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  • Are there any good sites for blogging about programming?

    - by Jacques Bosch
    I have a few programming articles I would like to write, but I do not have a site of my own - yet ;). Is there a site that is specifically geared toward technical / programming topics, with great functionality and style? Or will I have to go with things like wordpress or blogspot? I would like a site that can track number of views and that has an intuitive commenting system. Any thoughts would be appreciated.

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  • On what platform did these popular programming languages originate?

    - by speciousfool
    Perhaps you know the story of HTTP and HTML being developed on a NeXT computer. I am curious which platform served as the first home for these programming languages: Ada C C++ C# D Erlang Fortran Haskell Java Javascript Lisp Logo MATLAB ML Perl PHP Prolog Python R Ruby Scheme SQL Smalltalk I thought it might be interesting to reflect on how the machine and operating environment lead to different design decisions. Or to see if some architecture or operating system variant was particularly fruitful for programming language development. A question for the historians among us.

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  • Linux network programming. What can I start with?

    - by Negai
    Hi everyone! I've recently got interested in Linux network programming and read quite a bit (Beej's Guide to Network Programming). But now I'm confused. I would like to write something to have some practice, but I don't know what exactly. Could please recommend me a couple of projects to start with? Thanks.

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  • non static method cannot be referenced from a static context.

    - by David
    First some code: import java.util.*; ... class TicTacToe { ... public static void main (String[]arg) { Random Random = new Random() ; toerunner () ; // this leads to a path of methods that eventualy gets us to the rest of the code } ... public void CompTurn (int type, boolean debug) { ... boolean done = true ; int a = 0 ; while (!done) { a = Random.nextInt(10) ; if (debug) { int i = 0 ; while (i<20) { System.out.print (a+", ") ; i++; }} if (possibles[a]==1) done = true ; } this.board[a] = 2 ; } ... } //to close the class Here is the error message: TicTacToe.java:85: non-static method nextInt(int) cannot be referenced from a static context a = Random.nextInt(10) ; ^ What exactly went wrong? What does that error message "non static method cannot be referenced from a static context" mean?

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  • 10 Best Programming Podcast 2010 Edition

    - by mbcrump
    This list is in no particular order. Just the 10 best programming podcast that I have found so far. Stack Overflow Podcast -  Jeff Atwood (of codinghorror.com) and Joel Spolsky (of joelonsoftware.com) discuss the development of their new programming community, StackOverflow.com. [This Podcast hasn’t been updated in a while, but its always great to hear more from Jeff Atwood] Hanselminutes - Hanselminutes is a weekly audio talk show with noted web developer and technologist Scott Hanselman and hosted by Carl Franklin. Scott discusses utilities and tools, gives practical how-to advice, and discusses ASP.NET or Windows issues and workarounds. [This Podcast has recently started talking about random topics like diabetes, plane travel and geek relationship tips.  I am not sure if Scott is trying to move to a more mainstream audience or not] Herding Code - A weekly discussion featuring K. Scott Allen (odetocode.com), Kevin Dente, Scott Koon (lazycoder.com), and Jon Galloway. [Great all all-around podcast that I would recommend to all] Deep Fried Bytes - Deep Fried Bytes is an audio talk show with a Southern flavor hosted by technologists and developers Keith Elder and Chris Woodruff. The show discusses a wide range of topics including application development, operating systems and technology in general. Anything is fair game if it plugs into the wall or takes a battery. [This is one that just keeps getting better] Dot Net Rocks - .NET Rocks! is an Internet Audio Talk Show for Microsoft .NET Developers. [One of the first and usually very high quality content] Connected Show - Connected Show Podcast! A podcast covering new Microsoft technology for the developer community. The show is hosted by Dmitry Lyalin and Peter Laudati. [This and Polymorphic are one of my favorite podcast – Dmitry is a great host and would recommend this to all] Polymorphic Podcast - Object oriented development, architecture and best practices in .NET [Craig is a ASP.NET MVP and a great presenter. His podcast is great and it could only be better if he recorded it more often] ASP.NET Podcast - Wallace B. (Wally) McClure presents interviews and short technical talks on .NET Technologies. [Has great information on ASP.NET of course as well as iPhone Dev] Ruby on Rails Podcast - News and interviews about the Ruby language and the Rails website framework. [Even though I am not a Ruby programmer, I’ve found this podcast very interesting] Software Engineering Radio - Software Engineering Radio is a podcast targeted at the professional software developer. The goal is to be a lasting educational resource, not a newscast. Every ten days, a new episode is published that covers all topics software engineering. Episodes are either tutorials on a specific topic, or an interview with a well-known character from the software engineering world. All SE Radio episodes are original content ? we do not record conferences or talks given in other venues. Each episode comprises two speakers to ensure a lively listening experience. SE Radio is an independent and non-commercial organization. [Another excellent podcast – I would recommend any programmer add this to his/her drive home] If I have missed something, please feel free to email me and it might make the 2011 list. =)

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  • Low level programming - what's in it for me?

    - by back2dos
    For years I have considered digging into what I consider "low level" languages. For me this means C and assembly. However I had no time for this yet, nor has it EVER been neccessary. Now because I don't see any neccessity arising, I feel like I should either just schedule some point in time when I will study the subject or drop the plan forever. My Position For the past 4 years I have focused on "web technologies", which may change, and I am an application developer, which is unlikely to change. In application development, I think usability is the most important thing. You write applications to be "consumed" by users. The more usable those applications are, the more value you have produced. In order to achieve good usability, I believe the following things are viable Good design: Well-thought-out features accessible through a well-thought-out user interface. Correctness: The best design isn't worth anything, if not implemented correctly. Flexibility: An application A should constantly evolve, so that its users need not switch to a different application B, that has new features, that A could implement. Applications addressing the same problem should not differ in features but in philosophy. Performance: Performance contributes to a good user experience. An application is ideally always responsive and performs its tasks reasonably fast (based on their frequency). The value of performance optimization beyond the point where it is noticeable by the user is questionable. I think low level programming is not going to help me with that, except for performance. But writing a whole app in a low level language for the sake of performance is premature optimization to me. My Question What could low level programming teach me, what other languages wouldn't teach me? Am I missing something, or is it just a skill, that is of very little use for application development? Please understand, that I am not questioning the value of C and assembly. It's just that in my everyday life, I am quite happy that all the intricacies of that world are abstracted away and managed for me (mostly by layers written in C/C++ and assembly themselves). I just don't see any concepts, that could be new to me, only details I would have to stuff my head with. So what's in it for me? My Conclusion Thanks to everyone for their answers. I must say, nobody really surprised me, but at least now I am quite sure I will drop this area of interest until any need for it arises. To my understanding, writing assembly these days for processors as they are in use in today's CPUs is not only unneccesarily complicated, but risks to result in poorer runtime performance than a C counterpart. Optimizing by hand is nearly impossible due to OOE, while you do not get all kinds of optimizations a compiler can do automatically. Also, the code is either portable, because it uses a small subset of available commands, or it is optimized, but then it probably works on one architecture only. Writing C is not nearly as neccessary anymore, as it was in the past. If I were to write an application in C, I would just as much use tested and established libraries and frameworks, that would spare me implementing string copy routines, sorting algorithms and other kind of stuff serving as exercise at university. My own code would execute faster at the cost of type safety. I am neither keen on reeinventing the wheel in the course of normal app development, nor trying to debug by looking at core dumps :D I am currently experimenting with languages and interpreters, so if there is anything I would like to publish, I suppose I'd port a working concept to C, although C++ might just as well do the trick. Again, thanks to everyone for your answers and your insight.

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  • where to ask internet-related questions

    - by John
    Recommended sites for asking Internet related question? I wasn't sure why this had to be locked http://superuser.com/questions/110434/lastpass-not-signing-me-in-for-certain-sites Which site would you recommend to ask that type of question (note: I already asked on LastPass.com forum but that forum is pretty much dead and nobody answers my questions)

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  • How is a functional programming-based javascript app laid out?

    - by user321521
    I've been working with node.js for awhile on a chat app (I know, very original, but I figured it'd be a good learning project). Underscore.js provides a lot of functional programming concepts which look interesting, so I'd like to understand how a functional program in javascript would be setup. From my understanding of functional programming (which may be wrong), the whole idea is to avoid side effects, which are basically having a function which updates another variable outside of the function so something like var external; function foo() { external = 'bar'; } foo(); would be creating a side effect, correct? So as a general rule, you want to avoid disturbing variables in the global scope. Ok, so how does that work when you're dealing with objects and what not? For example, a lot of times, I'll have a constructor and an init method that initializes the object, like so: var Foo = function(initVars) { this.init(initVars); } Foo.prototype.init = function(initVars) { this.bar1 = initVars['bar1']; this.bar2 = initVars['bar2']; //.... } var myFoo = new Foo({'bar1': '1', 'bar2': '2'}); So my init method is intentionally causing side effects, but what would be a functional way to handle the same sort of situation? Also, if anyone could point me to either a python or javascript source code of a program that tries to be as functional as possible, that would also be much appreciated. I feel like I'm close to "getting it", but I'm just not quite there. Mainly I'm interested in how functional programming works with traditional OOP classes concept (or does away with it for something different if that's the case).

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  • Best (Java) book for understanding 'under the bonnet' for programming?

    - by Ben
    What would you say is the best book to buy to understand exactly how programming works under the hood in order to increase performance? I've coded in assembly at university, I studied computer architecture and I obviously did high level programming, but what I really dont understand is things like: -what is happening when I perform a cast -whats the difference in performance if I declare something global as opposed to local? -How does the memory layout for an ArrayList compare with a Vector or LinkedList? -Whats the overhead with pointers? -Are locks more efficient than using synchronized? -Would creating my own array using int[] be faster than using ArrayList -Advantages/disadvantages of declaring a variable volatile I have got a copy of Java Performance Tuning but it doesnt go down very low and it contains rather obvious things like suggesting a hashmap instead of using an ArrayList as you can map the keys to memory addresses etc. I want something a bit more Computer Sciencey, linking the programming language to what happens with the assembler/hardware. The reason im asking is that I have an interview coming up for a job in High Frequency Trading and everything has to be as efficient as possible, yet I cant remember every single possible efficiency saving so i'd just like to learn the fundamentals. Thanks in advance

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  • Non-perfect maze generation algorithm

    - by Shylux
    I want to generate a maze with the following properties: The maze is non-perfect. Means it has loops and multiple ways to reach the exit. The maze should be random. The algorithm should output different mazes for different input parameters The maze doesn't have to be braided. Means dead-ends are allowed and appreciated. I just can't find the right resources on google. The closest i found was this description of the different types of algorithms: http://www.astrolog.org/labyrnth/algrithm.htm. All other algorithms were for perfect mazes. Can anyone give me a website where i can look this up or maybe an algorithm directly?

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  • Non-Dom Element Event Binding with jQuery

    Yesterday I had a short discussion with Dave Reed on Twitter regarding setting up fake events on objects that are hookable. jQuery makes it real easy to bind events on DOM elements and with a little bit of extra work (that I didnt know about) you can also set up binding to non-DOM element event bindings. Assume for a second that you have a simple JavaScript object like this: var item = { sku: "wwhelp" , foo: function() { alert('orginal foo function'); } }; and...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to hire a web-programmer : for non-programmer

    - by 0Complex
    I am a non-programmer that has used the services of : freelancer, odesk, etc I've tried asking for what i need but, I can't find anyone who can show me any type of example similar to what I request in the specs for the web-programming. They have front ends and back ends, but they don't fulfill true "live" website requirements. "live" as to be ready to support traffic, keys in hand, can be updated constantly by me, ... How do I figure how to evaluate a programmer ? How do I bid the appropriate price for the services ?

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  • Review - Professional Android Programming with Mono for Android and .NET/C#

    - by Wallym
    Mike Riley of Dev Pro Connections Magazine has a review of our Mono for Android book.  You can read the full review on their siteMono for Android has been available for more than a year. The documentation for the product is adequate and has been improving over time, but until recently, finding a good book about the technology was difficult. Such a constraint has been lifted thanks to Wiley's Professional Android Programming with Mono for Android and .NET/C#. Written under the Wrox imprint by several contributors (Wallace B. McClure, Nathan Blevins, John J. Croft, Jonathan Dick, and Chris Hardy), the book is one of the most comprehensive and helpful Mono for Android titles currently on the market. Please buy 8-10 copies of our book for the ones you love, they make great romantic gifts.

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  • Online games programming basics

    - by Renkon
    I am writing with regard to an issue I am having nowadays. I have come up with an interesting idea of making an online game in C#, yet I do not have the knowledge to work with more than a player. Basic games like a TIC-TAC-TOE or a SNAKE were done already, and I would like to do a simple, but online, game. Would you mind giving me some tutorials or guides related to that? I would really like to learn how to work online with the client/server structure (though, I do know the basics about that structure). I look forward to reading from you. Yours faithfully, Renkon.

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  • Game Center alternatives for non-iOS development

    - by Eat at Joes
    I have completed a game for iOS which integrates GameKit. I am happy with Game Center however my game also has an HTML5 web version and will soo have an Android version. My question is what alternatives do I have for non-iOS platforms but primarily for Android and to a lesser extent a Javascript/Web SDK. I looked at Openfeint a year ago and it seemed to be a good solution back then but am not sure if this is still the case? Note, I have no plans to replace what I already have in my iOS game and I understand the leader boards, users, and achievements won't be shared out of Game Center.

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  • How to hire a web-programmer : for non-programmer

    - by 0Complex
    I am a non-programmer that has used the services of : freelancer, odesk, etc I've tried asking for what i need but, I can't find anyone who can show me any type of example similar to what I request in the specs for the web-programming. They have front ends and back ends, but they don't fulfill true "live" website requirements. "live" as to be ready to support traffic, keys in hand, can be updated constantly by me, ... How do I figure how to evaluate a programmer ? How do I bid the appropriate price for the services ?

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  • Google relaxé par la CJUE dans l'affaire l'opposant à Louis Vuitton, la notion de non-responsabilité

    Google relaxé par la CJUE dans l'affaire l'opposant à Louis Vuitton, la notion de non-responsabilité de l'hébergeur fait débat La Cour de Justice de l'Union européenne vient de rendre son verdict dans l'affaire opposant Google à Louis Vuitton (malletier de luxe, filiale du très puissant groupe LVMI). Dans ce dossier particulièrement compliqué, la législation européenne en vigueur a du être examinée sous toutes les coutures afin de pouvoir statuer. Deux points ont demandé la plus grande attention : d'abord « l'emploi de mots clés correspondant à des marques d'autrui dans le cadre d'un service de référencement sur internet », puis « la responsabilité du prestataire du service de référencement ». En rép...

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  • Links from UK TechDays 2010 sessions on Entity Framework, Parallel Programming and Azure

    - by Eric Nelson
    [I will do some longer posts around my sessions when I get back from holiday next week] Big thanks to all those who attended my 3 sessions at TechDays this week (April 13th and 14th, 2010). I really enjoyed both days and watched some great session – my personal fave being the Silverlight/Expression session by my friend and colleague Mike Taulty. The following links should help get you up and running on each of the technologies. Entity Framework 4 Entity Framework 4 Resources http://bit.ly/ef4resources Entity Framework Team Blog http://blogs.msdn.com/adonet Entity Framework Design Blog http://blogs.msdn.com/efdesign/ Parallel Programming Parallel Computing Developer Center http://msdn.com/concurrency Code samples http://code.msdn.microsoft.com/ParExtSamples Managed Team Blog http://blogs.msdn.com/pfxteam Tools Team Blog http://blogs.msdn.com/visualizeparallel My code samples http://gist.github.com/364522  And PDC 2009 session recordings to watch: Windows Azure Platform UK Site http://bit.ly/landazure UK Community http://bit.ly/ukazure (http://ukazure.ning.com ) Feedback www.mygreatwindowsazureidea.com Azure Diagnostics Manager - A client for Windows Azure Diagnostics Cloud Storage Studio - A client for Windows Azure Storage SQL Azure Migration Wizard http://sqlazuremw.codeplex.com

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  • Blender to Collada to Assimp - Rigid (Non-skinned) Animation

    - by gareththegeek
    I am trying to get simple animations to work, exporting from Blender and importing into my application. My first attempt was as follows: Open Blender at factory settings. Select the default cube and insert a location keyframe. Select another frame and move the cube. Insert a second location keyframe. Export to Collada. When I open the Collada file using assimp it contains zero animations, even though in Blender the cube animates correctly. On my next attempt, I inserted a bone armature with a single bone, made it the parent of the cube, and animated the bone instead. Again the animation worked correctly in Blender. Assimp now lists one animation but both key frames have the position [0, 0, 0] Does anyone have any suggestions as to how I can get animated (non-skinned) meshes from Blender into Assimp? My ultimate goal here is to export animated meshes from Blender, process them offline into my own model format, and load them into my SharpDX based graphics engine..

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  • Methods of learning / teaching programming

    - by Mark Avenius
    When I was in school, I had a difficult time getting into programming because of a catch-22 in the learning process: I didn't know how to write anything because I didn't know what keywords and commands meant. For example (as a student, I would think), "what does this using namespace std; thing do anyway? I didn't know what keywords and commands meant because I hadn't written anything. This basically led me to spending countless long night cursing the compiler as I made minor tweaks to my assignments until they would compile (and hopefully perform whatever operation they were supposed to). Is there a teaching/learning method that anyone uses that gets around this catch-22? I am trying to make this non-argumentative, which is why I don't want to know the 'best' method, but rather which methods exist.

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  • A better way to do concurrent programming

    - by Alex.Davies
    Programming to take advantage of multicore processors is hard. If you let multiple threads access the same memory, bad things happen. To avoid this, you use the lock keyword, but if you use that in the wrong way, your code deadlocks. It's all a nightmare. Luckily, there's a better way - Actors. They're really easy to think about. They're really safe (if you follow a couple of simple rules). And high-performance, type-safe actors are now available for .NET by using this open-source library: http://code.google.com/p/n-act/ Have a look at the site for details. I'll blog with more reasons to use actors and tips and tricks to get the best parallelism from them soon.

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  • Python: Future as a major programming language?

    - by chrisw
    After reading some Python material and seeing some Python code a few years back I decided to give it a whirl. I decided to start with Python to solve the problems on Project Euler and was throughly impressed with the language. Since then I've went on to learn Django, and now use it primarily for my web applications. I would love to have a career programming in this language, however I fear the future of the language is currently in a state of uncertainness. With Google and other major companies embracing it there may be some hope, what are your thoughts on Python, do you see many job opportunities out there?

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