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  • svn dev cycle. howto lots minor "features" pending for approval.

    - by Julian Davchev
    Hi I've read similar questions regarding that but still feel the need to ask a question. I have scenario where we have lots of tiny "features" pending for approval. I generally see two approaches. 1.Keep trunk solid and have tons of branches for each tiny "feature". Basically every new thingy is a branch. Cons: - Might become nightmare to support so many branches no matter how small a change. Keeping all branches in sync etc etc. - Worst con I see in this is setup of test system so one can easily examine changes to approve (basically need to support all branches which seems insane). Pros: - Seemningly easy once approved a branch to be merged back to trunk and new release to be tagged and deployed. 2.For big features a branch is released and for small changes all goes in trunk(relatively stable) directly. Pros: - Easier to set test system as most of the time all will be directly visible. For big features should be easy to maintain separate branch on test. Cons: - Don't really see how release will go. I will not be able to basically release one part of trunk This would involve cherrypicking which is crazy to follow. Other approach is I just enforce that after some time (a week or so) all small features need to be approved so they can deployed before giving new tasks. I just create release branch and either all or none of small features are going live. This will be some fun discussion with head people. I guess having lots of small pending stuff is very problematic to follow technically.

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  • What facets have I missed for creating a 3 person guerilla dev team?

    - by Penguinix
    Sorry for the Windows developers out there, this solution is for Macs only. This set of applications accounts for: Usability Testing, Screen Capture (Video and Still), Version Control, Task Lists, Bug Tracking, a Developer IDE, a Web Server, A Blog, Shared Doc Editing on the Web, Team and individual Chat, Email, Databases and Continuous Integration. This does assume your team members provide their own machines, and one person has a spare old computer to be the Source Repository and Web Server. All for under $200 bucks. Usability Silverback Licenses = 3 x $49.95 "Spontaneous, unobtrusive usability testing software for designers and developers." Source Control Server and Clients (multiple options) Subversion = Free Subversion is an open source version control system. Versions (Currently in Beta) = Free Versions provides a pleasant work with Subversion on your Mac. Diffly = Free "Diffly is a tool for exploring Subversion working copies. It shows all files with changes and, clicking on a file, shows a highlighted view of the changes for that file. When you are ready to commit Diffly makes it easy to select the files you want to check-in and assemble a useful commit message." Bug/Feature/Defect Tracking (multiple options) Bugzilla = Free Bugzilla is a "Defect Tracking System" or "Bug-Tracking System". Defect Tracking Systems allow individual or groups of developers to keep track of outstanding bugs in their product effectively. Most commercial defect-tracking software vendors charge enormous licensing fees. Trac = Free Trac is an enhanced wiki and issue tracking system for software development projects. Database Server & Clients MySQL = Free CocoaMySQL = Free Web Server Apache = Free Development and Build Tools XCode = Free CruiseControl = Free CruiseControl is a framework for a continuous build process. It includes, but is not limited to, plugins for email notification, Ant, and various source control tools. A web interface is provided to view the details of the current and previous builds. Collaboration Tools Writeboard = Free Ta-da List = Free Campfire Chat for 4 users = Free WordPress = Free "WordPress is a state-of-the-art publishing platform with a focus on aesthetics, web standards, and usability. WordPress is both free and priceless at the same time." Gmail = Free "Gmail is a new kind of webmail, built on the idea that email can be more intuitive, efficient, and useful." Screen Capture (Video / Still) Jing = Free "The concept of Jing is the always-ready program that instantly captures and shares images and video…from your computer to anywhere." Lots of great responses: TeamCity [Yo|||] Skype [Eric DeLabar] FogBugz [chakrit] IChatAV and Screen Sharing (built-in to OS) [amrox] Google Docs [amrox]

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  • [Iphone-Dev] Assigning values : difference between properties and class variables ?

    - by gotye
    Hey guys, I noticed that I rarely use properties, due to the fact that I rarely need to access my object's variables outside my class ;) So I usually do : NSMutableArray *myArray; // not a property ! My question is : even if i don't declare myArray as a property, does iphone make a retain anyway if I do myArray = arrayPassedToMe; I think so but I just wanted to confirm ;) Any thoughts welcome ! Gotye

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  • problem while displayin the texture image on view that works fine on iphone simulator but not on dev

    - by yunas
    hello i am trying to display an image on iphone by converting it into texture and then displaying it on the UIView. here is the code to load an image from an UIImage object - (void)loadImage:(UIImage *)image mipmap:(BOOL)mipmap texture:(uint32_t)texture { int width, height; CGImageRef cgImage; GLubyte *data; CGContextRef cgContext; CGColorSpaceRef colorSpace; GLenum err; if (image == nil) { NSLog(@"Failed to load"); return; } cgImage = [image CGImage]; width = CGImageGetWidth(cgImage); height = CGImageGetHeight(cgImage); colorSpace = CGColorSpaceCreateDeviceRGB(); // Malloc may be used instead of calloc if your cg image has dimensions equal to the dimensions of the cg bitmap context data = (GLubyte *)calloc(width * height * 4, sizeof(GLubyte)); cgContext = CGBitmapContextCreate(data, width, height, 8, width * 4, colorSpace, kCGImageAlphaPremultipliedLast); if (cgContext != NULL) { // Set the blend mode to copy. We don't care about the previous contents. CGContextSetBlendMode(cgContext, kCGBlendModeCopy); CGContextDrawImage(cgContext, CGRectMake(0.0f, 0.0f, width, height), cgImage); glGenTextures(1, &(_textures[texture])); glBindTexture(GL_TEXTURE_2D, _textures[texture]); if (mipmap) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); else glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); if (mipmap) glGenerateMipmapOES(GL_TEXTURE_2D); err = glGetError(); if (err != GL_NO_ERROR) NSLog(@"Error uploading texture. glError: 0x%04X", err); CGContextRelease(cgContext); } free(data); CGColorSpaceRelease(colorSpace); } The problem that i currently am facing is this code workd perfectly fine and displays the image on simulator where as on the device as seen on debugger an error is displayed i.e. Error uploading texture. glError: 0x0501 any idea how to tackle this bug.... thnx in advance 4 ur soluitons

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  • Querying datetime.datetime on appengine acts different then dev server help!

    - by Alon Carmel
    Hey, I'm having some trouble with stuff that work locally and dont work on the app engine python environment: Basically, i want to get a program from an epg between ranges of date and time. i know i cannot do two where < so i saw a suggestion to save the dates as list as datetime.datetime which i did. [datetime.datetime(2010, 5, 10, 14, 25), datetime.datetime(2010, 5, 10, 15, 0)] This is ok. but when i try to compare to it: progranon = get_object(Programs2Channel, 'channel_id =', channelobj.key(), 'endstartdate >', programstart_minex, 'endstartdate <', programstart_minex ) This for some reason works locally, but fails to retrieve the data on the app engine. *Im using Google app engine django patch which uses the get_object to retrieve data in transactions. Please help. Here are more details: this is the LIST: [datetime.datetime(2010, 5, 13, 10, 45), datetime.datetime(2010, 5, 13, 11, 30)] #this is the query: programstart = ""+year+"-"+month+"-"+day+" "+hour+":"+minute programstart_minex = datetime.strptime(programstart, "%Y-%m-%d %H:%M") progranon = Programs2Channel.gql('WHERE channel_id = :channelid AND endstartdate > :programstartx AND endstartdate < :programstartx',channelid = channelobj.key(),programstartx=programstart_minex).get()

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  • Anyone realize success using Apple Mac OS 10.6 and Parallels 5 for a Visual Studio Dev machine?

    - by Buffalo
    Greetings my wonderful StackOverflow family :) I grew up using Windows and switched to OSX as a Computer Science major in College. I've recently started my first real software developer job, and have a ThinkPad and Windows XP for developing ASP.NET / MS SQL applications (Visual Studio 2008). Question: Basically, I am wondering if any developers out there have had real success creating ASP.NET applications on a Mac using a VM? I've been fighting with Parallels 5 all week and finally have Windows 7 and VS 2008 running but my hot-keys are all screwed up. Is it worth the work to keep beating this thing into submission? Should I give up? Should I give Mono a try instead? Thanks Folks, I can't wait to see what you all think!

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  • Service reference error when moving dev. environment from XP to W7

    - by Peter
    Hi, I am building an application and I am using web services for getting data from a server. It was working fine when I was developing on my XP machine but had to switch to Windows 7. On the new machine I grabbed the latest version of the code using sourcesafe. However, when I try to add a service reference in the solution or update an existing one I get the following error: There was an error downloading 'http://localhost:52490/Service/CustomerService.asmx'. The request failed with the error message: Server Error in '/' Application. Parser Error Description: An error occurred during the parsing of a resource required to service this request. Please review the following specific parse error details and modify your source file appropriately. Parser Error Message: Could not create type 'Digital_Server.CustomerService'. Source Error <%@ WebService Language="vb" CodeBehind="CustomerService.asmx.vb" Class="Digital_Server.CustomerService" % Source File: /Service/CustomerService.asmxLine: 1 Version Information: Microsoft .NET Framework Version:2.0.50727.4927; ASP.NET Version:2.0.50727.4927 --. Metadata contains a reference that cannot be resolved: 'http://localhost:52490/Service/CustomerService.asmx'. An error occurred while receiving the HTTP response to http://localhost:52490/Service/CustomerService.asmx. This could be due to the service endpoint binding not using the HTTP protocol. This could also be due to an HTTP request context being aborted by the server (possibly due to the service shutting down). See server logs for more details. The underlying connection was closed: An unexpected error occurred on a receive. Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. An existing connection was forcibly closed by the remote host If the service is defined in the current solution, try building the solution and adding the service reference again. Does it has anything to do with the IIS or is it any configuration file I have to change in the solution? Any help is appreciated.

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  • What location to put bootloader, when running multiple drives and partition

    - by Matt G
    I have Win8 on my desktop, where a 120G SSD is used to run windows and some select applications, while I have a 2TB HDD to provide basic file storage and where possible, install applications instead of on the SSD. I want to install Ubuntu on a new partition of the HDD (I allocated 300GB, with 5GB swap file). I've used a USB to install the OS, which seemed to have done the job. However, after prompting for a restart, I can no longer boot to ubuntu. During instillation I was confused about where to install the "boot loader instillation". I ended up selecting "/dev/stb" because I figured I would be able to boot with BIOS by selecting the HDD drive as a priority over the SSD. The bootloader is a large part of where I think I went wrong. My partition system looked something like this: /dev/sta ... //SSD ~120 GB /dev/sta1 NTFS (350 MB) //Win8System /dev/sta2 NTFS (118 GB) //Win8C-Drive /dev/stb ... //HDD ~2TB /dev/stb1 NTFS (1563 GB) //FileStorage /dev/stb5 Free Space (300 GB) //Space I want to use for Linux (NOTE: Created two partitions from the 300GB, ~5GB and 295GB. stb5,stb6.) It'd be great if I could get an explanation of what drive you'd select for the boot loader and why, and what selections won't work with regards to the Boot Loader Instillation. I think I understand what Grub is, but I have no idea on how to use it, or play around with it. I seem to be able to get back into OS from my usb, however I believe it's just showing me a preview/trial of Ubuntu (ie, can't access any of the system NTFS drives). Note, if I try to install from the USB again, it will recognize that a version of Ubuntu 13.10 exists on the system. Apologies in advance, have used windows all my life, don't really know to much about Linux at all. Did have a brief skim over some similar questions, didn't find anything too useful. - Where to install bootloader when installing Ubuntu as secondary OS? - ubuntu 12.10 dual boot with windows 8 on two hdds - Dual-boot Windows 7 and Ubuntu on two SSDs with UEFI

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  • Cant kill process on Windows Server 2008!! - Thread in Wait:Executive State

    - by adrian
    I hope someone can help me with our issue we are having. We have a major issue with a process that we can not kill and the only way to get rid of the process is to reboot the machine. I have tried killing it from the normal task manager but no joy. I have tried killing it using the taskkill /F command from a command prompt and no joy. The command reports as sucessful but the process remains. I have tried to start task manager with system rights by calling "psexec -s -i -d taskmgr" and attempting to kill the process but no joy I have tried killing it from Process Explorer but again the process remains. I have tried creating a scheduled task that runs under the SYSTEM name to kill the task but that also does not kill it : schtasks /create /ru system /sc once /st 13:16 /tn test1 /tr "taskkill /F /PID 1576" /it Nothing I do will kill this process. Even logging off and logging back on will not kill this process. Using Process Explorer I notice that there is on stubborn thread that is in the Wait:Executive state. I have tried to kill this thread using Process Explorer but again no joy. We are using Windows Server 2008 R2 64-Bit. The server is brand new and windows is freshly installed. Now heres the thing. We have brought two identical servers from Dell with the same specs and the same OS installed and I can not replicate this issue on the other server. Only on this server, under certain circumstances does this server process hang and can not be restarted! I have also changed the compatability mode by setting it the process to "Windows 2003" but this has not helped. I have noticed in Process Explorer that DEP is turned on but im not sure this has got any bearing on the issue ot not. Please, can someone help??

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  • Parallel Port Problem in 12.04

    - by Frank Oberle
    I have a “dumb” printer attached to a parallel port in my machine which works fine under the “other” resident operating system (from Redmond) on the same machine. I recently added Ubuntu 12.04 as a dual boot on the machine, but Ubuntu doesn't seem to recognize the parallel port at all. All I need to set up a printer is a really plain-vanilla fixed pitch text-only generic driver, which is present, but no parallel ports show up. (The other printers, all on USB ports, seem to work just fine). Following what appeared to me to be the most reasonable of the many conflicting pieces of advice on the web, here's what I did: I added the following lines to /etc/modules parport_pc ppdev parport Then, after rebooting, I checked to see that the lines were still present, and they were. I ran dmesg | grep par and got the following references in the output that seemed like they might have to do with the parallel port: [ 14.169511] parport_pc 0000:03:07.0: PCI INT A -> GSI 21 (level, low) -> IRQ 21 [ 14.169516] PCI parallel port detected: 9710:9805, I/O at 0xce00(0xcd00), IRQ 21 [ 14.169577] parport0: PC-style at 0xce00 (0xcd00), irq 21, using FIFO [PCSPP,TRISTATE,COMPAT,ECP] [ 14.354254] lp0: using parport0 (interrupt-driven). [ 14.571358] ppdev: user-space parallel port driver [ 16.588304] type=1400 audit(1347226670.386:5): apparmor="STATUS" operation="profile_load" name="/usr/lib/cups/backend/cups-pdf" pid=964 comm="apparmor_parser" [ 16.588756] type=1400 audit(1347226670.386:6): apparmor="STATUS" operation="profile_load" name="/usr/sbin/cupsd" pid=964 comm="apparmor_parser" [ 16.673679] type=1400 audit(1347226670.470:7): apparmor="STATUS" operation="profile_load" name="/usr/lib/lightdm/lightdm/lightdm-guest-session-wrapper" pid=1010 comm="apparmor_parser" [ 16.675252] type=1400 audit(1347226670.470:8): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/mission-control-5" pid=1014 comm="apparmor_parser" [ 16.675716] type=1400 audit(1347226670.470:9): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/telepathy-*" pid=1014 comm="apparmor_parser" [ 16.676636] type=1400 audit(1347226670.474:10): apparmor="STATUS" operation="profile_replace" name="/usr/lib/cups/backend/cups-pdf" pid=1015 comm="apparmor_parser" [ 16.677124] type=1400 audit(1347226670.474:11): apparmor="STATUS" operation="profile_replace" name="/usr/sbin/cupsd" pid=1015 comm="apparmor_parser" [ 1545.725328] parport0: ppdev0 forgot to release port I have no idea what any of that means, but the line “parport0: ppdev0 forgot to release port ” seems unusual. I was still unable to add a printer for my old clunker, so I tried the direct approach, typing echo “Hello” > /dev/lp0 and received a Permission denied message. I then tried echo “Hello” > /dev/parport0 which didn't give me any message at all, but still didn't print anything. Running the command sudo /usr/lib/cups/backend/parallel gives the following: direct parallel:/dev/lp0 "unknown" "LPT #1" "" "" Checking the permissions for /dev/parport0, Owner, Group, and Other are all set to read and write. crw-rw---- 1 root lp 6, 0 Sep 9 16:37 /dev/lp0 crw-rw-rw- 1 root lp 99, 0 Sep 9 16:37 /dev/parport0 The output of the command lpinfo -v includes the following line: direct parallel:/dev/lp0 I've read several web postings that seem to suggest this has been a problem for several years, but the bug reports were closed because there wasn't enough information to address the issue (shades of Microsoft!). Any suggestions as to what I might be missing here?

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  • getting CS1502 compiler error on dev environment but not production.

    - by nw
    When I try to run my ASP.NET app from my development environment I get the following error message: Compiler Error Message: CS1502: The best overloaded method match for 'mmars.Printing.printFunctions.SetPrintSummaryProperties(mmars.contextInfo, ref mmars.Printing.printObjSummary)' has some invalid arguments. When I publish and run on our production server I don't get this error. It seems to compile fine when I build from the build menu (in fact if I change the second argument of the bolded function call below, i get a compiler error in visual studio), but now i've suddenly started getting this error message at runtime. So another question I have in addition to getting rid of the error is why is the .NET development server even trying to do JIT compilation on my project if it is already compiled into a DLL? Printing.printObjSummary myPrintObj = new Printing.printObjSummary(); Printing.printFunctions.SetPrintSummaryProperties(ci, ref myPrintObj); printObjects.Add(myPrintObj); This seems to have just suddenly appeared from nowhere today and it's extremely frustrating. Also, though there are no warnings at compile-time, when I get redirected to the page with that first compilation error there are many warnings like the following: Warning: CS0436: The type 'mmars.MMARSSummaryDataItem' in 'c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\3dad423c\40569048\App_Code.b0rgpkzr.4.cs' conflicts with the imported type 'mmars.MMARSSummaryDataItem' in 'c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\3dad423c\40569048\assembly\dl3\7179c19a\345f948c_ece7ca01\mmars.DLL'. Using the type defined in 'c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\3dad423c\40569048\App_Code.b0rgpkzr.4.cs'. What's the deal with that? Is the webserver complaining about name conflicts in the source file and dll resulting from the source file?

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  • How can I prevent the "... has stopped working" window on my Server 2008 R2 dev box?

    - by serialhobbyist
    I'm using a Windows Server 2008 x64 R2 machine as a development box. Amongst many other things I've got Visual Studio 2008 SP1 installed on it. When I'm working on a project, I sometimes need to use Debug Start without Debugging (Ctrl + F5). If the program throws an exception, I get a new R2-style window appear. I'm pretty sure I didn't see this on my XP box - this is the first time I've developed directly on a server. Is there any way to avoid this - it's really beginning to bug me? E.g. my current project is accessing a WCF service - I'm using Ctrl+F5 to start a console program client. I run it and get the window. The title is the name of the project I've just started and it contains: [insert-project-name-here] has stopped working Windows can check online for a solution to the problem. --> Check online for a solution and close the program --> Close the program --> Debug the program V View problem details. Clicking on "Close the program" will actually close the window and the exception message appears in the console, which is what I want (but without the extra window-faffing). How can I avoid this annoyance?

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  • Data base preference for network based C# windows application [on hold]

    - by Sinoop Joy
    I'm planning to develop a C# widows based application for an academy. The academy will have different instances of application running in different machines. The database should have shared access. All the application instances can do update, delete or insert. I've not done any network based application. Anybody can give any useful link to where to start with ? Which database would give max performance with all required features i said for this scenario ?

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  • Cannot connect to Internet on 11.04 using BSNL EVDO Prithvi Card

    - by Joy
    I cannot connect to Internet using BSNL EVDO Prithvi data card. Went through some websites that offered help, installed wvdial package and tried again, but was unsuccessful. I have Read that, Ubuntu 11.04 automatically detects Data Card, You only need to configure "Network Manager" and it will work, I did exactly that, but the result is same. The OS detects the data card, and the presence of network , but it cannot login. I have read in some forums that Ubuntu 11.04 does not have support for BSNL EVDO Prithvi, is it true? I re-checked the "User ID" and "Password". Its working on Windows. Please help me fix this.

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  • iPhone team dev, do we all need the same OS?

    - by aruwanwan
    I´m just starting iPhone development with a small team of (really young and naive) colleagues, we all are fairly new to OS X, my question is: If we are planning to develop for every iPod Touch/iPhone out there (not the iPad, I read that thing requires Snow Leopard), what problems will we encounter when sharing code (and making commits) if we all have a combination of Leopard and Snow Leopard systems?

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  • Restoring dev db from production: Running a set of SQL scripts based on a list stored in a table?

    - by mattley
    I need to restore a backup from a production database and then automatically reapply SQL scripts (e.g. ALTER TABLE, INSERT, etc) to bring that db schema back to what was under development. There will be lots of scripts, from a handful of different developers. They won't all be in the same directory. My current plan is to list the scripts with the full filesystem path in table in a psuedo-system database. Then create a stored procedure in this database which will first run RESTORE DATABASE and then run a cursor over the list of scripts, creating a command string for SQLCMD for each script, and then executing that SQLCMD string for each script using xp_cmdshell. The sequence of cursor-sqlstring-xp_cmdshell-sqlcmd feels clumsy to me. Also, it requires turning on xp_cmdshell. I can't be the only one who has done something like this. Is there a cleaner way to run a set of scripts that are scattered around the filesystem on the server? Especially, a way that doesn't require xp_cmdshell?

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  • Parallel Dev: Should developers work within the same branch?

    - by Zombies
    Should multiple developers work within the same branch, and update - modify - commit ? Or should each developer have his/her own each branch exclusively? And how would sharing branches impact an environment where you are doing routine maintenance as opposed to unmaintained code streams? Also, how would this work if you deploy each developers work as soon as it is done and passes testing (rapidly, as opposed to putting all of their work into a single release).

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  • The program is executing properly on dev C++ but is giving problem in Linux.The movement is becoming

    - by srinija
    #include<stdio.h> #include<GL/glut.h> GLfloat v[3][24]={{100.0,300.0,350.0,50.0,100.0,120.0,120.0,100.0,260.0,280.0, 280.0,260.0,140.0,160.0,160.0,140.0,180.0,200.0,200.0,180.0, 220.0,240.0,240.0,220.0},{100.0,100.0,200.0,200.0,160.0, 160.0,180.0,180.0,160.0,160.0,180.0,180.0,160.0,160.0,180.0, 180.0,160.0,160.0,180.0,180.0,160.0,160.0,180.0,180.0}, {1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0, 1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0}}; GLfloat v1[3][16]={{50.0,350.0,350.0,50.0,100.0,300.0,300.0,100.0,125.0,175.0, 175.0,125.0,225.0,275.0,275.0,225.0},{200.0,200.0,210.0, 210.0,210.0,210.0,240.0,240.0,240.0,240.0,310.0,310.0,240.0, 240.0,310.0,310.0},{1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0,1.0, 1.0,1.0,1.0,1.0,1.0,1.0}}; GLfloat colors[4][3]={{0.0,0.0,1.0},{0.9961,0.9961,0.65625},{1.0,0.0,1.0}, {1.0,.0,1.0}}; static float q,w,e; static float fq,fw,fe; static GLfloat wa=0,wb=0,wc=0,ba,bb,bc; int flag; void myinit(void) { glClearColor(0.506,.7,1,0.0); glPointSize(2.0); glLoadIdentity(); glOrtho(0.0,499.0,0.0,499.0,-300.0,300.0); } void draw_top_boxes(GLint i,GLint j) { glColor3f(1.0,0.0,0.0); glBegin(GL_POLYGON); glColor3fv(colors[j]); // to draw the boat glVertex2f(v1[0][i+0],v1[1][i+0]); glColor3fv(colors[j+1]); glVertex2f(v1[0][i+1],v1[1][i+1]); glColor3fv(colors[j+2]); glVertex2f(v1[0][i+2],v1[1][i+2]); glColor3fv(colors[j+3]); glVertex2f(v1[0][i+3],v1[1][i+3]); glEnd(); } void draw_polygon(GLint i) { glBegin(GL_POLYGON); // to draw the boat glColor3f(0.0,0.0,0.0); glColor3fv(colors[0]); glVertex2f(v[0][i+0],v[1][i+0]); glColor3fv(colors[1]); glVertex2f(v[0][i+1],v[1][i+1]); glColor3fv(colors[2]); glVertex2f(v[0][i+2],v[1][i+2]); glColor3fv(colors[3]); glVertex2f(v[0][i+3],v[1][i+3]); glEnd(); } void draw_boat() { draw_polygon(0); draw_polygon(4); draw_polygon(8); draw_polygon(12); draw_polygon(16); draw_polygon(20); draw_top_boxes(0,0); draw_top_boxes(4,0); draw_top_boxes(8,0); draw_top_boxes(12,0); glFlush(); glPopMatrix(); glPopMatrix(); } void draw_water() { GLfloat i; GLfloat x=0,y=103,j=0; GLfloat k; glPushMatrix(); glTranslatef(wa,wb,wc); glPushMatrix(); glColor3f(0,0,1); for(k=y;k>0;k-=6) { for(i=1;i<30;i++) { glBegin(GL_LINES); glVertex2f(j,k); glVertex2f(j+10,k); glEnd(); j=j+20; } j=0; } glPopMatrix(); glPopMatrix(); } void draw_fishes() { glPushMatrix(); glTranslatef(fq,12.0,fe); glPushMatrix(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(100,80); glVertex2f(100,60); glVertex2f(85,70); glEnd(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(100,70); glVertex2f(110,75); glVertex2f(110,65); glEnd(); glColor3f(0,0,0); glBegin(GL_POINTS); glVertex2f(90,71); glEnd(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(200,80); glVertex2f(200,60); glVertex2f(185,70); glEnd(); glColor3f(.99609375,0.2578125,0.2578125); glBegin(GL_TRIANGLES); glVertex2f(200,70); glVertex2f(210,75); glVertex2f(210,65); glEnd(); glColor3f(0,0,0); glBegin(GL_POINTS); glVertex2f(190,71); glEnd(); glPopMatrix(); glPopMatrix(); glFlush(); } void draw_cloud() { GLfloat m=100,n=400,o=10; for(int i=0;i<7;i++) { glPushMatrix(); glColor3f(1.0,1.0,1.0); if(i==1) glTranslated(125,415,10); else if(i==3||i==5) glTranslated(m,n+5,o); else glTranslated(m,n,o); glutSolidSphere(20.0,5000,150); glPopMatrix(); m+=10; } } void draw_square() { glColor3f(0,0.5,0.996); glBegin(GL_POLYGON); glVertex2f(0,0); glVertex2f(1000,0); glVertex2f(0,300); glVertex2f(1000,300); glEnd(); glFlush(); } void draw_brotate() { glPushMatrix(); glColor3f(0.96,0.5,0.25); //to draw body of the bird glTranslated(300,400,10); glScalef(3,1,1); glutSolidSphere(6,50000,15); glPopMatrix(); glPushMatrix(); glTranslated(323,400,10); glutSolidSphere(5,50000,15); glPopMatrix(); glColor3f(0,0,0); glBegin(GL_POINTS); glVertex2f(325,401); glEnd(); glColor3f(0.96,0.5,0.25); //to draw wings glBegin(GL_LINES); glVertex2f(294,394); glVertex2f(286,389); glEnd(); glBegin(GL_LINES); glVertex2f(286,389); glVertex2f(295,391); glEnd(); glBegin(GL_LINES); glVertex2f(295,391); glVertex2f(285,385); glEnd(); glBegin(GL_LINES); glVertex2f(285,385); glVertex2f(309,395); glEnd(); glBegin(GL_LINES); glVertex2f(294,406); glVertex2f(286,411); glEnd(); glBegin(GL_LINES); glVertex2f(286,411); glVertex2f(295,409); glEnd(); glBegin(GL_LINES); glVertex2f(295,409); glVertex2f(285,415); glEnd(); glBegin(GL_LINES); glVertex2f(285,415); glVertex2f(309,406); glEnd(); glColor3f(0.96,0.5,0.25); } void draw_bird() { GLfloat x=200,y=400,z=10; draw_brotate(); glBegin(GL_LINES); //draw legs of the bird glVertex2f(285,402); glVertex2f(275,402); glEnd(); glBegin(GL_LINES); glVertex2f(285,398); glVertex2f(275,398); glEnd(); glBegin(GL_LINES); glVertex2f(275,402); glVertex2f(270,405); glEnd(); glBegin(GL_LINES); glVertex2f(275,402); glVertex2f(270,398); glEnd(); glBegin(GL_LINES); glVertex2f(275,398); glVertex2f(273,400); glEnd(); glBegin(GL_LINES); glVertex2f(275,398); glVertex2f(270,395); glEnd(); glBegin(GL_LINES); glVertex2f(323,405); glVertex2f(323,407); glEnd(); glPushMatrix(); glTranslatef(323,409,10); glutSolidSphere(2,200,20); glPopMatrix(); glBegin(GL_TRIANGLES); glVertex2f(328,400); glVertex2f(331,397); glVertex2f(327,398.5); glEnd(); glFlush(); } void drawstars() { glColor3f(1.0,1.0,1.0); glBegin(GL_POINTS); glVertex3f(300.0,400.0,10.0); glVertex3f(200,400.0,10.0); glVertex3f(150,450.0,10.0); glVertex3f(100,470.0,10.0); glVertex3f(50,450.0,10.0); glVertex3f(50,350.0,10.0); glVertex3f(90,365.0,10.0); glVertex3f(350,450.0,10.0); glVertex3f(275,470.0,10.0); glVertex3f(280,430.0,10.0); glVertex3f(250,400.0,10.0); glVertex3f(450,450.0,10.0); glVertex3f(430,430.0,10.0); glVertex3f(430,470.0,10.0); glVertex3f(300,450.0,10.0); glVertex3f(265,380.0,10.0); glVertex3f(235,450.0,10.0); glEnd(); } void draw_all() { glClear(GL_COLOR_BUFFER_BIT); if(flag==0) { glDisable(GL_LIGHTING); //immp one draw_square(); draw_cloud(); glClearColor(0.506,.7,1,0.0); glTranslatef(q,w,e); glPushMatrix(); glColor3f(1.0,0.0,0.0); draw_boat(); draw_fishes(); glPushMatrix(); glColor3f(1.0,1.0,0.0); glTranslated(400,400,10); glutSolidSphere(20.0,5000,150); glPopMatrix(); } if(flag==1) { glDisable(GL_LIGHTING); //imp one draw_square(); draw_cloud(); glClearColor(0.9960,0.7070,0.3164,0.0); glTranslatef(q,w,e); glPushMatrix(); glColor3f(1.0,0.0,0.0); draw_boat(); draw_fishes(); glPushMatrix(); glColor3f(1.0,1.0,0.0); glTranslated(400,400,10); glutSolidSphere(20.0,500,100); glPopMatrix(); } if(flag==2) { // just try and change values in these arrays, specially the position array drawstars(); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); // GLfloat emission[]={0.1,0.1,0.1,0.0}; GLfloat diffuse[] = { 0.40, 0.40,0.40, 1.0 }; GLfloat ambiance[] = { 0.5, 0.5,0.5, 1.0 }; GLfloat specular[] = { 1.3, 1.3,.3, 1.0 }; GLfloat intensity[]={500.0}; GLfloat position[] = { 10,30,-30,1.0 }; glLightfv (GL_LIGHT0, GL_POSITION, position); glLightfv (GL_LIGHT0, GL_DIFFUSE,diffuse); glLightfv (GL_LIGHT0, GL_AMBIENT,ambiance); glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER,GL_TRUE); glLightfv (GL_LIGHT0, GL_SPECULAR,specular); glLightfv (GL_LIGHT0, GL_INTENSITY,intensity); glColor3f(0,0.5,0.996); glBegin(GL_POLYGON); glVertex2f(0,0); glVertex2f(1000,0); glVertex2f(0,150); glVertex2f(1000,150); glEnd(); glTranslatef(q,w,e); glPushMatrix(); glColor3f(1.0,0.0,0.0); draw_boat(); draw_fishes(); glDisable(GL_LIGHTING); glDisable(GL_LIGHT0); draw_cloud(); glClearColor(0.0,0.0,0.0,0.0); glPushMatrix(); glColor3f(1.0,1.0,1.0); glTranslated(400,400,10); glutSolidSphere(20.0,500,100); glPopMatrix(); glColor3f(1.0,1.0,1.0); glBegin(GL_POINTS); glVertex3f(300.0,400.0,10.0); glEnd(); } glPushMatrix(); glTranslatef(ba,bb,bc); glPushMatrix(); draw_bird(); glPopMatrix(); glPopMatrix(); GLfloat i; glPushMatrix(); GLfloat x=0,y=100,j=0; int k; //draw_water(); Sleep(60); q+=5; fq-=3.5; if(q>=440.0) //470 q=-390.0; //400 if(fq<=-300) //500 fq=400.0; //400 wa-=1; if(wa<=(-20)) wa=-0.5; ba+=6; if(ba>=500) ba=-400; glFlush(); glutSwapBuffers(); } void display(void) { draw_all(); } void color_menu(int id) { switch(id) { case 1: flag=0;break; 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