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  • "Unclutter" units in RTS game

    - by TravisG
    For intentional reasons, certain units in the game I'm currently programming don't have any collision detection and response among each other. This enables them to clutter right on top of each other. This is a wanted behavior, since there will be situations in the game when the player does want them to stack like that. However, I want to make the process of uncluttering them easy for the player, so that they just have to press a hotkey or click some button on the screen and have the units disperse just enough so it's easy to select a group of them with the mouse (if they stand on top of each other one mouseclick selects all units). How could I do this without running a brute force N^2 nearest neighbor search on all units?

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  • First Typemock Academy - 4 days from now

    This April 27th marks a special occasion for Typemock the first Typemock Partner Conference is about to take place in Oslo, Norway. Some special treats are expected (including a very cool after party), and Uncle Bob Martin and myself will be doing a special Q&A video conference live with the attendees as part of it. Attendance is by invite only, but you can see if youre eligible by going to this page and filling out your details. ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Is this an effective monetization method for an Android game? [on hold]

    - by Matthew Page
    The short version: I plan to make an Android puzzle game where the user tries to get 3-6 numbers to their predetermined goal numbers. The free version of the app will have three predetermined levels (easy, medium, hard). The full version ($0.99, probably) will have a level generator where there will be unlimited easy, medium, or hard levels, as well as a custom difficulty option where users can set specific vales to the number of numbers to equate to their goal, the number of buttons to use, etc. Users will also have the option to get a one-time "hint" for a fee of $0.49, or unlimited hints for a one-time fee of $2.99. The long version: Mechanics of Game and Victory The application is a number puzzle. When the user begins a new game, depending on the input by the user, between 3 and 6 numbers show up on the top of the screen, and between 3 and 6 buttons show up on the bottom of the screen. The buttons all have two options: to increase every number the same way, or decrease every number the same way. The buttons either use addition / subtraction, multiplication / division, or exponents / roots, all depending on the number displayed on the button. Addition buttons are green, multiplication buttons are blue, and exponential buttons are red. The user wins when all of the numbers displayed on the screen equate to their goal number, displayed below each number. Monetization If the user is playing the full (priced) version of the app, upon the start of the game, the user will be confronted with a dialogue asking for the number of buttons and the number of numbers to equate in the game. Then, based on the user input, a random puzzle will be generated. If the user is playing the free version of the app, the user will be asked to either play an “easy”, “hard”, or “expert” puzzle. A pre-determined puzzle from each category will be used in the game. If the user has played that puzzle before, a dialogue will show saying this to the user and advertising the full version of the app. The full version of the app will also be advertised upon the successful or in successful completion of a puzzle. Upon exiting this advertisement, another full screen advertisement will appear from a third party. Also, the solution to the puzzle should be stored by the program, and if the user pays a small fee, he/she can see a hint to the solution to the program. In the free version of the app, the user may use their first hint for free. Also, the user can use unlimited hints for a slightly larger fee. Is this an effective monetization method?

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  • Creating meaningful and engaging quests

    - by user384918
    Kill X number of monsters. Gather Y number of items (usually by killing X number of monsters). Deliver this NPC's package to this other NPC who is far far away. etc. Yeah. These quests are easy to implement, easy to complete, but also very boring after the first few times. It's kind of disingenuous to call them quests really; they're more like chores or errands. What ideas for quests have people seen that were well designed, immersive, and rewarding? What specific things did the developers do that made it so? What are some ideas you would use (or have used) to make quests more interesting?

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  • DotNetNuke 5.3.0 Released

    I am happy to announce that the DotNetNuke 5.3.0 release is now available for download. This release marks the fourth month in a row where we have hit our targeted release date. That is a huge accomplishment for the project as the DotNetNuke Corporation engineering team is really starting to gel. During this release cycle we also had a number of significant contributions by core team members. Over the past year, as our development methodology has undergone change and we have hired more members for...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Follow Your World Notifies You When Satellite Images Update

    - by Jason Fitzpatrick
    Satellite images update infrequently enough to make manually checking for new photos of interesting locations impractical; automate the process with notifications from Follow Your World. Courtesy of Google, the Follow Your World tool allows you to plug in locations and receive email updates when the satellite images for that location are updated. Whether you’re looking for crisp high-res images of monuments around the world or shots of your own backyard, it’s easy to set it up and wait for the updates to roll in. Follow Your World [via Google Lat Long Blog] Hack Your Kindle for Easy Font Customization HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It

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  • PHPForm mail help [closed]

    - by tom
    I have a PHP Form with two different fieldsets and about 4 labels within each. The form mailer is one i found on a tutorial but I'm not sure how to set in all the variables. Should all the 'label for' names also be the name of the variable? And is it easy to format with font-size etc.. once its been sent to an email for easy reading? $course_title = $_POST['course_title']; $course_date = $_POST['course_date']; $course_code = $_POST['course_code']; $course_fee = $_POST['course_fee']; Say i have - Personal Details labels with - first_name, address, postcode, dob. Course Details labels with - course_title, course_date, course_code Would this be correct and if not would anyone be able to help me out here.

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  • Hotkey to shut down Ubuntu 10.04 from login screen

    - by Skizz
    I used to run 9.04 on my server and used to be able to use Alt-T, Alt-S to shut the system down from the login screen. It was using a KDE login screen. Now I've upgraded to 10.04 and use the Gnome login screen and I can't see any keyboard shortcuts to shutdown the server. Is there a shortcut and if so, what is it? Further info - I would normally shut down the server without turning on the monitor, which was easy using the keyboard shortcuts. Doing it with a mouse is not so easy without the monitor being on.

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  • Powershell progress dialogs

    - by Norgean
    Creating nested progress dialogs in Powershell is easy. Let the code speak for itself: for ($i = 1; $i -le 2; $i++) {     Write-Progress -ID 1 -Activity "Outer loop" -Status "Tick $i" -percentComplete ($i / 2*100)     for ($j = 1; $j -le 3; $j++)     {         Write-Progress -ID 2 -Activity "Mid loop" -Status "Tick $j" -percentComplete ($j / 3*100)         for ($k = 1; $k -le 3; $k++)         {             Write-Progress -ID 3 -Activity "Inner loop" -Status "Tick $k" -percentComplete ($k / 3*100)             Sleep(1)         }     } } I.e. some text that explains what we're doing (Activity and Status), and ID numbers. Easy.

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  • Upgrade MySQL to 5.5 on Lucid, upgrade server to Precise or switch to Percona?

    - by xref
    Looking into upgrading mysql on our development server to which is running 10.04 so is stuck at MySQL 5.1, as it appears there is no apt-get support for upgrading to 5.5 except by certain 3rd party PPAs. So I'm looking for which route to take and what other people have done: a) Follow a couple year old guide to manually install MySQL 5.5 and then invest ongoing time into manually downloading and installing security updates every month or two? b) Upgrade 10.04 to 12.04, and from other peoples experience I work with spend several days working out the kinks of that large upgrade, then I'll have access to mysql 5.5 and easy apt-get installation of future security updates? c) Switch from MySQL to Percona Server 5.5 and get all the benefits of that version of mysql, plus easy apt-get updates with their PPA? d) Something else?

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  • What payment processors fullfill this requirements and what are their pluses and minuses? [on hold]

    - by Sharen Eayrs
    Accept credit card Allow me to automatically credit a customers' account. We're not selling e-book. We're selling a credit to our account. So it's important that customers do not get credited twice. Easy to program and integrate with our sites. Have affiliate programs. Transfer money to bank accounts quickly Accept merchants from many countries No monthly fee is a plus. I am thinking of using 2co.com avangate.com clickbank.com Some people reccomend https://stripe.com/us/features (is it easy to implement) http://www.paymentwall.com/ There are so many payment processor I am very confused. Can anyone tell me pluses and minuses of those ones. or perhaps others. What would be the plus and minuses of those 3 that you know off

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  • Is there a repository of game logic algorithms?

    - by New2This
    I'm writing my first 2D game, and I'm writing some tracking logic for the computer enemies. Basic follow-the-player tracking was easy, but ineffectual. Too easy to escape. So I'm trying to implement some more sophisticated flanking and other tactics, and (as expected) it's pretty tricky. This is a topic I know nothing about. I'm going to keep trying, but it'd be awesome to have some examples or tips to work off of. Is there any place that has a decent set of pseudocode AI algorithms, or tips or advice on the subject, e.g. for 2D tracking?

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  • "Testing Plan Lite" for web project

    - by Emmmmm
    How do you draft a quick & easy "Testing Plan Lite" for a medium-sized web project (70k lines, 2 developers)? I've seen many tutorials/articles on methods of testing, but all seem cumbersome. For us, the goal is to be able to be able to divide up and delegate testing instructions to our friends for different project segments, browsers, etc. What's the quick & easy way to write test plans for web apps? (the 20 of the 20/80 rule) Thanks!

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  • Build automation: Is it usual to use QMake for non-Qt projects?

    - by Raphael
    So, I'm planning to write a C++ library and I want it to be cross-platform, and as this library won't deal with UI and I want it to have as little dependencies as possible, I won't be using Qt (actually Qt won't really help me to achieve what I want, all I plan on using is STL and Boost). Now when it comes to build a cross-platform project, I really like QMake as it's extremely easy to use and I have experience with it. I also heard good things about CMake, though I really doubt it's as easy to use as QMake. Anyway, here is my question: Should I stick with build automation tool that I know or is QMake just out of context for a non-Qt project? Should I take this as an opportunity to learn CMake? Or is there a better alternative to these two?

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  • What is a good time/task tracking software to use when consulting?

    - by NeoModulus
    I am looking for time tracking software to use as an individual consulting on multiple projects at once. The projects I work on are billable to different clients. Some clients are billed on an hourly basis while others are billed on a project basis. I also track personal projects that may never produce income. I need to be able to track the time down to the individual task level. I am looking for software that is easy to use, cost effective, easy to invoice out of and has data mining reports.

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  • When/how to use Node with PHP or Ruby [closed]

    - by mbuurman
    For fun, I am creating a sort of microblogging webapp where people can comment on certain things. The basic "What is your opinion on this?" should be easy doable with just PHP (input the data in the database). Along with that I want to create a statistics page, also easy doable with PHP. But what if I want to update that page in realtime? How would I integrate Node on that page? Or shouldn't I use Node for that? When would you use Node?

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  • What is the best strategy for licensing a desktop application using a web service, when all I need to know is when people use the product?

    - by user1667022
    Our company's main application is a desktop program that is used at warehouses and written in C# and Windows Presentation Forms. The next thing we want to be able to do is track when customers open up the application and when it is being used. The reason for this is so we can charge them per month, based on if they are/arn't using the application. My boss is having me research different ways to "license" the product under these requirements. Not having any experience doing this, a few things come to mind. I could create a web application that runs on a server, and every time the desktop application is opened and the user logs in, the application connects to the server and marks a database with the DateTime. Or is there licensing software that I can use to accomplish this? Just looking for tips/advice from people who have experience with this type of stuff.

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  • From the Coalface - 2 - Work as hard as you can to be as lazy as you can

    - by TATWORTH
    On one project, the standard build involved building the database from scratch producing a build log that was about 100,000 lines long.  Manually paging throught this log took hours and it was very easy to miss any errors. The solution was to write a filter that read the log file and output a summary file with each output line pepended with the line number in the original file. Sucessive iterations eliminated more noise lines. Diagnostic displays required escaping. The final output was just a few hundred lines long and the errors were easy to spot. The filter program took less time to to write than one manual pass reading the log file.  The utility digested the log file in about 1 second. Now database build errors could be identified quickly instead of after hours of manual examination or lengthy system testing. A few minutes consideration of the task led to a tremendous improvement in quality.

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