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  • Ubuntu 14.04 compiz thumbnails preview flicker

    - by HockeyBum
    Ubuntu 14.04.1 x64 (upgraded from 12.04) with Unity desktop Dell Latitude with NVIDIA GF119M (NVS 4200M) - Optimus is DISABLED Using NVIDIA legacy binary driver 304.117 When I set the CCSM option to allow thumbnail previews, the thumbnail 'flickers' for about 1 second before the actual thumbnail image is displayed. I don't think I had this enabled under 12.04 so not sure if it's version-specific. Should I be using a different driver (there are newer ones - Ubu shows NVIDIA binary driver 331.38 and the non-proprietary nouveau, plus NVIDIA has newer ones at the site)? TIA!

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  • Does CSS Positioning Affect SEO [duplicate]

    - by etangins
    This question is an exact duplicate of: Make Offscreen Sliding Content Without Hurting SEO [duplicate] If I positioned the very first content that appears in my code below the fold, would that content be given less weight and therefore be less effective with SEO? In addition, if I had a large image that took up most of the top of the screen and resulting in my content being below the fold or toward the bottom of the screen, would that content be given less weight? Note This is content that occurs early on in my code. I'm not talking about having a ton of content and if the content that occurs later would be given less weight, but if content that occurs early on put ends up below the fold would be given less weight.

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  • Prevent product key from being used on multiple virtual machines

    - by Nahum Litvin
    I have a software product. it will probably run on VMs that have no network connection at all. I want the user to pay for each VM the user runs. I thought to ask the user for some kind of hardware ID and provide him with serial that is unique for his machine. But user can just copy the VM image and than have two machines running? So I thought of having a security dongle. But how can I prevent user from running two VM's on the same machine both connected to the same dongle? This should be only basic defense so that actual hacking will be required to breach the license and not only spinning one more VM.

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  • Why are my sprite sheet's frames not visible in Cocos Builder?

    - by Ramy Al Zuhouri
    I have created a sprite sheet with zwoptex. Then I just dragged the .plist and .png files to my Cocos Builder project. After this I wanted to take a sprite frame and set it to a sprite: But the sprite image is empty! At first I thought it was just empty in Cocos Builder, and that it must have been working correctly when imported to a project. But if I try to run that scene with CCBReader I still see an empty sprite. Why?

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  • Desktop Fun: Ocean Life Wallpaper Collection

    - by Asian Angel
    Our oceans are full of beauty and wonder, a separate world waiting for us to explore its’ mysteries and stir our imaginations. Bring the wonders of the underwater world to your desktop with our Ocean Life Wallpaper collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • How to dynamic add Google analytics track code using php?

    - by foodil2
    I would like to add track code for each link of in my email content So , i have register a google analytic accounts and found that there is only 1 track code therefore, how to use php , given a google analytics id and password given, register for a new track code add each code to a link (need to use php to add a 1px * 1 px image for each link?) Return the codes added Thank you Besides, if i have to track the result in Google analytic (traffic source -campaign) or i can use an api that can integrate the result panel in Google analytic to my system ? Thank you again for any kindly help

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  • Sprite rotation

    - by Kipras
    I'm using OpenGL and people suggest using glRotate for sprite rotation, but I find that strange. My problem with it is that it rotates the whole matrix, which sort of screws up all my collision detection and so on and so forth. Imagine I had a sprite at position (100, 100) and in position (100, 200) is an obstacle and the sprite's facing it. I rotate the sprite away from the obstacle and when move upwards my y axis, even though the projection shows like it's going away from the obstacle, the sprite will intersect it. So I don't see another way of a rotating a sprite and not screwing up all collision detection other than doing mathematical operations on the image itself. Am I right or am I missing something?

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  • Do private collaboration platform really need private file access?

    - by apasajja
    I need to make private collaboration platform, where the website is not open to public registration, and all the posts is only accessible by the members. The members is management team of a company. Along with many features, it has Announcement. When posting Announcement, it has option to upload images. I personally like it public, because the file transfer faster and can be easily integrated with CDN. I just wonder whether I need to make the image public, or only accessible by the members.

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  • Ubuntu won't stay installed

    - by tommythm227
    I recently experienced OS problems with Windows 8 so I decided to wipe my hard drive and install Ubuntu using a usb boot. I am able to "Try Ubuntu" or choose to install instantly, however, after installation it asks me to restart my computer but when I do this I receive the same installation options I originally had, "Try Ubuntu", "Install", "OEM Install", "Repair Disk". I initially thought this was the result of leaving the boot usb in, so I tried reinstalling, but now I just receive a message saying "No boot disc or boot disc failed". This happens with any type of install I do, I've tried clearing the hard drive multiple times, making a new boot usb, but nothing seems to help. I've tried reinstalling windows, but I encounter the same problem, without the usb I get an error. I have an Acer Aspire M3470, I cleared my hard drive and attempting to install via usb boot. I have a weird BIOS menu probably because of AMD but it's been hard to find information regarding my particular BIOS menu. HERE is an image of my BIOS menu

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  • Label not properly centered in TextButton

    - by Kees de Bruin
    I'm using LibGDX v1.1.0 and I see that the label of a TextButton is not properly centered. I have the following code: m_resumeButton = new TextButton("resume", skin); m_resumeButton.addListener(new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { m_state = GameState.RUNNING; getGame().getWorld().pauseWorld(false); } }); The default TextButtonStyle is defined as: "com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle": { "default": { "up": "menu-button", "down": "menu-button-down", "checked": "menu-button-down", "disabled": "menu-button-disabled", "font": "font24", "fontColor": "white" } } The menu button images are simple 240x48 bitmaps saved as 9-patch images. An image can be found here to illustrate the problem: https://www.dropbox.com/s/cwuhu5xb9ro5w6m/screenshot001.jpg Am I doing something wrong? Or is there a problem with the button images I'm using?

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  • Mousin' down the PathListBox

    - by T
    While modifying the standard media player with a new look and feel for Ineta Live I saw a unique opportunity to use their logo with a dotted I with and attached arc as the scrub control. So I created a PathListBox that I wanted an object to follow when a user did a click and drag action.  Below is how I solved the problem.  Please let me know if you have improvements or know of a completely different way.  I am always eager to learn. First, I created a path using the pen tool in Expression Blend (see the yellow line in image below).  Then I right clicked that path and chose [Path] --> [Make Layout Path].   That created a new PathListBox.  Then I chose the object I want to move down the new PathListBox and Placed it as a child in the Objects and Timeline window (see image below).  If the child object (the thing the user will click and drag) is XAML, it will move much smoother than images. Just as another side note, I wanted there to be no highlight when the user selects the “ball” to drag and drop.  This is done by editing the ItemContainerStyle under Additional Templates on the PathListBox.  Post a question if you need help on this and I will expand my explanation. Here is a pic of the object and the path I wanted it to follow.  I gave the path a yellow solid brush here so you could see it but when I lay this over another object, I will make the path transparent.   To animate this object down the path, the trick is to animate the Start number for the LayoutPath.  Not the StartItemIndex, the Start above Span. In order to enable animation when a user clicks and drags, I put in the following code snippets in the code behind. the DependencyProperties are not necessary for the Drag control. namespace InetaPlayer{ public partial class PositionControl : UserControl { private bool _mouseDown; private double _maxPlayTime; public PositionControl() { // Required to initialize variables InitializeComponent(); //mouse events for scrub control positionThumb.MouseLeftButtonDown += new MouseButtonEventHandler(ValueThumb_MouseLeftButtonDown); positionThumb.MouseLeftButtonUp += new MouseButtonEventHandler(ValueThumb_MouseLeftButtonUp); positionThumb.MouseMove += new MouseEventHandler(ValueThumb_MouseMove); positionThumb.LostMouseCapture += new MouseEventHandler(ValueThumb_LostMouseCapture); } // exposed for binding to real slider using a DependencyProperty enables animation, styling, binding, etc.... public double MaxPlayTime { get { return (double)GetValue(MaxPlayTimeProperty); } set { SetValue(MaxPlayTimeProperty, value); } } public static readonly DependencyProperty MaxPlayTimeProperty = DependencyProperty.Register("MaxPlayTime", typeof(double), typeof(PositionControl), null);   // exposed for binding to real slider using a DependencyProperty enables animation, styling, binding, etc....   public double CurrSliderValue { get { return (double)GetValue(CurrSliderValueProperty); } set { SetValue(CurrSliderValueProperty, value); } }   public static readonly DependencyProperty CurrSliderValueProperty = DependencyProperty.Register("CurrSliderValue", typeof(double), typeof(PositionControl), new PropertyMetadata(0.0, OnCurrSliderValuePropertyChanged));   private static void OnCurrSliderValuePropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { PositionControl control = d as PositionControl; control.OnCurrSliderValueChanged((double)e.OldValue, (double)e.NewValue); }   private void OnCurrSliderValueChanged(double oldValue, double newValue) { _maxPlayTime = (double) GetValue(MaxPlayTimeProperty); if (!_mouseDown) if (_maxPlayTime!=0) sliderPathListBox.LayoutPaths[0].Start = newValue / _maxPlayTime; else sliderPathListBox.LayoutPaths[0].Start = 0; }  //mouse control   void ValueThumb_MouseMove(object sender, MouseEventArgs e) { if (!_mouseDown) return; //get the offset of how far the drag has been //direction is handled automatically (offset will be negative for left move and positive for right move) Point mouseOff = e.GetPosition(positionThumb); //Divide the offset by 1000 for a smooth transition sliderPathListBox.LayoutPaths[0].Start +=mouseOff.X/1000; _maxPlayTime = (double)GetValue(MaxPlayTimeProperty); SetValue(CurrSliderValueProperty ,sliderPathListBox.LayoutPaths[0].Start*_maxPlayTime); }   void ValueThumb_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { _mouseDown = false; } void ValueThumb_LostMouseCapture(object sender, MouseEventArgs e) { _mouseDown = false; } void ValueThumb_MouseLeftButtonDown(object sender, MouseButtonEventArgs e) { _mouseDown = true; ((UIElement)positionThumb).CaptureMouse(); }   }}  I made this into a user control and exposed a couple of DependencyProperties in order to bind it to a standard Slider in the overall project.  This control is embedded into the standard Expression media player template and is used to replace the standard scrub bar.  When the player goes live, I will put a link here.

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  • Javascript Only Search Method [on hold]

    - by user2118228
    I need to put a search function on a website that is going to be on a CD-ROM with no access to the internet. It has 80 pages, and about 500 'items', so I'd prefer to not have to hard code 100's of 'if statements if possible. I've found a few programs you can buy that will index and generate results (Zoom Search, JSS Index, The German Guys') but there are odd quirks with each one. Plus I would rather code it myself to get complete control over it, and to really understand what it's doing. Basically searching for a few words would display the product image and description; clicking on that would take you the related URL. This is kind of complicated, I can't find an easy solution not dealing with hundreds of if Statements. Has anyone ever created anything like this or know a better method? I'm not really sure a better way to go about this. I've used PHP/MYSQL for search results before, but this cannot run any php.

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  • Cinnamon on Ubuntu 12.04 stoped working after menu edditing

    - by Presbitero
    I have recently installed cinnamon on ubuntu 12.04 with success. After installing MS Office with wine my menu got messy so I tried to edit it with alacarte. After having found out that alacarte is not the proper way to edit it, I right clicked on the menu icon to edit. After just a few editing steps it breaks and cinnamon stopped working (no menus, no desktop icons, no applets, no window decoration, nothing). Now, when I login with cinnamon I just get the background image. I can login with gnome though. I have tried to completely remove cinnamon and nemo and reinstall it but it didn't help. I have no idea of how to get any king of diagnostics so if you ask something please explain how to do it or post a link with explanations. Many thanks for the help, I hope I will not need to format the pc again to make it work.

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  • installing ubuntu 13.04 along side window 7 64 bit

    - by Shikhar Subedi
    I have a 64 bit computer with windows OS. Here are my specifications: core i3 processor 4 gb ram nvdia ge210 hard disk with 680 gb memory In my windows installation I have C: drive with 104 gb, D: drive with 246gb and E: drive with 246gb memory. My dvd rom is in f: drive. I want to install ubuntu 13.04 64 bit along side windows 7. So i burned the ubuntu 64 bit iso image onto a dvd and restarted the computer. but in the choice for installations, there is no option to select installing ubuntu along side windows. There is an option to install ubuntu inside windows instead. There are other options as well. What should I do to get the option to install ubuntu along side windows. I think the problem is with the number of drives in windows. Please tell me how should I make a partition in windows 7 to install ubuntu. Thanks a lot..

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  • how to avoid getting negative points from google adsense

    - by Napster
    I have news based website, in which primary contents include news,image albums and videos. out of these i have copy rights for images and videos are just youtube embedded videos. Coming to news my site is kind of a mashup. It gathers data from various sites and presents them in more user friendly way for quick digestion and access. My problem here is that since the news part of the site can be found from other sites, my site could suffer in search rankings. Is there any solution to this. One thing I thought of is to put disallow on all the news ariticles pages, so google does not crawl them. Will this be helpful to me. When applying to google adsense does google crawl these pages (disallow) also.

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  • Unable to empty the rubbish bin

    - by gman
    When I attempt to empty the rubbish bin the preparing window opens but nothing happens. In testing I tried to delete 1 file from the rubbish bin and received a time-out error. No files are removed from the rubbish bin after this. I have added a screen shot that includes a display of system monitor that shows high CPU usage for trash and Nautilus; not sure whether it is related. Click for a full-resolution image. Also, on a separated note, Bleachbit was also freezing on me, which may or may not be related?

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  • session indicator icon goes wrong after I upgrade to 12.10

    - by CoIn
    I upgraded my 12.04 to 12.10 yesterday, everything goes fine. But I found the little gear icon of session indicator was show incorrectly. I've re-installed the indicator-session package and changed to default theme but the problem remains. It's not a big problem but it is just annoying, hope you guys can help me! oops! I don't have enough reputation to post a image! You may move to this link to see it, thanks http://www.flickr.com/photos/flowfox/8115089204/

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  • Google Chrome Browser does not display the images from Local network or local host? [migrated]

    - by Arjang
    While developing and testing a site on local network I have noticed that while IE/FireFox would display the images coming from URL's like "http:\mypc" or "http:\localhost" or ip adress on the netwrok , google chrome on Galaxy, Windows Machine, or google Android will not display the images. After having burned too many hours trying various CSS, image src tag, html document description tricks, I have given up. During my search I found (and lost) the link to chrome forums regarding this issue that seemed to say it is just so by users. Anyone has any more information on weather it is possible to view images on local host/computer name on netwrok or ip adress?

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  • How can I perform a masked erase in SDL2?

    - by Kvisle
    I'm trying to implement some shadow/lighting effects in my 2D-project, and I've concluded that if there is an easy way to perform a masked erase on an SDL_Texture, it would make the drawing operations quite cheap. Let's say I have a texture of the part of the level where light is not meant to be rendered. I also have a texture with my "light map"; I want to use this to just draw omni lights from my light sources. Then I want to use the first image to 'subtract' the portions of the light map that are not to be rendered on the final scene. Then I draw my "light map" texture on top of my scene, with additive blending enabled. This sounds like a good theory in my head, but I can't see any functions in the SDL2 API that let me do masked erase from a texture. Am I overlooking something? Does anything like this exist?

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  • Le futur du jeu vidéo occupera-t-il tout votre salon ? Oui, d'après Microsoft qui a déposé un brevet très intéressant

    La 2D, puis la 3D, des graphismes quasiment photoréalistes, la reconnaissance de mouvements, tout cela tend dans une même direction : rendre le jeu vidéo encore plus immersif. Une demande de brevet déposée par Microsoft montre que l'entreprise a décidé d'aller encore plus loin. Selon le site Patentbolt, qui suit et piste les brevets ayant trait à la high-tech, Microsoft vient de se voir accorder un brevet pour « un environnement d'affichage immersif qui est proposé à l'utilisateur humain par projection d'une image périphérique sur les surfaces de son environnement. Les images périphériques servent d'extension aux images affichées sur l'écran principal. ...

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  • Android game scrolling background

    - by Stevanicus
    Hi There, I'm just trying to figure out the best approach for running a scolling background on an android device. The method I have so far.... its pretty laggy. I use threads, which I believe is not the best bet for android platforms @Override public void run() { // Game Loop while(runningThread){ //Scroll background down bgY += 1; try { this.postInvalidate(); t.sleep(10); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); } } } where postinvalidate in the onDraw function simply pushings the background image down canvas.drawBitmap(backgroundImage, bgX, bgY, null); Thanks in advance

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  • Is there any map maker for javaME game?

    - by user1494517
    For the past two weeks I was trying to make a map maker for my java ME 2D RPG game. I failed because i get errors using slick TWL and the forum for this is inactive. So I just wondered is there anyone that knows slick TWL (Themable Widget Library)? Or maybe do you know a good MapMaker where i could upload my map elements build a map and get numbers to use them for building map with LayerManager class? Already found one http://sourceforge.net/projects/tilemapeditor2d/. But the thing is my map elements are in different .png images. In one of those images there is 16 elements (trees water and etc) and those kind of images are 29. So it would be hard to build a map with LayerManager Well I was thinking putting everything into one image and that way it would be simplier.

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  • Double X-screens on one monitor

    - by user75226
    I have two monitors connected currently, my laptop display and an old dell monitor. For some reason one monitor (the dell) has double everything (it will make sense when you see the image). I think it came about when one day I tried using separate x-screen instead of just twin view for a specific reason I don't remember why (I was trying to get the Menu bar to show on my laptop monitor instead of the Dell I believe, it only shows up on the left-most monitor it seems) but anyhow I was wondering if anyone can help me fix this issue. Thanks.

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  • Changing location after CommitAnimations

    - by Will Youmans
    I'm using the following code to move a UIImageView: shootImg.image = [UIImage imageNamed:@"Projectile Left 1.png"]; [UIView beginAnimations:nil context:nil]; shootImg.center = CGPointMake(shootImg.center.x+1000, shootImg.center.y); [UIView commitAnimations]; This works but what I want to do is after [UIView CommitAnimations]; I want to set the location of shootImg using CGPointMake. If I just put it after commitAnimations then the animation doesn't fully complete. Any suggestions? I'm not using any frameworks like cocos2d and if you need to see any more code just ask.

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  • which tile size to choice for 16-bits [on hold]

    - by billy
    Before I make my 16-bits game, I want to clear some stuff up so I dont run into problems later. first question: when making a 16-bits game all i need to do is have 16-bit sprites image(.png or .jpg)? and for 8-bits it is .gif 2nd question is: which tile size is good for 16-bits or it doesnt matter? Right now I am using 30x30 pixels for map tile set. and 40x40 pixels for player, enemies etc.. 3rd question is: what is screen size for 16-bits in most games? I am using 640x480 pixels.

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