Search Results

Search found 2375 results on 95 pages for 'triangle man'.

Page 5/95 | < Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • Debate: Can a HTTPS connection be hijacked with a man-in-the-middle kind of attack?

    - by Iulian Serbanoiu
    Hi, I'm wondering if the company I work for can see what I'm doing when I'm using a HTTPS connection - gmail for example. My case: I'm using gmail from work but I need to enter a password for a proxy when accesing the first web page - the password is asked inside the browser. I receive from the proxy a certificate which I must accept in order to make the Internet connection work. So the question is: Can https data exchange, between gmail and browser, be tracked? Thanks, Iulian

    Read the article

  • Is man-in-the-middle attack a security threat during SSH authentication using keys?

    - by JP19
    Hi, I am no expert in network security, so pardon if this question is not very smart :). I am automating logins to some machines using ssh. I am currently avoiding host-key warnings using StrictHostKeyChecking no. I naively understand that someone can impersonate as the server and I risk losing my password to him if that were the case. However, if I am using only public/private Key based authentication ( using PasswordAuthentication no ), can the intruder still cause harm? So basically, with ssh -o "StrictHostKeyChecking no" -o "PasswordAuthentication no" : 1) Can the intruder decipher my private key? 2) Are there any other security threats? regards, JP

    Read the article

  • How to detect touch in triangle area

    - by Romain
    For my application, i need to divide diagonally the screen of my iphone in 4 parts and detect which of the part was touched. I am very confused because my areas are triangles and not squares and I can't find a solution to detect which of the triangle was touched... I get the touched Point with method touchesBegan, and there I'm stuck... :( How to define triangle shapes and test if it was touched? with View? layer? It could be really cool if someone could help me.

    Read the article

  • Grab triangles within a lower triangle

    - by Tyler Rinker
    I have the need to grab all the thee element triangles that make up the lower triangle of a symmetric matrix. I can not think of how to grab all these pieces in the order of far left column working down and then next column to the right and so on. I know that the numbe rof mini triangles inside of the lower triangle is: n = x(x - 1)/2 where: x = nrow(mats[[i]]) Here I've created three matrices with letters (it's easier for me to conceptualize this way) and the elements in the order I'm looking for: FUN <- function(n) { matrix(LETTERS[1:(n*n)], n) } mats <- lapply(3:5, FUN) So this is the output I'd like to get (I put it in code rather than output format) for each of the matrices created above: list(c("B", "C", "F")) list(c("B", "C", "G"), c("C", "D", "H"), c("G", "H", "L")) list(c("B", "C", "H"), c("C", "D", "I"), c("D", "E", "J"), c("H", "I", "N"), c("I", "J", "O"), c("N", "O", "T")) How can I do this task in the fastest manner possible while staying in base R? Not sure if this visual of what I'm after is helpful but it may be:

    Read the article

  • How do I swap triangle icons when doing expanding/collapsing divs with Javascript/CSS

    - by SL
    I have a div that I want to toggle between displaying or not when a user clicks on a piece of text. I have a javascript function that toggles a div on or off. That works fine. What I don't know how to do is to have a triangle that points to the right or down depending on whether the div is open. My HTML looks like this: <a onclick="toggleDiv('myDiv');">Click here to expand or close div</a> <div id="myDiv" style="display:none"> ... </div> How do I add one of those triangles and have it point the right way, ideally with just HTML, Javascript, and CSS? The triangle would appear to the left of the "Click here..." string. Thanks.

    Read the article

  • Opengl Triangle instead of square

    - by Dave
    Im trying to create a spinning square inside of xcode using opengl but instead for some reason I have a spinning triangle? I'm doing this inside of sio2 but I dont think this is the problem. Here is the triangle: http://img220.imageshack.us/img220/7051/snapzproxscreensnapz001.png Here is my code: void templateRender( void ) { const GLfloat squareVertices[] ={ 100.0f, -100.0f, 100.0f, -100.0f, -100.0f, 100.0f, 100.0f, 100.0f, }; const unsigned char squareColors[] = { 255, 255, 0, 255, 0, 255, 255, 255, 0, 0, 0, 0, 255, 0, 255, 255, }; glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT ); // Your rendering code here... sio2WindowEnter2D( sio2->_SIO2window, 0.0f, 1.0f ); { glVertexPointer( 2, GL_FLOAT, 0, squareVertices ); glEnableClientState(GL_VERTEX_ARRAY); //set up the color array glColorPointer( 4, GL_UNSIGNED_BYTE, 0, squareColors ); glEnableClientState( GL_COLOR_ARRAY ); glTranslatef( sio2->_SIO2window->scl->x * 0.5f, sio2->_SIO2window->scl->y * 0.5f, 0.0f ); static float rotz = 0.0f; glRotatef( rotz, 0.0f, 0.0f, 1.0f ); rotz += 90.0f * sio2->_SIO2window->d_time; glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); } sio2WindowLeave2D(); }

    Read the article

  • GNU info pages BLOW

    - by mbac32768
    How many times have you looked up a man page only to discover that it's useless and you're told to view the info page instead? Well, info is an abortion and I refuse to use it. How do you cope? Lets the healing begin. Curious if anyone has a nifty 'man' wrapper that auto-magically probes for an info document and converts that into a man page on-the-fly.

    Read the article

  • dead man's switch for remote networking interventions

    - by ascobol
    Hi, As I'm going to change the network configuration of a remote server, I was thinking of some security mechanisms to protect me from accidentally loosing control on the server. The level-0 protection I'm using is a scheduled system reboot: # at now+x minutes > reboot > ctrl+D where x is the delay before reboot. While this works relatevly well for very simple tasks like playing with iptables this method has at least two drawbacks: It's not very reactive, ie a connectivity problem should be detected automatically if for example an automatic remote ssh command fails does not work anymore for x seconds. It can obviously not work if one need to modify some configuration files and then reboot to test the changes. Are you guys using some tool for the second point ? I would love to have something able to revert the system configuration in a previously known stable state if I can't join the server X minutes after reboot. Thanks!

    Read the article

  • Using screen, commands like less and man don't clear the screen afterwards

    - by Boldewyn
    In contrast to this question I want the clearing of the screen re-enabled for less. It works fine in my xterm terminal under Cygwin/mintty or Gnome Terminal (both xterms). However, when inside a screen session, the clearing of the screen is somehow disabled. I tried several things, like screen -T xterm or putting the autonuke statement in my ~/.screenrc. Also, inside the screen session export TERM=xterm tset has no effect. So, now I'm out of ideas. Any help appreciated.

    Read the article

  • Any 3rd party tools that integrate IIS management with some sort of application inventory/change man

    - by NoCarrier
    I've got an environment with several IIS 6 web servers hosting hundreds of apps (dozens of sites, hundreds of virtual directories) all with a myriad of different configurations belonging to dozens of different developers (all deploying apps willy nilly). Is there some sort of managed software solution that will centralize management of all my IIS6 environments provide some inventory functionality allow for reporting or querying of said application inventory enforce and automate some sort of deployment process?

    Read the article

  • Triangle rendering problem in directX

    - by Himadri
    I am working with directX 9. I have a problem while rendering triangles using drawprimitive. The problem is - When I am rendering the whole object made of several triangles, the triangle having all points on a single line shows gap in a whole closed object. I am showing the image below. The white dashed line is the problem.

    Read the article

  • Ray-triangle intersetion

    - by gamemaker
    Hello! How can I test intersesion ray and triangle, and if it exist how to get distance from ray origin to intersection point?? What optimization I can use, if in my program I've got to check 1 ray to ~10000 triangles ??

    Read the article

  • circles and triangles problem

    - by Faken
    Hello everyone, I have an interesting problem here I've been trying to solve for the last little while: I have 3 circles on a 2D xy plane, each with the same known radius. I know the coordinates of each of the three centers (they are arbitrary and can be anywhere). What is the largest triangle that can be drawn such that each vertice of the triangle sits on a separate circle, what are the coordinates of those verticies? I've been looking at this problem for hours and asked a bunch of people but so far only one person has been able to suggest a plausible solution (though i have no way of proving it). The solution that we have come up with involves first creating a triangle about the three circle centers. Next we look at each circle individually and calculate the equation of a line that passes through the circle's center and is perpendicular to the opposite edge. We then calculate two intersection points of the circle. This is then done for the next two circles with a result of 6 points. We iterate over the 8 possible 3 point triangles that these 6 points create (the restriction is that each point of the big triangle must be on a separate circle) and find the maximum size. The results look reasonable (at least when drawn out on paper) and it passes the special case of when the centers of the circles all fall on a straight line (gives a known largest triangle). Unfortunate i have no way of proving this is correct or not. I'm wondering if anyone has encountered a problem similar to this and if so, how did you solve it? Note: I understand that this is mostly a math question and not programming, however it is going to be implemented in code and it must be optimized to run very fast and efficient. In fact, I already have the above solution in code and tested to be working, if you would like to take a look, please let me know, i chose not to post it because its all in vector form and pretty much impossible to figure out exactly what is going on (because it's been condensed to be more efficient). Lastly, yes this is for school work, though it is NOT a homework question/assignment/project. It's part of my graduate thesis (abet a very very small part, but still technically is part of it). Thanks for your help.

    Read the article

  • How would you program Pascal's triangle in R?

    - by Peter Flom
    I am reading, on my own (not for HW) about programming, and one exercise involved programming Pascal's triangle in R. My first idea was to make a list and then append things to it, but that didn't work too well. Then I thought of starting with a vector, and making a list out of that, at the end. Then I thought of making a matrix, and making a list out of that at the end. Not sure which way to even approach this. Any hints? thanks

    Read the article

  • How do I print a triangle of stars using SQL

    - by Vutukuri
    Is it practically possible to create a triangle of stars like this as below in SQL.I know that this could be done easily in any other programming language like C,C++,Java but want to know whether it is really possible with just SQL or PL/SQL.I tried working on it with dual table in Oracle but couldn't get through it. * * * * * * * * * or * * * Can someone please shed somelight if anyone knows about it.

    Read the article

  • how to apply an animation into a triangle(Processing)

    - by dc_ou
    I want to create a simple animation, that can only show in a specific area, such as triange. I already have the animation, a rotating picture. but I dont know how to put it into the triangle. the function texture() can only apply images into a specific area. is there other ways to do that? thx!

    Read the article

  • How to determine which cells in a grid intersect with a given triangle?

    - by Ray Dey
    I'm currently writing a 2D AI simulation, but I'm not completely certain how to check whether the position of an agent is within the field of view of another. Currently, my world partitioning is simple cell-space partitioning (a grid). I want to use a triangle to represent the field of view, but how can I calculate the cells that intersect with the triangle? Similar to this picture: The red areas are the cells I want to calculate, by checking whether the triangle intersects those cells. Thanks in advance. EDIT: Just to add to the confusion (or perhaps even make it easier). Each cell has a min and max vector where the min is the bottom left corner and the max is the top right corner.

    Read the article

  • Project Euler 18: (Iron)Python

    - by Ben Griswold
    In my attempt to learn (Iron)Python out in the open, here’s my solution for Project Euler Problem 18.  As always, any feedback is welcome. # Euler 18 # http://projecteuler.net/index.php?section=problems&id=18 # By starting at the top of the triangle below and moving # to adjacent numbers on the row below, the maximum total # from top to bottom is 23. # # 3 # 7 4 # 2 4 6 # 8 5 9 3 # # That is, 3 + 7 + 4 + 9 = 23. # Find the maximum total from top to bottom of the triangle below: # 75 # 95 64 # 17 47 82 # 18 35 87 10 # 20 04 82 47 65 # 19 01 23 75 03 34 # 88 02 77 73 07 63 67 # 99 65 04 28 06 16 70 92 # 41 41 26 56 83 40 80 70 33 # 41 48 72 33 47 32 37 16 94 29 # 53 71 44 65 25 43 91 52 97 51 14 # 70 11 33 28 77 73 17 78 39 68 17 57 # 91 71 52 38 17 14 91 43 58 50 27 29 48 # 63 66 04 68 89 53 67 30 73 16 69 87 40 31 # 04 62 98 27 23 09 70 98 73 93 38 53 60 04 23 # NOTE: As there are only 16384 routes, it is possible to solve # this problem by trying every route. However, Problem 67, is the # same challenge with a triangle containing one-hundred rows; it # cannot be solved by brute force, and requires a clever method! ;o) import time start = time.time() triangle = [ [75], [95, 64], [17, 47, 82], [18, 35, 87, 10], [20, 04, 82, 47, 65], [19, 01, 23, 75, 03, 34], [88, 02, 77, 73, 07, 63, 67], [99, 65, 04, 28, 06, 16, 70, 92], [41, 41, 26, 56, 83, 40, 80, 70, 33], [41, 48, 72, 33, 47, 32, 37, 16, 94, 29], [53, 71, 44, 65, 25, 43, 91, 52, 97, 51, 14], [70, 11, 33, 28, 77, 73, 17, 78, 39, 68, 17, 57], [91, 71, 52, 38, 17, 14, 91, 43, 58, 50, 27, 29, 48], [63, 66, 04, 68, 89, 53, 67, 30, 73, 16, 69, 87, 40, 31], [04, 62, 98, 27, 23, 9, 70, 98, 73, 93, 38, 53, 60, 04, 23]] # Loop through each row of the triangle starting at the base. for a in range(len(triangle) - 1, -1, -1): for b in range(0, a): # Get the maximum value for adjacent cells in current row. # Update the cell which would be one step prior in the path # with the new total. For example, compare the first two # elements in row 15. Add the max of 04 and 62 to the first # position of row 14.This provides the max total from row 14 # to 15 starting at the first position. Continue to work up # the triangle until the maximum total emerges at the # triangle's apex. triangle [a-1][b] += max(triangle [a][b], triangle [a][b+1]) print triangle [0][0] print "Elapsed Time:", (time.time() - start) * 1000, "millisecs" a=raw_input('Press return to continue')

    Read the article

  • Oracle ACE????????

    - by Kazuhiro.Yamaguchi
    ?????????Oracle ACE?????????????????????????????2????????????????,?????????????????????????????????????????????????????????????????????????? ·?????? ·11g R2 for Windows ?????? ?????????????????????????????????????????????????????????????????????????????????50?????????????????????????????????????????????????????????????????????????! ???????????????????????????????????? wmo6hash::blog 2010/05/29(Sat) Iron Man 2 ????????????????(?)?????????????????????????????????????????????????????? ????: ????????????????????????????????????????????????????????????????????????????????????????????????????????2????????????????????????????????????????????????????????????????????CEO ????????????????????????????????????????????????????????????? ????: ?(??????)1?????????????!?????Marvel????????????????????????????·??????????????·???????????????????????????2????????·?????????????????????????????????????????????????(?)???????????????????????????????·???????????????????AI???????????IT??????????CEO????·????????????!?????????????????????????????(?)?????????????????? Oracle ACE???????????????????!(???:??????:????) ??????????????2???????????????????????????????????????????????? ???????2???????? - 3????=3????????! ????????????????????????????????·??????????????????????????????????????????????????????????·????????????SF????·?????????????????????????????????????

    Read the article

  • 3D Triangle - WPF

    - by user300423
    I am trying to apply an image brush to a Triangle in WPF without success. What am i doing wrong? This is my attempt: Dim ModelTri As New MeshGeometry3D ModelTri.Positions.Add(New Point3D(0, 0, 0)) ModelTri.Positions.Add(New Point3D(100, 0, 0)) ModelTri.Positions.Add(New Point3D(100, 100, 0)) Dim MeshTri As New MeshGeometry3D MeshTri.TriangleIndices.Add(0) MeshTri.TriangleIndices.Add(1) MeshTri.TriangleIndices.Add(2) 'Texture Dim TexturePoints As New PointCollection TexturePoints.Add(New Point(100, 0)) TexturePoints.Add(New Point(0, 100)) TexturePoints.Add(New Point(100, 100)) MeshTri.TextureCoordinates = TexturePoints 'Image Brush Dim imgBrush As New ImageBrush() imgBrush.ImageSource = New BitmapImage(New Uri("Mercury.jpg", UriKind.Relative)) imgBrush.Stretch = Stretch.Fill imgBrush.TileMode = TileMode.Tile imgBrush.SetValue(NameProperty, "imgBrush") Dim Mat As Material Dim DMaterial As New DiffuseMaterial DMaterial.Brush = imgBrush Dim Bind As New Binding("imgBrush") Bind.Source = imgBrush BindingOperations.SetBinding(DMaterial, BindingGroupProperty, Bind) 'This doesnt work Mat = DMaterial 'This works 'Mat = New DiffuseMaterial(New SolidColorBrush(Colors.Khaki)) Dim triangleModel As GeometryModel3D = New GeometryModel3D(ModelTri, Mat) Dim model As New ModelVisual3D() model.Content = triangleModel Viewport.Children.Add(model)

    Read the article

  • How to detect a Triangle gesture with kinect?

    - by Akhilesh Mishra
    I am trying to implement a gesture recognition system which interprets the geometric gestures user makes and draws it on screen, I have some idea of how circle can be recognized, however i have no clue how to get started with triangle recognition. the data I have is X and Y coordinates of all points the gesture passed through. I get this data by tracking right hand. I found something online called Hough Transform , which is used for detecting lines but i am not sure whether it will work for discrete collection of points, Any ideas folks?

    Read the article

  • Reading a triangle of numbers into a 2d array of ints in Python

    - by Gabriel Silk
    I want to read a triangle of integer values from a file into a 2D array of ints using Python. The numbers would look like this: 75 95 64 17 47 82 18 35 87 10 20 04 82 47 65 ... The code I have so far is as follows: f = open('problem18.input', 'r') arr = [] for i in range(0, 15): arr.append([]) str = f.readline() a = str.split(' ') for tok in a: arr[i].append(int(tok[:2])) print arr I have a feeling this could be done in a tighter, more Pythonesque way. How would you do it?

    Read the article

< Previous Page | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >