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  • Scala Tuple Deconstruction

    - by dbyrne
    I am new to Scala, and ran across a small hiccup that has been annoying me. Initializing two vars in parallel works great: var (x,y) = (1,2) However I can't find a way to assign new values in parallel: (x,y) = (x+y,y-x) //invalid syntax I end up writing something like this: val xtmp = x+y; y = x-y; x = xtmp I realize writing functional code is one way of avoiding this, but there are certain situations where vars just make more sense. I have two questions: 1) Is there a better way of doing this? Am I missing something? 2) What is the reason for not allowing true parallel assignment?

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  • c++ thread running time

    - by chnet
    I want to know whether I can calculate the running time for each thread. I implement a multithread program in C++ using pthread. As we know, each thread will compete the CPU. Can I use clock() function to calculate the actual number of CPU clocks each thread consumes? my program looks like: Class Thread () { Start(); Run(); Computing(); }; Start() is to start multiple threads. Then each thread will run Computing function to do something. My question is how I can calculate the running time of each thread for Computing function

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  • Consolidate Data in Private Clouds, But Consider Security and Regulatory Issues

    - by Troy Kitch
    The January 13 webcast Security and Compliance for Private Cloud Consolidation will provide attendees with an overview of private cloud computing based on Oracle's Maximum Availability Architecture and how security and regulatory compliance affects implementations. Many organizations are taking advantage of Oracle's Maximum Availability Architecture to drive down the cost of IT by deploying private cloud computing environments that can support downtime and utilization spikes without idle redundancy. With two-thirds of sensitive and regulated data in organizations' databases private cloud database consolidation means organizations must be more concerned than ever about protecting their information and addressing new regulatory challenges. Join us for this webcast to learn about greater risks and increased threats to private cloud data and how Oracle Database Security Solutions can assist in securely consolidating data and meet compliance requirements. Register Now.

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  • C#/.NET Little Wonders: The Concurrent Collections (1 of 3)

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In the next few weeks, we will discuss the concurrent collections and how they have changed the face of concurrent programming. This week’s post will begin with a general introduction and discuss the ConcurrentStack<T> and ConcurrentQueue<T>.  Then in the following post we’ll discuss the ConcurrentDictionary<T> and ConcurrentBag<T>.  Finally, we shall close on the third post with a discussion of the BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. A brief history of collections In the beginning was the .NET 1.0 Framework.  And out of this framework emerged the System.Collections namespace, and it was good.  It contained all the basic things a growing programming language needs like the ArrayList and Hashtable collections.  The main problem, of course, with these original collections is that they held items of type object which means you had to be disciplined enough to use them correctly or you could end up with runtime errors if you got an object of a type you weren't expecting. Then came .NET 2.0 and generics and our world changed forever!  With generics the C# language finally got an equivalent of the very powerful C++ templates.  As such, the System.Collections.Generic was born and we got type-safe versions of all are favorite collections.  The List<T> succeeded the ArrayList and the Dictionary<TKey,TValue> succeeded the Hashtable and so on.  The new versions of the library were not only safer because they checked types at compile-time, in many cases they were more performant as well.  So much so that it's Microsoft's recommendation that the System.Collections original collections only be used for backwards compatibility. So we as developers came to know and love the generic collections and took them into our hearts and embraced them.  The problem is, thread safety in both the original collections and the generic collections can be problematic, for very different reasons. Now, if you are only doing single-threaded development you may not care – after all, no locking is required.  Even if you do have multiple threads, if a collection is “load-once, read-many” you don’t need to do anything to protect that container from multi-threaded access, as illustrated below: 1: public static class OrderTypeTranslator 2: { 3: // because this dictionary is loaded once before it is ever accessed, we don't need to synchronize 4: // multi-threaded read access 5: private static readonly Dictionary<string, char> _translator = new Dictionary<string, char> 6: { 7: {"New", 'N'}, 8: {"Update", 'U'}, 9: {"Cancel", 'X'} 10: }; 11:  12: // the only public interface into the dictionary is for reading, so inherently thread-safe 13: public static char? Translate(string orderType) 14: { 15: char charValue; 16: if (_translator.TryGetValue(orderType, out charValue)) 17: { 18: return charValue; 19: } 20:  21: return null; 22: } 23: } Unfortunately, most of our computer science problems cannot get by with just single-threaded applications or with multi-threading in a load-once manner.  Looking at  today's trends, it's clear to see that computers are not so much getting faster because of faster processor speeds -- we've nearly reached the limits we can push through with today's technologies -- but more because we're adding more cores to the boxes.  With this new hardware paradigm, it is even more important to use multi-threaded applications to take full advantage of parallel processing to achieve higher application speeds. So let's look at how to use collections in a thread-safe manner. Using historical collections in a concurrent fashion The early .NET collections (System.Collections) had a Synchronized() static method that could be used to wrap the early collections to make them completely thread-safe.  This paradigm was dropped in the generic collections (System.Collections.Generic) because having a synchronized wrapper resulted in atomic locks for all operations, which could prove overkill in many multithreading situations.  Thus the paradigm shifted to having the user of the collection specify their own locking, usually with an external object: 1: public class OrderAggregator 2: { 3: private static readonly Dictionary<string, List<Order>> _orders = new Dictionary<string, List<Order>>(); 4: private static readonly _orderLock = new object(); 5:  6: public void Add(string accountNumber, Order newOrder) 7: { 8: List<Order> ordersForAccount; 9:  10: // a complex operation like this should all be protected 11: lock (_orderLock) 12: { 13: if (!_orders.TryGetValue(accountNumber, out ordersForAccount)) 14: { 15: _orders.Add(accountNumber, ordersForAccount = new List<Order>()); 16: } 17:  18: ordersForAccount.Add(newOrder); 19: } 20: } 21: } Notice how we’re performing several operations on the dictionary under one lock.  With the Synchronized() static methods of the early collections, you wouldn’t be able to specify this level of locking (a more macro-level).  So in the generic collections, it was decided that if a user needed synchronization, they could implement their own locking scheme instead so that they could provide synchronization as needed. The need for better concurrent access to collections Here’s the problem: it’s relatively easy to write a collection that locks itself down completely for access, but anything more complex than that can be difficult and error-prone to write, and much less to make it perform efficiently!  For example, what if you have a Dictionary that has frequent reads but in-frequent updates?  Do you want to lock down the entire Dictionary for every access?  This would be overkill and would prevent concurrent reads.  In such cases you could use something like a ReaderWriterLockSlim which allows for multiple readers in a lock, and then once a writer grabs the lock it blocks all further readers until the writer is done (in a nutshell).  This is all very complex stuff to consider. Fortunately, this is where the Concurrent Collections come in.  The Parallel Computing Platform team at Microsoft went through great pains to determine how to make a set of concurrent collections that would have the best performance characteristics for general case multi-threaded use. Now, as in all things involving threading, you should always make sure you evaluate all your container options based on the particular usage scenario and the degree of parallelism you wish to acheive. This article should not be taken to understand that these collections are always supperior to the generic collections. Each fills a particular need for a particular situation. Understanding what each container is optimized for is key to the success of your application whether it be single-threaded or multi-threaded. General points to consider with the concurrent collections The MSDN points out that the concurrent collections all support the ICollection interface. However, since the collections are already synchronized, the IsSynchronized property always returns false, and SyncRoot always returns null.  Thus you should not attempt to use these properties for synchronization purposes. Note that since the concurrent collections also may have different operations than the traditional data structures you may be used to.  Now you may ask why they did this, but it was done out of necessity to keep operations safe and atomic.  For example, in order to do a Pop() on a stack you have to know the stack is non-empty, but between the time you check the stack’s IsEmpty property and then do the Pop() another thread may have come in and made the stack empty!  This is why some of the traditional operations have been changed to make them safe for concurrent use. In addition, some properties and methods in the concurrent collections achieve concurrency by creating a snapshot of the collection, which means that some operations that were traditionally O(1) may now be O(n) in the concurrent models.  I’ll try to point these out as we talk about each collection so you can be aware of any potential performance impacts.  Finally, all the concurrent containers are safe for enumeration even while being modified, but some of the containers support this in different ways (snapshot vs. dirty iteration).  Once again I’ll highlight how thread-safe enumeration works for each collection. ConcurrentStack<T>: The thread-safe LIFO container The ConcurrentStack<T> is the thread-safe counterpart to the System.Collections.Generic.Stack<T>, which as you may remember is your standard last-in-first-out container.  If you think of algorithms that favor stack usage (for example, depth-first searches of graphs and trees) then you can see how using a thread-safe stack would be of benefit. The ConcurrentStack<T> achieves thread-safe access by using System.Threading.Interlocked operations.  This means that the multi-threaded access to the stack requires no traditional locking and is very, very fast! For the most part, the ConcurrentStack<T> behaves like it’s Stack<T> counterpart with a few differences: Pop() was removed in favor of TryPop() Returns true if an item existed and was popped and false if empty. PushRange() and TryPopRange() were added Allows you to push multiple items and pop multiple items atomically. Count takes a snapshot of the stack and then counts the items. This means it is a O(n) operation, if you just want to check for an empty stack, call IsEmpty instead which is O(1). ToArray() and GetEnumerator() both also take snapshots. This means that iteration over a stack will give you a static view at the time of the call and will not reflect updates. Pushing on a ConcurrentStack<T> works just like you’d expect except for the aforementioned PushRange() method that was added to allow you to push a range of items concurrently. 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: // but you can also push multiple items in one atomic operation (no interleaves) 7: stack.PushRange(new [] { "Second", "Third", "Fourth" }); For looking at the top item of the stack (without removing it) the Peek() method has been removed in favor of a TryPeek().  This is because in order to do a peek the stack must be non-empty, but between the time you check for empty and the time you execute the peek the stack contents may have changed.  Thus the TryPeek() was created to be an atomic check for empty, and then peek if not empty: 1: // to look at top item of stack without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (stack.TryPeek(out item)) 5: { 6: Console.WriteLine("Top item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Stack was empty."); 11: } Finally, to remove items from the stack, we have the TryPop() for single, and TryPopRange() for multiple items.  Just like the TryPeek(), these operations replace Pop() since we need to ensure atomically that the stack is non-empty before we pop from it: 1: // to remove items, use TryPop or TryPopRange to get multiple items atomically (no interleaves) 2: if (stack.TryPop(out item)) 3: { 4: Console.WriteLine("Popped " + item); 5: } 6:  7: // TryPopRange will only pop up to the number of spaces in the array, the actual number popped is returned. 8: var poppedItems = new string[2]; 9: int numPopped = stack.TryPopRange(poppedItems); 10:  11: foreach (var theItem in poppedItems.Take(numPopped)) 12: { 13: Console.WriteLine("Popped " + theItem); 14: } Finally, note that as stated before, GetEnumerator() and ToArray() gets a snapshot of the data at the time of the call.  That means if you are enumerating the stack you will get a snapshot of the stack at the time of the call.  This is illustrated below: 1: var stack = new ConcurrentStack<string>(); 2:  3: // adding to stack is much the same as before 4: stack.Push("First"); 5:  6: var results = stack.GetEnumerator(); 7:  8: // but you can also push multiple items in one atomic operation (no interleaves) 9: stack.PushRange(new [] { "Second", "Third", "Fourth" }); 10:  11: while(results.MoveNext()) 12: { 13: Console.WriteLine("Stack only has: " + results.Current); 14: } The only item that will be printed out in the above code is "First" because the snapshot was taken before the other items were added. This may sound like an issue, but it’s really for safety and is more correct.  You don’t want to enumerate a stack and have half a view of the stack before an update and half a view of the stack after an update, after all.  In addition, note that this is still thread-safe, whereas iterating through a non-concurrent collection while updating it in the old collections would cause an exception. ConcurrentQueue<T>: The thread-safe FIFO container The ConcurrentQueue<T> is the thread-safe counterpart of the System.Collections.Generic.Queue<T> class.  The concurrent queue uses an underlying list of small arrays and lock-free System.Threading.Interlocked operations on the head and tail arrays.  Once again, this allows us to do thread-safe operations without the need for heavy locks! The ConcurrentQueue<T> (like the ConcurrentStack<T>) has some departures from the non-concurrent counterpart.  Most notably: Dequeue() was removed in favor of TryDequeue(). Returns true if an item existed and was dequeued and false if empty. Count does not take a snapshot It subtracts the head and tail index to get the count.  This results overall in a O(1) complexity which is quite good.  It’s still recommended, however, that for empty checks you call IsEmpty instead of comparing Count to zero. ToArray() and GetEnumerator() both take snapshots. This means that iteration over a queue will give you a static view at the time of the call and will not reflect updates. The Enqueue() method on the ConcurrentQueue<T> works much the same as the generic Queue<T>: 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5: queue.Enqueue("Second"); 6: queue.Enqueue("Third"); For front item access, the TryPeek() method must be used to attempt to see the first item if the queue.  There is no Peek() method since, as you’ll remember, we can only peek on a non-empty queue, so we must have an atomic TryPeek() that checks for empty and then returns the first item if the queue is non-empty. 1: // to look at first item in queue without removing it, can use TryPeek. 2: // Note that there is no Peek(), this is because you need to check for empty first. TryPeek does. 3: string item; 4: if (queue.TryPeek(out item)) 5: { 6: Console.WriteLine("First item was " + item); 7: } 8: else 9: { 10: Console.WriteLine("Queue was empty."); 11: } Then, to remove items you use TryDequeue().  Once again this is for the same reason we have TryPeek() and not Peek(): 1: // to remove items, use TryDequeue. If queue is empty returns false. 2: if (queue.TryDequeue(out item)) 3: { 4: Console.WriteLine("Dequeued first item " + item); 5: } Just like the concurrent stack, the ConcurrentQueue<T> takes a snapshot when you call ToArray() or GetEnumerator() which means that subsequent updates to the queue will not be seen when you iterate over the results.  Thus once again the code below will only show the first item, since the other items were added after the snapshot. 1: var queue = new ConcurrentQueue<string>(); 2:  3: // adding to queue is much the same as before 4: queue.Enqueue("First"); 5:  6: var iterator = queue.GetEnumerator(); 7:  8: queue.Enqueue("Second"); 9: queue.Enqueue("Third"); 10:  11: // only shows First 12: while (iterator.MoveNext()) 13: { 14: Console.WriteLine("Dequeued item " + iterator.Current); 15: } Using collections concurrently You’ll notice in the examples above I stuck to using single-threaded examples so as to make them deterministic and the results obvious.  Of course, if we used these collections in a truly multi-threaded way the results would be less deterministic, but would still be thread-safe and with no locking on your part required! For example, say you have an order processor that takes an IEnumerable<Order> and handles each other in a multi-threaded fashion, then groups the responses together in a concurrent collection for aggregation.  This can be done easily with the TPL’s Parallel.ForEach(): 1: public static IEnumerable<OrderResult> ProcessOrders(IEnumerable<Order> orderList) 2: { 3: var proxy = new OrderProxy(); 4: var results = new ConcurrentQueue<OrderResult>(); 5:  6: // notice that we can process all these in parallel and put the results 7: // into our concurrent collection without needing any external locking! 8: Parallel.ForEach(orderList, 9: order => 10: { 11: var result = proxy.PlaceOrder(order); 12:  13: results.Enqueue(result); 14: }); 15:  16: return results; 17: } Summary Obviously, if you do not need multi-threaded safety, you don’t need to use these collections, but when you do need multi-threaded collections these are just the ticket! The plethora of features (I always think of the movie The Three Amigos when I say plethora) built into these containers and the amazing way they acheive thread-safe access in an efficient manner is wonderful to behold. Stay tuned next week where we’ll continue our discussion with the ConcurrentBag<T> and the ConcurrentDictionary<TKey,TValue>. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here.   Tweet Technorati Tags: C#,.NET,Concurrent Collections,Collections,Multi-Threading,Little Wonders,BlackRabbitCoder,James Michael Hare

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  • JavaOne in Brazil

    - by janice.heiss(at)oracle.com
    JavaOne in Brazil, currently taking place in Sao Paolo, is one event I'd love to attend. I once heard "father of Java" James Gosling talk about Java developers throughout the world. He observed that there were good developers everywhere. It was not the case, he said, that that the really good developers are in one place and the not-so-good developers are in another. He encountered excellent developers everywhere. Then he paused and said that the craziest developers were definitely the Brazilians. As anyone who knows James would realize, this was meant as high praise. He said the Brazilians would work through the night on projects and were very enthusiastic and spontaneous - features that Brazilian culture is known for. Brazilian developers are responsible for creating one of the most impressive uses of Java ever - the applications that run the Brazilian health services. Starting from scratch they created a system that enables an expert doctor in Rio to look at an X-Ray of a patient near the Amazon and offer advice. One of the main architects of this was Java Champion Fabinane Nardon the distinguished Brazilian Java architect and open-source evangelist. As she writes in her blog:"In 2003, I was invited to assemble a team and architect a Public Healthcare Information System for the city of São Paulo, the largest in Latin America, with 14 million inhabitants. The resulting software had 2.5 million of lines of code and it was created, from specification to production, in only 10 months. At the time, the software was considered the largest J2EE application in the world and was featured in several articles, as this one. As a result, we won the Duke's Choice Award in 2005 during JavaOne, the largest development conference in the world. At the time, Sun Microsystems make a short documentary about our work." "In 2007, a lightning struck twice and I was again invited to assemble a new team and architect an even larger information system for healthcare. And thus I became CTO and one of the founders of Zilics Healthcare Information Systems. "In 2010, I started to research and work on Cloud Computing technology and became leader of the LSI-TEC Cloud Computing group. LSI-TEC is a research laboratory in the University of Sao Paulo, one of the best in Brazil. Thus, I became one of the ghost writers behind the popular Cloud Computing Twitter @the_cloud."You can see and hear Nardon in a 4 minute documentary on Java and the Brazilian health care system produced by Sun Microsystems. And you can listen to a September 2010 podcast with Nardon and her fellow Brazilian Java Champion Bruno Souza (known in Brazil as "Java Man") here at 11:10 minutes into the podcast.Next year, I'll hope to be reporting in Brazil at JavaOne!

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  • A few things I learned regarding Azure billing policies

    - by Vincent Grondin
    An hour of small computing time: 0,12$ per hour A Gig of storage in the cloud: 0,15$ per hour 1 Gig of relational database using Azure SQL: 9,99$  per month A Visual Studio Professional with MSDN Premium account: 2500$ per year Winning an MSDN Professional account that comes preloaded with 750 free hours of Azure per month:  PRICELESS !!!      But was it really free???? Hmmm… Let’s see.....   Here's a few things I learned regarding Azure billing policies when I attended a promotional training at Microsoft last week...   1)  An instance deployed in the cloud really means whatever you upload in there... it doesn't matter if it's in STAGING OR PRODUCTION!!!!   Your MSDN account comes with 750 free hours of small computing time per month which should be enough hours per month for one instance of one application deployed in the cloud...  So we're cool, the application you run in the cloud doesn't cost you a penny....  BUT the one that's in staging is still consuming time!!!   So if you don’t want to end up having to pay 42$ at the end of the month on your credit card like this happened to a friend of mine, DELETE them staging applications once you’ve put them in production! This also applies to the instance count you can modify in the configuration file… So stop and think before you decide you want to spawn 50 of those hello world apps  .     2) If you have an MSDN account, then you have the promotional 750 hours of Azure credits per month and can use the Azure credits to explore the Cloud! But be aware, this promotion ends in 8 months (maybe more like 7 now) and then you will most likely go back to the standard 250 hours of Azure credits. If you do not delete your applications by then, you’ll get billed for the extra hours, believe me…   There is a switch that you can toggle and which will STOP your automatic enrollment after the promotion and prevent you from renewing the Azure Account automatically. Yes the default setting is to automatically renew your account and remember, you entered your credit card information in the registration process so, yes, you WILL be billed…  Go disable that ASAP    Log into your account, go to “Windows Azure Platform” then click the “Subscriptions” tab and on the right side, you’ll see a drop down with different “Actions” into it… Choose “Opt out of auto renew” and, NOW you’re safe…   Still, this is a great offer by Microsoft and I think everyone that has a chance should play a bit with Azure to get to know this technology a bit more...     Happy Cloud Computing All

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  • Windows Azure Use Case: Fast Acquisitions

    - by BuckWoody
    This is one in a series of posts on when and where to use a distributed architecture design in your organization's computing needs. You can find the main post here: http://blogs.msdn.com/b/buckwoody/archive/2011/01/18/windows-azure-and-sql-azure-use-cases.aspx  Description: Many organizations absorb, take over or merge with other organizations. In these cases, one of the most difficult parts of the process is the merging or changing of the IT systems that the employees use to do their work, process payments, and even get paid. Normally this means that the two companies have disparate systems, and several approaches can be used to have the two organizations use technology between them. An organization may choose to retain both systems, and manage them separately. The advantage here is speed, and keeping the profit/loss sheets separate. Another choice is to slowly “sunset” or stop using one organization’s system, and cutting to the other system immediately or at a later date. Although a popular choice, one of the most difficult methods is to extract data and processes from one system and import it into the other. Employees at the transitioning system have to be trained on the new one, the data must be examined and cleansed, and there is inevitable disruption when this happens. Still another option is to integrate the systems. This may prove to be as much work as a transitional strategy, but may have less impact on the users or the balance sheet. Implementation: A distributed computing paradigm can be a good strategic solution to most of these strategies. Retaining both systems is made more simple by allowing the users at the second organization immediate access to the new system, because security accounts can be created quickly inside an application. There is no need to set up a VPN or any other connections than just to the Internet. Having the users stop using one system and start with the other is also simple in Windows Azure for the same reason. Extracting data to Azure holds the same limitations as an on-premise system, and may even be more problematic because of the large data transfers that might be required. In a distributed environment, you pay for the data transfer, so a mixed migration strategy is not recommended. However, if the data is slowly migrated over time with a defined cutover, this can be an effective strategy. If done properly, an integration strategy works very well for a distributed computing environment like Windows Azure. If the Azure code is architected as a series of services, then endpoints can expose the service into and out of not only the Azure platform, but internally as well. This is a form of the Hybrid Application use-case documented here. References: Designing for Cloud Optimized Architecture: http://blogs.msdn.com/b/dachou/archive/2011/01/23/designing-for-cloud-optimized-architecture.aspx 5 Enterprise steps for adopting a Platform as a Service: http://blogs.msdn.com/b/davidmcg/archive/2010/12/02/5-enterprise-steps-for-adopting-a-platform-as-a-service.aspx?wa=wsignin1.0

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  • SQL SERVER – CXPACKET – Parallelism – Usual Solution – Wait Type – Day 6 of 28

    - by pinaldave
    CXPACKET has to be most popular one of all wait stats. I have commonly seen this wait stat as one of the top 5 wait stats in most of the systems with more than one CPU. Books On-Line: Occurs when trying to synchronize the query processor exchange iterator. You may consider lowering the degree of parallelism if contention on this wait type becomes a problem. CXPACKET Explanation: When a parallel operation is created for SQL Query, there are multiple threads for a single query. Each query deals with a different set of the data (or rows). Due to some reasons, one or more of the threads lag behind, creating the CXPACKET Wait Stat. There is an organizer/coordinator thread (thread 0), which takes waits for all the threads to complete and gathers result together to present on the client’s side. The organizer thread has to wait for the all the threads to finish before it can move ahead. The Wait by this organizer thread for slow threads to complete is called CXPACKET wait. Note that not all the CXPACKET wait types are bad. You might experience a case when it totally makes sense. There might also be cases when this is unavoidable. If you remove this particular wait type for any query, then that query may run slower because the parallel operations are disabled for the query. Reducing CXPACKET wait: We cannot discuss about reducing the CXPACKET wait without talking about the server workload type. OLTP: On Pure OLTP system, where the transactions are smaller and queries are not long but very quick usually, set the “Maximum Degree of Parallelism” to 1 (one). This way it makes sure that the query never goes for parallelism and does not incur more engine overhead. EXEC sys.sp_configure N'cost threshold for parallelism', N'1' GO RECONFIGURE WITH OVERRIDE GO Data-warehousing / Reporting server: As queries will be running for long time, it is advised to set the “Maximum Degree of Parallelism” to 0 (zero). This way most of the queries will utilize the parallel processor, and long running queries get a boost in their performance due to multiple processors. EXEC sys.sp_configure N'cost threshold for parallelism', N'0' GO RECONFIGURE WITH OVERRIDE GO Mixed System (OLTP & OLAP): Here is the challenge. The right balance has to be found. I have taken a very simple approach. I set the “Maximum Degree of Parallelism” to 2, which means the query still uses parallelism but only on 2 CPUs. However, I keep the “Cost Threshold for Parallelism” very high. This way, not all the queries will qualify for parallelism but only the query with higher cost will go for parallelism. I have found this to work best for a system that has OLTP queries and also where the reporting server is set up. Here, I am setting ‘Cost Threshold for Parallelism’ to 25 values (which is just for illustration); you can choose any value, and you can find it out by experimenting with the system only. In the following script, I am setting the ‘Max Degree of Parallelism’ to 2, which indicates that the query that will have a higher cost (here, more than 25) will qualify for parallel query to run on 2 CPUs. This implies that regardless of the number of CPUs, the query will select any two CPUs to execute itself. EXEC sys.sp_configure N'cost threshold for parallelism', N'25' GO EXEC sys.sp_configure N'max degree of parallelism', N'2' GO RECONFIGURE WITH OVERRIDE GO Read all the post in the Wait Types and Queue series. Additionally a must read comment of Jonathan Kehayias. Note: The information presented here is from my experience and I no way claim it to be accurate. I suggest you all to read the online book for further clarification. All the discussion of Wait Stats over here is generic and it varies from system to system. It is recommended that you test this on the development server before implementing on the production server. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: DMV, Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • Ubuntu for Android on the ASUS Transformer Prime

    - by sola
    I would like to use Ubuntu on my Transformer Prime in parallel with Android (not as a dual booting solution, I want to be able to switch between them instantaniously). I am aware of the traditional chrooting/VNC solution but I heard that it performs very poorly so I would like to use Ubuntu For Android (UFA) which has been announced recently by Canonical. That looks like a polished, highly integrated solution for Android devices. The Prime would be the ideal device for Ubuntu For Android since it has a powerful processor (Tegra3) capable of running a lot of processes in parallel on its 4 cores. Does anyone know if Canonical or anybody else is working on supporting UFA on the ASUS Transformer Prime? As far as I understand, the X11 driver is available for Tegra3 so, the biggest hurdle may be easily overcome.

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  • How could RDBMSes be considered a fad?

    - by StuperUser
    Completing my Computing A-level in 2003 and getting a degree in Computing in 2007, and learning my trade in a company with a lot of SQL usage, I was brought up on the idea of Relational Databases being used for storage. So, despite being relatively new to development, I was taken-aback to read a comment (on Is LinqPad site quote "Tired of querying in antiquated SQL?" accurate? ) that said: [Some devs] despise [SQL] and think that it and RDBMS are a fad Obviously, a competent dev will use the right tool for the right job and won't create a relational database when e.g. flat file or another solution for storage is appropriate, but RDBMs are useful in a massive number of circumstances, so how could they be considered a fad?

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  • Book Review (Book 10) - The Information: A History, a Theory, a Flood

    - by BuckWoody
    This is a continuation of the books I challenged myself to read to help my career - one a month, for year. You can read my first book review here, and the entire list is here. The book I chose for March 2012 was: The Information: A History, a Theory, a Flood by James Gleick. I was traveling at the end of last month so I’m a bit late posting this review here. Why I chose this book: My personal belief about computing is this: All computing technology is simply re-arranging data. We take data in, we manipulate it, and we send it back out. That’s computing. I had heard from some folks about this book and it’s treatment of data. I heard that it dealt with the basics of data - and the semantics of data, information and so on. It also deals with the earliest forms of history of information, which fascinates me. It’s similar I was told, to GEB which a favorite book of mine as well, so that was a bonus. Some folks I talked to liked it, some didn’t - so I thought I would check it out. What I learned: I liked the book. It was longer than I thought - took quite a while to read, even though I tend to read quickly. This is the kind of book you take your time with. It does in fact deal with the earliest forms of human interaction and the basics of data. I learned, for instance, that the genesis of the binary communication system is based in the invention of telegraph (far-writing) codes, and that the earliest forms of communication were expensive. In fact, many ciphers were invented not to hide military secrets, but to compress information. A sort of early “lol-speak” to keep the cost of transmitting data low! I think the comparison with GEB is a bit over-reaching. GEB is far more specific, fanciful and so on. In fact, this book felt more like something fro Richard Dawkins, and tended to wander around the subject quite a bit. I imagine the author doing his research and writing each chapter as a book that followed on from the last one. This is what possibly bothered those who tended not to like it, I think. Towards the middle of the book, I think the author tended to be a bit too fragmented even for me. He began to delve into memes, biology and more - I think he might have been better off breaking that off into another work. The existentialism just seemed jarring. All in all, I liked the book. I recommend it to any technical professional, specifically ones involved with data technology in specific. And isn’t that all of us? :)

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  • PPL and TPL sessions on channel9

    - by Daniel Moth
    Back in June there was an internal conference in Redmond ("Engineering Forum") aimed at Microsoft engineers, and delivered by Microsoft engineers. I was asked to put together a track on Multi-Core development, so I picked 6 parallelism experts and we created 6 awesome sessions (we won the top spot in the Top 10 :-)). Two of the speakers kept the content fairly external-friendly, so we received permission to publish their recordings publicly. Enjoy (best to download the High Quality WMV): Don McCrady - Parallelism in C++ Using the Concurrency Runtime Stephen Toub - Implementing Parallel Patterns using .NET 4 To get notified on future videos on parallelism (or to browse the archive) stay tuned on this channel9 parallel computing feed. Comments about this post welcome at the original blog.

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  • Improve your Application Performance with .NET Framework 4.0

    Nice Article on CodeGuru. This processors we use today are quite different from those of just a few years ago, as most processors today provide multiple cores and/or multiple threads. With multiple cores and/or threads we need to change how we tackle problems in code. Yes we can still continue to write code to perform an action in a top down fashion to complete a task. This apprach will continue to work; however, you are not taking advantage of the extra processing power available. The best way to take advantage of the extra cores prior to .NET Framework 4.0 was to create threads and/or utilize the ThreadPool. For many developers utilizing Threads or the ThreadPool can be a little daunting. The .NET 4.0 Framework drastically simplified the process of utilizing the extra processing power through the Task Parallel Library (TPL). This article talks following topics “Data Parallelism”, “Parallel LINQ (PLINQ)” and “Task Parallelism”. span.fullpost {display:none;}

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  • Improve your Application Performance with .NET Framework 4.0

    Nice Article on CodeGuru. This processors we use today are quite different from those of just a few years ago, as most processors today provide multiple cores and/or multiple threads. With multiple cores and/or threads we need to change how we tackle problems in code. Yes we can still continue to write code to perform an action in a top down fashion to complete a task. This apprach will continue to work; however, you are not taking advantage of the extra processing power available. The best way to take advantage of the extra cores prior to .NET Framework 4.0 was to create threads and/or utilize the ThreadPool. For many developers utilizing Threads or the ThreadPool can be a little daunting. The .NET 4.0 Framework drastically simplified the process of utilizing the extra processing power through the Task Parallel Library (TPL). This article talks following topics “Data Parallelism”, “Parallel LINQ (PLINQ)” and “Task Parallelism”. span.fullpost {display:none;}

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  • What is the *correct* term for a program that makes use of multiple hardware processor cores?

    - by Ryan Thompson
    I want to say that my program is capable of splitting some work across multiple CPU cores on a single system. What is the simple term for this? It's not multi-threaded, because that doesn't automatically imply that the threads run in parallel. It's not multi-process, because multiprocessing seems to be a property of a computer system, not a program. "capable of parallel operation" seems too wordy, and with all the confusion of terminology, I'm not even sure if it's accurate. So is there a simple term for this?

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  • Parallelism implies concurrency but not the other way round right?

    - by Cedric Martin
    I often read that parallelism and concurrency are different things. Very often the answerers/commenters go as far as writing that they're two entirely different things. Yet in my view they're related but I'd like some clarification on that. For example if I'm on a multi-core CPU and manage to divide the computation into x smaller computation (say using fork/join) each running in its own thread, I'll have a program that is both doing parallel computation (because supposedly at any point in time several threads are going to run on several cores) and being concurrent right? While if I'm simply using, say, Java and dealing with UI events and repaints on the Event Dispatch Thread plus running the only thread I created myself, I'll have a program that is concurrent (EDT + GC thread + my main thread etc.) but not parallel. I'd like to know if I'm getting this right and if parallelism (on a "single but multi-cores" system) always implies concurrency or not? Also, are multi-threaded programs running on multi-cores CPU but where the different threads are doing totally different computation considered to be using "parallelism"?

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  • Don Knuth and MMIXAL vs. Chuck Moore and Forth -- Algorithms and Ideal Machines -- was there cross-pollination / influence in their ideas / work?

    - by AKE
    Question: To what extent is it known (or believed) that Chuck Moore and Don Knuth had influence on each other's thoughts on ideal machines, or their work on algorithms? I'm interested in citations, interviews, articles, links, or any other sort of evidence. It could also be evidence of the form of A and B here suggest that Moore might have borrowed or influenced C and D from Knuth here, or vice versa. (Opinions are of course welcome, but references / links would be better!) Context: Until fairly recently, I have been primarily familiar with Knuth's work on algorithms and computing models, mostly through TAOCP but also through his interviews and other writings. However, the more I have been using Forth, the more I am struck by both the power of a stack-based machine model, and the way in which the spareness of the model makes fundamental algorithmic improvements more readily apparent. A lot of what Knuth has done in fundamental analysis of algorithms has, it seems to me, a very similar flavour, and I can easily imagine that in a parallel universe, Knuth might perhaps have chosen Forth as his computing model. That's the software / algorithms / programming side of things. When it comes to "ideal computing machines", Knuth in the 70s came up with the MIX computer model, and then, collaborating with designers of state-of-the-art RISC chips through the 90s, updated this with the modern MMIX model and its attendant assembly language MMIXAL. Meanwhile, Moore, having been using and refining Forth as a language, but using it on top of whatever processor happened to be in the computer he was programming, began to imagine a world in which the efficiency and value of stack-based programming were reflected in hardware. So he went on in the 80s to develop his own stack-based hardware chips, defining the term MISC (Minimal Instruction Set Computers) along the way, and ending up eventually with the first Forth chip, the MuP21. Both are brilliant men with keen insight into the art of programming and algorithms, and both work at the intersection between algorithms, programs, and bare metal hardware (i.e. hardware without the clutter of operating systems). Which leads me to the headlined question... Question:To what extent is it known (or believed) that Chuck Moore and Don Knuth had influence on each other's thoughts on ideal machines, or their work on algorithms?

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  • Azure Blob storage defrag

    - by kaleidoscope
    The Blob Storage is really handy for storing temporary data structures during a scaled-out distributed processing. Yet, the lifespan of those data structures should not exceed the one of the underlying operation, otherwise clutter and dead data could potentially start filling up your Blob Storage Temporary data in cloud computing is very similar to memory collection in object oriented languages, when it's not done automatically by the framework, temp data tends to leak. In particular, in cloud computing,  it's pretty easy to end up with storage leaks due to: Collection omission. App crash. Service interruption. All those events cause garbage to accumulate into your Blob Storage. Then, it must be noted that for most cloud apps, I/O costs are usually predominant compared to pure storage costs. Enumerating through your whole Blob Storage to clean the garbage is likely to be an expensive solution. Lokesh, M

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