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  • How can I remove the default indicators and add custom ones?

    - by gcc
    I am trying to use the old Ubuntu feature of adding/removing indicators from the top panel in 11.10/12.04, but cannot do so. I have these questions: How can I remove or add indicator applet at top panel? How can I erase or add a panel ? How can I erase switch user account from top panel since I am the only user in my computer ? How can I erase Startup applications and printers from top panel ? How can I erase the Messages indicator from the top panel?

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  • Need some help fixing fonts (11.04 Alpha 3)

    - by Spacecraft
    Hi I changed my Application Font and Window Font to something much better looking but it has a few problems. The font is Umpush Light. It's doing this in the software center: http://img851.imageshack.us/img851/8307/workspace1004.png If I increase the font size from 11 to 12, that problem goes away, but then everything is too large. When I increase it this also happens: http://img819.imageshack.us/img819/6231/workspace1006e.png It starts moving the text in the search box up, and the "All Applications" drop down gets messed up too. It seems like there is too much padding around the font or something. Anyone have any ideas on how I can fix this?

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  • How to make show desktop work only on the current workspace?

    - by thenasko
    I am an active user of workspaces in Ubuntu. Until recently, pressing Ctrl+Alt+D (show desktop) acted only on the current workspace. For example, one might want to minimize the applications in the current workspace, open a file, and then bring some of them back. The current implementation works on all workspaces uniformly which is counter-intuitive to me. The reason for the existence of workspaces is the separation of logic -- one can have a browser open in one workspace, a text editor in another, a terminal in a third. The current functionality goes against this idea. Is there a way to restrict the action of the show desktop command to a single workspace only?

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  • Le moteur de jeux Unity arrive en version 4.3 et apporte un ensemble d'outils pour créer facilement des jeux 2D

    Le moteur de jeux Unity arrive en version 4.3 Cette version apporte un ensemble d'outil facilitant la création de jeux 2DPresque quatre mois après la version 4.2, l'équipe de développement d'Unity nous propose une nouvelle version du moteur de jeux.De nouveaux outils pour des jeux 2DComme cela avait été annoncé, cette version 4.3 intègre un ensemble d'outil facilitant la création de jeux 2D : Unity 4.3 - 2D Game Development Walkthrough - YouTube...

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  • Install full version of Unity on Chrome OS using crouton

    - by Sam Kong
    I have an Acer Chromebook. Using crouton, I installed Ubuntu (unity) on it. I am pretty familiar Ubuntu 12.04. But the installed one is very minimized package. My fonts are missing and I manually installed language pack for Korean but still browser can't display Korean characters. Is there a way to install the whole packages via crouton like when you install Ubuntu 12.04 with the CD? Or is there a script that installs the missing packages on the bare Ubuntu? Thanks. Sam

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  • Why is my system freezing when I switch users

    - by ZeroDivide
    Hello I've recently upgraded from 13.04 to 13.10 64bit. I'm running AMD graphics with the proprietary drivers. I have two user accounts. Mine(administrator) and my girlfriend's(standard) My girlfriend clicks "switch user" from my lock screen and logs in fine. I then try to click "switch user" from her lock screen and everything goes black. Then the monitor blinks on and off with just a single cursor. I have no way to access the terminal, the system is unresponsive and I have to hit the power button. Even ctrl + alt + f4 or ctrl + alt + t doesn't get me a terminal. When I press the power button on my system, it does start printing out the shutdown sequence on the monitor. Here is my .xsession-errors Script for ibus started at run_im. Script for auto started at run_im. Script for default started at run_im. Here is hers: init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd main process ended, respawning init: at-spi2-registryd respawning too fast, stopped init: logrotate main process (4726) killed by TERM signal init: upstart-dbus-session-bridge main process (4865) terminated with status 1 init: gnome-settings-daemon main process (4843) terminated with status 1 init: gnome-session main process (4852) terminated with status 1 init: unity-panel-service main process (4863) killed by KILL signal I found some advice in a forum to look for at-spi2-registryd in my system logs. Perhaps it will be useful. executing this: sudo grep -r at-spi2-registryd /var/log/* produces this: /var/log/lightdm/x-1-greeter.log:** (at-spi2-registryd:4384): WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files /var/log/lightdm/x-1-greeter.log:** (at-spi2-registryd:4384): WARNING **: Unable to register client with session manager /var/log/lightdm/x-2-greeter.log.old:** (at-spi2-registryd:7447): WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files /var/log/lightdm/x-2-greeter.log.old:** (at-spi2-registryd:7447): WARNING **: Unable to register client with session manager /var/log/lightdm/x-0-greeter.log:** (at-spi2-registryd:1378): WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files /var/log/lightdm/x-0-greeter.log:** (at-spi2-registryd:1378): WARNING **: Unable to register client with session manager /var/log/lightdm/x-0-greeter.log.old:** (at-spi2-registryd:1357): WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files /var/log/lightdm/x-0-greeter.log.old:** (at-spi2-registryd:1357): WARNING **: Unable to register client with session manager Any ideas what is going on?

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  • Resharper and Custom Live Template Not Working

    - by Bryce Fischer
    Working with Unity, I thought it would be a good idea to create some LiveTemplates to help out with creating configuration entries. For example, I want to create some typeAlias elements in a file called "unity.config": <typeAlias alias="QueryService" type="type,QueryAssembly"/> So, I created a live template: Shortcut: typeAlias Available "in all files" <typeAlias alias="$ALIAS$" type="$TYPE$,$ASSEMBLY$"/> the unity.config file is an XML file. I put the cursor in an empty spot and type "typeAlias" and then the tab key. Nothing happens. Any ideas?

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  • how to implement IOC without a global static service?

    - by Michel
    Hi, we want to use Unity for IOC. All i've seen is the implementation that there is one global static service which holds a reference to the Unity container, which registers all interface/class combinations and every class asks that object: give me an implementation for Ithis or IThat. Frequently i see a response that this pattern is not good because it leads to a dependency from ALL classes to this service. But what i don't see often, is: what is the alternative way? Michel

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  • Find out why Xcode has decided to link to a particular library

    - by andygeers
    I'm using the Unity 3D engine to build an iPhone app, and when I go to generate my Xcode project for compilation, it includes a few fairly large libraries: Mono.Security.dll.s, System.dll.s, System.Core.dll.s, etc. I don't know if this question is really an Xcode question or a Unity question, but I'm trying to figure out why each of those libraries is being linked - which functions / classes are being referenced - ideally so that I can rewrite my code to remove as many of the dependencies as possible. Does anybody know a way to find this information out?

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  • Ubuntu 12.04 blank screen after login

    - by kgthenerd
    I just installed Ubuntu 12.04 LTS 64 bit on a machine, everything went well accordingly but after login it just gives me a blank screen. During startup after BIOS message it shows "Out of range" error and comes to login window after logon it's just a blank screen. even after somehow it comes to an empty desktop screen i dont see the Unity bar or anything like that (Can change wallpaper, and system setting though). And can't goto Console mode by pressing Ctrl+Alt+F1 - it returns "Out of range" error. System is new AMD Sempron with 2 Gigs of RAM has NVIDIA GeForce 6150SE-based graphic chipset. any ideas on this?

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  • Bad HD video deinterlacing processing

    - by Guy Fawkes
    I have Ubuntu 12.04 32-bit with Unity. My system configuration is: CPU: Core 2 Quad Q6600 (2.4 GHz) RAM: 8192 Mb DDR2 Kingston Video: Palit GeForce GTX 260 216 SP, and my screen resolution is 1680x1050. I also have Window 7 Ulitimate installed, and I can see the same files in Media Player Classic without any horizontal lines. I've installed vdpau driver, NVIDIA drivers 304.51, and MPlayer 2 (within SMPlayer). I've disabled "Sync to VBlank" option in CCSM (because in other way, by default, MPlayer process use about 50-60 percents of my processor load), tried to swich between different deinterlace options in SMPlayer, used "-vc ffh264vdpau,ffmpeg12vdpau" (without quotes) parameters for MPlayer, switched to "Ubuntu 2D", but, finally, have no results. Any suggestions? How must I to set up MPlayer?

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  • Any chance for fully working X1600 PCI-E ID 71c3/Unity under Ubuntu 12.04?

    - by user74975
    How can I get Unity working under an ATI Radeon X1600 PCI-E on Ubuntu 12.04? I'm rather Windows guy, but I can do some things with CLI. ATI seems to have ended support for this card for both Windows and Linux. Theres no proper driver in jockey; binary driver from Software Center doesn't give Unity, just Unity 2D. Yes, I've tried the commands from this post - without any positive results; should I try installing drivers manually?

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  • desktop-name ("Ubuntu Desktop")

    - by user109581
    i see someone asked how to change in unity top left corner label (ubuntu desktop) there is an answer but it is no very clear, can someone explain it with more details, i am pasting the answer that was posted but i need more directions, thanks You would likely need to build the unity or unity-2d source. Currently in unity-5.12 would be found in /plugins/unityshell/src/PanelMenuView.cpp, line 78 _desktop_name(_("Ubuntu Desktop")) In unity-2d, unity-2d 5.12, /panel/applets/appname/appnameapplet.cpp line 369 d-m_label-setText(u2dTr("Ubuntu Desktop"));

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  • How can I get OS/X-like switch windows of same program bound to hotkey with linux GUIs?

    - by dbenhur
    On OS/X, Command-~ switches between windows associated with the program with current focus. This is very handy when toggling through a set of browser windows or editor windows, for example. A couple years ago I noticed someone using similar functionality on a Gnome linux laptop and they showed me how to set it up, but I forgot the details (so I know it's possible). I frequently switch between MacBook and a variety of linux systems running Gnome, Unity, and occasionally KDE. My Google-fu failed so I turn to stack exchange: How do I bind Alt-~ or similar key to give me functionality to switch between windows of program with current focus?

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  • Registering NUnit DynamicMock Instances in a UnityContainer

    - by Phil
    I'm somewhat new to Unity and dependency injection. I'm trying to write a unit test that goes something like this: [Test] public void Test() { UnityContainer container = new UnityContainer(); DynamicMock myMock = new DynamicMock(typeof(IMyInterface)); container.RegisterInstance(typeof(IMyInterface), myMock.MockInstance); //Error here // Continue unit test... } When this test executes, the container throws an ArgumentNullException inside the RegisterInstance method with the message Value cannot be null. Parameter name: assignmentValueType. The top line of the stack trace is at Microsoft.Practices.Unity.Utility.Guard.TypeIsAssignable(Type assignmentTargetType, Type assignmentValueType, String argumentName). Why can't I register a MockInstance with the UnityContainer, and how do I work around this?

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  • How to get Code Coverage working on a VS 2010 project?

    - by Kimoz
    When I turn on Code Coverage in my test settings, on a project that references the Unity DI container I get the following error: Cannot initialize the ASP.NET project '{Project Name}'. The event log specifies the following reason: Could not load file or assembly 'Microsoft.Practices.Unity, Version=2.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. Strong name signature could not be verified. How do I get around this issue? I am running Visual Studio 2010 Ultimate on a Windows 7 X64 machine.

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  • how to implement IOC without a global static service (non-service locator solution)?

    - by Michel
    Hi, we want to use Unity for IOC. All i've seen is the implementation that there is one global static service which holds a reference to the Unity container, which registers all interface/class combinations and every class asks that object: give me an implementation for Ithis or IThat. Frequently i see a response that this pattern is not good because it leads to a dependency from ALL classes to this service. But what i don't see often, is: what is the alternative way? Michel EDIT: found out that the global static service is called the service locator, added that to the title.

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  • Configuring IoC container from modules/plug-ins ?

    - by rouen
    Hi guys, i am in big dilema.. I am working on highly modular web app in ASP.NET MVC 2 (in fact, core will be super lightweight, all work on modules/plugins). I found MEF pretty useful for modules discovery, but i dont want to us it as IoC container. There is pretty good chance that I will need advanced features of "true" IoC container, so I would like to use Unity. And here is the problem : how to allow modules to configure container (programatically) = register their own types (mvc controllers, custom implementations of services...) at application start without making hard dependency on Unity in all modules ? I know about Common Service Locator project, and it seems pretty good, but this interface co container only allows resolving types, not registering them (afaik). I really hope you can understand my point, I know my english is terrible (I am from non english speaking country :) Thanks a lot !

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  • Unity 4 disponible en bêta, rendu DirectX 11 et ombres pour les mobiles à l'honneur de cette nouvelle version du moteur de jeu

    La bêta de Unity 4 est disponible Rendu DirectX 11 et ombres pour les mobiles sont à l'honneur dans cette nouvelle version Vous pouvez maintenant vous jeter sur la bêta de la quatrième version de Unity qui est enfin disponible pour Windows et pour Mac OS. Cela sera l'occasion de tester les nouvelles fonctionnalités qui intégreront la prochaine version du populaire moteur de jeu. Les ajouts tels que le support de DirectX 11, ou encore du projet pour Linux ou en Flash permet à la firme de rattraper son retard sur les moteurs comme l'Unreal Engine ou le CryEngine.

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  • How to obtain a camera stream from Unity without rendering it to the player's screen?

    - by aiguy
    I'd like to stream the output of two cameras to a separate process. Right now, it looks like the best way to do that is to grab the rendered camera views from the screen via platform specific screen capture hooks then compress them real time with h.264. Is there a way to grab the input of the cameras within unity and avoid rendering them to the screen? One solution I'm considering involves using Unity's multiplayer capability to run the game on a separate machine and grab it from that screen buffer, unbeknownst to the player.

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  • Unity 4.5 est disponible et apporte le support d'OpenGL ES 3, un rendu plus naturel de la physique 2D et des optimisations

    Unity 4.5 est disponible : les corrections et améliorations du moteur sont très nombreuses OpenGL ES 3.0, amélioration de la physique 2D, chargement de scène amélioré, amélioration du flux de travail sur les shaders... Alors que dernièrement nous avons découvert ce que Unity 5 sera, l'équipe de développement nous apporte la version 4.5 du moteur. Celle-ci corrige près de 450 bogues mais apporte aussi de nouvelles fonctionnalités au moteur : support d'OpenGL ES 3.0 pour iOS (à partir des périphérique...

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  • Can I move the unity launcher in 12.10? [closed]

    - by Linds
    Possible Duplicate: Can I move the Unity launcher? I've just recently downloaded ubuntu 12.10, and just like everyone else using the Unity Launcher I would like to move it to the bottom of the screen. I know there are patches for 11.10, and I think for 12.04, but I haven't been able to find anything to solve this problem on 12.10. Is there a way, or is everyone else with 12.10 waiting for a solution as well?

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  • How to use InterfaceInterceptor with NServiceBus UnityBuilder

    - by David
    I have a MessageHandler with a dependency declared as: public IRepository<Person> PersonRepository {get;set;} I set up my Unity container with: IUnityContainer container = new UnityContainer(); container.AddNewExtension<Interception>(); container.RegisterType(typeof(IRepository<Person>), typeof(Example.Data.InMemory.Repository<Person>)); container.Configure<Interception>() .AddPolicy("PersonAddAdvice") .AddMatchingRule(new AddMatchingRule()) .AddCallHandler(new PersonAddedEventPublishingCallHandler()); container.Configure<Interception>() .SetInterceptorFor<IRepository<Person>>(new InterfaceInterceptor()); Then I Init my endpoint with: class EndpointConfig : IConfigureThisEndpoint, AsA_Publisher, IWantCustomInitialization { public void Init() { NServiceBus.Configure.With() .Log4Net() .UnityBuilder(ContainerConfig.LoadContainer()) .XmlSerializer(); } } (ContainerConfig.LoadContainer() returns the pre-configured IUnityContainer) the problem is that the IRepository dependency in my MessageHandler is not resolved (it's null when handling the messages). If I remove the interception configuration from the Unity container, and simply do this: IUnityContainer container = new UnityContainer(); container.RegisterType(typeof(IRepository<Person>), typeof(Example.Data.InMemory.Repository<Person>)); It works as expected, and the MessageHandler has an instance if IRepository resolved.

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