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  • Dynamic body implementation

    - by ArturoVM
    I am writing a 2D game where one of the characters has some very particular requirements. This character is a body with no particular shape (similar to a fluid, but not so much), it has to be able to grow and shrink (as in actually growing, not just scaling), and it has to have collision detection (even if it's basic). Because of this requirements, it obviously can't be based on a sprite, so direct rendering of the shape should be the logical thing to do. I assume this is no easy task, but I just couldn't find a good physics engine that covers these requirements (or at least no tutorial on how to do it; I particularly searched for Box2D tutorials). Is there a way of doing this with Box2D, SDL, or any other physics or game engine out there? If not, what's a good place to start? I am really clueless as far as soft-body physics are concerned.

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  • How to move a line of sprites in a sine wave?

    - by electroflame
    So, I'm spawning a horizontal line of enemies that I would like to have move in a nice wave. Currently I tried: Enemy.position.X += Enemy.velocity.X; Enemy.position.Y += -(float)Math.Cos(Enemy.position.X / 200) * 5; This...kind of works. But the wave is not a true wave. The top and bottom of one pass are not the same (e.g. 5 for the top, and -5 for the bottom (I don't mean literal points, I just meant that it's not symmetrical)). Is there a better way to do this? I would like the whole line to move in a wave, so it looks fluid. By that, I mean that it should look like each enemy is "following" the one in front of it. The code I posted does have this fluidity to it, but like I said, it's not a perfect wave. Any ideas? Thanks in advance.

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  • Is good practice to optimize FPS even when it's above the lower limit to give illusion of movement?

    - by rraallvv
    I started over 50 FPS on the iPhone, but now I'm bellow 30 PFS, I've seen most iPhone games clamped to either 60 or 30 FPS, even when 24 or less would give the illusion of movement. I've concidered my limit to be a little bit over 15 FPS, in fact my physics simulation is updated at that rate (15.84 steps/s) as that is the lowest that still give fluid movement, a bit lower gives jerky motion. Is there a practical reason why to clamp FPS way above the lower limit? Update: The following image could help to clarify I can independently set the physic simulation step, frame rate, and simulation interval update. My concern is why should I clamp any of those to values greater than the minimum? For instance to conserve battery life I could just to choose the lower limits, but it seems that 60 or 30 FPS are the most used values.

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  • [JOGL] my program is too slow, ho can i profile with Eclipse?

    - by nkint
    hi juys my simple opengl program is really toooo slow and not fluid i'm rendering 30 sphere with simple illumination and simple material. the only hard(?) computing stuffs i do is a collision detection between ray-mouse and spheres (that works ok and i do it only in mouseMoved) i have no thread only animator to move spheres how can i profile my jogl project? or mayebe (most probable..) i have some opengl instruction that i don't understand and make render particular accurate (or back face rendering that i don't need or whatever i don't know exctly i'm just entered in opengl world)

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  • OPN Solutions Catalog Goes Mobile!

    - by Richard Lefebvre
    We are pleased to announce the launch of a mobile-ready OPN Solutions Catalog Features include: A fluid search and browse experience regardless of device (phone, tablet, or desktop) Streamlined design and reorganized search facets, making it easier for customers to search and browse partner profiles and solutions The OPN Solutions Catalog is a free marketing tool for all active Oracle PartnerNetwork members. If you are an OPN partner… take advantage of it! To learn more about the new catalog, watch the Solutions Catalog Training which includes best practices and a demo on how to update your profile. Spend a few minutes with our experts to learn how you can expand your market reach and showcase your offerings to our customers, partners, and Oracle employees worldwide. Questions? Visit the Solutions Catalog Resource page or contact the Partner Business Center.

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  • How would you answer this job-interview question?

    - by ahmed
    One of the five people who interviewed me asked a question that resulted in an hour-long discussion: "Explain how you would develop a frequency-sorted list of the ten thousand most-used words in the English language." My initial response was to assail the assumptions underlying the problem. Language is a fluid thing, I argued. It changes in real time. Vocabulary and usage patterns shift day-to-day. To develop a list of words and their frequencies means taking a snapshot of a moving target. Whatever snapshot you take today isn't going to look like the snapshot you take tomorrow or even five minutes from now. Thanking you advance for your answers and consideration.

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  • Mulitple movements with keyboard in C++

    - by DDukesterman
    Im trying to get my movement of a ball to just move in a fluid like motion. How can I have it that when I press the up key, down key, left key, or right key, it doesnt move up one unit, stop, then keep moving. Also, how can i have it move in two directions at the same time wthout stopping another direction when letting off a key? Thanks if(GetAsyncKeyState(VK_UP)) { if(g_nGameState == SETTINGUPSHOT_GAMESTATE || g_nGameState == INITIAL_GAMESTATE) { g_cObjectWorld.AdjustCueBallY(MOVEDELTA); g_cObjectWorld.ResetImpulseVector(); } } if(GetAsyncKeyState(VK_DOWN)) { if(g_nGameState == SETTINGUPSHOT_GAMESTATE || g_nGameState == INITIAL_GAMESTATE) { g_cObjectWorld.AdjustCueBallY(-MOVEDELTA); g_cObjectWorld.ResetImpulseVector(); } } if(GetAsyncKeyState(VK_LEFT)) { if(g_nGameState == SETTINGUPSHOT_GAMESTATE || g_nGameState == INITIAL_GAMESTATE) { g_cObjectWorld.AdjustCueBallX(-MOVEDELTA); g_cObjectWorld.ResetImpulseVector(); } } if(GetAsyncKeyState(VK_RIGHT)) { if(g_nGameState == SETTINGUPSHOT_GAMESTATE || g_nGameState == INITIAL_GAMESTATE) { g_cObjectWorld.AdjustCueBallX(MOVEDELTA); g_cObjectWorld.ResetImpulseVector(); } }

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  • Are there any third-party components that replicate OneNote?

    - by TomK
    I have a client that wants me to add a OneNote-like interface to a desktop .NET application I'm creating for him. We cannot be sure all users will have Microsoft's OneNote installed, so I can't use InterOp or the like. So I am looking for a third-party component that provides the same fluid/freeform interface as OneNote, for capturing images, text, lists, etc. Any suggestions? I'm surprised that not only can I find none with Google, I'm not even finding others like me asking the question. I can't be the only person who thinks this is functionality worth including in our programs.

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  • Separate parts of a game engine [on hold]

    - by user272716
    I'm pretty new in developing videogames. By now I only used SDL with C/C++ to create games. I'm currently learning OpenGL and I realized that to be fluid and easy to maintain the code must be logically separated. Since I want to use OpenGLES on iOS and Android I was wondering how the engine must be imagined in a technical way, some questions came up: Do I have to separate input/update functions from draw functions in different threads? Is there only one proper way to think a game engine/loop? What kind of assets should I use to create a 3D game using openGl ES to get better performance?

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  • How much memory can i safely use on android?

    - by xastor
    To make my game more fluid, I try to prevent memory allocations during the game I am writing. To that end, I allocate a whopping 16MB of buffers on startup and then use those as I go along. When I check in Eclipse my game now uses 24MB in total, which does not change noticeably during the game. This all works fine on the phone I have now (android 2.3, motorola defy) but I wonder if I'm going to run into problems with this on other phones or tablets that run android 2.2 or higher (which is what I'm aiming for)?

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  • Jquery, Jcarousel smooth infinite scrolling

    - by nharry
    Hi all, I am using jcarousel to auto scroll some images. I would like to know how to make them scroll in one fluid scroll with no pauses or stops. Currently there is a pause and then it scrolls again. If I am not making myself clear then ask and I will try to explain a little better. This is the code: jQuery(document).ready(function() { jQuery('#mycarousel').jcarousel({ auto: 1, wrap: 'last', vertical: true, animation: 5000 });

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  • Rails 3 and Bootstrap 2.1.0 - can't fix my footer

    - by ExiRe
    I have Rails application with bootstrap 2.1.0 (i use twitter-bootstrap-rails gem for that). But i can't get working footer. It is not visible unless i scroll down the page. I can't get how to fix that. Application.html.haml !!! %html %head %title MyApp = stylesheet_link_tag "application", :media => "all" = javascript_include_tag "application" = csrf_meta_tags %meta{ :name => "viewport", :content => "width=device-width, initial-scale=1.0" } %body %div{ :class => "wrapper" } = render 'layouts/navbar_template' %div{ :class => "container-fluid" } - flash.each do |key, value| = content_tag( :div, value, :class => "alert alert-#{key}" ) %div{ :class => "row-fluid" } %div{:class => "span10"} =yield %div{:class => "span2"} %h2 Test sidebar %footer{ :class => "footer" } = debug(params) if Rails.env.development? bootstrap_and_overrides.css.less @import "twitter/bootstrap/bootstrap"; body { padding-top: 60px; } @import "twitter/bootstrap/responsive"; // Set the correct sprite paths @iconSpritePath: asset-path('twitter/bootstrap/glyphicons-halflings.png'); @iconWhiteSpritePath: asset-path('twitter/bootstrap/glyphicons-halflings-white.png'); // Set the Font Awesome (Font Awesome is default. You can disable by commenting below lines) // Note: If you use asset_path() here, your compiled boostrap_and_overrides.css will not // have the proper paths. So for now we use the absolute path. @fontAwesomeEotPath: '/assets/fontawesome-webfont.eot'; @fontAwesomeWoffPath: '/assets/fontawesome-webfont.woff'; @fontAwesomeTtfPath: '/assets/fontawesome-webfont.ttf'; @fontAwesomeSvgPath: '/assets/fontawesome-webfont.svg'; // Font Awesome @import "fontawesome"; // Your custom LESS stylesheets goes here // // Since bootstrap was imported above you have access to its mixins which // you may use and inherit here // // If you'd like to override bootstrap's own variables, you can do so here as well // See http://twitter.github.com/bootstrap/less.html for their names and documentation // // Example: // @linkColor: #ff0000; //MY CSS IS HERE. html, body { height: 100%; } footer { color: #666; background: #F5F5F5; padding: 17px 0 18px 0; border-top: 1px solid #000; } footer a { color: #999; } footer a:hover { color: #efefef; } .wrapper { min-height: 100%; height: auto !important; height: 10px; margin-bottom: -10px; }

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  • prevent UIWebView inputs from displaying UIKeyboard without disabling user interaction

    - by Slee
    I have a UIWebView that loads and external product configuration web service UI that is basically a bunch of dependent Drop Down lists. The problem is the Drop Downs are basically enhanced text input's so when the user taps them to display the options the UIKeyboard keeps popping up and own after they make their selection. it is less than a fluid process. Is there anyway to suppress the html inputs from triggering the UIKeyboard?

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  • Ipad/Iphone like scrolling

    - by Uruhara747
    Have any of you seen like a javascript library that allows fluid div scrolling. I kind of want to do something like the scroll bars in google wave...but maybe less annoying. I happen to love them but it doesn't seem like they're getting that good of a review.

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  • Collpasible menu needs all header needs to be closed on initial loading

    - by Maju
    I have a sidebar with collapsible menu it works fine but all the values come expanded the initial loading time.I want it to be closed on load and toggled thereafter. Here is the jquery used // Sidebar Toggle var fluid = { Toggle : function(){ var default_hide = {"grid": true }; $.each( ["pagesnav", "commentsnav", "userssnav", "imagesnav"], function() { var el = $("#" + (this == 'accordon' ? 'accordion-block' : this) ); if (default_hide[this]) { el.hide(); $("[id='toggle-"+this+"']").addClass("hidden"); } $("[id='toggle-"+this+"']") .bind("click", function(e) { if ($(this).hasClass('hidden')){ $(this).removeClass('hidden').addClass('visible'); el.slideDown(); } else { $(this).removeClass('visible').addClass('hidden'); el.slideUp(); } e.preventDefault(); }); } ); } } jQuery(function ($) { if($("[id^='toggle']").length){fluid.Toggle();} }); here is the html <span class="ul-header"><a id="toggle-pagesnav" href="#" class="toggle visible">Content</a></span> <ul id="pagesnav"> <li><a class="icn_manage_pages" href="#">Manage Pages</a></li> <li><a class="icn_add_pages" href="#">Add Pages</a></li> <li><a class="icn_edit_pages" href="#">Edit Pages</a></li> <li><a class="icn_delete_pages" href="#">Delete Pages</a></li> </ul> <!-- End Content Nav --> <!-- Start Comments Nav --> <span class="ul-header"><a id="toggle-commentsnav" href="#" class="toggle visible">Comments</a></span> <ul id="commentsnav"> <li><a class="icn_manage_comments" href="#">Manage Comments</a></li> <li><a class="icn_add_comments" href="#">Add Comments</a></li> <li><a class="icn_edit_comments" href="#">Edit Comments</a></li> <li><a class="icn_delete_comments" href="#">Delete Comments</a></li> </ul> here is the css used .toggle { display:block; } .ul-header a.visible { background:url('../img/icons/small/toggle_close.png') no-repeat scroll 97% 50%; } .ul-header a.hidden { background:url('../img/icons/small/toggle_open.png') no-repeat scroll 97% 50%; } Please help.

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  • Removing duplicate elements with XSLT

    - by user1439459
    I need to eliminate duplicate elements from my XML using a specific node (ItemID) My XML Looks as follows; <XML> <Line> <SupplierID>Waltons</SupplierID> <InvoiceID>CAP600795SI</InvoiceID> <InvoiceDate>20100506</InvoiceDate> <ItemID>723073</ItemID> <ColorID>02</ColorID> <Description>Pentel LR7 Energel Metal Tip Refill 0.7mm</Description> <MainCategory>WRITING INSTRUMENTS</MainCategory> <SubCategory>Refill</SubCategory> <LineNum> 1.0000000</LineNum> <Qty> 6.0000000</Qty> <UnitPriceExclTax> 10.0200000</UnitPriceExclTax> <LineTax> 8.4200000</LineTax> <LinePriceExclTax> 60.1200000</LinePriceExclTax> <ColorName>Black</ColorName> <UOM>EA</UOM> <Backorder> 0.0000000</Backorder> <INVENTTRANSID> CAP5637542_060</INVENTTRANSID> </Line> <Line> <SupplierID>Waltons</SupplierID> <InvoiceID>CAP600795SI</InvoiceID> <InvoiceDate>20100506</InvoiceDate> <ItemID>903420</ItemID> <ColorID /> <Description>STEPHENS JUNIOR Stapler Half Strip KW586</Description> <MainCategory>OFFICE SUNDRIES</MainCategory> <SubCategory>Staplers</SubCategory> <LineNum> 2.0000000</LineNum> <Qty> 3.0000000</Qty> <UnitPriceExclTax> 32.2500000</UnitPriceExclTax> <LineTax> 13.5400000</LineTax> <LinePriceExclTax> 96.7500000</LinePriceExclTax> <ColorName /> <UOM>Ea</UOM> <Backorder> 0.0000000</Backorder> <INVENTTRANSID> CAP5637547_060</INVENTTRANSID> </Line> <Line> <SupplierID>Waltons</SupplierID> <InvoiceID>CAP600795SI</InvoiceID> <InvoiceDate>20100506</InvoiceDate> <ItemID>867241</ItemID> <ColorID /> <Description>TRODAT PRINTY S/Inking Stamp Copy 4911</Description> <MainCategory>STAMPS DATERS NUMBERERS</MainCategory> <SubCategory>Self Inking Stamps</SubCategory> <LineNum> 3.0000000</LineNum> <Qty> 1.0000000</Qty> <UnitPriceExclTax> 42.1500000</UnitPriceExclTax> <LineTax> 5.9000000</LineTax> <LinePriceExclTax> 42.1500000</LinePriceExclTax> <ColorName /> <UOM>Ea</UOM> <Backorder> 1.0000000</Backorder> <INVENTTRANSID> CAP5637548_060</INVENTTRANSID> </Line> <Line> <SupplierID>Waltons</SupplierID> <InvoiceID>CAP600795SI</InvoiceID> <InvoiceDate>20100506</InvoiceDate> <ItemID>941151</ItemID> <ColorID /> <Description>PENTEL Correction Tape 5mx5mm ZT35</Description> <MainCategory>OFFICE SUNDRIES</MainCategory> <SubCategory>Correction Fluid/Pens/Tape</SubCategory> <LineNum> 4.0000000</LineNum> <Qty> 2.0000000</Qty> <UnitPriceExclTax> 25.1500000</UnitPriceExclTax> <LineTax> 7.0400000</LineTax> <LinePriceExclTax> 50.3000000</LinePriceExclTax> <ColorName /> <UOM>Ea</UOM> <Backorder> 0.0000000</Backorder> <INVENTTRANSID> CAP5637549_060</INVENTTRANSID> </Line> <Line> <SupplierID>Waltons</SupplierID> <InvoiceID>CAP600795SI</InvoiceID> <InvoiceDate>20100506</InvoiceDate> <ItemID>801215</ItemID> <ColorID /> <Description>MONDI ROTATRIM Copy Paper A4 80Gsm White</Description> <MainCategory>A4 Paper</MainCategory> <SubCategory>White Bond Paper</SubCategory> <LineNum> 5.0000000</LineNum> <Qty> 100.0000000</Qty> <UnitPriceExclTax> 29.0100000</UnitPriceExclTax> <LineTax> 406.1400000</LineTax> <LinePriceExclTax> 2901.0000000</LinePriceExclTax> <ColorName /> <UOM>Pkt 500</UOM> <Backorder> 0.0000000</Backorder> <INVENTTRANSID> CAP5637552_060</INVENTTRANSID> </Line> <Line> <SALESID> CAP716197SO</SALESID> <INVOICEID> CAP600795SI</INVOICEID> <INVOICEDATE>2010/05/06</INVOICEDATE> <NUMBERSEQUENCEGROUP /> <LINENUM> 2.0000000</LINENUM> <ITEMID>805236</ITEMID> <INVENTDIMID> CAP0000594_061</INVENTDIMID> <NAME>Ruled Paper A4 Fnt/Marg JD76</NAME> <CONFIRMEDDLV>2010/05/06</CONFIRMEDDLV> <INVENTTRANSID> CAP5637543_060</INVENTTRANSID> <QTYSALES> 4.0000000</QTYSALES> <QTYORDERED> 4.0000000</QTYORDERED> <QTYBACKORDERSALES> 4.0000000</QTYBACKORDERSALES> <QTYBACKORDERINVENT> 4.0000000</QTYBACKORDERINVENT> <SALESUNIT>EA</SALESUNIT> <ORIGSALESID> CAP716197SO</ORIGSALESID> <DATAAREAID>wal</DATAAREAID> <RECID>622392608</RECID> <RecVersion>1</RecVersion> </Line> <Line> <SALESID> CAP716197SO</SALESID> <INVOICEID> CAP600795SI</INVOICEID> <INVOICEDATE>2010/05/06</INVOICEDATE> <NUMBERSEQUENCEGROUP /> <LINENUM> 3.0000000</LINENUM> <ITEMID>941150</ITEMID> <INVENTDIMID> CAP0000594_061</INVENTDIMID> <NAME>PENGUIN Correction Fluid 20ml White</NAME> <CONFIRMEDDLV>2010/05/06</CONFIRMEDDLV> <INVENTTRANSID> CAP5637546_060</INVENTTRANSID> <QTYSALES> 6.0000000</QTYSALES> <QTYORDERED> 6.0000000</QTYORDERED> <QTYBACKORDERSALES> 6.0000000</QTYBACKORDERSALES> <QTYBACKORDERINVENT> 6.0000000</QTYBACKORDERINVENT> <SALESUNIT>EA</SALESUNIT> <ORIGSALESID> CAP716197SO</ORIGSALESID> <DATAAREAID>wal</DATAAREAID> <RECID>622392609</RECID> <RecVersion>1</RecVersion> </Line> <Line> <SALESID> CAP716197SO</SALESID> <INVOICEID> CAP600795SI</INVOICEID> <INVOICEDATE>2010/05/06</INVOICEDATE> <NUMBERSEQUENCEGROUP /> <LINENUM> 5.0000000</LINENUM> <ITEMID>867241</ITEMID> <INVENTDIMID> CAP0000594_061</INVENTDIMID> <NAME>TRODAT PRINTY S/Inking Stamp Copy 4911</NAME> <CONFIRMEDDLV>2010/05/06</CONFIRMEDDLV> <INVENTTRANSID> CAP5637548_060</INVENTTRANSID> <QTYSALES> 2.0000000</QTYSALES> <QTYORDERED> 2.0000000</QTYORDERED> <QTYBACKORDERSALES> 1.0000000</QTYBACKORDERSALES> <QTYBACKORDERINVENT> 1.0000000</QTYBACKORDERINVENT> <SALESUNIT>EA</SALESUNIT> <ORIGSALESID> CAP716197SO</ORIGSALESID> <DATAAREAID>wal</DATAAREAID> <RECID>622392610</RECID> <RecVersion>1</RecVersion> </Line> </XML> You will see the XML is not identical but the tag is always in the same place, and there is currently 1 duplicate 867241 I do not want the order to change, just the element removed. Desired output would be; <XML> <Line> <SupplierID>Waltons</SupplierID> <InvoiceID>CAP600795SI</InvoiceID> <InvoiceDate>20100506</InvoiceDate> <ItemID>723073</ItemID> <ColorID>02</ColorID> <Description>Pentel LR7 Energel Metal Tip Refill 0.7mm</Description> <MainCategory>WRITING INSTRUMENTS</MainCategory> <SubCategory>Refill</SubCategory> <LineNum> 1.0000000</LineNum> <Qty> 6.0000000</Qty> <UnitPriceExclTax> 10.0200000</UnitPriceExclTax> <LineTax> 8.4200000</LineTax> <LinePriceExclTax> 60.1200000</LinePriceExclTax> <ColorName>Black</ColorName> <UOM>EA</UOM> <Backorder> 0.0000000</Backorder> <INVENTTRANSID> CAP5637542_060</INVENTTRANSID> </Line> <Line> <SupplierID>Waltons</SupplierID> <InvoiceID>CAP600795SI</InvoiceID> <InvoiceDate>20100506</InvoiceDate> <ItemID>903420</ItemID> <ColorID /> <Description>STEPHENS JUNIOR Stapler Half Strip KW586</Description> <MainCategory>OFFICE SUNDRIES</MainCategory> <SubCategory>Staplers</SubCategory> <LineNum> 2.0000000</LineNum> <Qty> 3.0000000</Qty> <UnitPriceExclTax> 32.2500000</UnitPriceExclTax> <LineTax> 13.5400000</LineTax> <LinePriceExclTax> 96.7500000</LinePriceExclTax> <ColorName /> <UOM>Ea</UOM> <Backorder> 0.0000000</Backorder> <INVENTTRANSID> CAP5637547_060</INVENTTRANSID> </Line> <Line> <SupplierID>Waltons</SupplierID> <InvoiceID>CAP600795SI</InvoiceID> <InvoiceDate>20100506</InvoiceDate> <ItemID>867241</ItemID> <ColorID /> <Description>TRODAT PRINTY S/Inking Stamp Copy 4911</Description> <MainCategory>STAMPS DATERS NUMBERERS</MainCategory> <SubCategory>Self Inking Stamps</SubCategory> <LineNum> 3.0000000</LineNum> <Qty> 1.0000000</Qty> <UnitPriceExclTax> 42.1500000</UnitPriceExclTax> <LineTax> 5.9000000</LineTax> <LinePriceExclTax> 42.1500000</LinePriceExclTax> <ColorName /> <UOM>Ea</UOM> <Backorder> 1.0000000</Backorder> <INVENTTRANSID> CAP5637548_060</INVENTTRANSID> </Line> <Line> <SupplierID>Waltons</SupplierID> <InvoiceID>CAP600795SI</InvoiceID> <InvoiceDate>20100506</InvoiceDate> <ItemID>941151</ItemID> <ColorID /> <Description>PENTEL Correction Tape 5mx5mm ZT35</Description> <MainCategory>OFFICE SUNDRIES</MainCategory> <SubCategory>Correction Fluid/Pens/Tape</SubCategory> <LineNum> 4.0000000</LineNum> <Qty> 2.0000000</Qty> <UnitPriceExclTax> 25.1500000</UnitPriceExclTax> <LineTax> 7.0400000</LineTax> <LinePriceExclTax> 50.3000000</LinePriceExclTax> <ColorName /> <UOM>Ea</UOM> <Backorder> 0.0000000</Backorder> <INVENTTRANSID> CAP5637549_060</INVENTTRANSID> </Line> <Line> <SupplierID>Waltons</SupplierID> <InvoiceID>CAP600795SI</InvoiceID> <InvoiceDate>20100506</InvoiceDate> <ItemID>801215</ItemID> <ColorID /> <Description>MONDI ROTATRIM Copy Paper A4 80Gsm White</Description> <MainCategory>A4 Paper</MainCategory> <SubCategory>White Bond Paper</SubCategory> <LineNum> 5.0000000</LineNum> <Qty> 100.0000000</Qty> <UnitPriceExclTax> 29.0100000</UnitPriceExclTax> <LineTax> 406.1400000</LineTax> <LinePriceExclTax> 2901.0000000</LinePriceExclTax> <ColorName /> <UOM>Pkt 500</UOM> <Backorder> 0.0000000</Backorder> <INVENTTRANSID> CAP5637552_060</INVENTTRANSID> </Line> <Line> <SALESID> CAP716197SO</SALESID> <INVOICEID> CAP600795SI</INVOICEID> <INVOICEDATE>2010/05/06</INVOICEDATE> <NUMBERSEQUENCEGROUP /> <LINENUM> 2.0000000</LINENUM> <ITEMID>805236</ITEMID> <INVENTDIMID> CAP0000594_061</INVENTDIMID> <NAME>Ruled Paper A4 Fnt/Marg JD76</NAME> <CONFIRMEDDLV>2010/05/06</CONFIRMEDDLV> <INVENTTRANSID> CAP5637543_060</INVENTTRANSID> <QTYSALES> 4.0000000</QTYSALES> <QTYORDERED> 4.0000000</QTYORDERED> <QTYBACKORDERSALES> 4.0000000</QTYBACKORDERSALES> <QTYBACKORDERINVENT> 4.0000000</QTYBACKORDERINVENT> <SALESUNIT>EA</SALESUNIT> <ORIGSALESID> CAP716197SO</ORIGSALESID> <DATAAREAID>wal</DATAAREAID> <RECID>622392608</RECID> <RecVersion>1</RecVersion> </Line> <Line> <SALESID> CAP716197SO</SALESID> <INVOICEID> CAP600795SI</INVOICEID> <INVOICEDATE>2010/05/06</INVOICEDATE> <NUMBERSEQUENCEGROUP /> <LINENUM> 3.0000000</LINENUM> <ITEMID>941150</ITEMID> <INVENTDIMID> CAP0000594_061</INVENTDIMID> <NAME>PENGUIN Correction Fluid 20ml White</NAME> <CONFIRMEDDLV>2010/05/06</CONFIRMEDDLV> <INVENTTRANSID> CAP5637546_060</INVENTTRANSID> <QTYSALES> 6.0000000</QTYSALES> <QTYORDERED> 6.0000000</QTYORDERED> <QTYBACKORDERSALES> 6.0000000</QTYBACKORDERSALES> <QTYBACKORDERINVENT> 6.0000000</QTYBACKORDERINVENT> <SALESUNIT>EA</SALESUNIT> <ORIGSALESID> CAP716197SO</ORIGSALESID> <DATAAREAID>wal</DATAAREAID> <RECID>622392609</RECID> <RecVersion>1</RecVersion> </Line> </XML> I can use XSLT 1 or 2 Regards,

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  • have a width larger than 960px with 960?

    - by noname
    if i use the custom css generator on their webpage i can have a wider width than 960? so isnt the name 960 kind of misleading? and some persons say that you cant have a flexible grid system (that changes with your browser size) with 960. but you can download a fluid version from the custom css generator. so apparently they didnt know what they were talking about? would be great if someone could straight these things out.

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  • Oracle Expands Sun Blade Portfolio for Cloud and Highly Virtualized Environments

    - by Ferhat Hatay
    Oracle announced the expansion of Sun Blade Portfolio for cloud and highly virtualized environments that deliver powerful performance and simplified management as tightly integrated systems.  Along with the SPARC T3-1B blade server, Oracle VM blade cluster reference configuration and Oracle's optimized solution for Oracle WebLogic Suite, Oracle introduced the dual-node Sun Blade X6275 M2 server module with some impressive benchmark results.   Benchmarks on the Sun Blade X6275 M2 server module demonstrate the outstanding performance characteristics critical for running varied commercial applications used in cloud and highly virtualized environments.  These include best-in-class SPEC CPU2006 results with the Intel Xeon processor 5600 series, six Fluent world records and 1.8 times the price-performance of the IBM Power 755 running NAMD, a prominent bio-informatics workload.   Benchmarks for Sun Blade X6275 M2 server module  SPEC CPU2006  The Sun Blade X6275 M2 server module demonstrated best in class SPECint_rate2006 results for all published results using the Intel Xeon processor 5600 series, with a result of 679.  This result is 97% better than the HP BL460c G7 blade, 80% better than the IBM HS22V blade, and 79% better than the Dell M710 blade.  This result demonstrates the density advantage of the new Oracle's server module for space-constrained data centers.     Sun Blade X6275M2 (2 Nodes, Intel Xeon X5670 2.93GHz) - 679 SPECint_rate2006; HP ProLiant BL460c G7 (2.93 GHz, Intel Xeon X5670) - 347 SPECint_rate2006; IBM BladeCenter HS22V (Intel Xeon X5680)  - 377 SPECint_rate2006; Dell PowerEdge M710 (Intel Xeon X5680, 3.33 GHz) - 380 SPECint_rate2006.  SPEC, SPECint, SPECfp reg tm of Standard Performance Evaluation Corporation. Results from www.spec.org as of 11/24/2010 and this report.    For more specifics about these results, please go to see http://blogs.sun.com/BestPerf   Fluent The Sun Fire X6275 M2 server module produced world-record results on each of the six standard cases in the current "FLUENT 12" benchmark test suite at 8-, 12-, 24-, 32-, 64- and 96-core configurations. These results beat the most recent QLogic score with IBM DX 360 M series platforms and QLogic "Truescale" interconnects.  Results on sedan_4m test case on the Sun Blade X6275 M2 server module are 23% better than the HP C7000 system, and 20% better than the IBM DX 360 M2; Dell has not posted a result for this test case.  Results can be found at the FLUENT website.   ANSYS's FLUENT software solves fluid flow problems, and is based on a numerical technique called computational fluid dynamics (CFD), which is used in the automotive, aerospace, and consumer products industries. The FLUENT 12 benchmark test suite consists of seven models that are well suited for multi-node clustered environments and representative of modern engineering CFD clusters. Vendors benchmark their systems with the principal objective of providing comparative performance information for FLUENT software that, among other things, depends on compilers, optimization, interconnect, and the performance characteristics of the hardware.   FLUENT application performance is representative of other commercial applications that require memory and CPU resources to be available in a scalable cluster-ready format.  FLUENT benchmark has six conventional test cases (eddy_417k, turbo_500k, aircraft_2m, sedan_4m, truck_14m, truck_poly_14m) at various core counts.   All information on the FLUENT website (http://www.fluent.com) is Copyrighted1995-2010 by ANSYS Inc. Results as of November 24, 2010. For more specifics about these results, please go to see http://blogs.sun.com/BestPerf   NAMD Results on the Sun Blade X6275 M2 server module running NAMD (a parallel molecular dynamics code designed for high-performance simulation of large biomolecular systems) show up to a 1.8X better price/performance than IBM's Power 7-based system.  For space-constrained environments, the ultra-dense Sun Blade X6275 M2 server module provides a 1.7X better price/performance per rack unit than IBM's system.     IBM Power 755 4-way Cluster (16U). Total price for cluster: $324,212. See IBM United States Hardware Announcement 110-008, dated February 9, 2010, pp. 4, 21 and 39-46.  Sun Blade X6275 M2 8-Blade Cluster (10U). Total price for cluster:  $193,939. Price/performance and performance/RU comparisons based on f1ATPase molecule test results. Sun Blade X6275 M2 cluster: $3,568/step/sec, 5.435 step/sec/RU. IBM Power 755 cluster: $6,355/step/sec, 3.189 step/sec/U. See http://www-03.ibm.com/systems/power/hardware/reports/system_perf.html. See http://www.ks.uiuc.edu/Research/namd/performance.html for more information, results as of 11/24/10.   For more specifics about these results, please go to see http://blogs.sun.com/BestPerf   Reverse Time Migration The Reverse Time Migration is heavily used in geophysical imaging and modeling for Oil & Gas Exploration.  The Sun Blade X6275 M2 server module showed up to a 40% performance improvement over the previous generation server module with super-linear scalability to 16 nodes for the 9-Point Stencil used in this Reverse Time Migration computational kernel.  The balanced combination of Oracle's Sun Storage 7410 system with the Sun Blade X6275 M2 server module cluster showed linear scalability for the total application throughput, including the I/O and MPI communication, to produce a final 3-D seismic depth imaged cube for interpretation. The final image write time from the Sun Blade X6275 M2 server module nodes to Oracle's Sun Storage 7410 system achieved 10GbE line speed of 1.25 GBytes/second or better performance. Between subsequent runs, the effects of I/O buffer caching on the Sun Blade X6275 M2 server module nodes and write optimized caching on the Sun Storage 7410 system gave up to 1.8 GBytes/second effective write performance. The performance results and characterization of this Reverse Time Migration benchmark could serve as a useful measure for many other I/O intensive commercial applications. 3D VTI Reverse Time Migration Seismic Depth Imaging, see http://blogs.sun.com/BestPerf/entry/3d_vti_reverse_time_migration for more information, results as of 11/14/2010.                            

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  • 912 stream processor available in OpenCL

    - by tugrul büyükisik
    I am thinking of assembling this system: AMD CPU (A8-3870 APU which has Radeon HD 6550D inside: 400 stream processors:xxx GFLOPS) nearly 110$ AMD Graphics card: HD 7750 (512 stream processors:819 GFLOPS peak performance) nearly 170$ Appropriate ram (1600MHz bus) Mainboard What GFLOPS level can I reach as a stable mode with using OpenCL and similar programs? Can I use all 912 stream processors at the same time? I am not trying to do a VS question. I need to know what could be better for scientific computing (%75 of the time) and gaming (%25 of the time) because I have a low budget. With "scientific calculations" I mean fluid dynamics/solid state physics simulating; with games I mean those that need openCL and PhysX.

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  • Free-flow Alternative to Powerpoint?

    - by Nick Klauer
    So I've been digging around the net trying to find a good set of alternatives to Powerpoint. Part of my interest is that I found one, Prezi, that I liked for it's free-form style. Part of the power of it was that I can zoom out and select any part of the presentation to continue from and it feels much like a mind map or association of thoughts. Are there any other tools that offer anything similar in vein to this way of presenting material? I'm looking for something that just pops differently than a death-by-powerpoint-style presentation, so I would be happy to find tools that help present information in more fluid styles. It doesn't have to mirror Prezi, and I wouldn't want that, but after seeing what Prezi does, I have to think there are other ways of presenting information to a group of people than one square slide at a time.

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  • WMII Terminal Width of 80 Columns for xterm (colrules)

    - by BCable
    I'm trying to get WMII to split horizontally at 80 columns for xterm, but I'm only seeing a way to do this via percentage. It would be nice to be able to set it by something other than percentage for various resolutions, but if I have to deal with that I will. The problem is that even percentages don't work at my resolution (1366x768). 47+47 in /colrules yields 79 characters and 48+48 yields 81 characters. As far as I can tell, there is no decimal system allowed so I could do 47.5 for instance. I came from Ion3 and I'm used to using 80 column terminals, resizable by the keyboard, to get a reasonable cut off point for VIM when I'm coding. I would just settle with using the mouse, but WMII seems to be much more fluid than Ion3, so I would have to do it a LOT, which sounds annoying. Any ideas?

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