAX,rOff // Offset EAX "S" to start of memory block ADD EDX,EDX // Double length to get size JO @@overflow ADD EDX,rOff+2 // Add string rec size JO @@overflow PUSH EAX // Put S on stack MOV EAX,ESP // to pass by reference CALL _ReallocMem POP EAX ADD EAX,rOff // Readjust MOV [EBX],EAX // Store MOV [EAX-skew].StrRec.length,ESI MOV WORD PTR [EAX+ESI*2],0 // Null terminate TEST EDI,EDI // Was a temp created? JZ @@exit PUSH EDI MOV EAX,ESP CALL _LStrClr POP EDI JMP @@exit where line 17477 is the "CALL _ReallocMem" line. So then what is the memory leak? Surely a simple concatenate of a string constant to a local string variable should not be causing a memory leak. Why is EurekaLog pointing me to the ReallocMem line in a _UStrSetLength routine that is part of Delphi? This is Delphi 2009 and I am using the new unicode strings. Any help or explanation here will be much appreciated.

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  • Zend php memory memory_limit

    - by RepDetec
    All, I am working on a Zend Framework based web application. We keep encountering out of memory errors on our dev server: Allowed memory size of XXXX bytes exhausted (tried YYYY... We keep increasing memory_limit in php.ini, but it is now up over 1000 megs. What is a normal memory_limit value? What are the usual suspects in php/Zend for running out of memory? We are using the Propel ORM. Thanks for all of the help! Update I cannot reproduce this error in my windows environment. If I set memory_limit low (say 16M), I get the same error, but the "tried to allocate" amount is always something reasonable. For example: (tried to allocate 13344 bytes) If I set the memory very low on the (Fedora 9) server (such as 16M), I get the same thing. consistent, reasonable out of memory errors. However, even when the memory limit is set very high on our server (128M, for example), maybe once a week, I will get an crazy huge memory error: (tried to allocate 1846026201 bytes). I don't know if that might shed any more light onto what is going on. We are using propel 1.5. It sounds like the actual release is going to come out later this month, but it doesn't look like anyone else is having this problem with it anyway. I don't know that Propel is the problem. We are using Zend Server with php 5.2 on the Linux box, and 5.3 locally. Any more ideas? I have a ticket out to get Xdebug installed on the Linux box. Thanks, -rep

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  • Resizing video best practices (frame size)

    - by undefined
    I have read the following which is from Best Practices for Encoding Video with the VP6 Codec on the Adobe website here - http://www.adobe.com/devnet/flash/articles/encoding_video_print.html. It is talking about common video ratios (320x240, 640x480) Although these ratios are standard, and should be used to avoid distorting the video, the size of the encoded video is not set in stone. The original web video sizes used heights and widths that were evenly divisible by 16. This was mandatory for many early codecs. Although this is not necessary for modern codecs, you should stick to even heights and widths. What do they mean by 'even heights and widths'. I am thinking about encoding my video at 400x300 to make it slightly bigger, this is still 4x3 format but should I just stick at 320x240 and resize it on the screen? Clearly there are benefits to this in terms of storage size and delivery costs. In some places on my site I want to show the video at 400x300 but in others I want it to play full screen so this is why I am wondering if a larger original size (400x300) will give better results when blown up. Any thoughts?

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  • DirectShow Filter I wrote dies after 10-24 seconds in Skype video call

    - by Robert Oschler
    I've written a DirectShow push filter for use with Skype using Delphi Pro 6 and the DSPACK DirectShow library. In preview mode, when you test a video input device in the Skype client Video Settings window, my filter works flawlessly. I can leave it up and running for many minutes without an error. However when I start a video call after 10 to 24 seconds, never longer, the video feed freezes. The call continues fine with the call duration counter clicking away the seconds, but the video feed is dead, stuck on whatever frame the freeze happened (although after a long while it turns black which I believe means Skype has given up on the filter). I tried attaching to the process from my debugger with a breakpoint literally set on every method call and none of them are hit once the freeze takes place. It's as if the thread that makes the DirectShow FillBuffer() call to my filter on behalf of Skype is dead or has been shutdown. I can't trace my filter in the debugger because during a Skype call I get weird int 1 and int 3 debugger hard interrupt calls when a Skype video call is in progress. This behavior happens even with my standard web cam input device selected and my DirectShow filter completely unregistered as a ActiveX server. I suspect it might be some "anti-debugging" code since it doesn't happen in video input preview mode. Either way, that is why I had to attach to the process after the fact to see if my FillBuffer() called was still being called and instead discovered that appears to be dead. Note, my plain vanilla USB web cam's DirectShow filter does not exhibit the freezing behavior and works fine for many minutes. There's something about my filter that Skype doesn't like. I've tried Sleep() statements of varying intervals, no Sleep statements, doing virtually nothing in the FillBuffer() call. Nothing helps. If anyone has any ideas on what might be the culprit here, I'd like to know. Thanks, Robert

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  • What does flushing thread local memory to global memory mean?

    - by Jack Griffith
    Hi, I am aware that the purpose of volatile variables in Java is that writes to such variables are immediately visible to other threads. I am also aware that one of the effects of a synchronized block is to flush thread-local memory to global memory. I have never fully understood the references to 'thread-local' memory in this context. I understand that data which only exists on the stack is thread-local, but when talking about objects on the heap my understanding becomes hazy. I was hoping that to get comments on the following points: When executing on a machine with multiple processors, does flushing thread-local memory simply refer to the flushing of the CPU cache into RAM? When executing on a uniprocessor machine, does this mean anything at all? If it is possible for the heap to have the same variable at two different memory locations (each accessed by a different thread), under what circumstances would this arise? What implications does this have to garbage collection? How aggressively do VMs do this kind of thing? Overall, I think am trying to understand whether thread-local means memory that is physically accessible by only one CPU or if there is logical thread-local heap partitioning done by the VM? Any links to presentations or documentation would be immensely helpful. I have spent time researching this, and although I have found lots of nice literature, I haven't been able to satisfy my curiosity regarding the different situations & definitions of thread-local memory. Thanks very much.

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  • Im Stumped, Why is UIImage\Texture2d memory not being freed

    - by howsyourface
    I've been looking everywhere trying to find a solution to this problem. Nothing seems to help. I've set up this basic test to try to find the cause of why my memory wasn't being freed up: if (texture != nil) { [texture release]; texture = nil; } else { UIImage* ui = [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"image" ofType:@"png"]]; texture = [[Texture2D alloc] initWithImage:ui]; } Now i would place this in the touches began and test by monitoring the memory usage using intstruments at the start (normally 11.5 - 12mb) after the first touch, with no object existing the texture is created and memory jumps to 13.5 - 14 However, after the second touch the memory does decrease, but only to around 12.5 - 13. There is a noticeable chunk of memory still occupied. I tested this on a much larger scale, loading 10 of these large textures at a time The memory jumps to over 30 mb and remains there, but on the second touch after releasing the textures it only falls to around 22mb. I tried the test another time loading the images in with [uiimage imagenamed:] but because of the caching this method performs it just means that the full 30mb remains in memory.

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  • ID3D10Device Memory Allocation Strategy and E_OUTOFMEMORY

    - by Buzz
    Hi,guys, I want to know more detail of memory allocation strategy in D3D10Device. Could you give me some help? First questions is: I know D3D10 has done some work on memory virtualization that means client don't need to consider where the buffer was reserved, GPU memory, AGP memory or Process system memory. Is this correct? Second question is: When I use ID3D10Device to CreateBuffer continuously, no matter what buffer desc type is, for example ID3D10Device::CreateBuffer( ... D3D10_USAGE_DEFAULT ... ); ID3D10Device::CreateBuffer( ... D3D10_USAGE_IMMUTABLE ... ); ID3D10Device::CreateBuffer( ... D3D10_USAGE_DYNAMIC ... ); ID3D10Device::CreateBuffer( ... D3D10_USAGE_STAGING ... ); etc, if CreateBuffer return error code "E_OUTOFMEMORY", does that mean process virtual memory is exhausted? And at this time, memory allocation on process default heap would also be failed? Thanks in advance!

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  • Prototypal inheritance should save memory, right?

    - by Techpriester
    Hi Folks, I've been wondering: Using prototypes in JavaScript should be more memory efficient than attaching every member of an object directly to it for the following reasons: The prototype is just one single object. The instances hold only references to their prototype. Versus: Every instance holds a copy of all the members and methods that are defined by the constructor. I started a little experiment with this: var TestObjectFat = function() { this.number = 42; this.text = randomString(1000); } var TestObjectThin = function() { this.number = 42; } TestObjectThin.prototype.text = randomString(1000); randomString(x) just produces a, well, random String of length x. I then instantiated the objects in large quantities like this: var arr = new Array(); for (var i = 0; i < 1000; i++) { arr.push(new TestObjectFat()); // or new TestObjectThin() } ... and checked the memory usage of the browser process (Google Chrome). I know, that's not very exact... However, in both cases the memory usage went up significantly as expected (about 30MB for TestObjectFat), but the prototype variant used not much less memory (about 26MB for TestObjectThin). I also checked: The TestObjectThin instances contain the same string in their "text" property, so they are really using the property of the prototype. Now, I'm not so sure what to think about this. The prototyping doesn't seem to be the big memory saver at all. I know that prototyping is a great idea for many other reasons, but I'm specifically concerned with memory usage here. Any explanations why the prototype variant uses almost the same amount of memory? Am I missing something?

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  • maximum memory which malloc can allocate!

    - by Vikas
    I was trying to figure out how much memory I can malloc to maximum extent on my machine (1 Gb RAM 160 Gb HD Windows platform). I read that maximum memory malloc can allocate is limited to physical memory.(on heap) Also when a program exceeds consumption of memory to a certain level, the computer stops working because other applications do not get enough memory that they require. So to confirm,I wrote a small program in C, int main(){ int *p; while(1){ p=(int *)malloc(4); if(!p)break; } } Hoping that there would be a time when memory allocation will fail and loop will be breaked. But my computer hanged as It was an infinite loop. I waited for about an hour and finally I had to forcely shut down my computer. Some questions: Does malloc allocate memory from HD also? What was the reason for above behaviour? Why didn't loop breaked at any point of time.? Why wasn't there any allocation failure?

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  • HTML5 Video Element on iPad doesn't fire onclick?

    - by bhups
    I am using the video element in my HTML as following:<div id="container" style="background:black; overflow:hidden;width:320px;height:240px" <video style="background:black;display:block" id="vdo" height="240px" width="320px" src="http://mydomain/vid.mp4"</video</div And in javascript I am doing this:var video=document.getElementById('vdo'); var container=document.getElementById('container'); video.addEventListener('click', function(e) { e.preventDefault(); console.log("clicked"); }, false); container.addEventListener('click', function(e) { e.preventDefault(); console.log("clicked"); }, false); On desktop safari/chrome everything is working fine. I can see two "clicked" in the console. But on ipad there is nothing. First I tried with iOS versin 3.2, then I updated it to the latest one 4.2.1 without any success.I found a similar question HTML5 Video Element on iPad doesn't fire onclick or touchstart events? where it suggests not to use controls in video tag and I am not using it.

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  • What is the best Video Conference integrated solution for Us? [closed]

    - by Andrei B
    we are trying to integrate a simple Video Conferencing (open source) solution into our existing application which is written in C++ and it runs on Linux. I am currently looking at using Ekiga (formely known as GnomeMeeting) or Homer Conferencing (short: Homer). My plan is to "integrate" an existing Video Conferencing client into our existing software. Please give me recommendation on which 3rd party application or library to use to add video conferencing feature to our application. PS: Please don't close this question. I asked it on StackOverflow and it got closed, so where am I supposed to ask this question? If not here, then whats the point of asking lol.

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  • Debian virtual memory reaching limit

    - by Gregor
    As a relative newbie to systems, I inherited a Debian server and I've noticed that virtual memory is very high (around 95%!). The server has been running slow for around 6 months, and I was wondering if any of you had any tips on things I could try, particularly on freeing up memory. The server hosts various websites and also a Postit email server. Here are the details: Operating system Debian Linux 5.0 Webmin version 1.580 Time on system Thu Apr 12 11:12:21 2012 Kernel and CPU Linux 2.6.18-6-amd64 on x86_64 Processor information Intel(R) Core(TM)2 Duo CPU E7400 @ 2.80GHz, 2 cores System uptime 229 days, 12 hours, 50 minutes Running processes 138 CPU load averages 0.10 (1 min) 0.28 (5 mins) 0.36 (15 mins) CPU usage 14% user, 1% kernel, 0% IO, 85% idle Real memory 2.94 GB total, 1.69 GB used Virtual memory 3.93 GB total, 3.84 GB used Local disk space 142.84 GB total, 116.13 GB used Free m output: free -m total used free shared buffers cached Mem: 3010 2517 492 0 107 996 -/+ buffers/cache: 1413 1596 Swap: 4024 3930 93 Top output: top - 11:59:57 up 229 days, 13:38, 1 user, load average: 0.26, 0.24, 0.26 Tasks: 136 total, 2 running, 134 sleeping, 0 stopped, 0 zombie Cpu(s): 3.8%us, 0.5%sy, 0.0%ni, 95.0%id, 0.7%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 3082544k total, 2773160k used, 309384k free, 111496k buffers Swap: 4120632k total, 4024712k used, 95920k free, 1036136k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 28796 www-data 16 0 304m 68m 6188 S 8 2.3 0:03.13 apache2 1 root 15 0 10304 592 564 S 0 0.0 0:00.76 init 2 root RT 0 0 0 0 S 0 0.0 0:04.06 migration/0 3 root 34 19 0 0 0 S 0 0.0 0:05.67 ksoftirqd/0 4 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/0 5 root RT 0 0 0 0 S 0 0.0 0:00.06 migration/1 6 root 34 19 0 0 0 S 0 0.0 0:01.26 ksoftirqd/1 7 root RT 0 0 0 0 S 0 0.0 0:00.00 watchdog/1 8 root 10 -5 0 0 0 S 0 0.0 0:00.12 events/0 9 root 10 -5 0 0 0 S 0 0.0 0:00.00 events/1 10 root 10 -5 0 0 0 S 0 0.0 0:00.00 khelper 11 root 10 -5 0 0 0 S 0 0.0 0:00.02 kthread 16 root 10 -5 0 0 0 S 0 0.0 0:15.51 kblockd/0 17 root 10 -5 0 0 0 S 0 0.0 0:01.32 kblockd/1 18 root 15 -5 0 0 0 S 0 0.0 0:00.00 kacpid 127 root 10 -5 0 0 0 S 0 0.0 0:00.00 khubd 129 root 10 -5 0 0 0 S 0 0.0 0:00.00 kseriod 180 root 10 -5 0 0 0 S 0 0.0 70:09.05 kswapd0 181 root 17 -5 0 0 0 S 0 0.0 0:00.00 aio/0 182 root 17 -5 0 0 0 S 0 0.0 0:00.00 aio/1 780 root 16 -5 0 0 0 S 0 0.0 0:00.00 ata/0 782 root 16 -5 0 0 0 S 0 0.0 0:00.00 ata/1 783 root 16 -5 0 0 0 S 0 0.0 0:00.00 ata_aux 802 root 10 -5 0 0 0 S 0 0.0 0:00.00 scsi_eh_0 803 root 10 -5 0 0 0 S 0 0.0 0:00.00 scsi_eh_1 804 root 10 -5 0 0 0 S 0 0.0 0:00.00 scsi_eh_2 805 root 10 -5 0 0 0 S 0 0.0 0:00.00 scsi_eh_3 1013 root 10 -5 0 0 0 S 0 0.0 49:27.78 kjournald 1181 root 15 -4 16912 452 448 S 0 0.0 0:00.05 udevd 1544 root 14 -5 0 0 0 S 0 0.0 0:00.00 kpsmoused 1706 root 13 -5 0 0 0 S 0 0.0 0:00.00 kmirrord 1995 root 18 0 193m 3324 1688 S 0 0.1 8:52.77 rsyslogd 2031 root 15 0 48856 732 608 S 0 0.0 0:01.86 sshd 2071 root 25 0 17316 1072 1068 S 0 0.0 0:00.00 mysqld_safe 2108 mysql 15 0 320m 72m 4368 S 0 2.4 1923:25 mysqld 2109 root 18 0 3776 500 496 S 0 0.0 0:00.00 logger 2180 postgres 15 0 99504 3016 2880 S 0 0.1 1:24.15 postgres 2184 postgres 15 0 99504 3596 3420 S 0 0.1 0:02.08 postgres 2185 postgres 15 0 99504 696 628 S 0 0.0 0:00.65 postgres 2186 postgres 15 0 99640 892 648 S 0 0.0 0:01.18 postgres

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  • What is the best video editor on Ubuntu for editing multi-format/multi-eco?

    - by amjad
    I have many video clips with different formats and I want to create a short movies by joining them. Most of the clips are taken with Nokia N8 and Lumia 800. I am using Ubuntu, I have tried many of editors but I can not edit/video clips due to different video formats. Which open source editor should I use to achieve following tasks: Join different vidoe formats/encoding to produce on single movie Export to different formats (.avi, youtube, etc) Add texts on the clips and insert images I don't want to install and try many of them.

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  • How to make audio and video streaming servers work?

    - by Santosh Linkha
    I am PHP MySQL developer and I am interested in the way television and radio are broadcasted over Internet live. I want to know how it works and and what are its requirements (which package of which programming language offers the best). And please clarify me: Websites are stored in servers. From my desktop, if I want to broadcast some video, then I need to connect to webserver (to upstream the video). Is there an application to do that (or do I have to code that or embed in my web application and which programming language would be suitable (does Python support that))? And I also need a script to handle the upstreamed video or audio (can I do that with PHP)?

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  • Failed to allocate memory - What is it trying to say?

    - by asprin
    In my early days of programming I often used to get memory related fatal errors in the following format: Fatal error: Allowed memory size of <some big number> bytes exhausted (tried to allocate <some small number> bytes) in /path/to/filename.php on line <some line number> I'm a little embarrassed to state that even though I have figured out how to solve them and take steps to avoid them altogether, I'm still not quite sure what exactly does the message translate to in simple words. For example, if I get a message such as: Fatal error: Allowed memory size of 67108864 bytes exhausted (tried to allocate 4000 bytes) in ........ on line 34 As things stand at the moment, I assume it to be stating that the script consumes 67108864 bytes of data, but only 4000 bytes are available during runtime. Am I right in my assumption? If not, what's the correct interpretation?

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  • Linux server is only using 60% of memory, then swapping

    - by Kamil Kisiel
    I've got a Linux server that's running our bacula backup system. The machine is grinding like mad because it's going heavy in to swap. The problem is, it's only using 60% of its physical memory! Here's the output from free -m: free -m total used free shared buffers cached Mem: 3949 2356 1593 0 0 1 -/+ buffers/cache: 2354 1595 Swap: 7629 1804 5824 and some sample output from vmstat 1: procs -----------memory---------- ---swap-- -----io---- -system-- -----cpu------ r b swpd free buff cache si so bi bo in cs us sy id wa st 0 2 1843536 1634512 0 4188 54 13 2524 666 2 1 1 1 89 9 0 1 11 1845916 1640724 0 388 2700 4816 221880 4879 14409 170721 4 3 63 30 0 0 9 1846096 1643952 0 0 4956 756 174832 804 12357 159306 3 4 63 30 0 0 11 1846104 1643532 0 0 4916 540 174320 580 10609 139960 3 4 64 29 0 0 4 1846084 1640272 0 2336 4080 524 140408 548 9331 118287 3 4 63 30 0 0 8 1846104 1642096 0 1488 2940 432 102516 457 7023 82230 2 4 65 29 0 0 5 1846104 1642268 0 1276 3704 452 126520 452 9494 119612 3 5 65 27 0 3 12 1846104 1641528 0 328 6092 608 187776 636 8269 113059 4 3 64 29 0 2 2 1846084 1640960 0 724 5948 0 111480 0 7751 116370 4 4 63 29 0 0 4 1846100 1641484 0 404 4144 1476 125760 1500 10668 105358 2 3 71 25 0 0 13 1846104 1641932 0 0 5872 828 153808 840 10518 128447 3 4 70 22 0 0 8 1846096 1639172 0 3164 3556 556 74884 580 5082 65362 2 2 73 23 0 1 4 1846080 1638676 0 396 4512 28 50928 44 2672 38277 2 2 80 16 0 0 3 1846080 1628808 0 7132 2636 0 28004 8 1358 14090 0 1 78 20 0 0 2 1844728 1618552 0 11140 7680 0 12740 8 763 2245 0 0 82 18 0 0 2 1837764 1532056 0 101504 2952 0 95644 24 802 3817 0 1 87 12 0 0 11 1842092 1633324 0 4416 1748 10900 143144 11024 6279 134442 3 3 70 24 0 2 6 1846104 1642756 0 0 4768 468 78752 468 4672 60141 2 2 76 20 0 1 12 1846104 1640792 0 236 4752 440 140712 464 7614 99593 3 5 58 34 0 0 3 1846084 1630368 0 6316 5104 0 20336 0 1703 22424 1 1 72 26 0 2 17 1846104 1638332 0 3168 4080 1720 211960 1744 11977 155886 3 4 65 28 0 1 10 1846104 1640800 0 132 4488 556 126016 584 8016 106368 3 4 63 29 0 0 14 1846104 1639740 0 2248 3436 428 114188 452 7030 92418 3 3 59 35 0 1 6 1846096 1639504 0 1932 5500 436 141412 460 8261 112210 4 4 63 29 0 0 10 1846104 1640164 0 3052 4028 448 147684 472 7366 109554 4 4 61 30 0 0 10 1846100 1641040 0 2332 4952 632 147452 664 8767 118384 3 4 63 30 0 4 8 1846084 1641092 0 664 4948 276 152264 292 6448 98813 5 5 62 28 0 Furthermore, the output of top sorted by CPU time seems to support the theory that swap is what's bogging down the system: top - 09:05:32 up 37 days, 23:24, 1 user, load average: 9.75, 8.24, 7.12 Tasks: 173 total, 1 running, 172 sleeping, 0 stopped, 0 zombie Cpu(s): 1.6%us, 1.4%sy, 0.0%ni, 76.1%id, 20.6%wa, 0.1%hi, 0.2%si, 0.0%st Mem: 4044632k total, 2405628k used, 1639004k free, 0k buffers Swap: 7812492k total, 1851852k used, 5960640k free, 436k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ TIME COMMAND 4174 root 17 0 63156 176 56 S 8 0.0 2138:52 35,38 bacula-fd 4185 root 17 0 63352 284 104 S 6 0.0 1709:25 28,29 bacula-sd 240 root 15 0 0 0 0 D 3 0.0 831:55.19 831:55 kswapd0 2852 root 10 -5 0 0 0 S 1 0.0 126:35.59 126:35 xfsbufd 2849 root 10 -5 0 0 0 S 0 0.0 119:50.94 119:50 xfsbufd 1364 root 10 -5 0 0 0 S 0 0.0 117:05.39 117:05 xfsbufd 21 root 10 -5 0 0 0 S 1 0.0 48:03.44 48:03 events/3 6940 postgres 16 0 43596 8 8 S 0 0.0 46:50.35 46:50 postmaster 1342 root 10 -5 0 0 0 S 0 0.0 23:14.34 23:14 xfsdatad/4 5415 root 17 0 1770m 108 48 S 0 0.0 15:03.74 15:03 bacula-dir 23 root 10 -5 0 0 0 S 0 0.0 13:09.71 13:09 events/5 5604 root 17 0 1216m 500 200 S 0 0.0 12:38.20 12:38 java 5552 root 16 0 1194m 580 248 S 0 0.0 11:58.00 11:58 java Here's the same sorted by virtual memory image size: top - 09:08:32 up 37 days, 23:27, 1 user, load average: 8.43, 8.26, 7.32 Tasks: 173 total, 1 running, 172 sleeping, 0 stopped, 0 zombie Cpu(s): 3.6%us, 3.4%sy, 0.0%ni, 62.2%id, 30.2%wa, 0.2%hi, 0.3%si, 0.0%st Mem: 4044632k total, 2404212k used, 1640420k free, 0k buffers Swap: 7812492k total, 1852548k used, 5959944k free, 100k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ TIME COMMAND 5415 root 17 0 1770m 56 44 S 0 0.0 15:03.78 15:03 bacula-dir 5604 root 17 0 1216m 492 200 S 0 0.0 12:38.30 12:38 java 5552 root 16 0 1194m 476 200 S 0 0.0 11:58.20 11:58 java 4598 root 16 0 117m 44 44 S 0 0.0 0:13.37 0:13 eventmond 9614 gdm 16 0 93188 0 0 S 0 0.0 0:00.30 0:00 gdmgreeter 5527 root 17 0 78716 0 0 S 0 0.0 0:00.30 0:00 gdm 4185 root 17 0 63352 284 104 S 20 0.0 1709:52 28,29 bacula-sd 4174 root 17 0 63156 208 88 S 24 0.0 2139:25 35,39 bacula-fd 10849 postgres 18 0 54740 216 108 D 0 0.0 0:31.40 0:31 postmaster 6661 postgres 17 0 49432 0 0 S 0 0.0 0:03.50 0:03 postmaster 5507 root 15 0 47980 0 0 S 0 0.0 0:00.00 0:00 gdm 6940 postgres 16 0 43596 16 16 S 0 0.0 46:51.39 46:51 postmaster 5304 postgres 16 0 40580 132 88 S 0 0.0 6:21.79 6:21 postmaster 5301 postgres 17 0 40448 24 24 S 0 0.0 0:32.17 0:32 postmaster 11280 root 16 0 40288 28 28 S 0 0.0 0:00.11 0:00 sshd 5534 root 17 0 37580 0 0 S 0 0.0 0:56.18 0:56 X 30870 root 30 15 31668 28 28 S 0 0.0 1:13.38 1:13 snmpd 5305 postgres 17 0 30628 16 16 S 0 0.0 0:11.60 0:11 postmaster 27403 postfix 17 0 30248 0 0 S 0 0.0 0:02.76 0:02 qmgr 10815 postfix 15 0 30208 16 16 S 0 0.0 0:00.02 0:00 pickup 5306 postgres 16 0 29760 20 20 S 0 0.0 0:52.89 0:52 postmaster 5302 postgres 17 0 29628 64 32 S 0 0.0 1:00.64 1:00 postmaster I've tried tuning the swappiness kernel parameter to both high and low values, but nothing appears to change the behavior here. I'm at a loss to figure out what's going on. How can I find out what's causing this? Update: The system is a fully 64-bit system, so there should be no question of memory limitations due to 32-bit issues. Update2: As I mentioned in the original question, I've already tried tuning swappiness to all sorts of values, including 0. The result is always the same, with approximately 1.6 GB of memory remaining unused. Update3: Added top output to the above info.

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  • Ubuntu raid 1 write errors

    - by Micah
    I have an Ubuntu server set up with two SATA drives in a RAID 1 configuration with MDADM. The machine is used to record raw video, which involves a lot of writing to the disk. Sometimes during video recording the computer will crash, will the following errors in kern.log: Mar 15 10:39:41 video kernel: [414501.629864] ata2.00: exception Emask 0x10 SAct 0x0 SErr 0x400100 action 0x6 Mar 15 10:39:41 video kernel: [414501.629870] ata2.00: BMDMA stat 0x26 Mar 15 10:39:41 video kernel: [414501.629875] ata2.00: SError: { UnrecovData Handshk } Mar 15 10:39:41 video kernel: [414501.629880] ata2.00: failed command: WRITE DMA EXT Mar 15 10:39:41 video kernel: [414501.629889] ata2.00: cmd 35/00:00:28:6d:f6/00:04:06:00:00/e0 tag 0 dma 524288 out Mar 15 10:39:41 video kernel: [414501.629891] res 51/84:b1:77:6e:f6/84:02:06:00:00/e0 Emask 0x30 (host bus error) Mar 15 10:39:41 video kernel: [414501.629896] ata2.00: status: { DRDY ERR } Mar 15 10:39:41 video kernel: [414501.629899] ata2.00: error: { ICRC ABRT } Mar 15 10:39:41 video kernel: [414501.629910] ata2.00: hard resetting link Mar 15 10:39:41 video kernel: [414501.973009] ata2.01: hard resetting link Mar 15 10:39:41 video kernel: [414502.482642] ata2.00: SATA link up 3.0 Gbps (SStatus 123 SControl 300) Mar 15 10:39:41 video kernel: [414502.482658] ata2.01: SATA link down (SStatus 0 SControl 300) Mar 15 10:39:41 video kernel: [414502.546160] ata2.00: configured for UDMA/133 Mar 15 10:39:41 video kernel: [414502.546203] ata2: EH complete Is this the result of faulty drives? Is software RAID just not performant enough for data rates ~15 MB/s, even with a quad-core i7? Thanks for your help. Edit: cat /proc/mdstat returns this: Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [raid10] md0 : active raid1 sdb1[1] sda1[0] 976760768 blocks [2/2] [UU] unused devices: <none>

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  • jQuery plugin for html5 video instream ads?

    - by dar
    Are there any jQuery plugins for html5 video to insert instream ads into the video? Most of the flash ones work by pausing the video at a particular timestamp, and playing an ad stream, then resuming the original video stream. The jquery captions plugin for html5 seems very similar, but different.

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  • Streaming and conversion of video from 3rd Parth

    - by Ashish
    Hi, I am working on a App where video has to be displayed.All these video are in .flv format, Is there any mechanism by using that I can convert this video to .mov or .m4v (supported by iphone) on the fly, so that user can view those video on their iphone or ipod. Thanks, Ashish

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  • cache memory performance

    - by Krewie
    Hello, i just have a general question about cache memory. How would a program perform badly on a cache based system ? , since cache memory stores adresses from main memory that is requested, aswell as adresses that ranges around the same adress as the one copied from the main memory.

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