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  • Convert HTML template (HTML Code) into an image using php library [on hold]

    - by user2727841
    I'm taking input from user through tiny mce editor which is actually html template (HTML Code) and i want to convert that html template (code) into an image using php libaray, How to do it? Is there any API (SDK) OR library for it? well I prefered API (SDK) OR library which actually convert html template (code) into an image... I've searched every where but didn't succeed, now can any one tell me any php library which convert html code into an image... Thanks in advance

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  • How To Get Web Site Thumbnail Image In ASP.NET

    - by SAMIR BHOGAYTA
    Overview One very common requirement of many web applications is to display a thumbnail image of a web site. A typical example is to provide a link to a dynamic website displaying its current thumbnail image, or displaying images of websites with their links as a result of search (I love to see it on Google). Microsoft .NET Framework 2.0 makes it quite easier to do it in a ASP.NET application. Background In order to generate image of a web page, first we need to load the web page to get their html code, and then this html needs to be rendered in a web browser. After that, a screen shot can be taken easily. I think there is no easier way to do this. Before .NET framework 2.0 it was quite difficult to use a web browser in C# or VB.NET because we either have to use COM+ interoperability or third party controls which becomes headache later. WebBrowser control in .NET framework 2.0 In .NET framework 2.0 we have a new Windows Forms WebBrowser control which is a wrapper around old shwdoc.dll. All you really need to do is to drop a WebBrowser control from your Toolbox on your form in .NET framework 2.0. If you have not used WebBrowser control yet, it's quite easy to use and very consistent with other Windows Forms controls. Some important methods of WebBrowser control are. public bool GoBack(); public bool GoForward(); public void GoHome(); public void GoSearch(); public void Navigate(Uri url); public void DrawToBitmap(Bitmap bitmap, Rectangle targetBounds); These methods are self explanatory with their names like Navigate function which redirects browser to provided URL. It also has a number of useful overloads. The DrawToBitmap (inherited from Control) draws the current image of WebBrowser to the provided bitmap. Using WebBrowser control in ASP.NET 2.0 The Solution Let's start to implement the solution which we discussed above. First we will define a static method to get the web site thumbnail image. public static Bitmap GetWebSiteThumbnail(string Url, int BrowserWidth, int BrowserHeight, int ThumbnailWidth, int ThumbnailHeight) { WebsiteThumbnailImage thumbnailGenerator = new WebsiteThumbnailImage(Url, BrowserWidth, BrowserHeight, ThumbnailWidth, ThumbnailHeight); return thumbnailGenerator.GenerateWebSiteThumbnailImage(); } The WebsiteThumbnailImage class will have a public method named GenerateWebSiteThumbnailImage which will generate the website thumbnail image in a separate STA thread and wait for the thread to exit. In this case, I decided to Join method of Thread class to block the initial calling thread until the bitmap is actually available, and then return the generated web site thumbnail. public Bitmap GenerateWebSiteThumbnailImage() { Thread m_thread = new Thread(new ThreadStart(_GenerateWebSiteThumbnailImage)); m_thread.SetApartmentState(ApartmentState.STA); m_thread.Start(); m_thread.Join(); return m_Bitmap; } The _GenerateWebSiteThumbnailImage will create a WebBrowser control object and navigate to the provided Url. We also register for the DocumentCompleted event of the web browser control to take screen shot of the web page. To pass the flow to the other controls we need to perform a method call to Application.DoEvents(); and wait for the completion of the navigation until the browser state changes to Complete in a loop. private void _GenerateWebSiteThumbnailImage() { WebBrowser m_WebBrowser = new WebBrowser(); m_WebBrowser.ScrollBarsEnabled = false; m_WebBrowser.Navigate(m_Url); m_WebBrowser.DocumentCompleted += new WebBrowserDocument CompletedEventHandler(WebBrowser_DocumentCompleted); while (m_WebBrowser.ReadyState != WebBrowserReadyState.Complete) Application.DoEvents(); m_WebBrowser.Dispose(); } The DocumentCompleted event will be fired when the navigation is completed and the browser is ready for screen shot. We will get screen shot using DrawToBitmap method as described previously which will return the bitmap of the web browser. Then the thumbnail image is generated using GetThumbnailImage method of Bitmap class passing it the required thumbnail image width and height. private void WebBrowser_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e) { WebBrowser m_WebBrowser = (WebBrowser)sender; m_WebBrowser.ClientSize = new Size(this.m_BrowserWidth, this.m_BrowserHeight); m_WebBrowser.ScrollBarsEnabled = false; m_Bitmap = new Bitmap(m_WebBrowser.Bounds.Width, m_WebBrowser.Bounds.Height); m_WebBrowser.BringToFront(); m_WebBrowser.DrawToBitmap(m_Bitmap, m_WebBrowser.Bounds); m_Bitmap = (Bitmap)m_Bitmap.GetThumbnailImage(m_ThumbnailWidth, m_ThumbnailHeight, null, IntPtr.Zero); } One more example here : http://www.codeproject.com/KB/aspnet/Website_URL_Screenshot.aspx

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  • php image upload library

    - by Tchalvak
    I'm looking to NOT reinvent the wheel with an image upload system in php. Is there a good standalone library that allows for: Creating the system for uploading, renaming, and perhaps resizing images. Creating the front-end, html and/or javascript for the form upload parts of image upload. I've found a lot of image gallery systems, but no promising standalone system & ui libraries, ready for insertion into custom php.

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  • Inserting an Image into a PDF

    - by Cerin
    Are there Linux/Ubuntu programs capable of inserting a partially transparent image into a PDF? I'm trying to "sign" a PDF document by inserting an image of my signature, but even though every OSX and Windows PDF editor seems to support this, I haven't found any Linux PDF editors that do. I've tried PDFChain, PDF Editor, Flpsed PDF Annotator, Openoffice, Scribus, Krita, and PDFSam, and none support this. Although not technically a Linux program, I tried the site pdfescape.com, but it corrupts the images it inserts, rendering it useless for this task. Note, I'm talking about keeping the PDF in PDF format, so rasterizing it to a TIF/PNG/BMP, editing it in Gimp, and then dumping it back into a PDF isn't a solution. EDIT: I might have been premature in my criticism of pdfescape.com and PDF Editor. I was viewing the resulting PDF in Evince, which was showing a mangled image, but when I opened the PDF in PDF Editor, the image rendered correctly. I've since sent the PDF to someone on Windows who confirmed the image showed correctly. It looks like the problem might be inaccurate rendering with Evince.

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  • Best Practice for Images with Codeigniter : Generating Thumbs or Resizing on the Fly

    - by Steve K
    Hi all, I know there’s been a good deal written on thumbnail generation and the like with CI, but I wanted to explain what I’ve made and see what kind of best-practice advice I could find. Here’s my story… Currently, I have a site which allows users to upload collections of photos to projects they’ve created after first creating an account. Upon account creation, the site generates folders for the users in the following fashion for each of five pre-defined projects: /students/username/project_num/images/thumbs/ (This is to say that within a pre-created students folder, the username, project_num, images and thumbs folders are created recursively five times.) When a user uploads images to a project, I have a gallery controller which uploads the full images into the images folder for the project_num, and then creates a smaller thumbnail which maintains its ratio. So far so good. On the index page of the site, where these thumbnails and full images are displayed, I had a bit of a brain lapse, thinking I could simply output the full image while resizing it via css for a ‘medium-size’ image which would lead to the full-size image when clicked. (To be clear, the path is: Click on thumbnail— Load scaled full-size (medium-size) image via ajax into a display area above thumbs— Click on medium-sized image— Load full size image via lightbox, or something of that nature.) I have everything working to this point, except, as one might imagine, resizing the full-sized images with css doesn’t maintain aspect ratio for the thumbs, which means I need to find the best way to resize these. In thinking about it, I figured I had two options: I could resize the image on the fly when the user clicks a thumbnail to load the medium-sized image via ajax. (I have a method ‘get_image($url)’ in my gallery controller which simply loads a view with an image tag and the image source passed to it, etc.) I thought perhaps I could send it first to my gallery model, resize it there on the fly, and send it on to the view. The problem I’m having is that resizing it on the fly and echoing it out gives me the raw image data (I apologize, I don’t know that’s the right term). I’ve tried using data_uris to format the raw data into something echoable, but with no success. Is this method possible? The second option I considered was to generate a second medium-sized thumbnail when the user uploads the image with maintain_ratio set to true. This method is slightly less ideal, given that when providing a way for the user to delete their projects, I’ll need to scan for an additional set of images to delete. Not a huge deal, definitely, but something I figured could be avoided by generating the medium-sized image on the fly. I hope I’ve been clear in my explanations, if long-winded! I’m very curious to see what suggestions folks have about the best way to handle this. Much thanks for reading, and any suggestions are much-appreciated! Steve K.

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  • Image Comparision

    - by harigm
    How do I compare the 2 images in Java based web application. I have installed the Biometric thumb reader, I need to read the user Thumb and compare it with his thumb image which is captured during the registration process. Initially I am storing the image in the Mysql as Blob. Else I can store that image in a separate folder as well Please suggest which is best way to do 1)Shall i Use the Java script 2)Is there any built in Java API to perform this

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  • Biometric implementation in Java application and Image Comparision

    - by harigm
    How do I compare the 2 images in Java based web application. I have installed the Biometric thumb reader, I need to read the user Thumb and compare it with his thumb image which is captured during the registration process. Initially I am storing the image in the Mysql as Blob. Else I can store that image in a separate folder as well Please suggest which is best way to do 1)Shall i Use the Java script 2)Is there any built in Java API to perform this

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  • How to "smart resize" a displayed image to original aspect ratio

    - by Paul Sasik
    I have an application in which end-users can size and position images in a designer. Since the spec calls for the image to be "stretched" to the containing control, the end user can end up with an awkwardly stretched image. To help the user with image sizing I am thinking of implementing a smart resizer function which would allow the the user to easily fix the aspect ratio of the picture so that it no longer appears stretched. The quick way to solve this is to actually provide two options: 1) scale from width 2) scale from height. The user chooses the method and the algorithm adjusts the size of the picture by using the original aspect ratio. For example: A picture is displayed as 200x200 on the designer but the original image is 1024x768 pixels. The user chooses "Smart Size from width" and the new size becomes ~200x150 since the original aspect ratio is ~1.333 That's OK, but how could I make the algorithm smarter and not bother the user by asking which dimension the recalculation should be based on?

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  • Get remote image dimensions

    - by o-logn
    Given a URL to an image (and not the image itself), what's the most efficient of getting it's dimensions? I would like to change the height and width attributes in the image tag (<img>) if it is greater than 200x200. However, if it's smaller than that, then I'd like to keep the size as it is. (I'm using ASP.NET/C#)

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  • Finding a small image in a bigger one

    - by tur1ng
    Given an image with a large dimension ( 1.000 x 1.000). What is a good approach to find a small image (e.g. 50 x 50) in the big one? The smaller image can be rotated and differ in the size, but only with a 1:1 ratio. It's not related to any programming language - I'm just interested in pattern recognition. Thank you.

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  • Scaling larger Image problem.

    - by krishna
    Hi, I m developing flex application, in which I want to Draw Image from User local hard-drive to the canvas of size 640x360. User can choose Image of bigger resolution & is scaled to Canvas size. But if user selected images of larger resolution like 3000x2000, the scaling take lot time & freezes the application until scale done. Is there any method to scale image faster or kind of threading can be done? I am using matrix to scale Image as below: var mat:Matrix = new Matrix(); var scalex:Number = canvasScreen.width/content.width; var scaley:Number = canvasScreen.height/content.height; mat.scale(scalex,scaley); canvasScreen.graphics.clear(); canvasScreen.graphics.beginBitmapFill(content.bitmapData,mat);

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  • How to make a single image in to different(optimize) sizes once image uploaded?

    - by Shakil
    Hi All i am working on mvc4(webapi) i need create for single image into different sizes for example i had loaded a image for file upload control once press the button of upload the single image should divide in to different sizes (like thumbnail large size medium size ) actually i am new for webapi i don't have any idea about it but i need to make this by writing hard code i will provide a path for it to store images could any body plz help me to do this work thank in advance

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  • OpenCV haar training for static image

    - by Evl-ntnt
    I trying to train haar cascade classificator for card suite detection (which no rotation and has no distortion on image) For example I have file Clubs.png which contents clubs image on white background 20x20 pixels This tutorial is so tangled http://note.sonots.com/SciSoftware/haartraining.html My image varies only in sizes, no distortion or angling. Which commands I must enter in aim to get Clubs.xml file?

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  • Apache returns truncated image

    - by ChronoFish
    I am bringing up an image directly through firefox (no PHP or other scripting code) and it appears that Apache is returning either a truncated image or a corrupted image. I get the top 5-10% of the image. It appears that I get complete width and height info. If I hit "refresh" (in firefox) I get about 5 more lines of the image. And if I hit refresh again I get another 5 lines. In IE I get the same initial 5-10% of the top of the file. But refresh does not give me any more. Bringing the image up across the network through a mapped-drive reveals the entire image. (so the image(s) itself seems to be okay). (If I point firefox to the image via mapped-drive rather than through Apache firefox brings the image up just fine. So it does seem to be Apache at issue) Any ideas?

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  • Resizing an image using mouse dragging (C#)

    - by Gaax
    Hi all. I'm having some trouble resizing an image just by dragging the mouse. I found an average resize method and now am trying to modify it to use the mouse instead of given values. The way I'm doing it makes sense to me but maybe you guys can give me some better ideas. I'm basically using the distance between the current location of the mouse and the previous location of the mouse as the scaling factor. If the distance between the current mouse location and the center of of the image is less than the distance between previous mouse location and the center of the image then the image gets smaller, and vice-versa. With the code below I'm getting an Argument Exception (invalid parameter) when creating the new bitmap with the new height and width and I really don't understand why... any ideas? private static Image resizeImage(Image imgToResize, System.Drawing.Point prevMouseLoc, System.Drawing.Point currentMouseLoc) { int sourceWidth = imgToResize.Width; int sourceHeight = imgToResize.Height; float dCurrCent = 0; //Distance between current mouse location and the center of the image float dPrevCent = 0; //Distance between previous mouse location and the center of the image float dCurrPrev = 0; //Distance between current mouse location and the previous mouse location int sign = 1; System.Drawing.Point imgCenter = new System.Drawing.Point(); float nPercent = 0; imgCenter.X = imgToResize.Width / 2; imgCenter.Y = imgToResize.Height / 2; // Calculating the distance between the current mouse location and the center of the image dCurrCent = (float)Math.Sqrt(Math.Pow(currentMouseLoc.X - imgCenter.X, 2) + Math.Pow(currentMouseLoc.Y - imgCenter.Y, 2)); // Calculating the distance between the previous mouse location and the center of the image dPrevCent = (float)Math.Sqrt(Math.Pow(prevMouseLoc.XimgCenter.X,2) + Math.Pow(prevMouseLoc.Y - imgCenter.Y, 2)); // Calculating the sign value if (dCurrCent >= dPrevCent) { sign = 1; } else { sign = -1; } nPercent = sign * (float)Math.Sqrt(Math.Pow(currentMouseLoc.X - prevMouseLoc.X, 2) + Math.Pow(currentMouseLoc.Y - prevMouseLoc.Y, 2)); int destWidth = (int)(sourceWidth * nPercent); int destHeight = (int)(sourceHeight * nPercent); Bitmap b = new Bitmap(destWidth, destHeight); // exception thrown here Graphics g = Graphics.FromImage((Image)b); g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.DrawImage(imgToResize, 0, 0, destWidth, destHeight); g.Dispose(); return (Image)b; }

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  • faster way to draw an image

    - by iHorse
    im trying to combine two images into a single image. unfortunately this has to be done very quickly in response to a user sliding a UISlider. i can combine the two images into a single image no problem. but the way I'm doing it is horribly slow. the sliders stick and jump rather frustratingly. i don't think i can throw the code into a background thread because i would run out of threads to quickly. i haven't actually tired that yet. below is my code. any ideas on how to speed it up would be helpful. UIGraphicsBeginImageContext(CGSizeMake(bodyImage.theImage.image.size.width * 1.2, bodyImage.theImage.image.size.height * 1.2)); [bodyImage.theImage.image drawInRect: CGRectMake(-2 + ((bodyImage.theImage.image.size.width * 1.2) - bodyImage.theImage.image.size.width)/2, kHeadAdjust, bodyImage.theImage.image.size.width * bodyImage.currentScale, bodyImage.theImage.image.size.height * bodyImage.currentScale)]; if(isCustHead) { [Head.theImage.image drawInRect: CGRectMake((bodyImage.theImage.image.size.width * 1.2 - headWidth)/2 - 11, 0, headWidth * 0.92, headWidth * (Head.theImage.image.size.height/Head.theImage.image.size.width) * 0.92)]; } else { [Head.theImage.image drawInRect: CGRectMake((bodyImage.theImage.image.size.width * 1.2 - (headWidth * defaultHeadAdjust))/2 - 10, 0, (headWidth * defaultHeadAdjust * 0.92), (headWidth * defaultHeadAdjust) * (Head.theImage.image.size.height/Head.theImage.image.size.width) * 0.92)]; } drawSurface.theImage.image = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext();

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  • jQuery image gallery preview image popup

    - by JV10
    I've created an image gallery with the preview image popup on hover. http://jsfiddle.net/WSfka/ Hover over the thumbnail images and the larger image preview displays. I'm not happy with the way preview images can flash between moving around the thumbnail images. How can I simplify the script and improve the preview image popup? $(document).ready(function() { $('.imageGalleryAlbum li a img').mouseenter(function() { $(this).closest('li').find('.preview').delay(500).fadeIn(1); $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); $('.imageGalleryAlbum li .preview').hover(function() { $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); $('.imageGalleryAlbum li .preview').mouseleave(function() { $(this).closest('li').find('.preview').fadeOut(1); $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); $('.imageGalleryAlbum li .preview').click(function() { $(this).closest('li').find('.preview').fadeOut(1); $(this).closest('li').siblings().find('.preview').fadeOut(1); return; }); }); $(document).mouseup(function(e) { var container = $(".preview"); if (container.has(e.target).length === 0) { container.fadeOut(1); } });

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  • Creating new image in a loop using OpenCV

    - by user565415
    I am programing some image conversion code with OpenCV and I don't know how can I create image memory buffer to load image on every iteration. I have number of iteration (maxImNumber) and I have an input image. In every loop program must create image that is resized and modified input image. Here is some basic code (concept). for (int imageIndex = 0; imageIndex < maxImNumber; imageIndex++){ cvCopy(inputImage, images[imageIndex], 0); cvReleaseImage(&inputImage); images[imageIndex+1] = cvCreateImage(cvSize((image[imageIndex]->width)/2, image[imageIndex]->height), IPL_DEPTH_8U, 1); for (i=1; i < image[imageIndex]->height; i++) { index = 0; // for(j=0; j < image[imageIndex]->width ; j=j+2){ // doing some basic matematical operation on image content and store it to new image images[imageIndex+1][i][index] = (image[imageIndex][i][j] + image[imageIndex][i][j+2])/2; index++ } } inputImage = cvCreateImage(cvSize((image[imageIndex+1]->width), image[imageIndex]->height), IPL_DEPTH_8U, 1); cvCopy(images[imageIndex+1], inputImage, 0); } Can somebody, please, explain how can I create this image buffer (images[]) and allocate memory for it. Also how can I access any image in this buffer? Thank you very much in advance!

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  • Create a bitonal image for OCR using Image Magick

    - by Greg
    nice /usr/local/bin/convert -colors 2 -colorspace gray -compress group4 /var/www/html/uploads/pokemon.jpg /var/www/html/uploads/pokemontest.jpg This command worked with a really OLD version of Image Magick. With the newest version this method produces a completely black image. nice /usr/local/bin/convert -colorspace gray -compress group4 /var/www/html/uploads/pokemon.jpg /var/www/html/uploads/pokemontest.jpg nice /usr/local/bin/convert -colors 2 /var/www/html/uploads/pokemontest.jpg /var/www/html/uploads/pokemontestfinal.jpg This results in a bitonal gray and black image, but it's really rough. NOT clean at all.

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  • Resizing an Binarized image in C#

    - by mouthpiec
    Hi, I have the following code to resize a Binarized image (hence pixel value is 0[black] or 255[white]) with the following code Bitmap ResizedCharImage = new Bitmap(newwidth, newheight); using (Graphics g = Graphics.FromImage((Image)ResizedCharImage)) { g.CompositingQuality = CompositingQuality.HighQuality; g.InterpolationMode = InterpolationMode.HighQualityBilinear; g.SmoothingMode = SmoothingMode.HighQuality; g.PixelOffsetMode = PixelOffsetMode.HighQuality; g.DrawImage(CharBitmap, new Rectangle(0, 0, newwidth, newheight), new Rectangle(0, 0, CharBitmap.Width, CharBitmap.Height), GraphicsUnit.Pixel); } The problem that I am having is that when resizing (i am enlarging the image) some of the pixel values become 254, 253, 1, 2 etc. I need that this do not occur. Is this possible, maybe by changing one of the Graphins properties?

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  • Image container instead of event object in image load event handler

    - by avok00
    I stumbled upon a very strange thing. In FF 3.6 (not tested others yet) I add onload handler to an image like this: imgRef.addEventListener("load", activateLink, false); When load event fires, in activateLink(evt) the evt paramater is not an event, but the "a" tag that contains the image. Why is this? function activateLink(evt) { // evt turns out to be a refference to <a> tag (HTMLAnchorElement) that contains the image. // Actually two of them. Both dynamically added with addElement. } I remembered another fact that may be relevant. I have multiple images with the same src that all have registered this same event handler activateLink. Could this be the problem?

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