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  • how to implement IOC without a global static service?

    - by Michel
    Hi, we want to use Unity for IOC. All i've seen is the implementation that there is one global static service which holds a reference to the Unity container, which registers all interface/class combinations and every class asks that object: give me an implementation for Ithis or IThat. Frequently i see a response that this pattern is not good because it leads to a dependency from ALL classes to this service. But what i don't see often, is: what is the alternative way? Michel

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  • Can I have conditional construction of classes when using IoC.Resolve ?

    - by Corpsekicker
    I have a service class which has overloaded constructors. One constructor has 5 parameters and the other has 4. Before I call, var service = IoC.Resolve<IService>(); I want to do a test and based on the result of this test, resolve service using a specific constructor. In other words, bool testPassed = CheckCertainConditions(); if (testPassed) { //Resolve service using 5 paramater constructor } else { //Resolve service using 4 parameter constructor //If I use 5 parameter constructor under these conditions I will have epic fail. } Is there a way I can specify which one I want to use?

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  • IoC/DI in the face of winforms and other generated code

    - by Kaleb Pederson
    When using dependency injection (DI) and inversion of control (IoC) objects will typically have a constructor that accepts the set of dependencies required for the object to function properly. For example, if I have a form that requires a service to populate a combo box you might see something like this: // my files public interface IDataService { IList<MyData> GetData(); } public interface IComboDataService { IList<MyComboData> GetComboData(); } public partial class PopulatedForm : BaseForm { private IDataService service; public PopulatedForm(IDataService service) { //... InitializeComponent(); } } This works fine at the top level, I just use my IoC container to resolve the dependencies: var form = ioc.Resolve<PopulatedForm>(); But in the face of generated code, this gets harder. In winforms a second file composing the rest of the partial class is generated. This file references other components, such as custom controls, and uses no-args constructors to create such controls: // generated file: PopulatedForm.Designer.cs public partial class PopulatedForm { private void InitializeComponent() { this.customComboBox = new UserCreatedComboBox(); // customComboBox has an IComboDataService dependency } } Since this is generated code, I can't pass in the dependencies and there's no easy way to have my IoC container automatically inject all the dependencies. One solution is to pass in the dependencies of each child component to PopulatedForm even though it may not need them directly, such as with the IComboDataService required by the UserCreatedComboBox. I then have the responsibility to make sure that the dependencies are provided through various properties or setter methods. Then, my PopulatedForm constructor might look as follows: public PopulatedForm(IDataService service, IComboDataService comboDataService) { this.service = service; InitializeComponent(); this.customComboBox.ComboDataService = comboDataService; } Another possible solution is to have the no-args constructor to do the necessary resolution: public class UserCreatedComboBox { private IComboDataService comboDataService; public UserCreatedComboBox() { if (!DesignMode && IoC.Instance != null) { comboDataService = Ioc.Instance.Resolve<IComboDataService>(); } } } Neither solution is particularly good. What patterns and alternatives are available to more capably handle dependency-injection in the face of generated code? I'd love to see both general solutions, such as patterns, and ones specific to C#, Winforms, and Autofac.

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  • In WPF, accessing containers within ListBox

    - by Jim
    I'm creating a DerivedListBox : ListBox and a DerivedHeaderedContentControl : HeaderedContentControl, which will serve as a container for each item in the ListBox. In order to calculate the size available for the expanded content of the DerivedHeaderedContentControls, I am storing each container object in a list within the DerivedListBox. This way I can calculate the height of the headers of each DerivedHeaderedContentControl and subtract that from the total size available to the DerivedListBox. This would be the size available for the expanded content of a DerivedHeaderedContentControl. public class DerivedHeaderedContentControl : HeaderedContentControl { // Do some binding to DerivedListBox to calculate height. } public class DerivedListBox : ListBox { private List<DerivedHeaderedContentControl> containers; protected override DependencyObject GetContainerForItemOverride() { DerivedHeaderedContentControl val = new DerivedHeaderedContentControl(); this.containers.Add(val); return val; } // Do some binding to calculate height available for an expanded // container by iterating over containers. } The problem comes in when the DerivedListBox's ItemsSource is cleared (or an item in the items source is removed). How can I determine when the ItemsSource is cleared so that I can clear the containers list?

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  • how to implement IOC without a global static service (non-service locator solution)?

    - by Michel
    Hi, we want to use Unity for IOC. All i've seen is the implementation that there is one global static service which holds a reference to the Unity container, which registers all interface/class combinations and every class asks that object: give me an implementation for Ithis or IThat. Frequently i see a response that this pattern is not good because it leads to a dependency from ALL classes to this service. But what i don't see often, is: what is the alternative way? Michel EDIT: found out that the global static service is called the service locator, added that to the title.

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  • Error 1720 with Virtuozzo Trying to Install Containers 4.6

    - by Kort Pleco
    So, somehow my virtuozzo installation was corrupted, and it didn't fully uninstall. I'm trying to reinstall Virtuozzo Containers 4.6 and it fails with this error: Error 1720.There is a problem with this Windows Installer package. A script required for this install to complete could not be run. Contact your support personnel or package vendor. Custom action SetFolders_x64 script error -2147024894, WshShell.RegRead: Invalid root in registry key "HKLM\SOFTWARE\SWSoft\Virtuozzo\VZINSTALL". Line 7, Column 2 Help?

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  • Using IoC and Dependency Injection, how do I wrap an existing implementation with a new layer of imp

    - by Dividnedium
    I'm trying to figure out how this would be done in practice, so as not to violate the Open Closed principle. Say I have a class called HttpFileDownloader that has one function that takes a url and downloads a file returning the html as a string. This class implements an IFileDownloader interface which just has the one function. So all over my code I have references to the IFileDownloader interface and I have my IoC container returning an instance of HttpFileDownloader whenever an IFileDownloader is Resolved. Then after some use, it becomes clear that occasionally the server is too busy at the time and an exception is thrown. I decide that to get around this, I'm going to auto-retry 3 times if I get an exception, and wait 5 seconds in between each retry. So I create HttpFileDownloaderRetrier which has one function that uses HttpFileDownloader in a for loop with max 3 loops, and a 5 second wait between each loop. So that I can test the "retry" and "wait" abilities of the HttpFileDownloadRetrier I have the HttpFileDownloader dependency injected by having the HttpFileDownloaderRetrier constructor take an IFileDownloader. So now I want all Resolving of IFileDownloader to return the HttpFileDownloaderRetrier. But if I do that, then HttpFileDownloadRetrier's IFileDownloader dependency will get an instance of itself and not of HttpFileDownloader. So I can see that I could create a new interface for HttpFileDownloader called IFileDownloaderNoRetry, and change HttpFileDownloader to implement that. But that means I'm changing HttpFileDownloader, which violates Open Closed. Or I could implement a new interface for HttpFileDownloaderRetrier called IFileDownloaderRetrier, and then change all my other code to refer to that instead of IFileDownloader. But again, I'm now violating Open Closed in all my other code. So what am I missing here? How do I wrap an existing implementation (downloading) with a new layer of implementation (retrying and waiting) without changing existing code? Here's some code if it helps: public interface IFileDownloader { string Download(string url); } public class HttpFileDownloader : IFileDownloader { public string Download(string url) { //Cut for brevity - downloads file here returns as string return html; } } public class HttpFileDownloaderRetrier : IFileDownloader { IFileDownloader fileDownloader; public HttpFileDownloaderRetrier(IFileDownloader fileDownloader) { this.fileDownloader = fileDownloader; } public string Download(string url) { Exception lastException = null; //try 3 shots of pulling a bad URL. And wait 5 seconds after each failed attempt. for (int i = 0; i < 3; i++) { try { fileDownloader.Download(url); } catch (Exception ex) { lastException = ex; } Utilities.WaitForXSeconds(5); } throw lastException; } }

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  • Vim + OmniCppComplete: Completing on Class Members which are STL containers

    - by Robert S. Barnes
    Completion on class members which are STL containers is failing. Completion on local objects which are STL containers works fine. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicppcomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members which are STL containers? Edit I found that completion on members which are STL containers works if I make the follow modifications to the header: // foo.h #include <string> using std::string; class foo { public: void set_str(const string &); string get_str_reverse( void ); private: string str; }; Basically, if I add using std::string; and then remove the std:: name space qualifier from the string str; member and regenerate the tags file then OmniCppComplete is able to do completion on str.. It doesn't seem to matter whether or not I have let OmniCpp_DefaultNamespaces = ["std", "_GLIBCXX_STD"] set in the .vimrc. The problem is that putting using declarations in header files seems like a big no-no, so I'm back to square one.

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  • css - 2 child containers not sitting alongside each other

    - by eyeballpaul
    I have a parent container, that has child containers within it. 2 child containers take up 60% width and 40% width respectively. They have no margin, and they have padding, but use box-sizing so this is included in the width. But for some reason they don't sit side by side. If I change one of them to 39% width then it looks fine. What am I doing wrong? Example can be seen at http://jsfiddle.net/Rcaet/

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  • Class structure for the proposed data and its containers ?

    - by Prix
    First I would like to wish a happy new year to everyone that may read this :) I am having trouble on how to make a container for some data that I am importing into my application, and I am not sure on how to explain this very well and my english is not really a that good so I hope you can bear with my mistake and help me with some guidance. Currently with a foreach I am importing the follow fields from the data I receive: guid, itemid, name, owner(optional, can be null), zoneid, titleid, subid, heading, x, y, z, typeA, typeB, typeC From the above fields I need to store a Waypoint list of all coords a given item has moved to BUT for each guid I have a new list of waypoints. And from the waypoint list the first entry is also my initial item start location which would be my item initial position (if you notice i have a separate list for it which I was not sure would be better or not) not all items have a waypoint list but all items have the first position. So the first idea I came with to store this data was a list with a class with 2 inner classes with their list: public List<ItemList> myList = new List<ItemList>(); public class ItemList { public int guid { get; set; } public int itemid { get; set; } public string name { get; set; } public int titleid { get; set; } public itemType status { get; set; } public class Waypoint { public float posX { get; set; } public float posY { get; set; } public float posZ { get; set; } } public List<Waypoint> waypoint = new List<Waypoint>(); public class Location { public int zone { get; set; } public int subid { get; set; } public int heading { get; set; } public float posX { get; set; } public float posY { get; set; } public float posZ { get; set; } } public List<Location> position = new List<Location>(); } So here is an example of how I would add a new waypoint to a GUID that exists in the list bool itemExists = myList.Exists(item => item.guid == guid && item.itemid == itemid); if (itemExists) { int lastDistance = 3; ItemList.Waypoint nextWaypoint; ItemList myItem = myList.Find(item => item.guid == guid && item.itemid == itemid); if (myItem.waypoint.Count == 0) { nextWaypoint = new ItemList.Waypoint(); nextWaypoint.posX = PosX; nextWaypoint.posY = PosY; nextWaypoint.posZ = PosZ; } else { ItemList.Waypoint lastWaypoint = myItem.waypoint[myItem.waypoint.Count - 1]; if (lastWaypoint != null) { lastDistance = getDistance(x, y, z, lastWaypoint.posX, lastWaypoint.posY, lastWaypoint.posZ); } if (lastDistance > 2) { nextWaypoint = new ItemList.Waypoint(); nextWaypoint.posX = PosX; nextWaypoint.posY = PosY; nextWaypoint.posZ = PosZ; } } myItem.waypoint.Add(nextWaypoint); } Then to register a new item I would take advantage of the itemExist above so I won't register the same GUID again: ItemList newItem = new ItemList(); newItem.guid = guid; newItem.itemid = itemid; newItem.name = name; newItem.status = status; newItem.titleid = titleid; // Item location ItemList.Location itemLocation = new ItemList.Location(); itemLocation.subid = 0; itemLocation.zone= zone; itemLocation.heading = convertHeading(Heading); itemLocation.posX = PosX; itemLocation.posY = PosY; itemLocation.posZ = PosZ; newItem.position.Add(itemLocation); myList.Add(newItem); Could you help me with advices on how my class structure and lists should look like ? Are there better ways to interate with the lists to get lastWaypoint of a GUID or verify wether an item exist or not ? What else would you advise me in general ? PS: If you have any questions or if there is something I missed to post please let me know and I will update it.

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  • IOC/Autofac problem

    - by Krazzy
    I am currently using Autofac, but am open to commentary regarding other IOC containers as well. I would prefer a solution using Autofac if possible. I am also somewhat new to IOC so I may be grossly misunderstanding what I should be using an IOC container for. Basically, the situation is as follows: I have a topmost IOC container for my app. I have a tree of child containers/scopes where I would like the same "service" (IWhatever) to resolve differently depending on which level in the tree it is resolved. Furthermore if a service is not registered at some level in the tree I would like the tree to be transversed upward until a suitable implementation is found. Furthermore, when constructing a given component, it is quite possible that I will need access to the parent container/scope. In many cases the component that I'm registering will have a dependency on the same or a different service in a parent scope. Is there any way to express this dependency with Autofac? Something like: builder.Register(c=> { var parentComponent = ?.Resolve<ISomeService>(); var childComponent = new ConcreteService(parentComponent, args...); return childComponent; }).As<ISomeService>(); I can't get anything similar to the above pseudocode to work for serveral reasons: A) It seems that all levels in the scope tree share a common set of registrations. I can't seem to find a way to make a given registration confined a certain "scope". B) I can't seem to find a way to get a hold of the parent scope of a given scope. I CAN resolve ILifetimeScope in the container and then case it to a concrete LifetimeScope instance which provides its parent scope, but I'm guessing it is probably note meant to be used this way. Is this safe? C) I'm not sure how to tell Autofac which container owns the resolved object. For many components I would like component to be "owned" by the scope in which it is constructed. Could tagged contexts help me here? Would I have to tag every level of the tree with a unique tag? This would be difficult because the tree depth is determined at runtime. Sorry for the extremely lengthy question. In summary: 1) Is there any way to do what I want to do using Autofac? 2) Is there another container more suited to this kind of dependency structure? 3) Is IOC the wrong tool for this altogether?

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  • Testing system where App-level and Request-level IoC containers exist

    - by Bobby
    My team is in the process of developing a system where we're using Unity as our IoC container; and to provide NHibernate ISessions (Units of work) over each HTTP Request, we're using Unity's ChildContainer feature to create a child container for each request, and sticking the ISession in there. We arrived at this approach after trying others (including defining per-request lifetimes in the container, but there are issues there) and are now trying to decide on a unit testing strategy. Right now, the application-level container itself is living in the HttpApplication, and the Request container lives in the HttpContext.Current. Obviously, neither exist during testing. The pain increases when we decided to use Service Location from our Domain layer, to "lazily" resolve dependencies from the container. So now we have more components wanting to talk to the container. We are also using MSTest, which presents some concurrency dilemmas during testing as well. So we're wondering, what do the bright folks out there in the SO community do to tackle this predicament? How does one setup an application that, during "real" runtime, relies on HTTP objects to hold the containers, but during test has the flexibility to build-up and tear-down the containers consistently, and have the ServiceLocation bits get to those precise containers. I hope the question is clear, thanks!

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  • OmniCppComplete: Completing on Class Members which are STL containers

    - by Robert S. Barnes
    Completion on class members which are STL containers is failing. Completion on local objects which are STL containers works fine. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicppcomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members which are STL containers?

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  • Abstract factory pattern on top of IoC?

    - by Sergei
    I have decided to use IoC principles on a bigger project. However, i would like to get something straight that's been bothering me for a long time. The conclusion that i have come up with is that an IoC container is an architectural pattern, not a design pattern. In other words, no class should be aware of its presence and the container itself should be used at the application layer to stitch up all components. Essentially, it becomes an option, on top of a well designed object-oriented model. Having said that, how is it possible to access resolved types without sprinkling IoC containers all over the place (regardless of whether they are abstracted or not)? The only option i see here is to utilize abstract factories which use an IoC container to resolve concrete types. This should be easy enough to swap out for a set of standard factories. Is this a good approach? Has anyone on here used it and how well did it work for you? Is there anything else available? Thanks!

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  • Assigning IPs to OpenVZ containers

    - by Vojtech
    I have recently bought myself a physical server and I am trying to create containers which would have their IPs. The physical machine has both IPv4 and IPv6 addresses. I have accessible another IPv4 and some other IPv6 addresses which I would like to assign to the container. I managed to assign the addresses as follows: # vzctl set 101 --ipadd 144.76.195.252 --save I can ping to the machine from the physical machine, but not from the outside world. This also applies to the IPv6 I assigned as well. This is ifconfig of the physical machine: eth0 Link encap:Ethernet HWaddr d4:3d:7e:ec:e0:04 inet addr:144.76.195.232 Bcast:144.76.195.255 Mask:255.255.255.224 inet6 addr: 2a01:4f8:200:71e7::2/64 Scope:Global inet6 addr: fe80::d63d:7eff:feec:e004/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:217895 errors:0 dropped:0 overruns:0 frame:0 TX packets:16779 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:322481419 (307.5 MiB) TX bytes:1672628 (1.5 MiB) venet0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet6 addr: fe80::1/128 Scope:Link UP BROADCAST POINTOPOINT RUNNING NOARP MTU:1500 Metric:1 RX packets:12 errors:0 dropped:0 overruns:0 frame:0 TX packets:12 errors:0 dropped:3 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:1108 (1.0 KiB) TX bytes:1108 (1.0 KiB) This is ifconfig of the OpenVZ container: # ifconfig venet0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:127.0.0.2 P-t-P:127.0.0.2 Bcast:0.0.0.0 Mask:255.255.255.255 inet6 addr: 2a01:4f8:200:71e7::3/64 Scope:Global UP BROADCAST POINTOPOINT RUNNING NOARP MTU:1500 Metric:1 RX packets:12 errors:0 dropped:0 overruns:0 frame:0 TX packets:12 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:1108 (1.0 KiB) TX bytes:1108 (1.0 KiB) venet0:0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:144.76.195.252 P-t-P:144.76.195.252 Bcast:144.76.195.252 Mask:255.255.255.255 UP BROADCAST POINTOPOINT RUNNING NOARP MTU:1500 Metric:1 What do I need to do to have the container accessible from the outside world? What could I have forgotten? Thanks.

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  • Creating a dynamic proxy generator – Part 1 – Creating the Assembly builder, Module builder and cach

    - by SeanMcAlinden
    I’ve recently started a project with a few mates to learn the ins and outs of Dependency Injection, AOP and a number of other pretty crucial patterns of development as we’ve all been using these patterns for a while but have relied totally on third part solutions to do the magic. We thought it would be interesting to really get into the details by rolling our own IoC container and hopefully learn a lot on the way, and you never know, we might even create an excellent framework. The open source project is called Rapid IoC and is hosted at http://rapidioc.codeplex.com/ One of the most interesting tasks for me is creating the dynamic proxy generator for enabling Aspect Orientated Programming (AOP). In this series of articles, I’m going to track each step I take for creating the dynamic proxy generator and I’ll try my best to explain what everything means - mainly as I’ll be using Reflection.Emit to emit a fair amount of intermediate language code (IL) to create the proxy types at runtime which can be a little taxing to read. It’s worth noting that building the proxy is without a doubt going to be slightly painful so I imagine there will be plenty of areas I’ll need to change along the way. Anyway lets get started…   Part 1 - Creating the Assembly builder, Module builder and caching mechanism Part 1 is going to be a really nice simple start, I’m just going to start by creating the assembly, module and type caches. The reason we need to create caches for the assembly, module and types is simply to save the overhead of recreating proxy types that have already been generated, this will be one of the important steps to ensure that the framework is fast… kind of important as we’re calling the IoC container ‘Rapid’ – will be a little bit embarrassing if we manage to create the slowest framework. The Assembly builder The assembly builder is what is used to create an assembly at runtime, we’re going to have two overloads, one will be for the actual use of the proxy generator, the other will be mainly for testing purposes as it will also save the assembly so we can use Reflector to examine the code that has been created. Here’s the code: DynamicAssemblyBuilder using System; using System.Reflection; using System.Reflection.Emit; namespace Rapid.DynamicProxy.Assembly {     /// <summary>     /// Class for creating an assembly builder.     /// </summary>     internal static class DynamicAssemblyBuilder     {         #region Create           /// <summary>         /// Creates an assembly builder.         /// </summary>         /// <param name="assemblyName">Name of the assembly.</param>         public static AssemblyBuilder Create(string assemblyName)         {             AssemblyName name = new AssemblyName(assemblyName);               AssemblyBuilder assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(                     name, AssemblyBuilderAccess.Run);               DynamicAssemblyCache.Add(assembly);               return assembly;         }           /// <summary>         /// Creates an assembly builder and saves the assembly to the passed in location.         /// </summary>         /// <param name="assemblyName">Name of the assembly.</param>         /// <param name="filePath">The file path.</param>         public static AssemblyBuilder Create(string assemblyName, string filePath)         {             AssemblyName name = new AssemblyName(assemblyName);               AssemblyBuilder assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(                     name, AssemblyBuilderAccess.RunAndSave, filePath);               DynamicAssemblyCache.Add(assembly);               return assembly;         }           #endregion     } }   So hopefully the above class is fairly explanatory, an AssemblyName is created using the passed in string for the actual name of the assembly. An AssemblyBuilder is then constructed with the current AppDomain and depending on the overload used, it is either just run in the current context or it is set up ready for saving. It is then added to the cache.   DynamicAssemblyCache using System.Reflection.Emit; using Rapid.DynamicProxy.Exceptions; using Rapid.DynamicProxy.Resources.Exceptions;   namespace Rapid.DynamicProxy.Assembly {     /// <summary>     /// Cache for storing the dynamic assembly builder.     /// </summary>     internal static class DynamicAssemblyCache     {         #region Declarations           private static object syncRoot = new object();         internal static AssemblyBuilder Cache = null;           #endregion           #region Adds a dynamic assembly to the cache.           /// <summary>         /// Adds a dynamic assembly builder to the cache.         /// </summary>         /// <param name="assemblyBuilder">The assembly builder.</param>         public static void Add(AssemblyBuilder assemblyBuilder)         {             lock (syncRoot)             {                 Cache = assemblyBuilder;             }         }           #endregion           #region Gets the cached assembly                  /// <summary>         /// Gets the cached assembly builder.         /// </summary>         /// <returns></returns>         public static AssemblyBuilder Get         {             get             {                 lock (syncRoot)                 {                     if (Cache != null)                     {                         return Cache;                     }                 }                   throw new RapidDynamicProxyAssertionException(AssertionResources.NoAssemblyInCache);             }         }           #endregion     } } The cache is simply a static property that will store the AssemblyBuilder (I know it’s a little weird that I’ve made it public, this is for testing purposes, I know that’s a bad excuse but hey…) There are two methods for using the cache – Add and Get, these just provide thread safe access to the cache.   The Module Builder The module builder is required as the create proxy classes will need to live inside a module within the assembly. Here’s the code: DynamicModuleBuilder using System.Reflection.Emit; using Rapid.DynamicProxy.Assembly; namespace Rapid.DynamicProxy.Module {     /// <summary>     /// Class for creating a module builder.     /// </summary>     internal static class DynamicModuleBuilder     {         /// <summary>         /// Creates a module builder using the cached assembly.         /// </summary>         public static ModuleBuilder Create()         {             string assemblyName = DynamicAssemblyCache.Get.GetName().Name;               ModuleBuilder moduleBuilder = DynamicAssemblyCache.Get.DefineDynamicModule                 (assemblyName, string.Format("{0}.dll", assemblyName));               DynamicModuleCache.Add(moduleBuilder);               return moduleBuilder;         }     } } As you can see, the module builder is created on the assembly that lives in the DynamicAssemblyCache, the module is given the assembly name and also a string representing the filename if the assembly is to be saved. It is then added to the DynamicModuleCache. DynamicModuleCache using System.Reflection.Emit; using Rapid.DynamicProxy.Exceptions; using Rapid.DynamicProxy.Resources.Exceptions; namespace Rapid.DynamicProxy.Module {     /// <summary>     /// Class for storing the module builder.     /// </summary>     internal static class DynamicModuleCache     {         #region Declarations           private static object syncRoot = new object();         internal static ModuleBuilder Cache = null;           #endregion           #region Add           /// <summary>         /// Adds a dynamic module builder to the cache.         /// </summary>         /// <param name="moduleBuilder">The module builder.</param>         public static void Add(ModuleBuilder moduleBuilder)         {             lock (syncRoot)             {                 Cache = moduleBuilder;             }         }           #endregion           #region Get           /// <summary>         /// Gets the cached module builder.         /// </summary>         /// <returns></returns>         public static ModuleBuilder Get         {             get             {                 lock (syncRoot)                 {                     if (Cache != null)                     {                         return Cache;                     }                 }                   throw new RapidDynamicProxyAssertionException(AssertionResources.NoModuleInCache);             }         }           #endregion     } }   The DynamicModuleCache is very similar to the assembly cache, it is simply a statically stored module with thread safe Add and Get methods.   The DynamicTypeCache To end off this post, I’m going to create the cache for storing the generated proxy classes. I’ve spent a fair amount of time thinking about the type of collection I should use to store the types and have finally decided that for the time being I’m going to use a generic dictionary. This may change when I can actually performance test the proxy generator but the time being I think it makes good sense in theory, mainly as it pretty much maintains it’s performance with varying numbers of items – almost constant (0)1. Plus I won’t ever need to loop through the items which is not the dictionaries strong point. Here’s the code as it currently stands: DynamicTypeCache using System; using System.Collections.Generic; using System.Security.Cryptography; using System.Text; namespace Rapid.DynamicProxy.Types {     /// <summary>     /// Cache for storing proxy types.     /// </summary>     internal static class DynamicTypeCache     {         #region Declarations           static object syncRoot = new object();         public static Dictionary<string, Type> Cache = new Dictionary<string, Type>();           #endregion           /// <summary>         /// Adds a proxy to the type cache.         /// </summary>         /// <param name="type">The type.</param>         /// <param name="proxy">The proxy.</param>         public static void AddProxyForType(Type type, Type proxy)         {             lock (syncRoot)             {                 Cache.Add(GetHashCode(type.AssemblyQualifiedName), proxy);             }         }           /// <summary>         /// Tries the type of the get proxy for.         /// </summary>         /// <param name="type">The type.</param>         /// <returns></returns>         public static Type TryGetProxyForType(Type type)         {             lock (syncRoot)             {                 Type proxyType;                 Cache.TryGetValue(GetHashCode(type.AssemblyQualifiedName), out proxyType);                 return proxyType;             }         }           #region Private Methods           private static string GetHashCode(string fullName)         {             SHA1CryptoServiceProvider provider = new SHA1CryptoServiceProvider();             Byte[] buffer = Encoding.UTF8.GetBytes(fullName);             Byte[] hash = provider.ComputeHash(buffer, 0, buffer.Length);             return Convert.ToBase64String(hash);         }           #endregion     } } As you can see, there are two public methods, one for adding to the cache and one for getting from the cache. Hopefully they should be clear enough, the Get is a TryGet as I do not want the dictionary to throw an exception if a proxy doesn’t exist within the cache. Other than that I’ve decided to create a key using the SHA1CryptoServiceProvider, this may change but my initial though is the SHA1 algorithm is pretty fast to put together using the provider and it is also very unlikely to have any hashing collisions. (there are some maths behind how unlikely this is – here’s the wiki if you’re interested http://en.wikipedia.org/wiki/SHA_hash_functions)   Anyway, that’s the end of part 1 – although I haven’t started any of the fun stuff (by fun I mean hairpulling, teeth grating Relfection.Emit style fun), I’ve got the basis of the DynamicProxy in place so all we have to worry about now is creating the types, interceptor classes, method invocation information classes and finally a really nice fluent interface that will abstract all of the hard-core craziness away and leave us with a lightning fast, easy to use AOP framework. Hope you find the series interesting. All of the source code can be viewed and/or downloaded at our codeplex site - http://rapidioc.codeplex.com/ Kind Regards, Sean.

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  • How can I resolve circular dependencies in Funq IoC?

    - by Rickard
    I have two classes which I need to reference each other. class Foo { public Foo(IBar bar) {} } class Bar { public Bar(IFoo foo) {} } When I do: container.RegisterAutoWiredAs<Foo, IFoo>(); container.RegisterAutoWiredAs<Bar, IBar>(); and when I try to resolve either interface I get a circular dependency graph which results in an eternal loop. Is there an easy way to solve this in Funq or do you know of a workaround?

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  • How do you reconcile IDisposable and IoC?

    - by Mr. Putty
    I'm finally wrapping my head around IoC and DI in C#, and am struggling with some of the edges. I'm using the Unity container, but I think this question applies more broadly. Using an IoC container to dispense instances that implement IDisposable freaks me out! How are you supposed to know if you should Dispose()? The instance might have been created just for you (and therefor you should Dispose() it), or it could be an instance whose lifetime is managed elsewhere (and therefor you'd better not). Nothing in the code tells you, and in fact this could change based on configuration!!! This seems deadly to me. Can any IoC experts out there describe good ways to handle this ambiguity?

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  • Why did Steve Sanderson in his "Pro ASP.NET MVC 2 Framework" book change an example IoC container?

    - by rem
    I like Steve Sanderson's "Pro ASP.NET MVC Framework" book. It helped me a lot. I have been waiting for its new edition and it is ready now, as we can see in this Steve's blog post It is updated a lot taking into account all new features of ASP.NET MVC 2, .NET 4 and Visual Studio 2010. In addition, "SportsStore" tutorial of this edition uses Ninject instead of first edition's Castle Windsor for DI. I wonder, why? Does it mean that Castle Windsor became a little outdated?

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  • Are we using IoC effectively?

    - by Juliet
    So my company uses Castle Windsor IoC container, but in a way that feels "off": All the data types are registered in code, not the config file. All data types are hard-coded to use one interface implementation. In fact, for nearly all given interfaces, there is and will only ever be one implementation. All registered data types have a default constructor, so Windsor doesn't instantiate an object graph for any registered types. The people who designed the system insist the IoC container makes the system better. We have 1200+ public classes, so its a big system, the kind where you'd expect to find a framework like Windsor. But I'm still skeptical. Is my company using IoC effectively? Is there an advantage to new'ing objects with Windsor than new'ing objects with the new keyword?

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  • Unity – Part 5: Injecting Values

    - by Ricardo Peres
    Introduction This is the fifth post on Unity. You can find the introductory post here, the second post, on dependency injection here, a third one on Aspect Oriented Programming (AOP) here and the latest so far, on writing custom extensions, here. This time we will talk about injecting simple values. An Inversion of Control (IoC) / Dependency Injector (DI) container like Unity can be used for things other than injecting complex class dependencies. It can also be used for setting property values or method/constructor parameters whenever a class is built. The main difference is that these values do not have a lifetime manager associated with them and do not come from the regular IoC registration store. Unlike, for instance, MEF, Unity won’t let you register as a dependency a string or an integer, so you have to take a different approach, which I will describe in this post. Scenario Let’s imagine we have a base interface that describes a logger – the same as in previous examples: 1: public interface ILogger 2: { 3: void Log(String message); 4: } And a concrete implementation that writes to a file: 1: public class FileLogger : ILogger 2: { 3: public String Filename 4: { 5: get; 6: set; 7: } 8:  9: #region ILogger Members 10:  11: public void Log(String message) 12: { 13: using (Stream file = File.OpenWrite(this.Filename)) 14: { 15: Byte[] data = Encoding.Default.GetBytes(message); 16: 17: file.Write(data, 0, data.Length); 18: } 19: } 20:  21: #endregion 22: } And let’s say we want the Filename property to come from the application settings (appSettings) section on the Web/App.config file. As usual with Unity, there is an extensibility point that allows us to automatically do this, both with code configuration or statically on the configuration file. Extending Injection We start by implementing a class that will retrieve a value from the appSettings by inheriting from ValueElement: 1: sealed class AppSettingsParameterValueElement : ValueElement, IDependencyResolverPolicy 2: { 3: #region Private methods 4: private Object CreateInstance(Type parameterType) 5: { 6: Object configurationValue = ConfigurationManager.AppSettings[this.AppSettingsKey]; 7:  8: if (parameterType != typeof(String)) 9: { 10: TypeConverter typeConverter = this.GetTypeConverter(parameterType); 11:  12: configurationValue = typeConverter.ConvertFromInvariantString(configurationValue as String); 13: } 14:  15: return (configurationValue); 16: } 17: #endregion 18:  19: #region Private methods 20: private TypeConverter GetTypeConverter(Type parameterType) 21: { 22: if (String.IsNullOrEmpty(this.TypeConverterTypeName) == false) 23: { 24: return (Activator.CreateInstance(TypeResolver.ResolveType(this.TypeConverterTypeName)) as TypeConverter); 25: } 26: else 27: { 28: return (TypeDescriptor.GetConverter(parameterType)); 29: } 30: } 31: #endregion 32:  33: #region Public override methods 34: public override InjectionParameterValue GetInjectionParameterValue(IUnityContainer container, Type parameterType) 35: { 36: Object value = this.CreateInstance(parameterType); 37: return (new InjectionParameter(parameterType, value)); 38: } 39: #endregion 40:  41: #region IDependencyResolverPolicy Members 42:  43: public Object Resolve(IBuilderContext context) 44: { 45: Type parameterType = null; 46:  47: if (context.CurrentOperation is ResolvingPropertyValueOperation) 48: { 49: ResolvingPropertyValueOperation op = (context.CurrentOperation as ResolvingPropertyValueOperation); 50: PropertyInfo prop = op.TypeBeingConstructed.GetProperty(op.PropertyName); 51: parameterType = prop.PropertyType; 52: } 53: else if (context.CurrentOperation is ConstructorArgumentResolveOperation) 54: { 55: ConstructorArgumentResolveOperation op = (context.CurrentOperation as ConstructorArgumentResolveOperation); 56: String args = op.ConstructorSignature.Split('(')[1].Split(')')[0]; 57: Type[] types = args.Split(',').Select(a => Type.GetType(a.Split(' ')[0])).ToArray(); 58: ConstructorInfo ctor = op.TypeBeingConstructed.GetConstructor(types); 59: parameterType = ctor.GetParameters().Where(p => p.Name == op.ParameterName).Single().ParameterType; 60: } 61: else if (context.CurrentOperation is MethodArgumentResolveOperation) 62: { 63: MethodArgumentResolveOperation op = (context.CurrentOperation as MethodArgumentResolveOperation); 64: String methodName = op.MethodSignature.Split('(')[0].Split(' ')[1]; 65: String args = op.MethodSignature.Split('(')[1].Split(')')[0]; 66: Type[] types = args.Split(',').Select(a => Type.GetType(a.Split(' ')[0])).ToArray(); 67: MethodInfo method = op.TypeBeingConstructed.GetMethod(methodName, types); 68: parameterType = method.GetParameters().Where(p => p.Name == op.ParameterName).Single().ParameterType; 69: } 70:  71: return (this.CreateInstance(parameterType)); 72: } 73:  74: #endregion 75:  76: #region Public properties 77: [ConfigurationProperty("appSettingsKey", IsRequired = true)] 78: public String AppSettingsKey 79: { 80: get 81: { 82: return ((String)base["appSettingsKey"]); 83: } 84:  85: set 86: { 87: base["appSettingsKey"] = value; 88: } 89: } 90: #endregion 91: } As you can see from the implementation of the IDependencyResolverPolicy.Resolve method, this will work in three different scenarios: When it is applied to a property; When it is applied to a constructor parameter; When it is applied to an initialization method. The implementation will even try to convert the value to its declared destination, for example, if the destination property is an Int32, it will try to convert the appSettings stored string to an Int32. Injection By Configuration If we want to configure injection by configuration, we need to implement a custom section extension by inheriting from SectionExtension, and registering our custom element with the name “appSettings”: 1: sealed class AppSettingsParameterInjectionElementExtension : SectionExtension 2: { 3: public override void AddExtensions(SectionExtensionContext context) 4: { 5: context.AddElement<AppSettingsParameterValueElement>("appSettings"); 6: } 7: } And on the configuration file, for setting a property, we use it like this: 1: <appSettings> 2: <add key="LoggerFilename" value="Log.txt"/> 3: </appSettings> 4: <unity xmlns="http://schemas.microsoft.com/practices/2010/unity"> 5: <container> 6: <register type="MyNamespace.ILogger, MyAssembly" mapTo="MyNamespace.ConsoleLogger, MyAssembly"/> 7: <register type="MyNamespace.ILogger, MyAssembly" mapTo="MyNamespace.FileLogger, MyAssembly" name="File"> 8: <lifetime type="singleton"/> 9: <property name="Filename"> 10: <appSettings appSettingsKey="LoggerFilename"/> 11: </property> 12: </register> 13: </container> 14: </unity> If we would like to inject the value as a constructor parameter, it would be instead: 1: <unity xmlns="http://schemas.microsoft.com/practices/2010/unity"> 2: <sectionExtension type="MyNamespace.AppSettingsParameterInjectionElementExtension, MyAssembly" /> 3: <container> 4: <register type="MyNamespace.ILogger, MyAssembly" mapTo="MyNamespace.ConsoleLogger, MyAssembly"/> 5: <register type="MyNamespace.ILogger, MyAssembly" mapTo="MyNamespace.FileLogger, MyAssembly" name="File"> 6: <lifetime type="singleton"/> 7: <constructor> 8: <param name="filename" type="System.String"> 9: <appSettings appSettingsKey="LoggerFilename"/> 10: </param> 11: </constructor> 12: </register> 13: </container> 14: </unity> Notice the appSettings section, where we add a LoggerFilename entry, which is the same as the one referred by our AppSettingsParameterInjectionElementExtension extension. For more advanced behavior, you can add a TypeConverterName attribute to the appSettings declaration, where you can pass an assembly qualified name of a class that inherits from TypeConverter. This class will be responsible for converting the appSettings value to a destination type. Injection By Attribute If we would like to use attributes instead, we need to create a custom attribute by inheriting from DependencyResolutionAttribute: 1: [Serializable] 2: [AttributeUsage(AttributeTargets.Parameter | AttributeTargets.Property, AllowMultiple = false, Inherited = true)] 3: public sealed class AppSettingsDependencyResolutionAttribute : DependencyResolutionAttribute 4: { 5: public AppSettingsDependencyResolutionAttribute(String appSettingsKey) 6: { 7: this.AppSettingsKey = appSettingsKey; 8: } 9:  10: public String TypeConverterTypeName 11: { 12: get; 13: set; 14: } 15:  16: public String AppSettingsKey 17: { 18: get; 19: private set; 20: } 21:  22: public override IDependencyResolverPolicy CreateResolver(Type typeToResolve) 23: { 24: return (new AppSettingsParameterValueElement() { AppSettingsKey = this.AppSettingsKey, TypeConverterTypeName = this.TypeConverterTypeName }); 25: } 26: } As for file configuration, there is a mandatory property for setting the appSettings key and an optional TypeConverterName  for setting the name of a TypeConverter. Both the custom attribute and the custom section return an instance of the injector AppSettingsParameterValueElement that we implemented in the first place. Now, the attribute needs to be placed before the injected class’ Filename property: 1: public class FileLogger : ILogger 2: { 3: [AppSettingsDependencyResolution("LoggerFilename")] 4: public String Filename 5: { 6: get; 7: set; 8: } 9:  10: #region ILogger Members 11:  12: public void Log(String message) 13: { 14: using (Stream file = File.OpenWrite(this.Filename)) 15: { 16: Byte[] data = Encoding.Default.GetBytes(message); 17: 18: file.Write(data, 0, data.Length); 19: } 20: } 21:  22: #endregion 23: } Or, if we wanted to use constructor injection: 1: public class FileLogger : ILogger 2: { 3: public String Filename 4: { 5: get; 6: set; 7: } 8:  9: public FileLogger([AppSettingsDependencyResolution("LoggerFilename")] String filename) 10: { 11: this.Filename = filename; 12: } 13:  14: #region ILogger Members 15:  16: public void Log(String message) 17: { 18: using (Stream file = File.OpenWrite(this.Filename)) 19: { 20: Byte[] data = Encoding.Default.GetBytes(message); 21: 22: file.Write(data, 0, data.Length); 23: } 24: } 25:  26: #endregion 27: } Usage Just do: 1: ILogger logger = ServiceLocator.Current.GetInstance<ILogger>("File"); And off you go! A simple way do avoid hardcoded values in component registrations. Of course, this same concept can be applied to registry keys, environment values, XML attributes, etc, etc, just change the implementation of the AppSettingsParameterValueElement class. Next stop: custom lifetime managers.

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  • ASP.NET MVC + fluent nNibernate, what IoC tool?

    - by bondehagen
    I'm working on a ASP.NET MVC project where we have decided to use Fluent nHibernate for dataccess. To enable loose coupling we go for a IoC/DI pattern. My questions is what IoC tool to go for. I've tried to find the differences between windsor, ninject, spring, structuremap and unity, but it's difficult to see the benefits each one has to offer. Whats your experience?

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