Search Results

Search found 22104 results on 885 pages for 'programming language'.

Page 490/885 | < Previous Page | 486 487 488 489 490 491 492 493 494 495 496 497  | Next Page >

  • "Unclutter" units in RTS game

    - by TravisG
    For intentional reasons, certain units in the game I'm currently programming don't have any collision detection and response among each other. This enables them to clutter right on top of each other. This is a wanted behavior, since there will be situations in the game when the player does want them to stack like that. However, I want to make the process of uncluttering them easy for the player, so that they just have to press a hotkey or click some button on the screen and have the units disperse just enough so it's easy to select a group of them with the mouse (if they stand on top of each other one mouseclick selects all units). How could I do this without running a brute force N^2 nearest neighbor search on all units?

    Read the article

  • How can I obtain in-game data from Warcraft 3 from an external process?

    - by Slav
    I am implementing a behavior algorithm and would like to test it with my lovely Warcraft III game to watch how it will fight against real players. The problem I'm having is that I don't know how to obtain information about in-game state (units, structures, environment, etc.) from the running WC3 game. My algorithm needs access to the hard drive and possibly distributed computing, that's why JASS (WC3's editor language) isn't appropriate; I need to run my algorithm from a separate process. Direct3D hooking is an approach, but it wasn't done for WC3 yet and a significant drawback of that approach would be the inability to watch how the AI performs online, since it uses the viewport to issue commands. How I read in-game data from WC3 in a different process in a fastest and easiest way?

    Read the article

  • How to access shared folders in Ubuntu VM(Oracle Virtualbox) and link them to the home folder(Answered)

    - by Njihia
    I have configured a shared folder between the Windows host and Ubuntu guest. The folder mounts at start up but its empty(It also has a padlock sign.). I have to run the command below to access its content(the padlock sign disappears). sudo mount.vboxsf media ~/media How can i configure it to be run automatically at start up. I've tried adding to the start up programs but nothing happens. Am new to Linux so try to put your answer in a layman's language. Thanks.

    Read the article

  • Are C or C++ The Only Viable Languages for a GC

    - by user95312
    Background I have just finished writing a compiler for a functional language compiling to the JVM as a learning project. However, since I'm just doing this to learn, I thought it might be interesting to write a native backend and a RTS for it. As I've been planning out what this new backend will look like, the one point I'm stumbling on is the garbage collector. I've implemented the compiler in Haskell. But I have no desire to write the GC in Haskell since, while it may be possible, it'd suck. Question I've looked at several FOSS garbage collectors prior to posting and most of them were implemented in good old ANSI C. Is this still the most accepted choice for writing a GC nowadays? I've seen that this site tends to frown upon questions with multiple answers so I hope this will make it more specific: If some startup was writing a professional grade gc today, are the only viable choice for them C or C++? It's my first question here so please comment and let me know if this question is ill-suited for for programmers.

    Read the article

  • take my Java skills to the next level

    - by waingram
    I am well versed in the basics of Java programming, although through most of my career I have been maintaining, upgrading, and debugging someone else's Java code. I am mainly familiar with basic servlet applications. I have a strong beginner knowledge of Maven and Ant. I have more web development with Ruby on Rails, but would like to bring my Java skills up to par with regard to web development. It seems the world of Java is so big, I have no idea what the next logical step is for me. Spring? JAX-RB? EJBs? What is the next logical step for someone like me and how would you recommend I approach it?

    Read the article

  • Data for animation

    - by saadtaame
    Say you are using C/SDL for a 2D game project. It's often the case that people use a structure to represent a frame in an animation. The struct consists of an image and how much time the frame is supposed to be visible. Is this data sufficient to represent somewhat complex animatio? Is it a good idea to separate animation management code and animation data? Can somebody provide a link to animations tutorials that store animations in a file and retrieve them when needed. I read this in a book (AI game programming wisdom) but would like to see a real implementation.

    Read the article

  • What are the security implications of running untrusted code on my server?

    - by rahmu
    I would like to set up an app that allows users to send their code and execute it on my server. The thought of running untrusted code makes me cringe, so I am trying to set up an exhaustive list of security threats that should be addressed. I am assuming I should strip down certain features of the language executed, like file access or (maybe) networking. I also come across terms like sandboxing or chroot. I know what they mean, but how should I actually use them? In short: What security threats should I address before allowing users to run their code on my machine, and how do I do it?

    Read the article

  • How to add UTF-8 support to my hard disk in fstab?

    - by punkmexic
    I use Ubuntu (Spanish language). Sometimes I get this error when I use special characters (codification error) so I read that if I edit a file of my hard disk by using gedit /etc/fstab and adding utf8 I can fix it.... I had this line: UUID=bfb5b95e-bf68-464a-8abf-d6027b039fa4 / ext4 errors=remount-ro 0 1 I adeed utf8 like this: UUID=bfb5b95e-bf68-464a-8abf-d6027b039fa4 / ext4 errors=remount-ro,iocharset=utf8 0 1 But I messed my Ubuntu and I can't log in now to my Ubuntu so im using live session... so I'll have to remove that code in order to be able to use my Ubuntu again. Can someone tell me how that line should look like?

    Read the article

  • How can a script detect if the user is idle

    - by josinalvo
    I want to check, inside a bash script (*), how much time the user of a X session has been idle The user himself does not have to be using bash, but just X. If the user just moved the mouse, for example, a good answer would be "idle for 0 seconds". If he has not touched the computer in 5 minutes, a good answer would be "idle for 300 seconds" The reason to not use xautolock straight away is to be able to implement some complex behavior. For example, if the user is idle for 10 minutes, try to suspend, if he is idle for more 5 minutes, shutoff (I know it sounds odd, but suspend does not always work here ...) (*)or could be another language.

    Read the article

  • Developing GLSL Shaders?

    - by skln
    I want to create shaders but I need a tool to create and see the visual result before I put them into my game. As to determine if there is something wrong with my game or if it's something with the shader I created. I've looked at some like Render Monkey and OpenGL Shader Designer from what I recall of Render Monkey it had a way to define your own attributes (now as "in" for vertex shaders = 330) easily though I can't remember to what extent. Shader Designer requires a plugin that I didn't even bother to look at creating cause it's an external process and plugin. Are there any tools out there that support a scripting language and I could easily provide specific input such as float movement = sin(elapsedTime()); and then define in float movement; in the vertex shader ? It'd be cool if anyone could share how they develop shaders, if they just code away and then plug it into their game hoping to get the result they wanted.

    Read the article

  • JavaOne is Free For Students!

    - by Yolande Poirier
    Attend the premier Java conference to learn about Java technologies and network with professionals. To be eligible, you must be taking a minimum of 6 units from a nonprofit institution of learning during the Fall 2014. You'll have access to JavaOne and OpenWorld keynotes and Exhibition Halls. And, space permitting, you  can attend all JavaOne sessions including HOLs (Hands-On Labs), conference sessions and BOF (Birds-of-a-Feather). This year, a lot of sessions are about parallel programming with Java 8, JVM languages, cloud and Internet of Things. Don't miss this opportunity to attend for free. Register now! 

    Read the article

  • Is there a future for AAA game development in C#? [closed]

    - by kasperov
    When XNA was released in 2006, I was happy and started doing indie attempts. After 3 years or so, there were lots of forum discussions on prospects of AAA game development in C#, and how a high performance vedio game can easily be programmed in C#. Suddenly after 2-3 more years, these discussions have died down and everybody seems like recommending native C++... What programming language should I practice on for long term? Should I stick with C# or do an extra effort for C++? Will AAA game companies adopt C# as a replacement to C++? Note : I aim to work at a AAA game company.

    Read the article

  • How to install an additional .NET library?

    - by Deusdies
    I'm a beginner .NET programmer (C# and IronPython). I've come across WatiN .NET library which will show handy for what I'm trying to do. The website claims that it is compatible with any .NET language, so I assume it's compatible with IronPython as well. How do I go about installing it? Their website only has some instructions, using NUget in Visual Studio. I neither use Visual Studio nor am I interested in it. How and where would I put the downloaded files in order to make it work with IronPython?

    Read the article

  • How are design-by-contract and property-based testing (QuickCheck) related?

    - by Todd Owen
    Is their only similarity the fact that they are not xUnit (or more precisely, not based on enumerating specific test cases), or is it deeper than that? Property-based testing (using QuickCheck, ScalaCheck, etc) seem well-suited to a functional programming style where side-effects are avoided. On the other hand, Design by Contract (as implemented in Eiffel) is more suited to OOP languages: you can express post-conditions about the effects of methods, not just their return values. But both of them involve testing assertions that are true in general (rather than assertions that should be true for a specific test case). And both can be tested using randomly generated inputs (with QuickCheck this is the only way, whereas with Eiffel I believe it is an optional feature of the AutoTest tool). Is there an umbrella term to encompass both approaches? Or am I imagining a relationship that doesn't really exist.

    Read the article

  • What is the best certification for the self-taught ASP.Net programmer? [closed]

    - by Wahid Bitar
    I learned the C#.Net language from books and many other resources then i did some good projects with ASP.Net "Web Forms & MVC". But i wanna a good certificate to get a better work out of my country as i suppose. I've two choices: Apply for a " college / institute " and start study academic courses to be more professional and maybe in two years I'll "hopefully" graduate with this college certificate. Apply for kind of " Certifications by Companies " like MCTS from Microsoft or something like that and study their straightforward courses then maybe with three or four months I'll get this "Not official Certificate". Is the second type of certifications good for learning and work or the best is the hard way ?. Please give me advises with certifications names please. ======================= Update: This is not related to certain country or region. I'm asking about a good certification and courses for an ASP.Net and C# in general programmer.

    Read the article

  • Why wont the LibGDX's main class Initialize on Android Launcher?

    - by BluFire
    So I was searching for different ways that could suit me in programming and came across LibGDX. Naturally I looked at the tutorial. As I was doing it, I was following the steps word for word, except naming the classes. In the end, I was able to create the desktop launcher for the game but not the android launcher. The following error is my error: Cannot instantiate the type Game (Game is the name of the class) I got the tutorial from http://steigert.blogspot.com.au/2012/02/1-libgdx-tutorial-introduction.html The link in the tutorial is the original but it uses jogl instead of lwjgl.

    Read the article

  • C++ compiler structures such as Virtual method Table etc

    - by Roger
    I am aware of the C++ Virtual Table which allows dynamic dispatch for doing things at runtime (although if I am honest I am not completely sure of the full list of things it achieves). I am wondering what other "low level" aspects of C++ are there, which one doesnt usually come across when learning the C++ language? Things like: -How is multithreading and locking on objects performed? -Overloading/overwriting functions -Generics Are there other "structures", similar to the vtable, which assist with these types of things on a lower level? (and if anyone can help with what the VTable actually does it would be most appreciated!)

    Read the article

  • "A good programmer can be as 10+ times more productive than a mediocre one"

    - by m3th0dman
    I had read an interview with a great programmer (it is not in English) and in it he said that "a great programmer can be as 100 times as good as a mediocre one" giving reason for why good programmers are very well paid and why programming companies give many facilities for their employees. The idea was that there is a very large demand for good programmers, because of the above reason and that's why companies pay very much to bring them. Do you agree with this statement? Do you know any objective facts that could support it? Edit: The question has nothing to do with experience; if you talk about one great programmer with 1 year experience then s/he should be 10 times more productive than a mediocre programmer with 1 year experience. I agree that from certain experience years onwards, things start to dissipate but that's not the purpose of the question.

    Read the article

  • How are larger games organized?

    - by Matthew G.
    I'm using Java, but the language I'm using here is probably irrelevant. I'd like to create an economy based on an ancient civilization. I'm not sure how to design it. If I were working on a smaller game, like a copy of "Space Invaders", I'd have no problem structuring it like this. Game -Main Control Class --Graphics Class --Player Class --Enemy class I'd pass the graphics class to both the player and enemy class so they could call graphics functions. I don't understand how I'd do this for larger projects. Do I create a country class that contains a bunch of towns? Do the towns contain a lot building class, most contain classes of people? Do I make a path finding class that the player can access to get around? How exactly do I structure this and pass all these references around? Thanks.

    Read the article

  • How do I change the keyboard layout to a non-standard one on a Live (USB) session?

    - by Agmenor
    I am running Ubuntu 13.04 in a Live (USB) session. My physical keyboard layout is called Bépo, it is the French language Dvorak method-based layout. I would like to change my input layout to this too. To do this, I tried booting in a French spoken session, then open the Keyboard Layout preferences app. Normally, to add a layout, you should click on the + sign and select your layout. However the list that appears is very short and does not contain what I want. On the contrary, on a persistent non-live installation, the choice of Bépo is present. This is also the case during an installation of Ubuntu. So I do I change the keyboard layout of my live session to the correct one?

    Read the article

  • Java EE 7 support in NetBeans 7.3.1

    - by arungupta
    NetBeans IDE provide tools, templates, and samples for building Java EE 7 applications. NetBeans 7.3.1 specifically added support for the features mentioned below: Support for creating Java EE 7 projects using Maven and Ant Develop, Deploy, and Debug using GlassFish 4 Bundled Java EE 7 javadocs CDI is enabled by default for new Java EE 7 projects (CDI 1.1) Create database scripts from Entity Classes (JPA 2.1) Java Persistence Query Language (JPQL) testing tool (JPA 2.1) RESTful Java client creation using JAX-RS 2.0 Client APIs (JAX-RS 2.0) New templates for JAX-RS 2 Filter and Interceptor (JAX-RS 2.0) New templates for WebSocket endpoints (WebSocket 1.0) JMS messages are sent using JMS 2 simplified API (JMS 2.0) Pass-through attributes are supported during Facelet page editing (JSF 2.2) Resource Library Contracts(JSF 2.2) @FlowScoped beans from editor and wizards (JSF 2.2) Support for EL 3.0 syntax in editor (EL 3.0) JSON APIs can be used with code completion (JSON 1.0) A comprehensive list of features added in this release is available in NetBeans 7.3.1 New and Noteworthy. Watch the screencast below to get a quick overview of the features and capabilities: Download Netbeans 7.3.1 and start playing with Java EE 7!

    Read the article

  • Paren-free PHP? [on hold]

    - by Ivan Curdinjakovic
    I stumbled upon the idea for paren-free ecmascript (https://brendaneich.com/2010/11/paren-free/), which is inspired by Go language. And it's simple, clean and cool - if you make braces required instead of recommended (and they are recommended everywhere anyway: http://www.php-fig.org/psr/psr-2/), then parenthesis are unneeded around control structure “heads”. It would work exactly the same in PHP. So, a piece of PHP code could look like this: if $someVar == 42 { doSomething(); } or: foreach $someArray as $key => $value { echo "$key: $value"; } It's a small, but nice step towards a nicer, cleaner syntax and removing unnecessary parts. The question is - would PHP community be willing to see the languange move in that direction? Would it be considered an improvement by majority, or are we too used to typing those parenthesis and unwilling to see any change in PHP syntax?

    Read the article

  • Why use C++ when C works for large projects equally well?

    - by Karl
    Before I start, please DO NOT make this into a C vs C++ flamewar. This question has nothing to do with which language is better or not. Period. I have read that C++ is said to be fit for large projects. After all, it makes managing code easier. OO and other features, for example the STL. But then why use C++ when C works equally well for large projects? Take the example of the Linux kernel. Or GNOME. Or even Windows I guess, it is written in C right? So why bother at all with the complexity of C++ (templates and all that), when C works well and this is not just a statement, but proper examples have been quoted. If it works for projects of magnitude of the kernel, why is C++ preferred or why is C not used for almost all projects?

    Read the article

  • Where can I find good (well organized) examples of game code?

    - by smasher
    Where can I find good (well organized) examples of game code? I'm hoping that I can pick up some organizational tips. Most examples in books are too short and leave out lots of detail for the sake of brevity. I'm particularly interested on how to group your variables and methods so that another programmer would know where to look in the code. For example initializers at the top, then methods that take input, then methods that update views. I don't care about a particular language, as long as its OOP. I looked at the Quake 2 and 3 sources, but they're straight C and not much help for getting tips on organizing your objects. So, have you seen some good source? Any pointers to code that makes you say "wow, that's well organized" would be great.

    Read the article

  • Is there an industry standard for systems registered user permissions in terms of database model?

    - by EASI
    I developed many applications with registered user access for my enterprise clients. In many years I have changed my way of doing it, specially because I used many programming languages and database types along time. Some of them not very simple as view, create and/or edit permissions for each module in the application, or light as access or can't access certain module. But now that I am developing a very extensive application with many modules and many kinds of users to access them, I was wondering if there is an standard model for doing it, because I already see that's the simple or the light way won't be enough.

    Read the article

< Previous Page | 486 487 488 489 490 491 492 493 494 495 496 497  | Next Page >