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  • How do I tell cmake not to create a console window?

    - by user198729
    I can achieve this by gcc : gcc -mwindows -o simple simple.c But only find this in cmake: add_executable(simple WIN32 simple.c) But it's not exactly the same as -mwindows, this will require the entry point to be WinMain, while gcc -mwindows doesn't require this(can be main). How should I do it properly?

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  • Painting component inside another component

    - by mike_hornbeck
    I've got a task to display painted 'eyes' with menu buttons to change their colors, and background color. Next animate them. But currently I'm stuck at painting, sinc in my JFrame I've Created JPanel containing panels with drawn eyes and buttons. Buttons are rendered properly but my eyes canvas is not shown. I've tried changing paint to paintComponent, setting contentPane differently but still nothing works. import java.awt.*; import javax.swing.*; public class Main extends JFrame { public static void main(String[] args) { final JFrame frame = new JFrame("Eyes"); frame.setPreferredSize(new Dimension(600, 450)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel players = new JPanel(new GridLayout(1, 3)); players.add(new JButton("Eyes color")); players.add(new JButton("Eye pupil")); players.add(new JButton("Background color")); JPanel eyes = new JPanel(); Eyes e = new Eyes(); eyes.add(e); eyes.setPreferredSize(new Dimension(600, 400)); JPanel content = new JPanel(); content.setLayout(new BoxLayout(content, BoxLayout.Y_AXIS)); frame.setContentPane(content); content.add(players); content.add(eyes); // frame.getContentPane().add(content); frame.pack(); frame.setVisible(true); } } class Eyes extends JPanel { public Eyes(){ } public void paint(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D) g; g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON); BasicStroke bs = new BasicStroke(3.0f); g2d.setBackground(Color.green); g2d.setStroke(bs); g2d.setColor(Color.yellow); g2d.fillOval(50, 150, 200, 200); g2d.fillOval( 350, 150, 200, 200); g2d.setColor(Color.BLACK); g2d.drawOval(49, 149, 201, 201); g2d.drawOval(349, 149, 201, 201); g2d.fillOval(125, 225, 50, 50); g2d.fillOval(425, 225, 50, 50); } } This is what I should get : This is what I have : When I've tried painting it directly in JFrame it works almost perfect, apart of background not being set. Why setBackgroundColor doesn't influence my drawing in any way ?

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  • gcc -Wshadow is too strict?

    - by idimba
    In the following example: class A { int len(); void setLen(int len) { len_ = len; } // warning at this line int len_; }; gcc with -Wshadow issue a warning: main.cpp:4: warning: declaration of `len' shadows a member of `this' function len and integer len are of different type. Why the warning?

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  • Can anybody explain the code

    - by girinie
    class giri{ public static void main(String args[]) { int x = 17; int y = 013; System.out.println("x+y = " + x+y); } } When I run the program I get the output 1711. Can anybody tell me How do I get 1711

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  • Jquery Dropdown queue problem

    - by Sarfraz
    Hello, I have created a drop down with JQuery that can be seen here by clicking the Preview button on top: http://jsbin.com/ubire3/edit It works fine except for one problem. When i hover over the main hover links (blue ones) quickly eg going horizontally quickly hovering each top menu, the some submenus don't close. How do i make it so that even if i hover fast over them all other submenus are closed? Thanks.

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  • Why does this programe require MSVCR80.dll?

    - by Runner
    #include <gtk/gtk.h> int main( int argc, char *argv[] ) { GtkWidget *window; gtk_init (&argc, &argv); window = gtk_window_new (GTK_WINDOW_TOPLEVEL); gtk_widget_show (window); gtk_main (); return 0; } I tried putting various versions of MSVCR80.dll under the same directory as the generated executable(via cmake),but none matched.

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  • WPF: Notify visualParent when its children changed their size

    - by minaevs
    I have FrameworkElement, for example Grid, that has children(Cells, implemented in another control). When main Window changes size, i handle sizeChanged in Grid at first, and after that in some of its children. How can i get notify that all children sizeChanged events finished processing? Of course, i can raise other event in child sizeChanged and increase some counter, but for some reasons it is not the best decision. Can anyone recommend something? Thanks!

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  • Delphi - Is there any equivalent to C# lock?

    - by CaldonCZE
    I'm writing a multi-threaded application in Delphi and need to use something to protect shared resources. In C# I'd use the "lock" keyword: private someMethod() { lock(mySharedObj) { //...do something with mySharedObj } } In Delphi I couldn't find anything similar, I found just TThread.Synchronize(someMethod) method, which prevents potential conflicts by calling someMethod in main VCL thread, but it isn't exactly what I want to do.... Edit: I'm using Delphi 6

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  • Crash the program with cmd line args

    - by Debanjan
    Lets us consider the following program : #include <stdlib.h> int main(int argc, char **argv){ int a,b; if (argc != 3) return -1; a = atoi(argv[1]); b = atoi(argv[2]); a = b ? a/b : 0; return a; } The task is to crash the program by providing arguments in command-line.

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  • Preprocessor #if directive

    - by Caslav
    I am writing a big code and I don't want it all to be in my main.c so I wrote a .inc file that has IF-ELSE statement with function and I was wondering can it be written like this: #if var==1 process(int a) { printf("Result is: %d",2*a); } #else process(int a) { printf("Result is: %d",10*a); } #endif I tried to compile it but it gives me errors or in best case it just goes on the first function process without checking the var variable (it is set to 0).

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  • How to print 5 byte integer values?

    - by lost soul
    I've just started reading C and have a question about a macro. How can I print a 5 byte integer value (that happens to be defined in a macro)? For example: #define MAX 0xdeadbeaf12 int main(){ printf(" 0x %2x \n", MAX); } This code prints adbeaf12 but not deadbeaf12. How do I get all the bytes printed?

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  • C++ boost function overloaded template

    - by aaa
    I cannot figure out why this segment gives unresolved overloaded function error (gcc version 4.3.4 (Debian 4.3.4-6)): #include <algorithm> #include <boost/function.hpp> int main { typedef boost::function2<const int&, const int&, const int&> max; max m(static_cast<max>(&std::max<int>)); } can you help me, thanks

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  • GCC compile time division error

    - by kartikmohta
    Can someone explain this behaviour? test.c: #include <stdio.h> int main(void) { printf("%d, %d\n", (int) (300.6000/0.05000), (int) (300.65000/0.05000)); printf("%f, %f\n", (300.6000/0.05000), (300.65000/0.05000)); return 0; } $ gcc test.c $ ./a.out 6012, 6012 6012.000000, 6013.000000 I checked the assembly code and it puts both the arguments of the first printf as 6012, so it seems to be a compile time bug.

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  • swf doesn't respond when relocating it

    - by ron
    Hi, i have in my program few swf files and using mxmlc i compile the application into one swf file. when i open the swf from the output directory(just dbl click) everything works fine. But, when i copy the directory to another location in the hardisk the application stops responding (i can see my swf main picture and its buttons in it. But, when i click a button which just popup a message, it doesn't work!) any help?

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  • Simple way to do SURBL lookup from Java?

    - by StaxMan
    I am reading about SURBLs (known spam hosts), for purpose of classifying spam, as a batch process. Main access method seems to be via DNS lookups. I was wondering what's the usual way to do such lookups from Java code. Since this is a batch process with no strict performance requirements, I think most important feature would just be simplicity.

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  • How to run multiple arguments in Cygwin

    - by danutenshu
    I've been trying to run a program that will invert the order of a string and to run it, I have to type a second argument in prompt. int main(int argc, char* argv[]) { string text = argv[2]; for (int num=text.size(); num>./0; num--) { cout << text.at(num); } return 0; } e.g. ./program lorem result: merol

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  • What is the best 3-D technology for the "Online Room Planner" site?

    - by Omega
    The main user-case is: Create the 2D floor plan See the 3D view of the room in colors and in dynamic lighting (switching on and off the lamps) Select the furniture from the large library of predefined samples. Change the color and texture of the furniture samples. Create the photos of the 3D room view from different points. Also user can move and turn the camera in the room and discover the view.

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  • View execution line in netbeans

    - by AC
    How can view the execution line used by netbean v6.8 to execute my java application when I press the run program button (right pointing green arrow)? I'm looking for something like: java -cp build/class Main I'm trying to make the jump to java IDE developement from 15 years writing c and c++ with vi. I'm starting with netbean since it seems to have the best vi key bindings.

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  • How to pickle and unpickle objects with self-references and from a class with slots?

    - by EOL
    Is it possible to pickle an object from a class with slots, when this object references itself through one of its attributes? Here is a simple example: import weakref import pickle class my_class(object): __slots__ = ('an_int', 'ref_to_self', '__weakref__') def __init__(self): self.an_int = 42 self.ref_to_self = weakref.WeakKeyDictionary({self: 1}) # __getstate__ and __setstate__ not defined: how should this be done? if __name__ == '__main__': obj = my_class() # How to make the following work? obj_pickled = pickle.dumps(obj) obj_unpickled = pickle.loads(obj_pickled) # Self-references should be kept: print "OK?", obj_unpickled == obj_unpickled.ref_to_self.keys()[0]

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