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Search found 103 results on 5 pages for 'onkeydown'.

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  • Encoding GBK2312 Condundrum

    - by user792271
    I am an amateur coder and I have a small problem. My goal is to have one text input with two buttons. The first button uses a bit of Javascript called SundayMorning to translate the text (to Chinese) The second button submits the text to a URL. The URl requires that Chinese text be encoded it in GBK2312 character set. I have duct taped together various found code to the result I have now. Due to the finicky behavior of the SundayMorning Javascript, my solution is to have two input boxes, the second of which I will hide. Right now, this doesn't work: I am unable to encode the Chinese in GBK2312, no matter what I try. BONUS CONUNDRUM: The second box copies my input letter by letter as I type, but does not copy the Chinese translation that the Javascript returns. Sorry for my janky amateur code. I defer to those more clever, if you have any kind suggestions. <head> <meta http-equiv="Content-Type" content="text/html; charset=GB2312" /> <script type='text/javascript' Src='https://ajax.googleapis.com/ajax/libs/jquery/1.6.1/jquery.min.js'> </script> ///THIS JS TRANSLATES THE TEXT INLINE <script type="text/javascript" src="jquery.sundaymorning.js"> </script> <script type="text/javascript"> $(function() { $('#example3').sundayMorningReset(); $('#example3 input[type=image]').click(function(evt) { $.sundayMorning( $('#example3 input[type=text]').val(),{source:'en', destination:'ZH', menuLeft:evt.pageX, menuTop:evt.pageY},function(response) {$('#example3 input[type=text]').val(response.translation);});});}); </script> /// ///THIS PUTS THE CONTENT OF THE TRANSLATION BOX INTO THE SUBMISSION BOX <script type="text/javascript"> $(document).ready(function(){ var $url = $("#url"); $("#track").keyup(function() { $url.val(this.value);}); $("#track").blur(function() { $url.val(this.value);});}); </script> ///THIS PUTS THE CONTENT OF THE SUBMISSION INSIDE A URL <SCRIPT type="text/javascript"> function goToPage(url) { var initial = "http://example.com/"; var extension = ".html"; document.something.action=initial+url+extension; } </SCRIPT> </head> <body> <div id="featured"> <div id="example3"> <input type="text" name="track" id="track" value="" class="box"onkeydown="javascript:if (event.which || event.keyCode){if ((event.which == 13) || (event.keyCode == 13)) {document.getElementById('mama').click();}};"/> <input type="image" src="http://taobaofieldguide.com/images/orange-translate-button.png" id="searchsubmit" value="Translate" class="btn" /> </div> <FORM name="something" method="post" onsubmit="goToPage(this.url.value);"> <input type="text" id="url";> <INPUT type="submit" id="mama" value="GO" > </FORM> </div> </body>

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  • icefaces datatable component

    - by chetan
    I have two datatable in two different jspx page but when I call one then i try to call other old one still display what is the problem there. from the old page only datatable is display no other component are displayed. This is one jspx page -- -- <div style="margin-bottom: 20px;"> <div> <div class="page-navi"> <ice:dataPaginator id="dataScroll_3" for="companyDataTable1" paginator="true"> <f:facet name="first"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-first.gif" title="First Page" /> </f:facet> <f:facet name="last"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-last.gif" title="Last Page" /> </f:facet> <f:facet name="previous"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-previous.gif" title="Previous Page" /> </f:facet> <f:facet name="next"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-next.gif" title="Next Page" /> </f:facet> </ice:dataPaginator> </div> <ice:panelGroup> <ice:dataTable id="companyDataTable1" rendered="#{createLeaveBean.empRender}" binding="#{createLeaveBean.empTable}" value="#{createLeaveBean.lstEmployeeeInfo}" var="currentRow" width="80%" cellpadding="0" cellspacing="0" headerClass="std-table-header" styleClass="std-table" rows="10"> <ice:column style="width: 1%"> <f:facet name="header"> <ice:selectBooleanCheckbox id="selectallemp" partialSubmit="true" value="#{createLeaveBean.selectAll}" valueChangeListener="#{createLeaveBean.toggleSelectedFields}" onkeydown="moveFocus(event,'selectoneemp')" tabindex="8"></ice:selectBooleanCheckbox> </f:facet> <ice:selectBooleanCheckbox id="selectoneemp" value="#{currentRow.notify}" tabindex="9" ></ice:selectBooleanCheckbox> </ice:column> <ice:column style="width: 5%;"> <f:facet name="header"><ice:outputText value="Employee Id" /></f:facet> <ice:outputText value="#{currentRow.employeeInfoId}" /> </ice:column> <ice:column style="width: 34%;"> <f:facet name="header"><ice:outputText value="Employee Name" /></f:facet> <ice:outputText value="#{currentRow.firstName}" /> </ice:column> </ice:dataTable> </ice:panelGroup> </div> <ice:commandButton id="createleave" tabindex="12" value="Create" action="#{createLeaveBean.createLeavePolicyEmp}" styleClass="std-btn" style="margin-right: 10px;margin-left: 50px;margin-top: 15px"></ice:commandButton> <ice:commandButton id="cancelleave" tabindex="13" value="Cancel" action="#{createLeaveBean.cancelLeavePolicyEmp}" rendered="true" styleClass="std-btn" style="margin-top: 15px"></ice:commandButton> </div> This is second jspx page <div class="page-navi"> <ice:dataPaginator id="dataScroll_4" for="companyDataTable2" paginator="true"> <f:facet name="first"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-first.gif" title="First Page" /> </f:facet> <f:facet name="last"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-last.gif" title="Last Page" /> </f:facet> <f:facet name="previous"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-previous.gif" title="Previous Page" /> </f:facet> <f:facet name="next"> <ice:graphicImage url="/xmlhttp/css/xp/css-images/arrow-next.gif" title="Next Page" /> </f:facet> </ice:dataPaginator> </div> <ice:panelGroup> <ice:dataTable id="companyDataTable2" rendered="#{createLeaveBean.deptRender}" binding="#{createLeaveBean.empTable}" value="#{createLeaveBean.lstEmployeeeInfo}" var="currentRowww" width="96%" cellpadding="0" cellspacing="0" headerClass="std-table-header" styleClass="std-table" rows="10"> <ice:column style="width: 5%;"> <f:facet name="header"><ice:outputText value="Employee Id" /></f:facet> <ice:outputText value="#{currentRowww.employeeInfoId}" /> </ice:column> <ice:column style="width: 34%;"> <f:facet name="header"><ice:outputText value="Employee Name" /></f:facet> <ice:outputText value="#{currentRowww.firstName}" /> </ice:column> </ice:dataTable> </ice:panelGroup> <ice:commandButton id="createLeave" value="Create" action="#{createLeaveBean.createLeavePolicyDept}" styleClass="std-btn" tabindex="8" style="margin-right: 10px;margin-left: 40px;margin-top: 15px"></ice:commandButton> <ice:commandButton id="cancelLeave" value="Cancel" action="#{createLeaveBean.cancelLeavePolicyDept}" rendered="true" styleClass="std-btn" tabindex="9" style="margin-top: 15px"></ice:commandButton>

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  • Javascript game with css position

    - by newb125505
    I am trying to make a very simple helicopter game in javascript and I'm currently using css positions to move the objects. but I wanted to know if there was a better/other method for moving objects (divs) when a user is pressing a button here's a code i've got so far.. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Game 2 helicopter</title> <script type="text/javascript"> function num(x){ return parseInt(x.replace(/([^0-9]+)/g,'')); } function getPos(x, y){ var inum=Math.floor(Math.random()*(y+1-x)) + x; inum=inum; return inum; } function setTop(x,y){ x.style.top = y+'px'; } function setBot(x,y){ x.style.bottom = y+'px'; } function setLeft(x,y){ x.style.left = y+'px'; } function setRight(x,y){ x.style.right = y+'px'; } function getTop(x){ return num(x.style.top); } function getBot(x){ return num(x.style.bottom); } function getLeft(x){ return num(x.style.left); } function getRight(x){ return num(x.style.right); } function moveLeft(x,y){ var heli = document.getElementById('heli'); var obj = document.getElementById('obj'); var poss = [20,120,350,400]; var r_pos = getPos(1,4); var rand_pos = poss[r_pos]; xleft = getLeft(x)-y; if(xleft>0){ xleft=xleft; } else{ xleft=800; setTop(x,rand_pos); } setLeft(x,xleft); setTimeout(function(){moveLeft(x,y)},10); checkGame(heli,obj); } var heli; var obj; function checkGame(x,y){ var obj_right = getLeft(x) + 100; var yt = getTop(y); var yb = (getTop(y)+100); if(getTop(x) >= yt && getTop(x) <= yb && obj_right==getLeft(y)){ endGame(); } } function func(){ var x = document.getElementById('heli'); var y = document.getElementById('obj'); alert(getTop(x)+' '+getTop(y)+' '+(getTop(y)+200)); } function startGame(e){ document.getElementById('park').style.display='block'; document.getElementById('newgame').style.display='none'; heli = document.getElementById('heli'); obj = document.getElementById('obj'); hp = heli.style.top; op = obj.style.top; setTop(heli,20); setLeft(heli,20); setLeft(obj,800); setTop(obj,20); moveLeft(obj,5); } function newGameLoad(){ document.getElementById('park').style.display='none'; document.getElementById('newgame').style.display='block'; } function gamePos(e){ heli = document.getElementById('heli'); obj = document.getElementById('obj'); var keynum; var keychar; var numcheck; if(window.event){ // IE keynum = e.keyCode; } else if(e.which){ // Netscape/Firefox/Opera keynum = e.which; } keychar = String.fromCharCode(keynum); // up=38 down=40 left=37 right=39 /*if(keynum==37){ //left tl=tl-20; db.style.left = tl + 'px'; } if(keynum==39){ //right //stopPos(); tl=tl+20; db.style.left = tl + 'px'; }*/ curb = getTop(heli); if(keynum==38){ //top setTop(heli,curb-10); //alert(curb+10); } if(keynum==40){ //bottom setTop(heli,curb+10); //alert(curb-10); } } function endGame(){ clearTimeout(); newGameLoad(); } </script> <style type="text/css"> .play{position:absolute;color:#fff;} #heli{background:url(http://classroomclipart.com/images/gallery/Clipart/Transportation/Helicopter/TN_00-helicopter2.jpg);width:150px;height:59px;} #obj{background:red;width:20px;height:200px;} .park{height:550px;border:5px solid brown;border-left:none;border-right:none;} #newgame{display:none;} </style> </head> <body onload="startGame();" onkeydown="gamePos(event);"> <div class="park" id="park"> <div id="heli" class="play"></div> <div id="obj" class="play"></div> </div> <input type="button" id="newgame" style="position:absolute;top:25%;left:25%;" onclick="startGame();" value="New Game" /> </body> </html>

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