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  • Secure messaging using Signed MIME is it reliable?

    - by aaronb
    We have an automatic reporting and notification system written in .net that sends emails with plain text. We are having to encrypt the messages that we send our clients. The possible implementation approaches we have: Send messages as S/Mime email with attachments. Plain text email with that just contains a link to a web site that will display the message over https. It seems like S/Mime is a simpler solution, as we won't need to create the web application or secure it. Our concern is our interoperability with our clients email clients and more importantly their email filtering software. Has anyone had success or issues deploying a Signed MIME messaging solution?

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  • Fastest reliable way for Clojure (Java) and Ruby apps to communicate

    - by jkndrkn
    Hi There, We have cloud-hosted (RackSpace cloud) Ruby and Java apps that will interact as follows: Ruby app sends a request to Java app. Request consists of map structure containing strings, integers, other maps, and lists (analogous to JSON). Java app analyzes data and sends reply to Ruby App. We are interested in evaluating both messaging formats (JSON, Buffer Protocols, Thrift, etc.) as well as message transmission channels/techniques (sockets, message queues, RPC, REST, SOAP, etc.) Our criteria: Short round-trip time. Low round-trip-time standard deviation. (We understand that garbage collection pauses and network usage spikes can affect this value). High availability. Scalability (we may want to have multiple instances of Ruby and Java app exchanging point-to-point messages in the future). Ease of debugging and profiling. Good documentation and community support. Bonus points for Clojure support. What combination of message format and transmission method would you recommend? Why? I've gathered here some materials we have already collected for review: Comparison of various java serialization options Comparison of Thrift and Protocol Buffers (old) Comparison of various data interchange formats Comparison of Thrift and Protocol Buffers Fallacies of Protocol Buffers RPC features Discussion of RPC in the context of AMQP (Message-Queueing) Comparison of RPC and message-passing in distributed systems (pdf) Criticism of RPC from perspective of message-passing fan Overview of Avro from Ruby programmer perspective

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  • How reliable is the battery data in ubuntu the power statistics?

    - by nbubis
    Right now the power statistics show that: Energy when full: 25.5 Wh Energy (design): 93.2 Wh And indeed the battery doesn't seem to be lasting as long as it used too. My question: Is this data reliable? Does it really indicate that I should replace the battery, or could it be the charger, laptop, or OS that is stopping the battery from fully charging? Is any way of validating the battery is indeed to blame? I'd like to be sure before shelling out 90$ for a new battery. (If it helps, the battery is a 3 year old dell 9 cell rated at 90 Wh).

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  • What is the most reliable session storage in PHP: Memcache, database or files?

    - by user1179459
    What is the best and most safest way to handle PHP sessions. Is the best way to store sessions in: Database (more reliable, but high bottleneck, slow speed, not good for high database usage websites)? Memcache (super fast, but distributed more security problems, chances of loosing data when the server restarted and chances of loosing data when the cache is full)? Files (default option, I guess slow since it reads and writes from file I/O, less security, etc). Which method is the best? What are the problems and good things of each of those approaches?

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  • Parsing glGetShaderInfoLog() to get error info. Is this reliable, or is there a better way?

    - by m4ttbush
    I want to get a list of errors and their line numbers so I can display the error information different to how it's formatted in the error string, and also show the line in error. It looks easy enough to just parse the result of glGetShaderInfoLog(), look for "ERROR:" then read the next number up to : and then the next, and then the error description up to the next newline. But the OpenGL docs say "Application developers should not expect different OpenGL implementations to produce identical information logs." Which makes me worry that my code may behave incorrectly on different systems. I don't need them to be identical, I just need them to follow the same format. So is there a better way to get a list of errors with line number separate, is it safe to assume that they'll always follow the "ERROR: 0:123:" format, or is there simply no reliable way to do this? Thanks!

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  • Are there any reliable solutions for annotations/reflection/code-metadata in C?

    - by dukeofgaming
    Not all languages support java-like annotations or C#-like attributes or code metadata in general, however that doesn't mean it is not possible to have in languages that don't have this. An example is PHP with Stubbles and the Doctrine annotation library. My question is, is there anything like this for C?, or are there any reliable ways of doing reflection with extended code metadata in C? Ideally, I'm looking for something that reads javadoc-like comments. Edit: The reason for me *needing* as opposed to just wanting, is that I need to generate C code and code-metadata from a database, as well as being able to edit that metadada and update the database. The volume of the work (~15,000 variables/structures/functions to generate from this database) justifies the solution.

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  • Reliable method for google analytics tracking for print advertising campaign?

    - by chrisjlee
    A client is looking to track advertising clicks through a newspaper ad to measure success. They have rigid business requirements that it will be a unique domain... e.g. foowidgetsnews.net instead of foodwidgets.com/contact-form-page.php What is the most reliable method of building redirected url to a landing page so it will be tracked in google analytics as a direct hit from the newspaper? Finally, we would like to track the foowidgetsnews.net as the main url in google analytics because 301 redirect isn't tracked in google analytics like the way we would like it to.

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  • DVD/CD burning .zip: is it more reliable, faster, longer lasting to burn a zip of files rather than the files as a folder?

    - by Rob
    Is it more reliable, faster, longer lasting to burn to CD/DVD a zip (or a few large zips) of files rather than the files as a folder? Just thinking if 1000s of small files would not be as efficiently recorded compared with one or a few large zips. Also, even after the burning program verifies the disc, I also use Beyond Compare to compare the files with those on the disc. Always binary compares as identical but I hear the drive stuttering presumably as the head is being shifted only slightly each time to seek the next file, which leads me to think that its best to make one or more zips and copy those locally to compare. Or is it that burning invidual files to the disc is not as readable which causes the head to stutter. There aren't any problems, my disc burns are reliable, just thinking more of efficiency and longevity, the discs burn and verify fast enough on my 18x DVD burner. I'm using ImgBurn mostly. Also used Nero in the past. I burn whole discs closed, finalised. Not sure which write mode but would think Disc At Once from a temporary cached image made by the burning program would be the most reliable.

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  • How to "get" a reliable parallel port on a laptop without a PCMCIA slot?

    - by ldigas
    Usb-Parallel port (for an old, but reliable matrix printer that has its special use) connections (cables) are unreliable. They sometimes work, sometimes don't - and since I installed Windows 7 I can't get neither of my old ones to work properly. PCMCIA is usually considered (and it is) a much more reliable solution, but unfortunatelly, none of my new laptops has a PCMCIA slot. So, all ideas are welcomed. What should I do? I'm open to all suggestions as long as you have some experience that they work more reliably than USB-Parallel cables and their wicked drivers.

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  • Why is UDP + a software reliable ordering system faster than TCP?

    - by Ricket
    Some games today use a network system that transmits messages over UDP, and ensures that the messages are reliable and ordered. For example, RakNet is a popular game network engine. It uses only UDP for its connections, and has a whole system to ensure that packets can be reliable and ordered if you so choose. My basic question is, what's up with that? Isn't TCP the same thing as ordered, reliable UDP? What makes it so much slower that people have to basically reinvent the wheel?

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  • What to look for in a reliable backup hard disk?

    - by Senthil
    I want to buy an internal hard disk and use a docking station along with it for backing up important data. The size will be around 500GB to 1TB. I have a budget and several models fit into it. So far, they only seem to vary in size, speed and brand. These are the only things I can compare from the specs. I guess asking for which brand is best is completely subjective so I won't do that. I want my disk to have long life and be reliable. Doesn't matter if it is somewhat slow. Size: Should I go for the one with highest size within my budget? Will higher density cause problems? Or should I go for a moderately sized one? Does the number of platters have an impact? Speed: I do not want high performance. I want it to be reliable and last long. I am definitely not going to choose the expensive 10,000 rpm ones. Should I go for 5400 or 7200? Do these numbers affect longevity and reliability? Are there any other technical and objective factors that I should look for?

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  • Which would be more reliable for data archival - SD card or a generic USB thumbdrive?

    - by Visitor
    I've been thinking lately what should I preferably use for data storage and archival. I will say in advance that I do not use flash memory as the only storage media - I also keep my data on the hard drives and optical disks - flash memory is but one of the several backup solutions that duplicate each other. For the flash memory however I do have a choice - to use a generic USB thumbdrive or a SD card. Are there any indications that SD cards may be better and more reliable? From browsing people's review on the web I see that many complaints about USB sticks have to do with them completely failing, losing file system and stop being recognized by the OS. At the same time, most of the complaints for SD cards deal with just write speeds not holding up to the promise - failure reports are but a portions of those for the USB sticks. Are SD cards indeed more reliable? Am I also correct in my assumptions that SD cards use higher grade NAND chips than USB thumbdrives? At least, for class 10 cards, because the specification dictates the minimum performance and the manufacturers have to preselect better chips. While it is common for USB sticks to promise high speeds "up to XX MB/sec" but the reality is they very often deliver speeds 2-3 times less than promised. Do SD cards get better NAND chips and USB thumbdrives receive the discarded chips? Any thoughts would be appreciated.

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  • Is spywarehelpcenter.com a reliable resource for malware removal?

    - by smartcaveman
    I am looking for a good resource for removing a spyware program Security Shield. I know that many resources claiming to offer help are actually just proponents of additional spyware. The article I came across is at http://www.spywarehelpcenter.com/how-to-remove-security-shield-virus-virus-removal/ . Can I trust this advice and the files from this site? If not, where can I find reliable information on this topic?

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  • Is 'Old-School' the Wrong Way to Describe Reliable Security?

    - by rickramsey
    source The Hotel Toronto apparently knows how to secure its environment. "Built directly into the bedrock in 1913, the vault features an incredible 4-foot thick steel door that weighs 40 tonnes, yet can nonetheless be moved with a single finger. During construction, the gargantuan door was hauled up Yonge Street from the harbour by a team of 18 horses. " 1913. Those were the days. Sysadmins had to be strong as bulls and willing to shovel horse maneur. At least nowadays you don't have to be that strong. And, if you happen to be trying to secure your Oracle Linux environment, you may be able to avoid the shoveling, as well. Provided you know the tricks of the trade contained in these two recently published articles. Tips for Hardening an Oracle Linux Server General strategies for hardening an Oracle Linux server. Oracle Linux comes "secure by default," but the actions you take when deploying the server can increase or decrease its security. How to minimize active services, lock down network services, and many other tips. By Ginny Henningsen, James Morris and Lenz Grimmer. Tips for Securing an Oracle Linux Environment System logging with logwatch and process accounting with psacct can help detect intrusion attempts and determine whether a system has been compromised. So can using the RPM package manager to verifying the integrity of installed software. These and other tools are described in this second article, which takes a wider perspective and gives you tips for securing your entire Oracle Linux environment. Also by the crack team of Ginny Henningsen, James Morris and Lenz Grimmer. - Rick Website Newsletter Facebook Twitter

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  • Why doesn't Unity's OnCollisionEnter give me surface normals, and what's the most reliable way to get them?

    - by michael.bartnett
    Unity's on collision event gives you a Collision object that gives you some information about the collision that happened (including a list of ContactPoints with hit normals). But what you don't get is surface normals for the collider that you hit. Here's a screenshot to illustrate. The red line is from ContactPoint.normal and the blue line is from RaycastHit.normal. Is this an instance of Unity hiding information to provide a simplified API? Or do standard 3D realtime collision detection techniques just not collect this information? And for the second part of the question, what's a surefire and relatively efficient way to get a surface normal for a collision? I know that raycasting gives you surface normals, but it seems I need to do several raycasts to accomplish this for all scenarios (maybe a contact point/normal combination misses the collider on the first cast, or maybe you need to do some average of all the contact points' normals to get the best result). My current method: Back up the Collision.contacts[0].point along its hit normal Raycast down the negated hit normal for float.MaxValue, on Collision.collider If that fails, repeat steps 1 and 2 with the non-negated normal If that fails, try steps 1 to 3 with Collision.contacts[1] Repeat 4 until successful or until all contact points exhausted. Give up, return Vector3.zero. This seems to catch everything, but all those raycasts make me queasy, and I'm not sure how to test that this works for enough cases. Is there a better way?

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  • MonoGame; reliable enough to be accepted on iOS, Win 8 and Android stores?

    - by Serguei Fedorov
    I love XNA; it simplifies rendering code to where I don't have to deal with it, it runs on C# and has very fairly large community and documentation. I would love to be able to use it for games across many platforms. However, I am a little bit concerned about how well it will be met by platform owners; Apple has very tight rules about code base but Android does not. Microsoft's new Windows 8 platforms seems to be pretty lenient but I am not sure oh how they would respond to an XNA project being pushed to the app store (given they suddenly decided to dump it and force developers to use C++/Direct3D). So the bottom line is; is it safe to invest time and energy into a project that runs on MonoGame? In the end, is is possible to see my game on multiple platforms and not be shot down with a useless product?

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  • Who is likely to need the most this high-quality, measurable, reliable approach to software? [closed]

    - by Marek Cruz
    Software engineering is the application of principles of engineering to software. Trouble is, most of those who like to flatter with the title "software engineer" don't do that. They just keep writing code and patching it until it's stable enough to foist off on users. That's not software engineering. Who is likely to need the most the practice of software engineering? (with all the project planning, requirements engineering, software design, implementation based on the design, testing, deployment, awareness of IEEE standards, metrics, security, dependability, usability, etc.)

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  • Where to find clients who are willing to pay top dollar for highly reliable code?

    - by Robin Green
    I'm looking to find clients who are willing to pay a premium above usual contractor rates, for software that is developed with advanced tools and techniques to eliminate certain classes of bugs. However, I have little experience of contracting, and relatively few contacts. It's important to state that the kind of tools and techniques I'm thinking of (e.g. formal verification) are used commercially extremely rarely, as far as I'm aware. There is kind of a continuum of approaches to higher reliability, with basic testing and basic static typing at one end and full-blown formal verification at the other, but the methods I'm thinking of are towards the latter end of the spectrum.

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  • Is null return path reliable indication of a bounce?

    - by Vasiliy Faronov
    I have a mailbox that receives bounces as well as normal email (the latter includes messages from automated services). I want to filter out the bounces and forward them to another mailbox. Assume I cannot change the envelope return path in email I send. Is “null return path” a reliable criterion to tell bounces from normal mail? Roughly how many false positives and false negatives can I expect if I apply it?

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  • suggestions for fast reliable proxy IPs like codeen but with posting?

    - by barlop
    Hi, I am looking for a list like one offered by codeen http://codeen.cs.princeton.edu/ of fast reliable proxy servers.. I just want to be able to "post" on usenet or yahoo groups with them.. I think the codeen ones don't allow HTTP-POST I don't need them for downloading or for torrents, or even for any images.. they can block images to keep browsing faster. I know it's not a list, but I did try TOR once, but it was horribly slow.

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  • Why dd is not a reliable command to write bootable .iso files to USB thumb drive?

    - by Samik
    As the answers here indicate Ubuntu .iso s are not expected to boot if copied with dd to a USB thumb drive. Now my question is why is so that some Linux distributions have the option to directly write their bootable .iso file to a thumb drive with dd but some (read Ubuntu) have not(for Ubuntu I think it has to be converted to .img first). Is it for some architectural difference in .isos? Or is it due to any limitation of dd itself?I don't know if it is off-topic here. I can move it to a more proper place if the community thinks so or suggests one. Some explanation would be appreciable.

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