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  • About to graduate from good school without any progamming skills

    - by newprint
    Not sure if it is good place to ask this question, but found this section to be suitable. I am about to graduate from a good school (in the US) with Computer Science degree, having good grades and high GPA. I have no freaking clue how to write a good program, how to properly test it... nada, zero. We were never been taught how to write software. Ye, sure the Comp. Architecture class is important, and I can tell you a lot about how MIPS processor works, and I can tell you about Binary Trees and Red-Black Trees and running time of operations in Big Oh, but it has nothing to do with programming in "real" life. For god sake, none of my classmates know how to use STLs or write templated code! To be honest, I found that many of my classes to be waste of time. What should I do ? How to step into real life and learn how to program ?

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  • Help me learn to program with humility?

    - by Darknight
    I wanted to ask this question, so that I can come back to it and it serve as a constant reminder for me. Through out my life, I've had milestones where I've sat down and really self evaluate myself. Every-time I've found something negative I've strived to put it right. One of those negatives is pride or arrogance. Sadly the nature of programming has plenty of fuel to endlessly fills ones own ego. Please can you give me words of wisdom that can serve as a reminder for me to "eat humble pie" I want to keep my arrogance in check even if that arrogance is a sand grains weight.

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  • installing ubuntu 10.04 over top 11.04

    - by Alex
    im looking to install 10.04 over top the 11.04 partition, it wouldnt let. keeps giving me a "root file system not found" error ever time i manually select partition. (i have a win7 partition) 11.04 popped up after upgrade that my hardware isnt supported for unity. and i cant boot into it, hangs up on purple screen right after boot menu. if anyone can post a link to a how to guide or put it on here, would be great? im trying to take advantage of my nvidia geforce gt 120m (its a laptop) to play around with cuda/c++ programming!

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  • Review before or after code commit, which is better?

    - by fifth
    Traditionally we performed code review before commit, I had an argument with my colleague today, who preferred code review after commit. First, here's some background, we got some experienced developers and we also got new hires with almost zero programming practice. we'd like to perform fast and short iterations to release our product. we all team members locate at same site. The advantages of code review before commit I've learned, mentor new hires try to prevent errors, failures, bad designs in early developing cycle learn from others knowledge backup if someone quits But I also got some bad experience, like low efficiency, some changes may be reviewed over days hard to balance speed and quality, especially for newbies some guy felt distrust As to post-review, I just knew little about this, but the most thing I worried about is the risk of losing control, people never review. Any opinions?

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  • How much code do you write everyday, *at work*?

    - by Aerovistae
    I'm graduating college, about to start a junior software engineering position, and I've been wondering how much I'm going to be expected to do on what kind of timeline. I mean, in python I can write maybe 500 lines in 8 hours. In C, maybe 200 lines in 8 hours. And that's a big maybe. (I'm f#$*ing terrible with C.) Other languages are somewhere in between. I don't even know if that's ridiculously slow or normal or even good, hence the question. How much code do you write a day? It would be helpful to specify what language/technology you're using, and to make note if there are big differences between them like with myself.

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  • Java to PHP job change [closed]

    - by Yan
    I've been working with java my entire career(8 years), web servers mostly. And there is a possibility for me to start working in environment that is generally PHP based. I've never worked with PHP before except that I wrote a simple send mail html form once or twice. Is there any benefit in learning a PHP stack or this will be a complete waste of time and degradation as a developer? No offense, but I've heard terrible things about that language and I'm afraid that if people see it in my resume later that would scare them off.

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  • Creating a portfolio of projects [closed]

    - by Ryan
    As I pursue the path of becoming a programmer, I would like to build up a portfolio of projects I worked on at my current job so that I can eventually get programming work elsewhere (either as an employee, contractor, one man consulting shop, etc). Some of these were things I coded myself, others I was instrumental in the architecture, design and functionality (ie, not as a programmer but more of a BA). How do I show the work that I have done to others on the projects that I have produced for the company I work at? This is all internal software, so it's not something that the outside world would be able to use, and some of our products contain proprietary financial market tools and it would not be prudent to share those with the outside world. My guess is that screenshots would definitely be out of the question, as well as functional descriptions of the software.

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  • How do I install the driver for my Linksys AE1200 Wireless-N USB Adapter?

    - by Lewis Graham
    I recently downloaded Ubuntu from the main website with the hopes of dual booting it with Windows. While the operating system works, it says that I need to install a driver for my graphics card. When I type in my password the installation fails. I figure it is because I need Internet access. I tried to install my WiFi USB adapter with the installation disc but Ubuntu doesn't seem to run the setup when I click the exe. What are my available solutions as I would really like to use Ubuntu from my programming and Windows for my gaming needs? The name as read on the box is: Linksys AE1200 Wireless- N USB Adapter The description reads as such: ID 13b1:0039 Linksys (a comma messed up format) ID 046d:0a0b Logitech, Inc. ClearChat Pro USB (headset)

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  • 2D game big background images for maps

    - by WhiteCat
    Update: this question is general, not specific to Sprite Kit or a single language/platform. I'm toying with Sprite Kit with an idea to make a 2D side-scroller. Now the backgrounds for the maps are going to be hand-drawn and surely bigger than retina display, so the maps could span more than 1 screen in both axis. I imagine loading such a huge image could mean trouble and I don't plan to use tiling. I'm not sure how Sprite Kit splits images bigger than max texture size, if it does. I could split the images myself and use more sprites for each part of the background. What is the usual way to handle this?

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  • Design pattern: static function call with input/output containers?

    - by Pavlo Dyban
    I work for a company in software research department. We use algorithms from our real software and wrap them so that we can use them for prototyping. Every time an algorithm interface changes, we need to adapt our wrappers respectively. Recently all algorithms have been refactored in such a manner that instead of accepting many different inputs and returning outputs via referenced parameters, they now accept one input data container and one output data container (the latter is passed by reference). Algorithm interface is limited to a static function call like that: class MyAlgorithm{ static bool calculate(MyAlgorithmInput input, MyAlgorithmOutput &output); } This is actually a very powerful design, though I have never seen it in a C++ programming environment before. Changes in the number of parameters and their data types are now encapsulated and they don't change the algorithm callback. In the latest algorithm which I have developed I used the same scheme. Now I want to know if this is a popular design pattern and what it is called.

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  • How are larger games organized?

    - by Matthew G.
    I'm using Java, but the language I'm using here is probably irrelevant. I'd like to create an economy based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders", I'd have no problem structuring it like this. Game -Main Control Class --Graphics Class --Player Class --Enemy class I'd pass the graphics class to both the player and enemy class so they could call graphics functions. I don't understand how I'd do this for larger projects. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around? How exactly do I structure this and pass all these references around? Thanks.

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  • Rapid Application Development, good, bad or ugly?

    - by chrisw
    I have been working for such a shop for the past three years and I know deep down it cannot be like this everywhere. When I think of Rapid Application Development I immediately think programming without fore-thought. For example, when my company decides to come out with a new product, they don't do any type of relationship mapping, no ER diagrams, no round table discussions on expandability. No, the senior developer that ends up working on the product puts together a screen shot walk-through of the application to show to the client. Once the client signs off on the project work is underway by the senior developer. Now you have a senior developer (I use that term "senior" loosely) coding the application in under a week with no unit testing. Well I guess the good to this is it keeps programmers employed due to the enormous amount of unforeseen "features" in the newly created application. Have any of you dealt with a company like this? If you did how did you preserve your sanity?

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  • Trip Report: Scottsdale Arizona Event Conference Planning

    Monday May 10th, 2010 represents my largest and best event to-date, that I have ever hosted. For the last seven years, I’ve grown a technical audience around Microsoft programming / developers in the Phoenix area. Some travel from California, New Mexico, and other parts of Arizona, but for the most part the crowd is local. In years past, this all day event has been as small as 300 folks, and as large as 500, and I’ve tried been to venues around the valley some better than others. This...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What undergraduate course to choose for a mature programmer returning to study

    - by Dve
    I have been developing applications (mostly web-based) for almost 10 years now and have learnt pretty much everything I know through experience (and the internet!). I wouldn't call myself an advanced programmer, but I am quite proficient in several languages (C#, Javascript, Ruby, HTML/CSS etc) and spend a quite a bit of time working on personal projects and reading countless books & articles. I am looking to emigrate to Canada, hopefully Vancouver (im from the UK) and one way would be on a student visa, if I was going to be studying for a minimum of 2 years. Having never been to university or achieved anything higher than A-Levels I am quite tempted by this path. The thought of learning is more exciting to me now than it was 10 years ago! What would be people recommend as a good undergraduate course to take that would complement this career path? Would Math be beneficial, if so which area of Math? TL;DR What undergraduate course/area of study would complement 10 years of (mostly web-based) programming experience?

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  • How much C/C++ knowledge is needed for Objective-C/iPhone development?

    - by BFree
    First, a little background. I'm a .Net developer (C#) and have over 5 years experience in both web development and desktop applications. I've been wanting to look into iPhone development for some time now, but for one reason or another always got side tracked. I finally have a potential project on the horizon, and I'm now going full steam ahead learning this stuff. My question is this: I haven't done any C/C++ programming since my schooling days, I've been living in managed land ever since. How much knowledge if any is needed to be successful as an iOS developer? Obviously memory management is something that I'll have to be conscious about (although with iOS 5 there seems to be something called ARC which should make my life easier), but what else? I'm not just talking about the C API (for example, in order to get the sin of a number, I call the sin() function), that's what Google is for. I'm talking about fundamental C/C++ idioms that the average C# developer is unaware of.

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  • How can I obtain in-game data from Warcraft 3 from an external process?

    - by Slav
    I am implementing a behavior algorithm and would like to test it with my lovely Warcraft III game to watch how it will fight against real players. The problem I'm having is that I don't know how to obtain information about in-game state (units, structures, environment, etc.) from the running WC3 game. My algorithm needs access to the hard drive and possibly distributed computing, that's why JASS (WC3's editor language) isn't appropriate; I need to run my algorithm from a separate process. Direct3D hooking is an approach, but it wasn't done for WC3 yet and a significant drawback of that approach would be the inability to watch how the AI performs online, since it uses the viewport to issue commands. How I read in-game data from WC3 in a different process in a fastest and easiest way?

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  • Cloudcel: Excel Meets the Cloud

    - by kaleidoscope
    Cloudscale  is launching Cloudcel Cloudcel is the first product that demonstrates the full power of integrated "Client-plus-Cloud" computing. You use desktop Excel in the normal way, but can also now seamlessly tap into the scalability and massive parallelism of the cloud, entirely from within Excel, to handle your Big Data. Building an app in Cloudcel is really easy – no databases, no programming. Simply drop building blocks onto the spreadsheet (in any order, in any location) and launch the app to the cloud with a single click. Parallelism, scalability and fault tolerance are automatic. With Cloudcel, you can process realtime data streams continuously, and get alerts pushed to you as soon as important events or patterns are detected ("Set it and forget it"). Cloudcel is offered as a pay-per-use cloud service – so no hardware, no software licenses, and no IT department required to set it up. Private cloud deployments are also available. Please find below link for more detail : http://billmccoll.sys-con.com/node/1326645 http://cloudcel.com/ Technorati Tags: Tanu

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  • EXADATA & GoldenGate - the perfect combination for thetrainline.com

    - by maria costanzo
    enhanced the customer experience sustaining rapid search and booking times for hundreds of millions of journey requests per annum EXADATA & GoldenGate : the perfect combination thetrainline.com used Oracle GoldenGate to migrate data from its legacy system to two  Oracle Exadata Database Machine X2-2 HC Quarter Rack instances to reduce downtime, avoid  risk of data loss, and eliminate the need for complex programming. "Oracle GoldenGate enabled us to complete the migration of three terabytes to Oracle Exadata, within a single 30-minute system outage,” East said. "Without Oracle GoldenGate, we would have required a 20 hour outage window to complete the migration, something that was completely unacceptable."  Discover more at the following link  

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  • How difficult did you find the Java Certification Exam

    - by user22904
    I'm just starting out as a Java programmer and have very minimal experience. I would like to improve my knowledge and study for the Java certification. I realize everyone will have a different answer but for those who have taken the certification and passed it, I'd really appreciate if you could tell me your experiences. Just a couple of lines to let me know if you found it hard, very hard. Also how much time did you spend studying. Sorry that this is not a good question. My native language is not English so it is hard for me to say what I want to ask.

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  • Consultant in a firm that doesn't understand the tech!

    - by techsjs2012
    I got the job as a Consultant in a firm that has 3 other programmers. My job is to rewrite all the old system in Java, Spring etc but the staff programmers only know perl and the manager does not know any programming. I am trying to get them to understand that I have 6 projects to rewrite here but no one has design docs or spec. the staff programmers never had to write any documents. Plus I cant get the manager to understand the new java tech stuff.. he keeps asking some of the staff for views on things but the staff don't know it or understand it. Where do I go from here to make the manager understand that the staff programmers or someone has to write a design document so I know what to build. or if I have to write the documents how do I get the information?

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  • Concept behind SHA-1 Checksum

    - by Vishwas Gagrani
    What's the basis behind SHA-1 or SHA-2 or other Checksum algorithms? I read about it here http://en.wikipedia.org/wiki/SHA-1#Data_Integrity But I am still wondering about an answer in a layman's language. Can I understand it as a very, very compressed code that can be translated back into original data? Let's say, I have a letter written in notepad. Then the whole of my 1 A4 page size data can be converted into something like this "9b90417b6a186b6f314f0b679f439c89a3b0cdf5". So whenever I want my original data back, I can convert this back into original data? I am very sure that I am wrong here, because it is weird how data that itself contains combination of letters and numbers can be represented by smaller set of letters and numbers. Illogical! Then, what's the basic?

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  • When should code favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is that the API should be as close to the domain language as possible. While working on the design, I've noticed that there are some cases in the code where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for a design preferring more efficient implementations—even if only marginally so?

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  • Is having your own website important?

    - by Josh K
    How necessary or important is it? I try to keep a running list of blogs or sites to follow, but a lot of the time I pull up someone's profile and notice there isn't anything there. Is it really important? I understand are different levels of programming (from C/C++ system programmers to Rails and even Haskell and J) and not everyone works in a language easily worked with for web based applications. Not everything is web-centric, however with the advent of many popular and sometimes free services I don't think it's unreasonable to expect a majority of programmers to have a personal site.

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  • How can a programmer refine their skills in non-visual ways?

    - by Martin Josefsson
    I feel like when I am not writing, I am reading. When I come home from my programming job I write and read software and about software. The problem is though, both reading and writing requires my eyes to be focused. That doesn't work when I'm biking, cooking shopping for groceries. Sometime I use text-to-speech programs to listen to blogs, but I feel like there could be more. What ways can a software developer learn more without requiring eye focus? How to blind coders learn the craft?

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  • How many CISC instructions do compilers use?

    - by Euphoric
    CISC processors have sometimes huge instruction sets. This makes assembly programming somehow easier. But it reduces overall effectivness of the whole chip. But how many of those instructions are used by modern compilers? I'm especialy interested in relation of CISC vs. RISC where in CISC, compiler can use specialised instructions, that might increase effectivness. But do compilers use those instructions? If yes, then how many of them are used?

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