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  • Email Content creation | Proper design

    - by Umesh Awasthi
    Working on an E commerce application where we need to send so many email to customer like Registration email Forget Password Order placed There are many other emails that can be sent, I already have emailService in place which is responsible for sending email and It needs an Email object, Everything is working find, but I am struck at one point and not sure how best this can be done. We need to create content so as it can be passed to emailService and not sure how to design this. For example, in Customer registration, I have a customerFacade which is working between Controller and ServiceLayer, I just want to delegate this Email Content creation work away from Facade layer and to make it more flexible. Currently I am creating Registration email content inside customerFacade and some how I am not liking this way, since that means for each email, I need to create content in respective Facade. What is best way to go or current approach is fine enough?

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  • Should a programmer take writing lessons to enhance code expressiveness?

    - by Jose Faeti
    Given that programmers are authors and write code to express abstract thoughts and concepts, and good code should be read by other programmers without difficulties and misunderstandings, should a programmer take writing lessons to write better code? Abstracting concepts and real world problems/entities is an important part of writing good code, and a good mastery of the language used for coding should allow the programmer to express his thoughts more easily, or in a better way. Besides, when trying to write or rewrite some code to make it better, much time can be spent in deciding the names for functions, variables or data structures. I think this could also help to avoid writing code with more than one meaning, often cause of misunderstanding between different programmers. Code should always express clearly its function unambiguously.

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  • Should main method be only consists of object creations and method calls?

    - by crucified soul
    A friend of mine told me that, the best practice is class containing main method should be named Main and only contains main method. Also main method should only parse inputs, create other objects and call other methods. The Main class and main method shouldn't do anything else. Basically what he is saying that class containing main method should be like: public class Main { public static void main(String[] args) { //parse inputs //create other objects //call methods } } Is it the best practice?

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  • How to avoid big and clumsy UITableViewController on iOS?

    - by Johan Karlsson
    I have a problem when implementing the MVC-pattern on iOS. I have searched the Internet but seems not to find any nice solution to this problem. Many UITableViewController implementations seems to be rather big. Most examples I have seen lets the UITableViewController implement <UITableViewDelegate> and <UITableViewDataSource>. These implementations are a big reason why UITableViewControlleris getting big. One solution would be to create separate classes that implements <UITableViewDelegate> and <UITableViewDataSource>. Of course these classes would have to have a reference to the UITableViewController. Are there any drawbacks using this solution? In general I think you should delegate the functionality to other "Helper" classes or similar, using the delegate pattern. Are there any well established ways of solving this problem? I do not want the model to contain too much functionality, nor the view. I believe that the logic should really be in the controller class, since this is one of the cornerstones of the MVC-pattern. But the big question is: How should you divide the controller of a MVC-implementation into smaller manageable pieces? (Applies to MVC in iOS in this case) There might be a general pattern for solving this, although I am specifically looking for a solution for iOS. Please give an example of a good pattern for solving this issue. Please provide an argument why your solution is awesome.

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  • Is there a design pattern for chained observers?

    - by sharakan
    Several times, I've found myself in a situation where I want to add functionality to an existing Observer-Observable relationship. For example, let's say I have an Observable class called PriceFeed, instances of which are created by a variety of PriceSources. Observers on this are notified whenever the underlying PriceSource updates the PriceFeed with a new price. Now I want to add a feature that allows a (temporary) override to be set on the PriceFeed. The PriceSource should still update prices on the PriceFeed, but for as long as the override is set, whenever a consumer asks PriceFeed for it's current value, it should get the override. The way I did this was to introduce a new OverrideablePriceFeed that is itself both an Observer and an Observable, and that decorates the actual PriceFeed. It's implementation of .getPrice() is straight from Chain of Responsibility, but how about the handling of Observable events? When an override is set or cleared, it should issue it's own event to Observers, as well as forwarding events from the underlying PriceFeed. I think of this as some kind of a chained observer, and was curious if there's a more definitive description of a similar pattern.

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  • How to learn programming for a medium scale project form a beginner? [closed]

    - by Lin Xiangyu
    I study programming by myself.I have learn servel programming languages. but I never write a project more than 1000 lines. I know the best way to improve programming skills is practise. The problem is many books, just talk about the programming language, or talk about build a project from a high level. Fews of books will teach how to build a middle scale project. For example, I want to build a simple HTTP Server(Nor like Apache or just a simple listenr to a port), a Markdown Parser, or a download tools just like emule or wget. I don't know what to do. I may found peaces of code in the web, or found familiar project in the Github. I don't know how to read the code. I want to some tutorial that can told me how to build the project step by step, teacher me how to write thousands lines of code. Any suggest?

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  • Best approach for utility class library using Visual Studio

    - by gregsdennis
    I have a collection of classes that I commonly (but not always) use when developing WPF applications. The trouble I have is that if I want to use only a subset of the classes, I have three options: Distribute the entire DLL. While this approach makes code maintenance easier, it does require distributing a large DLL for minimal code functionality. Copy the classes I need to the current application. This approach solves the problem of not distributing unused code, but completely eliminates code maintenance. Maintain each class/feature in a separate project. This solves both problems from above, but then I have dramatically increased the number of files that need to be distributed, and it bloats my VS solution with tiny projects. Ideally, I'd like a combination of 1 & 3: A single project that contains all of my utility classes but builds to a DLL containing only the classes that are used in the current application. Are there any other common approaches that I haven't considered? Is there any way to do what I want? Thank you.

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  • How to structure a project that supports multiple versions of a service?

    - by Nick Canzoneri
    I'm hoping for some tips on creating a project (ASP.NET MVC, but I guess it doesn't really matter) against multiples versions of a service (in this case, actually multiple sets of WCF services). Right now, the web app uses only some of the services, but the eventual goal would be to use the features of all of the services. The code used to implement a service feature would likely be very similar between versions in most cases (but, of course, everything varies). So, how would you structure a project like this? Separate source control branches for each different version? Kind of shying away from this because I don't feel like branch merging should be something that we're going to be doing really often. Different project/solution files in the same branch? Could link the same shared projects easily Build some type of abstraction layer on top of the services, so that no matter what service is being used, it is the same to the web application?

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  • Using lookahead assertions in regular expressions

    - by Greg Jackson
    I use regular expressions on a daily basis, as my daily work is 90% in Perl (legacy codebase, but that's a different issue). Despite this, I still find lookahead and lookbehind to be terribly confusing and often unreadable. Right now, if I were to get a code review with a lookahead or lookbehind, I would immediately send it back to see if the problem can be solved by using multiple regular expressions or a different approach. The following are the main reasons I tend not to like them: They can be terribly unreadable. Lookahead assertions, for example, start from the beginning of the string no matter where they are placed. That, among other things, can cause some very "interesting" and non-obvious behaviors. It used to be the case that many languages didn't support lookahead/lookbehind (or supported them as "experimental features"). This isn't the case quite as much, but there's still always the question as to how well it's supported. Quite frankly, they feel like a dirty hack. Regexps often already are, but they can also be quite elegant, and have gained widespread acceptance. I've gotten by without any need for them at all... sometimes I think that they're extraneous. Now, I'll freely admit that especially the last two reasons aren't really good ones, but I felt that I should enumerate what goes through my mind when I see one. I'm more than willing to change my mind about them, but I feel that they violate some of my core tenets of programming, including: Code should be as readable as possible without sacrificing functionality -- this may include doing something in a less efficient, but clearer was as long as the difference is negligible or unimportant to the application as a whole. Code should be maintainable -- if another programmer comes along to fix my code, non-obvious behavior can hide bugs or make functional code appear buggy (see readability) "The right tool for the right job" -- I'm sure you can come up with contrived examples that could use lookahead, but I've never come across something that really needs them in my real-world development work. Is there anything that they're really the best tool for, as opposed to, say, multiple regexps (or, alternatively, are they the best tool for most cases they're used for today). My question is this: Is it good practice to use lookahead/lookbehind in regular expressions, or are they simply a hack that have found their way into modern production code? I'd be perfectly happy to be convinced that I'm wrong about this, and simple examples are useful for examples or illustration, but by themselves, won't be enough to convince me.

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  • Getting rid of getting stuck often [closed]

    - by Pankaj Upadhyay
    I have been working with C# and .NET for around 2-3 years. But, still i get stuck too often. My project includes few simple websites(asp.net) in the early parts and then a desktop application for cotton transaction management(wpf). And right now, I am building a price compare website (asp.net MVC). Along the lines, I have read quite few books on C# and .NET, but still I get stuck very often. What pisses me is that the problems I get stuck in aren't very typical or hard. You can get a better idea by visiting my questions page on SO. After looking at my question lists, do you also feel that my basis or knowledge as a programmer are weak ? If so, How can i find a remedy to this problem ? And How can I stop getting stuck too often for simpler problems.

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  • Reminder: Totally Awesome and Totally Free Training SQL Server Training

    - by KKline
    One of the things that I enjoy about working for Quest Software is that we give back copiously to the community. From activities and offerings like SQLServerPedia , to our free posters mailed anywhere in North America (and don't forget the free hi-res PDFs for the rest of the world ), Don't forget that free DVDs of our virtual conferences featuring me, along with Buck Woody ( blog | twitter ) and Brent Ozar ( blog | twitter ) will be mailed anywhere in North America free of charge, now available...(read more)

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  • Languages/Methods to Learn for Scientific Computing?:

    - by Zéychin
    I'm a second-semester Junior working towards a Computer Science degree with a Scientific Computing concentration and a Mathematics degree with a concentration on Applied Discrete Mathematics. So, number crunching and such rather than a bunch of regular expressions, interface design, and networking. I've found that I'm not learning new relevant languages from my coursework and am interested in what the community would recommend me to learn. I know as far as programming methods go, I need to learn more about parallelizing programs, but if there's anything else you can recommend, I would appreciate it. Here's a list of the languages with which I am very experienced (web technologies omitted as they barely apply here). Any recommendations for additional languages I should learn would be very much appreciated!: Java C C++ Fortran77/90/95 Haskell Python MATLAB

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  • Code maintenance: keeping a bad pattern when extending new code for being consistent or not ?

    - by Guillaume
    I have to extend an existing module of a project. I don't like the way it has been done (lots of anti-pattern involved, like copy/pasted code). I don't want to perform a complete refactor. Should I: create new methods using existing convention, even if I feel it wrong, to avoid confusion for the next maintainer and being consistent with the code base? or try to use what I feel better even if it is introducing another pattern in the code ? Precison edited after first answers: The existing code is not a mess. It is easy to follow and understand. BUT it is introducing lots of boilerplate code that can be avoided with good design (resulting code might become harder to follow then). In my current case it's a good old JDBC (spring template inboard) DAO module, but I have already encounter this dilemma and I'm seeking for other dev feedback. I don't want to refactor because I don't have time. And even with time it will be hard to justify that a whole perfectly working module needs refactoring. Refactoring cost will be heavier than its benefits. Remember: code is not messy or over-complex. I can not extract few methods there and introduce an abstract class here. It is more a flaw in the design (result of extreme 'Keep It Stupid Simple' I think) So the question can also be asked like that: You, as developer, do you prefer to maintain easy stupid boring code OR to have some helpers that will do the stupid boring code at your place ? Downside of the last possibility being that you'll have to learn some stuff and maybe you will have to maintain the easy stupid boring code too until a full refactoring is done)

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  • What is the best way to store anciliary data with a 2D timeseries object in R?

    - by Mike52
    I currently try to move from matlab to R. I have 2D measurements, consisting of irradiance in time and wavelength together with quality flags and uncertainty and error estimates. In Matlab I extended the timeseries object to store both the wavelength array and the auxiliary data. What is the best way in R to store this data? Ideally I would like this data to be stored together such that e.g. window(...) keeps all data synchronized.

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  • What should every programmer know about web development?

    - by Joel Coehoorn
    What things should a programmer implementing the technical details of a web application before making the site public? If Jeff Atwood can forget about HttpOnly cookies, sitemaps, and cross-site request forgeries all in the same site, what important thing could I be forgetting as well? I'm thinking about this from a web developer's perspective, such that someone else is creating the actual design and content for the site. So while usability and content may be more important than the platform, you the programmer have little say in that. What you do need to worry about is that your implementation of the platform is stable, performs well, is secure, and meets any other business goals (like not cost too much, take too long to build, and rank as well with Google as the content supports). Think of this from the perspective of a developer who's done some work for intranet-type applications in a fairly trusted environment, and is about to have his first shot and putting out a potentially popular site for the entire big bad world wide web. Also, I'm looking for something more specific than just a vague "web standards" response. I mean, HTML, JavaScript, and CSS over HTTP are pretty much a given, especially when I've already specified that you're a professional web developer. So going beyond that, Which standards? In what circumstances, and why? Provide a link to the standard's specification.

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  • Epsilon : An Oracle Customer Profile

    - by Anand Akela
    ZDNet published an article today based on the interview of Jeff White, vice president, technology, strategic database services at Epsilon. Jeff discussed Oracle Exadata Database Machine and Oracle Enterprise Manager with the ZDNet writer Dan Kusnetzky . Read the article  Epsilon : An Oracle Customer Profile . Jeff White, Epsilon VP, was honored with Oracle’s Data Warehouse Leader of the Year for Innovative Data Warehouse Deployment of Oracle Exadata and Oracle Enterprise Manager earlier this year. In one of the videos earlier this year, Jeff mentioned that Epsilon has streamlined IT administration, monitoring, and engineered systems maintenance with Oracle Enterprise Manager. Having gained in operational efficiencies, Epsilon is now providing greater efficiencies to its customers. For more information, please go to Oracle Enterprise Manager  web page or  follow us at :  Twitter | Facebook | YouTube | Linkedin | Newsletter

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  • Best way to indicate more results available

    - by Alex Stangl
    We have a service to return messages. We want to limit the number returned, either allowing the caller to specify the max number to return, or else to use an internal hard limit. We also have thought it would be nice to include in the response whether more messages are available. The "best" way to go about this is not clear. Here are some ideas so far: Only set the "more messages" indicator if the user did not specify a max limit, and the internal max limit was hit. Same as #1 except that "more messages" indicator set regardless of whether the internal hard limit is hit, or the user-specified limit is hit. Same as #1 (or #2) except that we internally read limit + 1 records, but only return limit records, so we know "for sure" there is at least one additional message rather than "maybe" there are additional messages. Do away with the "more messages" flag, as it is confusing and unnecessary. Instead force the user to keep calling the API until it returns no messages. Change "more messages" indicator to something more akin to an EOF indicator, only set when the last message is known to have been retrieved and returned. What do you think is the best solution? (Doesn't have to be one of the above choices.) I searched and couldn't find a similar question already asked. Hopefully this is not "too subjective".

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  • Low coupling and tight cohesion

    - by hidayat
    Of course it depends on the situation. But when a lower lever object or system communicate with an higher level system, should callbacks or events be preferred to keeping a pointer to higher level object? For example, we have a world class that has a member variable vector<monster> monsters. When the monster class is going to communicate with the world class, should I prefer using a callback function then or should I have a pointer to the world class inside the monster class?

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  • What information must never appear in logs?

    - by MainMa
    I'm about to write the company guidelines about what must never appear in logs (trace of an application). In fact, some developers try to include as many information as possible in trace, making it risky to store those logs, and extremely dangerous to submit them, especially when the customer doesn't know this information is stored, because she never cared about this and never read documentation and/or warning messages. For example, when dealing with files, some developers are tempted to trace the names of the files. For example before appending file name to a directory, if we trace everything on error, it will be easy to notice for example that the appended name is too long, and that the bug in the code was to forget to check for the length of the concatenated string. It is helpful, but this is sensitive data, and must never appear in logs. In the same way: Passwords, IP addresses and network information (MAC address, host name, etc.)¹, Database accesses, Direct input from user and stored business data must never appear in trace. So what other types of information must be banished from the logs? Are there any guidelines already written which I can use? ¹ Obviously, I'm not talking about things as IIS or Apache logs. What I'm talking about is the sort of information which is collected with the only intent to debug the application itself, not to trace the activity of untrusted entities. Edit: Thank you for your answers and your comments. Since my question is not too precise, I'll try to answer the questions asked in the comments: What I'm doing with the logs? The logs of the application may be stored in memory, which means either in plain on hard disk on localhost, in a database, again in plain, or in Windows Events. In every case, the concern is that those sources may not be safe enough. For example, when a customer runs an application and this application stores logs in plain text file in temp directory, anybody who has a physical access to the PC can read those logs. The logs of the application may also be sent through internet. For example, if a customer has an issue with an application, we can ask her to run this application in full-trace mode and to send us the log file. Also, some application may sent automatically the crash report to us (and even if there are warnings about sensitive data, in most cases customers don't read them). Am I talking about specific fields? No. I'm working on general business applications only, so the only sensitive data is business data. There is nothing related to health or other fields covered by specific regulations. But thank you to talk about that, I probably should take a look about those fields for some clues about what I can include in guidelines. Isn't it easier to encrypt the data? No. It would make every application much more difficult, especially if we want to use C# diagnostics and TraceSource. It would also require to manage authorizations, which is not the easiest think to do. Finally, if we are talking about the logs submitted to us from a customer, we must be able to read the logs, but without having access to sensitive data. So technically, it's easier to never include sensitive information in logs at all and to never care about how and where those logs are stored.

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  • How can one manage thousands of IF...THEN...ELSE rules?

    - by David
    I am considering building an application, which, at its core, would consist of thousands of if...then...else statements. The purpose of the application is to be able to predict how cows move around in any landscape. They are affected by things like the sun, wind, food source, sudden events etc. How can such an application be managed? I imagine that after a few hundred IF-statements, it would be as good as unpredictable how the program would react and debugging what lead to a certain reaction would mean that one would have to traverse the whole IF-statement tree every time. I have read a bit about rules engines, but I do not see how they would get around this complexity.

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  • Opensource showcase for MVC in Java Swing

    - by Regular John
    I've allready created small desktop CRUD applications using Java/Swing. In hindsight I'm not quite sure if the overall design of these applications is good. I've also done some reading on MVC and looked at different Swing-tutorials. My problem is, that I've got a very theroatical knowledge of MVC and on the other hand, most Swing-resources don't implement the MVC-pattern. Now I would like to get my hands dirty and see how MVC is implemented in Swing in a real-world-application. Are there any opensource project you could recommend? It would be also interesting to have more than one project, to see different approaches. Best fit would be a software, that uses a relational database in the backend, to see an overall design, that I can compare to my former applications.

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  • Memento with optional state?

    - by Korey Hinton
    EDIT: As pointed out by Steve Evers and pdr, I am not correctly implementing the Memento pattern, my design is actually State pattern. Menu Program I built a console-based menu program with multiple levels that selects a particular test to run. Each level more precisely describes the operation. At any level you can type back to go back one level (memento). Level 1: Server Type? [1] Server A [2] Server B Level 2: Server environment? [1] test [2] production Level 3: Test type? [1] load [2] unit Level 4: Data Collection? [1] Legal docs [2] Corporate docs Level 4.5 (optional): Load Test Type [2] Multi TIF [2] Single PDF Level 5: Command Type? [1] Move [2] Copy [3] Remove [4] Custom Level 6: Enter a keyword [setup, cleanup, run] Design States PROBLEM: Right now the STATES enum is the determining factor as to what state is BACK and what state is NEXT yet it knows nothing about what the current memento state is. Has anyone experienced a similar issue and found an effective way to handle mementos with optional state? static enum STATES { SERVER, ENVIRONMENT, TEST_TYPE, COLLECTION, COMMAND_TYPE, KEYWORD, FINISHED } Possible Solution (Not-flexible) In reference to my code below, every case statement in the Menu class could check the state of currentMemo and then set the STATE (enum) accordingly to pass to the Builder. However, this doesn't seem flexible very flexible to change and I'm struggling to see an effective way refactor the design. class Menu extends StateConscious { private State state; private Scanner reader; private ServerUtils utility; Menu() { state = new State(); reader = new Scanner(System.in); utility = new ServerUtils(); } // Recurring menu logic public void startPromptingLoop() { List<State> states = new ArrayList<>(); states.add(new State()); boolean redoInput = false; boolean userIsDone = false; while (true) { // get Memento from last loop Memento currentMemento = states.get(states.size() - 1) .saveMemento(); if (currentMemento == null) currentMemento = new Memento.Builder(0).build(); if (!redoInput) System.out.println(currentMemento.prompt); redoInput = false; // prepare Memento for next loop Memento nextMemento = null; STATES state = STATES.values()[states.size() - 1]; // get user input String selection = reader.nextLine(); switch (selection) { case "exit": reader.close(); return; // only escape case "quit": nextMemento = new Memento.Builder(first(), currentMemento, selection).build(); states.clear(); break; case "back": nextMemento = new Memento.Builder(previous(state), currentMemento, selection).build(); if (states.size() <= 1) { states.remove(0); } else { states.remove(states.size() - 1); states.remove(states.size() - 1); } break; case "1": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; case "2": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; case "3": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; case "4": nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); break; default: if (state.equals(STATES.CATEGORY)) { String command = selection; System.out.println("Executing " + command + " command on: " + currentMemento.type + " " + currentMemento.environment); utility.executeCommand(currentMemento.nickname, command); userIsDone = true; states.clear(); nextMemento = new Memento.Builder(first(), currentMemento, selection).build(); } else if (state.equals(STATES.KEYWORD)) { nextMemento = new Memento.Builder(next(state), currentMemento, selection).build(); states.clear(); nextMemento = new Memento.Builder(first(), currentMemento, selection).build(); } else { redoInput = true; System.out.println("give it another try"); continue; } break; } if (userIsDone) { // start the recurring menu over from the beginning for (int i = 0; i < states.size(); i++) { if (i != 0) { states.remove(i); // remove all except first } } reader = new Scanner(System.in); this.state = new State(); userIsDone = false; } if (!redoInput) { this.state.restoreMemento(nextMemento); states.add(this.state); } } } }

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  • how to improve design ability

    - by Cong Hui
    I recently went on a couple of interviews and all of them asked a one or two design questions, like how you would design a chess, monopoly, and so on. I didn't do good on those since I am a college student and lack of the experience of implementing big and complex systems. I figure the only way to improve my design capability is to read lots of others' code and try to implement myself. Therefore, for those companies that ask these questions, what are their real goals in this? I figure most of college grads start off working in a team guided by a senior leader in their first jobs. They might not have lots of design experience fresh out of colleges. Anyone could give pointers about how to practice those skills? Thank you very much

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  • how to write good programming logic?

    - by user106616
    recently I got job as a java developer, and now I have assigned project too. I want to know what is a good logic? when I check in the code my team lead is saying that its a good code. But when it comes to my project manager he is saying that its a bad code. And he is changing my code, after his changes if I see his code its really very very good and even simple. can you please tell me how to develop the good program, good logic? what is the best way to structure a problem in terms of code?

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