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  • switching default keyevents actions after key combinations

    - by liysd
    I need to change default actions of two events. When I press "enter" one action occurs, when I press "shift-enter" another. I need to switch it. I means if I press "enter" than "shift-enter" action occurs. I tried something like this but if doesn't work. f(evt.keyCode == 13) { if(!evt.shiftKey){ evt.preventDefault(); evt.shiftKey = true; var e = jQuery.Event("keydown"); e.which = 13; e.shiftKey = true; $(wym._doc).trigger(e); Is there any way to do it?

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  • Custom UIButton + subviews = no events

    - by user281300
    Basically I have a custom UIButton and this custom button contains subviews. If I add those subviews to my uibutton, then the button stops responding to event changes. I.e if I click on it it doesn't respond to the selector. I have everything set as userInteractionEnabled. I also tried adding touchbegan and this is working. If I remove those subviews, the UIButton works again. Any help would be greatly appreciated. Cheers.

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  • Dependent checkbox, do you think this can be simplified more?

    - by Louie Miranda
    I have the following code which is working, I was wondering if this can simplified more. Demo: http://jsfiddle.net/TnpNV/8/ <form name="cbform"> <input type="checkbox" value="1" name="one" id="one" /> one<br /> <input type="checkbox" value="1" name="two" id="two" /> two </form>? <script> $('#one, #two').click(function(event) { var checked = $(this).is(':checked'); if (checked) { $('#one').attr('checked', true); $('#two').attr('checked', true); } else { $('#one').attr('checked', false); $('#two').attr('checked', false); } }); </script> It's basically a two checkbox that is dependent on each other. Jquery was used to check and uncheck them. Regards

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  • C++ networking simple send and receive

    - by Wallter
    I'm trying to link 10 computers together, the program i would like to write would have one 'control' computer. From what I've looked up this computer would take all the packets sent over the network and do a echo with them... right? The other computers would need to be able to send information (then echoed to the others) to the 'control' ... is there a easy! or simple way to do this? From what I've seen i want a non-blocking socket? I have looked into sockets and such but for an armature programmer like me, this seems like a daunting task :) I'm kind-of looking for an easy class implication that has a send() and an event driven recv(). I'm not going to be sending that much information over the network.

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  • Is there a convention for organizing the include/exports in a large C++ project ?

    - by BlueTrin
    Hello, In a large C++ solution, is there a best/standard way to separate the include files necessary to build an intermediary DLL and the include files which will be used by the DLL clients ? We have grouped all the include files in a folder called Interface (for DLL interface), but there the customers have to either include the Interface folder as a default include folder or type the full name as: #include "ProjectName/Interface/myinterface.h" Wouldn't it be better to create a separate folder called exports where I would create a folder called ProjectName and put the include files there ? So that the customers would be typing: #include "ProjectName/myinterface.h" If I do the thing right above, then should I keep the files within the solution and produce a post build event (I use Visual Studio 2k5) to copy the files into the "export" folder (/ProjectName/) ? Or is it better to just include directly the files from this folder within my project (this is more direct and has less chances to cause maintenance issues ? I am more looking for advice than for a definite solution. Thank you for reading this ! Anthony

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  • VBA form_error vs on error

    - by dmr
    I am trying to set up error handling for a MS-Access application. The standard method to do this seems to be with an On Error statement in each subroutine/function. It seems simpler to me to use the Form_Error function to catch all the runtime errors in that form as opposed to an On Error statement for each sub/function called by an event on that form. (Obviously, for code in modules, there is no Form_Error function and therefore the only method is the On Error statement) What are the pros and cons of using On Error vs Form_Error?

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  • Javascript game with css position

    - by newb125505
    I am trying to make a very simple helicopter game in javascript and I'm currently using css positions to move the objects. but I wanted to know if there was a better/other method for moving objects (divs) when a user is pressing a button here's a code i've got so far.. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Game 2 helicopter</title> <script type="text/javascript"> function num(x){ return parseInt(x.replace(/([^0-9]+)/g,'')); } function getPos(x, y){ var inum=Math.floor(Math.random()*(y+1-x)) + x; inum=inum; return inum; } function setTop(x,y){ x.style.top = y+'px'; } function setBot(x,y){ x.style.bottom = y+'px'; } function setLeft(x,y){ x.style.left = y+'px'; } function setRight(x,y){ x.style.right = y+'px'; } function getTop(x){ return num(x.style.top); } function getBot(x){ return num(x.style.bottom); } function getLeft(x){ return num(x.style.left); } function getRight(x){ return num(x.style.right); } function moveLeft(x,y){ var heli = document.getElementById('heli'); var obj = document.getElementById('obj'); var poss = [20,120,350,400]; var r_pos = getPos(1,4); var rand_pos = poss[r_pos]; xleft = getLeft(x)-y; if(xleft>0){ xleft=xleft; } else{ xleft=800; setTop(x,rand_pos); } setLeft(x,xleft); setTimeout(function(){moveLeft(x,y)},10); checkGame(heli,obj); } var heli; var obj; function checkGame(x,y){ var obj_right = getLeft(x) + 100; var yt = getTop(y); var yb = (getTop(y)+100); if(getTop(x) >= yt && getTop(x) <= yb && obj_right==getLeft(y)){ endGame(); } } function func(){ var x = document.getElementById('heli'); var y = document.getElementById('obj'); alert(getTop(x)+' '+getTop(y)+' '+(getTop(y)+200)); } function startGame(e){ document.getElementById('park').style.display='block'; document.getElementById('newgame').style.display='none'; heli = document.getElementById('heli'); obj = document.getElementById('obj'); hp = heli.style.top; op = obj.style.top; setTop(heli,20); setLeft(heli,20); setLeft(obj,800); setTop(obj,20); moveLeft(obj,5); } function newGameLoad(){ document.getElementById('park').style.display='none'; document.getElementById('newgame').style.display='block'; } function gamePos(e){ heli = document.getElementById('heli'); obj = document.getElementById('obj'); var keynum; var keychar; var numcheck; if(window.event){ // IE keynum = e.keyCode; } else if(e.which){ // Netscape/Firefox/Opera keynum = e.which; } keychar = String.fromCharCode(keynum); // up=38 down=40 left=37 right=39 /*if(keynum==37){ //left tl=tl-20; db.style.left = tl + 'px'; } if(keynum==39){ //right //stopPos(); tl=tl+20; db.style.left = tl + 'px'; }*/ curb = getTop(heli); if(keynum==38){ //top setTop(heli,curb-10); //alert(curb+10); } if(keynum==40){ //bottom setTop(heli,curb+10); //alert(curb-10); } } function endGame(){ clearTimeout(); newGameLoad(); } </script> <style type="text/css"> .play{position:absolute;color:#fff;} #heli{background:url(http://classroomclipart.com/images/gallery/Clipart/Transportation/Helicopter/TN_00-helicopter2.jpg);width:150px;height:59px;} #obj{background:red;width:20px;height:200px;} .park{height:550px;border:5px solid brown;border-left:none;border-right:none;} #newgame{display:none;} </style> </head> <body onload="startGame();" onkeydown="gamePos(event);"> <div class="park" id="park"> <div id="heli" class="play"></div> <div id="obj" class="play"></div> </div> <input type="button" id="newgame" style="position:absolute;top:25%;left:25%;" onclick="startGame();" value="New Game" /> </body> </html>

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  • jQuery: move window viewport to show freshly toggled element

    - by k00k
    I have a simple bit of jQuery in doc ready which toggles a div containing a textarea: $('div#addnote-area').hide(); // hide the div $('a#addnote-link').click(function() { // click event listener on link $('div#addnote-area').toggle(); // toggle the hidden div }); The toggle works fine when clicking the link. The problem I'm having is that if div#addnote-area is below the browser's current viewport, it remains there when it's shown. I'd like the user's cursor to go to the textarea and for the whole textarea to be viewable in the window. Click here to see an image for more context

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  • FLEX: UIComponent Click Handler??

    - by davidemm
    Hello, Thanks for reading. I'm trying to put a label and an image on a UIComponent, side-by-side. I want to use UIComponent for efficiency reasons, and the entire component is more complicated than just a button with an icon. I'm trying to get a click handler on ther entire UIComponent so that when a click happens on either the label or the image, the same [click] event handler is called. If I add a click handler on the root component, it works, but when I introduce space between the label and the image, the space between them becomes un-clickable. I produce the space by using the move(x,y) method for the label and the image with a small gap between the x/y coordinates. Any ideas how to remedy this? Thanks.

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  • using multi-markers with multi info-windows

    - by mohsen
    I have an array of info-windows corresponding to an array of markers. Now, I have a problem, I use the below code to generate an info-window, when clicking on the marker all the markers disappear unless one, also when I click on that marker there is no info-window come out. What is the wrong with my code ? or what shall I do ? Any answer will be very appreciated, Thanks in advance. This code is inside a for loop: infoWindoArray[i][j] = new google.maps.InfoWindow({ content:"Lat: "+this.position.lat() + "\nLng: " + this.position.lng() + "\n"+ this.customInfo, }); google.maps.event.addListener(AllMarkers[i][j], 'click', (function(x) { return function() {infoWindoArray[i][j].open(map,AllMarkers[i][j]);} })(x));

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  • Data Binding Error retrival

    - by saurabh
    Hello My scenarion is this 1- i have a Form which is dynamically generated with some XML configuration information. 2- i am attaching Data Binding for a textbox in Text_Loaded event a well as Validation Rules and i am attaching Validation.AddErrorHandler for showing message boxs 3- Data Source for the binding is a DataTable. 4- I am having record navigation buttons on the form generated in step 1 (Next,Last,First,Previous) 5- If user edits data with invalid values in record no 1 validation fires and it creats a red border 6-user press Next button to navigate to record no 2 but does not update error field in record no 1 i.e. she leaves record no 1 with some error not in my data source but on the form. 7- She came back to record no 1 , here my problem begins , Record no 1 is updated with old values and does not show error which she made. i know that ValidationRules will not allow wrong input to update my data source which is fine but i need to handle point no 7 , there is no direct way to handle this situation , any help is much appriciated

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  • ASP.Net - Gridview row selection and effects

    - by Clint
    I'm using the following code in attempt to allow the user to select a gridview row by clicking anywhere on the row (plus mouse over and out) effects. The code doesn't seem to be applied on rowdatabound and I can't break into the event. (It is wired). The control is in a usercontrol, that lives in a content page, which has a masterpage. protected void gvOrderTypes_RowDataBound(object sender, GridViewRowEventArgs e) { GridView gvOrdTypes = (GridView)sender; //check the item being bound is actually a DataRow, if it is, //wire up the required html events and attach the relevant JavaScripts if (e.Row.RowType == DataControlRowType.DataRow) { e.Row.Attributes["onmouseover"] = "javascript:setMouseOverColor(this);"; e.Row.Attributes["onmouseout"] = "javascript:setMouseOutColor(this);"; e.Row.Attributes["onclick"] = Page.ClientScript.GetPostBackClientHyperlink(gvOrdTypes, "Select$" + e.Row.RowIndex); } }

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  • Cant get Tomcat6.0 to work with Windows 7 Environment

    - by CitadelCSCadet
    Prior to upgrading to windows 7, I was able to use Tomcat 6.0, but when I upgraded to the new Windows, and downloaded Eclipse EE, and downloaded the apache content, I am unable to get Apache to run. When I attempt to start my apacher server through either system tray, or even windows services, it gives the followign error screen. "Windows could not start the Apache Tomcat 6 on local computer. For more information review the system event log. Refer to server specific error code 0." I have been able to locate some forums about error code 0, and some other documentation on this problem, but none of the solutions seems to work. One of the solutions I came across said to take the msvcr71.dll (mscvrt.dll on new platforms) and put it into the bin folder of apache. This also did not work. Does anybody know a fix for this problem, or a way to get around it so I can get my server up and running thanks.

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  • Dynamic query to immediate execute?

    - by Curtis White
    I am using the MSDN Dynamic linq to sql package. It allows using strings for queries. But, the returned type is an IQueryable and not an IQueryable<T>. I do not have the ToList() method. How can I this immediate execute without manually enumerating over the IQueryable? My goal is to databind to the Selecting event on a linqtosql datasource and that throws a datacontext disposed exception. I can set the query as the Datasource on a gridview though. Any help greatly appreciated! Thanks. The dynamic linq to sql is the one from the samples that comes with visual studio.

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  • VitrtualStringTree. How to Drag'n'Drop to ROOT level?

    - by Alexandr
    A have a tree: ROOT - VirtualStringTree(You don't see it, TVirtualStringTree.RootNode) - My Root Node 1 - My Root Node 2 - - Second node 1 - - Second node 2 - - Second node 3 - My Root Node 3 I can Drag'n'Drop "My Root Node 3" to any visible node, but I can't return it to defaut position, to the root level of tree. I try that: //Part of code from OnDragDrop Event of VirtualStringTree if (Sender.DropTargetNode = Sender.RootNode) then begin for i := 0 to high(Nodes) do begin LinksTree.MoveTo(Nodes[i], Sender.DropTargetNode, Attachmode, False); end; end; I places mouse to nowhere, but nothing happens. In DragOver I accepted drop to root if DropTarget is VST.RootNode. Anybody knows, how to drop node to VST.RootNode if I drag mouse to empty space of component?

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  • Full Calender in JQUERY using webservices in Asp.Net

    - by inkmca
    hi, this is My code it works fine for getting data and parsing but i am unable to get events displayed ..... please let me know possible reason very urgent, i feel callback(evnt) not working here............. events: function(callback) { $.ajax({ type: "POST", url: "WebService.asmx/hello", data: "{}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(data) { var evnt = []; $(data.d).find('event').each(function() { evnt.push({ // title: $(this).attr('title'), // start: $(this).attr('start'), // end: $(this).attr('end') title: 'Events1', start: '2010-04-01', end: '2010-04-10' }); }); alert('called end'); callback(evnt); }, error: OnError }); }

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  • Conditionally required jsf validation in a4j form

    - by volothamp
    Hello, I'm having a little problem with using conditionally evaluated expression in jsf/a4j Here's my code <a4j:form> <h:inputText id="id1" value="#{mybean.myvalue}" size="1" required="#{not mybean.condition}" rendered="#{not mybean.condition}" requiredMessage="Put a number in here" /> <h:selectBooleanCheckbox value="#{mybean.condition}"> <a4j:support event="onclick" reRender="id1"/> </h:selectBooleanCheckbox> <a4j:commandButton action="#{mybean.myaction}" value="Do something" /> </a4j:form> The boolean checkbox conditionally enable/disable the validation. This doesn't work: the a4j:commandButton simply skip the validation. Thanks.

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  • Access 2007: Dynamic SQL to be run when opening a report

    - by blockcipher
    I'm trying to have some SQL execute when I open a report. This works fine when I try to match on a column that's an integer with an integer, but when I try to match on a "text" column, it keeps popping up a dialog asking for what you want to filter on. Here's a somple query: select person_phone_numbers.person_id from person_phone_numbers where phone_number = '444-444-4444' This is actually a sub-query I'm trying to use, but this is where the problem is. If I change it to this it works fine: select person_phone_numbers.person_id from person_phone_numbers where phone_id = 2 I put this in the OnOpen event and I'm assigning it to Me.RecordSource if that makes a difference. My goal here is to have a form accept query parameter(s) and have it open a report with the results. Any thoughts on why it wants to ask for a parameter vs. just running the query the way I have it?

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  • Iframe auto-height not working when page changes in IE

    - by DisgruntledGoat
    I have an iframe in a page, with the following auto-height script. function autoHeight(e) { if ( e.contentDocument ) { e.height = e.contentDocument.body.offsetHeight + 35; } else { e.height = e.contentWindow.document.body.scrollHeight + 35; } } document.domain = "totalstudents.co.uk"; var ifr = document.getElementById('housingdata'); ifr.onload = function() { autoHeight(ifr); } The iframe resizes fine when the outer page is loaded, but when I go to a new page in the iframe, scrollbars appear and the page does not get resized in Internet Explorer. In other browsers the iframe gets resized, because the onload event fires each time. I'm using IE8 but the outer page is setting it to IE7 compatibility mode. Is there a workaround for IE?

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  • How can I unit test an Android Activity that acts on Accelerometer?

    - by Corey Sunwold
    I am starting with an Activity based off of this ShakeActivity and I want to write some unit tests for it. I have written some small unit tests for Android activities before but I'm not sure where to start here. I want to feed the accelerometer some different values and test how the activity responds to it. For now I'm keeping it simple and just updating a private int counter variable and a TextView when a "shake" event happens. So my question largely boils down to this: How can I send fake data to the accelerometer from a unit test?

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  • Don't Change URL in Browser When Clicking <asp:LinkButton>

    - by Corey Goldberg
    I have an ASP.NET page that uses a menu based on asp:LinkButton control in a Master page. When a user selects a menu item, an onclick handler calls a method in my C# code. The method it calls just does a Server.Transfer() to a new page. From what I have read, this is not supposed to change the URL displayed in the browser. The problem is it that the URL changes in the browser as the user navigates the menu to different pages. Here is an item in the menu: <asp:LinkButton id="foo" runat="server" onclick="changeToHelp"><span>Help</span> </asp:LinkButton> In my C# code, I handle the event with a method like: protected void changeToHelp(object sender, EventArgs e) { Server.Transfer("Help.aspx"); } Any ideas how I can navigate through the menu without the browser's URL bar changing?

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  • java code for capture the image by webcam

    - by Navneet
    I am using windows7 64 bit operating system. The source code is for capturing the image by webcam: import javax.swing.*; import javax.swing.event.*; import java.io.*; import javax.media.*; import javax.media.format.*; import javax.media.util.*; import javax.media.control.*; import javax.media.protocol.*; import java.util.*; import java.awt.*; import java.awt.image.*; import java.awt.event.*; import com.sun.image.codec.jpeg.*; public class SwingCapture extends Panel implements ActionListener { public static Player player = null; public CaptureDeviceInfo di = null; public MediaLocator ml = null; public JButton capture = null; public Buffer buf = null; public Image img = null; public VideoFormat vf = null; public BufferToImage btoi = null; public ImagePanel imgpanel = null; public SwingCapture() { setLayout(new BorderLayout()); setSize(320,550); imgpanel = new ImagePanel(); capture = new JButton("Capture"); capture.addActionListener(this); String str1 = "vfw:Logitech USB Video Camera:0"; String str2 = "vfw:Microsoft WDM Image Capture (Win32):0"; di = CaptureDeviceManager.getDevice(str2); ml = di.getLocator(); try { player = Manager.createRealizedPlayer(ml); player.start(); Component comp; if ((comp = player.getVisualComponent()) != null) { add(comp,BorderLayout.NORTH); } add(capture,BorderLayout.CENTER); add(imgpanel,BorderLayout.SOUTH); } catch (Exception e) { e.printStackTrace(); } } public static void main(String[] args) { Frame f = new Frame("SwingCapture"); SwingCapture cf = new SwingCapture(); f.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { playerclose(); System.exit(0);}}); f.add("Center",cf); f.pack(); f.setSize(new Dimension(320,550)); f.setVisible(true); } public static void playerclose() { player.close(); player.deallocate(); } public void actionPerformed(ActionEvent e) { JComponent c = (JComponent) e.getSource(); if (c == capture) { // Grab a frame FrameGrabbingControl fgc = (FrameGrabbingControl) player.getControl("javax.media.control.FrameGrabbingControl"); buf = fgc.grabFrame(); // Convert it to an image btoi = new BufferToImage((VideoFormat)buf.getFormat()); img = btoi.createImage(buf); // show the image imgpanel.setImage(img); // save image saveJPG(img,"c:\\test.jpg"); } } class ImagePanel extends Panel { public Image myimg = null; public ImagePanel() { setLayout(null); setSize(320,240); } public void setImage(Image img) { this.myimg = img; repaint(); } public void paint(Graphics g) { if (myimg != null) { g.drawImage(myimg, 0, 0, this); } } } public static void saveJPG(Image img, String s) { BufferedImage bi = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_RGB); Graphics2D g2 = bi.createGraphics(); g2.drawImage(img, null, null); FileOutputStream out = null; try { out = new FileOutputStream(s); } catch (java.io.FileNotFoundException io) { System.out.println("File Not Found"); } JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(out); JPEGEncodeParam param = encoder.getDefaultJPEGEncodeParam(bi); param.setQuality(0.5f,false); encoder.setJPEGEncodeParam(param); try { encoder.encode(bi); out.close(); } catch (java.io.IOException io) { System.out.println("IOException"); } } } This code is sucessfully compiled. On running the code, the following runtime error occurs: Exception in thread "VFW Request Thread" java.lang.UnsatisfiedLinkError:JMFSecurityManager: java.lang.UnsatisfiedLinkError:no jmvfw in java.library.path at com.sun.media.JMFSecurityManager.loadLibrary(JMFSecurityManager.java:206) at com.sun.media.protocol.vfw.VFWCapture.<clinit><VFWCapture.java:19> at com.sun.media.protocol.vfw.VFWSourceStream.doConnect(VFWSourceStream.java:241) at com.sun.media.protocol.vfw.VFWSourceStream.run(VFWSourceStream.java:763) at java.cdlang.Thread.run(Thread.java:619) Please send me solution of this problem/

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  • Monitoring an audio line.

    - by Stefan Liebenberg
    I need to monitor my audio line-in in linux, and in the event that audio is played, the sound must be recorded and saved to a file. Similiar to how motion monitors the video feed. Is it possible to do this with bash? something along the lines of: #!/bin/bash # audio device device=/dev/audio-line-in # below this threshold audio will not be recorded. noise_threshold=10 # folder where recordings are stored storage_folder=~/recordings # run indefenitly, until Ctrl-C is pressed while true; do # noise_level() represents a function to determine # the noise level from device if noise_level( $device ) > $noise_threshold; then # stream from device to file, can be encoded to mp3 later. cat $device > $storage_folder/`date`.raw fi; done;

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  • Delete object[i] from table or group in corona sdk

    - by Rober Dote
    i have a problem (obviusly :P) i'm create a mini game, and when i touch a Object-A , creates an Object-B. If i touch N times, this create N Object-B. (Object-B are Bubbles in my game) so, i try when I touch the bubble (object-B), that disappears or perform any actions. I try adding Object-B to Array local t = {} . . . bur = display.newImage("burbuja.png") table.insert(t,bur) and where i have my eventListeners i wrote: for i=1, #t do bur[i]:addEventListener("tap",reventar(i)) end and my function 'reventar' local function reventar (event,id) table.remove(t,id) end i'm lost, and only i want disappears the bubbles.

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  • Changing BeginTime stops animation

    - by SaphuA
    Hi, I have a storyboard as a resource in a rectangle with a simple doubleAnimation. <Storyboard x:Name="EffectStoryboard"> <DoubleAnimation From="0" To="500" Storyboard.TargetName="WaveEffect" Storyboard.TargetProperty="Val0" RepeatBehavior="Forever" Duration="01:00:00" /> </Storyboard> I start the storyboard in the loaded event of the rectangle: private void Rectangle_Loaded(object sender, RoutedEventArgs e) { Rectangle rectangle = sender as Rectangle; if (rectangle != null) { Storyboard storyboard = rectangle.Resources["EffectStoryboard"] as Storyboard; //DoubleAnimation doubleAnimation = storyboard.Children[0] as DoubleAnimation; //if (doubleAnimation != null) //{ // doubleAnimation.BeginTime = new TimeSpan(0, random.Next(0, 60), random.Next(0, 60)); //} storyboard.Begin(); } } The problem is that when I uncomment the commented code, the animation won't start anymore. Even when I use non-random values in the timespan. Why?

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