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  • With NVD3.js (nv.models.lineWithFocusChart), how do you set specific ticks on X-axis, when x values are dates?

    - by Panagiotis Panagi
    I'm using nv.models.lineWithFocusChart, where I'm showing some hourly measurements. So the x domain is dates. What I need is to show a tick per hour on X axis: 00:00 01:00 02:00 ... 24:00 I've tried everything I could find but nothing works. It seems that its easy to set specific ticks when values are not dates. But can't figure out how to do it for dates. Here's the code that creates the graph, if it can help: nv.addGraph -> chart = nv.models.lineWithFocusChart(view) chart.yAxis.tickFormat(d3.format(".02f")) d3.select(graphSelector).datum([]).transition().duration(500).call(chart) nv.utils.windowResize -> d3.select(graphSelector).call(chart) chart.xAxis.tickFormat (d) -> d3.time.format(ticksFormat)(new Date(d)) chart.x2Axis.tickFormat (d) -> d3.time.format(ticksFormat)(new Date(d)) chart.xAxis.tickSubdivide(9)

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  • different small js files per page VS. 1x site-wide js file?

    - by Haroldo
    Different pages of my site have different js needs (plugins mainly), some need a lightbox, some dont, some need a carousel, some dont etc. With regards to pageloading speed should i option 1 - reference each js file when it is needed: so one page might have: <script type="text/javascript" src="js/carousel/scrollable.js"></script> <script type="text/javascript" src="js/jquery.easydrag.js"></script> <script type="text/javascript" src="js/colorbox/jquery.colorbox-min.js"></script> and another have: <script type="text/javascript" src="st_wd_assets/js/carousel/scrollable.js"></script> <script type="text/javascript" src="st_wd_assets/js/typewatch.js"></script> option 2 - combine and compress into one site_wide.js file: so each page would reference: <script type="text/javascript" src="js/site_wide.js"></script> there would be unused selectors/event listeners though, how bad is this? I would include any plugin notes/accreditations at the top of the site_wide.js file

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  • Serverside image processing

    - by spol
    I am designing a web application that does server side image processing in real time. Processing tasks include applying different effects like grayscale, blur, oil paint, pencil sketch etc on images in various formats. I want to build it using java/servlets which I am already familiar with. I found 3 options, 1) Use pure java imaging libraries like java.awt or http://www.jhlabs.com/ip/index.html 2) Use command line tools like Gimp/ImageMagick 3) Use c,c++ image libraries that have java bindings. I don't know which of the above options is good keeping the performance in mind. It looks like option 2) and 3) are good performance wise, but I want to be sure before I rule out 1). I have also heard gimp cannot be run using command line unless gtk or xwindows is already installed on the server. Will there be any such problems with 2) or 3) while running them server side? Also please suggest any good image processing libraries for this purpose.

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  • Node.js vs PHP processing speed

    - by Cody Craven
    I've been looking into node.js recently and wanted to see a true comparison of processing speed for PHP vs Node.js. In most of the comparisons I had seen, Node trounced Apache/PHP set ups handily. However all of the tests were small 'hello worlds' that would not accurately reflect any webpage's markup. So I decided to create a basic HTML page with 10,000 hello world paragraph elements. In these tests Node with Cluster was beaten to a pulp by PHP on Nginx utilizing PHP-FPM. So I'm curious if I am misusing Node somehow or if Node is really just this bad at processing power. Note that my results were equivalent outputting "Hello world\n" with text/plain as the HTML, but I only included the HTML as it's closer to the use case I was investigating. My testing box: Core i7-2600 Intel CPU (has 8 threads with 4 cores) 8GB DDR3 RAM Fedora 16 64bit Node.js v0.6.13 Nginx v1.0.13 PHP v5.3.10 (with PHP-FPM) My test scripts: Node.js script var cluster = require('cluster'); var http = require('http'); var numCPUs = require('os').cpus().length; if (cluster.isMaster) { // Fork workers. for (var i = 0; i < numCPUs; i++) { cluster.fork(); } cluster.on('death', function (worker) { console.log('worker ' + worker.pid + ' died'); }); } else { // Worker processes have an HTTP server. http.Server(function (req, res) { res.writeHead(200, {'Content-Type': 'text/html'}); res.write('<html>\n<head>\n<title>Speed test</title>\n</head>\n<body>\n'); for (var i = 0; i < 10000; i++) { res.write('<p>Hello world</p>\n'); } res.end('</body>\n</html>'); }).listen(80); } This script is adapted from Node.js' documentation at http://nodejs.org/docs/latest/api/cluster.html PHP script <?php echo "<html>\n<head>\n<title>Speed test</title>\n</head>\n<body>\n"; for ($i = 0; $i < 10000; $i++) { echo "<p>Hello world</p>\n"; } echo "</body>\n</html>"; My results Node.js $ ab -n 500 -c 20 http://speedtest.dev/ This is ApacheBench, Version 2.3 <$Revision: 655654 $> Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Licensed to The Apache Software Foundation, http://www.apache.org/ Benchmarking speedtest.dev (be patient) Completed 100 requests Completed 200 requests Completed 300 requests Completed 400 requests Completed 500 requests Finished 500 requests Server Software: Server Hostname: speedtest.dev Server Port: 80 Document Path: / Document Length: 190070 bytes Concurrency Level: 20 Time taken for tests: 14.603 seconds Complete requests: 500 Failed requests: 0 Write errors: 0 Total transferred: 95066500 bytes HTML transferred: 95035000 bytes Requests per second: 34.24 [#/sec] (mean) Time per request: 584.123 [ms] (mean) Time per request: 29.206 [ms] (mean, across all concurrent requests) Transfer rate: 6357.45 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 0 0.2 0 2 Processing: 94 547 405.4 424 2516 Waiting: 0 331 399.3 216 2284 Total: 95 547 405.4 424 2516 Percentage of the requests served within a certain time (ms) 50% 424 66% 607 75% 733 80% 813 90% 1084 95% 1325 98% 1843 99% 2062 100% 2516 (longest request) PHP/Nginx $ ab -n 500 -c 20 http://speedtest.dev/test.php This is ApacheBench, Version 2.3 <$Revision: 655654 $> Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Licensed to The Apache Software Foundation, http://www.apache.org/ Benchmarking speedtest.dev (be patient) Completed 100 requests Completed 200 requests Completed 300 requests Completed 400 requests Completed 500 requests Finished 500 requests Server Software: nginx/1.0.13 Server Hostname: speedtest.dev Server Port: 80 Document Path: /test.php Document Length: 190070 bytes Concurrency Level: 20 Time taken for tests: 0.130 seconds Complete requests: 500 Failed requests: 0 Write errors: 0 Total transferred: 95109000 bytes HTML transferred: 95035000 bytes Requests per second: 3849.11 [#/sec] (mean) Time per request: 5.196 [ms] (mean) Time per request: 0.260 [ms] (mean, across all concurrent requests) Transfer rate: 715010.65 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 0 0.2 0 1 Processing: 3 5 0.7 5 7 Waiting: 1 4 0.7 4 7 Total: 3 5 0.7 5 7 Percentage of the requests served within a certain time (ms) 50% 5 66% 5 75% 5 80% 6 90% 6 95% 6 98% 6 99% 6 100% 7 (longest request) Additional details Again what I'm looking for is to find out if I'm doing something wrong with Node.js or if it is really just that slow compared to PHP on Nginx with FPM. I certainly think Node has a real niche that it could fit well, however with these test results (which I really hope I made a mistake with - as I like the idea of Node) lead me to believe that it is a horrible choice for even a modest processing load when compared to PHP (let alone JVM or various other fast solutions). As a final note, I also tried running an Apache Bench test against node with $ ab -n 20 -c 20 http://speedtest.dev/ and consistently received a total test time of greater than 0.900 seconds.

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  • node.js ./configure warnings

    - by microspino
    I'm trying to install node.js and I get this list of warnings when I run ./configer. I don't know which libraries/packages I miss on my Debian installation (Linux 2.6.32.6 ppc GNU/Linux on a Bubba2 sever) Checking for gnutls >= 2.5.0 : fail --- libeio --- Checking for pread(2) and pwrite(2) : fail Checking for sync_file_range(2) : fail --- libev --- Checking for header sys/inotify.h : not found Checking for header port.h : not found Checking for header sys/event.h : not found Checking for function kqueue : not found Checking for header sys/eventfd.h : not found Can you tell me what I need to install?

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  • Parallel processing slower than sequential?

    - by zebediah49
    EDIT: For anyone who stumbles upon this in the future: Imagemagick uses a MP library. It's faster to use available cores if they're around, but if you have parallel jobs, it's unhelpful. Do one of the following: do your jobs serially (with Imagemagick in parallel mode) set MAGICK_THREAD_LIMIT=1 for your invocation of the imagemagick binary in question. By making Imagemagick use only one thread, it slows down by 20-30% in my test cases, but meant I could run one job per core without issues, for a significant net increase in performance. Original question: While converting some images using ImageMagick, I noticed a somewhat strange effect. Using xargs was significantly slower than a standard for loop. Since xargs limited to a single process should act like a for loop, I tested that, and found it to be about the same. Thus, we have this demonstration. Quad core (AMD Athalon X4, 2.6GHz) Working entirely on a tempfs (16g ram total; no swap) No other major loads Results: /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 1 convert -auto-level real 0m3.784s user 0m2.240s sys 0m0.230s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 2 convert -auto-level real 0m9.097s user 0m28.020s sys 0m0.910s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 10 convert -auto-level real 0m9.844s user 0m33.200s sys 0m1.270s Can anyone think of a reason why running two instances of this program takes more than twice as long in real time, and more than ten times as long in processor time to complete the same task? After that initial hit, more processes do not seem to have as significant of an effect. I thought it might have to do with disk seeking, so I did that test entirely in ram. Could it have something to do with how Convert works, and having more than one copy at once means it cannot use processor cache as efficiently or something? EDIT: When done with 1000x 769KB files, performance is as expected. Interesting. /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 1 convert -auto-level real 3m37.679s user 5m6.980s sys 0m6.340s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 1 convert -auto-level real 3m37.152s user 5m6.140s sys 0m6.530s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 2 convert -auto-level real 2m7.578s user 5m35.410s sys 0m6.050s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 4 convert -auto-level real 1m36.959s user 5m48.900s sys 0m6.350s /media/ramdisk/img$ time for f in *.bmp; do echo $f ${f%bmp}png; done | xargs -n 2 -P 10 convert -auto-level real 1m36.392s user 5m54.840s sys 0m5.650s

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  • Looking for a software / something to automate some simple audio processing

    - by Daniel Magliola
    I'm looking for a way to take a 1-hour podcast MP3 file and split it into several several 2-minute MP3s. Along the way, I'd like to also do a few things like Amplify the volume. The problem I'm solving is that I have a crappy MP3 player that won't let me seek forward or backward, nor will it remember where I left it when I turn it off, plus, I listen to these in a seriously high-noise situation. Thus, I need to be able to skip forward in large chunks (2-5 minutes) to the point where I left it. Is there any decent way to do this? Audacity doesn't seem to have command-line capabilities. I'm willing to write some code, for example, to call something over the command line and get how long the MP3 file is, to later know how many pieces i'll have, and then say "create an MP3 with 0:00 to 2:00", "create an MP3 with 2:00 to 4:00", etc. I'm also willing to pay for the right tools if necessary. I also don't care how slow this runs, as long as I can automate it :-) I'm doing this on Windows. Any pointers / ideas? Thanks!

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  • History.js not working in Internet Explorer

    - by Wilcoholic
    I am trying to get history.js to work in Internet Explorer because I need history.pushState() to work. I have read over the instructions on GitHub (https://github.com/balupton/History.js/) and have tried implementing it, but havent had any success. Here's what I have <!DOCTYPE html> <html> <head> <!-- jQuery --> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.6.2/jquery.min.js"></script> <!-- History.js --> <script defer src="http://balupton.github.com/history.js/scripts/bundled/html4+html5/jquery.history.js"></script> <script type="text/javascript"> function addHistory(){ // Prepare var History = window.History; // Note: We are using a capital H instead of a lower h // Change our States History.pushState(null, null, "?mylink.html"); } </script> </head> <body> <a href="mylink.html">My Link</a> <a href="otherlink.html">Other Link</a> <button onclick="addHistory()" type="button">Add History</button> </body> Not sure what I'm doing wrong, but it's definitely not working in IE. Any help is appreciated

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  • Passing ViewModel for backbone.js from MVC3 Server-Side

    - by Roman
    In ASP.NET MVC there is Model, View and Controller. MODEL represents entities which are stored in database and essentially is all the data used in a application (for example, generated by EntityFramework, "DB First" approach). Not all data from model you want to show in the view (for example, hashs of passwords). So you create VIEW MODEL, each for every strongly-typed-razor-view you have in application. Like this: using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace MyProject.ViewModels.SomeController.SomeAction { public class ViewModel { public ViewModel() { Entities1 = new List<ViewEntity1>(); Entities2 = new List<ViewEntity2>(); } public List<ViewEntity1> Entities1 { get; set; } public List<ViewEntity2> Entities2 { get; set; } } public class ViewEntity1 { //some properties from original DB-entity you want to show } public class ViewEntity2 { } } When you create complex client-side interfaces (I do), you use some pattern for javascript on client, MVC or MVVM (I know only these). So, with MVC on client you have another model (Backbone.Model for example), which is third model in application. It is a bit much. Why don`t we use the same ViewModel model on a client (in backbone.js or another framework)? Is there a way to transfer CS-coded model to JS-coded? Like in MVVM pattern, with knockout.js, when you can do like this: in SomeAction.cshtml: <div style="display: none;" id="view_model">@Json.Encode(Model)</div> after that in Javascript-code var ViewModel = ko.mapping.fromJSON($("#view_model").get(0).innerHTML); now you can extend your ViewModel with some actions, event handlers, etc: ko.utils.extend(ViewModel, { some_function: function () { //some code } }); So, we are not building the same view model on the client again, we are transferring existing view model from server. At least, data. But knockout.js is not suitable for me, you can`t build complex UI with it, it is just data-binding. I need something more structural, like backbone.js. The only way to build ViewModel for backbone.js I can see now is re-writing same ViewModel in JS from server with hands. Is there any ways to transfer it from server? To reuse the same viewmodel on server view and client view?

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  • Node.js server crashes , Database operations halfway?

    - by Ranadeep
    I have a node.js app with mongodb backend going to production in a week and i have few doubts on how to handle app crashes and restart . Say i have a simple route /followUser in which i have 2 database operations /followUser ----->Update User1 Document.followers = User2 ----->Update User2 Document.followers = User1 ----->Some other mongodb(via mongoose)operation What happens if there is a server crash(due to power failure or maybe the remote mongodb server is down ) like this scenario : ----->Update User1 Document.followers = User2 SERVER CRASHED , FOREVER RESTARTS NODE What happens to these operations below ? The system is now in inconsistent state and i may have error everytime i ask for User2 followers ----->Update User2 Document.followers = User1 ----->Some other mongodb(via mongoose)operation Also please recommend good logging and restart/monitor modules for apps running in linux

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  • Routing to various node.js servers on same machine

    - by Dtang
    I'd like to set up multiple node.js servers on the same machine (but listening on different ports) for different projects (so I can pull any down to edit code without affecting the others). However I want to be able to access these web apps from a browser without typing in the port number, and instead map different urls to different ports: e.g. 45.23.12.01/app - 45.23.12.01:8001. I've considered using node-http-proxy for this, but it doesn't yet support SSL. My hunch is that nginx might be the most suitable. I've never set up nginx before - what configuration do I need to do? The examples of config files I've seen only deal with subdomains, which I don't have. Alternatively, is there a better (stable, hassle-free) way of hosting multiple apps under the same IP address?

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  • Youtube video processing on iPhone

    - by Chonch
    Hey In my iPhone app, I want to load a video from youtube, perform some basic image processing on it and display it to the user. I am using openCV to do my image processing, and I know I can use it for grabbing all of the frames from the video as well (cvRetrieveFrame). My only problem is that cvRetrieveFrame expects to get its source of type CvCapture* which can be created either by a camera source or by a file name. How can I set a youtube video file as the source for CvCapture*? Thanks,

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  • Image Processing: What are occlusions?

    - by vikramtheone
    Hi Guys, I'm developing an image processing project and I come across the word occlusion in many scientific papers, what do occlusions mean in the context of image processing? The dictionary is only giving a general definition. Can anyone describe them using an image as a context? Vikram

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  • What is massively parallel processing (MPP) ?

    - by HotTester
    Ever since Microsoft introduced sql-server version code-named "Madison" the massively parallel processing (MPP) has got into picture. What exactly is it and how does sql-server is going to benefit from it ? Further is massively parallel processing (MPP) related to parallel computing ? I read about Madison here and about parallel computing here. Thanks in advance.

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  • Gamepad Control for Processing + Android to Control Arduino Robot

    - by Iker
    I would like to create a Multitouch Gamepad control for Processing and use it to control a remote Arduino Robot. I would like to make the GUI on Processing and compile it for Android. Here is the GUI Gamepad for Processing I have created so far: float easing = 0.09; // start position int posX = 50; int posY = 200; // target position int targetX = 50; int targetY = 200; boolean dragging = false; void setup() { size(500,250); smooth(); } void draw() { background(255); if (!dragging) { // calculate the difference in position, apply easing and add to vx/vy float vx = (targetX - (posX)) * easing; float vy = (targetY - (posY)) * easing; // Add the velocity to the current position: make it move! posX += vx; posY += vy; } if(mousePressed) { dragging = true; posX = mouseX; posY = mouseY; } else { dragging = false; } DrawGamepad(); DrawButtons(); } void DrawGamepad() { //fill(0,155,155); //rect(0, 150, 100, 100, 15); ellipseMode(RADIUS); // Set ellipseMode to RADIUS fill(0,155,155); // Set fill to blue ellipse(50, 200, 50, 50); // Draw white ellipse using RADIUS mode ellipseMode(CENTER); // Set ellipseMode to CENTER fill(255); // Set fill to white// ellipse(posX, posY, 35, 35); // Draw gray ellipse using CENTER mode } void DrawButtons() { fill(0,155,155); // Set fill to blue ellipse(425, 225, 35, 35); ellipse(475, 225, 35, 35); fill(255,0,0); // Set fill to blue ellipse(425, 175, 35, 35); ellipse(475, 175, 35, 35); } I have realized that probably that code will not support Multitouch events on Android so I came up with another code found on this link Can Processing handle multi-touch? So the aim of this project is to create de multitouch gamepad to use to control my Arduino Robot. The gamepad should detect which key was pressed as well as the direction of the Joystick. Any help appreciated.

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  • Install NPM Packages Automatically for Node.js on Windows Azure Web Site

    - by Shaun
    In one of my previous post I described and demonstrated how to use NPM packages in Node.js and Windows Azure Web Site (WAWS). In that post I used NPM command to install packages, and then use Git for Windows to commit my changes and sync them to WAWS git repository. Then WAWS will trigger a new deployment to host my Node.js application. Someone may notice that, a NPM package may contains many files and could be a little bit huge. For example, the “azure” package, which is the Windows Azure SDK for Node.js, is about 6MB. Another popular package “express”, which is a rich MVC framework for Node.js, is about 1MB. When I firstly push my codes to Windows Azure, all of them must be uploaded to the cloud. Is that possible to let Windows Azure download and install these packages for us? In this post, I will introduce how to make WAWS install all required packages for us when deploying.   Let’s Start with Demo Demo is most straightforward. Let’s create a new WAWS and clone it to my local disk. Drag the folder into Git for Windows so that it can help us commit and push. Please refer to this post if you are not familiar with how to use Windows Azure Web Site, Git deployment, git clone and Git for Windows. And then open a command windows and install a package in our code folder. Let’s say I want to install “express”. And then created a new Node.js file named “server.js” and pasted the code as below. 1: var express = require("express"); 2: var app = express(); 3: 4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7: 8: console.log("Web application opened."); 9: app.listen(process.env.PORT); If we switch to Git for Windows right now we will find that it detected the changes we made, which includes the “server.js” and all files under “node_modules” folder. What we need to upload should only be our source code, but the huge package files also have to be uploaded as well. Now I will show you how to exclude them and let Windows Azure install the package on the cloud. First we need to add a special file named “.gitignore”. It seems cannot be done directly from the file explorer since this file only contains extension name. So we need to do it from command line. Navigate to the local repository folder and execute the command below to create an empty file named “.gitignore”. If the command windows asked for input just press Enter. 1: echo > .gitignore Now open this file and copy the content below and save. 1: node_modules Now if we switch to Git for Windows we will found that the packages under the “node_modules” were not in the change list. So now if we commit and push, the “express” packages will not be uploaded to Windows Azure. Second, let’s tell Windows Azure which packages it needs to install when deploying. Create another file named “package.json” and copy the content below into that file and save. 1: { 2: "name": "npmdemo", 3: "version": "1.0.0", 4: "dependencies": { 5: "express": "*" 6: } 7: } Now back to Git for Windows, commit our changes and push it to WAWS. Then let’s open the WAWS in developer portal, we will see that there’s a new deployment finished. Click the arrow right side of this deployment we can see how WAWS handle this deployment. Especially we can find WAWS executed NPM. And if we opened the log we can review what command WAWS executed to install the packages and the installation output messages. As you can see WAWS installed “express” for me from the cloud side, so that I don’t need to upload the whole bunch of the package to Azure. Open this website and we can see the result, which proved the “express” had been installed successfully.   What’s Happened Under the Hood Now let’s explain a bit on what the “.gitignore” and “package.json” mean. The “.gitignore” is an ignore configuration file for git repository. All files and folders listed in the “.gitignore” will be skipped from git push. In the example below I copied “node_modules” into this file in my local repository. This means,  do not track and upload all files under the “node_modules” folder. So by using “.gitignore” I skipped all packages from uploading to Windows Azure. “.gitignore” can contain files, folders. It can also contain the files and folders that we do NOT want to ignore. In the next section we will see how to use the un-ignore syntax to make the SQL package included. The “package.json” file is the package definition file for Node.js application. We can define the application name, version, description, author, etc. information in it in JSON format. And we can also put the dependent packages as well, to indicate which packages this Node.js application is needed. In WAWS, name and version is necessary. And when a deployment happened, WAWS will look into this file, find the dependent packages, execute the NPM command to install them one by one. So in the demo above I copied “express” into this file so that WAWS will install it for me automatically. I updated the dependencies section of the “package.json” file manually. But this can be done partially automatically. If we have a valid “package.json” in our local repository, then when we are going to install some packages we can specify “--save” parameter in “npm install” command, so that NPM will help us upgrade the dependencies part. For example, when I wanted to install “azure” package I should execute the command as below. Note that I added “--save” with the command. 1: npm install azure --save Once it finished my “package.json” will be updated automatically. Each dependent packages will be presented here. The JSON key is the package name while the value is the version range. Below is a brief list of the version range format. For more information about the “package.json” please refer here. Format Description Example version Must match the version exactly. "azure": "0.6.7" >=version Must be equal or great than the version. "azure": ">0.6.0" 1.2.x The version number must start with the supplied digits, but any digit may be used in place of the x. "azure": "0.6.x" ~version The version must be at least as high as the range, and it must be less than the next major revision above the range. "azure": "~0.6.7" * Matches any version. "azure": "*" And WAWS will install the proper version of the packages based on what you defined here. The process of WAWS git deployment and NPM installation would be like this.   But Some Packages… As we know, when we specified the dependencies in “package.json” WAWS will download and install them on the cloud. For most of packages it works very well. But there are some special packages may not work. This means, if the package installation needs some special environment restraints it might be failed. For example, the SQL Server Driver for Node.js package needs “node-gyp”, Python and C++ 2010 installed on the target machine during the NPM installation. If we just put the “msnodesql” in “package.json” file and push it to WAWS, the deployment will be failed since there’s no “node-gyp”, Python and C++ 2010 in the WAWS virtual machine. For example, the “server.js” file. 1: var express = require("express"); 2: var app = express(); 3: 4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7:  8: var sql = require("msnodesql"); 9: var connectionString = "Driver={SQL Server Native Client 10.0};Server=tcp:tqy4c0isfr.database.windows.net,1433;Database=msteched2012;Uid=shaunxu@tqy4c0isfr;Pwd=P@ssw0rd123;Encrypt=yes;Connection Timeout=30;"; 10: app.get("/sql", function (req, res) { 11: sql.open(connectionString, function (err, conn) { 12: if (err) { 13: console.log(err); 14: res.send(500, "Cannot open connection."); 15: } 16: else { 17: conn.queryRaw("SELECT * FROM [Resource]", function (err, results) { 18: if (err) { 19: console.log(err); 20: res.send(500, "Cannot retrieve records."); 21: } 22: else { 23: res.json(results); 24: } 25: }); 26: } 27: }); 28: }); 29: 30: console.log("Web application opened."); 31: app.listen(process.env.PORT); The “package.json” file. 1: { 2: "name": "npmdemo", 3: "version": "1.0.0", 4: "dependencies": { 5: "express": "*", 6: "msnodesql": "*" 7: } 8: } And it failed to deploy to WAWS. From the NPM log we can see it’s because “msnodesql” cannot be installed on WAWS. The solution is, in “.gitignore” file we should ignore all packages except the “msnodesql”, and upload the package by ourselves. This can be done by use the content as below. We firstly un-ignored the “node_modules” folder. And then we ignored all sub folders but need git to check each sub folders. And then we un-ignore one of the sub folders named “msnodesql” which is the SQL Server Node.js Driver. 1: !node_modules/ 2:  3: node_modules/* 4: !node_modules/msnodesql For more information about the syntax of “.gitignore” please refer to this thread. Now if we go to Git for Windows we will find the “msnodesql” was included in the uncommitted set while “express” was not. I also need remove the dependency of “msnodesql” from “package.json”. Commit and push to WAWS. Now we can see the deployment successfully done. And then we can use the Windows Azure SQL Database from our Node.js application through the “msnodesql” package we uploaded.   Summary In this post I demonstrated how to leverage the deployment process of Windows Azure Web Site to install NPM packages during the publish action. With the “.gitignore” and “package.json” file we can ignore the dependent packages from our Node.js and let Windows Azure Web Site download and install them while deployed. For some special packages that cannot be installed by Windows Azure Web Site, such as “msnodesql”, we can put them into the publish payload as well. With the combination of Windows Azure Web Site, Node.js and NPM it makes even more easy and quick for us to develop and deploy our Node.js application to the cloud.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Annotation Processing Virtual Mini-Track at JavaOne 2012

    - by darcy
    Putting together the list of JavaOne talks I'm interested in attending, I noticed there is a virtual mini-track on annotation processing and related technology this year, with a combination of bofs, sessions, and a hands-on-lab: Monday Multidevice Content Display and a Smart Use of Annotation Processing, Dimitri BAELI and Gilles Di Guglielmo Tuesday Advanced Annotation Processing with JSR 269, Jaroslav Tulach Build Your Own Type System for Fun and Profit, Werner Dietl and Michael Ernst Wednesday Annotations and Annotation Processing: What’s New in JDK 8?, Joel Borggrén-Franck Thursday Hack into Your Compiler!, Jaroslav Tulach Writing Annotation Processors to Aid Your Development Process, Ian Robertson As the lead engineer on bot apt (rest in peace) in JDK 5 and JSR 269 in JDK 6, I'd be heartened to see greater adoption and use of annotation processing by Java developers.

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  • Apachebench on node.js server returning "apr_poll: The timeout specified has expired (70007)" after ~30 requests

    - by Scott
    I just started working with node.js and doing some experimental load testing with ab is returning an error at around 30 requests or so. I've found other pages showing a lot better concurrency numbers than I am such as: http://zgadzaj.com/benchmarking-nodejs-basic-performance-tests-against-apache-php Are there some critical server configuration settings that need done to achieve those numbers? I've watched memory on top and I still see a decent amount of free memory while running ab, watched mongostat as well and not seeing anything that looks suspicious. The command I'm running, and the error is: ab -k -n 100 -c 10 postrockandbeyond.com/ This is ApacheBench, Version 2.0.41-dev <$Revision: 1.121.2.12 $> apache-2.0 Copyright (c) 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Copyright (c) 2006 The Apache Software Foundation, http://www.apache.org/ Benchmarking postrockandbeyond.com (be patient)...apr_poll: The timeout specified has expired (70007) Total of 32 requests completed Does anyone have any suggestions on things I should look in to that may be causing this? I'm running it on osx lion, but have also run the same command on the server with the same results. EDIT: I eventually solved this issue. I was using a TTAPI, which was connecting to turntable.fm through websockets. On the homepage, I was connecting on every request. So what was happening was that after a certain number of connections, everything would fall apart. If you're running into the same issue, check out whether you are hitting external services each request.

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  • Proxy to either Rails app or Node.js app depending on HTTP path w/ Nginx

    - by Cirrostratus
    On Ubuntu 11, I have Nginx correctly serving either CouchDB or Node.js depending on the path, but am unable to get Nginx to access a Rails app via it's port. server { rewrite ^/api(.*)$ $1 last; listen 80; server_name example.com; location / { proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $http_host; proxy_pass http://127.0.0.1:3005/; } location /ruby { proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $http_host; proxy_pass http://127.0.0.1:9051/; } location /_utils { proxy_pass http://127.0.0.1:5984; proxy_redirect off; proxy_set_header Host $host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_buffering off; # buffering would break CouchDB's _changes feed } gzip on; gzip_comp_level 9; gzip_min_length 1400; gzip_types text/plain text/css image/png image/gif image/jpeg application/x-javascript text/xml application/xml application/x ml+rss text/javascript; gzip_vary on; gzip_http_version 1.1; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; } / and /_utils are working bu /ruby gives me a 403 Forbidden

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  • Node.js Build failed: -> task failed (error#2)?

    - by Richard Hedges
    I'm trying to install Node.js on my CentOS server. I run ./configure and it runs perfectly fine. I then run the 'make' command and it produces the following: [5/38] libv8.a: deps/v8/SConstruct - out/Release/libv8.a /usr/local/bin/python "/root/node/tools/scons/scons.py" -j 1 -C "/root/node/out/Release/" -Y "/root/node/deps/v8" visibility=default mode=release arch=ia32 toolchain=gcc library=static snapshot=on scons: Reading SConscript files ... ImportError: No module named bz2: File "/root/node/deps/v8/SConstruct", line 37: import js2c, utils File "/root/node/deps/v8/tools/js2c.py", line 36: import bz2 Waf: Leaving directory `/root/node/out' Build failed: - task failed (err #2): {task: libv8.a SConstruct - libv8.a} make: * [program] Error 1 I've done some searching on Google but I can't seem to find anything to help. Most of what I've found is for Cygwin anyway, and I'm on CentOS 4.9. Like I said, the ./configure went through perfectly fine with no errors, so there's nothing there that I can see. EDIT I've got a little further. Now I just need to upgrade G++ to version 4 (or higher). I tried yum update gcc but no luck, so I tried yum install gcc44, which resulted in no luck either. Has anyone got any ideas as to how I can update G++?

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  • Is client side JavaScript capable of ~replicating the Node.JS module loading system?

    - by jt0dd
    I like the Node.JS style of JavaScript, where I can write all of my functionalities into smaller files and then require those neatly from within my code. I'm even thinking about trying to write a framework to mimic that behavior in client-side JS. My goal would be to implement the module loading system as accurately as possible - See Module docs. For require(), I can use things detailed in answers to this question, most notably JQuery's $.getScript(). It seems to me that other aspects of the module loading system should be possible as well. So I'm asking more experienced programmers here first, before I waist my time: Is there something that I'm missing that's going to cause such an attempt to fail miserably, or can this be successfully done?

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  • Is client side JavaScript capable of replicating the Node.JS module loading system?

    - by jt0dd
    I like the Node.JS style of JavaScript, where I can write all of my functionalities into smaller files and then require those neatly from within my code. I'm even thinking about trying to write a framework to mimic that behavior in client-side JS. My goal would be to implement the module loading system as accurately as possible - See Module docs. For require(), I can use things detailed in answers to this question, most notably JQuery's $.getScript(). It seems to me that other aspects of the module loading system should be possible as well. So I'm asking more experienced programmers here first, before I waist my time: Is there something that I'm missing that's going to cause such an attempt to fail miserably, or can this be successfully done?

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  • Is it bad practice to run Node.js and apache in parallel?

    - by Camil Staps
    I have an idea in mind and would like to know if that's the way to go for my end application. Think of my application as a social networking system in which I want to implement chat functionality. For that, I'd like to push data from the server to the client. I have heard I could use Node.js for that. In the meanwhile, I want a 'regular' system for posting status updates and such, for which I'd like to use PHP and an apache server. The only way I can think of is having Node.js and apache running parallel. But is that the way to go here? I'd think there would be a somewhat neater solution for this.

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  • How to write C++ audio processing applications?

    - by cesko82
    Hi everyone, I'm an Electronics and Telecommunications student, next to my graduation. I'm gonna work on a project that involves my knowledge about DSP, music and audio in general. I allready know all the basic mathematic instruments and all the stuff I need to manage it, such as FFT, circular convolution ecc ecc. I want to learn C++ programming basically for one reason: it's very important in the professional world!!! And I think it's one of the most used to write applications working with audio, especially when it's about real time processing. Ok, after this small introduction I would like to know first, which are the most used libraries to work with audio processing in c++?? I was longer looking on the web but i couldn't find a lo of working stuff. (I work under linux with eclipse CDT enviroment). Then I would like to know if there are good sources to learn how to write some working code, such as for example how to write a simple low pass filter. Basically now i will not write real time applications, I would like to start from the processing of a WAV file, or even better an MP3 file, so basically on vectors of samples. Let's say that basically for now I would like to extract the waveform from an audio file, and save it to a thumbnail or to a PNG image. Ok, for now I think it's all I would need. Any ideas, advices, libraries, books, interesting sources about that? Thanks a lot in advance for any kind of answer. Giovanni.

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