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  • Useful git commit messages for merged branches

    - by eykanal
    As a follow-up to this question: If I'm working on a team by myself, I can maintain useful commit messages when merging branches by squashing all the commits to a single diff and then merging that diff. That way I can easily see what changes were introduced in the branch, and I have a single summary describing the feature/change/whatever that was accomplished in that branch when browsing the master branch. My question now is, how can I accomplish this when working with a team? In that situation, the branches will be pushed to a remote repository, meaning that I can't squash all the commits in the branch down to a single commit. If the branch is public, can I still have a single useful merge commit in the master branch? (By "useful" I mean that the commit in the master line tells me (1) a useful summary of what was done in the branch and (2) diffs of the same.)

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  • What Language is unity written in?

    - by John
    What Language is Unity written in? Also, where can i get its source code? I have an idea for a windowing enviroment or shell (dont know what to call it). What i want to do is teach myself to create it. i like some of several ideas i have seen, but i want to redo all of them, also the concept of how a desktop works. I figured learning the language Unity is written in, and studying Unity and Gnomes code would be a good start. i am on Ubuntu 12.04 acer aspire 5920 3 gb ram 160 gb hard drive

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  • How to stop gold-plating and just be content to release working developments

    - by Andy Bowskill
    The development team that I'm a member of has recently adapted to work according to Agile practices. This has personally highlighted the fact that I can't stop myself gold-plating code (and documentation) and I consequently exceed original estimates, when I could've delivered solutions that meet the requirements much earlier. I think my ethic is bordering on the obsessive in that I become too attached to my code and am rarely content to release before I've refactored and perfected it to the nth degree. I am happy that I have realised this but how can I change my attitude/mentality to be content with my progress and release on-time instead?

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  • Instructions on Installing the FreeNX server on Ubuntu Karmic (9.10) are incorrect

    - by Bob Free
    How does one fix (or report an error) on an 'immutable' help.ubuntu.community wiki page? I am a registered member of the wiki. On http://help.ubuntu.com/community/FreeNX under the section: Installing the FreeNX server on Ubuntu Karmic (9.10) and higher, step #2, bjorn-nostvold erroneously changed on 2013-01-24 "add-apt-repository" to "apt-add-repository". The original "add-apt-repository" is correct - at least on my Karmic (9.10) version of Ubuntu. By the number of confused people I've found via google search, this seems to be throwing off a lot of people, myself included.

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  • Does the D programming language have a future?

    - by user32756
    I stumbled several times over D and really asked myself why it isn't more popular. D is a systems programming language. Its focus is on combining the power and high performance of C and C++ with the programmer productivity of modern languages like Ruby and Python. Special attention is given to the needs of quality assurance, documentation, management, portability and reliability. Do you think it has got a future? I really would like to try it but somehow the thought that I'm the only person on earth programming D discourages me to try it.

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  • Corsair Hydro i series cpu cooler fan control

    - by user214690
    Im relatively new at Ubuntu and have found an answer to basically every single issue ive ever had thru this site... Otherthan this. I have been toying with the idea of a Corsair h80i for my dual boot system (win7/U12.10) and mostly use it in ubuntu. I have done some research on the interweb regarding fan control in linux and nearly ran up short untill I came across this thread: http://ubuntuforums.org/archive/index.php/t-2096166.html And it seems to have worked around it. (altho I have not tested it for myself) Is there any program/library/source that can be used to control the fans without having to MacGuyver it??

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  • 'tools.jar' is not in IDEA classpath

    - by Patrick
    I am a new user of Linux, it has been recommended to me by my friend. He told me to install software called IntelliJ Idea IDE. Well I have been following the tutorial. But now when I try to open "idea.sh", an error message pops-up: 'tools.jar' is not in IDEA classpath. Please ensure JAVA_HOME points to JDK rather than JRE. Please remember that I'm new to Ubuntu and I'm planning for a nice long stay once I get myself into it :) Also I do not know if I am running a correct Java6 JDK. When I do java -version, this is what I get: java version "1.6.0_23" OpenJDK Runtime Environment (IcedTea6 1.11pre) (6b23~pre10-0ubuntu5) OpenJDK 64-Bit Server VM (build 20.0-b11, mixed mode) Thank You for reading this and I hope I will get a nice response.

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  • HTML5-Canvas: worth using ImpactJS or other framework?

    - by John
    I've been making an HTML5 game without any type of external framework. I haven't found a reason to use one so far. However, there is one thing I'm wondering about. On my Galaxy Nexus, I get about ~40fps. While that would usually be a decent framerate, my game is a rather fast paced game with a gamepad. Because of this, it feels very unsatisfying to play when not capped at 60fps. Are there frameworks out there that can improve performance without toning down on graphics? Or is there something I could do myself without necessarily having to use a framework? I've looked over the basic things such as sticking to integer coordinates, but I didn't see an increase in performance whatsoever? I did some testing with jsperf and results were virtually identical. Does this depend more on the browser?

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  • Where can I learn image processing? [on hold]

    - by Little Child
    I am learning image processing on my own and I have managed to teach myself a fair few things like: Making images grayscale using 3 different methods Applying a 'pixellate' filter Applying a 'pointillize' filter Make images out of lines Now, I want to take my knowledge further but I do not know how. Adding more information: I am interested in making software like Photoshop or Gimp (although it won't be half as powerful as these 2). So, I want to learn to apply various creative effects to an image. Can someone please suggest resources for this??

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  • How would I pursue a track in front-end web development?

    - by Koviko
    I've recently been put on heavy JavaScript projects and have become fond of the front-end world in comparison to the back-end. I have always been good at proper markup and CSS, and coupled with AJAX, pretty animations, and dynamically generated content, it's become a much more interesting and flashy world for me. I would like to be able to continue to hone my craft in the same way that I was able to become proficient at back-end development with PHP: getting paid to do it. How would I market myself as a front-end web developer with a strong interest in dynamic JavaScript-driven websites? Due to my strong background in back-end development, how would I find the companies that wouldn't waste my front-end skill set on simple HTML/CSS development? And as a bonus, how would I apply this to being a contractor/freelance developer rather than a salaried employee? While I like the idea of being able to remain a part of my creations, I also dislike the maintenance phase of projects.

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  • Was a Big Fish in a Little Pond, Am Now a Little Fish in a Big Pond. How Do I Grow? [closed]

    - by Ziv
    I've finished high school where I was in the top three in my class, I studied a little and there too I was pretty much Big Fish in a bigger pond than high school. Now I got into my first job in a very big company, there are some incredibly talented programmers and researchers here (mostly in departments not related to mine) and for the first time I really feel like I'm incredibly average - I do not want to be average. I read technical books all the time, I try to code on my personal time but I don't feel like that's enough. What can I do to become a leading programmer again in this big company? Is there anything specifically that can be done to make myself known here? This is a very big company so in order to advance you must be very good and shine in your field.

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  • Is it bad style to redundantly check a condition?

    - by mcwise
    I often get to positions in my code where I find myself checking a specific condition over and over again. I want to give you a small example: suppose there is a text file which contains lines starting with "a", lines starting with "b" and other lines and I actually only want to work with the first two sort of lines. My code would look something like this (using python, but read it as pseudocode): # ... clear_lines() # removes every other line than those starting with "a" or "b" for line in lines: if (line.startsWith("a")): # do stuff if (line.startsWith("b")): # magic else: # this else is redundant, I already made sure there is no else-case # by using clear_lines() # ... You can imagine I won't only check this condition here, but maybe also in other functions and so on. Do you think of it as noise or does it add some value to my code?

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  • Harmful temptations in programming

    - by gaearon
    Just curious, what kinds of temptations in programming turned out to be really harmful in your projects? Like when you really feel the urge to do something and you believe it's going to benefit the project or else you just trick yourself into believing it is, and after a week you realize you haven't solved any real problems but instead created new ones or, in the best case, pleased your inner beast with no visible impact. Personally, I find it very hard to not refactor bad code. I work with a lot of bad legacy code, and it takes some deep breaths to not touch it when I have no tests to prove my refactoring doesn't not break anything. Another demon for me in user interface, I can literally spend hours changing UI layout just because I enjoy doing it. Sometimes I tell myself I'm working on usability, but the truth is just I love moving buttons around. What are your programming demons, and how do you avoid them?

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  • Why does update-grub not find ubuntu 11.10?

    - by Klaynos
    I've recently installed ubuntu onto my laptop. With the intention of dual booting with windows 7. On installation Grub wasn't loading, the computer continued to boot straight into windows. I loaded a live cd, mounted the installed ubuntu partion (sda6) as /mnt/ and windows boot partition as /mnt/boot Following the second option here: http://ubuntuguide.net/how-to-restore-grub-2-after-reinstalling-windows-xpvistawin7 Through its entirety, so creating a new grub.cfg file. chroot /mnt update-grub Did not find ubuntu, just windows 7 and the windows recovery partition. Thinking this might be a weird quirk that as I was in ubuntu (all be it a live cd) it might not list ubuntu I restarted. Grub loaded but ubuntu was nowhere to be seen. How can I add ubuntu with Grub2? I could have fixed this myself in old grub but I'm pretty much in the dark here. Thanks

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  • Web Development Internship Interview Help

    - by Todd
    Tomorrow morning I'm interviewing for a web development internship position and I'm seeking general advice pertaining to the questions that interviewers might ask, some questions I should ask them during the interview, and any general tips/suggestions that might help. They're looking for someone with knowledge mainly in HTML/CSS, Joomla, MySQL and PHP, all of which I have excluding Joomla (which I'm installing/doing as much research on as possible at the moment) and I was able to provide them a link to a site I'd been paid to build for a small business which they mentioned they were impressed with. I'd like to prepare myself for the interview as much as I possibly can but I'm wondering how much time I should spend rehashing elements of the languages they're looking for, or if it'd be a better use of my time to research their company and figure out how I'd respond to general questions. I feel that perhaps because I showed them a project I've completed that they'll know that I can grasp the technical side of what they're going for... but this is my first internship interview in this field so I'm not exactly sure what to expect. Thanks

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  • How to enlarge ubuntu partition

    - by Vineet
    I installed Ubuntu 11.10 recently by making a 5.6GB partition from the Ubiquity installer. I wanted to upgrade to 12.04, so I opened the Update Manager and clicked on 'Update Packages' (I was following this guide) After clicking, it said that there was too little space available. So, I want to enlarge my Ubuntu partition so that there is appropriate space for upgrading. I downloaded Gparted. I read another guide which said my computer won't boot if I resize the Ubuntu partition because '/boot will be misplaced and I will have to repair GRUB2 myself.' So how do I do this easily? Thank you in advance.

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  • Help me learn to program with humility?

    - by Darknight
    I wanted to ask this question, so that I can come back to it and it serve as a constant reminder for me. Through out my life, I've had milestones where I've sat down and really self evaluate myself. Every-time I've found something negative I've strived to put it right. One of those negatives is pride or arrogance. Sadly the nature of programming has plenty of fuel to endlessly fills ones own ego. Please can you give me words of wisdom that can serve as a reminder for me to "eat humble pie" I want to keep my arrogance in check even if that arrogance is a sand grains weight.

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  • How do I render terrain in a 2.5D perspective, like in the game Don't Starve?

    - by Hamdan
    I have experience in making 2D side scroller games such as Terraria, but now I want to challenge myself and make a game that has a 2.5D perspective. The game I am trying to mimic is Don't Starve. Right now my focus is on figuring out how to render the ground. I am having a hard time figuring out how they generated the ground, and then rendered it. The way I think they rendered the ground is by first painting the ground in some paint program, and then somehow manipulating that flat image so that it appears to have depth. I am completely confused by how you would actually render that type of terrain. I want the terrain to have the following features: Look like the terrain in Don't Starve, here is a video showing the terrain in Don't Starve The terrain will be flat, and the camera's angle and perspective will be fixed Any tips and hints will be appreciated, Thank you in advance. (I am working in Java, using the Light Weight Java Game Library (LWJGL).)

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  • how to "think in templates", i.e. how to know that a problem can be solved using templates and how to adapt to it?

    - by sap
    I decided to improve my knowledge of template meta-programming, i know the syntax and rules and been playing with counteless examples from online resources. i understand how powerfull templates can be and how much compile time optimization they can provide but i still cant "think in templates", that is, i cant seem to know by myself if a certain problem could best be solved with templates (instead of something else) and if it can, how to adapt that problem to templates. so what im asking is, is there some kind of online resource or maybe book that teaches how to identify problems that could best be solved with templates and how to adapt that problem. basically i want to learn to "think in templates". already asked on stackoverflow but once again people just redirected me to resources on how to use templates, when im really asking is how to know when to use template meta-programming and how to adapt that problem to templates. thanks in advance.

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  • Programming Challenges for a beginner

    - by JMK
    I'm in an unusual situation. A colleague of mine wants to "learn programming" and, being a developer I have been tasked with teaching him "programming". Personally, I am self taught, and have never taught any sort of skill to anybody else before so I am not quite sure where to start. Also, I still have a heck of a lot to learn myself (although don't we all)! I write in C# but is C# a good language for a beginner? I was thinking that Visual Basic .Net would be a better starting point, so was considering getting him setup with Visual Studio Express 2010, teaching him a few basics (variables, functions, classes etc) then finding some programming challenges and asking him to work through these. Does anybody have a good source of these sorts of challenges? Also is this a good strategy? Finally, what are your experiences of teaching programming to somebody else and what advice would you give?

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  • 2D game big background images for maps

    - by WhiteCat
    Update: this question is general, not specific to Sprite Kit or a single language/platform. I'm toying with Sprite Kit with an idea to make a 2D side-scroller. Now the backgrounds for the maps are going to be hand-drawn and surely bigger than retina display, so the maps could span more than 1 screen in both axis. I imagine loading such a huge image could mean trouble and I don't plan to use tiling. I'm not sure how Sprite Kit splits images bigger than max texture size, if it does. I could split the images myself and use more sprites for each part of the background. What is the usual way to handle this?

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  • Learning C++ but wanting to develop iOS Apps

    - by DiscreteGenius
    I'm a computer engineering student and taking my second programming class. I'm learning C++ using "C++ Primer Plus" 5th edition by Prata. I want to develop for iOS. I understand the main language for Xcode is Objective-C. Am I hurting myself by learning C++ before any other language (notably before my desired lang Objective-C)? There's got to be a reason the university requires C++ to learn as a basis language. Please offer any helpful guidance or how I should go about this. Thanks//

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  • Dealing with technical debt

    - by Desolate Planet
    This is a question that I often ask myself when working with developers. I've worked at four companies so far, and I've noticed a lack of attention to keeping code clean and dealing with technical debt that hinders future progress in a software app. For example, the first company I worked for had written a database from scratch rather than take something like MySQL and that created hell for the team when refacoring or extending the app. I've always tried to be honest and clear with my manager when he discusses projections, but management doesn't seem interested in fixing what's already there and it's horrible to see the impact it has on team morale and in their attitude towards others. What are your thoughts on the best way to tackle this problem? What I've seen is people packing up and leaving and the company becomes a revolving door with developers coming and and out and making the code worse. How do you communicate this to management to get them interested in sorting out technical debt?

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  • How much code do you write everyday, *at work*?

    - by Aerovistae
    I'm graduating college, about to start a junior software engineering position, and I've been wondering how much I'm going to be expected to do on what kind of timeline. I mean, in python I can write maybe 500 lines in 8 hours. In C, maybe 200 lines in 8 hours. And that's a big maybe. (I'm f#$*ing terrible with C.) Other languages are somewhere in between. I don't even know if that's ridiculously slow or normal or even good, hence the question. How much code do you write a day? It would be helpful to specify what language/technology you're using, and to make note if there are big differences between them like with myself.

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  • Creating a portfolio of projects [closed]

    - by Ryan
    As I pursue the path of becoming a programmer, I would like to build up a portfolio of projects I worked on at my current job so that I can eventually get programming work elsewhere (either as an employee, contractor, one man consulting shop, etc). Some of these were things I coded myself, others I was instrumental in the architecture, design and functionality (ie, not as a programmer but more of a BA). How do I show the work that I have done to others on the projects that I have produced for the company I work at? This is all internal software, so it's not something that the outside world would be able to use, and some of our products contain proprietary financial market tools and it would not be prudent to share those with the outside world. My guess is that screenshots would definitely be out of the question, as well as functional descriptions of the software.

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