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  • document.onkeyup triggers when it shouldn't

    - by vonkow
    So I have the following code, which should append 'true' to the div "test" every 25ms as long as key 68 (the d key) is being pressed, right? <html> <body> <div id="test"></div> <script type="text/javascript"> var key=false; var keyDown=function(e) { if (e.keyCode==68) { key=true; } } var keyUp=function(e) { if (e.keyCode==68) { key=false; } } document.onkeydown=keyDown; document.onkeyup=keyUp; var run=function() { document.getElementById('test').appendChild(document.createTextNode(key+'\n')); t = setTimeout('run()', 25); } var t = setTimeout('run()', 25); </script> </body> </html> Save the code, load it in a browser and hold down on the d key. If I'm not crazy, you'll see that it occasionally appends 'false' even though the d key was never released. (I've tried this in FF and Chrome in Linux and Vista). Anybody happen to know why, or have a workaround?

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  • Resume Activity with back button

    - by Hallik
    I have an application I am creating with a DashboardActivity & a SettingsActivity. On the dashboard, I have one object displayed, but when I go into settings, I want to be able to select/deselect X options. Once the user clicks the back button, I save that data locally and to the server. Once the phone receives a success message from the server that it was stored properly, I want to reload the dashboard. I thought I would do this with the onPause and onResume, but they are called when the DashboardActivity is first created. What would be the best way to reload the dashboard by calling my web service after the settings were saved to the server? Here is what I am doing when the back button is hit @Override public boolean onKeyDown(int keyCode, KeyEvent event) { //Save data to the server once the user hits the back button if ((keyCode == KeyEvent.KEYCODE_BACK)) { SchoolSearchActivity.this.divisionProxy = new DivisionProxy(SchoolSearchActivity.this.saveUserDivisionHandler); SchoolSearchActivity.this.divisionProxy.submitUserDivisions(SchoolSearchActivity.this.userDivisions, SchoolSearchActivity.this.user_id); //SchoolSearchActivity.this.finish(); //Toast.makeText(SchoolSearchActivity.this, "Divisions Saved",Toast.LENGTH_LONG).show(); } return true; } The above opens an HTTP connection, and when the response is received, the handler processes the response. I am going to: 1) throw up a progress dialog box letting the user know it's being submitted to the server, and once a response is received, 2) go back to the previous activity and call the "refresh" webservice again. What's the best way to accomplish 1 & 2?

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  • capture delete key in CListCtrl and do soem processing

    - by user333422
    Hi, I have a class which inherits from CListCtrl class, say class list. I have another class dlg, which inherits from CDialog. Class dlg contains an instance of class list. I have got a delete button in class dlg, on which I delete the selected item in listCtrl and do lots of other processing. I want the same functionality on delete key. I added OnKeyDown() fn is my class list, where I can capture VK_DELETE key. But my problem is that, how do I do otehr processing that I need to do in dialog class. All that processing is dlg class based not list class based. I have many such dlg classes with different data and in every dlg class processing is different. I tried capturing VK_DELETE in dialog class, but it doesn't capture it if focus is on list class. I am totally stuck and have no idea, how to do this. Please give me some idea how i can do this. Thanks, SG

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  • Strange behavior with Javascript's __defineSetter__

    - by Shea Barton
    I have a large project in which I need to intercept assignments to things like element.src, element.href, element.style, etc. I figured out to do this with defineSetter, but it is behaving very strangely (using Chrome 8.0.552.231) An example: var attribs = ["href", "src", "background", "action", "onblur", "style", "onchange", "onclick", "ondblclick", "onerror", "onfocus", "onkeydown", "onkeypress", "onkeyup", "onmousedown", "onmousemove", "onmouseover", "onmouseup", "onresize", "onselect", "onunload"]; for(a = 0; a < attribs.length; a++) { var attrib_name = attribs[a]; var func = new Function("attrib_value", "this.setAttribute(\"" + attrib_name + "\", attrib_value.toUpperCase());"); HTMLElement.prototype.__defineSetter__(attrib_name, func); } What this code should do is whenever common element attribute in attribs is assigned, it uses setAttribute() to set a uppercased version of that attribute. For some very strange reason, the setter works for only ~1/3 of the assignments. For example with element.src = "test" the new src is "TEST", like it should be however with element.href = "test" the new href is "test", not uppercase then even when I try element.__lookupSetter__("href"), it returns the proper, uppercasing setter the strangest thing is different variables are intercepted properly between Chrome and Firefox help!!

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  • DOMAIN REDIRECT PROBLEM WITH JQUERY / JAVASCRIPT

    - by GiovanniDema
    Hi guys, first time here. I got a strange problem. I have a fullscreen image scaler javascript (as GOTOCHINA website) that works very well on my website. Then, I purchased a domain redirect pointing on my website and when redirecting suddenly internet explorer 7 and internet explorer 8 give me this error Messagge: is not a valid argument. Line: 34 Char: 17 URI: http://*****/scaler.js The script is var db=document.body; var imag=document.getElementById('wallpaper'); var dbsize={}; var imgsrc=imag.src; var keyStop=function(e){ var e=window.event||e||{}; var tag=e.target.tagName.toLowerCase(); if(tag!='textarea'&&!(tag=='input'&&(e.target.type=='text'||e.target.type=='password'))){ if(e.keyCode==32||e.keyCode==39||e.keyCode==40){ if(e.preventDefault)e.preventDefault(); else e.returnValue=false; } } } if(this.addEventListener)window.addEventListener('keydown',keyStop,false); else window.attachEvent('onkeydown',keyStop); setInterval(function(){ window.scrollTo(0,0); if(imag.complete){ if(db.clientWidth!=dbsize.w||db.clientHeight!=dbsize.h||imag.src!=imgsrc){ imgsrc=imag.src; var dbsizew=db.clientWidth; var dbsizeh=db.clientHeight; var newwidth=Math.round(dbsizeh*(imag.offsetWidth/imag.offsetHeight)); var nextvar=dbsizewnewwidth?dbsizew:newwidth; imag.style.width=nextvar+'px'; } } },300); In other words when i open the official website everything's working correctly. When i open redirect domain pointing on official website... the previous error appears. The line is exactly this - imag.style.width=nextvar+'px'; Thanks in advance Giovanni

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  • I can't prevent key presses from changing a selected option in Firefox

    - by Anthony
    Using Firefox 3.5.7 The following test page should behave like Opera, Safari and Chrome. Key presses (arrows or 1-5) should have no effect (i.e. The events should be cancelled so that the number never changes from the initial default "3"). [I have separate working code for IE too]. Many thanks to anyone who can make it work? <html> <head> <title>Test</title> <script type='text/JavaScript'> function stop(evt) {evt.preventDefault(); evt.stopPropagation(); }; </script> </head> <body> <select onkeydown='stop(event);' onkeypress='stop(event);'> <option>1</option> <option>2</option> <option selected="selected">3</option> <option>4</option> <option>5</option> </select> </body> </html>

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  • How to handle ctrl+arrow in Javascript?

    - by MartyIX
    I've noticed an problem when trying to catch keyboard shortcut: CTRL+an arrow. I've handled keydown event. Now when I hold CTRL key then keydown event is fired once. If I hold an arrow (so that now I'm holding CTRL+an arrow) it doesn't fire another event. Is it forbidden from any reason? I guess I've already encountered this problem in Opera a few years ago and there was an option for it in browser. My results: holding CTRL, press an arrow -- fires event for CTRL and doesn't fire an event for an arrow press CTRL + an arrow at once -- fires one event but only with keycode of CTRL. holding CTRL, press a letter (eg. S) -- works as expected press CTRL + letter (eg. S) -- works as expected (Results are identical in Chrome and Firefox. Is the behaviour described above a standard?) I'm using: function OnKeyDown(e) { } e.ctrlKey, e.which properties of event The question is: what might be the problem?

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  • JavaScript Key Codes

    - by Jonathan Wood
    I'm working with a JavaScript routine I didn't write. It is called from a text box's onkeydown attribute to prevent unwanted keystrokes. The first argument is apparently not used. The second argument is a list of characters that should be allowed. function RestrictChars(evt, chars) { var key; var keychar; if (window.event) key = window.event.keyCode; else if (e) key = e.which; else return true; keychar = String.fromCharCode(key); if ((key == null) || (key == 0) || (key == 8) || (key == 9) || (key == 13) || (key == 27)) // Control key return true; else if (((chars).indexOf(keychar) > -1)) return true; else return false; } This seems to work for alpha-numeric characters. However, characters such as . and / cause this function to return false, even when these characters are included in the chars parameter. For example, if the . key is pressed, key is set to 190, and keychar gets set to the "3/4" character. Can anyone see how this was meant to work and/or why it doesn't? I don't know enough about JavaScript to see what it's trying to do.

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  • Sinatra: rendering snippets (partials)

    - by Michael
    I'm following along with an O'Reilly book that's building a twitter clone with Sinatra. As Sinatra doesn't have 'partials' (in the way that Rails does), the author creates his own 'snippets' that work like partials. I understand that this is fairly common in Sinatra. Anyways, inside one of his snippets (see the first one below) he calls another snippet text_limiter_js (which is copied below). Text_limiter_js is basically a javascript function. If you look at the javascript function in text_limiter_js, you'll notice that it takes two parameters. I don't understand where these parameters are coming from because they're not getting passed in when text_limiter_js is rendered inside the other snippet. I'm not sure if I've given enough information/code for someone to help me understand this, but if you can, please explain. =snippet :'/snippets/text_limiter_js' %h2.comic What are you doing? %form{:method => 'post', :action => '/update'} %textarea.update.span-15#update{:name => 'status', :rows => 2, :onKeyDown => "text_limiter($('#update'), $('#counter'))"} .span-6 %span#counter 140 characters left .prepend-12 %input#button{:type => 'submit', :value => 'update'} text_limiter_js.haml :javascript function text_limiter(field,counter_field) { limit = 139; if (field.val().length > limit) field.val(field.val().substring(0, limit)); else counter_field.text(limit - field.val().length); }

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  • How to limit EditText lines to 1 by coding (ignoring enter)?

    - by Vahe Musinyan
    I am trying to ignore the enter key, but i do not want to use onKeyDown() function. There is a way to do this in xml: 1. android:maxLines = "1" 2. android:lines = "1" 3. android:singleLine = "true" I actually want to do the last one by coding. Does anyone know how to do that? for (int i=0; i<numClass; i++) { temp_ll = new LinearLayout(this); temp_ll.setOrientation(LinearLayout.HORIZONTAL); temp1 = new EditText(this); InputFilter[] FilterArray = new InputFilter[1]; FilterArray[0] = new InputFilter.LengthFilter(12); temp1.setFilters(FilterArray); // set edit text length to max 12 temp1.setHint(" class name "); temp1.setSingleLine(true); temp_ll.addView(temp1); frame.addView(temp_ll); } ll.addView(frame);

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  • using Unity Android In a sub view and add actionbar and style

    - by aeroxr1
    I exported a simple animation from Unity3D (version 4.5) in android project. With eclipse I modified the manifest and added another activity. In this activity I put a button that it makes start the animation,and this is the result. The action bar appear in the main activity but it doesn't in the unity's activity :( How can I add the action bar and the style of the first activity to unity's animation activity ? This is the unity's activity's code : package com.rabidgremlin.tut.redcube; import android.app.NativeActivity; import android.content.res.Configuration; import android.graphics.PixelFormat; import android.os.Bundle; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; import android.view.ViewGroup; import android.view.Window; import android.view.WindowManager; import com.unity3d.player.UnityPlayer; public class UnityPlayerNativeActivity extends NativeActivity { protected UnityPlayer mUnityPlayer; // don't change the name of this variable; referenced from native code // Setup activity layout @Override protected void onCreate (Bundle savedInstanceState) { //requestWindowFeature(Window.FEATURE_NO_TITLE); super.onCreate(savedInstanceState); getWindow().takeSurface(null); //setTheme(android.R.style.Theme_NoTitleBar_Fullscreen); getWindow().setFormat(PixelFormat.RGB_565); mUnityPlayer = new UnityPlayer(this); /*if (mUnityPlayer.getSettings ().getBoolean ("hide_status_bar", true)) getWindow ().setFlags (WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); */ setContentView(mUnityPlayer); mUnityPlayer.requestFocus(); } // Quit Unity @Override protected void onDestroy () { mUnityPlayer.quit(); super.onDestroy(); } // Pause Unity @Override protected void onPause() { super.onPause(); mUnityPlayer.pause(); } // eliminiamo questa onResume() e proviamo a modificare la onResume() // Resume Unity @Override protected void onResume() { super.onResume(); mUnityPlayer.resume(); } // inseriamo qualche modifica qui // This ensures the layout will be correct. @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); mUnityPlayer.configurationChanged(newConfig); } // Notify Unity of the focus change. @Override public void onWindowFocusChanged(boolean hasFocus) { super.onWindowFocusChanged(hasFocus); mUnityPlayer.windowFocusChanged(hasFocus); } // For some reason the multiple keyevent type is not supported by the ndk. // Force event injection by overriding dispatchKeyEvent(). @Override public boolean dispatchKeyEvent(KeyEvent event) { if (event.getAction() == KeyEvent.ACTION_MULTIPLE) return mUnityPlayer.injectEvent(event); return super.dispatchKeyEvent(event); } // Pass any events not handled by (unfocused) views straight to UnityPlayer @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onTouchEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } /*API12*/ public boolean onGenericMotionEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } } And this is the AndroidManifest.xml android:versionCode="1" android:versionName="1.0" > <!-- android:theme="@android:style/Theme.NoTitleBar"--> <supports-screens android:anyDensity="true" android:largeScreens="true" android:normalScreens="true" android:smallScreens="true" android:xlargeScreens="true" /> <application android:icon="@drawable/app_icon" android:label="@string/app_name" android:theme="@android:style/Theme.Holo.Light" > <activity android:name="com.rabidgremlin.tut.redcube.UnityPlayerNativeActivity" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale" android:label="@string/app_name" android:screenOrientation="portrait" > <!--android:launchMode="singleTask"--> <meta-data android:name="unityplayer.UnityActivity" android:value="true" /> <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" /> </activity> <activity android:name="com.rabidgremlin.tut.redcube.MainActivity" android:label="@string/title_activity_main" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="17" android:targetSdkVersion="19" /> <uses-feature android:glEsVersion="0x00020000" /> </manifest>

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  • How do I do JavaScript Array Animation

    - by Henry
    I'm making a game but don't know how to do Array Animation with the png Array and game Surface that I made below. I'm trying to make it so that when the Right arrow key is pressed, the character animates as if it is walking to the right and when the Left arrow key is pressed it animates as if it is walking to the left (kind of like Mario). I put everything on a surface instead of the canvas. Everything is explained in the code below. I couldn't find help on this anywhere. I hope what I got below makes sense. I'm basically a beginner with JavaScript. I'll be back if more is needed: <!doctype html5> <html> <head></head> <script src="graphics.js"></script> <script src="object.js"></script> <body onkeydown ="keyDown(event)" onkeyup ="keyUp(event)" ></body> <script> //"Surface" is where I want to display my animation. It's like the HTML // canvas but it's not that. It's just the surface to where everything in the //game and the game itself will be displayed. var Surface = new Graphics(600, 400, "skyblue"); //here's the array that I want to use for animation var player = new Array("StandsRight.png", "WalksRight.png", "StandsLeft.png","WalksLeft.png" ); //Here is the X coordinate, Y coordinate, the beginning png for the animation, //and the object's name "player." I also turned the array into an object (but //I don't know if I was supposed to do that or not). var player = new Object(50, 100, 40, 115, "StandsRight.png","player"); //When doing animation I know that it requires a "loop", but I don't // know how to connect it so that it works with the arrays so that //it could animate. var loop = 0; //this actually puts "player" on screen. It makes player visible and //it is where I would like the animation to occur. Surface.drawObject(player); //this would be the key that makes "player" animation in the righward direction function keyDown(e) { if (e.keyCode == 39); } //this would be the key that makes "player" animation in the leftward direction function keyUp(e){ if (e.keyCode == 39); } //this is the Mainloop where the game will function MainLoop(); //the mainloop functionized function MainLoop(){ //this is how fast or slow I could want the entire game to go setTimeout(MainLoop, 10); } </script> </html> From here, are the "graphic.js" and the "object.js" files below. In this section is the graphics.js file. This graphics.js part below is linked to the: script src="graphics.js" html script section that I wrote above. Basically, below is a seperate file that I used for Graphics, and to run the code above, make this graphics.js code that I post below here, a separate filed called: graphics.js function Graphics(w,h,c) { document.body.innerHTML += "<table style='position:absolute;font- size:0;top:0;left:0;border-spacing:0;border- width:0;width:"+w+";height:"+h+";background-color:"+c+";' border=1><tr><td> </table>\n"; this.drawRectangle = function(x,y,w,h,c,n) { document.body.innerHTML += "<div style='position:absolute;font-size:0;left:" + x + ";top:" + y + ";width:" + w + ";height:" + h + ";background-color:" + c + ";' id='" + n + "'></div>\n"; } this.drawTexture = function(x,y,w,h,t,n) { document.body.innerHTML += "<img style='position:absolute;font-size:0;left:" + x + ";top:" + y + ";width:" + w + ";height:" + h + ";' id='" + n + "' src='" + t + "'> </img>\n"; } this.drawObject = function(o) { document.body.innerHTML += "<img style='position:absolute;font-size:0;left:" + o.X + ";top:" + o.Y + ";width:" + o.Width + ";height:" + o.Height + ";' id='" + o.Name + "' src='" + o.Sprite + "'></img>\n"; } this.moveGraphic = function(x,y,n) { document.getElementById(n).style.left = x; document.getElementById(n).style.top = y; } this.removeGraphic = function(n){ document.getElementById(n).parentNode.removeChild(document.getElementById(n)); } } Finally, is the object.js file linked to the script src="object.js"" in the html game file above the graphics.js part I just wrote. Basically, this is a separate file too, so thus, in order to run or test the html game code in the very first section I wrote, a person has to also make this code below a separate file called: object.js I hope this helps: function Object(x,y,w,h,t,n) { this.X = x; this.Y = y; this.Velocity_X = 0; this.Velocity_Y = 0; this.Previous_X = 0; this.Previous_Y = 0; this.Width = w; this.Height = h; this.Sprite = t; this.Name = n; this.Exists = true; } In all, this game is made based on a tutorial on youtube at: http://www.youtube.com/watch?v=t2kUzgFM4lY&feature=relmfu I'm just trying to learn how to add animations with it now. I hope the above helps. If not, let me know. Thanks

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  • What are the basics of dealing with user input events in Android?

    - by user279112
    Hello. I thought I had understood this question, but something is quite wrong here. When the user (me, so far) tries to press keys, nothing really happens, and I am having a lot of trouble understanding what it is that I've missed. Consider this before I present some code to help clarify my problem: I am using Android's Lunar Lander example to make my first "real" Android program. In that example, of course, there exist a class LunarView, and class nested therein LunarThread. In my code the equivalents of these classes are Graphics and GraphicsThread, respectively. Also I can make sprite animations in 2D just fine on Android. I have a Player class, and let's say GraphicsThread has a Player member referred to as "player". This class has four coordinates - x1, y1, x2, and y2 - and they define a rectangle in which the sprite is to be drawn. I've worked it out so that I can handle that perfectly. Whenever the doDraw(Canvas canvas) method is invoked, it'll just look at the values of those coordinates and draw the sprite accordingly. Now let's say - and this isn't really what I'm trying to do with the program - I'm trying to make the program where all it does is display the Player sprite at one location of the screen UNTIL the FIRST time the user presses the Dpad's left button. Then the location will be changed to another set position on the screen, and the sprite will be drawn at that position for the rest of the program invariably. Also note that the GraphicsThread member in Graphics is called "thread", and that the SurfaceHolder member in GraphicsThread is called "mSurfaceHolder". So consider this method in class Graphics: @Override public boolean onKeyDown(int keyCode, KeyEvent msg) { return thread.keyDownHandler(keyCode, msg); } Also please consider this method in class GraphicsThread: boolean keyDownHandler(int keyCode, KeyEvent msg) { synchronized (mSurfaceHolder) { if (keyCode == KeyEvent.KEYCODE_DPAD_LEFT) { player.x1 = 100; player.y1 = 100; player.x2 = 120; player.y2 = 150; } } return true; } Now then assuming that player's coordinates start off as (200, 200, 220, 250), why won't he do anything different when I press Dpad: Left? Thanks!

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  • Android Expandable List View Update

    - by Gaurav Arora
    I am implementing a chatting application, where I have made a service to listen all the presence changed. On the change of the presence I want to update the data and I am unable to update the data that is showing in the expandable list view. Please suggest me a means to do the same. public class UserMenuActivity extends ExpandableListActivity { private XMPPConnection connection; String name,availability,subscriptionStatus; TextView tv_Status; /** Variable Define here */ private String[] data = { "View my profile", "New Multiperson Chat", "New Broad Cast Message", "New Contact Category", "New Group", "Invite to CCM", "Search", "Expand All", "Settings", "Help", "Close" }; private String[] data_Contact = { "Rename Category","Move Contact to Category", "View my profile", "New Multiperson Chat", "New Broad Cast Message", "New Contact Category", "New Group", "Invite to CCM", "Search", "Expand All", "Settings", "Help", "Close" }; private String[] data_child_contact = { "Open chat", "Delete Contact","View my profile", "New Multiperson Chat", "New Broad Cast Message", "New Contact Category", "New Group", "Invite to CCM", "Search", "Expand All", "Settings", "Help", "Close" }; private String[] menuItem = { "Chats", "Contacts", "CGM Groups", "Pending","Request" }; private List<String> menuItemList = Arrays.asList(menuItem); private int commonGroupPosition = 0; private String etAlertVal; private DatabaseHelper dbHelper; private int categoryID, listPos; /** New Code here.. */ private ArrayList<String> groupNames; private ArrayList<ArrayList<ChildItems>> childs; private UserMenuAdapter adapter; private Object object; private String[] data2 = { "PIN Michelle", "IP Call" }; private ListView mlist2; private ImageButton mimBtnMenu; private LinearLayout mllpopmenu; private View popupView; private PopupWindow popupWindow; private AlertDialog.Builder alert; private EditText input; private TextView mtvUserName, mtvUserTagLine; private ExpandableListView mExpandableListView; public static List<CategoryDataClass> categoryList; private boolean menuType = false; private String childValContact=""; public static Context context; @Override public void onBackPressed() { if (mllpopmenu.getVisibility() == View.VISIBLE) { mllpopmenu.setVisibility(View.INVISIBLE); } else { if (CCMStaticVariable.CommonConnection.isConnected()) { CCMStaticVariable.CommonConnection.disconnect(); } super.onBackPressed(); } } @SuppressWarnings("unchecked") @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_MENU) { if (mllpopmenu.getVisibility() == View.VISIBLE) { mllpopmenu.setVisibility(View.INVISIBLE); } else { if (commonGroupPosition >= 4 && menuType == true) { if(childValContact == ""){ mllpopmenu.setVisibility(View.VISIBLE); mlist2.setAdapter(new ArrayAdapter(UserMenuActivity.this, R.layout.listviewtext, R.id.tvMenuText, data_Contact)); }else{ mllpopmenu.setVisibility(View.VISIBLE); mlist2.setAdapter(new ArrayAdapter(UserMenuActivity.this, R.layout.listviewtext, R.id.tvMenuText, data_child_contact)); } } else if (commonGroupPosition == 0) { mllpopmenu.setVisibility(View.VISIBLE); mlist2.setAdapter(new ArrayAdapter(UserMenuActivity.this, R.layout.listviewtext, R.id.tvMenuText, data)); } } return true; } return super.onKeyDown(keyCode, event); } @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.usermenulayout); dbHelper = new DatabaseHelper(UserMenuActivity.this); //this.context = context.getApplicationContext(); XMPPConn.getContactList(); connection = CCMStaticVariable.CommonConnection; Presence userPresence = new Presence(Presence.Type.available); userPresence.setPriority(24); userPresence.setMode(Presence.Mode.away); connection.sendPacket(userPresence); } @Override protected void onResume() { super.onResume(); Presence userPresence = new Presence(Presence.Type.available); userPresence.setPriority(24); userPresence.setMode(Presence.Mode.away); connection.sendPacket(userPresence); XMPPConn.getContactList(); setExpandableListView(); } public boolean onChildClick(ExpandableListView parent, View v, int groupPosition, int childPosition, long id) { if (groupPosition == 1 && childPosition == 0) { startActivity(new Intent(UserMenuActivity.this, InvitetoCCMActivity.class)); } else if (groupPosition == 1 && childPosition != 0) { Intent intent = new Intent(UserMenuActivity.this, UserChatActivity.class); intent.putExtra("userNameVal", XMPPConn.mfriendList.get(childPosition - 1).friendName); startActivity(intent); } else if (groupPosition == 2 && childPosition == 0) { startActivity(new Intent(UserMenuActivity.this, CreateGroupActivity.class)); } else if (groupPosition == 2 && childPosition != 0) { String GROUP_NAME = childs.get(groupPosition).get(childPosition) .getName().toString(); int end = GROUP_NAME.indexOf("("); CCMStaticVariable.groupName = GROUP_NAME.substring(0, end).trim(); startActivity(new Intent(UserMenuActivity.this, GroupsActivity.class)); } else if (groupPosition >= 4) { childValContact = childs.get(groupPosition).get(childPosition).getName().trim(); showToast("user==>"+childValContact, 0); } return false; } private void setExpandableListView() { /***###############GROUP ARRAY ############################*/ final ArrayList<String> groupNames = new ArrayList<String>(); groupNames.add("Chats (2)"); groupNames.add("Contacts (" + XMPPConn.mfriendList.size() + ")"); groupNames.add("CGM Groups (" + XMPPConn.mGroupList.size() + ")"); groupNames.add("Pending (1)"); XMPPConn.getGroup(); categoryList = dbHelper.getAllCategory(); /**Group From Sever*/ if (XMPPConn.mGroupList.size() > 0) { for (int g = 0; g < XMPPConn.mGroupList.size(); g++) { XMPPConn.getGroupContact(XMPPConn.mGroupList.get(g).groupName); groupNames.add(XMPPConn.mGroupList.get(g).groupName + "(" + XMPPConn.mGroupContactList.size()+ ")"); } } if(categoryList.size() > 0){ for (int cat = 0; cat < categoryList.size(); cat++) { groupNames.add(categoryList.get(cat).getCategoryName()+ "(0)"); } } this.groupNames = groupNames; /*** ###########CHILD ARRAY * #################*/ ArrayList<ArrayList<ChildItems>> childs = new ArrayList<ArrayList<ChildItems>>(); ArrayList<ChildItems> child = new ArrayList<ChildItems>(); child.add(new ChildItems("Alisha", "Hi",0)); child.add(new ChildItems("Michelle", "Good Morning",0)); childs.add(child); child = new ArrayList<ChildItems>(); child.add(new ChildItems("", "",0)); if (XMPPConn.mfriendList.size() > 0) { for (int n = 0; n < XMPPConn.mfriendList.size(); n++) { child.add(new ChildItems(XMPPConn.mfriendList.get(n).friendNickName, XMPPConn.mfriendList.get(n).friendStatus, XMPPConn.mfriendList.get(n).friendState)); } } childs.add(child); /************** CGM Group Child here *********************/ child = new ArrayList<ChildItems>(); child.add(new ChildItems("", "",0)); if (XMPPConn.mGroupList.size() > 0) { for (int grop = 0; grop < XMPPConn.mGroupList.size(); grop++) { child.add(new ChildItems( XMPPConn.mGroupList.get(grop).groupName + " (" + XMPPConn.mGroupList.get(grop).groupUserCount + ")", "",0)); } } childs.add(child); child = new ArrayList<ChildItems>(); child.add(new ChildItems("Shuchi", "Pending (Waiting for Authorization)",0)); childs.add(child); /************************ Group Contact List *************************/ if (XMPPConn.mGroupList.size() > 0) { for (int g = 0; g < XMPPConn.mGroupList.size(); g++) { /** Contact List */ XMPPConn.getGroupContact(XMPPConn.mGroupList.get(g).groupName); child = new ArrayList<ChildItems>(); for (int con = 0; con < XMPPConn.mGroupContactList.size(); con++) { child.add(new ChildItems( XMPPConn.mGroupContactList.get(con).friendName, XMPPConn.mGroupContactList.get(con).friendStatus,0)); } childs.add(child); } } if(categoryList.size() > 0){ for (int cat = 0; cat < categoryList.size(); cat++) { child = new ArrayList<ChildItems>(); child.add(new ChildItems("-none-", "",0)); childs.add(child); } } this.childs = childs; /** Set Adapter here */ adapter = new UserMenuAdapter(this, groupNames, childs); setListAdapter(adapter); object = this; mlist2 = (ListView) findViewById(R.id.list2); mimBtnMenu = (ImageButton) findViewById(R.id.imBtnMenu); mllpopmenu = (LinearLayout) findViewById(R.id.llpopmenu); mtvUserName = (TextView) findViewById(R.id.tvUserName); mtvUserTagLine = (TextView) findViewById(R.id.tvUserTagLine); //Set User name.. System.out.println("CCMStaticVariable.loginUserName===" + CCMStaticVariable.loginUserName); if (!CCMStaticVariable.loginUserName.equalsIgnoreCase("")) { mtvUserName.setText("" + CCMStaticVariable.loginUserName); } /** Expandable List set here.. */ mExpandableListView = (ExpandableListView) this .findViewById(android.R.id.list); mExpandableListView.setOnGroupClickListener(new OnGroupClickListener() { @Override public boolean onGroupClick(ExpandableListView parent, View v, int groupPosition, long id) { XMPPConn.getContactList(); if (parent.isGroupExpanded(groupPosition)) { commonGroupPosition = 0; }else{ commonGroupPosition = groupPosition; } String GROUP_NAME = groupNames.get(groupPosition); int end = groupNames.get(groupPosition).indexOf("("); String GROUP_NAME_VALUE = GROUP_NAME.substring(0, end).trim(); if (menuItemList.contains(GROUP_NAME_VALUE)) { menuType = false; CCMStaticVariable.groupCatName = GROUP_NAME_VALUE; } else { menuType = true; CCMStaticVariable.groupCatName = GROUP_NAME_VALUE; } long findCatId = dbHelper.getCategoryID(GROUP_NAME_VALUE); if (findCatId != 0) { categoryID = (int) findCatId; } childValContact=""; showToast("Clicked on==" + GROUP_NAME_VALUE, 0); return false; } }); /** Click on item */ mlist2.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> arg0, View arg1, int pos,long arg3) { if (commonGroupPosition >= 4) { if(childValContact == ""){ if (pos == 0) { showAlertEdit(CCMStaticVariable.groupCatName); } /** Move contact to catgory */ if (pos == 1) { startActivity(new Intent(UserMenuActivity.this,AddContactCategoryActivity.class)); } }else{ if(pos == 0){ Intent intent = new Intent(UserMenuActivity.this,UserChatActivity.class); intent.putExtra("userNameVal",childValContact); startActivity(intent); } if(pos == 1){ XMPPConn.removeEntry(childValContact); showToast("Contact deleted sucessfully", 0); Intent intent = new Intent(UserMenuActivity.this,UserMenuActivity.class); } } } else { /** MyProfile */ if (pos == 0) { startActivity(new Intent(UserMenuActivity.this, MyProfileActivity.class)); } /** New multiperson chat start */ if (pos == 1) { startActivity(new Intent(UserMenuActivity.this, NewMultipersonChatActivity.class)); } /** New Broadcast message */ if (pos == 2) { startActivity(new Intent(UserMenuActivity.this, NewBroadcastMessageActivity.class)); } /** Click on add category */ if (pos == 3) { showAlertAdd(); } if (pos == 4) { startActivity(new Intent(UserMenuActivity.this, CreateGroupActivity.class)); } if (pos == 5) { startActivity(new Intent(UserMenuActivity.this, InvitetoCCMActivity.class)); } if (pos == 6) { startActivity(new Intent(UserMenuActivity.this, SearchActivity.class)); } if (pos == 7) { onGroupExpand(2); for (int i = 0; i < groupNames.size(); i++) { mExpandableListView.expandGroup(i); } } /** Click on settings */ if (pos == 8) { startActivity(new Intent(UserMenuActivity.this, SettingsActivity.class)); } if (pos == 10) { System.exit(0); } if (pos == 14) { if (mllpopmenu.getVisibility() == View.VISIBLE) { mllpopmenu.setVisibility(View.INVISIBLE); if (popupWindow.isShowing()) { popupWindow.dismiss(); } } else { mllpopmenu.setVisibility(View.VISIBLE); mlist2.setAdapter(new ArrayAdapter( UserMenuActivity.this, R.layout.listviewtext, R.id.tvMenuText, data)); } } } } }); } /** Toast message display here.. */ private void showToast(String msg, int time) { Toast.makeText(this, msg, time).show(); } public String showSubscriptionStatus(String friend){ return friend; } } Service.class public class UpdaterService extends Service { private XMPPConnection connection; String Friend; String user = ""; @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } @Override public void onCreate() { // Toast.makeText(this, "My Service Created", Toast.LENGTH_LONG).show(); super.onCreate(); } @Override public void onDestroy() { // TODO Auto-generated method stub super.onDestroy(); } @Override public void onStart(Intent intent, int startId) { // TODO Auto-generated method stub showToast("My Service Started", 0); connection = getConnection(); if (connection.isConnected()) { final Roster roster = connection.getRoster(); RosterListener r1 = new RosterListener() { @Override public void presenceChanged(Presence presence) { // TODO Auto-generated method stub XMPPConn.getContactList(); } @Override public void entriesUpdated(Collection<String> arg0) { // TODO Auto-generated method stub //notification("entriesUpdated"); } @Override public void entriesDeleted(Collection<String> arg0) { // TODO Auto-generated method stub //notification("entriesDeleted"); } @Override public void entriesAdded(Collection<String> arg0) { // TODO Auto-generated method stub Iterator<String> it = arg0.iterator(); if (it.hasNext()) { user = it.next(); } RosterEntry entry = roster.getEntry(user); if(entry.getType().toString().equalsIgnoreCase("to")){ int index_of_Alpha = Friend.indexOf("@"); String subID = Friend.substring(0, index_of_Alpha); notification("Hi "+subID+" wants to add you"); } } }; if (roster != null) { roster.setSubscriptionMode(Roster.SubscriptionMode.manual); System.out.println("subscription going on"); roster.addRosterListener(r1); } } else { showToast("Connection lost-", 0); } } protected void showToast(String msg, int time) { Toast.makeText(this, msg, time).show(); } private XMPPConnection getConnection() { return CCMStaticVariable.CommonConnection; } /** Notification manager */ private void notification(CharSequence message) { String ns = Context.NOTIFICATION_SERVICE; NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); int icon = R.drawable.ic_launcher; CharSequence tickerText = message; long when = System.currentTimeMillis(); Notification notification = new Notification(icon, tickerText, when); Context context = getApplicationContext(); CharSequence contentTitle = "CCM"; CharSequence contentText = message; Intent notificationIntent = new Intent(this, ManageNotification.class); notificationIntent.putExtra("Subscriber_ID",user ); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); notification.flags |= Notification.FLAG_AUTO_CANCEL; final int HELLO_ID = 1; mNotificationManager.notify(HELLO_ID, notification); } } Here is my adapter class public class UserMenuAdapter extends BaseExpandableListAdapter { private ArrayList<String> groups; private ArrayList<ArrayList<ChildItems>> childs; private Context context; public LayoutInflater inflater; ImageView img_availabiliy; private static final int[] EMPTY_STATE_SET = {}; private static final int[] GROUP_EXPANDED_STATE_SET = {android.R.attr.state_expanded}; private static final int[][] GROUP_STATE_SETS = { EMPTY_STATE_SET, // 0 GROUP_EXPANDED_STATE_SET // 1 }; public UserMenuAdapter(Context context, ArrayList<String> groups, ArrayList<ArrayList<ChildItems>> childs) { this.context = context; this.groups = groups; this.childs = childs; inflater = LayoutInflater.from(context); } @Override public Object getChild(int groupPosition, int childPosition) { return childs.get(groupPosition).get(childPosition); } @Override public long getChildId(int groupPosition, int childPosition) { return (long) (groupPosition * 1024 + childPosition); } @Override public View getChildView(int groupPosition, int childPosition, boolean isLastChild, View convertView, ViewGroup parent) { View v = null; if (convertView != null) v = convertView; else v = inflater.inflate(R.layout.child_layout, parent, false); ChildItems ci = (ChildItems) getChild(groupPosition, childPosition); TextView tv = (TextView) v.findViewById(R.id.tvChild); tv.setText(ci.getName()); TextView tv2 = (TextView) v.findViewById(R.id.tvChild2); tv2.setText(ci.getDailyStatus()); img_availabiliy = (ImageView)v.findViewById(R.id.img_childlayout_AVAILABILITY); ImageView friendPics = (ImageView)v.findViewById(R.id.ivFriendPics); if(ci.getStatusState() == 1){ img_availabiliy.setImageResource(R.drawable.online); } else if(ci.getStatusState()==0){ img_availabiliy.setImageResource(R.drawable.offline); } else if (ci.getStatusState()==2) { img_availabiliy.setImageResource(R.drawable.away); } else if(ci.getStatusState()==3){ img_availabiliy.setImageResource(R.drawable.busy); } else{ img_availabiliy.setImageDrawable(null); } if((groupPosition == 1 && childPosition == 0)){ friendPics.setImageResource(R.drawable.inviteto_ccm); img_availabiliy.setVisibility(View.INVISIBLE); } else if(groupPosition == 2 && childPosition == 0){ friendPics.setImageResource(R.drawable.new_ccmgroup); img_availabiliy.setVisibility(View.VISIBLE); }else{ if(ci.getPicture()!= null){ Bitmap bitmap = BitmapFactory.decodeByteArray(ci.getPicture(), 0, ci.getPicture().length); bitmap = Bitmap.createScaledBitmap(bitmap, 50, 50, true); friendPics.setImageBitmap(bitmap); }else{ friendPics.setImageResource(R.drawable.avatar); } img_availabiliy.setVisibility(View.VISIBLE); } return v; } @Override public int getChildrenCount(int groupPosition) { return childs.get(groupPosition).size(); } @Override public Object getGroup(int groupPosition) { return groups.get(groupPosition); } @Override public int getGroupCount() { return groups.size(); } @Override public long getGroupId(int groupPosition) { return (long) (groupPosition * 1024); } @Override public View getGroupView(int groupPosition, boolean isExpanded, View convertView, ViewGroup parent) { View v = null; if (convertView != null) v = convertView; else v = inflater.inflate(R.layout.group_layout, parent, false); String gt = (String) getGroup(groupPosition); TextView tv2 = (TextView) v.findViewById(R.id.tvGroup); if (gt != null) tv2.setText(gt); /**Set Image on group layout, Max/min*/ View ind = v.findViewById( R.id.explist_indicator); View groupInd = v.findViewById( R.id.llgroup); if( ind != null ) { ImageView indicator = (ImageView)ind; if( getChildrenCount( groupPosition ) == 0 ) { indicator.setVisibility( View.INVISIBLE ); } else { indicator.setVisibility( View.VISIBLE ); int stateSetIndex = ( isExpanded ? 1 : 0) ; Drawable drawable = indicator.getDrawable(); drawable.setState(GROUP_STATE_SETS[stateSetIndex]); } } if( groupInd != null ) { RelativeLayout indicator2 = (RelativeLayout)groupInd; if( getChildrenCount( groupPosition ) == 0 ) { indicator2.setVisibility( View.INVISIBLE ); } else { indicator2.setVisibility( View.VISIBLE ); int stateSetIndex = ( isExpanded ? 1 : 0) ; Drawable drawable2 = indicator2.getBackground(); drawable2.setState(GROUP_STATE_SETS[stateSetIndex]); } } return v; } @Override public boolean hasStableIds() { return true; } @Override public boolean isChildSelectable(int groupPosition, int childPosition) { return true; } public void onGroupCollapsed(int groupPosition) { } public void onGroupExpanded(int groupPosition) { } } I just want to update my list in ON PRESENCE CHANGED method in the Service class.. Please suggest me a means to do the same.

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  • php database image show problem

    - by Termedi
    here is the code <?php session_start(); if(!isset($_SESSION['user_name'])) { header('Location: login.php'); } $conn = mysql_connect("localhost", "root", "") or die("Can no connect to Database Server"); ?> <html> <head> </head> <body> <center> <div id="ser"> <form action="" method="post"> <label for="file">Card No:</label> <input type="text" name="card_no" id="card_no" class="fil" onKeyUp="CardNoLength()" onKeyDown="CardNoLength()" onKeyPress="CardNoLength()"/> <input type="submit" name="search" value="Search" class="btn" onClick="return CardNoLengthMIN()"/> </form> </div> </center> <br/><hr style="border: 1px solid #606060 ;" /> <center><a href="index.php">Home</a></center> <br/> <center> <?php if(isset($_POST['card_no'])) { if($conn) { if(mysql_select_db("img_mgmt", $conn)) { $sql = "select * from temp_images where card_no='".trim($_POST['card_no'])."'"; $result = mysql_query($sql); $image = mysql_fetch_array($result); if(isset($image['card_no'])) { //echo "<img src=\"".$image['file_path']."\" alt=\"".$image['card_no']."\" width=\"250\" height=\"280\"/>"; header("Content-type: image/jpeg"); echo $image['img_content']; } else { echo "<p style=\"color:red;\">Sorry, Your search came with no results ! <br/> Try with different card number"; } } else { echo "Database selection error: ".mysql_error(); } } else { echo "Could not connect: ".mysql_error(); } } ?> </center> </body> </html> But it after executing the script it shows: Cannot modify header information - headers already sent by (output started at C:\xampp\htdocs\img\search.php:61) in C:\xampp\htdocs\img\search.php on line 77

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  • javascript div movement not working

    - by William
    For some reason I can't move this div at all. Can anyone help me out with why this won't work? <!DOCTYPE html> <html lang="en"> <head> <title>Move Div Test</title> <meta charset="utf-8" /> <link href="/bms/style.css" rel="stylesheet" /> <style> body { text-align: center; background-color: #ffffff;} #box { position: absolute; left: 610px; top: 80px; height: 50px; width: 50px; background-color: #ff0000;} </style> <script type="text/javascript"> document.onkeydown=function(event){keyDown(event)}; document.onkeyup=function(event){keyUp(event)}; var box = document.getElementById('box'); var speed = 5; var keys = new Array(256); var i = 0; for (i = 0;i <= 256; i++){ keys[i] = false; } function keyDown(event){ if(!event){ //for IE event = window.event; } keys[event.keyCode] = true; } function keyUp(event){ if(!event){ //for IE event = window.event; } keys[event.keyCode] = false; } function update(){ if(keys[37]) box.style.left = parseInt(box.style.left) - speed + "px"; if(keys[39]) box.style.left = parseInt(box.style.left) + speed + "px"; if(keys[38]) box.style.top = parseInt(box.style.top) - speed + "px"; if(keys[40]) box.style.top = parseInt(box.style.top) + speed + "px"; } setInterval('update();', 1000/60); </script> </head> <body> <div id="box">blah</div> </body> </html>

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  • why does .apk is not getting installed in android emulator ?

    - by Saravana
    I tried the following code with android 2.3.3 (AVD). When i run this code it waits saying Waiting for HOME ('android.process.acore') to be launched... but keeps on waiting. So i tried running second time .. this time it says [2011-03-04 12:28:39 - DialANumber] Uploading DialANumber.apk onto device 'emulator-5554' [2011-03-04 12:28:39 - DialANumber] Installing DialANumber.apk... [2011-03-04 12:29:14 - DialANumber] HOME is up on device 'emulator-5554' [2011-03-04 12:29:14 - DialANumber] Uploading DialANumber.apk onto device 'emulator-5554' [2011-03-04 12:29:14 - DialANumber] Installing DialANumber.apk... and after some time fails with [2011-03-04 12:31:37 - DialANumber] Failed to install DialANumber.apk on device 'emulator-5554! [2011-03-04 12:31:37 - DialANumber] (null) [2011-03-04 12:31:39 - DialANumber] Launch canceled! the code follows: package com.DialANumber; import android.app.Activity; import android.content.Intent; import android.net.Uri; import android.os.Bundle; import android.view.KeyEvent; import android.view.View; import android.widget.Button; import android.widget.EditText; import android.widget.LinearLayout; public class DialANumber extends Activity { EditText mEditText_number = null; LinearLayout mLinearLayout_no_button = null; Button mButton_dial = null; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mLinearLayout_no_button = new LinearLayout(this); mEditText_number = new EditText(this); mEditText_number.setText("5551222"); mLinearLayout_no_button.addView(mEditText_number); mButton_dial = new Button(this); mButton_dial.setText("Dial!"); mLinearLayout_no_button.addView(mButton_dial); mButton_dial.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { performDial(); } }); setContentView(mLinearLayout_no_button); } public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode == KeyEvent.KEYCODE_CALL) { performDial(); return true; } return false; } public void performDial(){ if(mEditText_number!=null){ try { startActivity(new Intent(Intent.ACTION_CALL, Uri.parse("tel:" + mEditText_number.getText()))); } catch (Exception e) { e.printStackTrace(); } }//if } } I am just starting to learn developing android apps. please help me out.. Thanks.

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  • actionscript 2.0 input text box

    - by user1769760
    So, here's what I'm trying to do, and I, frankly, believe it should be obvious, but I can't figure it out. I am creating a very simple Artificial Intelligence simulation. And in this simulation there's an input box at the bottom of the screen (called "input" exactly). "input" has a variable in its properties that is called "inbox" (exactly). Using a key listener the script calls up a function when the enter button is pressed. This function has 2 if statements and an else statement which dictate the responses of the AI (named "nistra"). The problem is this, When I type in what I want to say, and hit enter, it always uses the second response ("lockpick" in the code below). I have tried variations on the code but I still don't see the solution. I believe the problem is that the "typein" variable holds all the format information from the text box as well as the variable, but I could be wrong, that information is in here as well, underneath the code itself. Any help I can get would be greatly appreciated. var typein = ""; //copies the text from inbox into here, this is what nistra responds to var inbox = ""; //this is where the text from the input text box goes var respond = ""; //nistra's responses go here my_listener = new Object(); // key listener my_listener.onKeyDown = function() { if(Key.isDown(13)) //enter button pressed { typein = inbox; // moves inbox into typein nistraresponse(); // calles nistra's responses } //code = Key.getCode(); //trace ("Key pressed = " + code); } Key.addListener(my_listener); // key listener ends here nistraresponse = function() // nistra's responses { trace(typein); // trace out what "typein" holds if(typein = "Hello") // if you type in "Hello" { respond = "Hello, How are you?"; } if(typein = "lockpick") // if you type in "lockpick" { respond = "Affirmative"; } else // anything else { respond = "I do not understand the command, please rephrase"; } cntxtID = setInterval(clearnistra, 5000); // calls the function that clears out nistra's response box so that her responses don't just sit there } clearnistra = function() // clears her respond box { respond = ""; clearInterval(cntxtID); } // "typein" traces out the following <TEXTFORMAT LEADING="2"><P ALIGN="CENTER"><FONT FACE="Times New Roman" SIZE="20" COLOR="#FF0000" LETTERSPACING="0" KERNING="0">test</FONT></P></TEXTFORMAT>

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  • How do I create a class in Javascript?

    - by William
    This is what I got so far, and it's not working at all :( <!DOCTYPE html> <html lang="en"> <head> <title>Class Test</title> <meta charset="utf-8" /> <style> body { text-align: center; background-color: #ffffff;} #box { position: absolute; left: 610px; top: 80px; height: 50px; width: 50px; background-color: #ff0000; color: #000000;} </style> <script type="text/javascript"> document.onkeydown=function(event){keyDown(event)}; document.onkeyup=function(event){keyUp(event)}; var box = 0; function Player () { var speed = 5; var x = 50; var y = 50; } function update() { box.style.left = this.x + "px"; box.style.top = this.y + "px"; box.innerHTML = "<h6 style=\"margin: 0px 0px 0px 0px; padding: 0px 0px 0px 0px;\">X: "+ this.x + "<br /> Y: " + this.y + "</h6>"; } var player = new Player(); var keys = new Array(256); var i = 0; for (i = 0;i <= 256; i++){ keys[i] = false; } function keyDown(event){ keys[event.keyCode] = true; } function keyUp(event){ keys[event.keyCode] = false; } function update(){ if(keys[37]) player.x -= player.speed; if(keys[39]) player.x += player.speed; player.update(); } setInterval(update, 1000/60); </script> </head> <body> <div id="box" ></div> <script type="text/javascript"> box = document.getElementById('box'); box.innerHTML = "<h6 style=\"margin: 0px 0px 0px 0px; padding: 0px 0px 0px 0px;\">X: "+ player.x + "<br /> Y: " + player.y + "</h6>"; </script> </body> </html>

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  • Car animations in Frogger on Javascript

    - by Mijoro Nicolas Rasoanaivo
    I have to finish a Frogger game in Javascript for my engineering school degree, but I don't know how to animate the cars. Right now I tried to manipulate the CSS, the DOM, I wrote a script with a setTimeout(), but none of them works.Can I have some help please? Here's my code and my CSS: <html> <head> <title>Image d&eacute;filante</title> <link rel="stylesheet" type="text/css" href="map_style.css"/> </head> <body onload="start()"> <canvas id="jeu" width="800" height="450"> </canvas> <img id="voiture" class="voiture" src="car.png" onload="startTimerCar()"> <img id="voiture2" class="voiture" src="car.png" onload="startTimerCar()"> <img id="voiture3" class="voiture" src="car.png" onload="startTimerCar()"> <img id="bigrig" class="bigrig" src="bigrig.png" onload="startTimerBigrig()"> <img id="bigrig2" class="bigrig" src="bigrig.png" onload="startTimerBigrig()"> <img id="bigrig3" class="bigrig" src="bigrig.png" onload="startTimerBigrig()"> <img id="hotrod" src="hotrod.png" onload="startTimerHotrod()"> <img id="hotrod2" src="hotrod.png" onload="startTimerHotrod()"> <img id="turtle" src="turtles_diving.png" onload="startTimerTurtle()"> <img id="turtle2" src="turtles_diving.png" onload="startTimerTurtle()"> <img id="turtle3" src="turtles_diving.png" onload="startTimerTurtle()"> <img id="small" src="log_small.png" onload="startTimerSmall()"> <img id="small2" src="log_small.png" onload="startTimerSmall()"> <img id="small3" src="log_small.png" onload="startTimerSmall()"> <img id="small4" src="log_small.png" onload="startTimerSmall()"> <img id="med" src="log_medium.png" onload="startTimerMedium()"> <img id="med2" src="log_medium.png" onload="startTimerMedium()"> <img id="med3" src="log_medium.png" onload="startTimerMedium()"> <script type="text/javascript"> var X = 1; var timer; function start(){ setInterval(init,10); document.onkeydown = move; var canvas = document.getElementById('jeu'); var context = canvas.getContext('2d'); var frog = document.getElementById('frog'); var posX_frog = 415; var posY_frog = 400; var voiture = [document.getElementById('voiture'),document.getElementById('voiture2'),document.getElementById('voiture3')]; var bigrig = [document.getElementById('bigrig'),document.getElementById('bigrig2'),document.getElementById('bigrig3')]; var hotrod = [document.getElementById('hotrod'),document.getElementById('hotrod2')]; var turtle = [document.getElementById('turtle'),document.getElementById('turtle2'),document.getElementById('turtle3')]; var small = [document.getElementById('small'),document.getElementById('small2'),document.getElementById('small3'),document.getElementById('small4')]; var med = [document.getElementById('med'),document.getElementById('med2'),document.getElementById('med3')]; function init() { context.fillStyle = "#AEEE00"; context.fillRect(0,0,800,50); context.fillRect(0,200,800,50); context.fillRect(0,400,800,50); context.fillStyle = "#046380"; context.fillRect(0,50,800,150); context.fillStyle = "#000000"; context.fillRect(0,250,800,150); var img= new Image(); img.src="./frog.png"; context.drawImage(img,posX_frog, posY_frog, 46, 38); } function move(event){ if (event.keyCode == 39){ if( posX_frog < 716 ){ posX_frog += 50; } } if(event.keyCode == 37){ if( posX_frog >25 ){ posX_frog -= 50; } } if (event.keyCode == 38){ if( posY_frog > 10 ){ posY_frog -= 50; } } if(event.keyCode == 40){ if( posY_frog <400 ){ posY_frog += 50; } } } } </script> </body> And my map_css: #jeu{ z-index:10; width: 800px; height: 450px; border: 2px black solid; overflow: hidden; position: relative; transition:width 2s; -moz-transition:width 2s; /* Firefox 4 */ -webkit-transition:width 2s; /* Safari and Chrome */ } #voiture{ z-index: 100; position: absolute; top: 315px; left: 48px; transition-timing-function: linear; -webkit-transition-timing-function: linear; -moz-transition-timing-function: linear; } #voiture2{ z-index: 100; position: absolute; top: 315px; left: 144px; } #voiture3{ z-index: 100; position: absolute; top: 315px; left: 240px; } #bigrig{ z-index: 100; position: absolute; top: 365px; left: 200px; } #bigrig2{ z-index: 100; position: absolute; top: 365px; left: 400px; } #bigrig3{ z-index: 100; position: absolute; top: 365px; left: 600px; } #hotrod{ z-index: 100; position: absolute; top: 265px; left: 200px; } #hotrod2{ z-index: 100; position: absolute; top: 265px; left: 500px; } #hotrod3{ z-index: 100; position: absolute; top: 265px; left: 750px; } #turtle{ z-index: 100; position: absolute; top: 175px; left: 50px; } #turtle2{ z-index: 100; position: absolute; top: 175px; left: 450px; } #turtle3{ z-index: 100; position: absolute; top: 175px; left: 250px; } #small{ z-index: 100; position: absolute; top: 125px; left: 20px; } #small2{ z-index: 100; position: absolute; top: 125px; left: 220px; } #small3{ z-index: 100; position: absolute; top: 125px; left: 420px; } #small4{ z-index: 100; position: absolute; top: 125px; left: 620px; } #med{ z-index: 100; position: absolute; top: 75px; left: 120px; } #med2{ z-index: 100; position: absolute; top: 75px; left: 320px; } #med3{ z-index: 100; position: absolute; top: 75px; left: 520px; } I had to say that I'm in the obligation to code in HTML5, CSS3, and Javascript but not jQuery, who is way more easier, I already created games in jQuery... It takes me too much time and too much code lines right here.

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  • Smooth animation on a persistently refreshing canvas

    - by Neurofluxation
    Yo everyone! I have been working on an Isometric Tile Game Engine in HTML5/Canvas for a little while now and I have a complete working game. Earlier today I looked back over my code and thought: "hmm, let's try to get this animated smoothly..." And since then, that is all I have tried to do. The problem I would like the character to actually "slide" from tile to tile - but the canvas redrawing doesn't allow this - does anyone have any ideas....? Code and fiddle below... Fiddle with it! http://jsfiddle.net/neuroflux/n7VAu/ <html> <head> <title>tileEngine - Isometric</title> <style type="text/css"> * { margin: 0px; padding: 0px; font-family: arial, helvetica, sans-serif; font-size: 12px; cursor: default; } </style> <script type="text/javascript"> var map = Array( //land [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]], [[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0],[0,0,0]] ); var tileDict = Array("http://www.wikiword.co.uk/release-candidate/canvas/tileEngine/land.png"); var charDict = Array("http://www.wikiword.co.uk/release-candidate/canvas/tileEngine/mario.png"); var objectDict = Array("http://www.wikiword.co.uk/release-candidate/canvas/tileEngine/rock.png"); //last is one more var objectImg = new Array(); var charImg = new Array(); var tileImg = new Array(); var loaded = 0; var loadTimer; var ymouse; var xmouse; var eventUpdate = 0; var playerX = 0; var playerY = 0; function loadImg(){ //preload images and calculate the total loading time for(var i=0;i<tileDict.length;i++){ tileImg[i] = new Image(); tileImg[i].src = tileDict[i]; tileImg[i].onload = function(){ loaded++; } } i = 0; for(var i=0;i<charDict.length;i++){ charImg[i] = new Image(); charImg[i].src = charDict[i]; charImg[i].onload = function(){ loaded++; } } i = 0; for(var i=0;i<objectDict.length;i++){ objectImg[i] = new Image(); objectImg[i].src = objectDict[i]; objectImg[i].onload = function(){ loaded++; } } } function checkKeycode(event) { //key pressed var keycode; if(event == null) { keyCode = window.event.keyCode; } else { keyCode = event.keyCode; } switch(keyCode) { case 38: //left if(!map[playerX-1][playerY][1] > 0){ playerX--; } break; case 40: //right if(!map[playerX+1][playerY][1] > 0){ playerX++; } break; case 39: //up if(!map[playerX][playerY-1][1] > 0){ playerY--; } break; case 37: //down if(!map[playerX][playerY+1][1] > 0){ playerY++; } break; default: break; } } function loadAll(){ //load the game if(loaded == tileDict.length + charDict.length + objectDict.length){ clearInterval(loadTimer); loadTimer = setInterval(gameUpdate,100); } } function drawMap(){ //draw the map (in intervals) var tileH = 25; var tileW = 50; mapX = 80; mapY = 10; for(i=0;i<map.length;i++){ for(j=0;j<map[i].length;j++){ var drawTile= map[i][j][0]; var xpos = (i-j)*tileH + mapX*4.5; var ypos = (i+j)*tileH/2+ mapY*3.0; ctx.drawImage(tileImg[drawTile],xpos,ypos); if(i == playerX && j == playerY){ you = ctx.drawImage(charImg[0],xpos,ypos-(charImg[0].height/2)); } } } } function init(){ //initialise the main functions and even handlers ctx = document.getElementById('main').getContext('2d'); loadImg(); loadTimer = setInterval(loadAll,10); document.onkeydown = checkKeycode; } function gameUpdate() { //update the game, clear canvas etc ctx.clearRect(0,0,904,460); ctx.fillStyle = "rgba(255, 255, 255, 1.0)"; //assign color drawMap(); } </script> </head> <body align="center" style="text-align: center;" onload="init()"> <canvas id="main" width="904" height="465"> <h1 style="color: white; font-size: 24px;">I'll be damned, there be no HTML5 &amp; canvas support on this 'ere electronic machine!<sub>This game, jus' plain ol' won't work!</sub></h1> </canvas> </body> </html>

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  • where is this function getting its values from

    - by user295189
    I have the JS file below that I am working on and I have a need to know this specific function pg.getRecord_Response = function(){ } within the file. I need to know where are the values are coming from in this function for example arguments[0].responseText? I am new to javascript so any help will be much appreciated. Thanks var pg = new Object(); var da = document.body.all; // ===== - EXPRESS BUILD [REQUEST] - ===== // pg.expressBuild_Request = function(){ var n = new Object(); n.patientID = request.patientID; n.encounterID = request.encounterID; n.flowSheetID = request.flowSheetID; n.encounterPlan = request.encounterPlan; n.action = "/location/diagnosis/dsp_expressBuild.php"; n.target = popWinCenterScreen("/common/html/empty.htm", 619, 757, ""); myLocationDB.PostRequest(n); } // ===== - EXPRESS BUILD [RESPONSE] - ===== // pg.expressBuild_Response = function(){ pg.records.showHiddenRecords = 0; pg.loadRecords_Request(arguments.length ? arguments[0] : 0); } // ===== - GET RECORD [REQUEST] - ===== // pg.getRecord_Request = function(){ if(pg.records.lastSelected){ pg.workin(true); pg.record.recordID = pg.records.lastSelected.i; var n = new Object(); n.noheaders = 1; n.recordID = pg.record.recordID; myLocationDB.Ajax.Post("/location/diagnosis/get_record.php", n, pg.getRecord_Response); } else { pg.buttons.btnOpen.disable(true); } } // ===== - GET RECORD [RESPONSE] - ===== // pg.getRecord_Response = function(){ //alert(arguments[0].responseText); if(arguments.length && arguments[0].responseText){ alert(arguments[0].responseText); // Refresh PQRI grid when encounter context if(request.encounterID && window.parent.frames['main']){ window.parent.frames['main'].pg.loadQualityMeasureRequest(); } var rec = arguments[0].responseText.split(pg.delim + pg.delim); if(rec.length == 20){ // validate record values rec[0] = parseInt(rec[0]); rec[3] = parseInt(rec[3]); rec[5] = parseInt(rec[5]); rec[6] = parseInt(rec[6]); rec[7] = parseInt(rec[7]); rec[8] = parseInt(rec[8]); rec[9] = parseInt(rec[9]); rec[10] = parseInt(rec[10]); rec[11] = parseInt(rec[11]); rec[12] = parseInt(rec[12]); rec[15] = parseInt(rec[15]); // set record state pg.recordState = { recordID: pg.record.recordID, codeID: rec[0], description: rec[2], assessmentTypeID: rec[3], type: rec[4], onsetDateYear: rec[5], onsetDateMonth: rec[6], onsetDateDay: rec[7], onsetDateIsApproximate: rec[8], resolveDateYear: rec[9], resolveDateMonth: rec[10], resolveDateDay: rec[11], resolveDateIsApproximate: rec[12], commentsCount: rec[15], comments: rec[16] } // set record view pg.record.code.codeID = pg.recordState.codeID; pg.record.code.value = rec[1]; pg.record.description.value = rec[2]; for(var i=0; i<pg.record.type.options.length; i++){ if(pg.record.type.options[i].value == rec[4]){ pg.record.type.selectedIndex = i; break; } } for(var i=0; i<pg.record.assessmentType.options.length; i++){ if(pg.record.assessmentType.options[i].value == rec[3]){ pg.record.assessmentType.selectedIndex = i; break; } } if(rec[5]){ if(rec[6] && rec[7]){ pg.record.onsetDateType.selectedIndex = 0; pg.record.onsetDate.value = rec[6] + "/" + rec[7] + "/" + rec[5]; pg.record.onsetDate.format(); } else { pg.record.onsetDateType.selectedIndex = 1; pg.record.onsetDateMonth.selectedIndex = rec[6]; for(var i=0; i<pg.record.onsetDateYear.options.length; i++){ if(pg.record.onsetDateYear.options[i].value == rec[5]){ pg.record.onsetDateYear.selectedIndex = i; break; } } if(rec[8]) pg.record.chkOnsetDateIsApproximate.checked = true; } } else { pg.record.onsetDateType.selectedIndex = 2; } if(rec[9]){ if(rec[10] && rec[11]){ pg.record.resolveDateType.selectedIndex = 0; pg.record.resolveDate.value = rec[10] + "/" + rec[11] + "/" + rec[9]; pg.record.resolveDate.format(); } else { pg.record.resolveDateType.selectedIndex = 1; pg.record.resolveDateMonth.selectedIndex = rec[10]; for(var i=0; i<pg.record.resolveDateYear.options[i].length; i++){ if(pg.record.resolveDateYear.options.value == rec[9]){ pg.record.resolveDateYear.selectedIndex = i; break; } } if(rec[12]) pg.record.chkResolveDateIsApproximate.checked = true; } } else { pg.record.resolveDateType.selectedIndex = 2; } pg.record.lblCommentCount.innerHTML = rec[15]; pg.record.comments.value = rec[16]; pg.record.lblUpdatedBy.innerHTML = "* Last updated by " + rec[13] + " on " + rec[14]; pg.record.lblUpdatedBy.title = "Updated by: " + rec[13] + "\nUpdated on: " + rec[14]; pg.record.linkedNotes.setData(rec[18]); pg.record.linkedOrders.setData(rec[19]); pg.record.updates.setData(rec[17]); return; } } alert("An error occured while attempting to retrieve\ndetails for record #" + pg.record.recordID + ".\n\nPlease contact support if this problem persists.\nWe apologize for the inconvenience."); pg.hideRecordView(); } // ===== - HIDE COMMENTS VIEW - ===== // pg.hideCommentsView = function(){ pg.recordComments.style.left = ""; pg.recordComments.disabled = true; pg.recordComments.comments.value = ""; pg.record.disabled = false; pg.record.style.zIndex = 5500; } // ===== - HIDE code SEARCH - ===== // pg.hidecodeSearch = function(){ pg.codeSearch.style.left = ""; pg.codeSearch.disabled = true; pg.record.disabled = false; pg.record.style.zIndex = 5500; } // ===== - HIDE RECORD - ===== // pg.hideRecord = function(){ if(arguments.length){ pg.loadRecords_Request(); } else if(pg.records.lastSelected){ var n = new Object(); n.recordTypeID = 11; n.patientID = request.patientID; n.recordID = pg.records.lastSelected.i; n.action = "/location/hideRecord/dsp_hideRecord.php"; n.target = popWinCenterScreen("/common/html/empty.htm", 164, 476); myLocationDB.PostRequest(n); } } // ===== - HIDE RECORD VIEW - ===== // pg.hideRecordView = function(){ pg.record.style.left = ""; pg.record.disabled = true; // reset record grids pg.record.updates.state = "NO_RECORDS"; pg.record.linkedNotes.state = "NO_RECORDS"; pg.record.linkedOrders.state = "NO_RECORDS"; // reset linked record tabs pg.record.tabs[0].click(); pg.record.tabs[1].disable(true); pg.record.tabs[2].disable(true); pg.record.tabs[1].all[1].innerHTML = "Notes"; pg.record.tabs[2].all[1].innerHTML = "Orders"; // reset record state pg.recordState = null; // reset record view pg.record.recordID = 0; pg.record.code.value = ""; pg.record.code.codeID = 0; pg.record.description.value = ""; pg.record.type.selectedIndex = 0; pg.record.assessmentType.selectedIndex = 0; pg.record.onsetDateType.selectedIndex = 0; pg.record.chkOnsetDateIsApproximate.checked = false; pg.record.resolveDateType.selectedIndex = 0; pg.record.chkResolveDateIsApproximate.checked = false; pg.record.lblCommentCount.innerHTML = 0; pg.record.comments.value = ""; pg.record.lblUpdatedBy.innerHTML = ""; pg.record.lblUpdatedBy.title = ""; pg.record.updateComment = ""; pg.recordComments.comments.value = ""; pg.record.active = false; pg.codeSearch.newRecord = true; pg.blocker.className = ""; pg.workin(false); } // ===== - HIDE UPDATE VIEW - ===== // pg.hideUpdateView = function(){ pg.recordUpdate.style.left = ""; pg.recordUpdate.disabled = true; pg.recordUpdate.type.value = ""; pg.recordUpdate.onsetDate.value = ""; pg.recordUpdate.description.value = ""; pg.recordUpdate.resolveDate.value = ""; pg.recordUpdate.assessmentType.value = ""; pg.record.disabled = false; pg.record.btnViewUpdate.setState(); pg.record.style.zIndex = 5500; } // ===== - INIT - ===== // pg.init = function(){ var tab = 1; pg.delim = String.fromCharCode(127); pg.subDelim = String.fromCharCode(1); pg.blocker = da.blocker; pg.hourglass = da.hourglass; pg.pageContent = da.pageContent; pg.blocker.shim = da.blocker_shim; pg.activeTip = da.activeTip; pg.activeTip.anchor = null; pg.activeTip.shim = da.activeTip_shim; // PAGE TITLE pg.pageTitle = da.pageTitle; // TOTAL RECORDS pg.totalRecords = da.totalRecords[0]; // START RECORD pg.startRecord = da.startRecord[0]; pg.startRecord.onchange = function(){ pg.records.startRecord = this.value; pg.loadRecords_Request(); } // RECORD PANEL pg.recordPanel = myLocationDB.RecordPanel(pg.pageContent.all.recordPanel); for(var i=0; i<pg.recordPanel.buttons.length; i++){ if(pg.recordPanel.buttons[i].orderBy){ pg.recordPanel.buttons[i].onclick = pg.sortRecords; } } // RECORDS GRIDVIEW pg.records = pg.recordPanel.all.grid; alert(pg.recordPanel.all.grid); pg.records.sortOrder = "DESC"; pg.records.lastExpanded = null; pg.records.attachEvent("onrowclick", pg.record_click); pg.records.orderBy = pg.recordPanel.buttons[0].orderBy; pg.records.attachEvent("onrowmouseout", pg.record_mouseOut); pg.records.attachEvent("onrowdblclick", pg.getRecord_Request); pg.records.attachEvent("onrowmouseover", pg.record_mouseOver); pg.records.attachEvent("onstateready", pg.loadRecords_Response); // BUTTON - TOGGLE HIDDEN RECORDS pg.btnHiddenRecords = myLocationDB.Custom.ImageButton(3, 751, 19, 19, "/common/images/hide.gif", 1, 1, "", "", da.pageContent); pg.btnHiddenRecords.setTitle("Show hidden records"); pg.btnHiddenRecords.onclick = pg.toggleHiddenRecords; pg.btnHiddenRecords.setState = function(){ this.disable(!pg.records.totalHiddenRecords); } // code SEARCH SUBWIN pg.codeSearch = da.subWin_codeSearch; pg.codeSearch.newRecord = true; pg.codeSearch.searchType = "code"; pg.codeSearch.searchFavorites = true; pg.codeSearch.onkeydown = function(){ if(window.event && window.event.keyCode && window.event.keyCode == 113){ if(pg.codeSearch.searchType == "DESCRIPTION"){ pg.codeSearch.searchType = "code"; pg.codeSearch.lblSearchType.innerHTML = "ICD-9 Code"; } else { pg.codeSearch.searchType = "DESCRIPTION"; pg.codeSearch.lblSearchType.innerHTML = "Description"; } pg.searchcodes_Request(); } } // SEARCH TYPE pg.codeSearch.lblSearchType = pg.codeSearch.all.lblSearchType; // SEARCH STRING pg.codeSearch.searchString = pg.codeSearch.all.searchString; pg.codeSearch.searchString.tabIndex = 1; pg.codeSearch.searchString.onfocus = function(){ this.select(); } pg.codeSearch.searchString.onblur = function(){ this.value = this.value.trim(); } pg.codeSearch.searchString.onkeydown = function(){ if(window.event && window.event.keyCode && window.event.keyCode == 13){ pg.searchcodes_Request(); } } // -- "SEARCH" pg.codeSearch.btnSearch = pg.codeSearch.all.btnSearch; pg.codeSearch.btnSearch.tabIndex = 2; pg.codeSearch.btnSearch.disable = myLocationDB.Disable; pg.codeSearch.btnSearch.onclick = pg.searchcodes_Request; pg.codeSearch.btnSearch.baseTitle = "Search diagnosis codes"; pg.codeSearch.btnSearch.setState = function(){ pg.codeSearch.btnSearch.disable(pg.codeSearch.searchString.value.trim().length < 2); } pg.codeSearch.searchString.onkeyup = pg.codeSearch.btnSearch.setState; // START RECORD / TOTAL RECORDS pg.codeSearch.startRecord = pg.codeSearch.all.startRecord; pg.codeSearch.totalRecords = pg.codeSearch.all.totalRecords; pg.codeSearch.startRecord.onchange = function(){ pg.codeSearch.records.startRecord = this.value; pg.searchcodes_Request(); } // RECORD PANEL pg.codeSearch.recordPanel = myLocationDB.RecordPanel(pg.codeSearch.all.recordPanel); pg.codeSearch.recordPanel.buttons[0].onclick = pg.sortcodeResults; pg.codeSearch.recordPanel.buttons[1].onclick = pg.sortcodeResults; // DATA GRIDVIEW pg.codeSearch.records = pg.codeSearch.all.grid; pg.codeSearch.records.orderBy = "code"; pg.codeSearch.records.attachEvent("onrowdblclick", pg.updatecode); pg.codeSearch.records.attachEvent("onstateready", pg.searchcodes_Response); // BUTTON - "CANCEL" pg.codeSearch.btnCancel = pg.codeSearch.all.btnCancel; pg.codeSearch.btnCancel.tabIndex = 4; pg.codeSearch.btnCancel.onclick = pg.hidecodeSearch; pg.codeSearch.btnCancel.title = "Close this search area"; // SEARCH FAVORITES / ALL pg.codeSearch.optSearch = myLocationDB.InputButton(pg.codeSearch.all.optSearch); pg.codeSearch.optSearch[0].onclick = function(){ if(pg.codeSearch.searchFavorites){ pg.codeSearch.searchString.focus(); } else { pg.codeSearch.searchFavorites = true; pg.searchcodes_Request(); } } pg.codeSearch.optSearch[1].onclick = function(){ if(pg.codeSearch.searchFavorites){ pg.codeSearch.searchFavorites = false; pg.searchcodes_Request(); } else { pg.codeSearch.searchString.focus(); } } // -- "USE SELECTED" pg.codeSearch.btnUseSelected = pg.codeSearch.all.btnUseSelected; pg.codeSearch.btnUseSelected.tabIndex = 3; pg.codeSearch.btnUseSelected.onclick = pg.updatecode; pg.codeSearch.btnUseSelected.disable = myLocationDB.Disable; pg.codeSearch.btnUseSelected.baseTitle = "Use the selected diagnosis code"; pg.codeSearch.btnUseSelected.setState = function(){ pg.codeSearch.btnUseSelected.disable(!pg.codeSearch.records.lastSelected); } pg.codeSearch.records.attachEvent("onrowclick", pg.codeSearch.btnUseSelected.setState); // RECORD STATE pg.recordState = null; // RECORD SUBWIN pg.record = da.subWin_record; pg.record.recordID = 0; pg.record.active = false; pg.record.updateComment = ""; // -- TABS pg.record.tabs = myLocationDB.TabCollection( pg.record.all.tab, function(){ if(pg.record.tabs[0].all[0].checked){ pg.record.btnOpen.style.display = "none"; pg.record.chkSelectAll.hitArea.style.display = "none"; pg.record.btnSave.style.display = "block"; pg.record.lblUpdatedBy.style.display = "block"; pg.record.pnlRecord_shim.style.display = "none"; } else { pg.record.pnlRecord_shim.style.display = "block"; pg.record.btnSave.style.display = "none"; pg.record.lblUpdatedBy.style.display = "none"; pg.record.btnOpen.setState(); pg.record.btnOpen.style.display = "block"; if(pg.record.tabs[2].all[0].checked){ pg.record.chkSelectAll.hitArea.style.display = "none"; //pg.record.btnViewLabs.setState(); //pg.record.btnViewLabs.style.display = "block"; } else { pg.record.chkSelectAll.setState(); pg.record.chkSelectAll.hitArea.style.display = "block"; //pg.record.btnViewLabs.style.display = "none"; } } } ); pg.record.tabs[1].disable(true); pg.record.tabs[2].disable(true); pg.record.pnlRecord_shim = pg.record.all.pnlRecord_shim; pg.record.code = pg.record.all.code; pg.record.code.codeID = 0; pg.record.code.tabIndex = -1; // -- CHANGE code pg.record.btnChangecode = myLocationDB.Custom.ImageButton(6, 107, 22, 22, "/common/images/edit.gif", 2, 2, "", "", pg.record.all.pnlRecord); pg.record.btnChangecode.tabIndex = 1; pg.record.btnChangecode.onclick = pg.showcodeSearch; pg.record.btnChangecode.title = "Change the diagnosis code for this problem"; pg.record.description = pg.record.all.description; pg.record.description.tabIndex = 2; pg.record.type = pg.record.all.type; pg.record.type.tabIndex = 3; pg.record.assessmentType = pg.record.all.assessmentType; pg.record.assessmentType.tabIndex = 9; // ONSET DATE pg.record.onsetDateType = pg.record.all.onsetDateType; pg.record.onsetDateType.tabIndex = 4; pg.record.onsetDateType.onchange = pg.record.onsetDateType.setState = function(){ switch(this.selectedIndex){ case 1: // PARTIAL pg.record.chkOnsetDateIsApproximate.disable(false); pg.record.onsetDate.style.visibility = "hidden"; pg.record.onsetDateUnknown.style.visibility = "hidden"; pg.record.onsetDate.datePicker.style.visibility = "hidden"; pg.record.onsetDateMonth.style.visibility = "visible"; pg.record.onsetDateYear.style.visibility = "visible"; break; case 2: // UNKNOWN pg.record.chkOnsetDateIsApproximate.disable(true); pg.record.onsetDate.style.visibility = "hidden"; pg.record.onsetDateYear.style.visibility = "hidden"; pg.record.onsetDateMonth.style.visibility = "hidden"; pg.record.onsetDate.datePicker.style.visibility = "hidden"; pg.record.onsetDateUnknown.style.visibility = "visible"; break; default: // "WHOLE" pg.record.chkOnsetDateIsApproximate.disable(true); pg.record.onsetDateMonth.style.visibility = "hidden"; pg.record.onsetDateYear.style.visibility = "hidden"; pg.record.onsetDateUnknown.style.visibility = "hidden"; pg.record.onsetDate.style.visibility = "visible"; pg.record.onsetDate.datePicker.style.visibility = "visible"; break; } } pg.record.onsetDate = myLocationDB.Custom.DateInput(30, 364, 80, pg.record.all.pnlRecord, 1, 1, 0, params.todayDate, 1); pg.record.onsetDate.tabIndex = 5; pg.record.onsetDate.style.textAlign = "LEFT"; pg.record.onsetDate.calendar.style.zIndex = 6000; pg.record.onsetDate.datePicker.style.left = "448px"; pg.record.onsetDate.setDateRange(params.birthDate, params.todayDate); pg.record.onsetDateYear = pg.record.all.onsetDateYear; pg.record.onsetDateYear.tabIndex = 6; pg.record.onsetDateMonth = pg.record.all.onsetDateMonth pg.record.onsetDateMonth.tabIndex = 7; pg.record.onsetDateUnknown = pg.record.all.onsetDateUnknown; pg.record.onsetDateUnknown.tabIndex = 8; pg.record.chkOnsetDateIsApproximate = myLocationDB.InputButton(pg.record.all.chkOnsetDateIsApproximate); pg.record.chkOnsetDateIsApproximate.setTitle("Onset date is approximate"); pg.record.chkOnsetDateIsApproximate.disable(true); // RESOLVE DATE pg.record.lblResolveDate = pg.record.all.lblResolveDate; pg.record.resolveDateType = pg.record.all.resolveDateType; pg.record.resolveDateType.tabIndex = 10; pg.record.resolveDateType.lastSelectedIndex = 0; pg.record.resolveDateType.setState = function(){ switch(this.selectedIndex){ case 1: // PARTIAL pg.record.chkResolveDateIsApproximate.disable(false); pg.record.resolveDate.style.visibility = "hidden"; pg.record.resolveDateUnknown.style.visibility = "hidden"; pg.record.resolveDate.datePicker.style.visibility = "hidden"; pg.record.resolveDateMonth.style.visibility = "visible"; pg.record.resolveDateYear.style.visibility = "visible"; break; case 2: // UNKNOWN pg.record.chkResolveDateIsApproximate.disable(true); pg.record.resolveDate.style.visibility = "hidden"; pg.record.resolveDateYear.style.visibility = "hidden"; pg.record.resolveDateMonth.style.visibility = "hidden"; pg.record.resolveDate.datePicker.style.visibility = "hidden"; pg.record.resolveDateUnknown.style.visibility = "visible"; break; default: // "WHOLE" pg.record.chkResolveDateIsApproximate.disable(true); pg.record.resolveDateMonth.style.visibility = "hidden"; pg.record.resolveDateYear.style.visibility = "hidden"; pg.record.resolveDateUnknown.style.visibility = "hidden"; pg.record.resolveDate.style.visibility = "visible"; pg.record.resolveDate.datePicker.style.visibility = "visible"; break; } } pg.record.resolveDateType.onchange = function(){ this.lastSelectedIndex = this.selectedIndex; this.setState(); } pg.record.resolveDate = myLocationDB.Custom.DateInput(55, 364, 80, pg.record.all.pnlRecord, 1, 1, 0, params.todayDate, 1); pg.record.resolveDate.tabIndex = 11; pg.record.resolveDate.style.textAlign = "LEFT"; pg.record.resolveDate.calendar.style.zIndex = 6000; pg.record.resolveDate.datePicker.style.left = "448px"; pg.record.resolveDate.setDateRange(params.birthDate, params.todayDate); pg.record.resolveDate.setState = function(){ if(pg.record.assessmentType.value == 15){ pg.record.chkResolveDateIsApproximate.disable(pg.record.resolveDateType.value != "PARTIAL"); pg.record.resolveDate.disabled = false; pg.record.lblResolveDate.disabled = false; pg.record.resolveDateType.selectedIndex = pg.record.resolveDateType.lastSelectedIndex; pg.record.resolveDateType.setState(); pg.record.resolveDate.datePicker.disable(false); pg.record.resolveDateType.disabled = false; pg.record.resolveDateYear.disabled = false; pg.record.resolveDateMonth.disabled = false; pg.record.resolveDateUnknown.disabled = false; } else { pg.record.resolveDate.datePicker.disable(true); pg.record.chkResolveDateIsApproximate.disable(true); pg.record.resolveDateType.selectedIndex = 2; pg.record.resolveDateType.setState(); pg.record.resolveDate.disabled = true; pg.record.lblResolveDate.disabled = true; pg.record.resolveDateType.disabled = true; pg.record.resolveDateYear.disabled = true; pg.record.resolveDateMonth.disabled = true; pg.record.resolveDateUnknown.disabled = true; } } pg.record.assessmentType.onchange = pg.record.resolveDate.setState; pg.record.resolveDateYear = pg.record.all.resolveDateYear; pg.record.resolveDateYear.tabIndex = 11; pg.record.resolveDateMonth = pg.record.all.resolveDateMonth pg.record.resolveDateMonth.tabIndex = 12; pg.record.resolveDateUnknown = pg.record.all.resolveDateUnknown; pg.record.resolveDateUnknown.tabIndex = 13; pg.record.chkResolveDateIsApproximate = myLocationDB.InputButton(pg.record.all.chkResolveDateIsApproximate); pg.record.chkResolveDateIsApproximate.setTitle("Resolve date is approximate"); pg.record.chkResolveDateIsApproximate.disable(true); // -- UPDATES pg.record.updates = pg.record.all.pnlUpdates.all.grid; pg.record.lblUpdateCount = pg.record.all.lblUpdateCount; pg.record.updates.attachEvent("onstateready", pg.showRecordView); pg.record.updates.attachEvent("onrowdblclick", pg.showUpdateView); // -- "VIEW SELECTED" pg.record.btnViewUpdate = myLocationDB.PanelButton(pg.record.all.btnViewUpdate); pg.record.btnViewUpdate.setTitle("View details for the selected problem update"); pg.record.btnViewUpdate.onclick = pg.showUpdateView; pg.record.btnViewUpdate.setState = function(){ pg.record.btnViewUpdate.disable(!pg.record.updates.lastSelected); } pg.record.updates.attachEvent("onrowclick", pg.record.btnViewUpdate.setState); // -- COMMENTS pg.record.comments = pg.record.all.comments; pg.record.pnlComments = pg.record.all.pnlComments; pg.record.lblCommentCount = pg.record.all.lblCommentCount; // -- UPDATE COMMENTS pg.record.btnUpdateComments = myLocationDB.PanelButton(pg.record.all.btnUpdateComments); pg.record.btnUpdateComments.onclick = pg.showCommentView; pg.record.btnUpdateComments.title = "Update this record's comments"; // -- LINKED NOTES pg.record.linkedNotes = pg.record.all.linkedNotes.all.grid; pg.record.linkedNotes.attachEvent("onrowclick", pg.linkedRecordClick); pg.record.linkedNotes.attachEvent("onrowdblclick", pg.openLinkedNote); pg.record.linkedNotes.attachEvent("onstateready", pg.setLinkedNotes_Count); // -- LINKED ORDERS pg.record.linkedOrders = pg.record.all.linkedOrders.all.grid; pg.record.linkedOrders.attachEvent("onrowclick", pg.linkedRecordClick); pg.record.linkedOrders.attachEvent("onrowdblclick", pg.openLinkedOrder); pg.record.linkedOrders.attachEvent("onstateready", pg.setLinkedOrders_Count); // -- "CLOSE" pg.record.btnClose = pg.record.all.btnClose; pg.record.btnClose.tabIndex = 15; pg.record.btnClose.onclick = pg.hideRecordView; pg.record.btnClose.title = "Close this record panel"; // -- LAST UPDATED BY pg.record.lblUpdatedBy = pg.record.all.lblUpdatedBy; // -- "SELECT ALL" pg.record.chkSelectAll = myLocationDB.InputButton(pg.record.all.chkSelectAll); pg.record.chkSelectAll.onclick = function(){ if(pg.record.tabs[1].all[0].checked){ if(pg.record.chkSelectAll.checked){ pg.record.linkedNotes.selectAll(); } else { pg.record.linkedNotes.deselectAll(); } } else { if(pg.record.chkSelectAll.checked){ pg.record.linkedOrders.selectAll(); } else { pg.record.linkedOrders.deselectAll(); } } pg.record.btnOpen.setState(); //pg.record.btnViewLabs.setState(); } pg.record.chkSelectAll.setState = function(){ if(pg.record.tabs[1].all[0].checked){ pg.record.chkSelectAll.checked = pg.record.linkedNotes.selectedRows.length == pg.record.linkedNotes.rows.length; } else { pg.record.chkSelectAll.checked = pg.record.linkedOrders.selectedRows.length == pg.record.linkedOrders.rows.length; } } // -- "OPEN SELECTED" pg.record.btnOpen = pg.record.all.btnOpenSelected; pg.record.btnOpen.tabIndex = 14; pg.record.btnOpen.disable = myLocationDB.Disable; pg.record.btnOpen.title = "Open the selected record"; pg.record.btnOpen.onclick = function(){ if(pg.record.tabs[1].all[0].checked){ pg.openLinkedNote(); } else if(pg.record.tabs[2].all[0].checked){ pg.openLinkedOrder(); } else { pg.record.btnOpen.disable(true); } } pg.record.btnOpen.setState = function(){ if(pg.record.tabs[1].all[0].checked){ pg.record.btnOpen.disable(!pg.record.linkedNotes.lastSelected); } else if(pg.record.tabs[2].all[0].checked){ pg.record.btnOpen.disable(pg.record.linkedOrders.selectedRows.length != 1); } else { pg.record.btnOpen.disable(true); } } // -- "SAVE" pg.record.btnSave = pg.record.all.btnSave; pg.record.btnSave.tabIndex = 14; pg.record.btnSave.onclick = pg.updateRecord_Request; pg.record.btnSave.title = "Save changes to this record"; // RECORD UPDATE SUBWIN pg.recordUpdate = da.subWin_update; pg.recordUpdate.lblUpdatedBy = pg.recordUpdate.all.lblUpdatedBy; pg.recordUpdate.lblUpdateDTS = pg.recordUpdate.all.lblUpdateDTS; pg.recordUpdate.type = pg.recordUpdate.all.type; pg.recordUpdate.onsetDate = pg.recordUpdate.all.onsetDate; pg.recordUpdate.description = pg.recordUpdate.all.description; pg.recordUpdate.resolveDate = pg.recordUpdate.all.resolveDate; pg.recordUpdate.assessmentType = pg.recordUpdate.all.assessmentType; // -- "CLOSE" pg.recordUpdate.btnClose = pg.recordUpdate.all.btnClose; pg.recordUpdate.btnClose.tabIndex = 1; pg.recordUpdate.btnClose.onclick = pg.hideUpdateView; pg.recordUpdate.btnClose.title = "Close this sub-window"; // COMMENTS SUBWIN pg.recordComments = da.subWin_comments; pg.recordComments.comments = pg.recordComments.all.updateComments; pg.recordComments.comment

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  • How to open new view (call an activity) from options menu defined in XML? (android)

    - by Portablejim
    I cant seem to open a new view from an options menu item. The program keeps crashing as it applies the intent and listener to the item. I am just beginning, so please be nice. The current view is mnfsms, and the view I am trying to open is mnfsms_settings. I am developing for 1.5. Could someone please help me get the menu working. The menu (called options_menu.xml): <menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/settings_button" android:title="Settings" android:icon="@android:drawable/ic_menu_preferences" /> <item android:id="@+id/about_button" android:title="About" android:icon="@android:drawable/ic_menu_myplaces" /> </menu> The main view (called mnfsms.java): package com.example.mnfsms; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; public class mnfsms extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); /* OnClickListener myocl = new View.OnClickListener() { public void onClick(View v){ Intent myi = new Intent(mnfsms.this, mnfsms_settings.class); startActivity(myi); } };*/ } public boolean onCreateOptionsMenu(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.options_menu, menu); MenuItem mi_settings = (MenuItem)findViewById(R.id.settings_button); mi_settings.setIntent(new Intent(this, mnfsms_settings.class)); return true; } } The manifest: <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.mnfsms" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".mnfsms" android:label="@string/main_window_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".mnfsms_settings" android:label="string/main_window_name"> </activity> </application> <uses-sdk android:minSdkVersion="3" /> </manifest> The stacktrace: 01-06 15:07:58.045: ERROR/AndroidRuntime(2123): Uncaught handler: thread main exiting due to uncaught exception 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): java.lang.NullPointerException 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at com.example.mnfsms.mnfsms.onCreateOptionsMenu(mnfsms.java:30) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at android.app.Activity.onCreatePanelMenu(Activity.java:2038) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at com.android.internal.policy.impl.PhoneWindow.preparePanel(PhoneWindow.java:421) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at com.android.internal.policy.impl.PhoneWindow.onKeyDownPanel(PhoneWindow.java:664) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at com.android.internal.policy.impl.PhoneWindow.onKeyDown(PhoneWindow.java:1278) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchKeyEvent(PhoneWindow.java:1735) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at android.view.ViewRoot.deliverKeyEventToViewHierarchy(ViewRoot.java:2188) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at android.view.ViewRoot.handleFinishedEvent(ViewRoot.java:2158) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at android.view.ViewRoot.handleMessage(ViewRoot.java:1490) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at android.os.Handler.dispatchMessage(Handler.java:99) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at android.os.Looper.loop(Looper.java:123) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at android.app.ActivityThread.main(ActivityThread.java:3948) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at java.lang.reflect.Method.invokeNative(Native Method) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at java.lang.reflect.Method.invoke(Method.java:521) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:782) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:540) 01-06 15:07:58.055: ERROR/AndroidRuntime(2123): at dalvik.system.NativeStart.main(Native Method)

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  • using Unity Android In a sub view and add style and actionbar

    - by aeroxr1
    I exported a simple animation from Unity3D (version 4.5) in android project. With eclipse I modified the manifest and added another activity. In this activity I put a button that it makes start the animation,and this is the result. The action bar appear in the main activity but it doesn't in the unity's activity :( This is the unity's activity's code : package com.rabidgremlin.tut.redcube; import android.app.NativeActivity; import android.content.res.Configuration; import android.graphics.PixelFormat; import android.os.Bundle; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.View; import android.view.ViewGroup; import android.view.Window; import android.view.WindowManager; import com.unity3d.player.UnityPlayer; public class UnityPlayerNativeActivity extends NativeActivity { protected UnityPlayer mUnityPlayer; // don't change the name of this variable; referenced from native code // Setup activity layout @Override protected void onCreate (Bundle savedInstanceState) { //requestWindowFeature(Window.FEATURE_NO_TITLE); super.onCreate(savedInstanceState); getWindow().takeSurface(null); //setTheme(android.R.style.Theme_NoTitleBar_Fullscreen); getWindow().setFormat(PixelFormat.RGB_565); mUnityPlayer = new UnityPlayer(this); /*if (mUnityPlayer.getSettings ().getBoolean ("hide_status_bar", true)) getWindow ().setFlags (WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); */ setContentView(mUnityPlayer); mUnityPlayer.requestFocus(); } // Quit Unity @Override protected void onDestroy () { mUnityPlayer.quit(); super.onDestroy(); } // Pause Unity @Override protected void onPause() { super.onPause(); mUnityPlayer.pause(); } // eliminiamo questa onResume() e proviamo a modificare la onResume() // Resume Unity @Override protected void onResume() { super.onResume(); mUnityPlayer.resume(); } // inseriamo qualche modifica qui // This ensures the layout will be correct. @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig); mUnityPlayer.configurationChanged(newConfig); } // Notify Unity of the focus change. @Override public void onWindowFocusChanged(boolean hasFocus) { super.onWindowFocusChanged(hasFocus); mUnityPlayer.windowFocusChanged(hasFocus); } // For some reason the multiple keyevent type is not supported by the ndk. // Force event injection by overriding dispatchKeyEvent(). @Override public boolean dispatchKeyEvent(KeyEvent event) { if (event.getAction() == KeyEvent.ACTION_MULTIPLE) return mUnityPlayer.injectEvent(event); return super.dispatchKeyEvent(event); } // Pass any events not handled by (unfocused) views straight to UnityPlayer @Override public boolean onKeyUp(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { return mUnityPlayer.injectEvent(event); } @Override public boolean onTouchEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } /*API12*/ public boolean onGenericMotionEvent(MotionEvent event) { return mUnityPlayer.injectEvent(event); } } How can I add the action bar and the style of the first activity to unity's animation activity ?

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  • Can you declare <canvas> methods within a template in javascript?

    - by Binarytales
    Not entirely sure I posed the question in the best way but here goes... I have been playing around with the HTML5 canvas API and have got as far as drawing a shape in the canvas and getting it to move around with the arrow keys. I then tried to move my various variables and functions to a template so I could spawn multiple shapes (that would eventually be controlled by different keys). This is what I have: function player(x, y, z, colour, speed){ this.lx = x; this.ly = y; this.speed = 10; this.playerSize = z; this.colour = colour; } playerOne = new player(100, 100, 10, "#F0F"); function persona(z, colour){ zone.fillStyle = colour; offset = 0 - (z / 2); zone.fillRect(offset, offset, z, z); } function move(x, y){ playerOne.lx = playerOne.lx + x; playerOne.ly = playerOne.ly + y; zone.clearRect(0, 0, 500, 500); zone.save(); zone.translate(playerOne.lx, playerOne.ly); persona(playerOne.playerSize, playerOne.colour); zone.restore(); } window.onkeydown = function() { var direction = this.event.keyCode; var s = playerOne.speed; // Arrow Keys if( direction == 38 && playerOne.ly >= 10){ // Up move(0,-s); } if( direction == 40 && playerOne.ly <= 490){ // Down move(0,s); } if( direction == 37 && playerOne.lx >= 10){ // Left move(-s,0); } if( direction == 39 && playerOne.lx <= 490){ // Right move(s,0); } }; window.onload = function() { zone = document.getElementById('canvas').getContext('2d'); zone.save(); zone.translate(playerOne.lx, playerOne.ly); persona(playerOne.playerSize, playerOne.colour); zone.restore(); }; So what I tried to do was move the persona function into the player template like this: function player(x, y, z, colour, speed){ this.lx = x; this.ly = y; this.speed = 10; function persona(){ zone.fillStyle = colour; var offset = 0 - (z / 2); zone.fillRect(offset, offset, z, z); } } And then where before it said persona(playerOne.playerSize, playerOne.colour); it now just says playerOne.persona(); But this is just totally flaking out and not working and I can't figure out why. I'm probably going about it all the wrong way and I think the problem is that I'm trying to manipulate the canvas.context (call zone in my script) from within a object/template. Perhaps its nothing to do with that at all and I an just not declaring my persona functions properly in the context of the template. Documentation for the canvas API is very thin on the ground and any hint in the right direction will be very much appreciated.

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