Search Results

Search found 1778 results on 72 pages for 'win32'.

Page 51/72 | < Previous Page | 47 48 49 50 51 52 53 54 55 56 57 58  | Next Page >

  • Can a program that controls IE detect if a HTTP 30x code is encountered?

    - by hillu
    I am trying to control an InternetExplorer.Application via the COM interface, using Perl, Win32::OLE, and information from MSDN. My goal is to get as good an idea as possible about what IE is doing. (Related to this question.) IE uses events to notify my program when it has finished various stages of processing a certain URL (NavigateComplete2, DownloadComplete DocumentComplete). It can also tell my program about various errors it encounters (NavigateError2). I consider that part of my problem solved well enough. I would also like to be able to reliably detect if IE is redirected by the server. Primarily, I'm concerned about HTTP 30x status codes. Is there a way to do this, either with COM automation or via another route?

    Read the article

  • how to specify the Build Engine Version when using VcBuild.exe on the command line.

    - by r9r9r9
    I create a c# class library project named: testVcBuild, then use vcbuild.exe to build the project in the command line like: C:\Program Files\Microsoft Visual Studio 9.0\VC\vcpackages>vcbuild testVcBuild.csproj "Debug|Win32" the out put shows: Microsoft (R) Visual C++ Project Builder - Command Line Version 9.00.21022 Copyright (C) Microsoft Corporation. All rights reserved. Microsoft (R) Build Engine Version 2.0.50727.4927 [Microsoft .NET Framework, Version 2.0.50727.4927] Copyright (C) Microsoft Corporation 2005. All rights reserved. I found that the vcbuild.exe always call the "C:\Windows\Microsoft.NET\Framework\v2.0.50727\Csc.exe /noconfig .." the problem is how can I change the Framework version to v3.5? I found my project works fine with the v3.5 but it's broken in the v2.0.50727. I try to use msbuild.exe instead of vcbuild.exe, everything goes well, I just don't understand how can I make it with the vcbuild.exe? win7+vs2005+vs2008 installed.

    Read the article

  • "Microsoft DNS Client" vs. getaddrinfo?

    - by Josh K
    Right now, my application is using the c-ares asynchronous DNS resolver library on Windows below cURL, and I have users complaining that it behaves differently from other windows apps. One particular user said that "other applications are using the Microsoft DNS client" and experiences no problems. cURL itself has an asynchronous DNS implementation that uses getaddrinfo() in a thread. My guess is that would be equivalent behavior to using the "DNS Client" and its host of functions (e.g. DnsQuery?) So, dear Lazyweb, I ask if there is a tangible difference between the behavior of getaddrinfo() vs. using the actual Dns* APIs from the Win32 API.

    Read the article

  • alternatives to System.Diagnostics.Process.Start when command is too long

    - by Frank Schwieterman
    I have some code which is generating a rather long command that is being sent to System.Diagnostics.Process.Start(). The call fails with a Win32Exception, message "The filename or extension is too long". The path to the program itself is not very long, but the parameters passed in are quite long. I am calling the version where an instance of ProcessStartInfo is passed as the parameter, and in this case its the ProcessStartInfo.Arguments .Field that is very long. (other parameters: CreateNoWindow = true, UseShellExecute = false, RedirectStandardError = true). It looks like the exception is coming from a call to win32 function CreateProcess. Does anyone have an idea of another way to start the process?

    Read the article

  • CodeBlocks, GCC: change project language c and c++?

    - by user394242
    When I select console project to start with, it lets you select c or c++, but once its created.. i can't figure out where to change it, and when you create a win32 gui application, it doesn't give you the option at all, and its default is c++.. where can i change to c? i have been looking in all the project settings for AGES. renaming my file from cpp to .c doesn't seem to do anything, it compiles the file as cpp. i know that without the ide, you just change your exe from g++ to gcc, but how do i set this for the current project in codeblocks?

    Read the article

  • How can I find which process has opened a specific file?

    - by Hosam Aly
    How can I find which processes have a specific file opened, and their open, access and share modes? Additionally, is it possible to change these values for a process? Or is it even possible to open a file for reading if it is already opened for exclusive access by another process? Please note that I don't want to invalidate the handle of the process having the file opened. I just want to be able to access the file (if possible). (I'm mainly asking about Windows, but solutions for other platforms are welcome, since they contribute to the community's knowledge.) Edit: I found some answers for my first question here and there. Edit 2: Thanks everybody for the tools you mentioned, but I am mainly looking for programmatical techniques (e.g. using Win32 APIs).

    Read the article

  • Delphi Search Edit Component

    - by Reber
    Hi, I need a delphi component for Delphi 2007 win32 that have features like Google search text box. ** While User writing search key it should fill/refresh the list with values, and user can select one of them. **User can go up and down list and can select one of them. **List should contain codes and text pair, so user can select text and I can get code for database operations. (Google can highlight the search text in List but I think it is not possible with Delphi 2007, so it is not excepted.) I tried Dev Express TcxMRUEdit, however it doesn't meet my needs

    Read the article

  • shutil.rmtree fails on Windows with 'Access is denied'

    - by Sridhar Ratnakumar
    In Python, when running shutil.rmtree over a folder that contains a read-only file, the following exception is printed: File "C:\ActivePython32Python26\lib\shutil.py", line 216, in rmtree rmtree(fullname, ignore_errors, onerror) File "C:\ActivePython32Python26\lib\shutil.py", line 216, in rmtree rmtree(fullname, ignore_errors, onerror) File "C:\ActivePython32Python26\lib\shutil.py", line 216, in rmtree rmtree(fullname, ignore_errors, onerror) File "C:\ActivePython32Python26\lib\shutil.py", line 216, in rmtree rmtree(fullname, ignore_errors, onerror) File "C:\ActivePython32Python26\lib\shutil.py", line 216, in rmtree rmtree(fullname, ignore_errors, onerror) File "C:\ActivePython32Python26\lib\shutil.py", line 216, in rmtree rmtree(fullname, ignore_errors, onerror) File "C:\ActivePython32Python26\lib\shutil.py", line 216, in rmtree rmtree(fullname, ignore_errors, onerror) File "C:\ActivePython32Python26\lib\shutil.py", line 221, in rmtree onerror(os.remove, fullname, sys.exc_info()) File "C:\ActivePython32Python26\lib\shutil.py", line 219, in rmtree os.remove(fullname) WindowsError: [Error 5] Access is denied: 'build\\pyhg_trunk-win32-x86-hgtip27\\image\\feature-core\\INSTALLDIR\\tcl\\tcl8.5\\msgs\\af.msg' Looking in File Properties dialog I noticed that af.msg file is set to be read-only. So the question is: what is the simplest workaround/fix to get around this problem - given that my intention is to do an equivalent of rm -rf build/ but on Windows? (without having to use unxutils or cygwin)

    Read the article

  • Perl SDL Windows Installation

    - by Blaise Roth
    I'm using Windows and I need the SDL Library to start using SDL with Perl. I've been pointed to http://www.libsdl.org/ to download it. My first queston is, which library do I want from that page? There's 3 to choose from... Then I've been pointed to 4 other SDL extensions by this page: http://arstechnica.com/gaming/news/2006/02/games-perl.ars. From those I've found there's a normal Win32 version and also a devel one. Which do I want? Thanks.

    Read the article

  • How to Detect Right Click on the Taskbar

    - by Zay
    I've got a Windows Forms application in C# that starts off with a loading dialog. As expected, a button for the app shows up in the Windows taskbar. I would like to detect right-clicks that might be done to that button. Ultimately, I hope to disable the right-click or simply have the loading dialog regain focus. I've seen that some people use custom libraries and packages (interop, for example) to achieve some Win32 functionality, but I'd personally like to avoid this. Is it impossible to do without such libraries/packages?

    Read the article

  • Find Microsoft SDK (psapi.lib) with Cmake and or qmake

    - by La Chamelle
    Hello, i have an application where is use Qt 4.6 and Microsoft SDKs (the Psapi.Lib). I use cmake or qmake to build. For qmake and cmake i specify in hard the path of the Psapi.lib. qmake : win32 { LIBS += "C:\Program Files\Microsoft SDKs\Windows\v7.0A\Lib\Psapi.Lib" } cmake : SET(PSAPI "C:/Program Files/Microsoft SDKs/Windows/v7.0A/Lib/Psapi.Lib") But i want to avoid the hard path, is there is any way to search the SDK lib ? For linux, there is no problem to search : qmake : unix { CONFIG += link_pkgconfig PKGCONFIG += xmu } cmake : IF(UNIX) INCLUDE(FindPkgConfig) PKG_CHECK_MODULES(XMU xmu REQUIRED) INCLUDE_DIRECTORIES(${XMU_INCLUDE_DIR}) LINK_DIRECTORIES(${XMU_LIBRARY_DIRS}) ENDIF() It's possible to make the same ? Thanks you.

    Read the article

  • Which is the best .NET image capture API for me to use?

    - by David
    I have been tasked with integrating image acquisition into a .NET application and I have been looking for an API to use for performing this function. I have come across several "standard" APIs, some have been in existence for a long time, some not so long. I have looked at references to ISIS, TWAIN, WIA, and SANE (said to be mostly *nix). They all appear to be Win32 libraries except for SANE, and I was wondering what the current recommendations are for talking to image acquisition devices (scanners)? Feel free to recommend something else if you feel it is better. I'm looking for open source options. Edit: I put open source, when what I actually meant was free. using WIA or TWAIN is fine since they are free even though they are proprietary interfaces.

    Read the article

  • Best way to hide a window from the Alt-Tab program switcher?

    - by chaiguy1337
    I've been a .NET developer for several years now and this is still one of those things I don't know how to do properly. It's easy to hide a window from the taskbar via a property in both Windows Forms and WPF, but as far as I can tell, this doesn't guarantee (or necessarily even affect) it being hidden from the Alt-Tab dialog. I've seen invisible windows show up in Alt-Tab, and I'm just wondering what is the best way to guarantee a window will never appear (visible or not) in the Alt-Tab dialog. Update: Please see my posted solution below. I'm not allowed to mark my own answers as the solution, but so far it's the only one that works. Update 2: There's now a proper solution by Franci Penov that looks pretty good, but haven't tried it out myself. Involves some Win32, but avoids the lame creation of off-screen windows.

    Read the article

  • how to copy a dictionary in python 3.1 and edit ONLY the copy

    - by MadSc13ntist
    can someone please explain this to me??? this doesn't make any sense to me.... I copy a dictionary into another and edit the second and both are changed???? ActivePython 3.1.0.1 (ActiveState Software Inc.) based on Python 3.1 (r31:73572, Jun 28 2009, 19:55:39) [MSC v.1500 32 bit (Intel)] on win32 Type "help", "copyright", "credits" or "license" for more information. dict1 = {"key1":"value1", "key2":"value2"} dict2 = dict1 dict2 {'key2': 'value2', 'key1': 'value1'} dict2["key2"] = "WHY?!?!?!!?!?!?!" dict1 {'key2': 'WHY?!?!?!!?!?!?!', 'key1': 'value1'}

    Read the article

  • Fast multi-window rendering with C#

    - by seb
    I've been searching and testing different kind of rendering libraries for C# days for many weeks now. So far I haven't found a single library that works well on multi-windowed rendering setups. The requirement is to be able to run the program on 12+ monitor setups (financial charting) without latencies on a fast computer. Each window needs to update multiple times every second. While doing this CPU needs to do lots of intensive and time critical tasks so some of the burden has to be shifted to GPUs. That's where hardware rendering steps in, in another words DirectX or OpenGL. I have tried GDI+ with windows forms and figured it's way too slow for my needs. I have tried OpenGL via OpenTK (on windows forms control) which seemed decently quick (I still have some tests to run on it) but painfully difficult to get working properly (hard to find/program good text rendering libraries). Recently I tried DirectX9, DirectX10 and Direct2D with Windows forms via SharpDX. I tried a separate device for each window and a single device/multiple swap chains approaches. All of these resulted in very poor performance on multiple windows. For example if I set target FPS to 20 and open 4 full screen windows on different monitors the whole operating system starts lagging very badly. Rendering is simply clearing the screen to black, no primitives rendered. CPU usage on this test was about 0% and GPU usage about 10%, I don't understand what is the bottleneck here? My development computer is very fast, i7 2700k, AMD HD7900, 16GB ram so the tests should definitely run on this one. In comparison I did some DirectX9 tests on C++/Win32 API one device/multiple swap chains and I could open 100 windows spread all over the 4-monitor workspace (with 3d teapot rotating on them) and still had perfectly responsible operating system (fps was dropping of course on the rendering windows quite badly to around 5 which is what I would expect running 100 simultaneous renderings). Does anyone know any good ways to do multi-windowed rendering on C# or am I forced to re-write my program in C++ to get that performance (major pain)? I guess I'm giving OpenGL another shot before I go the C++ route... I'll report any findings here. Test methods for reference: For C# DirectX one-device multiple swapchain test I used the method from this excellent answer: Display Different images per monitor directX 10 Direct3D10 version: I created the d3d10device and DXGIFactory like this: D3DDev = new SharpDX.Direct3D10.Device(SharpDX.Direct3D10.DriverType.Hardware, SharpDX.Direct3D10.DeviceCreationFlags.None); DXGIFac = new SharpDX.DXGI.Factory(); Then initialized the rendering windows like this: var scd = new SwapChainDescription(); scd.BufferCount = 1; scd.ModeDescription = new ModeDescription(control.Width, control.Height, new Rational(60, 1), Format.R8G8B8A8_UNorm); scd.IsWindowed = true; scd.OutputHandle = control.Handle; scd.SampleDescription = new SampleDescription(1, 0); scd.SwapEffect = SwapEffect.Discard; scd.Usage = Usage.RenderTargetOutput; SC = new SwapChain(Parent.DXGIFac, Parent.D3DDev, scd); var backBuffer = Texture2D.FromSwapChain<Texture2D>(SC, 0); _rt = new RenderTargetView(Parent.D3DDev, backBuffer); Drawing command executed on each rendering iteration is simply: Parent.D3DDev.ClearRenderTargetView(_rt, new Color4(0, 0, 0, 0)); SC.Present(0, SharpDX.DXGI.PresentFlags.None); DirectX9 version is very similar: Device initialization: PresentParameters par = new PresentParameters(); par.PresentationInterval = PresentInterval.Immediate; par.Windowed = true; par.SwapEffect = SharpDX.Direct3D9.SwapEffect.Discard; par.PresentationInterval = PresentInterval.Immediate; par.AutoDepthStencilFormat = SharpDX.Direct3D9.Format.D16; par.EnableAutoDepthStencil = true; par.BackBufferFormat = SharpDX.Direct3D9.Format.X8R8G8B8; // firsthandle is the handle of first rendering window D3DDev = new SharpDX.Direct3D9.Device(new Direct3D(), 0, DeviceType.Hardware, firsthandle, CreateFlags.SoftwareVertexProcessing, par); Rendering window initialization: if (parent.D3DDev.SwapChainCount == 0) { SC = parent.D3DDev.GetSwapChain(0); } else { PresentParameters pp = new PresentParameters(); pp.Windowed = true; pp.SwapEffect = SharpDX.Direct3D9.SwapEffect.Discard; pp.BackBufferFormat = SharpDX.Direct3D9.Format.X8R8G8B8; pp.EnableAutoDepthStencil = true; pp.AutoDepthStencilFormat = SharpDX.Direct3D9.Format.D16; pp.PresentationInterval = PresentInterval.Immediate; SC = new SharpDX.Direct3D9.SwapChain(parent.D3DDev, pp); } Code for drawing loop: SharpDX.Direct3D9.Surface bb = SC.GetBackBuffer(0); Parent.D3DDev.SetRenderTarget(0, bb); Parent.D3DDev.Clear(ClearFlags.Target, Color.Black, 1f, 0); SC.Present(Present.None, new SharpDX.Rectangle(), new SharpDX.Rectangle(), HWND); bb.Dispose(); C++ DirectX9/Win32 API test with multiple swapchains and one device code is here: http://pastebin.com/tjnRvATJ It's a modified version from Kevin Harris's nice example code.

    Read the article

  • Installing bitarray in Python 2.6 on Windows

    - by John Fouhy
    I would like to install bitarray in Windows running python 2.6. I have mingw32 installed, and I have C:\Python26\Lib\distutils\distutils.cfg set to: [build] compiler = mingw32 If I type, in a cmd.exe window: C:\Documents and Settings\john\My Documents\bitarray-0.3.5>python setup.py install I get: [normal python messages skipped] C:\MinGW\bin\gcc.exe -mno-cygwin -mdll -O -Wall -IC:\Python26\include -IC:\Python26\PC -c bitarray/_bitarray.c -o build\temp.win32-2.6\Release\bitarray\_bitarray.o bitarray/_bitarray.c:2197: error: initializer element is not constant bitarray/_bitarray.c:2197: error: (near initialization for `BitarrayIter_Type.tp_getattro') bitarray/_bitarray.c:2206: error: initializer element is not constant bitarray/_bitarray.c:2206: error: (near initialization for `BitarrayIter_Type.tp_iter') bitarray/_bitarray.c:2232: error: initializer element is not constant bitarray/_bitarray.c:2232: error: (near initialization for `Bitarraytype.tp_getattro') bitarray/_bitarray.c:2253: error: initializer element is not constant bitarray/_bitarray.c:2253: error: (near initialization for `Bitarraytype.tp_alloc') bitarray/_bitarray.c:2255: error: initializer element is not constant bitarray/_bitarray.c:2255: error: (near initialization for `Bitarraytype.tp_free') error: command 'gcc' failed with exit status 1 Can anyone help?

    Read the article

  • C++ Access violation when calling dll function

    - by Manjoor
    I have a function definition in my VC++ Win32 DLL DEMO2_API void ProcessData(char* i_buff, unsigned short i_len, char* o_buf, unsigned *o_len, unsigned short *errorCode) { __describe (i_buff,&i_len,o_buf,o_len,errorCode); } This dll function is called by a c# application. When called, it generate access violation exception. After reasearching i found, the cause for my problem. http://social.msdn.microsoft.com/Forums/en-US/csharplanguage/thread/6e843243-baf4-4eb1-8a20-c691ad47762c But could not understand what exactly they are doinng in example code. Can someone explain it so me? And what would be P/Invoke signature in c# after externally allocating memory?

    Read the article

  • Windows and system processes

    - by jemper
    Note: I've asked this question in a similiar format on superuser but it seems like it may fit here on SO better. It definitely also is about programming as it concerns parts of the Win32 API, Windows in general and process management. So there are these processes that can't be terminated with taskkill - system processes in general. But there also is, for example my Anti Virus program that makes itself "unterminateable". How can I access and mainly terminate system processes under windows? (kill.exe by Microsoft doesn't work) How do processes like anti-virus programs protect themselves? How can you turn them off again, then?

    Read the article

  • project organization between x86 and x64

    - by Steve
    I have a mixed language solution in VS2008. I would like to structure the bin such that I have bin\x86\Release and bin\x64\Release among the other options. I can do something like this if I have all C# or all C++, but as the platform names don't overlap (x86 vs. Win32) between C++ and C#, I can't seem to do this with the macros (and have an easy solution). I've tried to add a new platform and it won't let me. Is there an easy way to do this?

    Read the article

  • How do I specify MSBuild to execute command-line calls in ascii not unicode

    - by Ben L
    I'm attempting to target VC7.1 (visual studio 2003 sp1) from Visual Studio 2010. I'm so close to setting it to work. But when I build, I get this error. 1------ Build started: Project: AnExample, Configuration: Release Win32 ------ 1 Microsoft (R) 32-bit C/C++ Standard Compiler Version 13.10.6030 for 80x86 1 Copyright (C) Microsoft Corporation 1984-2002. All rights reserved. 1 1 cl ÿ_/ 1 1cl : Command line warning D4024: unrecognized source file type 'ÿ_/', object file assumed 1 Microsoft (R) Incremental Linker Version 7.10.6030 1 Copyright (C) Microsoft Corporation. All rights reserved. 1 1 /out:.exe 1 ¦/ 1LINK : fatal error LNK1181: cannot open input file ' ¦/.obj' I know this is unsupported but I thought I'd give it a go. Does anyone know how to force the output from msbuild to be ascii or if this is the problem? There were some errors like this years ago related to the DDK acorrding to some other forums. Thanks.

    Read the article

  • UI Controls layer on top of operating system.

    - by Mason Blier
    I'm kind of curious about what layer writing a UI platform to the level of Win32 or the X Windowing System would fall in the grand scheme of an operating system. What layers below do they primarily make use of, is it heavily based on direct communication with the graphics card driver (I can't imagine going though a rendering pipeline like OpenGL for this), or is there a graphical platform as part of the operating system which extracts this out a little more. I'm also interested in the creation of shells and the like, and I"m particularly curious as to how people go about creating alternative shells for windows, what do people look for when figuring out what methods to call or what to hook into, etc? I guess I'm fairly lost at these concepts and finding it difficult to find documentation on them. I was initially excited to have taken Operating Systems in college but it was all low level resource management stuff. Thanks all, Mason

    Read the article

  • Multi-lingual Applications

    - by Bobby Harrell
    I came accross this thread about multi-lingual applications. I really liked the second answer and I am trying to implement it. Can I ask if anyone has example codes of the search scripts and of a translator program or web service I could use. I use C# if that helps. The secion dealing with: MessageBox(Localize("Hello"), Localize("Title"), MB_OK); RegOpenKey(NoLocalize("\\SOFTWARE\\RegKey"), ...); I am trying to follow those ideas. Here is the link to the Article in question: http://stackoverflow.com/questions/490297/what-are-the-best-practices-for-building-multi-lingual-applications-on-win32 Thank you very much Bobby

    Read the article

  • What happens to an ActiveX control (COleControl) after the call to OnDestroy() ?

    - by richj
    I have an ActiveX control written in C++ that runs in Internet Explorer 8. Most of the time (approx 90%) when the tab or browser containing the control is closed, there is an access violation like this: The thread 'Win32 Thread' (0x1bf0) has exited with code 0 (0x0). Unhandled exception at 0x77b3b9fd in iexplore.exe: 0xC0000005: Access violation reading location 0x65007408. The access violation occurs after the call to OnDestroy() but before the call to the control's destructor. The debug output says: No symbols are loaded for any call stack frame. The source code cannot be displayed. None of my code is present in the stacktrace, although perhaps the heap was corrupted at some earlier point during execution. What lifecycle events does an ActiveX control receive between the call to OnDestroy() and the control's destructor?

    Read the article

  • Get all window handles for a process

    - by Jeremy
    Using Microsoft Spy++, I can see that the following windows that belong to a process: Process XYZ window handles, displayed in tree form just like Spy++ gives me: A B C D E F G H I J K I can get the process, and the MainWindowHandle property points to the handle for window F. If I enumerate the child windows using I can get a list of window handles for G through K, but I can't figure out how to find the window handles for A through D. How can I enumerate windows that are not children of the handle specified by MainWindowHandle of the Process object? To enumerate I'm using the win32 call: [System.Runtime.InteropServices.DllImport(strUSER32DLL)] public static extern int EnumChildWindows(IntPtr hWnd, WindowCallBack pEnumWindowCallback, int iLParam);

    Read the article

  • Disabling Task manager using c# in OS Hardened machine

    - by srk
    I am using the below code to disable the task manager for a kiosk application which works perfectly public void DisableTaskManager() { RegistryKey regkey; string keyValueInt = "1"; string subKey = "Software\\Microsoft\\Windows\\CurrentVersion\\Policies\\System"; try { regkey = Registry.CurrentUser.CreateSubKey(subKey); regkey.SetValue("DisableTaskMgr", keyValueInt); regkey.Close(); } catch (Exception ex) { MessageBox.Show("DisableTaskManager" + ex.ToString()); } } But when i run this in OS hardened machine i get the following error, DisableTaskManagerSystem.UnauthorizedAccessException: Access to the registry key 'HKey_Current_User\Software\Mictrosoft\Windows\CurrentVersion\Policies\System' is denied. at Microsoft.win32.RegistryKey.win32Error(int32 errorcode, String str) How can i overcome this ? I need to do this for a Kiosk application.

    Read the article

< Previous Page | 47 48 49 50 51 52 53 54 55 56 57 58  | Next Page >