Search Results

Search found 19072 results on 763 pages for 'iphone sdk 3 0'.

Page 50/763 | < Previous Page | 46 47 48 49 50 51 52 53 54 55 56 57  | Next Page >

  • Ad-hoc connection between iPhone and Macbook Pro

    - by Phil Nash
    I sometimes find it useful to connect my iPhone to my Macbook Pro by creating an ad-hoc wireless network from the MBP and connecting to that from the iPhone. However, what I find is that sometimes this works and sometimes it doesn't. When it's not working the symptoms are usually that I see the ad-hoc SSID in the list of available networks on the iPhone, can connect to it from there (including entering my WEP key), and it shows up as the wifi network in use. However I don't get the wifi symbol in the taskbar (it remains as 3G) and attempting to use the connection (e.g. trying to connect to iTunes or Keynote using their respective Remote apps) fails saying that there is so wifi connection. I've tried rebooting both the iPhone and the MBP, recreating networks with different SSIDs and tried different channels - all to no avail! I'm especially puzzled that (a) sometimes it works just fine first time and (b) the Settings app seems to think its all connected fine. Is there anything else I should be trying?

    Read the article

  • How to get real-time status notification with Facebook SDK via listener

    - by Mathias Lin
    I'm using Twitter4j and the Android Facebook SDK to fetch status messages. With Twitter4J I get real-time notifications whenever a new status has been added to the stream via StatusListener (Twitter4J). In the Facebook SDK I cannot find a similar way, I can only fetch entire streams over and over again in a fixed time interval using RequestListener (Facebook SDK) as far as I see it. Is there any way to get notified of new statuses in realtime with the Facebook SDK in a similar way as with Twitter4J? (Found a similar but unanswered question here: Facebook real-time updated application wall)

    Read the article

  • Windows 7 Not Recognizing Camera Nor iPhone as Camera

    - by taudep
    I've been struggling with this one for a few days. I've recently upgraded an older computer to Windows 7 Home Premium. Neither my digital camera (A Canon SD1200IS) nor iPhone are ever detected as cameras, nor ever show up as accessable in Explorer. With the Canon camera, no driver is required. It's supposed to work with the default Windows 7 drivers. However, in the Control Panel's Device Manager, I'm always seeing a yellow icon next to the "Canon Digital Camera" device. I've uninstalled the device and let Windows attempt to reinstall, but it can never find a driver to install. With the iPhone, it's very similar. One big difference, though, is that iTunes can see the iPhone and back it up, etc. However, again when I go to the Device Manager, there's a yellow icon next to the iPhone. I've uninstalled iTunes, reinstalled, rebooted, deleted drivers, and let Window try to reinstall the driver, but it can never find the driver. So there seems to be some correlation that my machine can't detect cameras properly, and that it might be even a lower-level type of driver I'm struggling with. I know that USB however, does work, because I have have an external drive hooked into the machine. I've gone through the web and tried two hours worth of fixes, without success. I feel like if I can get the Canon camera detected, then the iPhone will be on it's way to being fixed too. BTW, I couldn't really find anything of use in the Event viewer. Any and all suggestions welcome.

    Read the article

  • iphone SDK confusion

    - by eco_bach
    Hi I accidentally deleted my sdk 3.0 directory, thinking I didn't need it. Now when I launch and compile a project it says that my base sdk is missing. Where can I download the 3.0 sdk? All that is available in Dev Center are the 3.2 and 4 beta sdks?

    Read the article

  • How to kick Jawbone ICON off iPhone to use with Mac

    - by SeniorShizzle
    I've got a Jawbone ICON, which is paired to my PS3, my Macbook Air, and my iPhone 4. Most of the time I'm using it with my Macbook with A2DP. The problem is that when I turn it on, my iPhone automatically connects to it, and hogs the A2DP profile, so then my Mac can't connect to the thing at all. I sort of like this behavior, so my best solution would be if there was some way to "kick" the ICONs connection to my iPhone from my Mac. It's really difficult because I use it alot with my Mac and my iPhone, so I can't delete one of the profiles, and I need to use A2DP on both devices. What are your suggestions on ways to fix this?

    Read the article

  • iPhone SDK: App crashing when trying to scroll through table

    - by iPhone Developer
    I have a view controller with a table on it. When the app starts, it loads the first 5 visble cells. That works as expected. My problem is that, when I try to scroll down the app crashes with this error. Any help appreciated. 2010-06-06 12:25:42.547 iphoneos[18238:207] * -[NSCFString tableView:cellForRowAtIndexPath:]: unrecognized selector sent to instance 0x451a980 2010-06-06 12:25:42.549 iphoneos[18238:207] Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '** -[NSCFString tableView:cellForRowAtIndexPath:]: unrecognized selector sent to instance 0x451a980' Here is my code to load cells. UITableViewCell * cell = nil; NSInteger index = [indexPath indexAtPosition:1]; NSLog(@"WHAT IS INDEX %i", indexPath); RoundedGradientTableViewCell *retailerCell = (RoundedGradientTableViewCell *)[tb dequeueReusableCellWithIdentifier:@"RET"]; if(!retailerCell){ retailerCell = [[[RoundedGradientTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"RET"] autorelease]; } [retailerCell setArcSize:5.0]; [retailerCell setStrokeSize:1.0]; [retailerCell setStrokeColor:[UIColor clearColor]]; [retailerCell setBackgroundFillColor:[UIColor clearColor]]; [retailerCell setBackgroundColor:[UIColor clearColor]]; Retailer *retailer = [self retailerAtIndex:index]; if(retailer){ [[retailerCell textLabel] setText:[retailer name]]; if([retailer hasImage]){ [[retailerCell contentImageView] setImage:[retailer image]]; } } else { [[retailerCell textLabel] setText:@"No title"]; } cell = retailerCell; [cell setSelectionStyle:UITableViewCellSelectionStyleNone]; NSLog(@"retailer: %@ ", [retailer name]); NSLog(@"log: %i ", index); return cell;

    Read the article

  • My iPhone is stuck at screen with USB cable and iTunes logo

    - by alex
    I just tried updating the iPhone's firmware, and things went haywire. iTunes informed the update had failed and linked me to this page. The iPhone is stuck on the image from the top of that page. I held down the sleep and home buttons until it turned off and turned it back on, and then went through the iPhone's 'restore' mode. It then error'd again and I'm stuck back with the logos on the iPhone. Does anyone know how to fix this? Thanks

    Read the article

  • How to check for local Wi-Fi (not just cellular connection) using iPhone SDK?

    - by Michael
    I'm currently using the following to check whether Wi-Fi is available for my application: #import <SystemConfiguration/SystemConfiguration.h> static inline BOOL addressReachable(const struct sockaddr_in *hostAddress); BOOL localWiFiAvailable() { struct sockaddr_in localWifiAddress; bzero(&localWifiAddress, sizeof(localWifiAddress)); localWifiAddress.sin_len = sizeof(localWifiAddress); localWifiAddress.sin_family = AF_INET; // IN_LINKLOCALNETNUM is defined in <netinet/in.h> as 169.254.0.0 localWifiAddress.sin_addr.s_addr = htonl(IN_LINKLOCALNETNUM); return addressReachable(&localWifiAddress); } static inline BOOL addressReachable(const struct sockaddr_in *hostAddress) { const SCNetworkReachabilityRef target = SCNetworkReachabilityCreateWithAddress(kCFAllocatorDefault, (const struct sockaddr *)hostAddress); if (target != NULL) { SCNetworkReachabilityFlags flags = 0; const BOOL reachable = SCNetworkReachabilityGetFlags(target, &flags); CFRelease(target); return reachable && (flags & kSCNetworkFlagsReachable); } return NO; } This, however, does not return NO as it should when the iPhone is connected only to a cellular network but not a Wi-Fi network. Does anyone know how to fix this? Edit So this is what I ended up using: #import <arpa/inet.h> // For AF_INET, etc. #import <ifaddrs.h> // For getifaddrs() #import <net/if.h> // For IFF_LOOPBACK BOOL localWiFiAvailable() { struct ifaddrs *addresses; struct ifaddrs *cursor; BOOL wiFiAvailable = NO; if (getifaddrs(&addresses) != 0) return NO; cursor = addresses; while (cursor != NULL) { if (cursor -> ifa_addr -> sa_family == AF_INET && !(cursor -> ifa_flags & IFF_LOOPBACK)) // Ignore the loopback address { // Check for WiFi adapter if (strcmp(cursor -> ifa_name, "en0") == 0) { wiFiAvailable = YES; break; } } cursor = cursor -> ifa_next; } freeifaddrs(addresses); return wiFiAvailable; } Thanks "unforgiven" (and Matt Brown apparently).

    Read the article

  • Recommended way to support backward/forward compatibility in iPhone app?

    - by MrAleGuy
    I'm in the early stages of an iPhone app and I have a question. I did some searching but did not find what I was looking for. There are features in iPhone OS4 that I would like to take advantage of, but I would like for my app to also run on 3.X. It looks like I want to develop against the 4.0 SDK and do the following: Create a "weak link" to any new (4.0) frameworks Call respondsToSelector: for any new method in an existing framework or any method in a new framework before making that call Am I close? What's recommended? Pointers to similar questions welcome.

    Read the article

  • iTunes can't see iPhone after reinstalling Leopard

    - by Joseph SG
    My Mac hard disk died, so I replaced it and installed OS X Leopard 10.5.8. Problem now, iTunes doesn't see my iPhone 3GS at all. iPhoto works just fine, but iTunes is blind. I have too much info on my iPhone, I don't wish to restore/reset it and wish to get everything from my iPhone sync'd into iTunes afresh. How can I do that?

    Read the article

  • iPhone SDK: Why is didSelectRowAtIndexPath not being fired?

    - by iPhone Developer
    I have a view with a table on it. When the app starts, it loads the first 5 visble cells. That works as expected. My problem is that, when I try to scroll down in the table the app crashes with this error. What I've found is that didSelectRowAtIndexPath is not being called. AFAIK, all I need to do is to subscribe to the delegate. But I must be missing something? @interface LandingRetailersViewController : TableSectionHeaderViewController<UITableViewDataSource, UITableViewDelegate, UITabBarDelegate> { Any help appreciated. 2010-06-06 12:25:42.547 iphoneos[18238:207] * -[NSCFString tableView:cellForRowAtIndexPath:]: unrecognized selector sent to instance 0x451a980 2010-06-06 12:25:42.549 iphoneos[18238:207] Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '** -[NSCFString tableView:cellForRowAtIndexPath:]: unrecognized selector sent to instance 0x451a980' Here is my code to load cells. UITableViewCell * cell = nil; NSInteger index = [indexPath indexAtPosition:1]; NSLog(@"WHAT IS INDEX %i", indexPath); RoundedGradientTableViewCell *retailerCell = (RoundedGradientTableViewCell *)[tb dequeueReusableCellWithIdentifier:@"RET"]; if(!retailerCell){ retailerCell = [[[RoundedGradientTableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"RET"] autorelease]; } [retailerCell setArcSize:5.0]; [retailerCell setStrokeSize:1.0]; [retailerCell setStrokeColor:[UIColor clearColor]]; [retailerCell setBackgroundFillColor:[UIColor clearColor]]; [retailerCell setBackgroundColor:[UIColor clearColor]]; Retailer *retailer = [self retailerAtIndex:index]; if(retailer){ [[retailerCell textLabel] setText:[retailer name]]; if([retailer hasImage]){ [[retailerCell contentImageView] setImage:[retailer image]]; } } else { [[retailerCell textLabel] setText:@"No title"]; } cell = retailerCell; [cell setSelectionStyle:UITableViewCellSelectionStyleNone]; NSLog(@"retailer: %@ ", [retailer name]); NSLog(@"log: %i ", index); return cell;

    Read the article

  • Same album repeatedly updates when syncing iTunes with iPhone

    - by Unsliced
    I have many many albums and tracks purchased via the iTunes store both through iTunes directly and via the iPhone. They all synchronise properly and are on iTunes eventually (i.e. if purcashed originally on the iPhone). There's one album, though, purchased via the iTunes app in June this year. Virtually every time I sync the iPhone it says "updating files" and this album gets updated. The rest of the sync goes just fine, new tracks added, listened to podcasts are removed, playlists are updated (notwithstanding that smart playlists' orderings are now utterly broken) fine - but this album is always getting updated. In finder I've looked at the permissions and nothing seems unusual. FWIW, I'm on Mac OS X 10.5.8, iPhone 3.1.2, iTunes 9.02. Anyone with any ideas? It's not a fundamental problem, but it does means that each sync takes an extra 30-60 seconds, which is annoying!

    Read the article

  • Installed Android on Mac, cannot find SDK

    - by David Matuszek
    Using Mac OS X 10.6.2, Eclipse SDK 3.5.2. I installed the Android plugin, following the instructions at: http://developer.android.com/sdk/eclipse-adt.html In the next section (step #3) it says: For the SDK Location in the main panel, click Browse... and locate your downloaded SDK directory. I cannot find such a directory. When I try some other directory, it says the directory has no 'tools' folder, so I've searched for a 'tools' folder, but none of those found (of 15 or 20) appear to be Android. Where is this directory??? --Dave [email protected]

    Read the article

  • iPhone 4 activation trouble, after iOS 6 beta installed

    - by Andrey Sapunov
    I have installed iOS 6 beta, when it was released, in this summer. Yesterday, I have a screen on my iPhone, that activation is required. But, it is impossible to activate, because "servers is unaviable". Apple.... :( https://discussions.apple.com/message/19837016?tstart=0#19837016?tstart=0 I have a lot of data, on my iPhone, I want to keep. Maybe, anybody know the solution of just activate iPhone, or I need to reinstall iOS by iTunes?

    Read the article

  • iPhone not detected by mac

    - by George
    My Mac doesn't recognize my iPhone when I plug it. Here is the configuration: (basically everything is updated) 10.6.4 mac system (Snow Leopard) XCode version 3.2.5 iTunes 10.1.2 iPhone 4 , 16 GB, iOS version 4.2.1 I tested for a few days with no problems but now it does not recognize it anymore. My provisioning profiles are brand new. It's not detected in iTunes, nor in the XCode Organizer. First it told me that there is no provisioned iOS Device connected. I deleted the iPhone from the Organizer and hoped it would get recognized again, but that didn't happen. I tried restart everything (Mac/iTunes/XCode/iPhone), but nothing worked. Do you have any ideas? I would be more interested in making it work with XCode right now. I don't really care about music and stuff.

    Read the article

  • Why is iphone Simulator not rendering HTML5 page correctly?

    - by user364978
    hello all, I have a page I am developing in .net using HTML5 intended for a WebView in an iphone App. The page looks just fine in Safari. When I load it in the iphone Simulator it is rendering as plain text, no styles or js loading. I thought it might be an issue with .net, but seeing as it works in Safari i am stumped. When I use the XHTML doctype it works just fine in the Simulator. Any ideas why this is occurring and what the fix may be? Thanks!

    Read the article

  • How to install older Android SDK in Eclipse

    - by John Brunner
    I'm working at the moment at a simple app in eclipse for android. Just receiving and sending data, and using the camera API. I've set the minSDKversion to 8, because I think that has the widest user base. But at the beginning of the project eclipse was asking me which target SDK version I would use, and because I had just one installed (the latest 4.0.3) I've took this. Now I'm asking me if it wouldn't be wiser to install a lower SDK, like Android 2.2, because it would be not that big (compared to the 4.0.3) and my app would not have included all the fancy new features, which are not used in any way?! Or is this complete nonsense I'm talking here, and just should take my 4.0.3 SDK? When not, how can I install a lower version? Help -> SDK Manager is not showing old SDKs...

    Read the article

  • Looking for android Facebook SDK examples...

    - by brybam
    I've looked all over the internet and can't seem to find what i'm looking for... I'm just trying to find a site with some examples on how to use the OFFICIAL facebook android SDK http://github.com/facebook/facebook-android-sdk To be specific i'd like to see some examples on notification use and simple photo upload. But i'll take anything to help get a feel for using the SDK. If anyone knows of any examples please share thank you so much!

    Read the article

  • iPhone SDK : Spinner not Working

    - by iPhone Developer
    I would like to use a spinner. But, this code below does not display a spinner and I'm not sure why. How to make this work? BTW, It is being called from a submit button I created. //spinner declared in .h file UIActivityIndicatorView *aSpinner; //throw up spinner from submit btn we created aSpinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; [self.view addSubview:aSpinner]; [aSpinner release]; [aSpinner startAnimating]; //send blocking request [request startSynchronous]; //get rid of spinner when finished delegate is fired - (void)requestFinished:(ASIHTTPRequest *)request { NSLog(@"REQUEST FINISHED"); [aSpinner stopAnimating]; //[aSpinner release]; }

    Read the article

< Previous Page | 46 47 48 49 50 51 52 53 54 55 56 57  | Next Page >