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  • Desktop Fun: Dreams of Hawaii Wallpaper Collection

    - by Asian Angel
    Is the winter weather wearing you down and making you wish for a tropical vacation? Until summer and vacation time gets here let our Dreams of Hawaii Wallpaper collection help you think warm and happy thoughts Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Enjoy Clutter-Free YouTube Video Viewing in Opera with CleanTube Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper

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  • How to remove the “AMD Testing use only” watermark from Ubuntu 12.10

    - by Lucio
    I've installed the latest catalyst driver (beta) following the step in this guide for Ubuntu Quantal Quetzal. My system is 64 bit and my graphic card is an ATI RadeonHD 6670, this g.c. is Officially Supported (Catalyst & Open Source), you can confirm that from this AMD Linux Community thread. I don't have any problem, except the AMD testing use only watermark. I see the following frame in any stage into the OS (logged, unlloged, etc.) except in the terminals. I found different versions of how to remove this image, but this change according to the system, so I want an answer from this popular (trusted) site. How to solve this issue in Ubuntu 12.10 32b? This procedure is different in a 64b system?

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  • how to enable iis 7 dynamic content compression?

    - by davidcl
    I've turned on dynamic content compression in IIS 7, but Fiddler is showing that my dynamic pages are still being served without content-encoding: gzip. Static content compression is working fine on the same servers. Not sure if it matters but most of the dynamic pages are coldfusion pages and we're also using the IIS URL rewriting module. This is from my applicationhost.config. <httpCompression directory="%SystemDrive%\inetpub\temp\IIS Temporary Compressed Files"> <scheme name="gzip" dll="%Windir%\system32\inetsrv\gzip.dll" /> <dynamicTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/javascript" enabled="true" /> <add mimeType="*/*" enabled="false" /> </dynamicTypes> <staticTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/javascript" enabled="true" /> <add mimeType="*/*" enabled="false" /> </staticTypes> </httpCompression> ... <urlCompression doDynamicCompression="true" /> Here's a sample request: GET / HTTP/1.1 Host: web5.example.com User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.2) Gecko/20100115 Firefox/3.6 (.NET CLR 3.5.30729) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 115 Connection: keep-alive and response header: HTTP/1.1 200 OK Transfer-Encoding: chunked Content-Type: text/html; charset=UTF-8 Server: Microsoft-IIS/7.0 ... Date: Mon, 22 Feb 2010 20:59:36 GMT

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  • How to boot Linux from a 16gb USB flash drive

    - by Chris Harris
    I'm trying to install Linux on a single partition of a USB flash drive that's larger than 4gb. The first place I went to is http://pendrivelinux.com. I can follow these instructions for installing Xubuntu 9.04 perfectly, which unfortunately break down when I try to scale it up beyond 4gb. There are several other tools to do this (unetbootin and usb-creator) which follow a very similar formula. I figured out that a big problem of mine was that all of these tools assume the USB drive is formatted in FAT32, which unfortunately cannot hold a single file larger than 4gb. This is unfortunate because I want to use just one partition, so that my persistance file, casper-rw, looks like one big partition to the OS once I've booted off of the USB drive. I then tried following a myriad of instructions involving formatting the drive as one large ext2 filesystem and using extlinux to create a single bootable ext2 file system. This doesn't work for me however, after about 20 attempts verifying and slightly tweaking the formula, I cannot seem to get a "good" bootable ext2 file system built. I'm not entirely sure what's going on, but it seems as though no matter how hard I try, I cannot get the ext2 file system to remain coherent after copying the Linux ISO contents over, copying the MBR, and executing extlinux to create the ext bootloader. Every time, after I follow these steps (in any order) and reboot, I get an unbootable USB drive. If I then mount the drive under Linux again, I see a mess of a file system (inodes have clearly been screwed up somewhere along the way). I suspected that the USB drive wasn't being fully flushed, so I tried using the "sync" and "unmount" commands before rebooting which didn't affect things at all. I guess I have several possible questions - but let's start with the obvious - is there something I'm missing to create a bootable ext2 USB flash drive that's large (e.g. 16gb)?

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  • Desktop Fun: Dreams of Spring Wallpaper Collection

    - by Asian Angel
    For those living in the northern hemisphere Spring is almost here. But until those lovely warm temperatures and bursts of color arrive, let our Dreams of Spring Wallpaper collection fill your desktop with the beauty of the upcoming season. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. HTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?

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  • How to remove the Bubble Notification of Empathy from the Notification Area

    - by Luis Alvarado
    There is a Bubble notification that appears in the notification area apart from the Mail Icon Message. I only want one notification icon telling me when a new message has arrived. Right now as seen in the image: I have the MAIL Icon (Which is White right now but turns blue when a new message arrives) and the First green icon, which is the bubbling talk icon that I want to remove. When a message appears both of them tell me a new message has arrives. I only want the MAIL icon (The white one between the Keyboard and the Bluetooth Icon)

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  • HTG Explains: What’s the Difference Between Ubuntu & Linux Mint?

    - by Chris Hoffman
    Ubuntu and Linux Mint are two of the most popular desktop Linux distributions at the moment. If you’re looking to take the dive into Linux – or you’ve already used Ubuntu or Mint – you wonder how they’re different. Linux Mint and Ubuntu are closely related — Mint is based on Ubuntu. Although they were very similar at first, Ubuntu and Linux Mint have become increasingly different Linux distributions with different philosophies over time. How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More 47 Keyboard Shortcuts That Work in All Web Browsers How To Hide Passwords in an Encrypted Drive Even the FBI Can’t Get Into

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  • How to remove a plain text protecting single quote from all the selected cells in LibreOffice Calc?

    - by Ivan
    I've imported a CSV file having the first column to be date-time values in ISO 8601 format like 2012-01-01T00:00:00.000Z for the first moment of the year 2012. Then, willing to make LibreOffice to recognize the format (as I was looking forward to plot a diagram), I've selected the column, chosen Format Cells... and entered the custom time format as YYYY-MM-DDTHH:MM:SS.000Z And this seems to work if... I edit a cell to remove a hidden single-quote from its beginning (which serves to protect a cell content from being interpreted) as all the newly formatted cells now store values like '2012-01-01T00:00:00.000Z (note the single quote - it is only visible when you edit a particular cell). And I am to do so for all the cells in the column. How can I automate this? UPDATE: I've already found a solution for the particular case of mine: it helps to set a column format to "time" in the CSV import dialogue. But I am still curious how could this be done in case I wouldn't have the original .csv data file to import but only the .ods file with the data already imported without the format specified at the import time.

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  • Why do (Russian) characters in some received emails change when reading in David InfoCenter?

    - by waszkiewicz
    I'm using David InfoCenter as email Software, and I have troubles with some of my emails in Russian. It's only a few letters, in some emails (sent from different people), like for example the "R" ("P" in russian) will be shown as a "T". In other emails in Russian, the problem doesn't appear. Isn't it strange? Does anyone had the same problem already and found where it came from? When I transmit that email to an external mailbox (internet email account), it's even worse, and gives me symbols instead of all Russian letters... The default encoding was "Russian (ISO)", I changed it to "Russian (Windows)", but same problem. Another weird reaction is when I write an intern email and name it TEST in Russian (????), with ???? in the text window, it changes the title to "Oano"? But the content stays in Russian... With Mailinator I got the following, for message and subject "????": Subject: ???? [..] MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----_=_NextPart_000_00017783.4AF7FB71" This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_000_00017783.4AF7FB71 Content-Type: text/plain; charset="utf-8" Content-Transfer-Encoding: base64 0KLQtdGB0YI= ------_=_NextPart_000_00017783.4AF7FB71 Content-Type: text/html; charset="utf-8" Content-Transfer-Encoding: base64 PCFET0NUWVBFIEhUTUwgUFVCTElDICItLy9XM0MvL0RURCBIVE1MIDQuMCBUcmFuc2l0aW9uYWwv L0VOIj4NCjxIVE1MPjxIRUFEPg0KPE1FVEEgaHR0cC1lcXVpdj1Db250ZW50LVR5cGUgY29udGVu dD0idGV4dC9odG1sOyBjaGFyc2V0PXV0Zi04Ij4NCjxNRVRBIG5hbWU9R0VORVJBVE9SIGNvbnRl bnQ9Ik1TSFRNTCA4LjAwLjYwMDEuMTg4NTIiPjwvSEVBRD4NCjxCT0RZIHN0eWxlPSJGT05UOiAx MHB0IENvdXJpZXIgTmV3OyBDT0xPUjogIzAwMDAwMCIgbGVmdE1hcmdpbj01IHRvcE1hcmdpbj01 Pg0KPERJViBzdHlsZT0iRk9OVDogMTBwdCBDb3VyaWVyIE5ldzsgQ09MT1I6ICMwMDAwMDAiPtCi 0LXRgdGCPFNQQU4gDQppZD10b2JpdF9ibG9ja3F1b3RlPjxTUEFOIGlkPXRvYml0X2Jsb2NrcXVv dGU+PC9ESVY+PC9TUEFOPjwvU1BBTj48L0JPRFk+PC9IVE1MPg== ------_=_NextPart_000_00017783.4AF7FB71--

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  • Here’s What Would Happen if Computers Made Our Food [Comic]

    - by The Geek
    At least it’s better than getting spyware in your food. Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • How to Enable Desktop Notifications for Gmail in Chrome

    - by Jason Fitzpatrick
    Last year Google rolled out desktop notifications for Google Calendar, now you can get Gmail and Gchat notifications on your desktop too. Read on as we walk you through configuring them both. Chrome’s desktop notifications are clean, easy to read, and really handy for keeping an eye on what’s going on inside Gmail without keeping the browser focused on it. Setting it up is easy, grab your copy of Chrome to follow along. Latest Features How-To Geek ETC How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop What is the Internet? From the Today Show January 1994 [Historical Video] Take Screenshots and Edit Them in Chrome and Iron Using Aviary Screen Capture Run Android 3.0 on a Hacked Nook Google Art Project Takes You Inside World Famous Museums Emerald Waves and Moody Skies Wallpaper Change Your MAC Address to Avoid Free Internet Restrictions

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  • How do I draw a border around a display object in Corona Lua?

    - by Greg
    What would be the easiest way to draw a thin border around a display object in Corona Lua? You could assume it's rectangular image display object. EDIT - re "this question shows no research effort. You should tell us what you've tried and how it didn't work" Reviewed API and could not find a "border" method/property on displayObject Have tried creating a black box slightly bigger behind object, however can not see how to place object behind an existing object hence question How do I move an existing display object behind another in Corona Lua? Google results for putting a border around a display object in corona didn't help

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  • What command do I need to unzip/extract a .tar.gz file?

    - by EmmyS
    I received a huge .tar.gz file from a client that contains about 800 mb of image files (when uncompressed.) Our hosting company's ftp is seriously slow, so extracting all the files locally and sending them up via ftp isn't practical. I was able to ftp the .tar.gz file to our hosting site, but when I ssh into my directory and try using unzip, it gives me this error: [esthers@clients locations]$ unzip community_images.tar.gz Archive: community_images.tar.gz End-of-central-directory signature not found. Either this file is not a zipfile, or it constitutes one disk of a multi-part archive. In the latter case the central directory and zipfile comment will be found on the last disk(s) of this archive. note: community_images.tar.gz may be a plain executable, not an archive unzip: cannot find zipfile directory in one of community_images.tar.gz or community_images.tar.gz.zip, and cannot find community_images.tar.gz.ZIP, period. What command do I need to use to extract all the files in a .tar.gz file?

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  • Remove Kernel Lock from Unmounted Mass Storage USB Device from the Command Line in Linux

    - by Casey
    I've searched high and low, and can't figure this one out. I have a older Olympus Camera (2001 or so). When I plug in the USB connection, I get the following log output: $ dmesg | grep sd [20047.625076] sd 21:0:0:0: Attached scsi generic sg7 type 0 [20047.627922] sd 21:0:0:0: [sdg] Attached SCSI removable disk Secondly, the drive is not mounted in the FS, but when I run gphoto2 I get the following error: $ gphoto2 --list-config *** Error *** An error occurred in the io-library ('Could not lock the device'): Camera is already in use. *** Error (-60: 'Could not lock the device') *** What command will unmount the drive. For example in Nautilus, I can right click and select "Safely Remove Device". After doing that, the /dev/sg7 and /dev/sdg devices are removed. The output of gphoto2 is then: # gphoto2 --list-config /Camera Configuration/Picture Settings/resolution /Camera Configuration/Picture Settings/shutter /Camera Configuration/Picture Settings/aperture /Camera Configuration/Picture Settings/color /Camera Configuration/Picture Settings/flash /Camera Configuration/Picture Settings/whitebalance /Camera Configuration/Picture Settings/focus-mode /Camera Configuration/Picture Settings/focus-pos /Camera Configuration/Picture Settings/exp /Camera Configuration/Picture Settings/exp-meter /Camera Configuration/Picture Settings/zoom /Camera Configuration/Picture Settings/dzoom /Camera Configuration/Picture Settings/iso /Camera Configuration/Camera Settings/date-time /Camera Configuration/Camera Settings/lcd-mode /Camera Configuration/Camera Settings/lcd-brightness /Camera Configuration/Camera Settings/lcd-auto-shutoff /Camera Configuration/Camera Settings/camera-power-save /Camera Configuration/Camera Settings/host-power-save /Camera Configuration/Camera Settings/timefmt Some things I've tried already are sdparm and sg3_utils, however I am unfamiliar with them, so it's possible I just didn't find the right command. Update 1: # mount | grep sdg # mount | grep sg7 # umount /dev/sg7 umount: /dev/sg7: not mounted # umount /dev/sdg umount: /dev/sdg: not mounted # gphoto2 --list-config *** Error *** An error occurred in the io-library ('Could not lock the device'): Camera is already in use. *** Error (-60: 'Could not lock the device') ***

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  • Here’s a Quick Alternative Way to Download Videos from YouTube

    - by Taylor Gibb
    More than 24 hours of video content are uploaded to the internet per minute. With so many videos being uploaded, there’s no doubt you’ve come across a video you want to keep. Read on to find out how you can download your favorite videos for offline viewing. This method of downloading YouTube videos, is different, in the sense that you are just retrieving a buffered version of the video from your browsers cache. While you could always do this manually, different browsers store the cache in different places, a much easier method would be to head over to the NirSoft site and download a copy of Video Cache View (choose the zipped version), which allows you to view all the videos in your cache and supports all major browsers. Note: The download link is quite far down the page, see screenshot below How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • ESXi 4.0 - cannot copy files

    - by Peter
    I am unable to copy files or make directories on my installation of VMWare ESXi 4.0. I have done so in the past (copied an iso onto a datastore). But something has changed and I have no idea what. I cannot copy using the datastore browser (get a dialog saying "Expected a PUT_FILE_DONE message. Got SESSION_COMPLETE"). I cannot create a directory through datastore browser (get a dialog saying "Cannot complete file creation operation"). When I ssh to the ESXi server I cannot create files or folders under /vmfs/volumes. But I can manipulate files elswhere (including /vmfs). Here are the permissions for the directories (I am logged in as root). ~ # ls -lh /vmfs/volumes/ drwxr-xr-t 1 root root 1.2k Sep 3 12:19 4a76f260-36b7eb85-c3b3-0024e8314929 drwxr-xr-x 1 root root 8 Jan 1 1970 4a76f261-d6190a9e-3b89-0024e8314929 drwxr-xr-t 1 root root 1.4k Sep 22 10:38 4a76f262-4ac21f0a-6bc1-0024e8314929 l--------- 0 root root 1.9k Jan 1 1970 Hypervisor1 - c42ce27f-eb8d7f70-7f70-0e7a85e8edc4 l--------- 0 root root 1.9k Jan 1 1970 Hypervisor2 - bbf1477b-4aec1d8c-caa5-5e8720bebd85 l--------- 0 root root 1.9k Jan 1 1970 Hypervisor3 - efd8efe3-03bc1cbf-15e0-080efd9e7379 drwxr-xr-x 1 root root 8 Jan 1 1970 bbf1477b-4aec1d8c-caa5-5e8720bebd85 drwxr-xr-x 1 root root 8 Jan 1 1970 c42ce27f-eb8d7f70-7f70-0e7a85e8edc4 l--------- 0 root root 1.9k Jan 1 1970 datastore1 - 4a76f260-36b7eb85-c3b3-0024e8314929 l--------- 0 root root 1.9k Jan 1 1970 datastore2 - 4a76f262-4ac21f0a-6bc1-0024e8314929 drwxr-xr-x 1 root root 8 Jan 1 1970 efd8efe3-03bc1cbf-15e0-080efd9e7379 ~ # touch /vmfs/foo.txt ~ # touch /vmfs/volumes/foo.txt touch: /vmfs/volumes/foo.txt: Operation not permitted I've googled and found nothing helpful. Does anyone out there have an idea as to what is going on? Thanks in Advance. Pete.

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  • Windows 7 cannot view FAT32 formatted bootable usb drive

    - by NaimK
    I'm having some issue where when I run bootsect with a command line of "bootsect.exe /nt52 : /force /mbr", then Windows 7 (the comp I'm running bootsect on) can no longer view the contents of the usb drive. Explorer tries to look at it, and then fails, and I can't even correctly eject the drive, when I try, it does nothing until I yank it out, and then I get some errors. Bootsect reports success on writing the volume and the drive data to make it bootable, but it doesn't boot after copying on the necessary files (files from a created ISO, it works when it is created on XP). But this may be that I'm not following the same instructions as when building it on XP since some of the command don't seem to always work correctly. The drive is formatted to FAT32 (necessary I think, cause I'm installing a custom version of Win XP embedded). Any ideas? Or perhaps a good or automated way to load a usb with a custom version of win xp and make it bootable from Win 7? I am having some issues, for instance, "ufdprep.exe" rarely works when I'm running it from Windows 7, I don't know why.

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  • Help with Collision Resolution?

    - by Milo
    I'm trying to learn about physics by trying to make a simplified GTA 2 clone. My only problem is collision resolution. Everything else works great. I have a rigid body class and from there cars and a wheel class: class RigidBody extends Entity { //linear private Vector2D velocity = new Vector2D(); private Vector2D forces = new Vector2D(); private OBB2D predictionRect = new OBB2D(new Vector2D(), 1.0f, 1.0f, 0.0f); private float mass; private Vector2D deltaVec = new Vector2D(); private Vector2D v = new Vector2D(); //angular private float angularVelocity; private float torque; private float inertia; //graphical private Vector2D halfSize = new Vector2D(); private Bitmap image; private Matrix mat = new Matrix(); private float[] Vector2Ds = new float[2]; private Vector2D tangent = new Vector2D(); private static Vector2D worldRelVec = new Vector2D(); private static Vector2D relWorldVec = new Vector2D(); private static Vector2D pointVelVec = new Vector2D(); public RigidBody() { //set these defaults so we don't get divide by zeros mass = 1.0f; inertia = 1.0f; setLayer(LAYER_OBJECTS); } protected void rectChanged() { if(getWorld() != null) { getWorld().updateDynamic(this); } } //intialize out parameters public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //store physical parameters this.halfSize = halfSize; this.mass = mass; image = bitmap; inertia = (1.0f / 20.0f) * (halfSize.x * halfSize.x) * (halfSize.y * halfSize.y) * mass; RectF rect = new RectF(); float scalar = 10.0f; rect.left = (int)-halfSize.x * scalar; rect.top = (int)-halfSize.y * scalar; rect.right = rect.left + (int)(halfSize.x * 2.0f * scalar); rect.bottom = rect.top + (int)(halfSize.y * 2.0f * scalar); setRect(rect); predictionRect.set(rect); } public void setLocation(Vector2D position, float angle) { getRect().set(position, getWidth(), getHeight(), angle); rectChanged(); } public void setPredictionLocation(Vector2D position, float angle) { getPredictionRect().set(position, getWidth(), getHeight(), angle); } public void setPredictionCenter(Vector2D center) { getPredictionRect().moveTo(center); } public void setPredictionAngle(float angle) { predictionRect.setAngle(angle); } public Vector2D getPosition() { return getRect().getCenter(); } public OBB2D getPredictionRect() { return predictionRect; } @Override public void update(float timeStep) { doUpdate(false,timeStep); } public void doUpdate(boolean prediction, float timeStep) { //integrate physics //linear Vector2D acceleration = Vector2D.scalarDivide(forces, mass); if(prediction) { Vector2D velocity = Vector2D.add(this.velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); c = Vector2D.add(getRect().getCenter(), Vector2D.scalarMultiply(velocity , timeStep)); setPredictionCenter(c); //forces = new Vector2D(0,0); //clear forces } else { velocity.x += (acceleration.x * timeStep); velocity.y += (acceleration.y * timeStep); //velocity = Vector2D.add(velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); v.x = getRect().getCenter().getX() + (velocity.x * timeStep); v.y = getRect().getCenter().getY() + (velocity.y * timeStep); deltaVec.x = v.x - c.x; deltaVec.y = v.y - c.y; deltaVec.normalize(); setCenter(v.x, v.y); forces.x = 0; //clear forces forces.y = 0; } //angular float angAcc = torque / inertia; if(prediction) { float angularVelocity = this.angularVelocity + angAcc * timeStep; setPredictionAngle(getAngle() + angularVelocity * timeStep); //torque = 0; //clear torque } else { angularVelocity += angAcc * timeStep; setAngle(getAngle() + angularVelocity * timeStep); torque = 0; //clear torque } } public void updatePrediction(float timeStep) { doUpdate(true, timeStep); } //take a relative Vector2D and make it a world Vector2D public Vector2D relativeToWorld(Vector2D relative) { mat.reset(); Vector2Ds[0] = relative.x; Vector2Ds[1] = relative.y; mat.postRotate(JMath.radToDeg(getAngle())); mat.mapVectors(Vector2Ds); relWorldVec.x = Vector2Ds[0]; relWorldVec.y = Vector2Ds[1]; return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //take a world Vector2D and make it a relative Vector2D public Vector2D worldToRelative(Vector2D world) { mat.reset(); Vector2Ds[0] = world.x; Vector2Ds[1] = world.y; mat.postRotate(JMath.radToDeg(-getAngle())); mat.mapVectors(Vector2Ds); return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //velocity of a point on body public Vector2D pointVelocity(Vector2D worldOffset) { tangent.x = -worldOffset.y; tangent.y = worldOffset.x; return Vector2D.add( Vector2D.scalarMultiply(tangent, angularVelocity) , velocity); } public void applyForce(Vector2D worldForce, Vector2D worldOffset) { //add linear force forces.x += worldForce.x; forces.y += worldForce.y; //add associated torque torque += Vector2D.cross(worldOffset, worldForce); } @Override public void draw( GraphicsContext c) { c.drawRotatedScaledBitmap(image, getPosition().x, getPosition().y, getWidth(), getHeight(), getAngle()); } public Vector2D getVelocity() { return velocity; } public void setVelocity(Vector2D velocity) { this.velocity = velocity; } public Vector2D getDeltaVec() { return deltaVec; } } Vehicle public class Wheel { private Vector2D forwardVec; private Vector2D sideVec; private float wheelTorque; private float wheelSpeed; private float wheelInertia; private float wheelRadius; private Vector2D position = new Vector2D(); public Wheel(Vector2D position, float radius) { this.position = position; setSteeringAngle(0); wheelSpeed = 0; wheelRadius = radius; wheelInertia = (radius * radius) * 1.1f; } public void setSteeringAngle(float newAngle) { Matrix mat = new Matrix(); float []vecArray = new float[4]; //forward Vector vecArray[0] = 0; vecArray[1] = 1; //side Vector vecArray[2] = -1; vecArray[3] = 0; mat.postRotate(newAngle / (float)Math.PI * 180.0f); mat.mapVectors(vecArray); forwardVec = new Vector2D(vecArray[0], vecArray[1]); sideVec = new Vector2D(vecArray[2], vecArray[3]); } public void addTransmissionTorque(float newValue) { wheelTorque += newValue; } public float getWheelSpeed() { return wheelSpeed; } public Vector2D getAnchorPoint() { return position; } public Vector2D calculateForce(Vector2D relativeGroundSpeed, float timeStep, boolean prediction) { //calculate speed of tire patch at ground Vector2D patchSpeed = Vector2D.scalarMultiply(Vector2D.scalarMultiply( Vector2D.negative(forwardVec), wheelSpeed), wheelRadius); //get velocity difference between ground and patch Vector2D velDifference = Vector2D.add(relativeGroundSpeed , patchSpeed); //project ground speed onto side axis Float forwardMag = new Float(0.0f); Vector2D sideVel = velDifference.project(sideVec); Vector2D forwardVel = velDifference.project(forwardVec, forwardMag); //calculate super fake friction forces //calculate response force Vector2D responseForce = Vector2D.scalarMultiply(Vector2D.negative(sideVel), 2.0f); responseForce = Vector2D.subtract(responseForce, forwardVel); float topSpeed = 500.0f; //calculate torque on wheel wheelTorque += forwardMag * wheelRadius; //integrate total torque into wheel wheelSpeed += wheelTorque / wheelInertia * timeStep; //top speed limit (kind of a hack) if(wheelSpeed > topSpeed) { wheelSpeed = topSpeed; } //clear our transmission torque accumulator wheelTorque = 0; //return force acting on body return responseForce; } public void setTransmissionTorque(float newValue) { wheelTorque = newValue; } public float getTransmissionTourque() { return wheelTorque; } public void setWheelSpeed(float speed) { wheelSpeed = speed; } } //our vehicle object public class Vehicle extends RigidBody { private Wheel [] wheels = new Wheel[4]; private boolean throttled = false; public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //front wheels wheels[0] = new Wheel(new Vector2D(halfSize.x, halfSize.y), 0.45f); wheels[1] = new Wheel(new Vector2D(-halfSize.x, halfSize.y), 0.45f); //rear wheels wheels[2] = new Wheel(new Vector2D(halfSize.x, -halfSize.y), 0.75f); wheels[3] = new Wheel(new Vector2D(-halfSize.x, -halfSize.y), 0.75f); super.initialize(halfSize, mass, bitmap); } public void setSteering(float steering) { float steeringLock = 0.13f; //apply steering angle to front wheels wheels[0].setSteeringAngle(steering * steeringLock); wheels[1].setSteeringAngle(steering * steeringLock); } public void setThrottle(float throttle, boolean allWheel) { float torque = 85.0f; throttled = true; //apply transmission torque to back wheels if (allWheel) { wheels[0].addTransmissionTorque(throttle * torque); wheels[1].addTransmissionTorque(throttle * torque); } wheels[2].addTransmissionTorque(throttle * torque); wheels[3].addTransmissionTorque(throttle * torque); } public void setBrakes(float brakes) { float brakeTorque = 15.0f; //apply brake torque opposing wheel vel for (Wheel wheel : wheels) { float wheelVel = wheel.getWheelSpeed(); wheel.addTransmissionTorque(-wheelVel * brakeTorque * brakes); } } public void doUpdate(float timeStep, boolean prediction) { for (Wheel wheel : wheels) { float wheelVel = wheel.getWheelSpeed(); //apply negative force to naturally slow down car if(!throttled && !prediction) wheel.addTransmissionTorque(-wheelVel * 0.11f); Vector2D worldWheelOffset = relativeToWorld(wheel.getAnchorPoint()); Vector2D worldGroundVel = pointVelocity(worldWheelOffset); Vector2D relativeGroundSpeed = worldToRelative(worldGroundVel); Vector2D relativeResponseForce = wheel.calculateForce(relativeGroundSpeed, timeStep,prediction); Vector2D worldResponseForce = relativeToWorld(relativeResponseForce); applyForce(worldResponseForce, worldWheelOffset); } //no throttling yet this frame throttled = false; if(prediction) { super.updatePrediction(timeStep); } else { super.update(timeStep); } } @Override public void update(float timeStep) { doUpdate(timeStep,false); } public void updatePrediction(float timeStep) { doUpdate(timeStep,true); } public void inverseThrottle() { float scalar = 0.2f; for(Wheel wheel : wheels) { wheel.setTransmissionTorque(-wheel.getTransmissionTourque() * scalar); wheel.setWheelSpeed(-wheel.getWheelSpeed() * 0.1f); } } } And my big hack collision resolution: private void update() { camera.setPosition((vehicle.getPosition().x * camera.getScale()) - ((getWidth() ) / 2.0f), (vehicle.getPosition().y * camera.getScale()) - ((getHeight() ) / 2.0f)); //camera.move(input.getAnalogStick().getStickValueX() * 15.0f, input.getAnalogStick().getStickValueY() * 15.0f); if(input.isPressed(ControlButton.BUTTON_GAS)) { vehicle.setThrottle(1.0f, false); } if(input.isPressed(ControlButton.BUTTON_STEAL_CAR)) { vehicle.setThrottle(-1.0f, false); } if(input.isPressed(ControlButton.BUTTON_BRAKE)) { vehicle.setBrakes(1.0f); } vehicle.setSteering(input.getAnalogStick().getStickValueX()); //vehicle.update(16.6666666f / 1000.0f); boolean colided = false; vehicle.updatePrediction(16.66666f / 1000.0f); List<Entity> buildings = world.queryStaticSolid(vehicle,vehicle.getPredictionRect()); if(buildings.size() > 0) { colided = true; } if(!colided) { vehicle.update(16.66f / 1000.0f); } else { Vector2D delta = vehicle.getDeltaVec(); vehicle.setVelocity(Vector2D.negative(vehicle.getVelocity().multiply(0.2f)). add(delta.multiply(-1.0f))); vehicle.inverseThrottle(); } } Here is OBB public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } }; What I do is when I predict a hit on the car, I force it back. It does not work that well and seems like a bad idea. What could I do to have more proper collision resolution. Such that if I hit a wall I will never get stuck in it and if I hit the side of a wall I can steer my way out of it. Thanks I found this nice ppt. It talks about pulling objects apart and calculating new velocities. How could I calc new velocities in my case? http://www.google.ca/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&ved=0CC8QFjAB&url=http%3A%2F%2Fcoitweb.uncc.edu%2F~tbarnes2%2FGameDesignFall05%2FSlides%2FCh4.2-CollDet.ppt&ei=x4ucULy5M6-N0QGRy4D4Cg&usg=AFQjCNG7FVDXWRdLv8_-T5qnFyYld53cTQ&cad=rja

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  • I love programming but never get projects started

    - by 0xHenry
    I read this question and the most voted answer and said to myself "Those things are what I want to do! But why the heck I'm not doing it?" The problem here is that I can't get anything started. I hope you get some kind of idea what I'm interested in and can help me continue programming. I'm interested in embedded programming and I'd like to learn some ARM assembly. I think those could be combined with image processing. Also I'd love to create programs that are actually useful to some people but it seems like there are already multiple programs for pretty much every purpose. Maybe if I found an interesting program without open source alternatives I could get a great project to work on. How could I get myself to finally start a project or few and keep myself interested in them? I just want to get myself to do something I love.

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    « Je peux m'emparer de votre mobile sous Android », affirme un ancien de la NSA Son exploit utilise une particularité de la gestion du NFC dans l'OS de Google En collaboration avec Gordon Fowler La célèbre conférence de hacking du Black Hat, a été particulièrement remplie du côté de la plateforme Android, avec des attaques. Certains experts en sécurité, à l'image de Sean Shulte de Trustwave's SpiderLabs, confirment que « Google a fait des progrès mais les créateurs de logiciels malicieux avancent à grand pas ». Et le nombre de failles mises à jour augmente avec la popularité grandissante de l'OS qui attire de plus en plus les regards des hacker...

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  • Google I/O 2010 - Google Charts Toolkit

    Google I/O 2010 - Google Charts Toolkit Google I/O 2010 - Google Charts Toolkit: Google's new unified approach for creating dynamic charts on the web Google APIs 201 Michael Fink, Amit Weinstein Google Charts Toolkit is Google's unified approach for creating charts on the web. It provides a rich gallery spanning from pie charts to interactive heat-maps and from organizational trees to motion charts. The toolkit lets developers choose between JavaScript based client-side rendering and image based server-side rendering. We will present the relative strengths of these two approaches, and unveil the future visual design of Google Charts. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 9 0 ratings Time: 56:50 More in Science & Technology

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  • Never Call Me at Work [Humorous Star Wars Video]

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    Have you ever had one of those days when someone close to you calls at the worst possible time? See what happens when this stormtrooper’s wife calls him while he is at work above Tatooine! Needless to say Darth Vader is in a “less than forgiving” mood… Never Call Me At Work [YouTube] Latest Features How-To Geek ETC How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Never Call Me at Work [Humorous Star Wars Video] Add an Image Properties Listing to the Context Menu in Chrome and Iron Add an Easy to View Notification Badge to Tabs in Firefox SpellBook Parks Bookmarklets in Chrome’s Context Menu Drag2Up Brings Multi-Source Drag and Drop Uploading to Firefox Enchanted Swing in the Forest Wallpaper

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  • kvm works only when kvm-intel is unloaded

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    I am new to kvm. I have this strange issue. But before explaining the issue, here is my set up. I try to install VM on my Host which is a Acer Laptop 5720 Has T7500 Intel processor. The cpu flags indicate that Virtualization is supported. I run Ubuntu 10.04 (lucid) on it. It comes with kvm. Now coming to the issue - I dont get any errors while executing "sudo modprobe kvm-intel". So I presume my processor does indeed support hardware virtualization. I use virt-manager and create a VM on which I install ubuntu from an *.iso file. When I start the VM it says it is running. No signs of any trouble. I can see the domain list in "virsh list". But when I try to connect to the VM thru VNC, all I get to see is a blank screen (no cursor). There is no response to any key press. I changed the video mode etc. Tried all different combinations but none work. But strangely, if I shutdown the vm an virt-manager and then unload the module by doing "sudo modprove -r kvm-intel", everything works fine. ie., I can see the screen via VNC. I am able to install the OS and so on. So what does this mean ? IS hardware virtualization not supported ? How come there is no error anywhere ? dmesg | grep kvm doesnt report anything. Can someone throw light on what excatly is happening ?

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    One space enthusiast couldn’t wait for NASA to release an official on-Mars portrait of the rover Curiosity, so he took 55 partial self-portraits sent back by the rover and stitched them all together into the first complete on-planet photo we’ve seen of Curiosity. Courtesy of Stuart Atkinson, the photos are stitched together from images collected over the initial portion of Curiosity’s mission. Hit up the link below to check out the full size image. Curiosity [via Wired] 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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