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  • How to fix this Speech Recognition wicked bug?

    - by aF
    I have this code in my C# project: public void startRecognition(string pName) { presentationName = pName; if (WaveNative.waveInGetNumDevs() > 0) { string grammar = System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Presentations\\" + presentationName + "\\SpeechRecognition\\soundlog.cfg"; if (File.Exists(grammar)) { File.Delete(grammar); } executeCommand(); /// Create an instance of SpSharedRecoContextClass which will be used /// to interface with the incoming audio stream recContext = new SpSharedRecoContextClass(); // Create the grammar object recContext.CreateGrammar(1, out recGrammar); //recContext.CreateGrammar(2, out recGrammar2); // Set up dictation mode //recGrammar2.SetDictationState(SpeechLib.SPRULESTATE.SPRS_ACTIVE); //recGrammar2.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); // Set appropriate grammar mode if (File.Exists(grammar)) { recGrammar.LoadCmdFromFile(grammar, SPLOADOPTIONS.SPLO_STATIC); //recGrammar.SetDictationState(SpeechLib.SPRULESTATE.SPRS_INACTIVE); recGrammar.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); recGrammar.SetRuleIdState(0, SPRULESTATE.SPRS_ACTIVE); } /// Bind a callback to the recognition event which will be invoked /// When a dictated phrase has been recognised. recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); // System.Windows.Forms.MessageBox.Show(recContext.ToString()); // gramática compilada } } private static void handleRecognition(int StreamNumber, object StreamPosition, SpeechLib.SpeechRecognitionType RecognitionType, SpeechLib.ISpeechRecoResult Result) { string temp = Result.PhraseInfo.GetText(0, -1, true); _recognizedText = ""; // System.Windows.Forms.MessageBox.Show(temp); // System.Windows.Forms.MessageBox.Show(recognizedWords.Count.ToString()); foreach (string word in recognizedWords) { if (temp.Contains(word)) { // System.Windows.Forms.MessageBox.Show("yes"); _recognizedText = word; } } } This codes generates a dll that I use in another application. Now, the wicked bug: - when I run the startRecognition method in the beginning of the execution of the other application, this codes works very well. But when I run it some time after the beginning, this codes works but the handleRecognition method is never called. I see that the words are recognized because they appear on the Microsoft Speech Recognition app, but the handler method is never called. Do you know what's the problem with this code? NOTE: this project has some code that is allways being executed. Might that be the problem? Because the other code is running it doesn't allow it to this to run?

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  • WPF DataContext syntax - Convert from C# to VB

    - by hawbsl
    Currently working through a Teach Yourself WPF tutorial. Usually I can mentally convert from C# to VB without any problem but this C# syntax is unfamiliar. How is it written in VB? Private void Button_Click(object sender, RoutedEventArgs e) { ((Person)DataContext).FirstName = "blah blah" } My usual fave online converters are choking on this ... perhaps because they don't do WPF?

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  • GTK+ buffer in g_input_stream_read...

    - by sterh
    Hello, I load data with function: gssize g_input_stream_read (GInputStream *stream, void *buffer, gsize count, GCancellable *cancellable, GError **error); What is ma value of buffer parameter. How can I know what should be equal to buffer? I make: #define LOAD_BUFFER_SIZE 65536 But when i try to load image, only visible part of the image. Thank you.

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  • Question about multiple 'catch'

    - by chun
    Can anyone tell me why the output of this class is 'xa'? why the other exception won't be caught? public class Tree { public static void main(String... args){ try { throw new NullPointerException(new Exception().toString()); } catch (NullPointerException e) { System.out.print("x"); } catch (RuntimeException e) { System.out.print("y"); } catch (Exception e) { System.out.print("z"); } finally{System.out.println("a");} } }

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  • drag object vertically

    - by blacksheep
    i like to drag this object vertically instead of horizontally, which is doin it now: (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:touch.view]; if (CGRectContainsPoint(myObject.frame, location)){ CGPoint xLocation = CGPointMake(location.x, myObject.center.y); myObject.center = xLocation; } }

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  • How does System.TraceListener prepend message with process name?

    - by btlog
    I have been looking at using System.Diagnostics.Trace for doing logging is a very basic app. Generally it does all I need it to do. The downside is that if I call Trace.TraceInformation("Some info"); The output is "SomeApp.Exe Information: 0: Some info". Initally this entertained me but no longer. I would like to just output "Some info" to console. So I thought writing a cusom TraceListener, rather than using the inbuilt ConsoleTraceListener, would solve the problem. I can see a specific format that I want all the text after the second colon. Here is my attempt to see if this would work. class LogTraceListener : TraceListener { public override void Write(string message) { int firstColon = message.IndexOf(":"); int secondColon = message.IndexOf(":", firstColon + 1); Console.Write(message); } public override void WriteLine(string message) { int firstColon = message.IndexOf(":"); int secondColon = message.IndexOf(":", firstColon + 1); Console.WriteLine(message); } } If I output the value of firstColon it is always -1. If I put a break point the message is always just "Some info". Where does all the other information come from? So I had a look at the call stack at the point just before Console.WriteLine was called. The method that called my WriteLine method is: System.dll!System.Diagnostics.TraceListener.TraceEvent(System.Diagnostics.TraceEventCache eventCache, string source, System.Diagnostics.TraceEventType eventType, int id, string message) + 0x33 bytes When I use Reflector to look at this message it all seems pretty straight forward. I can't see any code that changes the value of the string after I have sent it to Console.WriteLine. The only method that could posibly change the underlying string value is a call to UnsafeNativeMethods.EventWriteString which has a parameter that is a pointer to the message. Does anyone understand what is going on here and whether I can change the output to be just my message with out the additional fluff. It seems like evil magic that I can pass a string "Some info" to Console.WriteLine (or any other method for that matter) and the string that output is different.

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  • Question regarding to value/reference type of events

    - by Petr
    Hi, On the MSDN, I have found following: public event EventHandler<MyEventArgs> SampleEvent; public void DemoEvent(string val) { // Copy to a temporary variable to be thread-safe. EventHandler<MyEventArgs> temp = SampleEvent; if (temp != null) temp(this, new MyEventArgs(val)); } I do not understand, "copy to temporary variable", isnt it reference type?

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  • Function templates for arbitrary STL containers containing arbitrary types.

    - by Chad Brewbaker
    I have an arbitrary STL container C, which contains elements of an arbitrary type T. I want to create an std::vector that has a copy of all the elements. What is the cleanest way to do this? template <typename C> void myfunction(C container){ /*Derive the type T of elements within the container*/ std::vector<T> mystack; /* Iterate over container and push_back() the elements into mystack*/ }

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  • Saving an xml file without

    - by little
    Hi, How do I work with an xml file that when updating it, after saving the commented lines would still be present. Here's my code snippet for saving the file: public static void WriteSettings(Settings settings, string path) { XmlSerializer serializer = new XmlSerializer(typeof(Settings)); TextWriter writer = new StreamWriter(path); serializer.Serialize(writer, settings); writer.Close(); }

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  • Getting the right result of mouse click event

    - by Jessy
    Hello, I'm curious why I got the "right" BUT "wrong"number of result when I click the mouse. I supposed to print on the console mouseClicked once everytimes the mouse is clicked. However I got many of them printed out everytimes I clicked the mouse ...sometimes 5 e.g. mouseClicked mouseClicked mouseClicked mouseClicked mouseClicked Instead of just mouseClicked Why? public void mouseClicked(MouseEvent arg0) { System.out.println("mouseClicked"); }

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  • How to determine the type of object in blackberry application?

    - by SIA
    Hi Everybody On my screen i have ButtonField and CustomButtonField. Both have been added to Listner of my screen. myScreen.add(new ButtonField("click me")); myScreen.add(new CustomButtonField("click me Again")); Now i want to know which button is clicked and type of object in fieldChanged function. public void fieldChanged(Field field, int context) { //Here- how to determine the type of object //which object has been clicked //ButtonField or CustomButtonField???? } Kindly Help Thanks SIA

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  • How can I set an image for background of GUI interface?

    - by enriched
    hey everyone, im having some troubles displaying the background image for a GUI interface in java. Here is what i have at the moment, and with current stage of code it shows default(gray) background. import javax.swing.*; import java.awt.event.*; import java.util.Scanner; import java.awt.*; import java.io.File; import javax.imageio.ImageIO; import java.awt.image.BufferedImage; import java.io.IOException; ////////////////////////////////// // 3nriched Games Presents: // // MIPS The Mouse!! // ////////////////////////////////// public class mipsMouseGUI extends JFrame implements ActionListener { private static String ThePDub = ("mouse"); //the password JPasswordField pass; JPanel panel; JButton btnEnter; JLabel lblpdub; public mipsMouseGUI() { BufferedImage image = null; try { //attempts to read picture from the folder image = ImageIO.read(getClass().getResource("/mousepics/mousepic.png")); } catch (IOException e) { //catches exceptions e.printStackTrace(); } ImagePanel panel = new ImagePanel(new ImageIcon("/mousepics/neonglowOnwill.png").getImage()); setIconImage(image); //sets icon picture setTitle("Mips The Mouse Login"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pass = new JPasswordField(5); //sets password length to 5 pass.setEchoChar('@'); //hide characters as @ symbol pass.addActionListener(this); //adds action listener add(panel); //adds panel to frame btnEnter = new JButton("Enter"); //creates a button btnEnter.addActionListener(this);// Register the action listener. lblpdub = new JLabel(" Your Password: "); // label that says enter password panel.add(lblpdub, BorderLayout.CENTER);// adds label and inputbox panel.add(pass, BorderLayout.CENTER); // to panel and sets location panel.add(btnEnter, BorderLayout.CENTER); //adds button to panel pack(); // packs controls and setLocationRelativeTo(null); // Implicit "this" if inside JFrame constructor. setVisible(true);// makes them visible (duh) } public void actionPerformed(ActionEvent a) { Object source = a.getSource(); //char array that holds password char[] passy = pass.getPassword(); //characters array to string String p = new String(passy); //determines if user entered correct password if(p.equals(ThePDub)) { JOptionPane.showMessageDialog(null, "Welcome beta user: USERNAME."); } else JOptionPane.showMessageDialog(null, "You have enter an incorrect password. Please try again."); } public class ImagePanel extends JPanel { private BufferedImage img; public ImagePanel(String img) { this(new ImageIcon(img).getImage()); } public ImagePanel(Image img) { Dimension size = new Dimension(img.getWidth(null), img.getHeight(null)); } public void paintComponent(Graphics g) { g.drawImage(img, 0, 0, null); } } }

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  • What is wrong with this C++ Code ?

    - by mr.bio
    Hi .. i am a beginner and i have a problem : this code doesnt compile : main.cpp: #include <stdlib.h> #include "readdir.h" #include "mysql.h" #include "readimage.h" int main(int argc, char** argv) { if (argc>1){ readdir(argv[1]); // test(); return (EXIT_SUCCESS); } std::cout << "Bitte Pfad angeben !" << std::endl ; return (EXIT_FAILURE); } readimage.cpp #include <Magick++.h> #include <iostream> #include <vector> using namespace Magick; using namespace std; void readImage(std::vector<string> &filenames) { for (unsigned int i = 0; i < filenames.size(); ++i) { try { Image img("binary/" + filenames.at(i)); for (unsigned int y = 1; y < img.rows(); y++) { for (unsigned int x = 1; x < img.columns(); x++) { ColorRGB rgb(img.pixelColor(x, y)); // cout << "x: " << x << " y: " << y << " : " << rgb.red() << endl; } } cout << "done " << i << endl; } catch (Magick::Exception & error) { cerr << "Caught Magick++ exception: " << error.what() << endl; } } } readimage.h #ifndef _READIMAGE_H #define _READIMAGE_H #include <Magick++.h> #include <iostream> #include <vector> #include <string> using namespace Magick; using namespace std; void readImage(vector<string> &filenames) #endif /* _READIMAGE_H */ If want to compile it with this code : g++ main.cpp Magick++-config --cflags --cppflags --ldflags --libs readimage.cpp i get this error message : main.cpp:5: error: expected initializer before ‘int’ i have no clue , why ? :( Can somebody help me ? :)

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  • getting Url in the call back function of WebRequesting

    - by Stacker
    lets say i have a web request: WebRequest webRequest = WebRequest.Create(Url); webRequest.BeginGetResponse(this.RespCallback, webRequest); now is there is any way to do retierve the URL in private void RespCallback(IAsyncResult asynchronousResult) { // here } the idea is i want to provide a squence id in the url while doing webrequest and then reterive it on the call back and match it to know that this call back is from that request. any idea?

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  • in c# are methods private by default?

    - by Eli Perpinyal
    If I have a method that does not specify its Accessibility Level will it be Private by default? void Item_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { throw new NotImplementedException(); } Is the above method private?

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  • reverse a linked list?

    - by sil3nt
    Hi there, Im trying to reverse the order of the following linked list, I've done so, But the reversed list does not seem to print out. Where have I gone wrong? //reverse the linked list #include <iostream> using namespace std; struct node{ int number; node *next; }; node *A; void addNode(node *&listpointer, int num){ node *temp; temp = new node; temp->number = num; temp->next = listpointer; listpointer = temp; } void reverseNode(node *&listpointer){ node *temp,*current; current = listpointer; temp = new node; while (true){ if (current == NULL){ temp = NULL; break; } temp->number = current->number; current = current->next; temp = temp->next; } listpointer = temp; } int main(){ A = NULL; addNode(A,1); addNode(A,2); addNode(A,3); while (true){ if (A == NULL){break;} cout<< A->number << endl; A = A->next; } cout<< "****" << endl; reverseNode(A); while (true){ if (A == NULL){break;} cout<< A->number << endl; A = A->next; } cout<< "****"<< endl; return 0; }

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  • How to listen to JComboBox's width changes?

    - by agnieszka
    I tried PropertyChangeListener with property set to "width", "Width", "size" and "Size". PropertyChangeListener widthChangeListener = new PropertyChangeListener() { @Override public void propertyChange(PropertyChangeEvent evt) { //code } }; streamsComboBox.addPropertyChangeListener("width", widthChangeListener); projectsComboBox.addPropertyChangeListener("width", widthChangeListener); vobsComboBox.addPropertyChangeListener("width", widthChangeListener); Nothing works - the handler method is never fired. What should I do to handle JComboBox's size change? Where does the property name come from anyway?

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  • more elements in one SpriteVisualElement in flex

    - by user325753
    I did it like this, but the old broadcast, doesn’t stay it is replaced with the ew one! `public function broadCastMeNow(event:Event):void { camId = comments.selectedItem["o_id"]; broadCastMe = new broadcastNow(camId); connn.addChild(broadCastMe); connn.x += 100; } s:SpriteVisualElement x=”100? id=”connn” ` How can I make it that it stays and adding the new one on x +=100px?

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  • New to MVC. Actionscript 3.0 Appreciate your help.

    - by Combustion007
    Hello Everyone, I am new to design patterns and am trying to learn the MVC implementation. I have written four classes: DataModel DataView DataController Main Main serves as the application facade. The main FLA is called HelloWorld. I have a symbol called "Box" in HelloWorld. I just would like to add an instance of the "Box" on the stage. Eventually I would like to place a button and when the button is clicked, the Box instance color will be changed. I would appreciate any help, please help me figure out what am I doing wrong. Here are my Classes: DATAMODEL CLASS: package { import flash.events.*; public class DataModel extends EventDispatcher { public static const UPDATE:String = "modelUpdate"; private var _color:Number = (Math.round(Math.random()* 0xffffff)); public function DataModel() { trace("DATA MODEL INIT"); } public function get color():Number { return _color; } public function set color(p:Number):void { _color = p; notifyObserver(); } public function notifyObserver():void { dispatchEvent(new Event(DataModel.UPDATE)); } } } //DATACONTROLLER CLASS: package { import flash.events.; import flash.display.; import flash.errors.*; public class DataController { private var _model:DataModel; public function DataController(m:DataModel) { trace("DATACONTROLLER INIT"); _model = m; } } } DATAVIEW CLASS: package { import flash.events.; import flash.display.; import flash.errors.*; public class DataView extends Sprite { private var _model:DataModel; private var _controller:DataController; private var b:Box; public function DataView(m:DataModel, c:DataController) { _model = m; _controller = c; b = new Box(); b.x = b.y = 100; addChild(b); } } } And Finally THE FACADE: package { import flash.display.; import flash.events.; import flash.text.; import flash.errors.; public class Main extends Sprite { private var _model:DataModel; private var _controller:DataController; private var _view:DataView; public function Main(m:DataModel, c:DataController, v:DataView) { _model = m; _controller = c; _view = v; addChild(v); } } } When I test the movie: I get this error: ArgumentError: Error #1063: Argument count mismatch on Main(). Expected 3, got 0. Thanks alot.

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  • DataGridView validating old value insted of new value.

    - by Scott Chamberlain
    I have a DataGridView that is bound to a DataTable, it has a column that is a double and the values need to be between 0 and 1. Here is my code private void dgvImpRDP_InfinityRDPLogin_CellValidating(object sender, DataGridViewCellValidatingEventArgs e) { if (e.ColumnIndex == dtxtPercentageOfUsersAllowed.Index) { double percentage; if(dgvImpRDP_InfinityRDPLogin[e.ColumnIndex, e.RowIndex].Value.GetType() == typeof(double)) percentage = (double)dgvImpRDP_InfinityRDPLogin[e.ColumnIndex, e.RowIndex].Value; else if (!double.TryParse(dgvImpRDP_InfinityRDPLogin[e.ColumnIndex, e.RowIndex].Value.ToString(), out percentage)) { e.Cancel = true; dgvImpRDP_InfinityRDPLogin[e.ColumnIndex, e.RowIndex].ErrorText = "The value must be between 0 and 1"; return; } if (percentage < 0 || percentage > 1) { e.Cancel = true; dgvImpRDP_InfinityRDPLogin[e.ColumnIndex, e.RowIndex].ErrorText = "The value must be between 0 and 1"; } } } However my issue when dgvImpRDP_InfinityRDPLogin_CellValidating fires dgvImpRDP_InfinityRDPLogin[e.ColumnIndex, e.RowIndex].Value will contain the old value before the edit, not the new value. For example lets say the old value was .1 and I enter 3. The above code runs when you exit the cell and dgvImpRDP_InfinityRDPLogin[e.ColumnIndex, e.RowIndex].Value will be .1 for that run, the code validates and writes 3 the data to the DataTable. I click on it a second time, try to leave, and this time it behaves like it should, it raises the error icon for the cell and prevents me from leaving. I try to enter the correct value (say .7) but the the Value will still be 3 and there is now no way out of the cell because it is locked due to the error and my validation code will never push the new value. Any recommendations would be greatly appreciated. EDIT -- New version of the code based off of Stuart's suggestion and mimicking the style the MSDN article uses. Still behaves the same. private void dgvImpRDP_InfinityRDPLogin_CellValidating(object sender, DataGridViewCellValidatingEventArgs e) { if (e.ColumnIndex == dtxtPercentageOfUsersAllowed.Index) { dgvImpRDP_InfinityRDPLogin[e.ColumnIndex, e.RowIndex].ErrorText = String.Empty; double percentage; if (!double.TryParse(dgvImpRDP_InfinityRDPLogin[e.ColumnIndex, e.RowIndex].FormattedValue.ToString(), out percentage) || percentage < 0 || percentage > 1) { e.Cancel = true; dgvImpRDP_InfinityRDPLogin[e.ColumnIndex, e.RowIndex].ErrorText = "The value must be between 0 and 1"; return; } } }

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  • Please help with very simple android widget button click. Getting very frustrated. :(

    - by Little Wendy
    I have poured over every example that I can find and I have gone through the official documentation from google. All I am trying to do is create a toast notification from a button click on a widget. I can get the widget (and button) to appear but I can't get my intent to fire. I have seen several examples that show doing this different ways but I just can't get it to work. I haven't felt this helpless with coding in a long time and I'm starting to feel dumb. This is what I have so far: public class simpleclick extends AppWidgetProvider { /** Called when the activity is first created. */ @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { final int N = appWidgetIds.length; Toast.makeText(context, "doing on update", Toast.LENGTH_SHORT).show(); for (int i=0; i<N; i++) { int appWidgetId = appWidgetIds[i]; Intent intent = new Intent(context, simpleclick.class); intent.setAction("ham"); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, 0); RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.main); views.setOnClickPendingIntent(R.id.Timm, pendingIntent); appWidgetManager.updateAppWidget(appWidgetId, views); } } //@Override public void onReceive(Context context, Intent intent) { // TODO Auto-generated method stub Toast.makeText(context, "action is: " + intent.getAction(), Toast.LENGTH_SHORT).show(); super.onReceive(context, intent); } } My manifest: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.tblabs.simpleclick" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <receiver android:name="simpleclick"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/simpleclick" /> </receiver> </application> <uses-sdk android:minSdkVersion="5" /> </manifest> I would appreciate some help! Thanks, Wendy

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  • java: remove current scheduled job in a class that implements IScheduledJob

    - by ufk
    Hi. In the execution of the scheduled job itself i want to stop it from being executed again and again, how can i do so without having the string that i received when i created the job in the first place ? public class UfkJob implements IScheduledJob { public void execute(ISchedulingService service) { if (...) { /* here i want to remove the current running job */ } } I executed the job outside by using the commands: ISchedulingService service = (ISchedulingService) getScope().getContext().getBean(ISchedulingService.BEAN_NAME); service.addScheduledJobAfterDelay(5000,new UfkJob(),200);

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