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  • Software to measure the speed of http browser connections

    - by Dan Revell
    I'm trying to gather some ammunition about my ISP and it's aggressive traffic shaping of particular websites. So I'm looking for an application that will allow me to see what speeds I get to particular websites. I want to open a browser connection to a particular video streaming website for example and see the speed of the connection that gets made, be it http or plain tcp. I'm after something along the lines of TCPView but unfortunately this doesn't include transfer speeds. I'm half tempted to write one myself but hopefully something will already be out there that does the job.

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  • How can I limit CD drive speed while on the live CD to avoid drive noise?

    - by iugamarian
    I sometimes disconect my harddisks for the weeks while only using the internet and I use the Ubuntu Live CD. But every time it needs something while in live desktop it accelerates and makes a lot of noise, also the acceleration takes too long. I want lower drive speed than acceleration lags, because acceleration lags stop me completly exactly when I need something. How can I lower the CD drive speed, say to maximum 16x, without restarting? I can't restart because I only use the CD drive, no harddisks, no flash disks, no network disks. Edit: No USB drives. Setcd does not work for the live session.

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  • Mobile Intel 965 vs 4 Series chipset speed differences

    - by graham.reeds
    A client of ours is having a problem panning on a mapping application that we write on their panasonic toughbooks (CF-19's). One of their toughbooks the panning is fairly smooth while on the other it is really slow. Doesn't help that they have all the settings turned up, but I would of thought any reasonably new graphics card (even shared memory) would have more than adequate graphic speed. I am pretty sure that the graphic adapter is to blame, but I can't find anything out about either chipset (level of acceleration, non-problems, etc). All I get is the intel data sheets. The faster panning one is on the Mobile Intel 4 Series Express Chipset while the slower is on the Mobile Intel 965 Express Chipset. Is this expected? Does it sound like a driver problem? They both have the same amount of ram and same cpu.

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  • How do you enhance your websites speed without compromising the design and access?

    - by Thorn007
    How do you enhance your websites load speed without killing the design and accessibility? File compression, CDN, Gzip? What are the best tools for doing so? For example, Google has optimized their site without compromising the design. Also, many website can kill the purity of their images with compression. Is there a way, more or lest best practice, to increase speed without compromising the design and accessibility? Note: sorry for being so vague but I don't know how else to phrase this question.

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  • asterisk Dial-plan?

    - by Rev
    Hi I want to make a dial plan for asterisk to do this: for incoming-call check the caller-id and if caller id is equal with specific number (for example 666) then hangup that call.(this dial-plan also known as anti ex-girlfriend ) also I wrote this dial-plan for doing this but it doesn't work well.(don't hangup then incoming call from 666 and go to queue macro) [macro-queue] exten => s, 2, Queue(${ARG1}) [default] exten => s, 1, Answer exten => s/666, 2 ,Hangup exten => s, 2, BackGround(welcome) exten => s, 3, Macro(queue,operator)

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  • Connection speed drops from 1 Gbps to 10 Mbps (Vista 64)

    - by Kevin Hakanson
    I recently got a Windows Home Server (HP MediaSmart Server EX490) setup so I could do backups and other things. However, I am having trouble on my Vista 64 PC. The backup will be making great progress, then it will just slow down. At one point, I noticed the lights on my Netgear GS105 indicated it was not using a 1000 Mbps connection, but a 10 Mbps one. I checked the Status of Local Area Connection (Intel(R) 82567V-2 Gigabit Network Connection) and that also showed the same slow speed. This has happened several times in the last couple days. When I disabled the network device, and then enabled it, it established the 1 Gpbs connection again. However, some of the times the Sent Bytes Activity on the Status windows indicate that the data flow is still slow (100 to 1000 bytes every couple seconds). Obviously, at this rate I could backup faster to floppy disk. :) My question is how to diagnose and fix this problem. When I look at the Administrative Events, I do a Errors: Bonjour Service 456: ERROR: read_msg errno 10054 (An existing connection was forcibly closed by the remote host.) And a Warning: e1yexpress Intel(R) 82567V-2 Gigabit Network Connection Link has been disconnected. I am suspicious there is some power saving mode. I found a post suggesting System Idle Power Saver(SIPS) may be the issue. I am going to try that, but looking for other suggestions or diagnostic advice. I have several new items in this configuration: server, client software, switch and cat6 cables.

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  • big speed difference on a network link with and without VPN tunnel

    - by xirtyllo
    Scenario: We have a network link between two offices. The link is provided by a third party company through a VLAN on their network, but to us it is totally transparent -as if we had a simple ethernet cable going from one location to the other-. We have one router at each side of the link, with 3 VPN tunnels in between the two. The test: When I test the speed of the network link with the routers in place, with one laptop directly connected to the router on each side, I consistently get ~30/35Mbps. But if I take out the routers and I test the link connecting the laptops directly to the ethernet cable at each side, I consistently get ~85/88Mbps. It's quite a big performance hit, and I would tend to think that the VPN tunnels are responsible for the slow down. Is it normal that this configuration (two routers with three VPN tunnels between them) takes away so much bandwidth? More info: The encryption algorithm used for the VPN tunnels is AES128. The routers model is Zyxel USG200 and Zyxel USG1000, and their CPU, memory, and storage use is well within normal limits. The nominal bandwidth of the network link is 100Mbps. The network link in question is supplied by a third party company (the building in between our two offices). Basically it passes through their network as a VLAN, but the VLAN is completely transparent to us (e.g. no configuration required on our side, just like one single cable from end to end). Unfortunately (or maybe fortunately) I cannot directly test different routers configurations as I'm not the person in charge of it.

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  • How to run the CPU at something like 75%?

    - by Tobias Kienzler
    My notebook is too old for me to invest into a new fan (it will simply be replaced by a new one when the final heat death occurs), but when it runs on full speed I feel like sitting in front of a vacuum cleaner with integrated cooking... I'm currently using NHC, the Max Battery mode of which let's the CPU run at 50% (~800 MHz). That's fine for most applications, and both temperature and noise remain low. However, on some occasions I need a bit more speed, more around 75% maybe. Can I set the power saving settings somehow so that the CPU won't surpass 75% of it's capability so that an acceptable compromise between power and noise is achieved? I can't set the CPU frequency in the BIOS and since on rare occasions I'd like to be able to switch to 100% without much hassling, hardware solutions like setting jumpers are no option. This answer to a similar (linux!) question mentions NHC should be able to offer these options, but for me they are all greyed out: The notebook is an Asus Z9200K, I guess NHC doesn't support its chipset enough for these advanced options.

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  • Implement 2x speed in tower of defense type game

    - by Siddharth
    I was currently developing tower of defense game and I want to implement 2x feature for my game. Game usually run with 1x speed that was normal speed of the game. Here what 1x and 2x mean : 1x - mention normal speed of the game, 2x - mention the game object moves with double speed means user experience the fast game play. I want to implement such functionality for my game. The functionality that I want contains in the game Medieval Castle game that was available in the market. https://play.google.com/store/apps/details?id=com.nova.root&feature=search_result#?t=W251bGwsMSwxLDEsImNvbS5ub3ZhLnJvb3QiXQ.. The screen shot also shows the 1x and 2x button in that game. I think for 2x speed of the game I have to increase the speed of each object that were in the game. So any member please help what to do for that implementation. Only idea become enough for me.

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  • Unable to boot post upgade to 12.10 from 12.04 on a dial boot PC

    - by Prateek
    I have a dual boot PC with Win7 and Ubuntu. Last night I upgraded from 12.04 to 12.10 and since then I have not been able to boot and PC goes into grub rescue with error "File not found" I have tried the below steps set prefix=(hd0,msdos5)/boot/grub/i386-pc/ set root=(hd0,msdos5) insmod normal ( i get error symbol not found : 'grub_disk_dev_list'. when I try linux /boot/vmlinuz-3.2.0-32-generic root=/dev/sda5 ro (i get error - command not found 'linux' ) same for initrd I am not able to find out what sdXX to set also.

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  • Deploy from NetBeans IDE by Twisting an External Dial

    - by Geertjan
    Via this code in a NetBeans module, i.e., a registered NetBeans ModuleInstall class, you can twist the Tinkerforge Rotary Poti Bricklet to deploy the current application in the IDE: import com.tinkerforge.BrickMaster; import com.tinkerforge.BrickletLCD20x4; import com.tinkerforge.BrickletRotaryPoti; import com.tinkerforge.IPConnection; import javax.swing.Action; import javax.swing.JMenuItem; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.Actions; import org.openide.modules.ModuleInstall; import org.openide.util.Utilities; public class Installer extends ModuleInstall { private static final String HOST = "localhost"; private static final int PORT = 4223; private static final String MASTERBRICKUID = "abc"; private static final String LCDUID = "abc"; private static final String ROTIUID = "abc"; private static IPConnection ipc; private static BrickMaster master = new BrickMaster(MASTERBRICKUID); private static BrickletLCD20x4 lcd = new BrickletLCD20x4(LCDUID); private static BrickletRotaryPoti poti = new BrickletRotaryPoti(ROTIUID); @Override public void restored() { try { ipc = new IPConnection(HOST, PORT); ipc.addDevice(master); ipc.addDevice(lcd); ipc.addDevice(poti); poti.setPositionCallbackPeriod(50); poti.addListener(new BrickletRotaryPoti.PositionListener() { @Override public void position(final short position) { lcd.backlightOn(); lcd.clearDisplay(); final Action runAction = Actions.forID("Project","org.netbeans.modules.project.ui.RunMainProject"); //The action must be invoked from menu item or toolbar button, //see line 147 in org.netbeans.modules.project.ui.actions.LookupSensitiveAction: JMenuItem jmi = new JMenuItem(runAction); //When position is 100 (range is -150 to 150), deploy the app //and print info about the project to the LCD display: if (position == 100) { jmi.doClick(); Project p = Utilities.actionsGlobalContext().lookup(Project.class); lcd.writeLine((short) 0, (short) 0, "Deployed:"); lcd.writeLine((short) 1, (short) 0, ProjectUtils.getInformation(p).getDisplayName()); } else { lcd.writeLine((short) 0, (short) 0, "Position: " + position); } } }); } catch (Exception e) { } } }

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  • No speed-up with useless printf's using OpenMP

    - by t2k32316
    I just wrote my first OpenMP program that parallelizes a simple for loop. I ran the code on my dual core machine and saw some speed up when going from 1 thread to 2 threads. However, I ran the same code on a school linux server and saw no speed-up. After trying different things, I finally realized that removing some useless printf statements caused the code to have significant speed-up. Below is the main part of the code that I parallelized: #pragma omp parallel for private(i) for(i = 2; i <= n; i++) { printf("useless statement"); prime[i-2] = is_prime(i); } I guess that the implementation of printf has significant overhead that OpenMP must be duplicating with each thread. What causes this overhead and why can OpenMP not overcome it?

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  • ScrollView scrolling speed

    - by Psudheer_iph
    hi all, thanx in advance. In my app, i am having 2 scrollviews in view.first scroll is placed bottom and then second Scroll placed. if i scroll either first or second both will scroll depends on finger movements. this is working. But my question is, i want the scrolling speed is different for first scroll and second scroll eg. if first scroll moves 2px speed then second scroll has to move double the speed of first scroll i.e 4px. How can i solve this.

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  • How to find out if my hosting's speed is good enough?

    - by Mert Nuhoglu
    There are lots of different online performance tests: Google PageSpeed Insights iWebTool Speed Test AlertFox Page Load Time WebPageTest Also there are several desktop/client software such as: ping tool YSlow Firebug's Net console Fiddler Http Watch I just want to decide if my hosting provider has a good enough performance or if I need to switch my hosting to another provider. So, which tool should I use to compare my hosting provider with other hosting providers?

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  • Trouble with speed and vectors

    - by Eegabooga
    I'm working on adding bullets to my game. Right now I can shoot bullets in the direction that I would like from a ship by getting the ship's angle: int speed = 5; int dx = -(cos(degreesToRadians(ship.angle)) * speed); // rate of change in the x direction int dy = -(sin(degreesToRadians(ship.angle)) * speed); // rate of change in the y direction bulletPosition.addX(dx); // addX(dx) is simply bulletPosition.x += dx bulletPosition.addY(dy); The ship is pretty much the exact same thing, except I use the += operator: int dx += -(cos(degreesToRadians(angle)) * 0.15) int dy += -(sin(degreesToRadians(angle)) * 0.15); shipPosition.addX(dx); shipPosition.addY(dy); I would like to be able to add the ship's velocity to the bullet's velocity, but I'm a little confused as to how should get the speed from the ship's vector. I thought that adding the ship's dx to the bullet's dx like int dx = -(cos(degreesToRadians(ship.angle)) * speed * dx) would work because I'm adding the rate of change of the ship to the rate of change of the bullet, but that doesn't work. So here's the final question: How can I get the speed of my ship and apply it to my bullet's speed? Thanks in advance for all help :)

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  • Android Game Development problem whith size and speed

    - by Charlton Santana
    I have been coding speed for an object. I have made it so the object will move from one end of the screen to another at a speed depending on the screen size, at the monemt I have made it so it will take one second to pass the screen. So i have worked out the speed in code but when I go to assign the speed it tells me to force close and i do not understand why. Here is the code: MainGame Code: @Override protected void onDraw(Canvas canvas) { setBlockSpeed(getWidth()); } private int blockSpeed; private void setBlockSpeed(int screenWidth){ Log.d(TAG, "screenWidth " + screenWidth); blockSpeed = screenWidth / 100; // 100 is the FPS.. i want it to take 1 second to pass the screen Math.round(blockSpeed); // to make it a whole number block.speed = blockSpeed; // if i dont put blockSpeed and put eg 8 it still tells me to force close } Block.java Code: public int speed; public void draw(Canvas canvas) { canvas.drawBitmap(bitmap, x - (bitmap.getWidth() / 2), y - (bitmap.getHeight() / 2), null); if(dontmove == 0){ this.x -= speed; } }

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  • socat usage for FIFO speed vs socket speed on localhost

    - by Fishy
    Hello, As per a suggestion on stackoverflow, to compare IPC on a single machine using a) sockets (TCP) on localhost to localhost b) using FIFOs (between Java and C) To answer (a), I used netcat to gauge transfer speed (91 MBytes/sec)[1] (b) Q: How can I test FIFO write speed using socat? My approach(where /tmp/gus is created using mkfifo on RHEL): dd if=/dev/zero of=/tmp/gus bs=1G count=1 but i get: 1073741824 bytes (1.1 GB) copied, 1.1326 seconds, 948 MB/s Does this mean writing to a FIFO ~10 times faster? Or is my experiment completely wrong ? Thank you Sporsi [1] From machine A to B across 1Gbps link, this number dropped to ~80 MBytes/sec - I expected localhost to be much higher ...

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  • LYNC 2010 Dial-In in Meeting DTMF issue

    - by user140116
    We are facing an issue in the LYNC2010 dial-in to a meeting. We redirect an Asterisk number to LYNC, whitch connects successfully in the dial-in plan of LYNC. After calling from external network to the given number, we hear LYNC aswering and prompting us to enter the PIN and afterwards the hash key. I should mention that all other dials to LYNC from Asterisk and vise versa are routed successfully. Also all DTMF we send to Asterisk from the phone (IVR, Extension, PIN etc) are routed also fine Afterwards we press the appropriate pin folowed by the hash keyand we get 'Sorry I can't find meeting with that number' Some pros mentioned that it might be dtmfmode=RFC2833 or dtmfmode=auto in Asterisk (All checked and tried). Some pros mentioned, that there is a problem in geeral in LYNC and DTMF (even with Cisco Call Manager). Some other pros mentioned that chack box 'Enable refer support' in Voice Routinh\Trunk Configuration' in LYNC has to be unchecked (Also tested). The problem stil remains and there is no way to enter a meeting room by dial-in. ANY idea would be appreciated!!!!!!!!

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  • How to know which speed of RAM can I use

    - by Phuong Nguyen
    I have a Dell Vostro 1000 which uses ATI RS480 mainboard. Specification says that the front bus of such mainboard is 1Ghz. However, the default RAM came with mainboard is PC4200 (533Mhz). I wonder if I can replace them with PC6400 (800Mhz) or at least PC5300 (667Mhz)?

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  • Improve speed of "start menu" in Linux Mint 10 - Ubuntu 10.10 derivative

    - by Gabriel L. Oliveira
    I have a global menu (including application, administration and system tabs) that is taking too much time (for me) to load (about 2.5 seconds). Of course, this time is taken only during first start. After it have loaded, next times are better ( less than 0.2 miliseconds) The menu was taking more time before (about 5 seconds), and I found that was because of the 'Other' part of the menu, that included many applications installed with Wine, so I removed all of them (I didn't need them at all). I have a "normal" knowledge of programming, and I think that the process of starting the menu for the first time has some kind of "cache function", that tries to find which apps are present that need to be placed under menu to be shown to user. But didn't found this function so that I could analyze in details what he is doing (if searching for files under "~/.local/share/applications" or anything else). Also, I found that hitting "Alt-F2" also fires this "cache function", because after waiting it to load, the process of opening the menu took less than 0.2 miliseconds. So, could anyone help me in order to reduce this time? I found on internet that some user could reduce the time by resizing the icons of applications. But found here that most of my icons are already at 25x25 size. Any other idead? Maybe a multiprocess to load it, or include it under startup... don't know. Ps: Sorry if this is an awkward question, but I just do not like waiting for things to happen, and think that this process should be smoother than it's now. Also, thanks in advance!

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  • How to check DVD integrity at max read speed of DVD writer

    - by ashishsony
    I need to check the integrity of burned DVDs so that I can be sure about my backed-up data. I use DL-DVDs to take the backup. Earlier I used VSO Inspector software for the same but the day I switched to DL-DVDs the VSO Inspector gives me errors upon checking. I think the errors are because the switching of layer writing involves some dummy data somewhere. Secondly, it's damned slow for checking. I believe if there is a utility that can read all files (not the disk surface) and report if some files are unreadable would do the job. But it should be quick! Nobody wants to sit for disk checking for 3-4 hours after a quick 30 min data burn! I am looking for such a utility on Windows or Linux. Even scripts (python, etc) will do. I just want to be assured that the data is safe. Can someone help me in this? Thanks.

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