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  • Loading local html pages in UIWebView

    - by mwt
    I'm working with a UIWebView loading local (i.e. in the source bundle) html pages, ala Apple's Transweb example. Loading the first page is trivial. However, I have added a second html page and linked to it from the first. Attempting to link to a second page doesn't seem to work. Anyone know how to make this work? Thanks.

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  • how to get a particular day of week in objective c??

    - by hemant
    using gregorian calender i am able to get the number of day of the week i.e 1 for sunday and 2 for monday etc but i am not able to find a function that displays the name of week then the number?? can anyone help?? here is my code to get the number of day NSDate *dates = [gregorian dateFromComponents:component]; NSDateComponents *weekdayComponents =[gregorian components:(NSDayCalendarUnit | NSWeekdayCalendarUnit) fromDate:dates]; NSUInteger *weekdays = [weekdayComponents weekday]; NSString *dayw=[NSString stringWithFormat:@"%1i",weekdays]; NSLog(@"%@",dayw);

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  • Error when creating an image from a UIView

    - by Raphael Pinto
    Hi, I'm creating an image from a view whith the folowing code : UIGraphicsBeginImageContext(myView.bounds.size); [myView.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil); The image is created in the user album but in the consol I get this : 2010-05-11 10:17:17.974 myApp[3875:1807] sqlite error 8 [attempt to write a readonly database] 2010-05-11 10:17:18.014 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3d87f 0x34e3b029 0x34e3b22b 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 0x3034a12c) 2010-05-11 10:17:18.077 myApp[3875:1807] sqlite error 8 [attempt to write a readonly database] 2010-05-11 10:17:18.087 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3b053 0x34e3b22b 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 0x3034a12c) 2010-05-11 10:17:18.091 myApp[3875:1807] sqlite error 8 [attempt to write a readonly database] 2010-05-11 10:17:18.095 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3b085 0x34e3b22b 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 0x3034a12c) 2010-05-11 10:17:18.111 myApp[3875:1807] sqlite error 1 [SQL logic error or missing database] 2010-05-11 10:17:18.115 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3d87f 0x34e3b029 0x34e3b4dd 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 0x3034a12c) 2010-05-11 10:17:18.120 myApp[3875:1807] sqlite error 1 [SQL logic error or missing database] 2010-05-11 10:17:18.124 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3b053 0x34e3b4dd 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 0x3034a12c) 2010-05-11 10:17:18.129 myApp[3875:1807] sqlite error 1 [cannot commit - no transaction is active] 2010-05-11 10:17:18.133 myApp[3875:1807] Backtrace for sqlite error: (0x34e3a909 0x34e3b085 0x34e3b4dd 0x34e2f48b 0x34e2dccb 0x34e2d2f7 0x34e2d3bb 0x34e4dcd3 0x34e50515 0x34e51351 0x34e51681 0x34e513f5 0x34e511e3 0x303af57c 0x34e51163 0x303b06e8 0x303ac8e0 0x303ac6d8 0x303ac8c8 0x303aca80 0x30350d55 I don't know where the problem come from. Can you help me?

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  • Animate screen while loading textures

    - by Omega
    My RPG-like game has random battles. When the player enters a random battle, it is necessary for my game to load the textures used within that battle (animated monsters, animations, etc). The textures are quite a lot, and rather big (the battles are very graphical intensive). Such process consumes significant time. And while it is loading, the whole screen freezes. The game's map freezes, and the wait time is significant - I personally find it annoying. I can't afford to preload the textures because, after doing some math, I realized: If I preload all the textures at the beginning of the game, the application will definitely crash. If I preload the textures that are used in a specific map when the player enters the map, the application is very likely to crash as well. I can only afford to load the textures when I need them, and dispose of them as soon as the battle ends. I'd prefer to not use a "loading screen" image because it affects my game's design and concept. I want to avoid this approach. If I could do some kind of animation while loading the textures, it would be great, which leads to my question: is that possible? What kind of animation, you ask? Well, how about... you remember when Final Fantasy used to distort the screen while apparently loading the textures? Something like that. But well, distorting is quite a time-consuming process as well, so maybe just a cool frame-by-frame animation or something. While writing this, I realized that I could make small pauses between textures (there are multiple textures), and during such pauses, I update the screen to represent the animation's state. However, this is very unlikely to happen, because each texture is 2048x2048, so the animation would be refreshed at a rather laggy (and annoying) rate. I'd prefer to avoid this as well.

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  • UTF8 from web conten .xml file to NSString

    - by mongeta
    Hello, I can't find a way to convert some UTF8 encoding into NSString. I get some data from a URL, it's a .xml file and here is their content: <?xml version="1.0" encoding="UTF-8"?> <person> <name>Jim Fern&#225;ndez</name> <phone>555-1234</phone> </person> How I can convert the á into a á ? some code that doesn't work: NSString* newStr = [[NSString alloc] initWithData:[NSData dataWithContentsOfURL:URL] encoding:NSUTF8StringEncoding];

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  • UIView animation problem

    - by FoJjen
    I try to make a UIImageView open like a hatch, and under the "hatchView" its anoter imageView but when I start the animation its like the view under gets over and cover the animation, When the animation gets over the imageView the its getting visibel. its works fine if a remove the imageView thats under. Here is the code for animation view. - (void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *) event { if (!isHatchOpen) { if (hatchView.layer.anchorPoint.x != 0.0f) { hatchView.layer.anchorPoint = CGPointMake(0.0f, 0.5f); hatchView.center = CGPointMake(hatchView.center.x - hatchView.bounds.size.width/2.0f, hatchView.center.y); } UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:hatchView]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationBeginsFromCurrentState:YES]; float pct = location.x / 320.0f; float rad = acosf(pct); CATransform3D transform = CATransform3DMakeRotation(-rad+5, 0.0f, -1.0f, 0.0f); transform.m14 = (1.0 / -2000) * acosf(pct); hatchView.layer.transform = transform; [UIView commitAnimations]; isHatchOpen = YES; } else { if (hatchView.layer.anchorPoint.x != 0.0f) { hatchView.layer.anchorPoint = CGPointMake(0.0f, 0.5f); hatchView.center = CGPointMake(hatchView.center.x - hatchView.bounds.size.width/2.0f, hatchView.center.y); } [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationBeginsFromCurrentState:YES]; CATransform3D transform = CATransform3DMakeRotation(0, 0.0f, -1.0f, 0.0f); transform.m14 = 0; hatchView.layer.transform = transform; // Commit the changes [UIView commitAnimations]; isHatchOpen = NO; } } And here a add the Views hatchView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 1, frame.size.width-1, frame.size.height-2)]; [self addSubview:hatchView]; imageView = [[UIImageView alloc] initWithFrame:CGRectMake(1, 1, frame.size.width-2, frame.size.height-2)]; imageView.contentMode = UIViewContentModeScaleAspectFit; [self insertSubview:imageView belowSubview:hatchView];

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  • Interface Builder layout ViewController with its own nib

    - by Sean Clark Hess
    I would like to be able to decide where a sub view is placed, when that view is controlled by its own view controller. This happens frequently on the iPad when you have a semi-complicated view that doesn't fill the entire screen. So, imagine that I want the sub view controller's nib to decide its own width, components, connections, etc, while the parent nib would decide where that view/nib would be placed. I'd really like to lay it out visually instead of programatically. How can I?

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  • How to respond to any kind of interruption?

    - by mystify
    My app is playing a pretty complex animation. It's like a flipbook. What I do is: I have a huge loop with selectors, and after every delayed call the next one is called. Now someone calls the user and the device suddenly shows up this fat green status bar and maybe some big pick-up-the-phone-call overlay. Or: The alarm clock rings, and a big alert sheet appears in front of just about everything. It would be great to just pause the whole animation in case of ANY interruption. Probably I've also missed like 5 more possible interruptions. How are you doing that? How do you get notified for all interruptions and then call one single -stopEverything method?

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  • Trick to getting initWithNibFile to be invoked?

    - by PhazeZero
    I've implemented a View Controller, and I'm trying to do some very basic initialization in initWithNibFile...which I understand to be the designated initializer for View Controller objects. I've tried to put breakpoints on the code, and have put very simple NSLog statements into it as well. Regardless...I'm not seeing it be executed (and the object i'm attempting to alloc/init inside the function is also not being allocated - so I'm about 99% sure I'm not hitting the code. Is there something I need to do elsewhere to cause this method to be invoked? I'm getting a clean build, no warnings or errors. And the app successfully loads up the View, and I can invoke a ButtonClick method I've coded and connected to this same View Controller. Any suggestions would be appreciated. TC

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  • UIActionSheet Cancel button keeps crashing my app

    - by user337174
    I am really puzzeled by this one. I have set up two UIActionSheets in my application. They work perfectly fine until you use the cancel button in the UIActionSheets. When i navigate away from the page the UIAactionSheet returns too it crashes my app. Does anyone have any ideas as too why? -(IBAction) phoneButtonClicked:(id)sender { // open a dialog with just an OK button phoneActionSheet = [[UIActionSheet alloc] initWithTitle:nil delegate:self cancelButtonTitle:@"Cancel" destructiveButtonTitle:nil otherButtonTitles:[NSString stringWithFormat:@"Phone: %@",phone],nil]; phoneActionSheet.actionSheetStyle = UIActionSheetStyleDefault; [phoneActionSheet showInView:self.view]; // show from our table view (pops up in the middle of the table) [phoneActionSheet release]; } -(void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { if (actionSheet == phoneActionSheet) { if(buttonIndex == 0){ NSString *callPhone = [NSString stringWithFormat:@"tel:%@",phone]; NSLog(@"Calling: %@", callPhone); [[UIApplication sharedApplication] openURL:[NSURL URLWithString:callPhone]]; } } }

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  • CALayer Border is appearing above subview (Z-order related, I think)

    - by kurisukun
    I have searched but could not find the reason for this behavior. I have a UIButton whose image I am setting. Here is how the button should appear. Note that this is just a photoshop of the intended button design: Essentially, it is a square custom UIButton with a white border and a little surrounding shadow. In the upper right corner, there is a "X" mark, that will be added programmatically as a subview. Here is the screenshot of the button within the actual app. At this point, I have only added a shadow and the X mark as a subview: How, when I try to add the white border, here is what it looks like: It seems that the white border is appearing above the X mark sublayer. I don't know why. Here is the code that I am using: // selectedPhotoButton is the UIButton with UIImage set earlier // At this point, I am adding in the shadow [selectedPhotoButton layer] setShadowColor:[[UIColor lightGrayColor] CGColor]]; [[selectedPhotoButton layer] setShadowOffset: CGSizeMake(1.0f, 1.0f)]; [[selectedPhotoButton layer] setShadowRadius:0.5f]; [[selectedPhotoButton layer] setShadowOpacity:1.0f]; // Now add the white border [[selectedPhotoButton layer] setBorderColor:[[UIColor whiteColor] CGColor]]; [[selectedPhotoButton layer] setBorderWidth:2.0]; // Now add the X mark subview UIImage *deleteImage = [UIImage imageNamed:@"nocheck_photo.png"]; UIImageView *deleteMark = [[UIImageView alloc] initWithFrame:CGRectMake(53, -5, 27, 27)]; deleteMark.contentMode = UIViewContentModeScaleAspectFit; [deleteMark setImage:deleteImage]; [selectedPhotoButton addSubview:deleteMark]; [deleteMark release]; I don't understand why the border is appearing above the deleteMark subview. Is there any way to get the intended effect? Thank you!

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  • Putting data from SONObjectWithData to UITableView

    - by user2966615
    i am building a app in which i am getting data from a php file and already NSLoging it in xcode and it is showing data in this format: jsonObject=( ( 1, abc, "[email protected]", "501 B3 Town" ), ( 2, sam, "[email protected]", "502 B3 Town" ), ( 3, jhon, "[email protected]", "503 B Town" ) ) and here is my viewdidload - (void)viewDidLoad { [super viewDidLoad]; statuses=[[NSMutableArray alloc]init]; NSURL *myURL = [NSURL URLWithString:@"http://url/result.php"]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:myURL cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:60]; [NSURLConnection sendAsynchronousRequest:request queue:[NSOperationQueue mainQueue] completionHandler:^(NSURLResponse *response, NSData *data, NSError *error) { NSLog(@"Finished with status code: %i", [(NSHTTPURLResponse *)response statusCode]); id jsonObject = [NSJSONSerialization JSONObjectWithData:data options:NSJSONReadingAllowFragments error:nil]; NSLog(@"jsonObject=%@",jsonObject); statuses = [NSJSONSerialization JSONObjectWithData:data options:kNilOptions error:&error]; }]; } now i want to display all records in uitableview. can anyone tell me how can i do that. Thanks

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  • Static Analyzer says I have a leak....why?

    - by Walter
    I think this code should be fine but Static Analyzer doesn't like it. I can't figure out why and was hoping that someone could help me understand. The code works fine, the analyzer result just bugs me. Coin *tempCoin = [[Coin alloc] initalize]; self.myCoin = tempCoin; [tempCoin release]; Coin is a generic NSObject and it has an initalize method. myCoin is a property of the current view and is of type Coin. I assume it is telling me I am leaking tempCoin. In my view's .h I have set myCoin as a property with nonatomic,retain. I've tried to autorelease the code as well as this normal release but Static Analyzer continues to say: 1. Method returns an Objective-C object with a +1 retain count (owning reference) 2. Object allocated on line 97 is no longer referenced after this point and has a retain count of +1 (object leaked) Line 97 is the first line that I show.

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  • Problem in storing the dynamic data in NSMutableArray?

    - by Rajendra Bhole
    I want to develop an application in which firstly i was develop an structure code for storing X and y axis. struct TCo_ordinates { float x; float y; }; . Then in drawRect method i generating an object of structure like. struct TCo_ordinates *tCoordianates; Now I drawing the graph of Y-Axis its code is. fltX1 = 30; fltY1 = 5; fltX2 = fltX1; fltY2 = 270; CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetRGBStrokeColor(ctx, 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0f, 1.0f); CGContextMoveToPoint(ctx, fltX1-3 , fltY2-40); CGContextAddLineToPoint(ctx, fltX1+3, fltY2-40); CGContextSelectFont(ctx, "Helvetica", 14.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; float x1 = fltX1-23; float y1 = fltY2-37; CGContextShowTextAtPoint(ctx, x1, y1, arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); Now i want to store generated the values of x1 and y1 in NSMutableArray dynamically, for that i was written the code. NSMutableArray *yAxisCoordinates = [[NSMutableArray alloc] autorelease]; for(int yObject = 0; yObject < intIndex; yObject++) { [yAxisCoordinates insertObject:(tCoordianates->x = x1,tCoordianates->y = y1) atIndex:yObject]; } But it didn't working. How i store the x1 and y1 values in yAxisCoordinates object. The above code is correct?????????????

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  • Getting JSON object from php authentication objective c

    - by iError
    I am trying to authenticate using the below code NSString *urlAsString =[NSString stringWithFormat:@"http://www.myurl.com/abc/authenticate.php"]; NSURL *url = [NSURL URLWithString:urlAsString]; NSMutableURLRequest *urlRequest = [NSMutableURLRequest requestWithURL:url]; [urlRequest setTimeoutInterval:30.0f]; [urlRequest setHTTPMethod:@"POST"]; [urlRequest addValue:@"test" forHTTPHeaderField:@"m_username" ]; [urlRequest addValue:@"123" forHTTPHeaderField:@"m_password" ]; [[NSURLConnection alloc] initWithRequest:urlRequest delegate:self]; NSOperationQueue *queue = [[NSOperationQueue alloc] init]; [NSURLConnection sendAsynchronousRequest:urlRequest queue:queue completionHandler:^(NSURLResponse *response,NSData *data, NSError *error) { if ([data length] >0 && error == nil){ html = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; NSLog(@"HTML = %@", html); receivedData = [NSMutableData data]; } else if ([data length] == 0 && error == nil){ NSLog(@"Nothing was downloaded."); } else if (error != nil){ NSLog(@"Error happened = %@", error); } }]; // Start loading data NSURLConnection *theConnection = [[NSURLConnection alloc] initWithRequest:urlRequest delegate:self]; if (theConnection) { // Create the NSMutableData to hold the received data receivedData = [NSMutableData data]; } else { // Inform the user the connection failed. } My username password is correct, I think I am not making the proper call thats why I dont get the desired results and the web service is receiving the null parameters. What can be the issue? Any help appreciated.

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  • How to remove back button action while page is loading.

    - by user133611
    Hi All In my project i have a list when select on a item it will take to next controller using PushViewController. When i go there i will get data using libxml parser. But when i am clicking on the back button while loading it is showing exception. So i want to disable back button action till loading of data is completed how can i handle it. Thank You

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  • Why am I getting a EXC_BAD_ACCESS in a NSTimer selector?

    - by AngeDeLaMort
    I've got quite a weird problem. To make it short, i'll write some pseudo-code: init: create a dictionary and insert n elements. create a "repeat timer" and add it to the currentRunLoop using the timerRefresh selector. timerRefresh: using a list of keys, find the items in the dictionary if the item exists -> call a function So, for an unknown reason, I get an EXC_BAD_ACCESS when I do: [item function]; But I traced the address I got from the dictionary items and it's ok. The ref count of the items in the dictionary is still 1. The {release, dealloc} of the items in the dictionary aren't called. Everything seems fine. Also, to make it worst, it works for some items. So, I'm wondering if there is a threading problem? or something else obscure? The callstack is quite simple: #0 0x93e0604b in objc_msgSend_fpret #1 0x00f3e6b0 in ?? #2 0x0001cfca in -[myObject functionm:] at myObject.m:000 #3 0x305355cd in __NSFireTimer #4 0x302454a0 in CFRunLoopRunSpecific #5 0x30244628 in CFRunLoopRunInMode #6 0x32044c31 in GSEventRunModal #7 0x32044cf6 in GSEventRun #8 0x309021ee in UIApplicationMain #9 0x000027e0 in main at main.m:14 So, any suggestion where to look would be appreciated.

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  • EXC_MEMORY_ACCESS when trying to delete from Core Data ($cash solution)

    - by llloydxmas
    I have an application that downloads an xml file, parses the file, and creates core data objects while doing so. In the parse code I have a function called 'emptydatacontext' that removes all items from Core Data before creating replacements items from the xml data. This method looks like this: -(void) emptyDataContext { NSFetchRequest * allCon = [[NSFetchRequest alloc] init]; [allCon setEntity:[NSEntityDescription entityForName:@"Condition" inManagedObjectContext:managedObjectContext]]; NSError * error = nil; NSArray * conditions = [managedObjectContext executeFetchRequest:allCon error:&error]; DebugLog(@"ERROR: %@",error); DebugLog(@"RETRIEVED: %@", conditions); [allCon release]; for (NSManagedObject * condition in conditions) { [managedObjectContext deleteObject:condition]; } // Update the data model effectivly removing the objects we removed above. //NSError *error; if (![managedObjectContext save:&error]) { DebugLog(@"%@", [error domain]); } } The first time this runs it deletes all objects and functions as it should - creating new objects from the xml file. I created a 'update' button that starts the exact same process of retrieving the file the proceeding with the parse & build. All is well until its time to delete the core data objects. This 'deleteObject' call creates a "EXC_BAD_ACCESS" error each time. This only happens on the second time through. Captured errors return null. If I log the 'conditions' array I get a list of NSManagedObjects on the first run. On the second this log request causes a crash exactly as the deleteObject call does. I have a feeling it is something very simple I'm missing or not doing correctly to cause this behavior. The data works great on my tableviews - its only when trying to update I get the crashes. I have spent days & days on this trying numerous alternative methods. Whats left of my hair is falling out. I'd be willing to ante up some cash for anyone willing to look at my code and see what I'm doing wrong. Just need to get past this hurdle. Thanks in advance for the help!

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  • Displaying menus on image

    - by Snehal
    Hi all, Here is what i am doing: I have a viewcontroller screen1 to which I have added long press gesture. On longPress, user will get draw menu. On selecting that menu, i am creating another uiviewcontroller class object which has a rectangle image. This instance i am adding as a subview to screen1. Now what i want is that once the image is displayed on the screen1, i want to display UImenuItems Done and cancel above the image drawn so that on tapping on done menu, the image is saved. I tried making the new viewcontroller as firstResponder after adding image to screen1 but the menus are not visible. Any one please help

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