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  • Easiest, most fun way to program 2D games? Flash? XNA? Some other engine?

    - by Maxi
    Hi, this is a post detailing my search for the most enjoyable way for a hobbyist game programmer to sweeten his free time with making a game. My requirements: I looked at Flash first, I made a couple of small games but I'm doubtful of the performance. I would like to make a fairly large strategy game, with several hundred units fighting simultaneously, explosions and animations included. Also zoomable maps. I saw that Adobe has a new 3D API for Flash, but I don't know if that improves 2D performance aswell, I couldn't find anything related to that question on their MAX10 sessions. Would you say that Flash is a good technology for making large 2D games easily? I really like Actionscript, and I love how easy everything is in Flash. There are several engines available which make it even easier. I just do this for fun, and it would be even better if there were proper animation/particle editors available and if the engine I were to use, would be available for multiple platforms. (so more people can play my game once finished). I'd like to have it available on many mobile platforms aswell. (because I love touch input for some reason) I do know the XNA framework pretty well, but there are no good engines available for it, and it will only run on Windows, which is a huge turn off. Even bigger is, that you need to install the XNA redistributable each time you want to give the game to someone. If I use XNA, I would have to make all the tools myself, and I'd probably have to make them with WPF. (I'd love to make tools with Adobe AIR, but unfortunately the API's for image manipulation etc. are far worse in Flash, than they are in XNA/WPF.) Now, I'm aware that I could make my own engine that supports each of those platforms, but quite frankly, that would be too much work plowing through APIs. After all, I want to make a game, not an engine. So the question becomes: Is there maybe a cross platform (free or free to develop?) engine available that I could use for 2D development? I prefer: C#, Actionscript. I don't mind using c++ if the toolset is above average, but I highly doubt that there is something out there like that. Please prove me wrong :) So summary: I'd like to use Flash, but I don't know if it scales well enough. I'm not a scripter, I want some real APIs that I can work with inside a proper IDE. Just for information, I looked at several alternatives, I'm actually looking for a long time already. You'd help me a lot to make a decision finally. Feature-wise the Flatredball engine would be ideal. But I tried their tools, and quite frankly, they are horrible. Absolutely unusable, I'd need to make my own for sure. I didn't look at their API, but if their tools are so bad, I'm not inclined to look further. Unity3D. This one is quite nice, but I really don't need 3D, and it is quite ...a lot of work to learn. I also don't like that it is so expensive to use for different platforms and that I can only code for it through scripting. You have to buy each platform separately. The editor usability is average, the product overall is good enough for most purposes, but learning it myself would be overkill. Shiva 3D. It looks good enough, but again: I don't really need 3D. The editor usability is a little worse than Unity3D in my opinion and it wasn't clear to me how to start programming. I think it requires C++ for coding, so that's a negative too. I want to have fun, and c# is fun ;) SDL. Quite frankly, I'd still need to port to all those different SDL implementations. And I don't like OpenGL style programming, it's just plain ugly. And it needs c++, I know that there might be some wrappers available, but I don't like to use wrappers, because... Irrlicht. A lot of features, but support seems to be low and it is aimed at enthusiasts. C# bindings get dropped repeatedly. I'm not an engine enthusiast, I just want to make a game. I don't see this happening with Irrlicht. Ogre3D. Way too much work, it's just a graphics engine. Also no multiple platform support and c++. Torque2D. Costs something to use, and I didn't hear a lot of good things about support and documentation. Also costs extra for each platform.

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  • MAAS/Juju architecture and issues

    - by Massimo
    I recently deployed a MAAS/Juju environment based on a six nodes cluster, using Ubuntu 12.04 LTS, to run a "proof of concept". I could appreciate how interesting the architecture is, and I'd like to understand if I can really base my future business on this technology. Therefore I'd like to understand more about any involved limitations, constraints and necessities. In particular I'd like to understand: 1) how can MAAS be made reliable, i.e. deployed over two or more physical nodes able to fail-over ? 2) can the same physical cluster host multiple juju environments, under the assumption openstack/virtualization is not used ? 3) can the same physical node host different charms of the same juju environment, deployed in a standard, reliable way by juju ?

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  • Moving AI in a multiplayer game

    - by Smallbro
    I've been programming a multiplayer game and its coming together very nicely. It uses both TCP and UDP (UDP for movement and TCP for just about everything else). What I was wondering was how I would go about sending multiple moving AI without much lag. At first I used TCP for everything and it was very slow when people moved. I'm currently using a butchered version of this http://corvstudios.com/tutorials/udpMultiplayer.php for my movement system and I'm wondering what the best method of sending AI movements is. By movements I mean the AI chooses left/right/up/down and the player can see this happening. Thanks.

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  • Twitter Tuesday - Top 10 @ArchBeat Tweets - May 20-26, 2014

    - by OTN ArchBeat
    What's everyone looking at? The list below represents the Top 10 most popular tweets for the last seven  days (May 20-26, 2014) among 2,845 people now following @OTNArchBeat. Video: #KScope14 Preview: @stewartbryson talks OBIEE, ODI, and GoldenGate @ODTUG #oracleace May 21, 2014 at 12:00 AM May edition of Oracle's Architect Community newsletter. Features on #WebLogic #WebCenter #SOA #Cloud. May 21, 2014 at 12:00 AM Oracle #ADF and Simplified UI Apps: I18n Feng Shui on Display | @Ultan May 22, 2014 at 12:00 AM The OTNArchBeat Daily is out! Stories via @JavaOneConf @arungupta May 20, 2014 at 12:00 AM Video: #WebLogic Server Templates | @FrankMunz May 21, 2014 at 12:00 AM Supporting multiple #SOASuite revisions with Edition-Based Redefinition | Betty van Dongen May 21, 2014 at 12:00 AM The OTNArchBeat Daily is out! Stories via @soacommunity @oraclebase @InfoQ May 24, 2014 at 12:00 AM Development Lifecycle for Task Flows in #WebCenter Portal | Lyudmil Pelov May 20, 2014 at 12:00 AM Manos libres y vista al frente: Con el futuro puesto #wearables May 21, 2014 at 12:00 AM #GoldenGate: Understanding OGG-01161 Bad Column Index Error | Loren Penton May 21, 2014 at 12:00 AM

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  • Books or guides regarding secure key storage and database encryption

    - by Matty
    I have an idea for a SaaS product I want to create, however, this product will store extremely sensitive data that needs to be encrypted at rest. The trouble is not so much the encryption, but the problem of securely storing the keys so that in the event the server was somehow compromised, the keys couldn't just be recovered and used to decrypt the database. Are there any decent books to guides regarding database encryption, and in particular secure key storage? This seems to be a less than straightforward topic and something that is difficult to get right. I'm seeing multiple ways to attack such a system, but unable to come up with one that is secure enough to store highly confidential information.

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  • Why isn't there a python compiler to native machine code?

    - by user2986898
    As I understand, the cause of the speed difference between compiled languages and python is, that the first compiles code all way to the native machine's code, whereas python compiles to python bytecode, to be interpreted by the PVM. I see that this way python codes can be used on multiple operation system (at least in most cases), however I do not understand, why is not there an additional (and optional) compiler for python, which compiles the same way as traditional compilers. This would leave to the programmer to chose, which is more important to them; multiplatform executability or performance on native machine. In general; why are not there any languages which could be behave both as compiled and interpreted?

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  • Large resolution differences

    - by Robin Betka
    I want to develop a game on multiple devices such as PC, Android or IOS. Want it to be in 1080p, but that means a massive scale down for the smartphones. I know how to do that, just render everything on a 1080p rendertarget and then render it on the screen smaller. But what should I do so that the scalling down doesn't look bad and blury? I can't do it vector based or anything because the sprites simply need a specific size. Should I make the sprites power of two size to get some nice mipmapping? And which other settings can I do? Or should I rather go with a lower resolution but then having a little bit worse look PC version? The performance seems not to be a problem for me, so would be sad not using 1080p because of other problems.

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  • What happened to .fx files in D3D11?

    - by bobobobo
    It seems they completely ruined .fx file loading / parsing in D3D11. In D3D9, loading an entire effect file was D3DXCreateEffectFromFile( .. ), and you got a ID3DXEffect9, which had great methods like SetTechnique and BeginPass, making it easy to load and execute a shader with multiple techniques. Is this completely manual now in D3D11? The highest level functionality I can find is loading a SINGLE shader from an FX file using D3DX11CompileFromFile. Does anyone know if there's an easier way to load FX files and choose a technique? With the level of functionality provided in D3D11 now, it seems like you're better off just writing .hlsl files and forgetting about the whole idea of Techniques.

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  • Why is using C++ libraries is so complicated?

    - by Pius
    First of all, I want to note I love C++ and I'm one of those people who thinks it is easier to code in C++ than Java. Except for one tiny thing: libraries. In Java you can simply add some jar to the build path and you're done. In C++ you usually have to set multiple paths for the header files and the library itself. In some cases, you even have to use special build flags. I have mainly used Visual Studio, Code Blocks and no IDE at all. All 3 options do not differ much when talking about using external libraries. I wonder why was there made no simpler alternative for this? Like having a special .zip file that has everything you need in one place so the IDE can do all the work for you setting up the build flags. Is there any technical barrier for this?

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  • How To Create a Personal VM Server

    - by Danish
    I have a personal Ubuntu server at home for my various personal development needs. I often spend time to configure it for various purposes e.g. for serving a blog or my mercurial repositories etc. However, I am getting very interested in pre-packaged linux appliances available e.g. TurnKey linux etc. It takes no effort to get an appliance up and running! I was wondering if I could make my home server into VM server, where I can run multiple VMs for various needs. The server does not have a screen, hence I would like to be able to manage my VMs from the web or console I guess in short, I am asking if its possible to have my own personal, light weight Amazon EC2. If yes, how can I set it up? Is there an Ubuntu derived distro available for this? OR can I install a couple of packages and get this running?

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  • First languages with generic programming support

    - by oluies
    Which was the first language with generic programming support, and what was the first major staticly typed language (widely used) with generics support. Generics implement the concept of parameterized types to allow for multiple types. The term generic means "pertaining to or appropriate to large groups of classes." I have seen the following mentions of "first": First-order parametric polymorphism is now a standard element of statically typed programming languages. Starting with System F [20,42] and functional programming lan- guages, the constructs have found their way into mainstream languages such as Java and C#. In these languages, first-order parametric polymorphism is usually called generics. From "Generics of a Higher Kind", Adriaan Moors, Frank Piessens, and Martin Odersky Generic programming is a style of computer programming in which algorithms are written in terms of to-be-specified-later types that are then instantiated when needed for specific types provided as parameters. This approach, pioneered by Ada in 1983 From Wikipedia Generic Programming

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  • Preparing for interview questions involving scale

    - by Chaitanya
    I have over 6 years of software development experience. I have worked on multiple platforms, including mobile. However, I have not had a chance of working on scale-related issues. As a consequence, whenever someone asks a question involving a million inputs in an interview, I find myself out of depth. How do I prepare for such questions? Any books/resources to refer to? There are books for Java and Data Structures and Concurrency, but I don't know about any definitive ones to learn about scaling.

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  • Ops Center Update 2 is available!

    - by Owen Allen
    Oracle Enterprise Manager Ops Center Release 1, Update 2 (12.1.2.0.0) is available. This release includes support for Oracle Solaris 11.1 and Oracle Linux 6.3, the ability to attach a network multiple times to an LDom guest using the same vswitch, support for HMP 2.2.3, improved options for adding users from remote directory servers, and a few other useful features. A list of new features is in What's New. You can view the documentation online, or you can download a zip file of the library from the Overview tab. If you're running Ops Center in connected mode, the updates are delivered to the UI. If you are in disconnected mode or have not yet installed Ops Center, you can go to the Ops Center download page to get the latest release. Before installing or upgrading to Ops Center 12c Update 2, review the Release Notes for things to watch out for, then see the upgrade instructions in the Administration Guide.

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  • All video players display black screen.

    - by Dennis
    I'm working in 10.04 Lucid. All my video players (Movie Player and VLC) and the preview windows in editors (OpenShot and Pitivi) will only display a black screen when playing a video. The sound is fine and the videos work fine on other computers. I have tried multiple formats from varying sources .MOV taken from old ffmpeg projects, .AVI straight from a camera, .MP4 using h.264 from OpenShot on another system, .OGV from a gtk-recordmydesktop session on this very computer. I even get a pure black screen in the viewer when starting a remote session in VNC. This box has a GeForce 8400 GS using the Nvidia drivers in case it may be a card problem or setting.

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  • C#4: Why does this static field always get initialized over-eagerly?

    - by TheSilverBullet
    I am looking at this excellent article from Jon Skeet at this location: http://csharpindepth.com/Articles/General/Beforefieldinit.aspx While executing the demo code, Jon Skeet says that we can expect three different kinds of behaviours. To quote that article: The runtime could decide to run the type initializer on loading the assembly to start with... Or perhaps it will run it when the static method is first run... Or even wait until the field is first accessed... When I try this out (on framework 4), I always get the first result. That is, the static method is initialized before the assembly is loaded. I have tried running this multiple times and get the same result. (I tried both the debug and release versions) Why is this so? Am I missing something?

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  • EclipseLink 2.4 Released: RESTful Persistence, Tenant Isolation, NoSQL, and JSON

    - by arungupta
    EclipseLink 2.4 is released as part of Eclipse Juno release train. In addition to providing the Reference Implementation for JPA 2.0, the key features in the release are: RESTful Persistence - Expose Java Persistence units over REST using either JSON or XML Tenant Isolation - Manage entities for multiple tenants in the same application NoSQL - NoSQL support for MongoDB and Oracle NoSQL JSON - Marshaling and unmarshaling of JSON object Here is the complete list of bugs fixed in this release. The landing page provide the complete list of documentation and examples. Read Doug Clarke's blog for a color commentary as well. This release is already integrated in the latest GlassFish 4.0 promoted build. Try the functionality and give us feedback at GlassFish Forum or EclipseLink Forum.

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  • eBook Exchange Helps Kindle and Nook Owners Swap Books

    - by Jason Fitzpatrick
    If you have a Kindle or Nook and are looking to do a little free reading, eBook Exchange makes it easy to borrow books from others and to share your books in turn. The service is completely free; in order to use it you simply sign up for an account and begin listing books you have to share. Even if you have no books to share at the moment you can still use the service (although be aware that eBook Exchange ranks requests and in the case of multiple users requesting the same book the system will favor a user who has shared the most). Hit up the link below take eBook Exchange for spin. eBook Exchange [via Gadgetopia] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Is the "App" side of Windows 8 practical for programmers?

    - by jt0dd
    I like the tablet-friendliness of Windows 8 Apps, and some of the programming apps seem pretty neat, but there are many aspects that make me think I would have difficulty using this format for an efficient programming environment: Unlike the desktop + multiple windows setup, I can't simply drag my files around from source, to FTP or SFTP file managers, between folders, web applications, and into other apps, etc. I can't switch between apps as fast. This could have different implications with different monitor setups, but it seems like a shaky setup for an agile workflow. The split screen functionality is cool, but it doesn't seem to allow for as much maneuverability as the classic desktop setup. This could just require me getting used to the top-left corner shortcut, but it does bother me that I have to move my mouse all the way up there to see my different windows. These aspects could become relevant in the event that Windows were to move further towards their "app" structure and less towards the Windows 7 style. I'm wondering if anyone has been able to utilize the "App" side of Windows 8 for an efficient programming workflow.

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  • Switching between levels, re-initialize existing structure or create new one?

    - by Martino Wullems
    This is something I've been wondering for quite a while. When building games that exist out of multiple levels (platformers, shmups etc) what is the prefered method to switch between the levels? Let's say we have a level class that does the following: Load data for the level design (tiles), enemies, graphics etc. Setup all these elements in their appriopate locations and display them Start physics and game logic I'm stuck between the following 2 methods: 1: Throw away everything in the level class and make a new one, we have to load an entirely new level anyway! 2: pause the game logic and physics, unload all currents assets, then re-initialize those components with the level data for the new level. They both have their pros and cons. Method 1 is alot easier and seems to make sense since we have to redo everything anyway. But method 2 allows you to re-use exisiting elements which might save resources and allows for a smoother transfer to the new level.

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  • install wireshark 1.8.3 in ubuntu 12.04

    - by gene
    To enable capture traffic on multiple interfaces at once, I tried to install wireshark 1.8.3. However, I encountered the following errors: capture-pcap-util.c:274:1: error: static declaration of ‘pcap_datalink_name_to_val’ follows non-static declaration /usr/local/include/pcap/pcap.h:326:5: note: previous declaration of ‘pcap_datalink_name_to_val’ was here capture-pcap-util.c:289:1: error: static declaration of ‘pcap_datalink_val_to_name’ follows non-static declaration /usr/local/include/pcap/pcap.h:327:13: note: previous declaration of ‘pcap_datalink_val_to_name’ was here After doing some search, I found someone can fix it by reinstall libpcap-dev, or the following commands: step 1:rm & rmdir any file in '/usr/include/pcap';'/usr/local/include/pcap' step 2:Download libpcap by 'sudo apt-get install libpcap0.8-dev' step 3:./autogen.sh in wireshark dir step 4:make clean & make & make install However, neither is working on ubuntu 12.04/wireshark 1.8.3 Anyone can help?

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  • Sneak Peek: New ASP.NET Validation Summary Control

    Check out this image of our upcoming ASP.NET validation summary control, ASPxValidationSummary: ASPxValidationSummary Benefits This new control helps you summarize validation errors from multiple controls and then displays them in a single block. This allows you to organize screen space more effectively if validation is required for several editors. Error entries can be displayed as a table, bulleted or ordered list. And each entry can be presented as a link that moves focus to the corresponding...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to save during real-time collaboration

    - by dev.e.loper
    I want multiple users to edit same document. Problem I'm facing is when a new user joins, he might see an outdated document. How do I make sure that new users get most recent changes? Some solutions I thought of: Save on every change. I don't like this solution because it will slow things down on UI and put load on db. When new user joins, trigger save on all other clients. After other clients saved, load document. With this there can be inconsistency still. Any other suggestions would be helpful.

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  • How to get client machine ip address in custom realm? [on hold]

    - by Sumit
    I want to get client machine ip address in my custom Realm when client attempt to login basically here is detail requirement of project User having role 'Admin' can add new users and assign multiple roles and permission ,and at the same time specify list of ip address and countries to restrict them to access website. All these information i am storing in database. So basically till now i am using shiro default 'authc' filter but now i want ip address of client machine and get country from where request is coming and check it against database and then and then only allow access to website. Any help..? Thanks and regards

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  • Compilable modern alternatives to C/C++

    - by Jeremy French
    I am considering writing a new software product. Performance will be critical, so I am wary of using an interpreted or language or one that uses a emulation layer (read java). Which leads me to thinking of using C (or C++) however these are both rather long in the tooth. I haven't used either for a long time. I figure in the last 20 years someone should have created something which is reasonably popular and is nice to code in and is complied. What more modern alternatives are there to C for writing high performance code compiled code? edit in response to comments If C++ is a different beast than it was 15 years ago, I would consider it, I guess I had an assumption that it had some inherent problems. Parallelisation would be important, but probably not across multiple machines.

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  • How does hreflang interact with geo targeting?

    - by zakgottlieb
    If I have multiple subfolders that I wish to target at different countries, I'm thinking the ideal set up would be to specify rel="alternative" hreflang with a language AND country code (e.g. en-AU) and ALSO to geotarget that subfolder to the particular country. That way, the pages would be showing up both in the country-specific results (accessed via Search Tools) because of hreflang, AND the more generic country results from regular searches, because of geotargeting. Is this correct? p.s. What would happen if you geotargeted a subfolder which had e.g. pt-BR hreflang value (i.e. Portuguese-Brazil) to just Portugal?

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