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  • Why is x=x++ undefined?

    - by ugoren
    It's undefined because the it modifies x twice between sequence points. The standard says it's undefined, therefore it's undefined. That much I know. But why? My understanding is that forbidding this allows compilers to optimize better. This could have made sense when C was invented, but now seems like a weak argument. If we were to reinvent C today, would we do it this way, or can it be done better? Or maybe there's a deeper problem, that makes it hard to define consistent rules for such expressions, so it's best to forbid them? So suppose we were to reinvent C today. I'd like to suggest simple rules for expressions such as x=x++, which seem to me to work better than the existing rules. I'd like to get your opinion on the suggested rules compared to the existing ones, or other suggestions. Suggested Rules: Between sequence points, order of evaluation is unspecified. Side effects take place immediately. There's no undefined behavior involved. Expressions evaluate to this value or that, but surely won't format your hard disk (strangely, I've never seen an implementation where x=x++ formats the hard disk). Example Expressions x=x++ - Well defined, doesn't change x. First, x is incremented (immediately when x++ is evaluated), then it's old value is stored in x. x++ + ++x - Increments x twice, evaluates to 2*x+2. Though either side may be evaluated first, the result is either x + (x+2) (left side first) or (x+1) + (x+1) (right side first). x = x + (x=3) - Unspecified, x set to either x+3 or 6. If the right side is evaluated first, it's x+3. It's also possible that x=3 is evaluated first, so it's 3+3. In either case, the x=3 assignment happens immediately when x=3 is evaluated, so the value stored is overwritten by the other assignment. x+=(x=3) - Well defined, sets x to 6. You could argue that this is just shorthand for the expression above. But I'd say that += must be executed after x=3, and not in two parts (read x, evaluate x=3, add and store new value). What's the Advantage? Some comments raised this good point. It's not that I'm after the pleasure of using x=x++ in my code. It's a strange and misleading expression. What I want is to be able to understand complicated expressions. Normally, a complicated expression is no more than the sum of its parts. If you understand the parts and the operators combining them, you can understand the whole. C's current behavior seems to deviate from this principle. One assignment plus another assignment suddenly doesn't make two assignments. Today, when I look at x=x++, I can't say what it does. With my suggested rules, I can, by simply examining its components and their relations.

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  • Is there a way to catch assignments to or reads from an undefined property in the Spider-Monkey Java

    - by avri
    The Spider-Monkey JavaScript engine implements the noSuchMethod callback function for JavaScript Objects. This function is called whenever JavaScript tries to execute an undefined method of an Object. I would like to set a callback function to an Object that will be called whenever an undefined property in the Object is accessed or assigned to. I haven't found a noSuchProperty function implemented for JavaScript Objects and I am curios if there is any workaround that will achieve the same result.

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  • Is there a way to catch assignments to or reads from an undefined property in JavaScript?

    - by avri
    JavaScript implements the noSuchMethod callback function for JavaScript Objects. This function is called whenever JavaScript tries to execute an undefined method of an Object. I would like to set a callback function to an Object that will be called whenever an undefined property in the Object is accessed or assigned to. I haven't found a noSuchProperty function implemented for JavaScript Objects and I am curios if there is any workaround that will achieve the same result.

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  • How does symbol binding work for shared libraries in linux

    - by bbazso
    When compiling a cpp program with g++ -O0 I noticed that my binary does not contain the symbol for the empty string (basic_string): _S_empty_rep_storage When I do compile this same program with -O2 I notice that the aforementioned symbol is indeed contained within the binary as follows (using nm on the bin): 00000000006029a0 V _ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4 My application uses several .so (dynamic libraries) and when my aplication loads I notice that several of these .so files bind as follows (I set LD_DEBUG=all and ran my program): 28596: binding file /home/bbazso/usr/local/lib/mydynamiclib.so [0] to /usr/lib64/libstdc++.so.6 [0]: normal symbol `_ZNSs4_Rep20_S_empty_rep_storageE' [GLIBCXX_3.4] 28596: binding file /home/bbazso/usr/local/lib/mydynamiclib.so [0] to /home/bbazso/workspace/mytestapplication [0]: normal symbol `_ZNSs4_Rep20_S_empty_rep_storageE' [GLIBCXX_3.4] 28596: binding file /home/bbazso/workspace/mytestapplication [0] to /usr/lib64/libstdc++.so.6 [0]: normal symbol `_ZNSs4_Rep20_S_empty_rep_storageE' [GLIBCXX_3.4]** But I also noticed that one of my .so only binds as follows: 28087: binding file /home/bbazso/usr/local/lib/anotherdynamiclib.so [0] to /usr/lib64/libstdc++.so.6 [0]: normal symbol `_ZNSs4_Rep20_S_empty_rep_storageE' [GLIBCXX_3.4] but never binds to the binary (mytestapplication) as shown above for the mydynamiclib.so. So I was wondering what this actually means? Does this mean that anotherdynamiclib.so will use a different symbol for the empty string above than the rest of the application? I guess what I'm really asking is how does symbol binding work in the context of the example above? Thanks!

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  • ibus symbol disappears for Japanese language selection

    - by Christian Becker-Asano
    Similar to this post No ibus icon in Kubuntu, I have trouble with the ibus icon in Ubuntu 12.04. Each time an update is installed, the language selector for Japanese disappears from the top panel. I need to uninstall and install Japanese again, then reboot, to make the symbol appear again. In this thread No iBus icon in Kubuntu 12.04 the suggestion was to install the Japanese Version of Ubuntu, but is it really true that one has to stick to a special version of Ubuntu to get this problem solved? If so, how can I transfer the settings easily from the current version to the Japanese one?

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  • javac -cp : cannot find symbol problem [migrated]

    - by LivingThing
    I have 3 classes CustomerAddress, Customer and CustomerMain. Customer has a import statement : import org.abc.customers.CustomerAddress; While CustomerMain has an import statement : import org.abc.customers.CustomerAddress; import org.abc.customers.Customer; The package for all of these classes are package org.abc.customer Now, this program works fine on eclipse but when i try to compile and run on cmd prompt it would not compile javac CustomerAddress.java compiles fine then since Customer depends on CustomerAddress i give javac -cp . Customer.java but the compiler complains error cannot find symbol CustomerAddress Thanks

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  • Empathy Video chat symbol (Indicator Icon)

    - by Anandababu153
    I'm using empathy for the first few weeks now on Ubuntu 12.10. I can't find any symbols indicating a contact has the ability to do a video chat or voice chat... Though I can see a "Mobile" symbol which say "Online from a mobile or Phone device". PS: I can see a video call, Audio call option enables when I right click on a particular contact. I don't see any option to configure anything like that. OS : Ubuntu 12.10 Gnome 3.6.1 (PPA) Empathy : 3.6.0.3

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  • program "is not up to date" execution error in wedit lcc-win32

    - by Rowhawn
    I'm attempting to compile a simple hello world program in c with lcc-win32/wedit, and i'm a little unfamiliar with windows c programming. #include int main(void){ printf("hellow\n"); return 0; } When I compile the program the console output is Wedit output window build: Tue Jun 15 09:13:17 2010 c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_RtlUnwind@16' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_signal' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_raise' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_exit' asctoq.obj .text: undefined reference to '_strnicmp' defaulttrap.obj .text: undefined reference to 'imp_iob' defaulttrap.obj .text: undefined reference to '_fwrite' defaulttrap.obj .text: undefined reference to '_itoa' defaulttrap.obj .text: undefined reference to '_strcat' defaulttrap.obj .text: undefined reference to '_MessageBoxA@16' defaulttrap.obj .text: undefined reference to '_abort' powlasm.obj .text: undefined reference to '_pow' qfloat.obj .text: undefined reference to '_memset' qfloat.obj .text: undefined reference to '_strchr' qfloat.obj .text: undefined reference to '_memmove' strlcpy.obj .text: undefined reference to '_memcpy' xprintf.obj .text: undefined reference to '_localeconv' xprintf.obj .text: undefined reference to '_strtol' xprintf.obj .text: undefined reference to '_wcslen' xprintf.obj .text: undefined reference to '_wctomb' xprintf.obj .text: undefined reference to '_fputc' search Compilation + link time:0.1 sec, Return code: 60 when I attempt to execute the program within wedit i get a dialog box that says "hello.exe is not up-to-date. Rebuild?" If I click yes, nothing happens. If I click no, a dos window pops up saying "C:\lcc\projects\lcc2\hello.exe" Return code -1 Execution time 0.001 seconds Press any key to continue... This continues to happen no matter how many times i compile/rebuild. Any ideas?

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  • Undefined behaviour with non-virtual destructors - is it a real-world issue?

    - by Roddy
    Consider the following code: class A { public: A() {} ~A() {} }; class B: public A { B() {} ~B() {} }; A* b = new B; delete b; // undefined behaviour My understanding is that the C++ standard says that deleting b is undefined behaviour - ie, anything could happen. But, in the real world, my experience is that ~A() is always invoked, and the memory is correctly freed. if B introduces any class members with their own destructors, they won't get invoked, but I'm only interested in the simple kind of case above, where inheritance is used maybe to fix a bug in one class method for which source code is unavailable. Obviously this isn't going to be what you want in non-trivial cases, but it is at least consistent. Are you aware of any C++ implementation where the above does NOT happen, for the code shown?

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  • Missing symbol names when profiling IPhone application with Instruments.

    - by Mac Twist
    I am compiling an IPhone application via command line (so no XCode options involved) and I am unable to get my symbol names to show when profiling with Instruments. I have tried several flags such as -gdawrf-2 and -g without any success. I have also tried using dsymutils to generate a .dSYM file but i have no clue how I'm supposed to use it so that failed aswell. Any help will be greatly appreciated!

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  • When does invoking a member function on a null instance result in undefined behavior?

    - by GMan
    This question arose in the comments of a now-deleted answer to this other question. Our question was asked in the comments by STingRaySC as: Where exactly do we invoke UB? Is it calling a member function through an invalid pointer? Or is it calling a member function that accesses member data through an invalid pointer? With the answer deleted I figured we might as well make it it's own question. Consider the following code: #include <iostream> struct foo { void bar(void) { std::cout << "gman was here" << std::endl; } void baz(void) { x = 5; } int x; }; int main(void) { foo* f = 0; f->bar(); // (a) f->baz(); // (b) } We expect (b) to crash, because there is no corresponding member x for the null pointer. In practice, (a) doesn't crash because the this pointer is never used. Because (b) dereferences the this pointer (this->x = 5;), and this is null, the program enters undefined behavior. Does (a) result in undefined behavior? What about if both functions are static?

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  • Function parameters evaluation order: is undefined behaviour if we pass reference?

    - by bolov
    This is undefined behaviour: void feedMeValue(int x, int a) { cout << x << " " << a << endl; } int main() { int a = 2; int &ra = a; feedMeValue(ra = 3, a); return 0; } because depending on what parameter gets evaluated first we could call (3, 2) or (3, 3). However this: void feedMeReference(int x, int const &ref) { cout << x << " " << ref << endl; } int main() { int a = 2; int &ra = a; feedMeReference(ra = 3, a); return 0; } will always output 3 3 since the second parameter is a reference and all parameters have been evaluated before the function call, so even if the second parameter is evaluated before of after ra = 3, the function received a reference to a wich will have a value of 2 or 3 at the time of the evaluation, but will always have the value 3 at the time of the function call. Is the second example UB? It is important to know because the compiler is free to do anything if he detects undefined behaviour, even if I know it would always yield the same results. *Note: I think that feedMeReference(a = 3, a) is the exact same situation as feedMeReference(ra = 3, a). However it seems not everybody agrees, in the addition to having 2 completely different answers.

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  • Is it undefined behavior in the case of the private functions call in the initializer list?

    - by Alexey Malistov
    Consider the following code: struct Calc { Calc(const Arg1 & arg1, const Arg2 & arg2, /* */ const ArgN & argn) : arg1(arg1), arg2(arg2), /* */ argn(argn), coef1(get_coef1()), coef2(get_coef2()) { } int Calc1(); int Calc2(); int Calc3(); private: const Arg1 & arg1; const Arg2 & arg2; // ... const ArgN & argn; const int coef1; // I want to use const because const int coef2; // no modification is needed. int get_coef1() const { // calc coef1 using arg1, arg2, ..., argn; // undefined behavior? } int get_coef2() const { // calc coef2 using arg1, arg2, ..., argn and coef1; // undefined behavior? } }; struct Calc is not completely defined when I call get_coef1 and get_coef2 Is this code valid? Can I get UB?

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  • Deal with undefined values in code or in the template?

    - by David
    I'm writing a web application (in Python, not that it matters). One of the features is that people can leave comments on things. I have a class for comments, basically like so: class Comment: user = ... # other stuff where user is an instance of another class, class User: name = ... # other stuff And of course in my template, I have <div>${comment.user.name}</div> Problem: Let's say I allow people to post comments anonymously. In that case comment.user is None (undefined), and of course accessing comment.user.name is going to raise an error. What's the best way to deal with that? I see three possibilities: Use a conditional in the template to test for that case and display something different. This is the most versatile solution, since I can change the way anonymous comments are displayed to, say, "Posted anonymously" (instead of "Posted by ..."), but I've often been told that templates should be mindless display machines and not include logic like that. Also, other people might wind up writing alternate templates for the same application, and I feel like I should be making things as easy as possible for the template writer. Implement an accessor method for the user property of a Comment that returns a dummy user object when the real user is undefined. This dummy object would have user.name = 'Anonymous' or something like that and so the template could access it and print its name with no error. Put an actual record in my database corresponding to a user with user.name = Anonymous (or something like that), and just assign that user to any comment posted when nobody's logged in. I know I've seen some real-world systems that operate this way. (phpBB?) Is there a prevailing wisdom among people who write these sorts of systems about which of these (or some other solution) is the best? Any pitfalls I should watch out for if I go one way vs. another? Whoever gives the best explanation gets the checkmark.

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  • Flash compiler error 1061: Call to a possibly undefined method run... but run exists!

    - by Zane Geiger
    So I've been working on making a game in Processing but I think Flash would be a better way to get more people playing it, so I've decided to learn Flash. The problem is that I keep getting really stupid errors on incredibly simple things. For instance, I want to make a 'Block' object to use in a platform game. So I make a new .as file, name it Block.as, and define the Block class within it like so: package { public class Block { public function Block() { // constructor code } public function run() { } } } I don't want to add the code yet, I just want to ensure that this works. So in my main timeline code, I try to create an instance of the Block object and execute its run method: var block1:Block = new Block(); block1.run(); Every time it gives me this inane error: Scene 1, Layer 'Layer 1', Frame 1, Line 2 1061: Call to a possibly undefined method run through a reference with static type Block. What undefined method!? It's defined RIGHT THERE in Block.as. The class file is even in the same folder and everything. I'm getting REALLY annoyed at how poorly Flash handles such a ridiculously simple project. Does anyone know why Flash hates me?

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  • Pound symbol not displaying on web page

    - by Gublooo
    Hello I have a mysql database table to store country name and currency symbol - the CHARSET has correctly set to UTF8. This is example data inserted into the table insert into country ( country_name, currency_name, currency_code, currency_symbol) values ('UK','Pounds','GBP','£'); When I look in the database - the pound symbol appears fine - but when I retrieve it from the database and display it on the website - a weird square symbol shows up with a question mark inside instead of the pound symbol. You can look at it here - http://www.didyouswipe.com/profile/view-profile/user_id/181 Please advice Thanks

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  • Mysql Avg function for recent 15 records by date (order date desc) in every symbol

    - by venkatesh
    i am trying to create a statement in sql (for a table which holds stock symbols and price on specified date) with avg of 5 day price and avg of 15 days price for each symbol. table description: symbol open high close date the average price is calculated from last 5 days and last 15 days. i tried this for getting 1 symbol: SELECT avg(close), avg(`trd_qty`) FROM (select * from cashmarket WHERE symbol = \'hdil\' order by `M_day` desc limit 0,15 ) s ...but I couldn't get the desired the list for showing avg values for all symbols.

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  • Detour (2.1 Professional) - 64bit "unresolved external symbol"

    - by HJ
    Hi, I compiled Detours 64 bit using: {nmake DETOURS_TARGET_PROCESSOR=X64} I'm using it in simple component. The component builds fine in 32 bit. But in 64 bit I am getting following linker errors: {unresolved external symbol DetourAttach} {unresolved external symbol DetourFindFunction} {unresolved external symbol DetourDetach} {unresolved external symbol DetourTransactionCommit} {...} I have correctly set the linker directories and library options in the component VC++ project file. Please help me to resolve this issue.

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  • Why is GL_TEXTURE_MAX_ANISOTROPY_EXT undefined?

    - by Haydn
    So I'm writing my texture class in my opengl game, I get to the part where I would normally set GL_TEXTURE_MAX_ANISOTROPY_EXT, and I'm shocked to discover that it's undefined! This exact same extensions worked perfectly in a different application, so I know it's not a typo or something. It's worth noting that I'm getting my extensions using glcorearb.h, instead of glext.h, because I have no intention of supporting the compatibility profile. Could this be my problem, and if so, how do I work around it?

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  • I have having following warning in gcc compilation in 32 bit architecture but not having any such wa

    - by thetna
    symbol.c: In function 'symbol_FPrint': symbol.c:1209: warning: format '%ld' expects type 'long int', but argument 3 has type 'SYMBOL' symbol.c: In function 'symbol_FPrintOtter': symbol.c:1236: warning: format '%ld' expects type 'long int', but argument 3 has type 'SYMBOL' symbol.c:1239: warning: format '%ld' expects type 'long int', but argument 3 has type 'SYMBOL' symbol.c:1243: warning: format '%ld' expects type 'long int', but argument 3 has type 'SYMBOL' symbol.c:1266: warning: format '%ld' expects type 'long int', but argument 3 has type 'SYMBOL' In symbol.c 1198 #ifdef CHECK 1199 else { 1200 misc_StartErrorReport(); 1201 misc_ErrorReport("\n In symbol_FPrint: Cannot print symbol.\n"); 1202 misc_FinishErrorReport(); 1203 } 1204 #endif 1205 } 1206 else if (symbol_SignatureExists()) 1207 fputs(symbol_Name(Symbol), File); 1208 else 1209 fprintf(File, "%ld", Symbol); 1210 } And SYMBOL is defined as: typedef size_t SYMBOL When i replaced '%ld' with '%zu' , i got the following warning: symbol.c: In function 'symbol_FPrint': symbol.c:1209: warning: ISO C90 does not support the 'z' printf length modifier Note: From here it has been edited on 26th of march 2010 and and following problem has beeen added because of its similarity to the above mentioned problem. I have following statement: printf("\n\t %4d:%4d:%4d:%4d:%4d:%s:%d", Index, S->info, S->weight, Precedence[Index],S->props,S->name, S->length); The warning I get while compiling in 64 bit architecture is : format ‘%4d’ expects type ‘int’, but argument 5 has type ‘size_t’ here are the definitions of parameter: NAT props; typedef unsigned int NAT; How can i get rid of this so that i can compile without warning in 32 and 64 bit architecture? What can be its solution?

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  • Can't paste symbol from Character viewer in Mac to Photoshop

    - by Cristian
    This is extremely annoying: I want to paste in a special symbol in Photoshop using the Character Viewer in Mac. I understand that there are some fonts that do not support these symbols, but when I paste this symbol in Photoshop, it appears as an unknown symbol (similar to this: ? ), and I can't even change the font (to anything), it skips back to Myriad Pro. I found a stupid solution to this: using the arrows to change fonts - this seems to work, but still Photoshop doesn't show all fonts that are available in Character Viewer under Font Variation Have you experienced this? I can't remember if it was the same with Windows, but I know there were some bugs too.

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  • Problem starting Compiz: symbol lookup error for libdecoration.so

    - by AniDev
    I run Ubuntu 10.10 (Maverick). I had removed Compiz 0.8.x from my system so I could try out Compiz 0.9.x. I then decided that I wanted Compiz 0.8.x back, so I installed the packages from aptitude. Now, when I try to start Compiz, I get this error: compiz: symbol lookup error: /usr/lib/compiz/libdecoration.so: undefined symbol: decor_property_to_quads Using the command "readelf /usr/lib/compiz/libdecoration.so -s", I see that that symbol is present: 24: 00000000 0 FUNC GLOBAL DEFAULT UND decor_property_to_quads Aptitude reports that my Compiz core packages (like compiz, compiz-core, compiz-plugins, etc.) are at version 1:0.8.6-0ubuntu9.1. Does anyone have any ideas why Compiz is reporting this error, and/or what I can do to fix it? I cannot run Compiz, because this error causes Compiz to abort, even if the "Window Decoration" plugin is not enabled.

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  • "a.parentNode is undefined" error in this jquery function...

    - by Pandiya Chendur
    I use the following jquery pagination plugin and i got the error a.parentNode is undefined when i executed it... <script type="text/javascript"> $(document).ready(function() { getRecordspage(1, 5); $(".pager").pagination(17, { callback: pagechange, current_page: '0', items_per_page: '5', num_display_entries : '5', next_text: 'Next', prev_text: 'Prev', num_edge_entries: '1' }); }); function pagechange() { $(this).addClass('current').siblings().removeClass('current'); $("#ResultsDiv").empty(); $("#ResultsDiv").css('display', 'none'); getRecordspage($(this).text(), 5); } </script> and in my page, <div id="ResultsDiv" style="display:none;"> </div> <div id="pager" class="pager"> </div> Any suggestion....

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  • Why exactly is calling the destructor for the second time undefined behavior in C++?

    - by sharptooth
    As mentioned in this answer simply calling the destructor for the second time is already undefined behavior 12.4/14(3.8). For example: class Class { public: ~Class() {} }; // somewhere in code: { Class* object = new Class(); object->~Class(); delete object; // UB because at this point the destructor call is attempted again } In this example the class is designed in such a way that the destructor could be called multiple times - no things like double-deletion can happen. The memory is still allocated at the point where delete is called - the first destructor call doesn't call the ::operator delete() to release memory. For example, in Visual C++ 9 the above code looks working. Even C++ definition of UB doesn't directly prohibit things qualified as UB from working. So for the code above to break some implementation and/or platform specifics are required. Why exactly would the above code break and under what conditions?

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  • What's causing "NoMethodError: undefined method `include?' for nil:NilClass"

    - by NudeCanalTroll
    I have a Book model in my Rails application, with various properties (aka columns in the book db table). One of these properties is "ranking". Recently, may app has started to throw NoMethodError: undefined method 'include?' for nil:NilClass for the following code: def some_method(book, another_arg) return book.ranking unless book.ranking.blank? ... end However, it's not consistent. The vast majority of the time, accessing book.ranking works -- the error is thrown maybe 2-4% of the time. If I change the code to book[:ranking] or book['ranking'] instead of book.ranking, it works 100% of the time. Any ideas?

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