Search Results

Search found 15779 results on 632 pages for 'base sdk'.

Page 49/632 | < Previous Page | 45 46 47 48 49 50 51 52 53 54 55 56  | Next Page >

  • iPhone SDK: How to detect a row-hit while in the editing mode?

    - by Carol
    I've looked everywhere and I can't find it. I have a UITableView that contain rows of "checkmark" cells. The user clicks on a row to check/uncheck it. (It works!!!!) But I also want to allow the user to EDIT the data on that row. ... so I have an "EDIT" button at the top. The user hits it and is allowed to DELETE any rows. (That works too!!!!) But how do I also detect a "tap" on that row. Where is there some kind of a didSelectRowAtIndexPathWhileInEditMode ???? (Is that really the best way to do this: Allow "selections", and "deletions", and "editing" of each row?)

    Read the article

  • [ipad] Is there a SDK for the photo gallery?

    - by Rafael Steil
    The "Photos.app" in iPad has a gallery that you can browse all photos, including support for slideshow and other things. I'd like to know if this API is available (aka, not private) and which one it is (so I won't need to implement one photo gallery from scratch). I looked at http://github.com/facebook/three20, but I'm not sure if it is the same thing. Thank.

    Read the article

  • IPhone sdk stop the accelerometer from working when something happens.

    - by Harry
    Hi, I am using the accelerometer to move a few UIImageViews around the screen, at the moment the accelerometer only works when a NSTimer is at 0, this is fine. I would also like to make the accelerometer stop again when a different function happens. here is my code at the moment: -(BOOL) accelerometerWorks { return time == 0; } -(void) accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration{ if(![self accelerometerWorks]) return; valueX = acceleration.x*25.5; int newX = (int)(ball.center.x +valueX); if (newX 320-BALL_RADIUS) newX = 320-BALL_RADIUS; if (newX < 0+BALL_RADIUS) newX = 0+BALL_RADIUS; int XA = (int)(balloonbit1.center.x +valueX); if (XA 320-BALL_RADIUS) XA = 320-BALL_RADIUS; if (XA < 0+BALL_RADIUS) XA = 0+BALL_RADIUS; int XB = (int)(balloonbit2.center.x +valueX); if (XB 320-BALL_RADIUS) XB = 320-BALL_RADIUS; if (XB < 0+BALL_RADIUS) XB = 0+BALL_RADIUS; int XI = (int)(balloonbit3.center.x +valueX); if (XI 320-BALL_RADIUS) XI = 320-BALL_RADIUS; if (XI < 0+BALL_RADIUS) XI = 0+BALL_RADIUS; int XJ = (int)(balloonbit4.center.x +valueX); if (XJ 320-BALL_RADIUS) XJ = 320-BALL_RADIUS; if (XJ < 0+BALL_RADIUS) XJ = 0+BALL_RADIUS; int XE = (int)(balloonbit5.center.x +valueX); if (XE 320-BALL_RADIUS) XE = 320-BALL_RADIUS; if (XE < 0+BALL_RADIUS) XE = 0+BALL_RADIUS; int XF = (int)(balloonbit6.center.x +valueX); if (XF 320-BALL_RADIUS) XF = 320-BALL_RADIUS; if (XF < 0+BALL_RADIUS) XF = 0+BALL_RADIUS; int XH = (int)(balloonbit8.center.x +valueX); if (XH 320-BALL_RADIUS) XH = 320-BALL_RADIUS; if (XH < 0+BALL_RADIUS) XH = 0+BALL_RADIUS; ball.center = CGPointMake (newX, 429); balloonbit1.center = CGPointMake (XA, 429); balloonbit2.center = CGPointMake (XB, 426); balloonbit3.center = CGPointMake (XI, 410); balloonbit4.center = CGPointMake (XJ, 415); balloonbit5.center = CGPointMake (XE, 409); balloonbit6.center = CGPointMake (XF, 427); balloonbit8.center = CGPointMake (XH, 417); } This all works fine, i would now like to stop the accelerometer from working, using the same accelerometerWorks method or a new method, accelerometerWontWork. This is the code that when it is called i would like the accelerometer to stop. (it is very long so i wont put all of it there, but its all the same throughout): -(void) checkCollision{ if (CGRectIntersectsRect(pinend.frame, balloonbit1.frame)){ if (balloonbit1.frame.origin.y pinend.frame.origin.y){ [maintimer invalidate]; levelfailed.center = CGPointMake (160, 235); } } if (CGRectIntersectsRect(pinend.frame, balloonbit2.frame)){ if (balloonbit2.frame.origin.y pinend.frame.origin.y){ [maintimer invalidate]; levelfailed.center = CGPointMake (160, 235); } } if (CGRectIntersectsRect(pinend.frame, balloonbit3.frame)){ if (balloonbit3.frame.origin.y pinend.frame.origin.y){ [maintimer invalidate]; levelfailed.center = CGPointMake (160, 235); } } } I understand that i may have to turn this into a BOOL. Thats fine. If i haven't explained it well please say and i will re write it. Thanks! Harry.

    Read the article

  • Translate RoR Code to Java

    - by mnml
    Hi, for some reasons I am trying to translate the following RoR view code to a Java Groovy view: <% modulo_artists = @artists.length % 3 base = @artists.length / 3 base = base.ceil case modulo_artists when 0 cols = [base, base, base] when 1 cols = [base, base + 1, base] when 2 cols = [base + 1, base, base + 1] end counter = 0 %> <% id_hash = {"0" => "url('/images/actorsbg.png');", "1" => "url('/images/musiciansbg.png');", "2" => "url('/images/artistsbg.png') no-repeat; color: #FFF;", "3" => "url('/images/fashionbg.png')"} %> <div id="artists_<%=params[:artist_cat]%>" style="background: <%= id_hash[params[:artist_cat]] %>;" > <table border="0" width="660" height="164" cellpadding="0" cellspacing="0"> <tr valign="middle"> <% 3.times do |i| %> <td width="220" align="center" style="padding-right: 15px;"> <% cols[i].times do %> <h1><a href="/artists/show/<%= @artists[counter].urlname %>" ><%= @artists[counter].name %></a></h1> <% counter = counter + 1 %> <% end %> </td> <% end %> </tr> </table> </div> This is what I got so far: #{extends 'main.html' /} %{ modulo_artists = artists.size() % 3 base = artists.size() / 3 base = Math.ceil(base) if(modulo_artists == 0) cols = [base, base, base] else if(modulo_artists == 1) cols = [base, base + 1, base] else if(modulo_artists == 2) cols = [base + 1, base, base + 1] endif counter = 0 }% <div id="artists_${artist_cat}" style="background:${id_hash};" > <table border="0" width="660" height="164" cellpadding="0" cellspacing="0"> <tr valign="middle"> #{list items:1..3, as:'i'} <td width="220" align="center" style="padding-right: 15px;"> #{list items:cols[i]} <h1><a href="@{Artists.show(artists.get(counter).name.replaceAll(" ", "-"))}" >${artists.get(counter).name}</a></h1> %{ counter = counter + 1 }% #{/list} </td> #{/list} </tr> </table> </div> The idea is to keep the items organised in 3 columns like 1|0|1 4|5|4 or 5|4|5 for example

    Read the article

  • Base X string encoding

    - by Paul Stone
    I'm looking for a routine that will encode a string (stream of bytes) into an arbitrary base/alphabet (like base64 encoding but I get to choose the alphabet). I've seen a few routines that do base X encoding for a number, but not for a string.

    Read the article

  • How to check for local Wi-Fi (not just cellular connection) using iPhone SDK?

    - by Michael
    I'm currently using the following to check whether Wi-Fi is available for my application: #import <SystemConfiguration/SystemConfiguration.h> static inline BOOL addressReachable(const struct sockaddr_in *hostAddress); BOOL localWiFiAvailable() { struct sockaddr_in localWifiAddress; bzero(&localWifiAddress, sizeof(localWifiAddress)); localWifiAddress.sin_len = sizeof(localWifiAddress); localWifiAddress.sin_family = AF_INET; // IN_LINKLOCALNETNUM is defined in <netinet/in.h> as 169.254.0.0 localWifiAddress.sin_addr.s_addr = htonl(IN_LINKLOCALNETNUM); return addressReachable(&localWifiAddress); } static inline BOOL addressReachable(const struct sockaddr_in *hostAddress) { const SCNetworkReachabilityRef target = SCNetworkReachabilityCreateWithAddress(kCFAllocatorDefault, (const struct sockaddr *)hostAddress); if (target != NULL) { SCNetworkReachabilityFlags flags = 0; const BOOL reachable = SCNetworkReachabilityGetFlags(target, &flags); CFRelease(target); return reachable && (flags & kSCNetworkFlagsReachable); } return NO; } This, however, does not return NO as it should when the iPhone is connected only to a cellular network but not a Wi-Fi network. Does anyone know how to fix this? Edit So this is what I ended up using: #import <arpa/inet.h> // For AF_INET, etc. #import <ifaddrs.h> // For getifaddrs() #import <net/if.h> // For IFF_LOOPBACK BOOL localWiFiAvailable() { struct ifaddrs *addresses; struct ifaddrs *cursor; BOOL wiFiAvailable = NO; if (getifaddrs(&addresses) != 0) return NO; cursor = addresses; while (cursor != NULL) { if (cursor -> ifa_addr -> sa_family == AF_INET && !(cursor -> ifa_flags & IFF_LOOPBACK)) // Ignore the loopback address { // Check for WiFi adapter if (strcmp(cursor -> ifa_name, "en0") == 0) { wiFiAvailable = YES; break; } } cursor = cursor -> ifa_next; } freeifaddrs(addresses); return wiFiAvailable; } Thanks "unforgiven" (and Matt Brown apparently).

    Read the article

  • Iphone SDK quesiton: How to make a Drawing method in a View class work using CGContextRef?

    - by SimpleCode
    I have these 2 methods in the View class. the drawRect method always gets called when the view is initalized. But i can't get the drawLine method to work. It doesn't do anything when it gets called. Am i supposed to deal with cgimagecontext or something like that? please help!! (void)drawRect:(CGRect)rect { // Drawing code // Drawing code CGContextRef contextRef = UIGraphicsGetCurrentContext(); //CGContextSetRGBFillColor(contextRef, 0, 0, 255, 1); CGContextSetRGBStrokeColor(contextRef, 0, 0, 0, 1); CGContextSetLineWidth(contextRef, 5.0); CGContextBeginPath(contextRef); CGContextMoveToPoint(contextRef, 0, 0); CGContextAddLineToPoint(contextRef, 320, 480); CGContextStrokePath(contextRef); } -(void)drawLine:(CGPoint)from to:(CGPoint) to { // Drawing code CGContextRef contextRef = UIGraphicsGetCurrentContext(); //CGContextSetRGBFillColor(contextRef, 0, 0, 255, 1); CGContextSetRGBStrokeColor(contextRef, 0, 128, 0, 1); CGContextSetLineWidth(contextRef, 5.0); CGContextBeginPath(contextRef); CGContextMoveToPoint(contextRef, 0, 0); CGContextAddLineToPoint(contextRef, 320, 50); CGContextStrokePath(contextRef); }

    Read the article

  • iPhone SDK: Know when tab on Tab Bar is clicked?

    - by Nic Hubbard
    I have a tab bar which displays different views when clicked. When you click a tab for the first time, it calls the viewDidLoad method. But, it only calls that the first time. Is there a method that is called when a user clicks back to that tab, since the viewDidLoad won't be called that second time? (I need to do this to update a UITableView when the user clicks back to a tab)

    Read the article

  • Facebook SDK , How To Put Name of user in wall post?

    - by Viola Courtney
    I got this code and working fine $access_token = $facebook->getAccessToken(); $vars = array( 'caption' => 'Caption message', 'message' => 'I need help', 'name' => 'I need Help', 'link' => 'http://www.google.com/', 'description' => 'description', 'picture' => '' ); But I want to replace the message or the name in to like : " (name of user) Need Help...

    Read the article

  • how to make a base control in silverlight

    - by Edwin Tai
    I have a user control in silverlight which contains both XMAL and .cs file. But I wanna make it into a base control. In other word,I can make a control inherited it whose area in it can be edited. Just like Master Page in asp.net,you know. In the base control,I only have a lot of description in XMAL,perhaps it can be described in the .cs file,too.

    Read the article

  • base-n series generator for a given number in java,,

    - by Senthil
    I want to create a program for generating the series for the given base-n. , for example if my input is 2,then series shuould be, 00,01,10,11,etc.,(binary) if my input is 10,then series shuould be,1,2,3,4,5,etc.,(decimal) is there any general mechanism to find these numbers so that I can program for base-n.,

    Read the article

  • iphone sdk: autorotate jumps back up the page, showing information that has already been read...

    - by jonathan
    Hi, I am using - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation{ return YES; } to allow rotation, which works fine - except that the landscape view jumps backwards up the page that is being displayed. I can't figure out what I should be looking at to fix it. I just want the page to rotate where it is. Any pointers would be great. Am a noob, as is probably clear. Thanks Jonathan

    Read the article

  • iPhone SDK: Can a UIButton with custom images display the title?

    - by Harkonian
    If I create a custom UIButton with images for UIControlState normal and UIControlStateSelected, am I still supposed to be able to display the title for the button? Currently I can't. This is how I create my button: UIImage *moveButtonImage = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"button_move_inactive" ofType:@"png"] ]; UIImage *moveButtonSelectedImage = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"button_move_pressed" ofType:@"png"] ]; self.moveButton = [UIButton buttonWithType:UIButtonTypeCustom]; [self.moveButton setImage : moveButtonImage forState : UIControlStateNormal]; [self.moveButton setImage : moveButtonSelectedImage forState : UIControlStateSelected]; [self.moveButton setTitle:@"Test" forState:UIControlStateNormal]; The button title never displays in this case and I'm forced to create my own label to display on the button, which seems like a hacky way of doing things. Maybe I'm doing something wrong here?

    Read the article

  • Inserting a string array as a row into an Excel document using the Open XML SDK 2.0

    - by Sam
    The code runs, but corrupts my excel document. Any help would be mucho appreciated! I used this as a reference. public void AddRow(string fileName, string[] values) { using (SpreadsheetDocument doc = SpreadsheetDocument.Open(fileName, true)) { SharedStringTablePart sharedStringPart = GetSharedStringPart(doc); WorksheetPart worksheetPart = doc.WorkbookPart.WorksheetParts.First(); uint rowIdx = AppendRow(worksheetPart); for (int i = 0; i < values.Length; ++i) { int stringIdx = InsertSharedString(values[i], sharedStringPart); Cell cell = InsertCell(i, rowIdx, worksheetPart); cell.CellValue = new CellValue(stringIdx.ToString()); cell.DataType = new EnumValue<CellValues>( CellValues.SharedString); worksheetPart.Worksheet.Save(); } } } private SharedStringTablePart GetSharedStringPart( SpreadsheetDocument doc) { if (doc.WorkbookPart. GetPartsCountOfType<SharedStringTablePart>() > 0) return doc.WorkbookPart. GetPartsOfType<SharedStringTablePart>().First(); else return doc.WorkbookPart. AddNewPart<SharedStringTablePart>(); } private uint AppendRow(WorksheetPart worksheetPart) { SheetData sheetData = worksheetPart.Worksheet. GetFirstChild<SheetData>(); uint rowIndex = (uint)sheetData.Elements<Row>().Count(); Row row = new Row() { RowIndex = rowIndex }; sheetData.Append(row); return rowIndex; } private int InsertSharedString(string s, SharedStringTablePart sharedStringPart) { if (sharedStringPart.SharedStringTable == null) sharedStringPart.SharedStringTable = new SharedStringTable(); int i = 0; foreach (SharedStringItem item in sharedStringPart.SharedStringTable. Elements<SharedStringItem>()) { if (item.InnerText == s) return i; ++i; } sharedStringPart.SharedStringTable.AppendChild( new Text(s)); sharedStringPart.SharedStringTable.Save(); return i; } private Cell InsertCell(int i, uint rowIdx, WorksheetPart worksheetPart) { SheetData sheetData = worksheetPart.Worksheet. GetFirstChild<SheetData>(); string cellReference = AlphabetMap.Instance[i] + rowIdx; Cell cell = new Cell() { CellReference = cellReference }; Row row = sheetData.Elements<Row>().ElementAt((int)rowIdx); row.InsertAt(cell, i); worksheetPart.Worksheet.Save(); return cell; }

    Read the article

  • Converting image to Black & White image on iPhone SDK issues.

    - by KfirS
    Hello, I've used a familiar code to convert image to Black & White which I've founded on several forums. The code is: CGColorSpaceRef colorSapce = CGColorSpaceCreateDeviceGray(); CGContextRef context = CGBitmapContextCreate(nil, originalImage.size.width, originalImage.size.height, 8, originalImage.size.width, colorSapce, kCGImageAlphaNone); CGContextSetInterpolationQuality(context, kCGInterpolationHigh); CGContextSetShouldAntialias(context, NO); CGContextDrawImage(context, CGRectMake(0, 0, originalImage.size.width, originalImage.size.height), [originalImage CGImage]); CGImageRef bwImage = CGBitmapContextCreateImage(context); CGContextRelease(context); CGColorSpaceRelease(colorSapce); UIImage *resultImage = [UIImage imageWithCGImage:bwImage]; // This is result B/W image. CGImageRelease(bwImage); return resultImage; When I'm using this code with on Horizontal image it's work fine, but when I'm trying a to use this code on Vertical image, the result is disproportionate image and rotate 90 degree left. Can anyone know what could be the problem? Thanks, Kfir.

    Read the article

  • How to make RegexKitLite w/ iPhone SDK produce a list of all matches +/- and also return surrounding

    - by Matt
    I'd like to create a regular expression that will match and return based on the following criteria: 1) I have N search terms entered by a user 2) I have a body of text. 3) I want to return a list of all the occurrences of all the search terms entered by the user plus surrounding context. I think (\w+\W+){,4}(", ")(\W+\w+){,4} might work. 4) I don't know how to use RegexKitLite at all. Do I invoke a RegexKitLite class? or does it interface into NSString somehow?

    Read the article

  • Create MSI from a base MSI which requires a public property

    - by krk
    I have a msi with a public property CUSTOMERID. This is the base MSI. When customer logs in to download the MSI, downloaded MSI should have the CUSROMERID set based on the login. Basically I want to create a custom MSI with public property set from a base MSI so that the customer can redistribute it to his users. Can someone help with this.

    Read the article

< Previous Page | 45 46 47 48 49 50 51 52 53 54 55 56  | Next Page >