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  • Using WordPress as a CMS

    - by tonsils
    Hi, Hoping someone can assist but I am currently teaching myself WordPress and working on my own CMS site. My site will consist of approx 5 pages where the header/sidebar menu/footer will be seen on all these 5 pages. Newbie here and questions are as follows: 1) All these 5 pages will consist of different content, for example, every page will have a image banner representing the menu option just clicked, for example, "About Us" on page 5, "Promotions" on page 4 etc and then some text beneath that and then possibly some images inside a carousel set up. Within WordPress, how would I tackle this, i.e. do I just create a page in WordPress, position the banner image at the top of the page, then have a few breaks and then insert the carousel of images - is this correct? If not, do I need to create a separate php file called aboutUs.php that has this markup and then somehow link it to a WordPress page? 2) On my landing page of my site ONLY (page 1), just above the footer, I want to display a div section that displays all the sponsors of the website along with a URL to click to their websites - how would I go about doing this in WordPress? If there are any sites that people know that will somehow answer my queries, pls pass them on. Thanks.

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  • Silverlight: How can I built an overview display block for any XAML?

    - by Ryan Bates
    Hi all, I am trying to create a generic "overview" control for any XAML. A good example of the desired effect would be on Google Maps or Bing maps: The main map zooms into some content, while a small "overview" block is docked to one of the map corners, showing the user where he/she is zoomed into. My content is all placed inside a <Canvas>, which can then be scaled and zoomed with transforms. While the user does this kind of navigation, I would like to give them a visual indication of where they are in the larger context of the content. I have tried to take a 'screenshot' of the XAML before the user starts navigating, i.e. create a WriteableBitmap wbImageData = new WriteableBitmap(TheCanvas, null); and then displaying it in an Image. Based on the user's scrolling and zooming activity, a Rectangle displays which part of the content is currently visible in the display area. This works OK-ish (still clunky), but the image has to be redone everytime the content changes. Is there a simple way to create this kind of preview, or does anyone know of a component that does it? Thanks!

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  • JS: Why isn't this variable available to the other functions?

    - by Marius Jonsson
    Hello there, I've am trying to make a canvas animation: var context; var meter; var pin; function init() { var meter = new Image(); var pin = new Image(); var context = document.getElementById('canvas').getContext('2d'); meter.src = 'background.png'; pin.src = 'needle.png'; context.drawImage(meter,0,0); context.translate(275,297); context.save(); setTimeout(startup,500); } function startup() { var r=2; // set rpm here. var i=r*36-27; var angleInRadians = 3.14159265 * i/180; //converting degree to radian context.rotate(angleInRadians); //rotating by angle context.drawImage(pin,-250,-3); //adjusting pin center at meter center context.restore(); } You can see the script at http://www.kingoslo.com/instruments/ With firebug I get error saying that context is undefined, which I think is strange. Thanks. Kind regards, Marius

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  • Pygame Sprite/Font rendering issues

    - by Grimless
    Hey guys. Here's my problem: I have a game class that maintains a HUD overlay that has a bunch of elements, including header and footer background sprites. Everything was working fine until I added a 1024x128 footer sprite. Now two of my text labels will not render, despite the fact that they DO exist in my Group and self.elements array. Is there something I'm missing? When I take out the footerHUDImage line, all of the labels render correctly and everything works fine. When I add the footerHUDImage, two of the labels (the first two) no longer render and the third only sometimes renders. HELP PLEASE! Here is the code: class AoWHUD (object): def __init__(self, screen, delegate, dataSource): self.delegate = delegate self.dataSource = dataSource self.elements = [] headerHudImage = KJRImage("HUDBackground.png") self.elements.append(headerHudImage) headerHudImage.userInteractionEnabled = True footerHUDImage = KJRImage("ControlsBackground.png") self.elements.append(footerHUDImage) footerHUDImage.rect.bottom = screen.get_rect().height footerHUDImage.userInteractionEnabled = True lumberMessage = "Lumber: " + str(self.dataSource.lumber) lumberLabel = KJRLabel(lumberMessage, size = 48, color = (240, 200, 10)) lumberLabel.rect.topleft = (_kSpacingMultiple * 0, 0) self.elements.append(lumberLabel) stoneMessage = "Stone: " + str(self.dataSource.stone) stoneLabel = KJRLabel(stoneMessage, size = 48, color = (240, 200, 10)) stoneLabel.rect.topleft = (_kSpacingMultiple * 1, 0) self.elements.append(stoneLabel) metalMessage = "Metal: " + str(self.dataSource.metal) metalLabel = KJRLabel(metalMessage, size = 48, color = (240, 200, 10)) metalLabel.rect.topleft = (_kSpacingMultiple * 2, 0) self.elements.append(metalLabel) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) foodLabel = KJRLabel(foodMessage, size = 48, color = (240, 200, 10)) foodLabel.rect.topleft = (_kSpacingMultiple * 3, 0) self.elements.append(foodLabel) self.selectionSprites = {32 : pygame.image.load("Selected32.png").convert_alpha(), 64 : pygame.image.load("Selected64.png")} self._sprites_ = pygame.sprite.Group() for e in self.elements: self._sprites_.add(e) print self.elements def draw(self, screen): if self.dataSource.resourcesChanged: lumberMessage = "Lumber: " + str(self.dataSource.lumber) stoneMessage = "Stone: " + str(self.dataSource.stone) metalMessage = "Metal: " + str(self.dataSource.metal) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) self.elements[2].setText(lumberMessage) self.elements[2].rect.topleft = (_kSpacingMultiple * 0, 0) self.elements[3].setText(stoneMessage) self.elements[3].rect.topleft = (_kSpacingMultiple * 1, 0) self.elements[4].setText(metalMessage) self.elements[4].rect.topleft = (_kSpacingMultiple * 2, 0) self.elements[5].setText(foodMessage) self.elements[5].rect.topleft = (_kSpacingMultiple * 3, 0) self.dataSource.resourcesChanged = False self._sprites_.draw(screen) if self.delegate.selectedUnit: theSelectionSprite = self.selectionSprites[self.delegate.selectedUnit.rect.width] screen.blit(theSelectionSprite, self.delegate.selectedUnit.rect)

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  • How to move from custom to transluscent NavigationBar and back? Display problems!

    - by jd291
    So, i got this Navigation-based App (with a custom NavigationBar - Category) and I have 2 problems here... @implementation UINavigationBar (Custom) - (void)drawRect:(CGRect)rect { UIImage *image = [UIImage imageNamed: @"bg_toolbar.png"]; [image drawInRect:CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)]; } @end Because of the Navigation-based App, most of the views have a height of 436px (= ScreenSize - NavigationBar height, as you probably know ;). I got one view similar to the photo app overview showing all the thumbnails, from there I push a viewcontroller containing the scroll view (like in photos app) on the stack, like so - (void)buttonPressed:(id)sender { UIButton *btn = (UIButton *)sender; PhotoSetScrollViewController *psc = [[PhotoSetScrollViewController alloc] initWithPhotoArray:photos andID:btn.tag]; [self.navigationController pushViewController:psc animated:YES]; } Problem 1: The view holding the fullscreen scrollview has a height of 480px which seems to be a problem because when poping the viewcontroller by hitting the back button, the view containing the thumbnails (height 436px) moves upward below the navigation bar. And also the Toolbar keeps showing. What could be the problem? Problem 2: How could I switch between my custom navigation bar and the standard black translucent style?

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  • Objective-C / Cocoa: Uploading Images, Working Memory, And Storage.

    - by Finley Still
    Hello. I'm in the process of porting an application originally in java to cocoa, but I'm rewriting it to make it much better, since I prefer cocoa a lot anyway. One of the problems I had in the application, was that when you uploaded images to it, I had the images created, (as say an NSImage object) and then I just had them sitting in memory, the more I uploaded the more memory they took up, and I ended up running out of memory. My question is this: if I am going to have users upload images to this application in cocoa, how should I go about storing them? I don't just want to copy the file paths, because I want what is saved to contain the images, etc. Is there any way to upload an image and copy it into a different place only for my application? Then load that image with the new path name as needed? Only I would like it all to be consolidated. I'm going to implement saving by archiving one "master" object into an NSData*- so I'd like the images to be saved with that. Is there a temporary location maybe where I could write the images to disk for my application, and then when I saved, they would all be archived into a single file? Also, how do I do this? Thanks.

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  • Why doesn't this piece of php code work?

    - by Sam Gabriel
    Hey guys, I have a mysql database which stores an id for each picture, as well as the picture's url and its thumbnail url. the thumbnail url is something like thumbs/pic.jpg and the page I'm creating has the folder thumbs in the same place it is created. But when I run this piece of code, nothing shows up: <?php ini_set('display_errors', 'On'); error_reporting(E_ALL | E_STRICT); mysql_connect("localhost", "***", "***") or die(mysql_error()); mysql_select_db("pics") or die(mysql_error()); $results = mysql_query("select id from classpics") or die(mysql_error()); $data=mysql_fetch_array($results); foreach($data as $uno) { echo '<td valign="middle" align="center"><a class="neutral" href="../images.php?id=' . $uno['id'] . '"><img src="'. $uno['thumbs'].'" border="0" /></a></td>'; } ?>

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  • How to use jquery to remove <div> in a table?

    - by Pentatonic
    I'm trying to remove a few rows surrounded by a div, but it doesn't work, why? $(function(){ $("#div1").empty(); }); <table id="tbl" border="1px"> <thead> ... </thead> <tbody id="tblBody"> <div id="div1"> <tr id="tr1"> <td> row1 </td> </tr> <tr> <td> row2 </td> </tr> </div> </tbody> </table>

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  • Get ViewData IList back on postback in ASP.NET MVC

    - by Thomas
    I have the following in my view: <%using (Html.BeginForm()) {%> <% foreach (var item in Model.Cart) { %> <div> <%= Html.TextBox("Cart.Quantity", item.Quantity, new { maxlength = "2" })%> <%= Html.Hidden("Cart.ItemID", item.ItemID)%> </div> <% } %> <input name="update" type="image" src="image.gif" /> <% } % I then have this code in my controller: public ActionResult Index() { CartViewData cartViewData = new CartViewData(); IList<Item> items = ItemManager.GetItems(); cartViewData.Cart = items; return View("Index", cartViewData); } [AcceptVerbs(HttpVerbs.Post)] public ActionResult Index(CartViewData cartViewData) { // cartviewData is null } Is there a way to grab the List on the postback to see if the values in the textboxes have changed? Thanks Below is a simplified example since it was requested: <% for (int i = 0; i < Model.Cart.Count; i++ ) { %> <a href="javascript:void(0);" onclick="removeItem(<%= Model.Cart[i].ShoppingCartItemID %>);">Remove</a> <% } %> Hope this helps.

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  • CSS float column extending over footer

    - by JD
    Hi, I am having a problem with my CSS whereby the right hand column in a 2 column layout is extending beyond the footer. I have tried playing with the clear: both; property but I cannot get it to work.. the second column has the id column2 both columns use the class column. The footer html has the id footerWrapper Both columns and footer are div tags. My CSS (abridged): .column { width: 49%; } #column2 { width: 50%; position: absolute; top: 0px; margin-left: 50%; float: left; } #footerWrapper { background-color: #333333; border-top: 2px #FF6600 solid; color: #666; }

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  • submit form problem

    - by basma
    hi I have a problem with "all" of my form submition "search form, login form, regester form,.." the problem shows when I submit the form it doesnt take me to the action page, insted it tack me to my root page :"http://localhost/project/Home/" this is a sample of my search form witch search members or groups as the user choose and it can be submitted by clicking search.jpg <form name="searchform" action='Searchb.php' method='GET' > <a href=""><img src="img/search.jpg" width="60" height="49" onClick="searchform.submit()" style="border-style: none"></a> <input type="text" name="Search" />&nbsp;<label>member</label><input name="radio1" type="radio" value="Member" />&nbsp;<label>Group</label> &nbsp; <input name="radio1" type="radio" value="Group" /> </form>"

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  • Interactive World Map, highlight countries on mouseover

    - by BrenGG
    I need to create an interactive world map on the front page of a site, the view portal will be about 650x200 pixels. The interactivity would include the following, mouse-over a country would highlight (the countries are will literally be filled with "red" for example) that country and display the countries' name (preferably text in a div), I will also be linking the highlighting event with a that will highlight a country when selected. I am having a difficult time finding a suitable solution, I refuse to use or learn a proprietry technology such as flash so it is not an option. I created a simple mockup using openlayers and a custom map image but the countries' markers load too slowly in IE6. Also svg seems too large, as I tried to use RaphaelJS, but abondoned it when I realised the world map data is 1.2mb which is totally un acceptable for the front page of a site.. I am really at a loss on how I am going to do this, my last resort is to manually create 250+ (however many countries there are) pngs and apply mouseover events to hotspots in the image... but this is probably going to be a dead end too.. desperately seeking a solution, any helpful comments will be appreciated!

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  • Semantically correct XHTML markup

    - by Dori
    Hello all. Just trying to get the hang of using the semantically correct XHTML markup. Just writing the code for a small navigation item. Where each button has effectivly a title and a descrption. I thought a definition list would therefore be great so i wrote the following <dl> <dt>Import images</dt> <dd>Read in new image names to database</dd> <dt>Exhibition Management</dt> <dd>Create / Delete an exhibition </dd> <dt>Image Management</dt> <dd>Edit name, medium and exhibition data </dd> </dl> But...I want the above to be 3 buttons, each button containing the dt and dd text. How can i do this with the correct code? Normally i would make each button a div and use that for the visual button behaviour (onHover and current page selection stuff). Any advice please Thanks

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  • table problem in loop

    - by air
    i have one table in loop which come under li <?php for($i=1;$i<=$tc;$i++) { $row=mysql_fetch_array($result); ?> <li style="list-style:none; margin-left:-20px"> <table width="600" border="0" cellspacing="0" cellpadding="0"> <tr> <td class="hline" style="width:267px"><?php echo $row['tit'] .",". $row['name'] ?></td> <td class="vline" style="width:1px">&nbsp;</td> <td class="hline" style="width:100px"><?php echo $row['city']; ?></td> </tr> </table> </li> <?php } ?> the out put comes like this i can't put table outside the loop, due to li sorting thanks

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  • FLEX: can I completely remove buttons effects ?

    - by Patrick
    hi, how can I completely remove button effects from a Button component in Flex ? Background, Fill and border are completely white. But still I've a black shadow around the button (see picture bloew): http://dl.dropbox.com/u/72686/button.png thanks Button { fillAlphas: 1.0, 1.0, 1.0, 1.0; fillColors: #FFFFFF, #FFFFFF; themeColor: #FFFFFF; borderColor: #FFFFFF; cornerRadius: 0; paddingTop: 0; paddingLeft: 0; paddingRight: 0; paddingBottom: 0; horizontalGap: 0; leading: 0; fontWeight: normal; color: #000000; textSelectedColor: #000000; textRollOverColor: #000000; }

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  • Why does overflow:hidden not work in a <td>?

    - by mike
    I've got a table cell that I would always like to be a particular width. However, it doesn't work with large strings of unspaced text. Here's a test case: <html><body> <table><tbody><tr> <td style="border: solid green 1px; width:200px; overflow:hidden;"> This_is_a_terrible_example_of_thinking_outside_the_box. </td> </tr></tbody></table> </body></html> How do I get the text to be cut off at the edge of the box, rather than having the box expanded?

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  • Firefox extension: How to inject javascript into page and run it?

    - by el griz
    I'm writing a Firefox extension to allow users to annotate any page with text and/or drawings and then save an image of the page including the annotations. Use cases would be clients reviewing web pages, adding feedback to the page, saving the image of this and emailing it back to the web developer or testers taking annotated screenshots of GUI bugs etc. I wrote the annotation/drawing functionality in javascript before developing the extension. This script adds a <canvas> element to the page to draw upon as well as a toolbar (in a <div>) that contains buttons (each <canvas> elements) for the different draw tools e.g. line, box, ellipse, text, etc. This works fine when manually included in a page. I now need a way for the extension to: Inject this script into any page including pages I don't control. This needs to occur when the user invokes the extension, which can be after the page has loaded. Once injected the init() function in this script that adds the canvas and toolbar elements etc. needs to be run somehow, but I can't determine how to call this from the extension. Note that once injected I don't need this script to interact with the extension (as the extension just takes a screenshot of the entire document (and removes the added page elements) when the user presses the save button in the extension chrome).

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  • Jquery selectors question

    - by Ben
    Hi all, I am not an expert at jquery but trying to get a menu to work. Basically, I have a menu made of up to 3 levels of nested lists. The first level has a little arrow has a background image that opens or close when opening the first level list. Any other nested lists don't need to have the background image. My script opens the menu when you click on it and is also supposed to switch the first level list from a class "inactive" to a class "active". Here is the script: $(document).ready(function(){ $("#left-navigation-holder ul.level1 li.inactive").toggle(function(){ $(this).addClass("active"); }, function () { $(this).removeClass("active"); }); $("#left-navigation-holder li a").click(function(){ menu = $(this).parent('li').children('ul'); menu.toggle(); }); }); The problem is that the toggle function also happens when clicking on second and third level lists causing the arrows to toggle even if the first level list isn't clicked on. I thought using $("#left-navigation-holder ul.level1 li.inactive").toggle would limit the function to the first level list with a class "inactive". Any help would be really appreciated. Ben

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  • Error when linking C executable to OpenCV

    - by Ghilas BELHADJ
    I'm compiling OpenCV under Ubuntu 13.10 using cMake. i've already compiled c++ programs and they works well. now i'm trying to compile a C file using this cMakeLists.txt cmake_minimum_required (VERSION 2.8) project (hello) find_package (OpenCV REQUIRED) add_executable (hello src/test.c) target_link_libraries (hello ${OpenCV_LIBS}) here is the test.c file: #include <stdio.h> #include <stdlib.h> #include <opencv/highgui.h> int main (int argc, char* argv[]) { IplImage* img = NULL; const char* window_title = "Hello, OpenCV!"; if (argc < 2) { fprintf (stderr, "usage: %s IMAGE\n", argv[0]); return EXIT_FAILURE; } img = cvLoadImage(argv[1], CV_LOAD_IMAGE_UNCHANGED); if (img == NULL) { fprintf (stderr, "couldn't open image file: %s\n", argv[1]); return EXIT_FAILURE; } cvNamedWindow (window_title, CV_WINDOW_AUTOSIZE); cvShowImage (window_title, img); cvWaitKey(0); cvDestroyAllWindows(); cvReleaseImage(&img); return EXIT_SUCCESS; } it returns me this error whene running cmake . then make to the project: Linking C executable hello /usr/bin/ld: CMakeFiles/hello.dir/src/test.c.o: undefined reference to symbol «lrint@@GLIBC_2.1» /lib/i386-linux-gnu/libm.so.6: error adding symbols: DSO missing from command line collect2: error: ld returned 1 exit status make[2]: *** [hello] Erreur 1 make[1]: *** [CMakeFiles/hello.dir/all] Erreur 2 make: *** [all] Erreur 2

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  • Pass CSS property dynamically from panelgrid

    - by Bernad Ali
    I have a hidden property which is fetched from ebean. how do i pass that color code property to css function? <h:panelGrid id="testpanel" columns="#{message.no_of_columns}" rows="#{message.no_of_rows}" styleClass="dynamicGrid"> <c:forEach items="#{bLDashBoardAction.listBondLoc}" var="item"> <h:panelGroup> <h:outputText value="#{item.rackTagCode}" /> <h:hiddenInput value="#{item.colorEBean.colorCode};" /> </h:panelGroup> </c:forEach> </h:panelGrid> this is my css property,background need to be assigned from panelgrid colorcode .dynamicGrid td { width: 50px; height: 50px; border: 4px solid gray; background: }

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  • Loading specific icon size into TIcon from stream (Delphi XE)

    - by moodforaday
    My application downloads and displays favicons for specific websites. I followed Bing's solution for detecting image format from stream, but have hit another snag. Assuming an actual icon image, the code goes like this: var icon : TIcon; begin icon := TIcon.Create; try icon.LoadFromStream( faviconStream ); spFavicon.Glyph.Assign( icon ); finally icon.Free; end; end; (spFavicon is TRzGlyphStatus from Raize Components. Its Glyph property is a TBitmap) Now, this works, but sometimes the downloaded icon contains multiple images in different sizes, e.g. 32x32 in addition to the expected 16x16. For some reason the control's Glyph property picks the larger size. How can I load only the 16x16 size into TIcon, or from TIcon into TBitmap? Test favicon: http://www.kpfa.org/favicon.ico On edit: If at all possible, I'd rather avoid saving the icon to a file first.

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  • Display a MYSQL field using CAKE

    - by adam
    Forgive me if this is a "homework" question. We have a "Rating" table in our mysql db. I want to display this number on our user profile page. JUST BELOW THE GRAVATAR. here is the code in app/views/user/view.ctp <div class="nhplft"> flash(); ? ?d=identicon&s=100" border="0" alt="My Avatar! UID:" / Change Image link("Home",'/items'); ?  |  link('Add',array('controller' = 'items','action'='add')); ?  |  link('Search',array('controller'='items','action'='index')); ?  |  link("Logout",'/users/logout'); } ?

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  • Is it possible to redirect non-HTML files with HTTP? And chaining redirects?

    - by Earlz
    Hello, I have been thinking about a neat way of load balancing and one thing that would be required is to be capable of loading an image on an HTML page from multiple locations without rewriting the URL(on each load) So what I need to be able to do is have one URL which is the "static" URL. Such as http://example.com/myimage.png The image is not actually contained in example.com though. So example.com does a either a 302 or 301 or 307 HTTP response to cause a redirect to 2.example.com. How do browsers handle this with images like in this situation? Also, how do browsers handle multiple redirections for instance if 2.example.com also didn't contain it and it went to 3.example.com ? (Note, I am asking this because I've never seen a 301 redirect on anything but an HTML page) Also, which status code would be best to use. 301 means "moved permanently" which this "move" isn't permanent so I don't want it cached. Should I use 307? Is that supported by search engines and modern browsers?

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  • Track button click within a iframe

    - by philgo20
    Hi, Is it possible to track a button click within an iFrame if i don't have control over the external website or it's contents? (very fictionnal example)if i had an iframe like this: <iframe src="http://www.johnny.com/plugins/like.php?href=http%253A%252F%252Fexample.com%252Fpage%252Fto%252Flike&amp;layout=standard&amp;show_faces=true&amp;width=450&amp;action=like&amp;font&amp;colorscheme=light&amp;height=80" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:450px; height:80px;" allowTransparency="true"></iframe>

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  • Make fully visible one element from overflow:hidden element

    - by Oleksandr Khavdiy
    Please check http://jsfiddle.net/mtN6R/5/ .tooltip{ color:red; } .wrapper { overflow:hidden; height:50px; border:1px solid black; width:50px; } <div class="wrapper"> <div class='tooltip'>A big tooltip which should be visible fully</div> A lot of text<br> A lot of text<br> </div> I need .tooltip make fully visible but I can't take it outside wrapper. Can we stylize that example so .tooltip will be shown above wrapper and the rest content will stay as is?

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