Search Results

Search found 46973 results on 1879 pages for 'return path'.

Page 504/1879 | < Previous Page | 500 501 502 503 504 505 506 507 508 509 510 511  | Next Page >

  • Image re sizing not working after rotation in Html5 canvas

    - by Deepu the Don
    In my HTML 5 + Javascript application, we can drag, re size and rotate image in Html 5 canvas. But after doing rotation, re sizing is not working. (I think it i related to finding dx,dy,not sure). Please help me to fix the code given below. Thanks in advance. <!doctype html> <html> <head> <style> #canvas{ border:red dashed #ccc; } </style> <script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script> <script> $(function(){ var canvas=document.getElementById("canvas"),ctx=canvas.getContext("2d"),canvasOffset=$("#canvas").offset(); var offsetX=canvasOffset.left,offsetY=canvasOffset.top,startX,startY,isDown=false,pi2=Math.PI*2; var resizerRadius=8,rr=resizerRadius*resizerRadius,draggingResizer={x:0,y:0},imageX=50,imageY=50; var imageWidth,imageHeight,imageRight,imageBottom,draggingImage=false,startX,startY,doRotation=false; var r=0,rotImg = new Image(); rotImg.src="rotation.jpg"; var img=new Image(); img.onload=function(){ imageWidth=img.width; imageHeight=img.height; imageRight=imageX+imageWidth; imageBottom=imageY+imageHeight; w=img.width/2; h=img.height/2; draw(true,false); } img.src="https://dl.dropboxusercontent.com/u/139992952/stackoverflow/facesSmall.png"; function draw(withAnchors,withBorders){ ctx.fillStyle="black"; ctx.clearRect(0,0,canvas.width,canvas.height); ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.drawImage(img,0,0,img.width,img.height,imageX,imageY,imageWidth,imageHeight); ctx.restore(); if(withAnchors){ drawDragAnchor(imageX,imageY); drawDragAnchor(imageRight,imageY); drawDragAnchor(imageRight,imageBottom); drawDragAnchor(imageX,imageBottom); } if(withBorders){ ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.moveTo(imageX,imageY); ctx.lineTo(imageRight,imageY); ctx.lineTo(imageRight,imageBottom); ctx.lineTo(imageX,imageBottom); ctx.closePath(); ctx.stroke(); ctx.restore(); } ctx.fillStyle="blue"; ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.moveTo(imageRight+15,imageY-10); ctx.lineTo(imageRight+45,imageY-10); ctx.lineTo(imageRight+45,imageY+20); ctx.lineTo(imageRight+15,imageY+20); ctx.fill(); ctx.closePath(); ctx.restore(); } function drawDragAnchor(x,y){ ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.arc(x,y,resizerRadius,0,pi2,false); ctx.closePath(); ctx.fill(); ctx.restore(); } function anchorHitTest(x,y){ var dx,dy; dx=x-imageX; dy=y-imageY; if(dx*dx+dy*dy<=rr){ return(0); } // top-right dx=x-imageRight; dy=y-imageY; if(dx*dx+dy*dy<=rr){ return(1); } // bottom-right dx=x-imageRight; dy=y-imageBottom; if(dx*dx+dy*dy<=rr){ return(2); } // bottom-left dx=x-imageX; dy=y-imageBottom; if(dx*dx+dy*dy<=rr){ return(3); } return(-1); } function hitImage(x,y){ return(x>imageX && x<imageX+imageWidth && y>imageY && y<imageY+imageHeight); } function handleMouseDown(e){ startX=parseInt(e.clientX-offsetX); startY=parseInt(e.clientY-offsetY); draggingResizer= anchorHitTest(startX,startY); draggingImage= draggingResizer<0 && hitImage(startX,startY); doRotation = draggingResizer<0 && !draggingImage && ctx.isPointInPath(startX,startY); } function handleMouseUp(e){ draggingResizer=-1; draggingImage=false; doRotation=false; draw(true,false); } function handleMouseOut(e){ handleMouseUp(e); } function handleMouseMove(e){ mouseX=parseInt(e.clientX-offsetX); mouseY=parseInt(e.clientY-offsetY); if(draggingResizer>-1){ switch(draggingResizer){ case 0: //top-left imageX=mouseX; imageWidth=imageRight-mouseX; imageY=mouseY; imageHeight=imageBottom-mouseY; break; case 1: //top-right imageY=mouseY; imageWidth=mouseX-imageX; imageHeight=imageBottom-mouseY; break; case 2: //bottom-right imageWidth=mouseX-imageX; imageHeight=mouseY-imageY; break; case 3: //bottom-left imageX=mouseX; imageWidth=imageRight-mouseX; imageHeight=mouseY-imageY; break; } if(imageWidth<25) imageWidth=25; if(imageHeight<25) imageHeight=25; imageRight=imageX+imageWidth; imageBottom=imageY+imageHeight; draw(true,true); }else if(draggingImage){ imageClick=false; var dx=mouseX-startX; var dy=mouseY-startY; imageX+=dx; imageY+=dy; imageRight+=dx; imageBottom+=dy; startX=mouseX; startY=mouseY; draw(false,true); }else if(doRotation){ var dx=mouseX-imageX; var dy=mouseY-imageY; r=Math.atan2(dy,dx); draw(false,true); } } $("#canvas").mousedown(function(e){handleMouseDown(e);}); $("#canvas").mousemove(function(e){handleMouseMove(e);}); $("#canvas").mouseup(function(e){handleMouseUp(e);}); $("#canvas").mouseout(function(e){handleMouseOut(e);}); }); </script> </head> <body> <canvas id="canvas" width=800 height=500></canvas> </body> </html>

    Read the article

  • array_splice() - Numerical Offsets of Associative Arrays

    - by Alix Axel
    I'm trying to do something but I can't find any solution, I'm also having some trouble putting it into works so here is a sample code, maybe it'll be enough to demonstrate what I'm aiming for: $input = array ( 'who' => 'me', 'what' => 'car', 'more' => 'car', 'when' => 'today', ); Now, I want to use array_splice() to remove (and return) one element from the array: $spliced = key(array_splice($input, 2, 1)); // I'm only interested in the key... The above will remove and return 1 element (third argument) from $input (first argument), at offset 2 (second argument), so $spliced will hold the value more. I'll be iterating over $input with a foreach loop, I know the key to be spliced but the problem is I don't know its numerical offset and since array_splice only accepts integers I don't know what to do. A very dull example: $result = array(); foreach ($input as $key => $value) { if ($key == 'more') { // Remove the index "more" from $input and add it to $result. $result[] = key(array_splice($input, 2 /* How do I know its 2? */, 1)); } } I first though of using array_search() but it's pointless since it'll return the associative index.... How do I determine the numerical offset of a associative index?

    Read the article

  • java singleton instantiation

    - by jurchiks
    I've found three ways of instantiating a Singleton, but I have doubts as to whether any of them is the best there is. I'm using them in a multi-threaded environment and prefer lazy instantiation. Sample 1: private static final ClassName INSTANCE = new ClassName(); public static ClassName getInstance() { return INSTANCE; } Sample 2: private static class SingletonHolder { public static final ClassName INSTANCE = new ClassName(); } public static ClassName getInstance() { return SingletonHolder.INSTANCE; } Sample 3: private static ClassName INSTANCE; public static synchronized ClassName getInstance() { if (INSTANCE == null) INSTANCE = new ClassName(); return INSTANCE; } The project I'm using ATM uses Sample 2 everywhere, but I kind of like Sample 3 more. There is also the Enum version, but I just don't get it. The question here is - in which cases I should/shouldn't use any of these variations? I'm not looking for lengthy explanations though (there's plenty of other topics about that, but they all eventually turn into arguing IMO), I'd like it to be understandable with few words.

    Read the article

  • Pulling a value from one jQuery function into another

    - by Travis
    I'm trying to take the hex value chosen from a jQuery colorpicker plugin, and store it as a cookie using the jQuery cookie plugin. I just don't know the appropriate way to tie the two together (new to js and jQuery). Here's my colorpicker function: $('#colorSelector').ColorPicker({ color: '#ffffff', onShow: function (colpkr) { $(colpkr).fadeIn(500); return false; }, onHide: function (colpkr) { $(colpkr).fadeOut(500); return false; }, onChange: function (hsb, hex, rgb) { $('#colorSelector div, .preview-image, .cover ').css('backgroundColor', '#' + hex); $('body').css('backgroundColor', '#' + hex); $.cookie('bgColor', 'picker'); return false; } }); And here's my cookie function as is: var bgColor = $.cookie('bgColor'); if (bgColor == 'picker') { $('#colorSelector div, .preview-image, .cover ').css('backgroundColor', '#' + hex); }; I can set and store the cookie value as a standard css background-color, but can't figure out how to pull the "'backgroundColor', '#' + hex" value into the cookie function.

    Read the article

  • Formvalidator from the iframe.

    - by basit74
    Hello I have a following formvalidatior function in my document. function formValidator(formid) { var form = cic.$(formid); if(!form) return (''); var errors = []; var len = form.elements.length; for(var elementIdx = 0; elementIdx < len; elementIdx++) { var element = form.elements[elementIdx]; if(!element && !element.getAttribute('validationtype')) return (''); switch (element.getAttribute('validationtype')) { case 'text' : if(cic.getValue(element).strip() == "") errors.push(element.getAttribute('validationmsg')); break; case 'email' : if(!cic.isEmail(cic.getValue(element))) errors.push(element.getAttribute('validationmsg')); break; case 'numeric' : if(isNaN(cic.getValue(element).replace(',', '.'))) errors.push(element.getAttribute('validationmsg')); break; case 'confirm' : if(cic.getValue(cic.$(element.getAttribute('sourcefield'))) !== cic.getValue(element)) errors.push(element.getAttribute('validationmsg')); break; } } return (errors.length > 0) ? '<li>' + errors.uniq().join("<li>") : ''; } It works fine, now I have an Iframe in my document, and that I frame contains the form to validate. What will be the best practice to change this function in such a way that it can validate document forms and iframe from simeltaniously. Thanks

    Read the article

  • Jquery dialog confirmation, confirm form post

    - by user342391
    I am trying to display jquery's dialog confirmation before submitting a form. But I can't get it to popup up only when the form is submitted this is the code: $(function remove() { $("#dialog-confirm").dialog({ resizable: false, height:200, modal: true, buttons: { 'Delete campaign': function() { return true ; $(this).dialog('close'); }, Cancel: function() { return false; $(this).dialog('close'); } } }); }); Dialog confirmation content <div id="dialog-confirm" title="Delete ?" style="display:none;"> <p><span class="ui-icon ui-icon-alert" style="float:left; margin:0 7px 20px 0;"></span>This will be permanently deleted and cannot be recovered. Are you sure?</p> </div> Form submit content <form style="display: inline;" action="remove.php" method="post"" onsubmit="return remove()">

    Read the article

  • activemerchant PayPalExpress transaction is invalid

    - by Ameya Savale
    I am trying to integrate activemerchant into my ruby on rails application. This is my controller where I get the purchase attirbutes and create a PaypalExpressResponse object def checkout total_as_cents, purchase_params = get_setup_params(Schedule.find(params[:schedule]), request) setup_response = @gateway.setup_purchase(total_as_cents, purchase_params) redirect_to @gateway.redirect_url_for(setup_response.token) end @gateway is my PaypalExpressGateway object which I create using this method in my controller def assign_gateway @gateway = PaypalExpressGateway.new( :login => api_user, :password => api_pass, :signature => api_signature ) end I got the api_user, api_pass, and api_signature values from my developer.paypal.com account, when I logged in for the first time there was already a sandbox user created as a merchant which is where I got the api credentials from. And finally here is my get_setup_params method: def get_setup_params(schedule, request) purchase_params = { :ip => request.remote_ip, :return_url => url_for(:action => 'review', :only_path => false, :sched => schedule.id), :cancel_return_url => register_path, :allow_note => true, :item => schedule.id } return to_cents(schedule.fee), purchase_params end How ever when I click on the checkout button, I get redirected to a sandbox paypal page saying "This transaction is invalid. Please return to the recipient's website to complete your transaction using their regular checkout flow." I'm not sure exactly what's wrong, I think the problem lies in the credentials but don't know why. Any help will be appreciated. One other point, I'm running this in my development environment so I have put this in my config file config.after_initialize do ActiveMerchant::Billing::Base.mode = :test end UPDATE Found out what the problem was, my return cancel url was invalid instead of using register_path, I used url_for(action: "action-name", :only_path => false) this answer helped me Rails ActiveMerchant - Paypal Express Checkout Error even though I wasn't able to see the output of the response like the person has managed to do

    Read the article

  • Javascript callback with AJAX + jQuery

    - by Fred
    Hey! I have this jQuery code (function () { function load_page (pagename) { $.ajax({ url: "/backend/index.php/frontend/pull_page/", type: "POST", data: {page: pagename}, success: function (json) { var parsed = $.parseJSON(json); console.log(parsed); return parsed; }, error: function (error) { $('#content').html('Sorry, there was an error: <br>' + error); return false; } }); } ... var json = load_page(page); console.log(json); if (json == false) { $('body').fadeIn(); } else { document.title = json.pagename + ' | The Other Half | freddum.com'; $("#content").html(json.content); $('#header-navigation-ul a:Contains('+page+')').addClass('nav-selected'); $('body').fadeIn(); } })(); and, guessed it, it doesn't work. The AJAX fires fine, the server returns valid JSON but the console.log(json); returns undefined and the js crashes when it gets to json.pagename. The first console.log(parsed) also returns good data so it's just a problem with the return (I think). I knew I was clutching at straws and would be extremely if this worked, but it doesn't. To be honest, I don't know how to program callback functions for this situation. Any help is greatly appreciated!

    Read the article

  • How can I get the main thread to sleep while waiting for a delgate to be called?

    - by Erik B
    Consider a class with these methods: - (id) initWithFrame: (CGRect) frame { if (!(self = [super init])) return nil; webView = [[UIWebView alloc] initWithFrame:frame]; [webView setDelegate:self]; lock = [[NSConditionLock alloc] initWithCondition:LOCK_WAIT]; return self; } - (void) setHTML: (NSString *) html { [lock lockWhenCondition:LOCK_WAIT]; [webView loadHTMLString:html baseURL:nil]; [lock unlock]; } - (void)webViewDidFinishLoad:(UIWebView *)aWebView { [lock lockWhenCondition:LOCK_WAIT]; // Locking to be able to unlock and change the condition. [lock unlockWithCondition:LOCK_GO]; } - (NSString *) stringByEvaluatingJavaScriptFromString: (NSString *) jsCommand { [lock lockWhenCondition:LOCK_GO]; return [webView stringByEvaluatingJavaScriptFromString:jsCommand]; [lock unlock]; } Let's call this class SynchronousUIWebView. From the main thread I execute: webView = [[SynchronousUIWebView alloc] initWithFrame:frame]; [webView setHTML:html]; [webView stringByEvaluatingJavaScriptFromString:jsCommand]; The problem seems to be that the delegate is not called until I leave the current call stack, which I don't since I'm waiting for the delegate call to happen, aka deadlock. To me it seems like the delegate call is pushed to a queue that is called when the current call is done. So the question is can I modify this behavior? Note: The reason this is needed is that I can't execute the JavaScript until the HTML has loaded.

    Read the article

  • iPhone TabbarController Switch Transition

    - by user269737
    I've implemented gestures (touchBegan-moved-ended) in order to allow for swiping through my tabs. It works. I'd like to add a slide-from-left and slide-from-right transition. It would be better if it could be part of the gesture if statement which tells me if the swipe is towards the right of left. Since I determine which tab is displayed from that, I could show that specific transition along with the new tab. So my question is this: what's the simplest way to simplement a slide transition at a specific instance. I don't want it to be for the whole tabbarcontrol since this is specifically for the swiping. Thanks for the help, much appreciated. For clarification purposes, this is snippet shows how I'm switching tabs: if(abs(diffx / diffy) > 2.5 && abs(diffx) > HORIZ_SWIPE_DRAG_MIN) { // It appears to be a swipe. if(isProcessingListMove) { // ignore move, we're currently processing the swipe return; } if (mystartTouchPosition.x < currentTouchPosition.x) { isProcessingListMove = YES; self.tabBarController.selectedViewController = [self.tabBarController.viewControllers objectAtIndex:0]; return; } else { isProcessingListMove = YES; self.tabBarController.selectedViewController = [self.tabBarController.viewControllers objectAtIndex:1 ]; return; }

    Read the article

  • Implementation/interface inheritance design question.

    - by Neil G
    I would like to get the stackoverflow community's opinion on the following three design patterns. The first is implementation inheritance; the second is interface inheritance; the third is a middle ground. My specific question is: Which is best? implementation inheritance: class Base { X x() const = 0; void UpdateX(A a) { y_ = g(a); } Y y_; } class Derived: Base { X x() const { return f(y_); } } interface inheritance: class Base { X x() const = 0; void UpdateX(A a) = 0; } class Derived: Base { X x() const { return x_; } void UpdateX(A a) { x_ = f(g(a)); } X x_; } middle ground: class Base { X x() const { return x_; } void UpdateX(A a) = 0; X x_; } class Derived: Base { void UpdateX(A a) { x_ = f(g(a)); } } I know that many people prefer interface inheritance to implementation inheritance. However, the advantage of the latter is that with a pointer to Base, x() can be inlined and the address of x_ can be statically calculated.

    Read the article

  • help understanding differences between #define, const and enum in C and C++ on assembly level.

    - by martin
    recently, i am looking into assembly codes for #define, const and enum: C codes(#define): 3 #define pi 3 4 int main(void) 5 { 6 int a,r=1; 7 a=2*pi*r; 8 return 0; 9 } assembly codes(for line 6 and 7 in c codes) generated by GCC: 6 mov $0x1, -0x4(%ebp) 7 mov -0x4(%ebp), %edx 7 mov %edx, %eax 7 add %eax, %eax 7 add %edx, %eax 7 add %eax, %eax 7 mov %eax, -0x8(%ebp) C codes(enum): 2 int main(void) 3 { 4 int a,r=1; 5 enum{pi=3}; 6 a=2*pi*r; 7 return 0; 8 } assembly codes(for line 4 and 6 in c codes) generated by GCC: 6 mov $0x1, -0x4(%ebp) 7 mov -0x4(%ebp), %edx 7 mov %edx, %eax 7 add %eax, %eax 7 add %edx, %eax 7 add %eax, %eax 7 mov %eax, -0x8(%ebp) C codes(const): 4 int main(void) 5 { 6 int a,r=1; 7 const int pi=3; 8 a=2*pi*r; 9 return 0; 10 } assembly codes(for line 7 and 8 in c codes) generated by GCC: 6 movl $0x3, -0x8(%ebp) 7 movl $0x3, -0x4(%ebp) 8 mov -0x4(%ebp), %eax 8 add %eax, %eax 8 imul -0x8(%ebp), %eax 8 mov %eax, 0xc(%ebp) i found that use #define and enum, the assembly codes are the same. The compiler use 3 add instructions to perform multiplication. However, when use const, imul instruction is used. Anyone knows the reason behind that?

    Read the article

  • Trying to create XPath from this HTML snippet

    - by doneright
    I have played for a while writing XPath but am unable to come up with exactly what I want. I'm trying to write XPath for link(click1 and click2 in code snippet below) based on known text(myidentity in code snippet below). Can someone take a look into and suggest possible solution? HTML code snippet: <div class="abc"> <a onclick="mycontroller.goto('xx','yy'); return false;" href="#"> <img src="images/controls/inheritance.gif"/> </a> myidentity <span> <a onclick="mycontroller.goto('xx','yy'); return false;" href="#">click1</a> <a onclick="mycontroller.goto('xx','yy'); return false;" href="#">click2</a> </span> </div>

    Read the article

  • OO - inheritance vs. decoration problem

    - by Karel J
    Hi all, I have an OOP-related question. I have an interface, say: class MyInterface { public int getValue(); } In my project, this interface is implemented by 7 implementations: class MyImplementation1 implements MyInterface { ... } ... class MyImplementation7 implements MyInterface { ... } These implementations are used by several different modules. For some modules, the behaviour of the MyInterface must be adjusted slightly. Let's that it must return the value of the implementator + 1 (for the sake of example). I solved this by creating a little decorator: class MyDifferentInterface implements MyInterface { private MyInterface i; public MyDifferentInterface(MyInterface i) { this.i = i; } public int getValue() { return i.getValue() + 1; } } This does the job. Here is my problem: one of the modules doesn't accept an MyInterface parameter, but MyImplementation4 directly. The reason for this is that this module needs specific behaviour of MyImplementation4, which are not covered by the interface MyInterface on itself. But, and here comes the difficulty, this module must also work on the modified version of MyImplementation4. That is, getValue() must return +1; What is the best way to solve this? I fail to come up with a solution which does not include lots of code duplicates. Please note that although the example above is pretty small and simple, the interface and the decorator is quite large and complicated. Thanks a lot all.

    Read the article

  • How to set HTMLField's widget's height in Admin?

    - by Georgie Porgie
    I have a HTMLField in a model as it's the laziest way to utilize tinymce widget in Admin. But the problem is that the textarea field doesn't have "rows" property set. So the textarea doesn't have enough height comfortable enough for editing in Admin. Is there any way to set the height of HTMLField without defining a ModelAdmin class? Update: I solved the problem by using the following code: def create_mce_formfield(db_field): return db_field.formfield(widget = TinyMCE( attrs = {'cols': 80, 'rows': 30}, mce_attrs = { 'external_link_list_url': reverse('tinymce.views.flatpages_link_list'), 'plugin_preview_pageurl': reverse('tinymce-preview', args= ('tinymce',)), 'plugins': "safari,pagebreak,style,layer,table,save,advhr,advimage,advlink,emotions,iespell,inlinepopups,insertdatetime,preview,media,searchreplace,print,contextmenu,paste,directionality,fullscreen,noneditable,visualchars,nonbreaking,xhtmlxtras,template", 'theme_advanced_buttons1': "save,newdocument,|,bold,italic,underline,strikethrough,|,justifyleft,justifycenter,justifyright,justifyfull,styleselect,formatselect,fontselect,fontsizeselect", 'theme_advanced_buttons2': "cut,copy,paste,pastetext,pasteword,|,search,replace,|,bullist,numlist,|,outdent,indent,blockquote,|,undo,redo,|,link,unlink,anchor,image,cleanup,help,code,|,insertdate,inserttime,preview,|,forecolor,backcolor", 'theme_advanced_buttons3': "tablecontrols,|,hr,removeformat,visualaid,|,sub,sup,|,charmap,emotions,iespell,media,advhr,|,print,|,ltr,rtl,|,fullscreen", 'theme_advanced_buttons4': "insertlayer,moveforward,movebackward,absolute,|,styleprops,|,cite,abbr,acronym,del,ins,attribs,|,visualchars,nonbreaking,template,pagebreak", 'theme_advanced_toolbar_location': "top", 'theme_advanced_toolbar_align': "left", 'theme_advanced_statusbar_location': "bottom", 'theme_advanced_resizing': True, 'extended_valid_elements': "iframe[src|title|width|height|allowfullscreen|frameborder|webkitAllowFullScreen|mozallowfullscreen|allowFullScreen]", }, )) class TinyMCEFlatPageAdmin(FlatPageAdmin): def formfield_for_dbfield(self, db_field, **kwargs): if db_field.name == 'content': return create_mce_formfield(db_field) return super(TinyMCEFlatPageAdmin, self).formfield_for_dbfield(db_field, **kwargs)

    Read the article

  • Flex ChangeWatcher bind to a negative condition

    - by bedwyr
    I have a bindable getter in a component which informs me when a [hidden] timer is running. I also have a context menu which, if this timer is running, should disable one of the menu items. Is it possible to create a ChangeWatcher which watches for the negative condition of a bindable property/getter and changes the enabled property of the menu item? Here are the basic methods I'm trying to bind together: Class A: [Bindable] public function get isPlaying():Boolean { return (_timer != null) ? _timer.running : false; } Class B: private var _playingWatcher:ChangeWatcher; public function createContextMenu():void { //...blah blah, creating context menu var newItem:ContextMenuItem = new ContextMenuItem(); _playingWatcher = BindingUtils.bindProperty(newItem, "enabled", _classA, "isPlaying"); } In the code above, I have the inverse case: when isPlaying() is true, the menu item is enabled; I want it to only be enabled when the condition is false. I could create a second getter (there are other bindings which rely on the current getter) to return the inverse condition, but that sounds ugly to me: [Bindable] public function get isNotPlaying():Boolean { return !isPlaying; } Is this possible, or is there another approach I'm completely missing?

    Read the article

  • Does not contain a definition for GetDataFromNumber But i have it defined!?!?!

    - by JB
    public void button2_Click(object sender, System.EventArgs e) { string text = textBox1.Text; Mainform = this; this.Hide(); GetSchedule myScheduleFinder = new GetSchedule(); string result = myScheduleFinder.GetDataFromNumber(text);// says there is no definition if (!string.IsNullOrEmpty(result)) { MessageBox.Show(result); } else { MessageBox.Show("Enter A Valid ID Number!"); } } says it does not contain definition for it but on my GetSchedule .cs file i have it defined public string GetDataFromNumber(string ID)//defined here { foreach (IDnumber IDCandidateMatch in IDnumbers) { if (IDCandidateMatch.ID == ID) { StringBuilder myData = new StringBuilder(); myData.AppendLine(IDCandidateMatch.Name); myData.AppendLine(": "); myData.AppendLine(IDCandidateMatch.ID); myData.AppendLine(IDCandidateMatch.year); myData.AppendLine(IDCandidateMatch.class1); myData.AppendLine(IDCandidateMatch.class2); myData.AppendLine(IDCandidateMatch.class3); myData.AppendLine(IDCandidateMatch.class4); //return myData; return myData.ToString(); } } return ""; }

    Read the article

  • Adding select menu default value via JS?

    - by purpler
    Hi, i'm developing a meta search engine website, Soogle and i've used JS to populate select menu.. Now, after the page is loaded none of engines is loaded by default, user needs to select it on his own or [TAB] to it.. Is there a possibility to preselect one value from the menu via JS after the page loads? This is the code: Javascript: // SEARCH FORM INIT function addOptions(){ var sel=document.searchForm.whichEngine;for(var i=0;i<arr.length;i++){ sel.options[i]=new Option(arr[i][0],i)}} function startSearch(){ searchString=document.searchForm.searchText.value;if(searchString!=""){ var searchEngine=document.searchForm.whichEngine.selectedIndex; var finalSearchString=arr[searchEngine][1]+searchString;location.href=finalSearchString}return false} function checkKey(e){ var character=(e.which)?e.which:event.keyCode;if(character=='13'){ return startSearch()}} // SEARCH ENGINES INIT var arr = new Array(); arr[arr.length] = new Array("Web", "http://www.google.com/search?q="); arr[arr.length] = new Array("Images", "http://images.google.com/images?q="); arr[arr.length] = new Array("Knoweledge","http://en.wikipedia.org/wiki/Special:Search?search="); arr[arr.length] = new Array("Videos","http://www.youtube.com/results?search_query="); arr[arr.length] = new Array("Movies", "http://www.imdb.com/find?q="); arr[arr.length] = new Array("Torrents", "http://thepiratebay.org/search/"); HTML: <body onload="addOptions();document.forms.searchForm.searchText.focus()"> <div id="wrapper"> <div id="logo"></div> <form name="searchForm" method="POST" action="javascript:void(0)"> <input name="searchText" type="text" onkeypress="checkKey(event);"/> <span id="color"></span> <select tabindex="1" name="whichEngine" selected="Web"></select> <br /> <input tabindex="2" type="button" onClick="return startSearch()" value="Search"/> </form> </div> </body>

    Read the article

  • Web service performing asynchronous call

    - by kornelijepetak
    I have a webservice method FetchNumber() that fetches a number from a database and then returns it to the caller. But just before it returns the number to the caller, it needs to send this number to another service so instantiates and runs the BackgroundWorker whose job is to send this number to another service. public class FetchingNumberService : System.Web.Services.WebService { [WebMethod] public int FetchNumber() { int value = Database.GetNumber(); AsyncUpdateNumber async = new AsyncUpdateNumber(value); return value; } } public class AsyncUpdateNumber { public AsyncUpdateNumber(int number) { sendingNumber = number; worker = new BackgroundWorker(); worker.DoWork += asynchronousCall; worker.RunWorkerAsync(); } private void asynchronousCall(object sender, DoWorkEventArgs e) { // Sending a number to a service (which is Synchronous) here } private int sendingNumber; private BackgroundWorker worker; } I don't want to block the web service (FetchNumber()) while sending this number to another service, because it can take a long time and the caller does not care about sending the number to another service. Caller expects this to return as soon as possible. FetchNumber() makes the background worker and runs it, then finishes (while worker is running in the background thread). I don't need any progress report or return value from the background worker. It's more of a fire-and-forget concept. My question is this. Since the web service object is instantiated per method call, what happens when the called method (FetchNumber() in this case) is finished, while the background worker it instatiated and ran is still running? What happens to the background thread? When does GC collect the service object? Does this prevent the background thread from executing correctly to the end? Are there any other side-effects on the background thread? Thanks for any input.

    Read the article

  • HTML5 Drag n Drop File Upload

    - by Paris
    I'm running a website, where I'd like yo upload files with Drag 'n Drop, using HTML5's File Api and FileReader API. I have successfully managed to create a new FileReader, but I don't know how to upload the file. My code (javascript) is the following : holder = document.getElementById('uploader'); holder.ondragover = function () { $("#uploader").addClass('dragover'); return false; }; holder.ondragend = function () { $("#uploader").removeClass('dragover'); return false; }; holder.ondrop = function (e) { $("#uploader").removeClass('dragover'); e.preventDefault(); var file = e.dataTransfer.files[0], reader = new FileReader(); reader.onload = function (event) { //I shoud upload the file now... }; reader.readAsDataURL(file); return false; }; I also have a form (id : upload-form) and an input file field (id : upload-input). Do you have any ideas? P.S. I use jQuery, that's why there is $("#uploader") and others..

    Read the article

  • Wicket: How to implement an IDataProvider/LoadableDetachableModel for indexed lists

    - by cretzel
    What's the best way to implement an IDataProvider and a LoadableDetachable in Wicket for an indexed list? Suppose I have a Customer who has a list of Adresses. class Customer { List adresses; } Now I want to implement a data provider/ldm for the adresses of a customer. I suppose the usual way is an IDataProvider as an inner class which refers to the customer model of the component, like: class AdressDataProvider implements IDataProvider { public Iterator iterator() { Customer c = (Customer)Component.this.getModel(); // somehow get the customer model return c.getAdresses().iterator(); } public IModel model(Object o) { Adress a = (Adress) o; // Return an LDM which loads the adress by id. return new AdressLoadableDetachableModel(a.getId()); } } Question: How would I implement this, when the adress does not have an ID (e.g. it's a Hibernate Embeddable/CollectionOfElements) but can only be identified by its index in the customer.adresses list? How do I keep reference to the owning entity and the index? In fact, I know a solution, but I wonder if there's a common pattern to do this.

    Read the article

  • HttpWebResonse hangs on multiple request

    - by Ehsan
    I've an application that create many web request to donwload the news pages of a web site (i've tested for many web sites) after a while I find out that the application slows down in fetching the html source then I found out that HttpWebResonse fails getting the response. I post only the function that do this job. public PageFetchResult Fetch() { PageFetchResult fetchResult = new PageFetchResult(); try { HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(URLAddress); HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); Uri requestedURI = new Uri(URLAddress); Uri responseURI = resp.ResponseUri; if (Uri.Equals(requestedURI, responseURI)) { string resultHTML = ""; byte[] reqHTML = ResponseAsBytes(resp); if (!string.IsNullOrEmpty(FetchingEncoding)) resultHTML = Encoding.GetEncoding(FetchingEncoding).GetString(reqHTML); else if (!string.IsNullOrEmpty(resp.CharacterSet)) resultHTML = Encoding.GetEncoding(resp.CharacterSet).GetString(reqHTML); resp.Close(); fetchResult.IsOK = true; fetchResult.ResultHTML = resultHTML; } else { URLAddress = responseURI.AbsoluteUri; relayPageCount++; if (relayPageCount > 5) { fetchResult.IsOK = false; fetchResult.ErrorMessage = "Maximum page redirection occured."; return fetchResult; } return Fetch(); } } catch (Exception ex) { fetchResult.IsOK = false; fetchResult.ErrorMessage = ex.Message; } return fetchResult; } any solution would greatly appreciate

    Read the article

  • DRYing out implementation of ICloneable in several classes

    - by Sarah Vessels
    I have several different classes that I want to be cloneable: GenericRow, GenericRows, ParticularRow, and ParticularRows. There is the following class hierarchy: GenericRow is the parent of ParticularRow, and GenericRows is the parent of ParticularRows. Each class implements ICloneable because I want to be able to create deep copies of instances of each. I find myself writing the exact same code for Clone() in each class: object ICloneable.Clone() { object clone; using (var stream = new MemoryStream()) { var formatter = new BinaryFormatter(); // Serialize this object formatter.Serialize(stream, this); stream.Position = 0; // Deserialize to another object clone = formatter.Deserialize(stream); } return clone; } I then provide a convenience wrapper method, for example in GenericRows: public GenericRows Clone() { return (GenericRows)((ICloneable)this).Clone(); } I am fine with the convenience wrapper methods looking about the same in each class because it's very little code and it does differ from class to class by return type, cast, etc. However, ICloneable.Clone() is identical in all four classes. Can I abstract this somehow so it is only defined in one place? My concern was that if I made some utility class/object extension method, it would not correctly make a deep copy of the particular instance I want copied. Is this a good idea anyway?

    Read the article

  • Python and the self parameter

    - by Svend
    I'm having some issues with the self parameter, and some seemingly inconsistent behavior in Python is annoying me, so I figure I better ask some people in the know. I have a class, Foo. This class will have a bunch of methods, m1, through mN. For some of these, I will use a standard definition, like in the case of m1 below. But for others, it's more convinient to just assign the method name directly, like I've done with m2 and m3. import os def myfun(x, y): return x + y class Foo(): def m1(self, y, z): return y + z + 42 m2 = os.access m3 = myfun f = Foo() print f.m1(1, 2) print f.m2("/", os.R_OK) print f.m3(3, 4) Now, I know that os.access does not take a self parameter (seemingly). And it still has no issues with this type of assignment. However, I cannot do the same for my own modules (imagine myfun defined off in mymodule.myfun). Running the above code yields the following output: 3 True Traceback (most recent call last): File "foo.py", line 16, in <module> print f.m3(3, 4) TypeError: myfun() takes exactly 2 arguments (3 given) The problem is that, due to the framework I work in, I cannot avoid having a class Foo at least. But I'd like to avoid having my mymodule stuff in a dummy class. In order to do this, I need to do something ala def m3(self,a1, a2): return mymodule.myfun(a1,a2) Which is hugely redundant when you have like 20 of them. So, the question is, either how do I do this in a totally different and obviously much smarter way, or how can I make my own modules behave like the built-in ones, so it does not complain about receiving 1 argument too many.

    Read the article

  • Rewriting a for loop in pure NumPy to decrease execution time

    - by Statto
    I recently asked about trying to optimise a Python loop for a scientific application, and received an excellent, smart way of recoding it within NumPy which reduced execution time by a factor of around 100 for me! However, calculation of the B value is actually nested within a few other loops, because it is evaluated at a regular grid of positions. Is there a similarly smart NumPy rewrite to shave time off this procedure? I suspect the performance gain for this part would be less marked, and the disadvantages would presumably be that it would not be possible to report back to the user on the progress of the calculation, that the results could not be written to the output file until the end of the calculation, and possibly that doing this in one enormous step would have memory implications? Is it possible to circumvent any of these? import numpy as np import time def reshape_vector(v): b = np.empty((3,1)) for i in range(3): b[i][0] = v[i] return b def unit_vectors(r): return r / np.sqrt((r*r).sum(0)) def calculate_dipole(mu, r_i, mom_i): relative = mu - r_i r_unit = unit_vectors(relative) A = 1e-7 num = A*(3*np.sum(mom_i*r_unit, 0)*r_unit - mom_i) den = np.sqrt(np.sum(relative*relative, 0))**3 B = np.sum(num/den, 1) return B N = 20000 # number of dipoles r_i = np.random.random((3,N)) # positions of dipoles mom_i = np.random.random((3,N)) # moments of dipoles a = np.random.random((3,3)) # three basis vectors for this crystal n = [10,10,10] # points at which to evaluate sum gamma_mu = 135.5 # a constant t_start = time.clock() for i in range(n[0]): r_frac_x = np.float(i)/np.float(n[0]) r_test_x = r_frac_x * a[0] for j in range(n[1]): r_frac_y = np.float(j)/np.float(n[1]) r_test_y = r_frac_y * a[1] for k in range(n[2]): r_frac_z = np.float(k)/np.float(n[2]) r_test = r_test_x +r_test_y + r_frac_z * a[2] r_test_fast = reshape_vector(r_test) B = calculate_dipole(r_test_fast, r_i, mom_i) omega = gamma_mu*np.sqrt(np.dot(B,B)) # write r_test, B and omega to a file frac_done = np.float(i+1)/(n[0]+1) t_elapsed = (time.clock()-t_start) t_remain = (1-frac_done)*t_elapsed/frac_done print frac_done*100,'% done in',t_elapsed/60.,'minutes...approximately',t_remain/60.,'minutes remaining'

    Read the article

< Previous Page | 500 501 502 503 504 505 506 507 508 509 510 511  | Next Page >