Search Results

Search found 13716 results on 549 pages for 'kevin little'.

Page 5/549 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • Font for tabs looks a little too big

    - by cf_PhillipSenn
    I'm using the default for jQueryUI, but it looks like the font is a little big. I know that one solution would be "WELL! JUST MAKE IT SMALLER!", but I'm just wondering if I've messed something up or I don't have a value set correctly before I charge in and start changing things. <!DOCTYPE HTML> <html> <head> <script src="http://www.google.com/jsapi"></script> <script type="text/javascript"> google.load("jquery", "1"); </script> <link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1/themes/smoothness/jquery-ui.css" type="text/css" media="all" /> <script type="text/javascript"> google.load("jqueryui", "1"); function OnLoadCallbackUI(){ $('#tabs').tabs(); } google.setOnLoadCallback(OnLoadCallbackUI); </script> </head> <body> <div id="tabs"> <ul> <li><a href="#tabs-1">tab1</a></li> <li><a href="#tabs-2">tab2</a></li> </ul> <div id="tabs-1"> tabs-1 </div> <div id="tabs-2"> tabs-2 </div> </div> </body> </html>

    Read the article

  • Was a Big Fish in a Little Pond, Am Now a Little Fish in a Big Pond. How Do I Grow? [closed]

    - by Ziv
    I've finished high school where I was in the top three in my class, I studied a little and there too I was pretty much Big Fish in a bigger pond than high school. Now I got into my first job in a very big company, there are some incredibly talented programmers and researchers here (mostly in departments not related to mine) and for the first time I really feel like I'm incredibly average - I do not want to be average. I read technical books all the time, I try to code on my personal time but I don't feel like that's enough. What can I do to become a leading programmer again in this big company? Is there anything specifically that can be done to make myself known here? This is a very big company so in order to advance you must be very good and shine in your field.

    Read the article

  • Gradient algororithm produces little white dots

    - by user146780
    I'm working on an algorithm to generate point to point linear gradients. I have a rough, proof of concept implementation done: GLuint OGLENGINEFUNCTIONS::CreateGradient( std::vector<ARGBCOLORF> &input,POINTFLOAT start, POINTFLOAT end, int width, int height,bool radial ) { std::vector<POINT> pol; std::vector<GLubyte> pdata(width * height * 4); std::vector<POINTFLOAT> linearpts; std::vector<float> lookup; float distance = GetDistance(start,end); RoundNumber(distance); POINTFLOAT temp; float incr = 1 / (distance + 1); for(int l = 0; l < 100; l ++) { POINTFLOAT outA; POINTFLOAT OutB; float dirlen; float perplen; POINTFLOAT dir; POINTFLOAT ndir; POINTFLOAT perp; POINTFLOAT nperp; POINTFLOAT perpoffset; POINTFLOAT diroffset; dir.x = end.x - start.x; dir.y = end.y - start.y; dirlen = sqrt((dir.x * dir.x) + (dir.y * dir.y)); ndir.x = static_cast<float>(dir.x * 1.0 / dirlen); ndir.y = static_cast<float>(dir.y * 1.0 / dirlen); perp.x = dir.y; perp.y = -dir.x; perplen = sqrt((perp.x * perp.x) + (perp.y * perp.y)); nperp.x = static_cast<float>(perp.x * 1.0 / perplen); nperp.y = static_cast<float>(perp.y * 1.0 / perplen); perpoffset.x = static_cast<float>(nperp.x * l * 0.5); perpoffset.y = static_cast<float>(nperp.y * l * 0.5); diroffset.x = static_cast<float>(ndir.x * 0 * 0.5); diroffset.y = static_cast<float>(ndir.y * 0 * 0.5); outA.x = end.x + perpoffset.x + diroffset.x; outA.y = end.y + perpoffset.y + diroffset.y; OutB.x = start.x + perpoffset.x - diroffset.x; OutB.y = start.y + perpoffset.y - diroffset.y; for (float i = 0; i < 1; i += incr) { temp = GetLinearBezier(i,outA,OutB); RoundNumber(temp.x); RoundNumber(temp.y); linearpts.push_back(temp); lookup.push_back(i); } for (unsigned int j = 0; j < linearpts.size(); j++) { if(linearpts[j].x < width && linearpts[j].x >= 0 && linearpts[j].y < height && linearpts[j].y >=0) { pdata[linearpts[j].x * 4 * width + linearpts[j].y * 4 + 0] = (GLubyte) j; pdata[linearpts[j].x * 4 * width + linearpts[j].y * 4 + 1] = (GLubyte) j; pdata[linearpts[j].x * 4 * width + linearpts[j].y * 4 + 2] = (GLubyte) j; pdata[linearpts[j].x * 4 * width + linearpts[j].y * 4 + 3] = (GLubyte) 255; } } lookup.clear(); linearpts.clear(); } return CreateTexture(pdata,width,height); } It works as I would expect most of the time, but at certain angles it produces little white dots. I can't figure out what does this. This is what it looks like at most angles (good) http://img9.imageshack.us/img9/5922/goodgradient.png But once in a while it looks like this (bad): http://img155.imageshack.us/img155/760/badgradient.png What could be causing the white dots? Is there maybe also a better way to generate my gradients if no solution is possible for this? Thanks

    Read the article

  • Little more help with writing a o buffer with libjpeg

    - by Richard Knop
    So I have managed to find another question discussing how to use the libjpeg to compress an image to jpeg. I have found this code which is supposed to work: Compressing IplImage to JPEG using libjpeg in OpenCV Here's the code (it compiles ok): /* This a custom destination manager for jpeglib that enables the use of memory to memory compression. See IJG documentation for details. */ typedef struct { struct jpeg_destination_mgr pub; /* base class */ JOCTET* buffer; /* buffer start address */ int bufsize; /* size of buffer */ size_t datasize; /* final size of compressed data */ int* outsize; /* user pointer to datasize */ int errcount; /* counts up write errors due to buffer overruns */ } memory_destination_mgr; typedef memory_destination_mgr* mem_dest_ptr; /* ------------------------------------------------------------- */ /* MEMORY DESTINATION INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* This function is called by the library before any data gets written */ METHODDEF(void) init_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; /* set destination buffer */ dest->pub.free_in_buffer = dest->bufsize; /* input buffer size */ dest->datasize = 0; /* reset output size */ dest->errcount = 0; /* reset error count */ } /* This function is called by the library if the buffer fills up I just reset destination pointer and buffer size here. Note that this behavior, while preventing seg faults will lead to invalid output streams as data is over- written. */ METHODDEF(boolean) empty_output_buffer (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->pub.next_output_byte = dest->buffer; dest->pub.free_in_buffer = dest->bufsize; ++dest->errcount; /* need to increase error count */ return TRUE; } /* Usually the library wants to flush output here. I will calculate output buffer size here. Note that results become incorrect, once empty_output_buffer was called. This situation is notified by errcount. */ METHODDEF(void) term_destination (j_compress_ptr cinfo) { mem_dest_ptr dest = (mem_dest_ptr)cinfo->dest; dest->datasize = dest->bufsize - dest->pub.free_in_buffer; if (dest->outsize) *dest->outsize += (int)dest->datasize; } /* Override the default destination manager initialization provided by jpeglib. Since we want to use memory-to-memory compression, we need to use our own destination manager. */ GLOBAL(void) jpeg_memory_dest (j_compress_ptr cinfo, JOCTET* buffer, int bufsize, int* outsize) { mem_dest_ptr dest; /* first call for this instance - need to setup */ if (cinfo->dest == 0) { cinfo->dest = (struct jpeg_destination_mgr *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof (memory_destination_mgr)); } dest = (mem_dest_ptr) cinfo->dest; dest->bufsize = bufsize; dest->buffer = buffer; dest->outsize = outsize; /* set method callbacks */ dest->pub.init_destination = init_destination; dest->pub.empty_output_buffer = empty_output_buffer; dest->pub.term_destination = term_destination; } /* ------------------------------------------------------------- */ /* MEMORY SOURCE INTERFACE METHODS */ /* ------------------------------------------------------------- */ /* Called before data is read */ METHODDEF(void) init_source (j_decompress_ptr dinfo) { /* nothing to do here, really. I mean. I'm not lazy or something, but... we're actually through here. */ } /* Called if the decoder wants some bytes that we cannot provide... */ METHODDEF(boolean) fill_input_buffer (j_decompress_ptr dinfo) { /* we can't do anything about this. This might happen if the provided buffer is either invalid with regards to its content or just a to small bufsize has been given. */ /* fail. */ return FALSE; } /* From IJG docs: "it's not clear that being smart is worth much trouble" So I save myself some trouble by ignoring this bit. */ METHODDEF(void) skip_input_data (j_decompress_ptr dinfo, INT32 num_bytes) { /* There might be more data to skip than available in buffer. This clearly is an error, so screw this mess. */ if ((size_t)num_bytes > dinfo->src->bytes_in_buffer) { dinfo->src->next_input_byte = 0; /* no buffer byte */ dinfo->src->bytes_in_buffer = 0; /* no input left */ } else { dinfo->src->next_input_byte += num_bytes; dinfo->src->bytes_in_buffer -= num_bytes; } } /* Finished with decompression */ METHODDEF(void) term_source (j_decompress_ptr dinfo) { /* Again. Absolute laziness. Nothing to do here. Boring. */ } GLOBAL(void) jpeg_memory_src (j_decompress_ptr dinfo, unsigned char* buffer, size_t size) { struct jpeg_source_mgr* src; /* first call for this instance - need to setup */ if (dinfo->src == 0) { dinfo->src = (struct jpeg_source_mgr *) (*dinfo->mem->alloc_small) ((j_common_ptr) dinfo, JPOOL_PERMANENT, sizeof (struct jpeg_source_mgr)); } src = dinfo->src; src->next_input_byte = buffer; src->bytes_in_buffer = size; src->init_source = init_source; src->fill_input_buffer = fill_input_buffer; src->skip_input_data = skip_input_data; src->term_source = term_source; /* IJG recommend to use their function - as I don't know **** about how to do better, I follow this recommendation */ src->resync_to_restart = jpeg_resync_to_restart; } All I need to do is replace the jpeg_stdio_dest in my program with this code: int numBytes = 0; //size of jpeg after compression char * storage = new char[150000]; //storage buffer JOCTET *jpgbuff = (JOCTET*)storage; //JOCTET pointer to buffer jpeg_memory_dest(&cinfo,jpgbuff,150000,&numBytes); So I need some help to incorporate the above four lines into this function which now works but writes to a file instead of a memory: int write_jpeg_file( char *filename ) { struct jpeg_compress_struct cinfo; struct jpeg_error_mgr jerr; /* this is a pointer to one row of image data */ JSAMPROW row_pointer[1]; FILE *outfile = fopen( filename, "wb" ); if ( !outfile ) { printf("Error opening output jpeg file %s\n!", filename ); return -1; } cinfo.err = jpeg_std_error( &jerr ); jpeg_create_compress(&cinfo); jpeg_stdio_dest(&cinfo, outfile); /* Setting the parameters of the output file here */ cinfo.image_width = width; cinfo.image_height = height; cinfo.input_components = bytes_per_pixel; cinfo.in_color_space = color_space; /* default compression parameters, we shouldn't be worried about these */ jpeg_set_defaults( &cinfo ); /* Now do the compression .. */ jpeg_start_compress( &cinfo, TRUE ); /* like reading a file, this time write one row at a time */ while( cinfo.next_scanline < cinfo.image_height ) { row_pointer[0] = &raw_image[ cinfo.next_scanline * cinfo.image_width * cinfo.input_components]; jpeg_write_scanlines( &cinfo, row_pointer, 1 ); } /* similar to read file, clean up after we're done compressing */ jpeg_finish_compress( &cinfo ); jpeg_destroy_compress( &cinfo ); fclose( outfile ); /* success code is 1! */ return 1; } Anybody could help me out a bit with it? I've tried meddling with it but I am not sure how to do it. I I just replace this line: jpeg_stdio_dest(&cinfo, outfile); It's not going to work. There is more stuff that needs to be changed a bit in that function and I am being a little lost from all those pointers and memory management.

    Read the article

  • Why is Transmission constantly active?

    - by Dov
    I am using Transmission (1.92, the latest version) in Mac OS X 10.6.2 Snow Leopard, and have noticed that, without any torrents (at all, not even paused), Little Snitch reports constant activity from it. What's going on? I'd always assumed when I saw that with Torrents loaded but inactive, it had to do with the DHT, or some such kind of scanning activity. But what could it be doing when no torrents are loaded at all?

    Read the article

  • little more help with a CATiledLayer

    - by Brodie4598
    Okay so I am trying to adapt an online tutorial for CATiledLayer to use in my app. The example uses a PDF but I need to display a JPG. I'm getting close, but I just cant figure this out. Should I be using a UIImage or something else? #import <QuartzCore/QuartzCore.h> #import "practiceViewController.h" @implementation practiceViewController - (void)viewDidLoad { [super viewDidLoad]; NSBundle *bundle = [[NSBundle mainBundle]autorelease]; NSString *path = [bundle pathForResource:@"H-5" ofType:@"jpg"]; NSData *data = [NSData dataWithContentsOfFile:path]; image = [UIImage imageWithData:data]; CGRect pageRect = CGRectMake(0, 0, 1600, 2400); CATiledLayer *tiledLayer = [CATiledLayer layer]; tiledLayer.delegate = self; tiledLayer.tileSize = CGSizeMake(1024.0, 1024.0); tiledLayer.levelsOfDetail = 1000; tiledLayer.levelsOfDetailBias = 1000; tiledLayer.frame = pageRect; myContentView = [[UIView alloc] initWithFrame:pageRect]; [myContentView.layer addSublayer:tiledLayer]; CGRect viewFrame = self.view.frame; viewFrame.origin = CGPointZero; UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:viewFrame]; scrollView.delegate = self; scrollView.contentSize = pageRect.size; scrollView.maximumZoomScale = 1000; [scrollView addSubview:myContentView]; [self.view addSubview:scrollView]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return myContentView; } - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx { NEED HE:LP WITH THIS } @end

    Read the article

  • Need a little help with sound in a JApplet

    - by jacob schuschel
    I am working on a solitaire game in Java, and i need to implement sound when the desk is shuffled, card flipped, etc. I used the following sites as reference to try and get it to work, but i am getting Null Pointer Exceptions or mishandled URL exception (depending on what i tweak). here Also, i am using netbeans 6.7.1 as my IDE. I will try to break down the code and explain: package cardgame; import java.applet.*; import java.util.logging.Level; import java.util.logging.Logger; import javax.swing.JApplet; import javax.swing.*; import java.io.*; import java.net.*; /** * * @author jacob */ public class Sound extends JApplet { private AudioClip song; // Sound player private String URL = null; private URL songPath; // Sound path /* *sound_1 = shuffling cards *sound_2 = to discard *sound_3 = from discard *sound_4 = cardflip 1 *sound_5 = cardflip 2 */ Sound(String filename) { try { songPath = new URL(getCodeBase(),filename); // Get the Sound URL } catch (MalformedURLException ex) { Logger.getLogger(Sound.class.getName()).log(Level.SEVERE, null, ex); } song = getAudioClip(songPath); // Load the Sound } Sound(int i) { URL = "./sounds/sound_" + i + ".wav"; System.out.println(URL); try { songPath = new URL(URL); // Get the Sound URL song = getAudioClip(songPath); } catch (MalformedURLException ex) { Logger.getLogger(Sound.class.getName()).log(Level.SEVERE, null, ex); } } public void playSound() { song.loop(); // Play } public void stopSound() { song.stop(); // Stop } public void playSoundOnce() { song.play(); // Play only once } } The 2 different construcors are for different ways i tried to implement this. The first one creates the filepath, and passes it in. The second one builds the filepath in the constructor, given a sound # (i made a list of what numbers correspond to what sound for reference). I am getting the followig errors out: ./sounds/sound_1.wav Nov 16, 2009 4:14:13 PM cardgame.Sound ./sounds/sound_2.wav SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_1.wav ./sounds/sound_3.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) ./sounds/sound_4.wav ./sounds/sound_5.wav at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_2.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_3.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_4.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Nov 16, 2009 4:14:13 PM cardgame.Sound SEVERE: null java.net.MalformedURLException: no protocol: ./sounds/sound_5.wav at java.net.URL.(URL.java:583) at java.net.URL.(URL.java:480) at java.net.URL.(URL.java:429) at cardgame.Sound.(Sound.java:46) at cardgame.Game.loadSounds(Game.java:712) at cardgame.Game.(Game.java:62) at cardgame.Main.main(Main.java:25) Thanks for those who read and more thanks to those who help. I know it is somewhat long, but i would rather get it all out there, than have 50 questions that come back or have people not answer due to lack of initial info. also only lets me post a single link right now, so the links are given below dreamincode.net/forums/showtopic14083.htm stackoverflow.com/questions/512436/java-playing-wav-sounds deitel.com/articles/java_tutorials/20060422/LoadingPlayingAudioClips/index.html

    Read the article

  • A little bit of Ajax goes a long way

    - by Holland
    ..except when you're having problems. My problem is this: I have a hierarchical list of categories stored in a database which I wish to output in a dropdown list. The hierarchy comes into place when the subcategories are to be displayed, which are dependent on a parent id (which equals out to the first seven or so main categories listed). My thoughts are relatively simple: when the user clicks the dynamically allocated list of main categories, they are clicking on an option tag. For each option tag, an id (i.e., the parent) is listed in the value attribute, as well as an argument which is sent to a Javascript function which then uses AJAX to get the data via PHP and sends it to my 'javascript.php' file. The file then does magic, and populates the subcategory list, which is dependent on the main category selected. I believe I have the idea down, it's just that I'm implementing the solution improperly, for some reason. Here's what I have so far: from javascript.php <script type="text/javascript" src=<?=JPATH_BASE.DS.'includes'.DS.'jquery.js';?>> var ajax = { ajax.sendAjaxData = function(method, url, dataTitle, ajaxData) { $.ajax({ type: 'post', url: "C:/wamp/www/patention/components/com_adsmanagar/views/edit/tmpl/javascript.php", data: { 'data' : ajaxData }, success: function(result){ // we have the response alert("Your request was successful." + result); }, error: function(e){ alert('Error: ' + e); } }); } ajax.printSubCategoriesOnClick = function(parent) { alert("hello world!"); ajax.sendAjaxData('post', 'javascript.php', 'data' parent); <?php $categories = $this->formData->getCategories($_POST['data']); ?> ajax.printSubCategories(<?=$categories;?>); } ajax.printSubCategories = function(categories) { var select = document.getElementById("subcategories"); for (var i = 0; i < categories.length; i++) { var opt = document.createElement("option"); opt.text = categories['name']; opt.value = categories['id']; } } } </script> the function used to populate the form data function populateCategories($parent, FormData $formData) { $categories = $formData->getCategories($parent); echo "<pre>"; print_r($categories); echo "</pre>"; foreach($categories as $section => $row){ ?> <option value=<?=$row['id'];?> onclick="ajax.printSubCategoriesOnClick(<?=$row['id']?>)"> <? echo $row['name']; ?> </option> <?php } } The problem is that when I try to do a print_r on my $_POST variable, nothing shows up. I also receive an "undefined index" error (which refers to the key I set for the data type). I'm thinking that for some reason, the data is being sent to my form.php file, or my default.php file which includes both the form.php and javascript.php files via a function. Is there something specific that I'm missing here? Just looking up basic AJAX syntax (via jQuery) hasn't helped out, unfortunately.

    Read the article

  • interview questions - little help

    - by Idan
    i ran into thos quesiton in a google search.... they look pretty common, but i couldn't find a decent answer. any tips/links ? 1.Remove duplicates in array in O(n) without extra array 2.Write a program whose printed output is an exact copy of the source. Needless to say, merely echoing the actual source file is not allowed.

    Read the article

  • How to transform phrases and words into MD5 hash?

    - by brilliant
    Can anyone, please, explain to me how to transform a phrase like "I want to buy some milk" into MD5? I read Wikipedia article on MD5, but the explanation given there is beyond my comprehension: "MD5 processes a variable-length message into a fixed-length output of 128 bits. The input message is broken up into chunks of 512-bit blocks (sixteen 32-bit little endian integers)" "sixteen 32-bit little endian integers" is already hard for me. I checked the article on little endians and didn't understand a bit. However, the examples of some phrases and their MD5 hashes are very nice: MD5("The quick brown fox jumps over the lazy dog") = 9e107d9d372bb6826bd81d3542a419d6 MD5("The quick brown fox jumps over the lazy dog.") = e4d909c290d0fb1ca068ffaddf22cbd0 Can anyone, please, explain to me how this MD5 algorithm works on some very simple example? And also, perhaps you know some software or a code that would transform phrases into their MD5. If yes, please, let me know.

    Read the article

  • TinyMce + Ajax File Manager + Codeigniter = Little Problem

    - by lucha libre
    OK, I'm using the following: TinyMCE, CodeIgniter, and the TinyMCE Ajax File Manager. I can upload correctly and it looks pretty good. However, when I view the HTML (from TinyMCE), this is what I get. <img src="../../../data/page/verde_enfemera.jpg" alt="" /> What I need to be getting is the following: <img src="http://localhost/http/data/page/verde_enfemera.jpg" alt="" /> Can someone help? EDIT: I changed the code in the HTML editor of Tinymce, then I saved it. When I re-opened it, the code was reverted back to the original "../.../../data", etc. please, help, someone.

    Read the article

  • dlopen / dlsym with as little linking as possible

    - by johannes
    I have an application which can make use of plugins which are loaded at runtime using dlopen. Each of the plugins defines a function toretrieve the plugin information which is defined using a common structure. Something like that: struct plugin { char *name; char *app_version; int app_verion_id; char *plugin_version; int plugin_version_id; /* ... */ }; struct plugin p = { "sample plugin",APP_VERION,APP_VERSION_ID,"1.2.3",10203 }; struct plugin *get_plugin() { return &p; } This works well and plugins can be loaded. Now i want to build a small tool to read these properties without linking the whole application. For doing that I have some code like this: void *handle; struct plugin *plugin; struct plugin *(get_plugin*)(); handle = dlopen(filename, RTLD_LAZY); if (!handle) { /*...return; ...*/ } get_plugin = dlym(handle, "get_plugin"); if (!get_plugin) { /*...return; ...*/ } plugin = get_plugin(); printf("Plugin: %s\n", plugin->name); This works nice for simple plugins. The issue is that many plugins reference further symbols from the application, which are resolved even though RTLD_LAZY was set. (like global variables from the application which are used to initialize plugin-global things) So the dlopen() call fails with an error like fatal: relocation error: file sample_plugin.so: symbol application_some_symbol: referenced symbol not found. As I just want to have access to the single simple structure I was wondering how I can prevent the linker from doing that much of his work.

    Read the article

  • CIL and JVM Little endian to big endian in c# and java

    - by Haythem
    Hello, I am using on the client C# where I am converting double values to byte array. I am using java on the server and I am using writeDouble and readDouble to convert double values to byte arrays. The problem is the double values from java at the end are not the double values at the begin giving to c# writeDouble in Java Converts the double argument to a long using the doubleToLongBits method , and then writes that long value to the underlying output stream as an 8-byte quantity, high byte first. DoubleToLongBits Returns a representation of the specified floating-point value according to the IEEE 754 floating-point "double format" bit layout. The Program on the server is waiting of 64-102-112-0-0-0-0-0 from C# to convert it to 1700.0 but he si becoming 0000014415464 from c# after c# converted 1700.0 this is my code in c#: class User { double workingStatus; public void persist() { byte[] dataByte; using (MemoryStream ms = new MemoryStream()) { using (BinaryWriter bw = new BinaryWriter(ms)) { bw.Write(workingStatus); bw.Flush(); bw.Close(); } dataByte = ms.ToArray(); for (int j = 0; j < dataByte.Length; j++) { Console.Write(dataByte[j]); } } public double WorkingStatus { get { return workingStatus; } set { workingStatus = value; } } } class Test { static void Main() { User user = new User(); user.WorkingStatus = 1700.0; user.persist(); } thank you for the help.

    Read the article

  • jQuery - Could use a little help with a content loader

    - by Kenny Bones
    Hi, I'm not very elite when it comes to JavaScript, especially the syntax. So I'm trying to learn. And in this process I'm trying to implement a content loader that basically removes all content from a div and inserts content from another div from a different document. I've tried to do this on this site: www.matkalenderen.no - Check the butt ugly link there. See what happens? I've taken the example from this site: http://nettuts.s3.cdn.plus.org/011_jQuerySite/sample/index.html#index But I'm not sure this example actually works the way I think it does. I mean, if the code just wipes out existing content from a div and inserts content from another div, why does the other webpages in this example include doctype and heading etc etc? Wouldn't you just need the div and it's content? Without all the other stuff "around"? Maybe I don't get how this works though. Thought it worked mosly like include really. This is my code however: $(document).ready(function() { var hash = window.location.hash.substr(1); var href = $('#dynloader a').each(function(){ var href = $(this).attr('href'); if(hash==href.substr(0,href.length-5)){ var toLoad = hash+'.html #container'; $('#container').load(toLoad) } }); $('#dynloader a').click(function(){ var toLoad = $(this).attr('href')+' #container'; $('#container').hide('fast',loadcontainer); $('#load').remove(); $('#wrapper').append('<span id="load">LOADING...</span>'); $('#load').fadeIn('normal'); window.location.hash = $(this).attr('href').substr(0,$(this).attr('href').length-5); function loadcontainer() { $('#container').load(toLoad,'',showNewcontainer()) } function showNewcontainer() { $('#container').show('normal',hideLoader()); } function hideLoader() { $('#load').fadeOut('normal'); } return false; }); });

    Read the article

  • Java the little console game won't repeat?

    - by Jony Kale
    Okay, what I have so far is: You enter the game, and write "spin" to the console. Program will enter the while loop. In the while loop, if entered int is -1, return to the back (Set console input back to "", and let the user select what game he would like to play). Problem: Instead of going back, and selecting "spin" again, the program exits? Why is it happening? How can I fix this? private static Scanner console = new Scanner(System.in); private static Spin spin = new Spin(); private static String inputS = ""; private static int inputI = 0; private static String[] gamesArray = new String[] {"spin", "tof"}; private static boolean spinWheel = false; private static boolean tof = false; public static void main (String[] args) { if (inputS.equals("")) { System.out.println("Welcome to the system!"); System.out.print("Please select a game: "); inputS = console.nextLine(); } while (inputS.equals("spin")) { System.out.println("Welcome to the spin game! Please write 1 to spin. and -1 to exit back"); inputI = console.nextInt(); switch (inputI) { case 1: break; case -1: inputI = 0; inputS = ""; break; } } }

    Read the article

  • Hide element if displayed (a little complex case)

    - by Ricardo
    Hello, I have a list of radio buttons that are inside a DIV called "radio-btns-wrapper-wjs", this DIV slides down/up when you click on a 'trigger' element, in my case a < span with the class "selected-search-wjs". The DIV "radio-btns-wrapper-wjs" slides back up when the user selects one of the radio buttons. This DIV also slides back up when the user does not take any action (does not select a radio button) but has already moved his mouse over "radio-btns-wrapper-wjs" DIV and then moves it out. So far, so good. What I need is to have the same DIV, "radio-btns-wrapper-wjs", slide back up when the user moves his mouse out from the < span "selected-search-wjs" element but NOT if the user moves his mouse over the DIV "radio-btns-wrapper-wjs". The thing is that is that if do this: $('.selected-search-wjs').mouseleave(function() { $('.radio-btns-wrapper-wjs').slideUp(); }); The DIV with the radio buttons, "radio-btns-wrapper-wjs", slides back up as soon as I leave that DIV to select a radio button. I need a condition that says something like: "Hide the DIV "radio-btns-wrapper-wjs" if the user hovers over you and then hovers out. Also, hide this same DIV if the user moves his mouse away from the < span "selected-search-wjs", but NOT if he moves his mouse over the DIV "radio-btns-wrapper-wjs"." Does all this make sense? Here's my HTML: <div class="radio-btns-wjs"><span class="selected-search-wjs">&nbsp;</span> <div class="radio-btns-wrapper-wjs"> <label> <input type="radio" name="rb" value="all" id="all"> All</label> <label> <input type="radio" name="rb" value="ln" id="ln"> Option 1</label> <label> <input type="radio" name="rb" value="prodsandserv" id="prodsandserv"> Option 2</label> <label> <input type="radio" name="rb" value="publications" id="publications"> Option 3</label> <label> <input type="radio" name="rb" value="comm" id="comm"> Option 4</label> <label> <input type="radio" name="rb" value="lweb" id="lweb"> Option 5</label> </div> </div> My jQuery: //This slides up/down the DIV with the radio buttons $('.selected-search').addClass('selected-search-wjs').removeClass('selected-search').append('Please Select&hellip;').click(function() { $('.radio-btns-wrapper-wjs').slideToggle('fast'); }); //This hides the DIV with the radio buttons, if the user has hovered over it $('.radio-btns-wrapper-wjs').mouseleave(function() { $(this).slideUp(); }); As you can see I'm very new to jQuery, but this is way over my head now. Any help is greatly appreciated. Here's a live example: http://jsfiddle.net/t2HkQ/3/ Thanks.

    Read the article

  • CSS: little float issue

    - by Azzyh
    As you can see from the picture i want my float: right, div box that contains this video to like "be there" and not floating there, i mean i want the hr line and commentsystem(the whiteblack boxes you see) under the video, i suck at explaining but if you dont follow please comment.. heres my css #sctryclip{ float: right; border: 2px solid #FF3399; display: inline-block; }

    Read the article

  • Little help with some (simple) Javascript code

    - by lerac
    I'm a newb when it comes to javascript. Perhaps somebody could help me with this. I assume it is not very complicated. This is what I would like: <SCRIPT type=text/javascript> var StandardURL = "http://site/Lists/test/AllItems.aspx"; </script> <SCRIPT type=text/javascript> var FilterURL = "http://site/Lists/test//AllItems.aspx?FilterField1=Judge&FilterValue1="; </script> var DynamicURL = FilterURL + DynamicUserInf (no space between it should be like one url link), dynamicuserinf contains different value depending on the user that is logged in no need to worry what is in it. It already contains a value befor this runs Get current URL in [var CurrentURL] <script language="JavaScript" type="text/javascript"> if (CurrentURL == StandardURL) { location.href= (DynamicURL);} </script> ElSE do nothing (i assume this is not neccarry with only one if statement) Hopefully not much of a mess.

    Read the article

  • A little bit more complicated multiview App for Iphone

    - by Thomas Losert
    Hi, i'm new to iphone development. I spend several days by looking for how write muliview app for an Iphone OS. I found how to switch the diferent views without navigation hierarchy (in this article). It's great, but i want more complicated function. For example, i have three diferent views (view 1 - 3) and i can switch between them with technique from link 1. It works fine. My question is: How can i put UITabBarController on view 2, that shows own subviews (tabView 1 - 3) and how put UINavigationController on view 3, that shows own subviews (navView 1 - 2)? The reslut should look like that, one main view (view 1) with two buttons (for example), which switch me to "window" with UiTabBarController or UINavigationController. I found only tutorials, where UITabBarController was a first controller class, that shows directly from AppDelegate (something like default Xcode predefined scenarios). Thanks for your helpfull answer, or i will be crazy soon:).

    Read the article

  • Adding one subquery makes query a little slower, adding another makes it way slower

    - by Jason Swett
    This is fast: select ba.name, penamt.value penamt, #address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id #join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 And this is fast: select ba.name, #penamt.value penamt, address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id #join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 But this is slow: select ba.name, penamt.value penamt, address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 Why is it fast when I include just one of the two subqueries but slow when I include both? I would think it should be twice as slow when I include both, but it takes a really long time. On on MySQL.

    Read the article

  • SVN: Branches for Every Little Change?

    - by yar
    Hi. We have a client (who has a client, who has a client) who is driving us mad with change requests to a code base (in PHP). Our first response was to just work in a main trunk in SVN, but the client often comes back and requests that a certain change needs to get pushed to the live servers ASAP. On the other hand, other changes get reduced in priority suddenly, which originally came grouped with other changes (seemingly). We are thinking of using a branch for every change request. Is this mad? What other solutions might work? Thanks! Edit: This is a really hard question to choose the correct answer for. Thanks to everybody for your great answers. Edit: I know that the best answer I chose was not particularly popular. I too wanted to find a technical solution to this problem. But now I think that if the client wants software with features that can be deployed in a modular fashion... this problem should not be solved in our use of the version control system. It would have to be designed into the software. Edit: Now it's almost a month later and my coworker/client has convinced me that multiple branches is the way to go. This is not just due to the client's insanity, but also based on our need to be able to determine if a feature is "ready to go" or "needs more work" or whatever. I don't have the SVN with me, but we merge using the advice from the SVN Cookbook: you merge the branch from the revision it was branched to the head revision. Also, using this system, we merge all branches at some point and that becomes the new QA and then live build. Then we branch from that. Last Edit (Perhaps): Months later, this system is still working out for us. We create branches for every ticket and rarely have problems. On the other hand, we do try to keep things separate as far as what people are working on... Two Years Later: We use GIT now, and now this system is actually quite reasonable.

    Read the article

  • Helping Kohana 3 ORM to speed up a little

    - by Luke
    I noticed that Kohana 3 ORM runs a "SHOW FULL COLUMNS" for each of my models when I start using them: SHOW FULL COLUMNS FROM `mytable` This query might take a few clock cycles to execute (in the Kohana profiler it's actually the slowest of all queries ran in my current app). Is there a way to help Kohana 3 ORM to speed up by disabling this behaviour and explicitly define the columns in my models instead?

    Read the article

  • Little Employee/Shift timetable HELP!!!

    - by DAVID
    Morning Guys, I have the following tables: operator(ope_id, ope_name) ope_shift(ope_id, shift_id, shift_date) shift(shift_id, shift_start, shift_end) here is a better view of the data http://latinunit.net/emp_shift.txt here is the screenshot of a select statement to the tables http://img256.imageshack.us/img256/4013/opeshift.jpg im using this code SELECT OPE_ID, COUNT(OPE_ID) AS Total_shifts from operator_shift group by ope_id; to view the current total shifts per operator and it works, BUT if there was 500 more rows it would count them all aswell, THE QUESTION is, anyone has a better way of making my database work, or how can i tell the system that those rows are a whole month, i remember i friend said something about count then devide by 30 but im not sure, what if the month isnt finished? and you want to show the emp with highest shifts to date

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >