Search Results

Search found 38244 results on 1530 pages for 'recursive function'.

Page 481/1530 | < Previous Page | 477 478 479 480 481 482 483 484 485 486 487 488  | Next Page >

  • Finding the closest object in proxmity to the mouse Coordinates

    - by Cam
    Hey there, i've been working on a problem for a while now, which involves targeting the closest movieClip in relation to the x y coords of the mouse, I've attached a nice little acompanying graphic. Each mc added to the stage has it's own sub-class (HotSpots) which uses Pythag to measure distance from mouse. At this stage i can determine the closest value from my Main class but can't figure out how to reference it back to the movieclip... hope this makes sense. Below are the two Classes. My Main Class which attachs the mcs, and monitors mouse movement and traces closest value package { import flash.display.*; import flash.text.*; import flash.events.*; public class Main extends MovieClip { var pos:Number = 50; var nodeArray:Array; public function Main(){ nodeArray = []; for(var i:int = 0; i < 4; i++) { var hotSpot_mc:HotSpots = new HotSpots; hotSpot_mc.x += pos; hotSpot_mc.y += pos; addChild(hotSpot_mc); nodeArray.push(hotSpot_mc); // set some pos pos += 70; } stage.addEventListener(MouseEvent.MOUSE_MOVE,updateProxmity) } public function updateProxmity(e:MouseEvent):void { var tempArray:Array = new Array(); for(var i:int = 0; i < 4; i++) { this['tf'+[i]].text = String(nodeArray[i].dist); tempArray.push(nodeArray[i].dist); } tempArray.sort(Array.NUMERIC); var minValue:int = tempArray[0]; trace(minValue) } } } My HotSpots Class package { import flash.display.MovieClip; import flash.events.Event; import flash.text.TextField; public class HotSpots extends MovieClip { public var XSide:Number; public var YSide:Number; public var dist:Number = 0; public function HotSpots() { addEventListener(Event.ENTER_FRAME, textUp); } public function textUp(event:Event):void { XSide = this.x - MovieClip(root).mouseX; YSide = this.y - MovieClip(root).mouseY; dist = Math.round((Math.sqrt(XSide*XSide + YSide*YSide))); } } } thanks in advance

    Read the article

  • PHP date causing XML error

    - by Alejandra
    Hi guys! Using PHP Version 5.2.13, I'm trying to use the date() function to get/format date, such function is causing me to get all page in blank and firebug is showing the following error (XML tab): XML Parsing Error: no element found Location: moz-nullprincipal:{e80b3b2e-b8f1-4a2d-b906-03d42ca6a190} Line Number 1, Column 1: ^ thanks in advantage for your help Alejandra :)

    Read the article

  • [PHP-GD] How to use imagefill() from file?

    - by KPL
    Hello people, Thanks for looking at this question. I wanted to know how can I use the GD function imagefill() to patch an image with another image. imagefill() currently accepts resource of a color. I can do that. But wanted to know how this can be done with a file. I noticed a user note - But that didn't worked and took a long time for completion :-( http://www.php.net/manual/en/function.imagefill.php#84288

    Read the article

  • Binding functions of derived class with luabind

    - by Anamon
    I am currently developing a plugin-based system in C++ which provides a Lua scripting interface, for which I chose to use luabind. I'm using Lua 5 and luabind 0.9, both statically linked and compiled with MSVC++ 8. I am now having trouble binding functions with luabind when they are defined in a derived class, but not its parent class. More specifically, I have an abstract base class called 'IPlugin' from which all plugin classes inherit. When the plugin manager initialises, it registers that class and its functions like this: luabind::open(L); luabind::module(L) [ luabind::class_("IPlugin") .def("start", (void(IPlugin::*)())&IPlugin::start) ]; As it is only known at runtime what effective plugin classes are available, I had to solve loading plugins in a kind of roundabout way. The plugin manager exposes a factory function to Lua, which takes the name of a plugin class and a desired object name. The factory then creates the object, registers the plugin's class as inheriting from the 'IPlugin' base class, and immediately calls a function on the created object that registers itself as a global with the Lua state, like this: void PluginExample::registerLuaObject(lua_State *L, string a_name) { luabind::globals(L)[a_name] = (PluginExample*)this; } I initially did this because I had problems with Lua determining the most derived class of the object, as if I register it from the StreamManager it is only known as a subtype of 'IPlugin' and not the specific subtype. I'm not sure anymore if this is even necessary though, but it works and the created object is subsequently accessible from Lua under 'a_name'. The problem I have, though, is that functions defined in the derived class, which were not declared at all in the parent class, cannot be used. Virtual functions defined in the base class, such as 'start' above, work fine, and calling them from Lua on the new object runs the respective redefined code from the 'PluginExample' class. But if I add a new function to 'PluginExample', here for example a function taking no arguments and returning void, and register it like this: luabind::module(L) [ luabind::class_("PluginExample") .def(luabind::constructor()) .def("func", &PluginExample::func) ]; calling 'func' on the new object yields the following Lua runtime error: No matching overload found, candidates: void func(PluginExample&) I am correctly using the ':' syntax so the 'self' argument is not needed and it seems suddenly Lua cannot determine the derived type of the object anymore. I am sure I am doing something wrong, probably having to do with the two-step binding required by my system architecture, but I can't figure out where. I'd much appreciate some help =)

    Read the article

  • Replace click() with document.ready() in jquery....

    - by bala3569
    I downloaded jquery effects example and all effects are appearing only onclick but i want it to be executed on document.ready() and continue... <script type="text/javascript"> var ImgIdx = 2;//To mark which image will be select next function PreloadImg(){ $.ImagePreload("images/im2.jpg"); $.ImagePreload("images/im3.jpg"); $.ImagePreload("images/im4.jpg"); $.ImagePreload("images/im5.jpg"); } $(document).ready(function(){ PreloadImg(); $(".SlashEff ul li").click(function(){ $(".Slash").ImageSwitch({Type:$(this).attr("rel"), NewImage:"images/im"+ImgIdx+".jpg", speed: 4000 }); ImgIdx++; if(ImgIdx>5) ImgIdx = 1; }); }); </script> and my <div class="SlashEff"> <ul> <li class="TryFadeIn" rel="FadeIn">Fade in</li> <li class="TryFlyIn" rel="FlyIn">Fly in</li> <li class="TryFlyOut" rel="FlyOut">Fly out</li> <li class="TryFlipIn" rel="FlipIn">Flip in</li> <li class="TryFlipOut" rel="FlipOut">Flip out</li> <li class="TryScroll" rel="ScrollIn">Scroll in</li> <li class="TryScroll" rel="ScrollOut">Scroll out</li> <li class="TrySingleDoor" rel="SingleDoor">Single Door</li> <li class="TryDoubleDoor" rel="DoubleDoor">Double Door</li> </ul> </div> Here is the link http://www.hieu.co.uk/blog/index.php/imageswitch/ I tried this, $(document).ready(function(){ PreloadImg(); $(".Slash").ImageSwitch({Type:$(this).attr("rel"), NewImage:"images/im"+ImgIdx+".jpg", speed: 4000 }); ImgIdx++; if(ImgIdx>5) ImgIdx = 1; }); I tried this but it gets executed only once.... I want to execute this every 5000ms... Is this possible...

    Read the article

  • How to print a var inside a script

    - by Pollux Khafra
    Alright I'm trying to use a jplayer script to trigger the player in my template. I need to pass a value to the "mp3" option but I don't get how I get $music to print. $(document).ready(function(){ $("#jquery_jplayer_1").jPlayer({ ready: function () { $(this).jPlayer("setMedia", { var music = $(".album-playlist li").first().find("input").val(); mp3: $music, }).jPlayer(""); }, swfPath: "http://mysite.com/wp-content/themes/beta/libs", supplied: "mp3" }); });

    Read the article

  • Modifying multiplying calculation to use delta time

    - by Bart van Heukelom
    function(deltaTime) { x = x * 0.9; } This function is called in a game loop. First assume that it's running at a constant 30 FPS, so deltaTime is always 1/30. Now the game is changed so deltaTime isn't always 1/30 but becomes variable. How can I incorporate deltaTime in the calculation of x to keep the "effect per second" the same?

    Read the article

  • Having to hit the site login button twice after first turning on computer

    - by John
    Hello, The code below is for a login that I'm using. It works fine, but when I first try logging in after turning on my computer, it only works the second time that I hit the "Login" button. Any idea how I can make it not require hitting the "Login" button twice in this situation? Thanks in advance, John function isLoggedIn() { if (session_is_registered('loginid') && session_is_registered('username')) { return true; // the user is loged in } else { return false; // not logged in } return false; } if (!isLoggedIn()) { if (isset($_POST['cmdlogin'])) { if (checkLogin($_POST['username'], $_POST['password'])) { show_userbox(); } else { echo "Incorrect Login information !"; show_loginform(); } } else { show_loginform(); } } else { show_userbox(); } function show_loginform($disabled = false) { echo '<form name="login-form" id="login-form" method="post" action="./index.php"> <div class="usernameformtext"><label title="Username">Username: </label></div> <div class="usernameformfield"><input tabindex="1" accesskey="u" name="username" type="text" maxlength="30" id="username" /></div> <div class="passwordformtext"><label title="Password">Password: </label></div> <div class="passwordformfield"><input tabindex="2" accesskey="p" name="password" type="password" maxlength="15" id="password" /></div> <div class="registertext"><a href="http://www...com/sandbox/register.php" title="Register">Register</a></div> <div class="lostpasswordtext"><a href="http://www...com/sandbox/lostpassword.php" title="Lost Password">Lost password?</a></div> <p class="loginbutton"><input tabindex="3" accesskey="l" type="submit" name="cmdlogin" value="Login" '; if ($disabled == true) { echo 'disabled="disabled"'; } echo ' /></p></form>'; } EDIT: Here is another function that is used. function isLoggedIn() { if (session_is_registered('loginid') && session_is_registered('username')) { return true; // the user is loged in } else { return false; // not logged in } return false; }

    Read the article

  • VB .Net LINQ query to determine whether more than one element has the same value for a property?

    - by Alex Hope O'Connor
    I am trying to write a LINQ query which will return true if there are multiple objects which have a property with the same value. Here is what I have come up with so far: Formatters.Where(Function(f As DataModel.Formatter) _ Formatters.Select(Function(f2 As DataModel.Formatter) f2.Name.ToLower()).Contains(f.Name.ToLower())).Count > 1 However the above always returns true as long as their are more then 1 elements in the list, can someone please give me a hand with this? Thanks, Alex.

    Read the article

  • set the focus on the scroller when button is clicked

    - by liz
    hi i have a script <script type="text/javascript"> window.addEvent('domready', function(){ var totIncrement = 0; var increment = 560; var maxRightIncrement = increment*(-6); var fx = new Fx.Style('slider-list', 'margin-left', { duration: 1000, transition: Fx.Transitions.Back.easeInOut, wait: true }); //------------------------------------- // EVENTS for the button "previous" $('previous').addEvents({ 'click' : function(event){ if(totIncrement<0){ totIncrement = totIncrement+increment; fx.stop() fx.start(totIncrement); } } }); //------------------------------------- // EVENTS for the button "next" $('next').addEvents({ 'click' : function(event){ if(totIncrement>maxRightIncrement){ totIncrement = totIncrement-increment; fx.stop() fx.start(totIncrement); } } }) }); </script> in mootools v1.1 it makes a scroller function at the bottom of my html page. but when i click the next button the page's focus moves to the top of the page. how do i keep it on the scroller? this is the html fragment: <h3>Our Pastas</h3> <div id="slider-buttons"> <a href="#" id="previous">Previous</a> | <a href="#" id="next">Next</a&gt; </div> <div id="slider-stage"> <ul id="slider-list"> <li class="list_item"> <div id="thumbnail"><a href="xxx/product-catalog/pasta/long-pasta-in-brown-bags/bucatini"><img src="xxx/images/stories/products/_thumb1/bucatini.gif"></a></div><h4><a href="xxx/product-catalog/pasta/long-pasta-in-brown-bags/bucatini">Rustichella d'Abruzzo Bucatini</a></h4> </li> <li class="list_item"> <div id="thumbnail"><a href="xxx/product-catalog/pasta/pasta-in-trays/calamarata"><img src="xxx/images/stories/products/_thumb1/calamarata.jpg"></a></div><h4><a href="xxx/product-catalog/pasta/pasta-in-trays/calamarata">Rustichella d'Abruzzo Calamarata</a></h4> </li> <li class="list_item"> <div id="thumbnail"><a href="xxx/product-catalog/pasta/pasta-in-trays/cannolicchi"><img src="xxx/images/stories/products/_thumb1/cannolicchi.jpg"></a></div><h4><a href="xxx/product-catalog/pasta/pasta-in-trays/cannolicchi">Rustichella d'Abruzzo Cannolicchi</a></h4> </li> </ul></div>

    Read the article

  • jQuery validatoin plugin - site wide settings

    - by Daveo
    I want to have site wide default settings for all jQuery validation uses on my site, I want every form to use the below settings, but then on a per form basis change the rules and messages. Is this possible? $('#myForm').validate({ errorClass: 'field-validation-error', errorElement: 'span', errorPlacement: function(error, element) { element.next('span').remove(); error.insertAfter( element ) .removeClass('field-validation-error') .addClass('ui-state-error'); }, success: function(label) { label.remove(); } });

    Read the article

  • jq div display script webkit issues

    - by Tom
    $(document).ready(function() { $('#chekboxes a').click(function(e) { $('.visible').removeClass('visible').addClass('invisible'); var thediv = $(this).attr('href'); $(thediv).removeClass('invisible').addClass('visible'); }) }); This simple bit of jq works in FF and not in Chrome and Safari. Despite googling widely, I cannot tell whether there's a way to make it work in Safari and Chrome or not. Does anyone know a fix or what is wrong ? Thanks, Tom

    Read the article

  • Sorting numbers in string format with Python

    - by prosseek
    I have a list that has some chapter numbers in string. When I sort the keys using keys function, it gives me wrong results. keys = ['1.1', '1.2', '2.1', '10.1'] keys.sort() print keys ['1.1', '1.2', '10.1', '2.1'] How can I use the sort function to get ['1.1', '1.2', '2.1', '10.1'] What if the array has something like this? ['1.1.1', '1.2.1', '10.1', '2.1'] - ['1.1.1','1.2.1','2.1','10.1']

    Read the article

  • How to read date from the form and calculate a timestamp

    - by Vafello
    I would like to calculate a timestamp based on the input date. I would like to calculate it from the user input (something like 12/12/2011) I guess I need a function that changes the format to something readable for php and then calculate timestamp for this date. Maybe I should use strtotime() function? Any ideas will be appreciated. $date = $_POST['date']; <input type="text" name="date" value="">

    Read the article

  • C Programming: malloc() for a 2D array (using pointer-to-pointer)

    - by vikramtheone
    Hi Guys, yesterday I had posted a question: How should I pass a pointer to a function and allocate memory for the passed pointer from inside the called function? From the answers I got, I was able to understand what mistake I was doing. I'm facing a new problem now, can anyone help out with this? I want to dynamically allocate a 2D array, so I'm passing a Pointer-to-Pointer from my main() to another function called alloc_2D_pixels(...), where I use malloc(...) and for(...) loop to allocate memory for the 2D array. Well, after returning from the alloc_2D_pixels(...) function, the pointer-to-pointer still remains NULL, so naturally, when I try accessing or try to free(...) the Pointer-to-Pointer, the program hangs. Can anyone suggest me what mistakes I'm doing here? Help!!! Vikram SOURCE: main() { unsigned char **ptr; unsigned int rows, cols; if(alloc_2D_pixels(&ptr, rows, cols)==ERROR) // Satisfies this condition printf("Memory for the 2D array not allocated"); // NO ERROR is returned if(ptr == NULL) // ptr is NULL so no memory was allocated printf("Yes its NULL!"); // Because ptr is NULL, with any of these 3 statements below the program HANGS ptr[0][0] = 10; printf("Element: %d",ptr[0][0]); free_2D_alloc(&ptr); } signed char alloc_2D_pixels(unsigned char ***memory, unsigned int rows, unsigned int cols) { signed char status = NO_ERROR; memory = malloc(rows * sizeof(unsigned char** )); if(memory == NULL) { status = ERROR; printf("ERROR: Memory allocation failed!"); } else { int i; for(i = 0; i< cols; i++) { memory[i] = malloc(cols * sizeof(unsigned char)); if(memory[i]==NULL) { status = ERROR; printf("ERROR: Memory allocation failed!"); } } } // Inserted the statements below for debug purpose only memory[0][0] = (unsigned char)10; // I'm able to access the array from printf("\nElement %d",memory[0][0]); // here with no problems return status; } void free_2D_pixels(unsigned char ***ptr, unsigned int rows) { int i; for(i = 0; i < rows; i++) { free(ptr[i]); } free(ptr); }

    Read the article

  • how to make jquery ui dialog not resizable

    - by Omu
    anybody knows how to make the jquery dialog not resizable ? I call it like this atm : var elem = $("#mydiv"); elem.dialog({ modal: true, title: 'title', buttons: { Ok: function() { $(this).dialog('close'); } //end function for Ok button }//end buttons }); // end dialog elem.dialog('open');

    Read the article

  • jQuery live keydown doesn't register until second keydown

    - by Simon
    Hi there, I'm trying to add a class (.active) to a text field once the user starts typing. I got it to work somewhat with the following code, but for some reason the .active class is not applied immediately when the user starts typing, it's only applied after a second letter has been typed. Any ideas? $(document).ready(function() { loginField = $('.field'); loginField.live('keydown', function(){ if ($(this).val()){ $(this).addClass('active'); } }); });

    Read the article

  • jquery - resetting timer

    - by Phil Jackson
    Hi, im using a plugin to do something ever 10 secs: function status_updates(){ $("p").everyTime(1000,function(i) { if(i==10){ alert("foo"); // something here }else{ $(this).html(i); } }); } status_updates(); where it says something here I need to add something to reset the timer but i dont know how. The plugin is here: http://jquery.offput.ca/every/ or if you know of an other way it would be much appreciated.

    Read the article

  • Write Scheme data structures so they can be eval-d back in, or alternative

    - by Jesse Millikan
    I'm writing an application (A juggling pattern animator) in PLT Scheme that accepts Scheme expressions as values for some fields. I'm attempting to write a small text editor that will let me "explode" expressions into expressions that can still be eval'd but contain the data as literals for manual tweaking. For example, (4hss->sexp "747") is a function call that generates a legitimate pattern. If I eval and print that, it becomes (((7 3) - - -) (- - (4 2) -) (- (7 2) - -) (- - - (7 1)) ((4 0) - - -) (- - (7 0) -) (- (7 2) - -) (- - - (4 3)) ((7 3) - - -) (- - (7 0) -) (- (4 1) - -) (- - - (7 1))) which can be "read" as a string, but will not "eval" the same as the function. For this statement, of course, what I need would be as simple as (quote (((7 3... but other examples are non-trivial. This one, for example, contains structs which print as vectors: pair-of-jugglers ; --> (#(struct:hand #(struct:position -0.35 2.0 1.0) #(struct:position -0.6 2.05 1.1) 1.832595714594046) #(struct:hand #(struct:position 0.35 2.0 1.0) #(struct:position 0.6 2.0500000000000003 1.1) 1.308996938995747) #(struct:hand #(struct:position 0.35 -2.0 1.0) #(struct:position 0.6 -2.05 1.1) -1.3089969389957472) #(struct:hand #(struct:position -0.35 -2.0 1.0) #(struct:position -0.6 -2.05 1.1) -1.8325957145940461)) I've thought of at least three possible solutions, none of which I like very much. Solution A is to write a recursive eval-able output function myself for a reasonably large subset of the values that I might be using. There (probably...) won't be any circular references by the nature of the data structures used, so that wouldn't be such a long job. The output would end up looking like `(((3 0) (... ; ex 1 `(,(make-hand (make-position ... ; ex 2 Or even worse if I could't figure out how to do it properly with quasiquoting. Solution B would be to write out everything as (read (open-input-string "(big-long-s-expression)")) which, technically, solves the problem I'm bringing up but is... ugly. Solution C might be a different approach of giving up eval and using only read for parsing input, or an uglier approach where the s-expression is used as directly data if eval fails, but those both seem unpleasant compared to using scheme values directly. Undiscovered Solution D would be a PLT Scheme option, function or library I haven't located that would match Solution A. Help me out before I start having bad recursion dreams again.

    Read the article

  • mail sent with php's mail() has blank From field

    - by Nikkeloodeni
    Hi, I'm sending email with PHP's mail function. It works just as it should except all email clients show blank From-field. Here's how i'm using the function: mail( '[email protected]', "Example subject", $msg, implode( "\r\n", array( Content-Type: text/html; charset=UTF-8', 'From: [email protected]') ) ); As i said everything works fine except From field is all blank when the message arrives. Any ideas why this is happening?

    Read the article

  • Translate COM error codes in C#

    - by Paul Keister
    In C, Pascal, and C++ it is possible to use the FormatMessage function to retrieve a "friendly" error message that corresponds to a COM HRESULT error code. This question contains sample code that demonstrates the C++ approach. Of course it would be possible to build a managed C++ assembly to perform this function for C# and VB.NET code, but I'm wondering: is there a way to translate COM error codes using the .NET system libraries?

    Read the article

  • tabexpansion doesn't fall through if overridden

    - by guillermooo
    The tabexpansion function only works partially when I override it like so: function tabexpansion { param($line, $lastWord) if ($line -eq "hey ") { "you", "Joe" } } The custom completions work as expected, but now I only get the default autocomplete behavior for cmdlet names, not parameters. So New-TAB works fine, but New-Alias -TAB doesn't. How do I get the regular completions too after overriding tabexpansion?

    Read the article

  • Lazy loading Javascript, object not created from IE8 cache

    - by doum-ti-di-li-doom
    Unfortunately the bug does not happen outside of my application! Scenario index.php <?php header('Expires: Mon, 26 Jul 1997 05:00:00 GMT'); header('Last-Modified: '.gmdate('D, d M Y H:i:s').'GMT'); header('Cache-Control: no-cache, must-revalidate'); header('Pragma: no-cache'); ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en"> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8" /> <title>Lazy loader</title> </head> <body> ... <script type="text/javascript" src="internal.js"></script> ... </body> </html> internal.js myApp = { timerHitIt: false, hitIt: function () { if (arguments.callee.done) { return; } arguments.callee.done = true; if (myApp.timerHitIt) { clearInterval(myApp.timerHitIt); } var elt = document.createElement("script"); elt.async = true; elt.type = "text/javascript"; elt.src = "external.js"; elt.onload = elt.onreadystatechange = function () { alert(typeof(something)); } document.body.appendChild(elt); } } if (document.addEventListener) { document.addEventListener("DOMContentLoaded", myApp.hitIt, false); } /*@cc_on @*/ /*@if (@_win32) document.write("<script id=__ie_onload defer src="+((location.protocol == "https:") ? "//:" : "javascript:void(0)")+"><\/script>"); document.getElementById("__ie_onload").onreadystatechange = function () { if (this.readyState == "complete") { myApp.hitIt(); } }; /*@end @*/ if (/WebKit/i.test(navigator.userAgent)) { timerHitIt = setInterval(function () { if (/loaded|complete/.test(document.readyState)) { myApp.hitIt(); } }, 10); } window.onload = myApp.hitIt; external.js something = {}; alert(true); Valid results are undefined - true - object (± new request) true - object (± cached javascript) But sometimes, when hitting F5, I get true - undefined Does anyone have a clue why alert(true) is executed but something is not set?

    Read the article

  • C# problem with two threads and hardware access

    - by mack369
    I'm creating an application which communicates with the device via FT2232H USB/RS232 converter. For communication I'm using FTD2XX_NET.dll library from FTDI website. I'm using two threads: first thread continuously reads data from the device the second thread is the main thread of the Windows Form Application I've got a problem when I'm trying to write any data to the device while the receiver's thread is running. The main thread simply hangs up on ftdiDevice.Write function. I tried to synchronize both threads so that only one thread can use Read/Write function at the same time, but it didn't help. Below code responsible for the communication. Note that following functions are methods of FtdiPort class. Receiver's thread private void receiverLoop() { if (this.DataReceivedHandler == null) { throw new BackendException("dataReceived delegate is not set"); } FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK; byte[] readBytes = new byte[this.ReadBufferSize]; while (true) { lock (FtdiPort.threadLocker) { UInt32 numBytesRead = 0; ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead); if (ftStatus == FTDI.FT_STATUS.FT_OK) { this.DataReceivedHandler(readBytes, numBytesRead); } else { Trace.WriteLine(String.Format("Couldn't read data from ftdi: status {0}", ftStatus)); Thread.Sleep(10); } } Thread.Sleep(this.RXThreadDelay); } } Write function called from main thread public void Write(byte[] data, int length) { if (this.IsOpened) { uint i = 0; lock (FtdiPort.threadLocker) { this.ftdiDevice.Write(data, length, ref i); } Thread.Sleep(1); if (i != (int)length) { throw new BackendException("Couldnt send all data"); } } else { throw new BackendException("Port is closed"); } } Object used to synchronize two threads static Object threadLocker = new Object(); Method that starts the receiver's thread private void startReceiver() { if (this.DataReceivedHandler == null) { return; } if (this.IsOpened == false) { throw new BackendException("Trying to start listening for raw data while disconnected"); } this.receiverThread = new Thread(this.receiverLoop); //this.receiverThread.Name = "protocolListener"; this.receiverThread.IsBackground = true; this.receiverThread.Start(); } The ftdiDevice.Write function doesn't hang up if I comment following line: ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead);

    Read the article

< Previous Page | 477 478 479 480 481 482 483 484 485 486 487 488  | Next Page >