Search Results

Search found 60978 results on 2440 pages for 'web development'.

Page 485/2440 | < Previous Page | 481 482 483 484 485 486 487 488 489 490 491 492  | Next Page >

  • Column colapses on itself in IE

    - by user146780
    I have a column here: http://www.animactions.ca/contact.php It has contact information. Click contact a few times and you'll notice the text collapses itself. It happens randomly and I don't understand why? (only with Internet Explorer) Thanks

    Read the article

  • Daemon with Clojure/JVM

    - by Isaac Copper
    I'd like to have a small (not doing too damn much) daemon running on a little server, watching a directory for new files being added to it (and any directories in the main one), and calling another Clojure program to deal with that new file. Ideally, each file would be added to a queue (a list represented by a ref in Clojure?) and the main process would take care of those files in the queue on a FIFO basis. My question is: is having a JVM up running this little program all the time too much a resource hog? And do you have any suggestions as to how go about doing this? Thank you very much!

    Read the article

  • How should objects be in a Java game.

    - by Gabriel A. Zorrilla
    EDIT: i just deleted the entire post and reformulated the question to be more generic. I want to do a simple strategy game: map, units. Map: one class. Units: another class, self drawn. Simple questions: How does an unit should redraw itself on the map. A unit should be a JPanel or similar Swing component (just to be able to manage them as an entity with its own mousehandlers) or can be another thing, without neglecting the fact that it should be an autonomous object with its own action handlers and fields. Is this map-units model correct of a simple game that would help me to learn in a fun way Java and OOP fundamentals. Thats it!

    Read the article

  • Options to develop professionally with Microsoft tools and Technologies without spending a lot?

    - by iama
    I would like to develop applications for the Windows platform & at the very least I need a server based Windows OS (2008), SQL Server, IIS and Visual Studio. Looks like VS2010 professional alone will cost over $1K. Is there a cheaper option to get hold of Microsoft software? I remember long time ago there was an MSDN subscription option which allowed user access to server based OS and other server applications with restrictive licensing that was cost effective. I don't see that option anymore. Moreover, I am not a student & I understand Microsoft provides software at discounted rates for students. Any pointers? Many thanks.

    Read the article

  • Google Maps: How to prevent InfoWindow from shifting the map

    - by TeddyN
    Using Google Maps API v3. I noticed that if I have a map marker near the edge of my map border ... that if I click the marker icon so that the InfoWindow will display, my entire map shifts so that the markers InfoWindow is centered. I don't want my map to shift. Question: How do I prevent the map from shifting when InfoWindows are near the end of the map border (which causes the InfoWindow by default to center & shift the map)?

    Read the article

  • Linking to non-home panel in JQTouch site

    - by Patrick Dinnen
    I'm trying to create a link from an external site that arrives at a particular, internal panel on a JQTouch site I'm building. However the browser always opens the home panel of the JQT site no matter what anchor tag I use in the link. e.g. If I try to link to the User Interface panel in the official JQTouch demo I use http://www.jqtouch.com/preview/demos/main/#ui but the home panel shows in the browser and not the sub-panel I requested. Any suggestions would be very welcome. I have control of the both the linked and linking sites so can tweak code is necessary. Thanks

    Read the article

  • URL Slugs: Redirects or 404s?

    - by anonymous coward
    Some sites, like here at SO, allow 'bogus' slugs in the URL. Before implementing URL slugs on my site, I have a question of 'best practices'... Given a structure like example.com/123/article-slug-here/, if my site allows bogus slugs by querying on the ID - Should I ... just do a redirect to the appropriate/canonical URL (verifying the slug, and redirecting in case of a mismatch)? -or- return a 404, since technically example.com/123/this-article-s-u-x doesn't exist?

    Read the article

  • CSS Centering Issue - Div Centering appx 15px too far to the right

    - by Sootah
    I have a theme that I'm modifying for my site. I currently have it live on my test domain while I tinker with it before launch. http://www.networkgenius.org The #content-wrap div is centering, but too far to the right for some reason. I've absolutely no idea why it's doing this, especially since everything else is centering properly. What is the problem? I did add a 15px padding to the content-wrap area as I've changed the body's background color to the grey that you see and obviously didn't want the text pressed right up against the edges of the wrapper. Thanks for your help! -Sootah

    Read the article

  • Site URL change

    - by kris
    hi guys I made a website the working url is www.iust-it.net/it and when i enter www.iust-it.net i recive undersonstruction thing how i can fix this to let the website open directly from www.iust-it.net Im using cpanel and Im a bigginer

    Read the article

  • Algorithm for finding the best routes for food distribution in game

    - by Tautrimas
    Hello, I'm designing a city building game and got into a problem. Imagine Sierra's Caesar III game mechanics: you have many city districts with one market each. There are several granaries over the distance connected with a directed weighted graph. The difference: people (here cars) are units that form traffic jams (here goes the graph weights). Note: in Ceasar game series, people harvested food and stockpiled it in several big granaries, whereas many markets (small shops) took food from the granaries and delivered it to the citizens. The task: tell each district where they should be getting their food from while taking least time and minimizing congestions on the city's roads. Map example Sample diagram Suppose that yellow districts need 7, 7 and 4 apples accordingly. Bluish granaries have 7 and 11 apples accordingly. Suppose edges weights to be proportional to their length. Then, the solution should be something like the gray numbers indicated on the edges. Eg, first district gets 4 apples from the 1st and 3 apples from the 2nd granary, while the last district gets 4 apples from only the 2nd granary. Here, vertical roads are first occupied to the max, and then the remaining workers are sent to the diagonal paths. Question What practical and very fast algorithm should I use? I was looking at some papers (Congestion Games: Optimization in Competition etc.) describing congestion games, but could not get the big picture. Any help is very appreciated! P. S. I can post very little links and no images because of new user restriction.

    Read the article

  • I wanted to be a programmer

    - by Henrik P. Hessel
    Hello, let me ask your opinion. I'm 25 now, living in Germany. I started with QBASIC, did some Java in Highschool, and after School I created some Websites in PHP. Now, because my Company is Microsoft Gold Partner, I've to use Microsoft all the time. C#, MSSQL, ASPX and Sharepoint <- I really hate it! So, in my spare I concentrate to gain more knowledge (C++, Java, Silverlight or WPF), because it feels that I'm so far behind, in comparison for example to you guys, or other older employees in my company. Do think that my behaviour is useful? Should I focus my time to become i.e. a pure C# Programmer? I did C# even before I started to learn some C++. Should I learn what do with pointers, memcpy and stuff like that, even if managed code brings us so much benefits? Or is it a waste of time, better invested in learning the latest technologies? rAyt

    Read the article

  • Markup filter wanted for a public website

    - by sibidiba
    Developing a community site where everyone can post text, I'm looking for a markup filter: What is not part of the markup must be escaped (htmlspecialchars()) as it is. Should turn URL-s automatically into links Should support some form of basic markups (bold, image, url, pre, list) Should have a simple parser, that turns user input text into HTML Content on the site is public to everyone, XSS must not allowed to happen. What do you suggest? What markup language in the first place? BBCode? Wiki? Markdown? Are there any complete API-s with good examples? PHP is available on the server side. If there is a WYSIWYG-like texarea in addition (like here on SO) that would be a fantastic bonus!

    Read the article

  • iframe accessing parent DOM?

    - by Yuval A
    How is it possible for a script within an <iframe> to have any notion of the page containing it? Can a script in the frame access any context outside of it? What about cross-domain? Up until now I believed an <iframe> is completely agnostic to the containing page, but I have seen an example which contradicts this belief. What exactly can and can't be done from within an <iframe> with respect to the containing page?

    Read the article

  • Autocomplete Error Question - Ruby on Rails

    - by bgadoci
    I have built a very simple blog application using Ruby on Rails. New to both Ruby and Rails so excuse the stupid questions. I currently have two tables that relate to this question. I have a Post table and a Tag table. Basically I set it up such that Post has_many :tags and Tag belongs_to :post. I am using AJAX to process and display the tags in the show view of the post. I installed the auto_complete plugin and I am getting an error when I enter the letters in the text_field_with_auto_complete for tag creation. My suspicion is this is because the form is a remote_form_for or something I am doing wrong in the routes.rb. Here is the error and code: Error Processing PostsController#show (for 127.0.0.1 at 2010-04-13 23:25:46) [GET] Parameters: {"tag"=>{"tag_name"=>"f"}, "id"=>"auto_complete_for_tag_tag_name"} Post Load (0.1ms) SELECT * FROM "posts" WHERE ("posts"."id" = 0) ActiveRecord::RecordNotFound (Couldn't find Post with ID=auto_complete_for_tag_tag_name): app/controllers/posts_controller.rb:22:in `show' Rendered rescues/_trace (26.0ms) Rendered rescues/_request_and_response (0.2ms) Rendering rescues/layout (not_found) remote_form_for located in /views/posts/show.html.erb <% remote_form_for [@post, Tag.new] do |f| %> <p> <%= f.label :tag_name, "Tag" %><br/> <%= text_field_with_auto_complete :tag, :tag_name, {}, {:method => :get} %> </p> <p><%= f.submit "Add Comment" %></p> <% end %> tags_controller.rb (I'll spare you all the actions but added the following here) auto_complete_for :tag, :tag_name routes.rb map.resources :posts, :has_many => :comments map.resources :posts, :has_many => :tags map.resources :tags, :collection => {:auto_complete_for_tag_tag_name => :get }

    Read the article

  • CSS rule ignored in IE8 Quirks Mode.

    - by ProfK
    I have a ul/li based side menu, styled with two CSS rules, the following of them is ignored by IE8 Quirks mode, and I assume IE6: ul { padding-left: 15px; } I can reproduce the problem in FF by removing this rule completely. I have also tried using jQuery to apply the rule, with no change in IE8: $("ul.menu-class").find("ul").css("padding-left", 15); Is this a box model issue, and, how can I reduce the UL 'padding' in IE Quirks Mode?

    Read the article

  • Truncated string in android spinners

    - by DrogoNevets
    On the iPhone, if an option is too long for the area, instead of wrappeing you get a "..." at the end of the "drop down" and the user will know there is more text than is shown. I want to recreate this with android but am new to it so cant see how. I want the heights of "rows" in my layout to be uniform hence not able to wrap the text. Thanks in advance.

    Read the article

  • IE6 Hover Issue

    - by Sarfraz
    Hello, As you guys know, the CSS :hover doesn't work in d.... IE6 for an element except for links. What is the fix for that. I mean how do I apply the :hover to a div for example. Any fix/alternative/solution? Thanks

    Read the article

  • Read cookies with JavaScript

    - by Etienne
    I know how to write cookies in JavaScript //Create the cookies document.cookie = "Name=" + Name + ";expires=Friday, 31-Dec-2011 12:00:00 GMT; path=/"; document.cookie = "Surname=" + Surname + ";expires=Friday, 31-Dec-2011 12:00:00 GMT; path=/"; document.cookie = "Number=" + Number + ";expires=Friday, 31-Dec-2011 12:00:00 GMT; path=/"; document.cookie = "Email=" + Email + ";expires=Friday, 31-Dec-2011 12:00:00 GMT; path=/"; document.cookie = "Country=" + Country + ";expires=Friday, 31-Dec-2011 12:00:00 GMT; path=/"; document.cookie = "Company=" + Company + ";expires=Friday, 31-Dec-2011 12:00:00 GMT; path=/"; document.cookie = "Title=" + Job + ";expires=Friday, 31-Dec-2011 12:00:00 GMT; path=/"; But how can I read each one of them in JavaScript because I want to populate the text boxes next time the user come to the form? I have tried this but it does not work............ var cookieName = ReadCookie("Name"); document.getElementById('txtName').value = cookieName; Thanks in advanced!!

    Read the article

  • WAMP Server not working

    - by Jeremy Rudd
    Okay so a continuation from this question, where you experts intro'd me to WAMP, which can basically execute PHP within a Windows XP environment. So now I've got it installed, but the tray icon forever shows YELLOW, and when I visit any PHP page in my browser, it just shows me the PHP source! Also, when I visit "http://localhost/" in IE7 it gives me a 404 Not Found, FF3 just shows a blank page. BTW I've tried "Restart All Services" and restarting my machine, but it still won't work. Any ideas? Any of you had this problem and solved it? Please help me here, I'm desperate to execute PHP client-side and I'm just reverting to testing on-server for now!

    Read the article

  • Need help with implementing collision detection using the Separating Axis Theorem

    - by Eddie Ringle
    So, after hours of Googling and reading, I've found that the basic process of detecting a collision using SAT is: for each edge of poly A project A and B onto the normal for this edge if intervals do not overlap, return false end for for each edge of poly B project A and B onto the normal for this edge if intervals do not overlap, return false end for However, as many ways as I try to implement this in code, I just cannot get it to detect the collision. My current code is as follows: for (unsigned int i = 0; i < asteroids.size(); i++) { if (asteroids.valid(i)) { asteroids[i]->Update(); // Player-Asteroid collision detection bool collision = true; SDL_Rect asteroidBox = asteroids[i]->boundingBox; // Bullet-Asteroid collision detection for (unsigned int j = 0; j < player.bullets.size(); j++) { if (player.bullets.valid(j)) { Bullet b = player.bullets[j]; collision = true; if (b.x + (b.w / 2.0f) < asteroidBox.x - (asteroidBox.w / 2.0f)) collision = false; if (b.x - (b.w / 2.0f) > asteroidBox.x + (asteroidBox.w / 2.0f)) collision = false; if (b.y - (b.h / 2.0f) > asteroidBox.y + (asteroidBox.h / 2.0f)) collision = false; if (b.y + (b.h / 2.0f) < asteroidBox.y - (asteroidBox.h / 2.0f)) collision = false; if (collision) { bool realCollision = false; float min1, max1, min2, max2; // Create a list of vertices for the bullet CrissCross::Data::LList<Vector2D *> bullVerts; bullVerts.insert(new Vector2D(b.x - b.w / 2.0f, b.y + b.h / 2.0f)); bullVerts.insert(new Vector2D(b.x - b.w / 2.0f, b.y - b.h / 2.0f)); bullVerts.insert(new Vector2D(b.x + b.w / 2.0f, b.y - b.h / 2.0f)); bullVerts.insert(new Vector2D(b.x + b.w / 2.0f, b.y + b.h / 2.0f)); // Create a list of vectors of the edges of the bullet and the asteroid CrissCross::Data::LList<Vector2D *> bullEdges; CrissCross::Data::LList<Vector2D *> asteroidEdges; for (int k = 0; k < 4; k++) { int n = (k == 3) ? 0 : k + 1; bullEdges.insert(new Vector2D(bullVerts[k]->x - bullVerts[n]->x, bullVerts[k]->y - bullVerts[n]->y)); asteroidEdges.insert(new Vector2D(asteroids[i]->vertices[k]->x - asteroids[i]->vertices[n]->x, asteroids[i]->vertices[k]->y - asteroids[i]->vertices[n]->y)); } for (unsigned int k = 0; k < asteroidEdges.size(); k++) { Vector2D *axis = asteroidEdges[k]->getPerpendicular(); min1 = max1 = axis->dotProduct(asteroids[i]->vertices[0]); for (unsigned int l = 1; l < asteroids[i]->vertices.size(); l++) { float test = axis->dotProduct(asteroids[i]->vertices[l]); min1 = (test < min1) ? test : min1; max1 = (test > max1) ? test : max1; } min2 = max2 = axis->dotProduct(bullVerts[0]); for (unsigned int l = 1; l < bullVerts.size(); l++) { float test = axis->dotProduct(bullVerts[l]); min2 = (test < min2) ? test : min2; max2 = (test > max2) ? test : max2; } delete axis; axis = NULL; if ( (min1 - max2) > 0 || (min2 - max1) > 0 ) { realCollision = false; break; } else { realCollision = true; } } if (realCollision == false) { for (unsigned int k = 0; k < bullEdges.size(); k++) { Vector2D *axis = bullEdges[k]->getPerpendicular(); min1 = max1 = axis->dotProduct(asteroids[i]->vertices[0]); for (unsigned int l = 1; l < asteroids[i]->vertices.size(); l++) { float test = axis->dotProduct(asteroids[i]->vertices[l]); min1 = (test < min1) ? test : min1; max1 = (test > max1) ? test : max1; } min2 = max2 = axis->dotProduct(bullVerts[0]); for (unsigned int l = 1; l < bullVerts.size(); l++) { float test = axis->dotProduct(bullVerts[l]); min2 = (test < min2) ? test : min2; max2 = (test > max2) ? test : max2; } delete axis; axis = NULL; if ( (min1 - max2) > 0 || (min2 - max1) > 0 ) { realCollision = false; break; } else { realCollision = true; } } } if (realCollision) { player.bullets.remove(j); int numAsteroids; float newDegree; srand ( j + asteroidBox.x ); if ( asteroids[i]->degree == 90.0f ) { if ( rand() % 2 == 1 ) { numAsteroids = 3; newDegree = 30.0f; } else { numAsteroids = 2; newDegree = 45.0f; } for ( int k = 0; k < numAsteroids; k++) asteroids.insert(new Asteroid(asteroidBox.x + (10 * k), asteroidBox.y + (10 * k), newDegree)); } delete asteroids[i]; asteroids.remove(i); } while (bullVerts.size()) { delete bullVerts[0]; bullVerts.remove(0); } while (bullEdges.size()) { delete bullEdges[0]; bullEdges.remove(0); } while (asteroidEdges.size()) { delete asteroidEdges[0]; asteroidEdges.remove(0); } } } } } } bullEdges is a list of vectors of the edges of a bullet, asteroidEdges is similar, and bullVerts and asteroids[i].vertices are, obviously, lists of vectors of each vertex for the respective bullet or asteroid. Honestly, I'm not looking for code corrections, just a fresh set of eyes.

    Read the article

< Previous Page | 481 482 483 484 485 486 487 488 489 490 491 492  | Next Page >