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  • Why are Javascript for/in loops so verbose?

    - by Matthew Scharley
    I'm trying to understand the reasoning behind why the language designers would make the for (.. in ..) loops so verbose. For example: for (var x in Drupal.settings.module.stuff) { alert("Index: " + x + "\nValue: " + Drupal.settings.module.stuff[x]); } It makes trying to loop over anything semi-complex like the above a real pain as you either have to alias the value locally inside the loop yourself, or deal with long access calls. This is especially painful if you have two to three nested loops. I'm assuming there is a reason why they would do things this way, but I'm struggling with the reasoning.

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  • Choppy/unresponsive keyboard and mouse pointer until suspend

    - by Stefan Thyberg
    I had a problem where my mouse and keyboard would be choppy, the mouse pointer would work at 1-2 fps and the keyboard would keep missing letters as I was typing them. Since they were both USB I suspected there was a problem there immediately. Whenever I got this problem I would suspend the computer and start it again and the problem would be gone. The problem started appearing when I plugged the mouse and keyboard directly into the computer rather than the USB hub in the screen. I'm using a Logitech UltraX Flat and a Razer Lachesis, but I'm not sure if that matters.

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  • High end mobile workstations with pointer stick

    - by Elijah Lynn
    I am looking for a list of higher end mobile workstations that run Ubuntu/Kubuntu well and also have a hardware pointer stick. Here's an illustration of one (from sciencesurvivalblog): I wouldn't mind getting a Macbook Pro and wiping it but they refuse to use pointer sticks and to me, they are extremely efficient. I see a lot of potential for Lenovo thinkpads as well. System 76 said they have no plans to implement a hardware pointer stick so that leaves them out as well. Any ideas?

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  • Good 2D Platformer Physics

    - by Joe Wreschnig
    I have a basic character controller set up for a 2D platformer with Box2D, and I'm starting to tweak it to try to make it feel good. Physics engines have a lot of knobs to tweak, and it's not clear to me, writing with a physics engine for the first time, which ones I should use. Should jumping apply a force for several ticks? An impulse? Directly set velocity? How do I stop the avatar from sticking to walls without taking away all its friction (or do I take away all the friction, but only in the air)? Should I model the character as a capsule? A box with rounded corners? A box with two wheels? Just one big wheel? I feel like someone must have done this before! There seem to be very few resources available on the web that are not "baby's first physics", which all cut off where I'm hoping someone has already solved the issues. Most examples of physics engines for platformers have floaty-feeling controls, or in-air jumps, or easily exploitable behavior when temporary penetration is too high, etc. Some examples of what I mean: A short tap of jump jumps a short distance; a long tap jumps higher. Short skidding when stopping or reversing directions at high velocity. Standing stably on inclines (but maybe sliding down them when ducking). Analog speed when using an analog controller. All the other things that separate good platformers from bad platformers. Dare I suggest, stable moving platforms? I'm not really looking for "hey, do this." Obviously, the right thing to do is dependent on what I want in the game. But I'm hoping someone somewhere has gone through the possibilities and said "well technique A does feature X well, technique B does Y well, but that doesn't work with C", or has some worked examples beyond "if (key == space) character.impulse(0, 1)"

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  • Programming languages specifications ebooks

    - by Oxinabox
    In this talk Jon Skeet talks about the advantages of reading programming language specifications. I have an Ebook Reader (a Sony, one of the better ones for PDF's, though EPub is still much better). Does anyone know any sources for specifications, optimised for ebook readersm that can be downloaded? I expect someone would have gone through the effort of optimising the websites for ebook reader reading, ideally: EPUB Format (though pdf will do) Annotated (eg XML) Most specifications I find don't have obvious download links. I'm having trouble googling because everytime I seach for say: "F# Spec EPUB" or "Python Spec PDF" most of the results are for the EPUB or PDF specifications.

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  • ScreenManagement how do I had different controls?

    - by DiasFrancisco
    I saw a question here using DataTemplates with WPF for ScreenManagement, I was curious and I gave it a try I think the ideia is amazing and very clean. Though I'm new to WPF and I read a lot of times that almost everything should be made in XAML and very little should be "coded behind". My questions resolves about using the datatemplate ideia, WHERE should the code that calls the transitions be? where should I define which commands are avaiable in which screens. For example: [ScreenA] Commands: Pressing B - Goes to state B Pressing ESC - Exits [ScreenB] Commands: Pressing A - Goes to state A Pressing SPACE - Exits where do I define the keyEventHandlers? and where do I call the next screen? I'm doing this as an hobby for learning and "if you are learning, better learn it right" :) Thank you for your time.

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  • Choppy/unresponsive keyboard and mouse pointer until suspend

    - by Stefan Thyberg
    I had a problem where my mouse and keyboard would be choppy. The mouse pointer would work at "1-2 fps" and the keyboard would keep missing letters as i was typing them. Since both are USB-Devices, i suspected a problem there immediately, so whenever i got this problem, i would suspend the computer and start it again, for the problem to be gone. The problem started appearing when I plugged the mouse and keyboard directly into the computer rather than the USB-Hub in the screen. I'm using a Logitech UltraX Flat and a Razer Lachesis, on a Dell Latitude E6510.

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  • Checking for alternate keys with XNA IsKeyDown

    - by jocull
    I'm working on picking up XNA and this was a confusing point for me. KeyboardState keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Left) || keyState.IsKeyDown(Keys.A)) { //Do stuff... } The book I'm using (Learning XNA 4.0, O'Rielly) says that this method accepts a bitwise OR series of keys, which I think should look like this... KeyboardState keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Left | Keys.A)) { //Do stuff... } But I can't get it work. I also tried using !IsKeyUp(... | ...) as it said that all keys had to be down for it to be true, but had no luck with that either. Ideas? Thanks.

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  • How do I install my Wacom Intuos 2 serial tablet?

    - by Gizmoatwork
    I've seen many topics on the subjects but they are too complicated for me. I'm not confident in compiling stuff. Is there some headache-free way to make it work under Ubuntu? Where do I start? Edit : It doesn't seem to work. looking at device '/devices/pnp0/00:08/tty/ttyS0': KERNEL=="ttyS0" SUBSYSTEM=="tty" DRIVER=="" looking at parent device '/devices/pnp0/00:08': KERNELS=="00:08" SUBSYSTEMS=="pnp" DRIVERS=="serial" ATTRS{id}=="PNP0501" looking at parent device '/devices/pnp0': KERNELS=="pnp0" SUBSYSTEMS=="" DRIVERS=="" ACTION=="add|change", SUBSYSTEMS=="pnp", ATTRS{id}=="PNP0501", ENV{ID_INPUT}="1", ENV{ID_INPUT_TABLET}="1" ATTRS{id}==PNP0501, : commande introuvable I am a bit confused. Am I right to type it in the terminal?

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  • Examples of "Lost art" on software technology/development

    - by mamcx
    With the advent of a new technology, some old ideas - despite been good - are forgotten in the process. I read a lot how some "new" thing was already present in Lisp like 60 years ago, but only recently resurface with other name or on top of another language. Now look like the new old thing is build functional, non-mutable, non-locking-thread stuff... and that make me wonder what have been "lost" in the art of development of software? What ideas are almost forgotten, waiting for resurface? One of my, I remember when I code in foxpro. The idea of have a full stack to develop database apps without impedance mismatch is something I truly miss. In the current languages, I never find another environment that match how easy was develop in fox back them. What else is missing?

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  • lsusb - where device description comes from

    - by tommyk
    For one of my attached USB devices (2773:0104) I see no description in lsusb command output: user@Thinkpad-Laptop:~/binaries$ lsusb Bus 008 Device 002: ID 0a5c:217f Broadcom Corp. Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 036: ID 2773:0104 Where USB description is comming from, is it from device driver or is it stored in the hardware itself ?

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  • Logitech M515 does not work after upgrade to 12.04

    - by user877329
    After upgrading to 12.04, my Logitech M515 does not work here is some output from the terminal: lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 003: ID 0411:002a BUFFALO INC. (formerly MelCo., Inc.) Bus 001 Device 004: ID 055d:3021 Samsung Electro-Mechanics Co. Bus 002 Device 002: ID 413c:2005 Dell Computer Corp. RT7D50 Keyboard Bus 004 Device 002: ID 0582:0074 Roland Corp. EDIROL UA-25 Bus 005 Device 002: ID 046d:c52b Logitech, Inc. Unifying Receiver dmesg | grep Logitech [ 30.470528] logitech-djreceiver 0003:046D:C52B.0004: hiddev0,hidraw1: USB HID v1.11 Device [Logitech USB Receiver] on usb-0000:00:1d.3-2/input2 The cursor does not move. Also the mouse was working in 11.10 and is working in Windows NT 5.1.2600.

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  • Elantech trackpad being identified as a logitech wheel mouse.

    - by Nathan Cox
    I recently purchased a Samsung RF510 laptop computer, which I absolutely love. However, upon installing Ubuntu 10.10 onto it I couldn't get the trackpad to function properly. It worked as a basic mouse (point and click) but had no functionality for edge scrolling or any of the multitouch settings the trackpad is capable of. After doing a lot of research I discovered the reason is a known issue where the Ubuntu kernel will improperly detect an Elantech trackpad as a logitech PS/2 wheel mouse, and as such will gain none of the functionality that seems to be coded for synaptics trackpads. The question I have is: does anyone know a way to get this working properly? This is my first time trying to run Ubuntu on a laptop (actually, it's my first laptop in the last 12 years) and I'm finding the experience to be intolerable without the basic scrolling/zooming/etc I've been used to using for as long as I can remember.

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  • Getting touchpad to work in desktop ubuntu

    - by kamziro
    I bought a small touchpad to stick on top of the keyboard, and it works fine on the windows computer, but not on my ubuntu desktop. I mean, when I do "xinput list" it shows the following: ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PIXART USB OPTICAL MOUSE id=8 [slave pointer (2)] ? ? Logitech USB-PS/2 Optical Mouse id=11 [slave pointer (2)] ? ? Microsoft Wired Keyboard 600 id=13 [slave pointer (2)] ? ? Macintosh mouse button emulation id=14 [slave pointer (2)] ? ? Cirque Corporation 9925 AG Touchpad id=15 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Power Button id=7 [slave keyboard (3)] ? No brand SP04-A1 id=9 [slave keyboard (3)] ? Elite Silicon USB Audio Device id=10 [slave keyboard (3)] ? Microsoft Wired Keyboard 600 id=12 [slave keyboard (3)] The Cirque Corporation touchpad (I'm assuming that's the component name) is the touchpad. Is there anything I'm missing?

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  • How to configure Logitech Marble trackball

    - by user27189
    You can configure it using xinput. I tested this in 11.10 and it works very nicely. This selection is from "Ubuntuwiki" Avoid using Hal for this release because it has known issues. Put the following into terminal, using gedit: Edit $HOME/bin/trackball.sh using this command: gedit $HOME/bin/trackball.sh Then paste this into the file: #!/bin/bash dev="Logitech USB Trackball" we="Evdev Wheel Emulation" xinput set-int-prop "$dev" "$we Button" 8 8 xinput set-int-prop "$dev" "$we" 8 1 # xinput set-int-prop "$dev" "$we" 8 1 # xinput set-int-prop "$dev" "$we Button" 8 9 # xinput set-int-prop "$dev" "$we X Axis" 8 6 7 # xinput set-int-prop "$dev" "$we Y Axis" 8 4 5 # xinput set-int-prop "$dev" "Drag Lock Buttons" 8 8 Make sure trackball.sh begins with #!/bin/bash. Make the script executable by running this: chmod +x $HOME/bin/trackball.sh` Add the following lines to $HOME/.bashrc, using gedit $HOME/.bashrc and put this in the file even if it is empty: xmodmap $HOME/.Xmodmap > /dev/null 2>&1 $HOME/bin/trackball.sh Edit $HOME/.Xmodmap using: gedit $HOME/.Xmodmap pointer = 1 8 3 4 5 6 7 9 Log out and back in and viola!

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  • Chrome says my website is Serbian...how do I "force" chrome to use english?

    - by kristen
    Our website is based in the U.S. and all of our users are in the U.S. and the site is written in english. When we open the page in chrome, an alert comes up "This page is in Serbian...would you like to translate it"? I imagine it is some javascript or other code that is triggering that. Is there a way to force chrome to use "English" as the language? We tried googling this question but came up with nothing. thx!

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  • C programming in 2011

    - by Duncan Bayne
    Many moons ago I cut C code for a living, primarily while maintaining a POP3 server that supported a wide range of OSs (Linux, *BSD, HPUX, VMS ...). I'm planning to polish the rust off my C skills and learn a bit about language implementation by coding a simple FORTH in C. But I'm wondering how (or whether?) have things changed in the C world since 2000. When I think C, I think ... comp.lang.c ANSI C wherever possible (but C89 as C99 isn't that widely supported) gcc -Wall -ansi -pedantic in lieu of static analysis tools Emacs Ctags Autoconf + make (and see point 2 for VMS, HP-UX etc. goodness) Can anyone who's been writing in C for the past eleven years let me know what (if anything ;-) ) has changed over the years? (In other news, holy crap, I've been doing this for more than a decade).

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  • Efficient way of detecting a touched object in a game?

    - by Pin
    Imagine a Sims-like 2D game for a touch based mobile phone where one can interact with virtually any object in the scene. How can I efficiently detect which object is being touched by the player? In my short experience, looping through all the visible objects in the scene and checking if they're touched has so far done the job, but when there may be many many moving objects in the screen that sounds kind of inefficient isn't it? Keeping the visible moving objects list can consume time in itself as one may have to loop through all of them each frame. Other solutions I've thought are: Spatial hashing. Divide the screen as a grid and place the visible objects in the corresponding bucket. Detection of the clicked object is fast but there's additional overhead for placing the objects in the correct bucket each frame. Maintaining a quad-tree. Moving objects have to be rearranged all the time, the previous solution looks better. What is usually done in this case?

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  • What should NOT be included in comments? (opinion on a dictum by the inventor of Forth)

    - by AKE
    The often provocative Chuck Moore (inventor of the Forth language) gave the following advice (paraphrasing): "Use comments sparingly. Programs are self-documenting, with a modicum of help from mnemonics. Comments should say WHAT the program is doing, not HOW." My question: Should comments say WHY the program is doing what it is doing? Update: In addition to the answers below, these two provide additional insight. 1: Beginner's guide to writing comments? 2: http://programmers.stackexchange.com/a/98609/62203

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  • How to name setter that does data conversion?

    - by IAdapter
    I'm struggling with how to name this method, I don't like the "set" prefix, because I feel it should be reserved for normal "dumb" setters and some tools might not like it (i did not check it in checkstyle, pmd, etc., but I got a feeling they won't like it.) for example (in java, but I feel its language agnostic) public void setActionListenerClicked(boolean actionListenerClicked) { this.actionListenerClicked = actionListenerClicked ? "1" : "0"; } The only purpose of this method is ONLY to set, this method is needed and cannot be joined with any other (because of framework used). P.S. I DO know that question is similar to How to name multi-setter?, but I feel its not the same question.

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  • How to simulate a USB plug?

    - by Nicolas Delvaux
    I have an app that implements some automations when an USB key is plugged. While developing, I have to test it in a specific environment (derivative from Debian Squeeze). The app subscribe to HAL events via DBUS. The problem is: my desk is on the third floor while my test machines are in the basement. I would really like to have a way to simulate a USB plug. usbip does not work on Ubuntu. I can't manage to use the g_mass_storage module on Ubuntu (I lack the dummy_hcd module) and in Debian. Maybe it is possible to simulate a dbus call? My work station is on Ubuntu 12.04.

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  • Brief pause after keypress

    - by user36324
    After i press and hold the key it goes forward once then pauses for a second or less then goes forward on forever. My problem is the brief pause I cant locate the issue. Thanks for your help. while(game){ while (SDL_PollEvent(&e)){ mainChar.manageEvents(e); } background.renderChar(); mainChar.renderChar(); SDL_RenderPresent(ren); } void Character::manageEvents(SDL_Event event) { switch(event.type){ case SDL_KEYDOWN: KEYS[event.key.keysym.sym] = true; printf("true"); handleInput(); break; case SDL_KEYUP: KEYS[event.key.keysym.sym] = false; printf("false"); break; default: break; } } void Character::handleInput() { if(KEYS[SDLK_a]) { dst.x--; } if(KEYS[SDLK_d]) { dst.x++; } if(KEYS[SDLK_w]) { dst.y++; } if(KEYS[SDLK_s]) { dst.y--; } }

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  • How to name multi-setter?

    - by IAdapter
    I'm struggling with how to name this method, I don't like the "set" prefix, because I feel it should be reserved for normal "dumb" setters and some tools might not like it (i did not check it in checkstyle, pmd, etc., but I got a feeling they won't like it.) for example (in java, but I feel its language agnostic) public void setField1Field2(String field1, String field2) { this.field1 = field1; this.field2 = field2; } The only purpose of this method is ONLY to set, this method is needed and cannot be joined with any other (because of framework used).

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  • Map caps-lock key to middle mouse click

    - by Stefano Palazzo
    Since I rarely use caps-lock, I'd like to map the key to a middle mouse click instead. I would also like to map Alt+Caps Lock to the original function of the caps lock key, should I ever need it. I can map any keyboard shortcut to xdotool click 2, but the Gnome Keyboard Shortcuts dialog won't let me assign a command to the caps-lock key, even with modifiers. I know this is a bit of a strange undertaking; How would I go about doing it?

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  • Elantech trackpad being identified as a logitech wheel mouse

    - by user11895
    I recently purchased a Samsung RF510 laptop computer, which I absolutely love. However, upon installing Ubuntu 10.10 onto it I couldn't get the trackpad to function properly. It worked as a basic mouse (point and click) but had no functionality for edge scrolling or any of the multitouch settings the trackpad is capable of. After doing a lot of research I discovered the reason is a known issue where the Ubuntu kernel will improperly detect an Elantech trackpad as a logitech PS/2 wheel mouse, and as such will gain none of the functionality that seems to be coded for synaptics trackpads. The question I have is: does anyone know a way to get this working properly? This is my first time trying to run Ubuntu on a laptop (actually, it's my first laptop in the last 12 years) and I'm finding the experience to be intolerable without the basic scrolling/zooming/etc I've been used to using for as long as I can remember.

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