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Search found 181 results on 8 pages for 'bitwise'.

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  • Why is numpy c extension slow?

    - by Bitwise
    I am working on large numpy arrays, and some native numpy operations are too slow for my needs (for example simple operations such as "bitwise" A&B). I started looking into writing C extensions to try and improve performance. As a test case, I tried the example given here, implementing a simple trace calculation. I was able to get it to

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  • Library Organization in .NET

    - by Greg Ros
    I've written a .NET bitwise operations library as part of my projects (stuff ranging from get MSB set to some more complicated bitwise transformations) and I mean to release it as free software. I'm a bit confused about a design aspect of the library, though. Many of the methods/transformations in the library come with different

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  • Fixing Robocopy for SQL Server Jobs

    - by Most Valuable Yak (Rob Volk)
    Robocopy is one of, if not the, best life-saving/greatest-thing-since-sliced-bread command line utilities ever to come from Microsoft.  If you're not using it already, what are you waiting for? Of course, being a Microsoft product, it's not exactly perfect. ;)  Specifically, it sets the ERRORLEVEL to a non-zero value even

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  • Enum types, FlagAttribute & Zero value

    - by nmgomes
    We all know about Enums types and use them every single day. What is not that often used is to decorate the Enum type with the FlagsAttribute. When an Enum type has the FlagsAttribute we can assign multiple values to it and thus combine multiple information into a single enum. The enum values should be a power of two so that a

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  • Enum types, FlagsAttribute & Zero value – Part 2

    - by nmgomes
    In my previous post I wrote about why you should pay attention when using enum value Zero. After reading that post you are probably thinking like Benjamin Roux: Why don’t you start the enum values at 0x1? Well I could, but doing that I lose the ability to have Sync and Async mutually exclusive by design. Take a look at the

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  • What pseudo-operators exist in Perl 5?

    - by Chas. Owens
    I am currently documenting all of Perl 5's operators (see the perlopref GitHub project) and I have decided to include Perl 5's pseudo-operators as well. To me, a pseudo-operator in Perl is anything that looks like an operator, but is really more than one operator or a some other piece of syntax. I have documented the four

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  • Failed to Install Xdebug

    - by burnt1ce
    've registered xdebug in php.ini (as per http://xdebug.org/docs/install) but it's not showing up when i run "php -m" or when i get a test page to run "phpinfo()". I've just installed the latest version of XAMPP. I've used both "zend_extention" and "zend_extention_ts" to specify the path of the xdebug dll. I ensured that my

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  • Coding style advice? [closed]

    - by user1064918
    I'm a newly grad. I've got a lot of complaints from my supervisor at work during code-review sessions with regard to my coding style (Surprise!). I don't know if it's just him being cranky or my style is really that annoying to read. I come from the low-level language world (assembly, mostly), so I've been

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  • Checking for alternate keys with XNA IsKeyDown

    - by jocull
    I'm working on picking up XNA and this was a confusing point for me. KeyboardState keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Left) || keyState.IsKeyDown(Keys.A)) { //Do stuff... } The book I'm using (Learning XNA 4.0, O'Rielly) says that this method accepts a bitwise OR series of

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  • Ouya / Android : button mapping biwise

    - by scorvi
    I am programming a game with the Gameplay3d Engine. But the Android site has no gamepad support and that is what I need to port my game to Ouya. So I implemented a simple gamepad support and it supports 2 gamepads. So my problem is that I put the button stats in a float array for every gamepad. But the

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  • << and >> in C++

    - by JacKeown
    I don't quite understand what this means...I'm just learning C++ from my very very very basic Python experience...and so this may be a very stupid question. My question is...say you have your classic "Hello World" program and you have the line: cout<<"Hello World!"<<endl; what does the

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  • BitSet to and from integer/long

    - by ataylor
    If I have an integer that I'd like to perform bit manipulation on, how can I load it into a java.util.BitSet? How can I convert it back to an int or long? I'm not so concerned about the size of the BitSet -- it will always be 32 or 64 bits long. I'd just like to use the set(), clear(),

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  • Questions on SQL Server 2008 Full-Text Search

    - by Eddie
    I have some questions about SQL 2K8 integrated full-text search. Say I have the following tables: Car with columns: id (int - pk), makeid (fk), description (nvarchar), year (int), features (int - bitwise value - 32 features only) CarMake with columns: id (int - pk), mfgname (nvarchar)

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  • recursive add binary numbers

    - by davit-datuashvili
    i need following algorithm let say we have 5 //101 and 7 //111 numbers are arbitrary i need to add these numbers using the recursive method and at the same time using bitwise methods such that result should be 101 + 111 110 0 or 12 can anybody help me?

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  • Comparing floats in their bit representations

    - by sczizzo
    Say I want a function that takes two floats (x and y), and I want to compare them using not their float representation but rather their bitwise representation as a 32-bit unsigned int. That is, a number like -495.5 has bit representation 0b11000011111001011100000000000000 or 0xC3E5C000

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  • bit ordering and endianess

    - by Neeraj
    I am reading a file byte-by-byte. Say for example i have this byte: 0x41 (0100 0001) represented in hex. Now, I want the first three bits of this byte, i.e (010). I can use bitwise logic to extract the first three bits, but my question is will the first three bits be independent of

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