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  • DataGrid - Edit the selected row when a button is clicked.

    - by Chepech
    Hi all. I have a very simple DataGrid with 2 columns, some thing like this: <mx:DataGrid id="grid" > <mx:columns> <mx:DataGridColumn dataField="name" headerText="Name"/> <mx:DataGridColumn dataField="date" headerText="Date"/> </mx:columns> </mx:DataGrid> What Im trying to do is to activate the edition of the selected row when the user clicks a button. So far I've been unable to find any example of how to do this. I already tried 6 or 7 different approaches but non works. Does any one has a clue how to do this? How do you get the selected row (NOT selectedItem) of a DataGrid and how can you: Change the ItemRenderEditor or ItemRenderer on the fly of just that row. Or enable the edition of that specific row without clicking it. This are the questions that I've been unable to answer Help will be greatly appreciated.

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  • Custom "context menu" in flex

    - by Biroka
    I would like to add a custom context menu with line separators, but can't really figure out how. What I need: <mx:List id="treeContextFile" visible="false" width="233" verticalScrollPolicy="off" includeInLayout="false"> <mx:dataProvider> <mx:Array > <mx:String>Open</mx:String> <horizontal line here > <mx:String>Cut</mx:String> <mx:String>Copy</mx:String> <mx:String>Paste</mx:String> <horizontal line here > <mx:String>Rename</mx:String> <mx:String>Delete</mx:String> <horizontal line here > <mx:String>Properties</mx:String> </mx:Array> </mx:dataProvider> </mx:List>

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  • Flex 3 Close UrlLoader throws exception

    - by gmoniey
    I am trying to simulate a 'HEAD' method using UrlLoader; essentially, I just want to check for the presence of a file without downloading the entire thing. I figured I would just use HttpStatusEvent, but the following code throws an exception (one that I can't wrap in a try/catch block) when you run in debug mode. <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" initialize="init()"> <mx:Script> <![CDATA[ private static const BIG_FILE:String = "http://www.archive.org/download/gspmovvideotestIMG0021mov/IMG_0021.mov"; private var _loader:URLLoader; private function init():void { _loader = new URLLoader(); _loader.addEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.addEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); _loader.load(new URLRequest(BIG_FILE)); } public function unload():void { try { _loader.close(); _loader.removeEventListener(HTTPStatusEvent.HTTP_STATUS, statusHandler); _loader.removeEventListener(IOErrorEvent.IO_ERROR, errorHandler); _loader.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, errorHandler); } catch(error:Error) { status.text = error.message; } } private function errorHandler(event:Event):void { status.text = "error"; unload(); } private function statusHandler(event:HTTPStatusEvent):void { if(event.status.toString().match(/^2/)) { status.text = "success"; unload(); } else { errorHandler(event); } } ]]> </mx:Script> <mx:Label id="status" /> I tried using ProgressEvents instead, but it seems that some 404 pages return content, so the status event will correctly identify if the page exists. Anyone have any ideas?

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  • Loading swf Problem in Air,Flex3

    - by vineth
    Hi, I have 2 swf file, one file is loading fine in SWFLoader in Air application but another is not loading, i dont know why its happening. differents between two file :- For ex: Swf1 is Main swf .(it has dependency file like xml to read and render) swf2 is Sub swf(which will load (or called) inside swf1 in run time) . When try to load swf2 in flex3 air application using SWFLoader its working fine, but swf1 is not loading. Swf1 is working fine individually in flash player 9. But i need to load SWF1 only. Thanks in advance

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  • AS3: how to get current calendar week

    - by msec
    How can I get the current calendar week with AS3 ? I've not found any information by using the official adobe online-reference (check: http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/Date.html) or using google's web search. Thank you soo much! Kind Regards, msec

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  • How to set Source of s:BitmapFill dinamicaly? (FLASH BUILDER, CODE INSIDE)

    - by Ole Jak
    In Flash Builder (flex 4) I try to use next code to set selected by user (from file system) Image as a repeated background. It worked with mx:Image but I want to use cool repited capabiletis of s:BitmapFill. BTW: Technic I use also does not work with S:BitmapImage. Also FP does not return any errors. What Shall I do with my code to make it work? <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" xmlns:net="flash.net.*" minWidth="955" minHeight="600" > <fx:Script> <![CDATA[ import mx.controls.Alert; import mx.utils.ObjectUtil; private function btn_click(evt:MouseEvent):void { var arr:Array = []; arr.push(new FileFilter("Images", ".gif;*.jpeg;*.jpg;*.png")); fileReference.browse(arr); } private function fileReference_select(evt:Event):void { fileReference.load(); } private function fileReference_complete(evt:Event):void { img.source = fileReference.data; Alert.show(ObjectUtil.toString(fileReference)); } ]]> </fx:Script> <fx:Declarations> <net:FileReference id="fileReference" select="fileReference_select(event);" complete="fileReference_complete(event);" /> </fx:Declarations> <s:Rect id="backgroundRect" left="0" right="0" top="0" bottom="0"> <s:fill> <s:BitmapFill id="img" source="@Embed('1.jpg')" fillMode="repeat" /> </s:fill> </s:Rect> <mx:Button id="btn" label="Browse and preview..." click="btn_click(event);" /> </s:Application> Any ideas?

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  • How to recive an array from flash vars?

    - by Ole Jak
    How to recive an array from flash vars? So I have HTML page. with flash app on it. I vant to send an array to flash. How to do such thing using flashVars (I have something like uid=12&sid=12&sid=32&sid=12&sid=32) so i need to get dinamic\random\beeg\unnown number of Sid's not losind UID how to du such thing?

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  • AS 3.0 reference problem

    - by vasion
    I am finding it hard to fugure out the reference system in AS 3.0. this is the code i have (i have trimmed it down in order to find the problem but to no avail) package rpflash.ui { import flash.display.Sprite; import flash.display.MovieClip; import flash.display.Stage; import nowplaying; import flash.text.TextField; public class RPUserInterface extends Sprite{ var np:nowplaying; public function RPUserInterface(){ } public function init(){ var np:nowplaying = new nowplaying(); this.addChild(np) } public function updateplayer(xml:XML){ var artist: String = xml.nowplaying.artist.toString(); var title: String = xml.nowplaying.title.toString(); trace("UI:update"); trace(this.np);// this gives me a null reference } } } and still i cannot access np!!! trace this.np gives me a null reference. i am not even trying to access it from a subling class. (btw i def want to know how to do that as well.)

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  • Wmode transparent and symbols issue with foreign keyboard

    - by Boun
    Hello, I have the known issue with wmode transparent and input textfield in my page. I know that the question is often asked but I have a special situation with that case. I need to embed my swf with wmode=transparent but in my swf I have an input textfield and the bug with "@" or "." symbols exists. I have a french keyboard and I decided to overcome this problem with a string replacement with the FirefoxWmodeFix class from Manmaru (see the link below). http://www.manmaru.fr/mlab/?p=95 It works for my keyboard but I need that "trick" with EN/DE/IT keyboard. Could anyone help me with the right combination of keys on different keyboard and different OS system to display "@" and "." symbols. I don't have any foreign Windows system to get the key code for each combination. Or if anyone has another solution, I will be pleased to hear that one. Thanks in advance for any help.

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  • Disabling itemrenderer Hovered state

    - by duder
    My itemrenderer has 2 custom states, no hovered state, and no normal state <s:states> <s:State name="state1" /> <s:State name="state2" /> </s:states> When I initialize it, I force it to go to state2. The problem is that when it's hovered over, it relapses back to the first state state1. It's kind of weird since I don't really have a hovered state. Anyone knows how to prevent this from happening? maybe by somehow disabling the hover effect?

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  • Cutom event dispatchment location

    - by Martino Wullems
    Hello, I've been looking into custom event (listeners) for quite some time, but never succeeded in making one. There are so many different mehods, extending the Event class, but also Extending the EventDispatcher class, very confusing! I want to settle with this once and for all and learn the appriopate technique. package{ import flash.events.Event; public class CustomEvent extends Event{ public static const TEST:String = 'test'; //what exac is the purpose of the value in the string? public var data:Object; public function CustomEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, data:Object = null):void { this.data = data; super(); } } } As far as I know a custom class where you set the requirements for the event to be dispatched has to be made: package { import flash.display.MovieClip; public class TestClass extends MovieClip { public function TestClass():void { if (ConditionForHoldToComplete == true) { dispatchEvent(new Event(CustomEvent.TEST)); } } } } I'm not sure if this is correct, but it should be something along the lines of this. Now What I want is something like a mouseevent, which can be applied to a target and does not require a specific class. It would have to work something like this: package com.op_pad._events{ import flash.events.MouseEvent; import flash.utils.Timer; import flash.events.TimerEvent; import flash.events.EventDispatcher; import flash.events.Event; public class HoldEvent extends Event { public static const HOLD_COMPLETE:String = "hold completed"; var timer:Timer; public function SpriteEvent(type:String, bubbles:Boolean=true, cancelable:Boolean=false) { super( type, bubbles, cancelable ); timer = new Timer(1000, 1); //somehow find the target where is event is placed upon -> target.addEventlistener target.addEventListener(MouseEvent.MOUSE_DOWN, startTimer); target.addEventListener(MouseEvent.MOUSE_UP, stopTimer); } public override function clone():Event { return new SpriteEvent(type, bubbles, cancelable); } public override function toString():String { return formatToString("MovieEvent", "type", "bubbles", "cancelable", "eventPhase"); } ////////////////////////////////// ///// c o n d i t i o n s ///// ////////////////////////////////// private function startTimer(e:MouseEvent):void { timer.start(); timer.addEventListener(TimerEvent.TIMER_COMPLETE, complete); } private function stopTimer(e:MouseEvent):void { timer.stop() } public function complete(e:TimerEvent):void { dispatchEvent(new HoldEvent(HoldEvent.HOLD_COMPLETE)); } } } This obviously won't work, but should give you an idea of what I want to achieve. This should be possible because mouseevent can be applied to about everything.The main problem is that I don't know where I should set the requirements for the event to be executed to be able to apply it to movieclips and sprites. Thanks in advance

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  • which is the best for build a Gantt-chart like application Flex or Flash Action Script?

    - by coderex
    Which is the best for build an application show like in image. For the better graphics and performance wise. I want to know Flash for Flex is more suitable for this. In Flash ca we be able to build a grid kind of applications easily? I headed that Flex have the functions to handle grid and other things. Drag & scroll Zoom like feature. but am not sure able the graphics of flex. Is the components are customizable.. Please help me.

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  • flex3 Format date without timezone

    - by Maurits de Boer
    I'm receiving a date from a server in milliseconds since 1-1-1970. I then use the DateFormatter to print the date to the screen. However, Flex adds timedifference and thus it displays a different time than what I got from the server. I've fixed this by changing the date before printing to screen. But I think that's a bad solution because the date object doesn't hold the correct date. Does anyone know how to use the dateFormatter to print the date, ignoring the timezone? this is how I did it: function getDateString(value:Date):String { var millisecondsPerMinute:int = 1000*60; var newDate:Date = new Date(value.time - (millisecondsPerMinute*value.timezoneOffset)); var dateFormatter:DateFormatter = new DateFormatter(); dateFormatter.formatString = "EEEE DD-MM-YYYY LL:MM AA"; return dateFormatter.format(newDate); }

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  • Problem with looping a video in Flash

    - by Blaze
    I am trying to loop a video and i am having some issues with this in flash. You can view the video here: http://www.healthcarepros.net/travel.html Here the specific code for the flash video: <script language="javascript"> if (AC_FL_RunContent == 0) { alert("This page requires AC_RunActiveContent.js."); } else { AC_FL_RunContent( 'codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0', 'width', '330', 'height', '245', 'src', 'healthcare-video', 'quality', 'high', 'pluginspage', 'http://www.macromedia.com/go/getflashplayer', 'align', 'middle', 'play', 'true', 'loop', 'true', 'scale', 'showall', 'wmode', 'window', 'devicefont', 'false', 'id', 'healthcare-video', 'bgcolor', '#ffffff', 'name', 'healthcare-video', 'menu', 'true', 'allowFullScreen', 'false', 'allowScriptAccess','sameDomain', 'movie', 'healthcare-video', 'salign', '' ); //end AC code } </script> <noscript> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="330" height="245" id="healthcare-video" align="middle"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="false" /> <param name="loop" value="true" /> <param name="play" value="true" /> <param name="movie" value="healthcare-video.swf" /><param name="quality" value="high" /><param name="bgcolor" value="#ffffff" /> <embed src="healthcare-video.swf" play="true" flashvars="autoplay=true&play=true" quality="high" bgcolor="#ffffff" width="330" height="245" name="healthcare-video" align="middle" allowScriptAccess="sameDomain" allowFullScreen="false" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" /> </object> Additionally, i have added in the parameter code that calls the loop function but for some reason it still doesnt seem to work, any suggestions?

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  • swf listens to XML, AS3

    - by VideoDnd
    My swf listens to XML from a socket and document. How do I get 'my variables' to grab XML from the socket instead of the XML document? PURPOSE My purpose is to control variables with a XML Socket Server. I hope my question is clear, but ask if there's any questions. EXAMPLE Flash File import flash.net.*; import flash.display.*; import flash.events.*; import flash.system.Security; import flash.utils.Timer; import flash.events.TimerEvent; //MY VARIABLES, LINE 8-12 var timer:Timer = new Timer(10); var myString:String = ""; var count:int = 0; var myStg:String = ""; var fcount:int = 0; var xml_s=new XMLSocket(); xml_s.addEventListener(Event.CONNECT, socket_event_catcher);//OnConnect// xml_s.addEventListener(Event.CLOSE, socket_event_catcher);//OnDisconnect// xml_s.addEventListener(IOErrorEvent.IO_ERROR, socket_event_catcher);//Unable To Connect// xml_s.addEventListener(DataEvent.DATA, socket_event_catcher);//OnDisconnect// xml_s.connect("localhost", 1999); function socket_event_catcher(Event):void { switch (Event.type) { case 'ioError' : trace("ioError: " + Event.text);//Unable to Connect :(// break; case 'connect' : trace("Connection Established!");//Connected :)// break; case 'data' : trace("Received Data: " + Event.data); //var myXML:XML=new XML(Event.data); //trace("myXML.body.file: " + myXML.body.file); //var myLoader:String=myXML.body.file; //var urlReq:URLRequest=new URLRequest(myLoader); //trace("file to load URL: " + urlReq); break; case 'close' : trace("Connection Closed!");//OnDisconnect :( // xml_s.close(); break; } } //LOAD XML var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("time.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); //var myXML:XML=new XML(Event.data); //trace("myXML.body.file: " + myXML.body.file); //var DOINK:String=myXML.body.file; //var urlReq:URLRequest=new URLRequest(DOINK); //trace("file to load URL: " + urlReq); //PARSE XML function processXML(e:Event):void { myXML = new XML(e.target.data); trace(myXML.COUNT.text()); //-77777 //grab the data as a string myString = myXML.COUNT.text() //grab the data as an int count = int(myXML.COUNT.text()); //grab the data as a string myString = myXML.COUNT.text() //grab the data as an int count = int(myXML.COUNT.text()); //grab the data as a string myStg = myXML.COUNT.text() //grab the data as an int fcount = int(myXML.COUNT.text()); //grab the data as a string myStg = myXML.COUNT.text() //grab the data as an int fcount = int(myXML.COUNT.text()); trace("String: ", myString); trace("Int: ", count); trace(count - 1); //just to show you that it's a number that you can do math with (-77778) //TEXT var text:TextField = new TextField(); text.text = myString; addChild(text); } Ruby Server 'Snippet' msg1 = {"msg" => {"head" => {"type" => "frctl", "seq_no" => seq_no, "version" => 1.0}, "SESSION" => {"text" => "88888", "timer" => -1000, "count" => 10, "fcount" => "10"}}} XML <?xml version="1.0" encoding="utf-8"?> <SESSION> <TIMER TITLE="speed">100</TIMER> <COUNT TITLE="starting position">88888</COUNT> <FCOUNT TITLE="ramp">1000</FCOUNT> </SESSION> ENVIROMENT AS3 Ruby 186-25 PROBLEM Coding errors "coercion of value"

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  • Flash External Interface issue with Firefox

    - by majestiq
    I am having a hard time getting ExternalInterface to work on Firefox. I am trying to call a AS3 function from javascript. The SWF is setup with the right callbacks and it is working in IE. I am using AC_RunActiveContent.js to embed the swf into my page. However, I have modified it to add an ID to the Object / Embed Tags. Below are object and embed tag that are generated for IE and for Firefox respectively. <object codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="400" height="400" align="middle" id="jpeg_encoder2" name="jpeg_encoder3" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" > <param name="movie" value="/jpeg_encoder/jpeg_encoder3.swf" /> <param name="quality" value="high" /> <param name="play" value="true" /> <param name="loop" value="true" /> <param name="scale" value="showall" /> <param name="wmode" value="window" /> <param name="devicefont" value="false" /> <param name="bgcolor" value="#ffffff" /> <param name="menu" value="false" /> <param name="allowFullScreen" value="false" /> <param name="allowScriptAccess" value="always" /> </object> <embed width="400" height="400" src="/jpeg_encoder/jpeg_encoder3.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" align="middle" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="jpeg_encoder2" bgcolor="#ffffff" name="jpeg_encoder3" menu="false" allowFullScreen="false" allowScriptAccess="always" type="application/x-shockwave-flash" > </embed> I am calling the function like this... <script> try { document.getElementById('jpeg_encoder2').processImage(z); } catch (e) { alert(e.message); } </script> In Firefox, I get an error saying "document.getElementById("jpeg_encoder2").processImage is not a function" Any Ideas?

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  • Accessing ItemRenderer in AdvancedDataGrid Flex / AS3?

    - by Muhammad Husnain Ashfaq
    i have XMLList data which is used for advanceddatagird dataprovide(by converting it to hierarchal data ), the advanceddatagrid consist of 2 columns,i want to access the ItemRenderer of 2nd colomn (customized item rendrer) by giving the item. i can get the itemRendrer bu using var Obj:Object = itemToItemRenderer(item); i cant understand that obj is IListItemRendrer, but in 2nd colomn i have used the renderer named "ProcessFLowRendrer"? can you tell me how i can access the rendrer of 2nd column, by item not by index ?

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  • How to loop video using NetStream in Data Generation Mode

    - by WesleyJohnson
    I'm using a NetStream in Data Generation Mode to play an embeded FLV using appendBytes. When the stream is finished playing, I'd like to loop the FLV file. I'm not sure how to achieve this. Here is what I have so far (this isn't a complete example): public function createBorderAnimation():void { // Load the skin image borderAnimation = Assets.BorderAnimation; // Convert the animation to a byte array borderAnimationBytes = new borderAnimation(); // Initialize the net connection border_nc = new NetConnection(); border_nc.connect( null ); // Initialize the net stream border_ns = new NetStream( border_nc ); border_ns.client = { onMetaData:function( obj:Object ):void{ trace(obj); } } border_ns.addEventListener( NetStatusEvent.NET_STATUS, border_netStatusHandler ); border_ns.play( null ); border_ns.appendBytes( borderAnimationBytes ); // Initialize the animation border_vd = new Video( 1024, 768 ); border_vd.attachNetStream( border_ns ); // Add the animation to the stage ui = new UIComponent(); ui.addChild( DisplayObject( border_vd ) ); grpBackground.addElement( ui ); } protected function border_netStatusHandler( event:NetStatusEvent ):void { if( event.info.code == "NetStream.Buffer.Flush" || event.info.code == "NetStream.Buffer.Empty" ) { border_ns.appendBytesAction( NetStreamAppendBytesAction.RESET_BEGIN ); border_ns.appendBytes( borderAnimationBytes ); border_ns.appendBytesAction( NetStreamAppendBytesAction.END_SEQUENCE ); } } This will loop the animation, but it starts chewing up memory like crazy. I've tried using NetStream.seek(0) and NetStream.appendBytesAction( NetStreamAppendBytesAction.RESET_SEEK ), but then I'm not sure what to do next. If you just try to call appendBytes again after that, it doesn't work, presumably because I'm appending the full byte array which has the FLV header and stuff? I'm not very familiar with how that all works. Any help is greatly appreciated.

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  • Detect NetStream events with AS3 Video Object (not component)

    - by JFOX
    I have created a FLV video player using the AS3 flash.media.Video object (not the FLV playback component) and I am trying to listen for meta events and Cue Points embedded in the FLV video but I am not receiving any when I trace the movie. The cue points are not being created dynamically, they are in the FLV video. Video embed code: // Initialize net stream nc = new NetConnection(); nc.connect (null); // Not using a media server. ns = new NetStream(nc); // Add video to stage vid = new Video(456,675); addChild (vid); // Add callback method for listening on // NetStream meta data client = new Object(); ns.client = client; client.onMetaData = this.nsMetaDataCallback; client.onCuePoint = this.onCuePoint; // Play video vid.attachNetStream ( ns ); ns.play ("flv/00_010.flv"); callback handlers in the same class as the above code: public function onCuePoint(info:Object):void { trace("cuePoint: time = " + info.time + " name = " + info.name + " type = " + info.type); if (ns) ns.pause(); } public function nsMetaDataCallback (mdata:Object):void { trace (mdata.duration); } Is there anything I am missing have wrong to capture events from my net stream?

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  • Finding the closest object in proxmity to the mouse Coordinates

    - by Cam
    Hey there, i've been working on a problem for a while now, which involves targeting the closest movieClip in relation to the x y coords of the mouse, I've attached a nice little acompanying graphic. Each mc added to the stage has it's own sub-class (HotSpots) which uses Pythag to measure distance from mouse. At this stage i can determine the closest value from my Main class but can't figure out how to reference it back to the movieclip... hope this makes sense. Below are the two Classes. My Main Class which attachs the mcs, and monitors mouse movement and traces closest value package { import flash.display.*; import flash.text.*; import flash.events.*; public class Main extends MovieClip { var pos:Number = 50; var nodeArray:Array; public function Main(){ nodeArray = []; for(var i:int = 0; i < 4; i++) { var hotSpot_mc:HotSpots = new HotSpots; hotSpot_mc.x += pos; hotSpot_mc.y += pos; addChild(hotSpot_mc); nodeArray.push(hotSpot_mc); // set some pos pos += 70; } stage.addEventListener(MouseEvent.MOUSE_MOVE,updateProxmity) } public function updateProxmity(e:MouseEvent):void { var tempArray:Array = new Array(); for(var i:int = 0; i < 4; i++) { this['tf'+[i]].text = String(nodeArray[i].dist); tempArray.push(nodeArray[i].dist); } tempArray.sort(Array.NUMERIC); var minValue:int = tempArray[0]; trace(minValue) } } } My HotSpots Class package { import flash.display.MovieClip; import flash.events.Event; import flash.text.TextField; public class HotSpots extends MovieClip { public var XSide:Number; public var YSide:Number; public var dist:Number = 0; public function HotSpots() { addEventListener(Event.ENTER_FRAME, textUp); } public function textUp(event:Event):void { XSide = this.x - MovieClip(root).mouseX; YSide = this.y - MovieClip(root).mouseY; dist = Math.round((Math.sqrt(XSide*XSide + YSide*YSide))); } } } thanks in advance

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  • Explain this AS2 code?

    - by incrediman
    Why does this code trace 'undefined'? this.createEmptyMovieClip("myLoader",1); trace(this.myLoader); this too? this.createEmptyMovieClip("myLoader",1); trace(this["myLoader"]); (when the code is in the constructor of a class which extends MovieClip) But this code traces _level0.myLoader (code placed on main timeline) this.createEmptyMovieClip("myLoader",1); trace(this.myLoader);

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