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  • Server speed: sharing one script.php or using many copies the same script.php

    - by Marco Demaio
    Let's assume: I have thousands of domains on same Apache server. Each domain is in a folder under server public_html document folder, so it can be accessed by calling "www.somedomain.com" or by calling "www.serverdomain.com/somedomain_folder" In each domain there is a website who needs a certain script.php (identical for each domain). From a coding point view, its obvious that it's better to use a unique script.php, so when i update it with new features/bug fixes etc, I need to update on server only one file and it will work for all domains. But from a server point of view? If i use a unique script all domains will access it at the same time, will the server run slower compared to the situation where each domain called its own script?

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  • Harddrive speed drops a lot!

    - by AZ
    The hard drive is used to do BT with uTorrent. Recently uTorrent began to report there is a "I/O Device error", then I use HD Tune to test it, it turns out the transfer rate is only 16 MB/sec. At the same time, I have a similar hard drive tested, it rates as 120 MB/sec. They are both 7200rpm desktop hard drives. I used chkdsk to fix it but the rate didn't change. Is this a symptom of hard drive failure? Should I backup the content on the disk ASAP or is there any other tool can fix it or diagnosis it?`

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  • Torrent download (µTorrent and FlashGet) suddenly got limited speed!

    - by el
    Both µTorrent and FlashGet are being throttled and I don't know why or how. I use both and they usually report a download speed of 70kbps for torrent speed. FlashGet would report a speed of 70kbps yet actually download at another speed which is about the same as the actual which is a consisten 70kbps. Now, all of a sudden, my torrent downloads are only up to 20kbps. FlashGet still shows a reading of 70kbps, maybe even 80kbps. But, the average actual speed of download is really only 20kbps. I am using Windows 7 on my laptop and no matter where the internet is coming it's the same thing. I have no idea what could be limiting my download rates.

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  • Tom Cruise: Meet Fusion Apps UX and Feel the Speed

    - by ultan o'broin
    Unfortunately, I am old enough to remember, and now to admit that I really loved, the movie Top Gun. You know the one - Tom Cruise, US Navy F-14 ace pilot, Mr Maverick, crisis of confidence, meets woman, etc., etc. Anyway, one of more memorable lines (there were a few) was: "I feel the need, the need for speed." I was reminded of Tom Cruise recently. Paraphrasing a certain Senior Vice President talking about Oracle Fusion Applications and user experience at an all-hands meeting, I heard that: Applications can never be too easy to use. Performance can never be too fast. Developers, assume that your code is always "on". Perfect. You cannot overstate the user experience importance of application speed to users, or at least their perception of speed. We all want that super speed of execution and performance, and increasingly so as enterprise users bring the expectations of consumer IT into the work environment. Sten Vesterli (@stenvesterli), an Oracle Fusion Applications User Experience Advocate, also addressed the speed point artfully at an Oracle Usability Advisory Board meeting in Geneva. Sten asked us that when we next Googled something, to think about the message we see that Google has found hundreds of thousands or millions of results for us in a split second (for example, About 8,340,000 results (0.23 seconds)). Now, how many results can we see and how many can we use immediately? Yet, this simple message communicating the total results available to us works a special magic about speed, delight, and excitement that Google has made its own in the search space. And, guess what? The Oracle Application Development Framework table component relies on a similar "virtual performance boost", says Sten, when it displays the first 50 records in a table, and uses a scrollbar indicating the total size of the data record set. The user scrolls and the application automatically retrieves more records as needed. Application speed and its perception by users is worth bearing in mind the next time you're at a customer site and the IT Department demands that you retrieve every record from the database. Just think of... Dave Ensor: I'll give you all the rows you ask for in one second. If you promise to use them. (Again, hat tip to Sten.) And then maybe think of... Tom Cruise. And if you want to read about the speed of Oracle Fusion Applications, and what that really means in terms of user productivity for your entire business, then check out the Oracle Applications User Experience Oracle Fusion Applications white papers on the usable apps website.

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  • Programatically Dial a Phone number and pass DTMF using the iPhone SDK

    - by L. DPenha
    How do you programatically do the following from the iPhone SDK 1) Programatically Dial a Phone Number through the iPhone SDK 2) Bypass the dial / cancel prompt that the iPhone brings up 3) Send additional DTMF after the number is dialed just like how you would program pauses into a regular phone. I know you can make a tel:// call but the issue is that it brings up the dial / cancel prompt and after that it prevents any future DTMF from being sent.

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  • game speed problem

    - by Meko
    HI..I made a little game.But this game works on every computer with different speed.I think it is about resolution.I used every thing in paintcomponent.and If I change screen size the game goes slower or faster.And if i run this game on another computer wich has different resolution it also works different. This is my game http://rapidshare.com/files/364597095/ShooterGame.2.6.0.jar and here code public class Shooter extends JFrame implements KeyListener, Runnable { JFrame frame = new JFrame(); String player; Font startFont, startSubFont, timerFont,healthFont; Image img; Image backGround; Graphics dbi; URL url1 = this.getClass().getResource("Images/p2.gif"); URL url2 = this.getClass().getResource("Images/p3.gif"); URL url3 = this.getClass().getResource("Images/p1.gif"); URL url4 = this.getClass().getResource("Images/p4.gif"); URL urlMap = this.getClass().getResource("Images/zemin.jpg"); Player p1 = new Player(5, 150, 10, 40, Color.GREEN, url3); Computer p2 = new Computer(750, 150, 10, 40, Color.BLUE, url1); Computer p3 = new Computer(0, 0, 10, 40, Color.BLUE, url2); Computer p4 = new Computer(0, 0, 10, 40, Color.BLUE, url4); ArrayList<Bullets> b = new ArrayList<Bullets>(); ArrayList<CBullets> cb = new ArrayList<CBullets>(); Thread sheap; boolean a, d, w, s; boolean toUp, toDown; boolean GameOver; boolean Level2; boolean newGame, resart, pause; int S, E; int random; int cbSpeed = 0; long timeStart, timeEnd; int timeElapsed; long GameStart, GameEnd; int GameScore; int Timer = 0; int timerStart, timerEnd; public Shooter() { sheap = new Thread(this); sheap.start(); startFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 32); startSubFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 25); timerFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); healthFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); setTitle("Shooter 2.5.1"); setBounds(350, 250, 800, 600); // setResizable(false); setBackground(Color.black); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); addKeyListener(this); a = d = w = s = false; toUp = toDown = true; GameOver = true; newGame = true; Level2 = false; S = E = 0; setVisible(true); } public void paint(Graphics g) { img = createImage(getWidth(), getHeight()); dbi = img.getGraphics(); paintComponent(dbi); g.drawImage(img, 0, 0, this); } public void paintComponent(Graphics g) { repaint(); timeStart = System.currentTimeMillis(); backGround = Toolkit.getDefaultToolkit().getImage(urlMap); g.drawImage(backGround, 0, 0, null); g.setColor(Color.red); g.setFont(healthFont); g.drawString("" + player + " Health : " + p1.health, 30, 50); g.setColor(Color.red); g.drawString("Computer Health : " + (p2.health + p3.health + p4.health), 600, 50); g.setColor(Color.BLUE); g.setFont(timerFont); g.drawString("Time : " + Timer, 330, 50); if (newGame) { g.setColor(Color.LIGHT_GRAY); g.setFont(startFont); g.drawString("Well Come To Shoot Game", 200, 190); g.drawString("Press ENTER To Start", 250, 220); g.setColor(Color.LIGHT_GRAY); g.setFont(startSubFont); g.drawString("Use W,A,S,D and Space For Fire", 200, 250); g.drawString("GOOD LUCK", 250, 280); newGame(); } if (!GameOver) { for (Bullets b1 : b) { b1.draw(g); } for (CBullets b2 : cb) { b2.draw(g); } update(); // Here MOvements for Player and For Fires } if (p1.health <= 0) { g.setColor(p2.col); g.setFont(startFont); g.drawString("Computer Wins ", 200, 190); g.drawString("Press Key R to Restart ", 200, 220); GameOver = true; } else if (p2.health <= 0 && p3.health <= 0 && p4.health <= 0) { g.setColor(p1.col); g.setFont(startFont); g.drawString(""+player+" Wins ", 200, 190); g.drawString("Press Key R to Resart ", 200, 220); GameOver = true; g.setColor(Color.MAGENTA); g.drawString(""+player+"`s Score is " + Timer, 200, 120); } if (Level2) { if (p3.health >= 0) { p3.draw(g); for (CBullets b3 : cb) { b3.draw(g); } } else { p3.x = 1000; } if (p4.health >= 0) { p4.draw(g); for (CBullets b4 : cb) { b4.draw(g); } } else { p4.x = 1000; } } if (p1.health >= 0) { p1.draw(g); } if (p2.health >= 0) { p2.draw(g); } else { p2.x = 1000; } } public void update() { if (w && p1.y > 54) { p1.moveUp(); } if (s && p1.y < 547) { p1.moveDown(); } if (a && p1.x > 0) { p1.moveLeft(); } if (d && p1.x < 200) { p1.moveRight(); } random = 1 * (int) (Math.random() * 100); if (random > 96) { if (p2.health >= 0) { CBullets bo = p2.getCBull(); bo.xVel =-1-cbSpeed; cb.add(bo); } if (Level2) { if (p3.health >= 0) { CBullets bo1 = p3.getCBull(); bo1.xVel = -2-cbSpeed; cb.add(bo1); } if (p4.health >= 0) { CBullets bo2 = p4.getCBull(); bo2.xVel = -4-cbSpeed; cb.add(bo2); } } } if (S == 1) { if (p1.health >= 0) { Bullets bu = p1.getBull(); bu.xVel = 5; b.add(bu); S += 1; } } //Here Also Problem .. When COmputer have More fire then it gaves Array Exeption . Or Player have More Fire for (int i = cb.size() -1; i = 0 ; i--) { boolean bremoved = false; for (int j = b.size() -1 ; j =0 ; j--) { if (b.get(j).rect.intersects(cb.get(i).rect) || cb.get(i).rect.intersects(b.get(j).rect)) { bremoved = true; b.remove(j); } } if(bremoved) cb.remove(i); } for (int i = 0; i < b.size(); i++) { b.get(i).move(); if (b.get(i).rect.intersects(p2.rect)) { if (p2.health >= 0) { p2.health--; b.remove(i); // System.out.println("Hited P2"); i--; continue; } } if (b.get(i).rect.intersects(p3.rect)) { if (p3.health >= 0) { p3.health--; b.remove(i); // System.out.println("Hited P3"); i--; continue; } } if (b.get(i).rect.intersects(p4.rect)) { if (p4.health >= 0) { p4.health--; b.remove(i); // System.out.println("Hited P4"); i--; continue; } } if (b.get(i).rect.x > 790) { b.remove(i); } } for (int j = 0; j < cb.size(); j++) { cb.get(j).move(); if (cb.get(j).rect.intersects(p1.rect) && cb.get(j).xVel < 0) { p1.health--; cb.remove(j); j--; continue; } } timeEnd = System.currentTimeMillis(); timeElapsed = (int) (timeEnd - timeStart); } public void level2() { if (p2.health <= 10) { Level2 = true; cbSpeed = 4; p3.x = 750; p4.x = 750; p2.speed = 10; p3.speed = 20; p4.speed = 30; } } public void keyTyped(KeyEvent e) { } public void keyPressed(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_ENTER: newGame = false; break; case KeyEvent.VK_P: pause = true; break; case KeyEvent.VK_R: resart = true; break; case KeyEvent.VK_A: a = true; break; case KeyEvent.VK_D: d = true; break; case KeyEvent.VK_W: w = true; break; case KeyEvent.VK_S: s = true; break; case KeyEvent.VK_SPACE: S += 1; break; } } public void keyReleased(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_A: a = false; break; case KeyEvent.VK_D: d = false; break; case KeyEvent.VK_W: w = false; break; case KeyEvent.VK_S: s = false; break; case KeyEvent.VK_SPACE: S = 0; break; } } public void newGame() { p1.health = 20; p2.health = 20; p3.health = 20; p4.health = 20; p3.x = 0; p4.x = 0; p2.x = 750; Level2 = false; cbSpeed = 0; p2.speed = 9; b.removeAll(b); cb.removeAll(cb); timerStart = (int) System.currentTimeMillis(); GameOver = false; } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { KeyListener k = new Shooter(); } }); } @Override public void run() { player = JOptionPane.showInputDialog(frame, "Enter Player Name", "New Player", JOptionPane.DEFAULT_OPTION); while (true) { timerEnd = (int) System.currentTimeMillis(); if (resart) { newGame(); resart = false; } if (pause) { Thread.currentThread().notify(); } try { if (!GameOver) { Timer = timerEnd - timerStart; level2(); if (p1.y < p2.y && p2.y60) { p2.moveUp(); } if (p1.y < p3.y && p3.y43) { p3.moveUp(); } if (p1.y < p4.y && p4.y43) { p4.moveUp(); } if (p1.y > p2.y && p2.y<535) { p2.moveDown(); } if (p1.y > p3.y && p3.y<535) { p3.moveDown(); } if (p1.y > p4.y && p4.y<530) { p4.moveDown(); } } if (timeElapsed < 125) { Thread.currentThread().sleep(125); } } catch (InterruptedException ex) { System.out.print("FInished"); } } } }

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  • Increasing speed of python code

    - by Curious2learn
    Hi, I have some python code that has many classes. I used cProfile to find that the total time to run the program is 68 seconds. I found that the following function in a class called Buyers takes about 60 seconds of those 68 seconds. I have to run the program about 100 times, so any increase in speed will help. Can you suggest ways to increase the speed by modifying the code? If you need more information that will help, please let me know. def qtyDemanded(self, timePd, priceVector): '''Returns quantity demanded in period timePd. In addition, also updates the list of customers and non-customers. Inputs: timePd and priceVector Output: count of people for whom priceVector[-1] < utility ''' ## Initialize count of customers to zero ## Set self.customers and self.nonCustomers to empty lists price = priceVector[-1] count = 0 self.customers = [] self.nonCustomers = [] for person in self.people: if person.utility >= price: person.customer = 1 self.customers.append(person) else: person.customer = 0 self.nonCustomers.append(person) return len(self.customers) self.people is a list of person objects. Each person has customer and utility as its attributes. EDIT - responsed added ------------------------------------- Thanks so much for the suggestions. Here is the response to some questions and suggestions people have kindly made. I have not tried them all, but will try others and write back later. (1) @amber - the function is accessed 80,000 times. (2) @gnibbler and others - self.people is a list of Person objects in memory. Not connected to a database. (3) @Hugh Bothwell cumtime taken by the original function - 60.8 s (accessed 80000 times) cumtime taken by the new function with local function aliases as suggested - 56.4 s (accessed 80000 times) (4) @rotoglup and @Martin Thomas I have not tried your solutions yet. I need to check the rest of the code to see the places where I use self.customers before I can make the change of not appending the customers to self.customers list. But I will try this and write back. (5) @TryPyPy - thanks for your kind offer to check the code. Let me first read a little on the suggestions you have made to see if those will be feasible to use. EDIT 2 Some suggested that since I am flagging the customers and noncustomers in the self.people, I should try without creating separate lists of self.customers and self.noncustomers using append. Instead, I should loop over the self.people to find the number of customers. I tried the following code and timed both functions below f_w_append and f_wo_append. I did find that the latter takes less time, but it is still 96% of the time taken by the former. That is, it is a very small increase in the speed. @TryPyPy - The following piece of code is complete enough to check the bottleneck function, in case your offer is still there to check it with other compilers. Thanks again to everyone who replied. import numpy class person(object): def __init__(self, util): self.utility = util self.customer = 0 class population(object): def __init__(self, numpeople): self.people = [] self.cus = [] self.noncus = [] numpy.random.seed(1) utils = numpy.random.uniform(0, 300, numpeople) for u in utils: per = person(u) self.people.append(per) popn = population(300) def f_w_append(): '''Function with append''' P = 75 cus = [] noncus = [] for per in popn.people: if per.utility >= P: per.customer = 1 cus.append(per) else: per.customer = 0 noncus.append(per) return len(cus) def f_wo_append(): '''Function without append''' P = 75 for per in popn.people: if per.utility >= P: per.customer = 1 else: per.customer = 0 numcustomers = 0 for per in popn.people: if per.customer == 1: numcustomers += 1 return numcustomers

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  • which factors determines the speed of a processor? [closed]

    - by Deb
    I think that clock rate of processor determines the speed of core, in my case it is 1.86GHz. But If I am not wrong, it also determines that how much energy it will consume. If you have more frequency then more power it will consume. I choose Power Saver scheme to increase my battery life, however it reduces my core speed to half of the actual speed. I understand this happens because of SpeedStep, but I don't see any slowdown of my computer. So my problem is why we have such high frequency cores as it uses too much power. We can use low frequency cores. Actually I get confused between the two terms Speed of the processor and its frequency. So how much important is the frequency of core in case of any processor.

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  • How to get an ARM CPU clock speed in Linux?

    - by MiKy
    I have an ARM-based embedded machine based on S3C2416 board. According to the specifications I have available there should be a 533 MHz ARM9 (ARM926EJ-S according to /proc/cpuinfo), however the software running on it "feels" slow, compared to the same software on my Android phone with a 528MHz ARM CPU. /proc/cpuinfo tells me that BogoMIPS is 266.24. I know that I should not trust BogoMIPS regarding performance ("Bogo" = bogus), however I would like to get a measurement on the actual CPU speed. On x86, I could use the rdtsc instruction to get the time stamp counter, wait a second (sleep(1)), read the counter again to get an approximation on the CPU speed, and according to my experience, this value was close enough to the real CPU speed. How can I find the actual CPU speed of given ARM processor? Update I found this simple Pi calculator, which I compiled both for my Android phone and the ARM board. The results are as follows: S3C2416 # cat /proc/cpuinfo Processor : ARM926EJ-S rev 5 (v5l) BogoMIPS : 266.24 Features : swp half fastmult edsp java ... #./pi_arm 10000 Calculation of PI using FFT and AGM, ver. LG1.1.2-MP1.5.2a.memsave ... 8.50 sec. (real time) Android # cat /proc/cpuinfo Processor : ARMv6-compatible processor rev 2 (v6l) BogoMIPS : 527.56 Features : swp half thumb fastmult edsp java # ./pi_android 10000 Calculation of PI using FFT and AGM, ver. LG1.1.2-MP1.5.2a.memsave ... 5.95 sec. (real time) So it seems that the ARM926EJ-S is slower than my Android phone, but not twice slower as I would expect by the BogoMIPS figures. I am still unsure about the clock speed of the ARM9 CPU.

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  • How much the distance and ms can affect on the download speed ?

    - by Prix
    Let's consider A (client) and B (server) where A makes download from B. How much can a bad routing from A to B affect the download speed ? For example A does a tracert to B and get a response of 10 steps where the avg ms is around 300 with 10% packet loss at the 4 step and when the connection is normal the avg from A to B is 10 ~ 30 ms. Could this sort of impact reduce A download speed drasticaly or as long as both side and routes have enough link for the full speed of A from B and vice-versa it should maintain the same speed ? Besides tracert and the ping analyse of A to B what else is used to identify the problem ? If you need extra information please let me know.

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  • how to increase speed of my execution

    - by ratty
    i am creating project in c#.net. my execution process is very slow. i also found the reason for that.in one method i copied the values from one list to another.that list consists more 3000values for every row . how can i speed up this process.any body help me

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  • Python vs. Java performance (runtime speed)

    - by Bijan
    Ignoring all the characteristics of each languages and focusing SOLELY on speed, which language is better performance-wise? You'd think this would be a rather simple question to answer, but I haven't found a decent one. I'm aware that some types of operations may be faster with python, and vice-versa, but I cannot find any detailed information on this. Can anyone shed some light on the performance differences?

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  • Speed of NSScanner vs NSXMLParser?

    - by Chris
    I have an iPhone App that reads in an XML file, then pulls out the necessary data by looping through an NSScanner. The XML is not particularly long. I am wondering if it would be worth the work to implement NSXMLParser in place of using NSScanner, if I will see any real improvement in speed?

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  • Speed test (open source)

    - by Nimbuz
    Are there any good (preferably PHP) open source scripts that I use to measure download/upload speeds? Something like speedtest.net but without Flash. Basically, I want to put up a 'broadband speed test' website. I found this but is there anything better already available? Thanks!

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  • dialup connection script

    - by BParker
    I've just started working for a company who produce a specialist modem. In the test department they simulate actual use with a bunch of pc's acting as clients connecting over this modem. As such each needs to dial a set of dial-up connections. Each of these has to be created manually, and currently takes quite a while on each machine, so i was hoping to be able to automate the creation process. Back in the early days of the internet i remember getting CD's from ISP's where the dial-up connection was configured automatically, and i was wondering if anyone lknew how to do this, or if they could point me in the direction of a tutorial about it. To be clear, i don't want to automate actually dialing the connection, but i do want to run a script which creates the icons in the networking applet that allows us to dial these connection. Thanks in advance!!!

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  • weighted RNG speed problem in C++

    - by supert
    I have a (fast) bit of C++ code that samples cards from a 52 card deck: void sample_allcards(int table[5], int holes[], int players) { int temp[5 + 2 * players]; bool try_again; int c, n, i; for (i = 0; i < 5 + 2 * players; i++) { try_again = true; while (try_again == true) { try_again = false; c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } I am implementing code to sample the hole cards according to a known distribution (stored as a 2d table). My code for this looks like: void sample_allcards_weighted(double weights[][HOLE_CARDS], int table[5], int holes[], int players) { // weights are distribution over hole cards int temp[5 + 2 * players]; int n, i; // table cards for (i = 0; i < 5; i++) { bool try_again = true; while (try_again == true) { try_again = false; int c = fast_rand52(); // reject collisions for (n = 0; n < i + 1; n++) { try_again = (temp[n] == c) || try_again; } temp[i] = c; } } for (int player = 0; player < players; player++) { // hole cards according to distribution i = 5 + 2 * player; bool try_again = true; while (try_again == true) { try_again = false; // weighted-sample c1 and c2 at once double w[1326]; memcpy(w, weights[player], sizeof(w)); // h is a number < 1325 int h = weighted_randi(w, HOLE_CARDS); // i2h uses h and sets temp[i] to the 2 cards implied by h i2h(&temp[i], h); // reject collisions for (n = 0; n < i; n++) { try_again = (temp[n] == temp[i]) || (temp[n] == temp[i+1]) || try_again; } } } copy_cards(table, temp, 5); copy_cards(holes, temp + 5, 2 * players); } My problem? The weighted sampling algorithm is a factor of 10 slower. Speed is very important for my application. Is there a way to improve the speed of my algorithm to something more reasonable? Am I doing something wrong in my implementation? Thanks.

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  • dial windows serial modem from php

    - by bumperbox
    I am trying to dial a phone number from php (i have a client list in a database, and thought i could use it to ring them when i click on their name here is my code, it doesn't seem to work. I can hear the phone line click, but it doesn't seem to dial. maybe i am missing some command that needs to be sent prior to atdt? $device = "COM4"; exec("mode $device BAUD=9600 PARITY=n DATA=8 STOP=1 xon=off octs=off rts=on"); $comport = fopen($device, "r+b"); if ($comport === false) { die ("Failed opening com port"); } else { echo "Com Port Open"; } stream_set_blocking($comport, 0); $atcmd = "ATDT222222222222\r"; // dial fake number if (fwrite($comport, $atcmd ) === false) { die ("Failed writing to com port"); } else { echo "Wrote $atcmd to com port"; } fclose($comport);

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  • Speed up the loop operation in R

    - by Kay
    Hi, i have a big performance problem in R. I wrote a function that iterates over an data.frame object. It simply adds a new col to a data.frame and accumulate sth. (simple operation). The data.frame has round about 850.000 rows. My PC is still working about 10h now and i have no idea about the runtime. dayloop2 <- function(temp){ for (i in 1:nrow(temp)){ temp[i,10] <- i if (i > 1) { if ((temp[i,6] == temp[i-1,6]) & (temp[i,3] == temp[i-1,3])) { temp[i,10] <- temp[i,9] + temp[i-1,10] } else { temp[i,10] <- temp[i,9] } } else { temp[i,10] <- temp[i,9] } } names(temp)[names(temp) == "V10"] <- "Kumm." return(temp) } Any ideas how to speed up this operation ?

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  • MongoDB vs CouchDB (Speed optimization)

    - by Edward83
    Hi! I made some tests of speed to compare MongoDB and CouchDB. Only inserts were while testing. I got MongoDB 15x faster than CouchDB. I know that it is because of sockets vs http. But, it is very interesting for me how can I optimize inserts in CouchDB? Test platform: Windows XP SP3 32 bit. I used last versions of MongoDB, MongoDB C# Driver and last version of installation package of CouchDB for Windows. Thanks!

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  • Speed up multiple JDBC SQL querys?

    - by paddydub
    I'm working on a shortest path a* algorithm in java with a mysql db. I'm executing the following SQL Query approx 300 times in the program to find route connections from a database of 10,000 bus connections. It takes approx 6-7 seconds to execute the query 300 times. Any suggestions on how I can speed this up or any ideas on a different method i can use ? Thanks ResultSet rs = stmt.executeQuery("select * from connections" + " where Connections.From_Station_stopID ="+StopID+";"); while (rs.next()) { int id = rs.getInt("To_Station_id"); String routeID = rs.getString("To_Station_routeID"); Double lat = rs.getDouble("To_Station_lat"); Double lng = rs.getDouble("To_Station_lng"); int time = rs.getInt("Time"); }

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  • Higher speed options for executing very large (20 GB) .sql file in MySQL

    - by Jonogan
    My firm was delivered a 20+ GB .sql file in reponse to a request for data from the gov't. I don't have many options for getting the data in a different format, so I need options for how to import it in a reasonable amount of time. I'm running it on a high end server (Win 2008 64bit, MySQL 5.1) using Navicat's batch execution tool. It's been running for 14 hours and shows no signs of being near completion. Does anyone know of any higher speed options for such a transaction? Or is this what I should expect given the large file size? Thanks

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  • PHP speed optimisation.

    - by Petah
    Hi, Im wondering about speed optimization in PHP. I have a series of files that are requested every page load. On average there are 20 files. Each file must be read an parsed if they have changed. And this is excluding that standard files required for a web page (HTML, CSS, images, etc). EG - client requests page - server outputs html, css, images - server outputs dynamic content (20+/- files combined and minified). What would be the best way to serve these files as fast as possible?

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