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  • SQL return error within PHP

    - by Luke
    I use GET to get the id of a result. $id = $_GET['id']; I then use the following code: <? $q = $database->friendlyDetails($id); while( $row=mysql_fetch_assoc($q) ) { $hu = $row['home_user']; $ht = $row['home_team']; $hs = $row['home_score']; $au = $row['away_user']; $at = $row['away_team']; $as = $row['away_score']; $game = $row['game']; $name = $row['name']; $match = $row['match_report1']; $compid = $row['compid']; $date = $row['date_submitted']; $sub = $row['user_submitted']; } ?> And friendDetails- function friendlyDetails($i) { $q = "SELECT * FROM ".TBL_SUB_RESULTS." INNER JOIN ".TBL_FRIENDLY." ON ".TBL_FRIENDLY.".id = ".TBL_SUB_RESULTS.".compid WHERE ".TBL_SUB_RESULTS.".id = '$i'"; return mysql_query($q, $this->connection); } For some reason, the code will only return what is under id =1. Can anyone see anything obvious I am doing wrong?

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  • Simple Fluent NHibernate Mapping Problem

    - by user500038
    I have the following tables I need to map: +-------------------------+ | Person | +-------------------------+ | PersonId | | FullName | +-------------------------+ +-------------------------+ | PersonAddress | +-------------------------+ | PersonId | | AddressId | | IsDefault | +-------------------------+ +-------------------------+ | Address | +-------------------------+ | AddressId | | State | +-------------------------+ And the following classes: public class Person { public virtual int Id { get; set; } public virtual string FullName { get; set; } } public class PersonAddress { public virtual Person Person { get; set; } public virtual Address Address { get; set; } public virtual bool IsDefault { get; set; } } public class Address { public virtual int Id { get; set; } public virtual string State { get; set; } } And finally the mappings: public class PersonMap : ClassMap<Person> { public PersonMap() { Id(x => x.Id, "PersonId"); } } public class PersonAddressMap : ClassMap<PersonAddress> { public PersonAddressMap() { CompositeId().KeyProperty(x => x.Person, "PersonID") .KeyProperty(x => x.Address, "AddressID"); } } public class AddressMap: ClassMap<Address> { public AddressMap() { Id(x => x.Id, "AddressId"); } } Assume I cannot alter the tables. If I take the mapping class (PersonAddress) out of the equation, everything works fine. If I put it back in I get: Could not determine type for: Person, Person, Version=1.0, Culture=neutral, PublicKeyToken=null, for columns: NHibernate.Mapping.Column(PersonId) What am I missing here? I'm sure this must be simple.

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  • Datastructure choices for highspeed and memory efficient detection of duplicate of strings

    - by Jonathan Holland
    I have a interesting problem that could be solved in a number of ways: I have a function that takes in a string. If this function has never seen this string before, it needs to perform some processing. If the function has seen the string before, it needs to skip processing. After a specified amount of time, the function should accept duplicate strings. This function may be called thousands of time per second, and the string data may be very large. This is a highly abstracted explanation of the real application, just trying to get down to the core concept for the purpose of the question. The function will need to store state in order to detect duplicates. It also will need to store an associated timestamp in order to expire duplicates. It does NOT need to store the strings, a unique hash of the string would be fine, providing there is no false positives due to collisions (Use a perfect hash?), and the hash function was performant enough. The naive implementation would be simply (in C#): Dictionary<String,DateTime> though in the interest of lowering memory footprint and potentially increasing performance I'm evaluating a custom data structures to handle this instead of a basic hashtable. So, given these constraints, what would you use? EDIT, some additional information that might change proposed implementations: 99% of the strings will not be duplicates. Almost all of the duplicates will arrive back to back, or nearly sequentially. In the real world, the function will be called from multiple worker threads, so state management will need to be synchronized.

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  • Need a VB Script to check if service exist

    - by Shorabh Upadhyay
    I want to write a VBS script which will check if specific service is installed/exist or not locally. If it is not installed/exist, script will display message (any text) and disabled the network interface i.e. NIC. If service exist and running, NO Action. Just exit. If service exist but not running, same action, script will display message (any text) and disabled the network interface i.e. NIC. i have below given code which is displaying a message in case one service is stop but it is not - Checking if service exist or not Disabling the NIC strComputer = "." Set objWMIService = Getobject("winmgmts:"_ & "{impersonationLevel=impersonate}!\\" & strComputer & "\root\cimv2") Set colRunningServices = onjWMIService.ExecQuery _ ("select State from Win32_Service where Name = 'dhcp'") For Each objService in colRunningServices If objService.State <> "Running" Then errReturn = msgbox ("Stopped") End If Next Please help. Thanks in advance.

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  • wx_ref and custom wx_object's

    - by Iogann
    Hi! I am developing MDI application with help of wxErlang. I have a parent frame, implemented as wx_object: -module(main_frame). -export([new/0, init/1, handle_call/3, handle_event/2, terminate/2]). -behaviour(wx_object). .... And I have a child frame, implemented as wx_object too: module(child_frame). -export([new/2, init/1, handle_call/3, handle_event/2, terminate/2]). -export([save/1]). -behaviour(wx_object). % some public API method save(Frame) -> wx_object:call(Frame, save). .... I want to call save/1 for an active child frame from the parent frame. There is my code: ActiveChild = wxMDIParentFrame:getActiveChild(Frame), case wx:is_null(ActiveChild) of false - child_frame:save(ActiveChild); _ - ignore end This code fails because ActiveChild is #wx_ref{} with state=[], but wx_object:call/2 needs #wx_ref{} where state is set to the pid of the process which we call. What is the right method to do this? I thought only to store a list of all created child frames with its pids in the parent frame and search the pid in this list, but this is ugly.

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  • How to load the SQL data into several ComboBox easily, am i doing the correctly or is there another way

    - by Dominic Deepan.d
    I have a Combobox to fill the data for City, State and PinCode these combobox is dopdown list and the user will pick it. and it loads once the form opens. Here is the CODE: /// CODE TO BRING A DATA FROM SQL INTO THE FORM DROP LIST /// To fill the sates from States Table cn = new SqlConnection(@"Data Source=Nick-PC\SQLEXPRESS;Initial Catalog=AutoDB;Integrated Security=True"); cmd= new SqlCommand("select * from TblState",cn); cn.Open(); SqlDataReader dr; try { dr = cmd.ExecuteReader(); while (dr.Read()) { SelectState.Items.Add(dr["State"].ToString()); } } catch (Exception ex) { MessageBox.Show(ex.Message); } finally { cn.Close(); } //To fill the Cities from City Table cn1 = new SqlConnection(@"Data Source=Nick-PC\SQLEXPRESS;Initial Catalog=AutoDB;Integrated Security=True"); cmd1 = new SqlCommand("SELECT * FROM TblCity", cn); cn.Open(); SqlDataReader ds; try { ds = cmd1.ExecuteReader(); while (ds.Read()) { SelectCity.Items.Add(ds["City"].ToString()); } } catch (Exception ex) { MessageBox.Show(ex.Message); } finally { cn1.Close(); } // To fill the Data in the Pincode from the City Table cn2 = new SqlConnection(@"Data Source=Nick-PC\SQLEXPRESS;Initial Catalog=AutoDB;Integrated Security=True"); cmd2 = new SqlCommand("SELECT (Pincode) FROM TblCity ", cn2); cn2.Open(); SqlDataReader dm; try { dm = cmd2.ExecuteReader(); while (dm.Read()) { SelectPinCode.Items.Add(dm["Pincode"].ToString()); } } catch (Exception ex) { MessageBox.Show(ex.Message); } finally { cn2.Close(); } its kinda Big, i am doing the same steps for all the combo-box, but is there a way i can merge it in a simple way.

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  • Ruby - Nokogiri - Need to put node.value to an array

    - by r3nrut
    What I'm trying to do is read the value for all the nodes in this XML and put them into an array. This should be simple but for some reason it's driving me nuts. XML <ArrayOfAddress> <Address> <AddressId>297424fe-cfff-4ee1-8faa-162971d2645f</AddressId> <FirstName>George</FirstName> <LastName>Washington</LastName> <Address1>123 Main St</Address1> <Address2>Apt #611</Address2> <City>New York</City> <State>NY</State> <PostalCode>10110</PostalCode> <CountryCode>US</CountryCode> <EmailAddress>[email protected]</EmailAddress> <PhoneNumber>5555551234</PhoneNumber> <AddressType>CustomerAddress</AddressType> </Address> </ArrayOfAddress> Code class MassageRepsone def parse_resp @@get_address.url_builder #URL passed through HTTPClient - @@resp is the xml above doc = Nokogiri::XML::Reader(@@resp) @@values = doc.each do |node| node.value end end @@get_address.parse_resp obj = [@@values] Array(obj) p obj end The code snippet from above returns the following: 297424fe-cfff-4ee1-8faa-162971d2645f George Washington 123 Main St Apt #622 New York NY 10110 US test.test.com 5555551234 CustomerAddress I tried putting @@values to a string and applying chomp but that just prints the newlines as nil and puts quotes around the values. Not sure what the next step is or if I need to approach this differently with Nokogiri.

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  • Confusion with a while statement evaluating if a number is triangular

    - by Darkkurama
    I've been having troubles trying to figure out how to solve a function. I've been assigned the development of a little programme which tells if a number is "triangular" (a number is triangular when the addition of certain consecutive numbers in the [1,n] interval is n. Following the definition, the number 10 is triangular, because in the [1,10] interval, 1+2+3+4=10). I've coded this so far: class TriangularNumber{ boolean numTriangular(int n) { boolean triangular = false; int i = n; while(n>=0 && triangular){ //UE06 is a class which contains the function "f0", which makes the addition of all the numbers in a determined interval UE06 p = new UE06(); if ((p.f0(1, i))==n) triangular = true; else i=i-1; } return triangular; } boolean testTriangular = numTriangular(10) == true && numTriangular(7) == false && numTriangular(6) == true; public static void main(String[] args){ TriangularNumber p = new TriangularNumber(); System.out.println("testTriangular = " + p.testTriangular); } } According to those boolean tests I made, the function is wrong. As I see the function, it goes like this: I state that the input number in the initial state isn't triangular (triangular=false) and i=n (determining the interval [1,i] where the function is going to be evaluated While n is greater or equals 0 and the number isn't triangular, the loop starts The loop goes like this: if the addition of all the numbers in the [1,i] interval is n, the number is triangular, causing the loop to end. If that statement is false, i goes from i to (i-1), starting the loop again with that particular interval, and so on till the addition is n. I can't spot the error in my "algorithm", any advice? Thanks!

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  • Can you override just part of a control template in silverlight

    - by mattmanser
    Is it possible to change or modify a specific part of a control template without having to recreate the entire control template of the control in the xaml? For example, I was trying to get rid of the border of a textbox, so I could throw together a basic search box with rounded corners (example xaml below). Setting the borderthickness to 0 works fine, until you mouse over the textbox and a pseudo border they added to the control flashes up. If I look at the controltemplate for the textbox, I can even see the visual state is named, but cannot think of how to disable it. Without overriding the control template of the TextBox, how would I stop the Visual State Manager firing the mouse over effect on the TextBox? <Border Background="White" CornerRadius="10" VerticalAlignment="Center" HorizontalAlignment="Center" BorderThickness="3" BorderBrush="#88000000"> <Grid VerticalAlignment="Center" HorizontalAlignment="Center" Width="200" Margin="5,0,0,0"> <Grid.ColumnDefinitions> <ColumnDefinition Width="16" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <Path Height="13" Width="14" Stretch="Fill" Stroke="#FF000000" StrokeThickness="2" Data="M9.5,5 C9.5,7.4852815 7.4852815,9.5 5,9.5 C2.5147185,9.5 0.5,7.4852815 0.5,5 C0.5,2.5147185 2.5147185,0.5 5,0.5 C7.4852815,0.5 9.5,2.5147185 9.5,5 z M8.5,8.4999971 L13.5,12.499997" /> <TextBox GotFocus="TextBox_GotFocus" Background="Transparent" Grid.Column="1" BorderThickness="0" Text="I am searchtext" Margin="5,0,5,0" HorizontalAlignment="Stretch" /> </Grid> </Border>

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  • Custom Drupal Module not creating any tables

    - by Anthony
    Anything specific I need in the module file? Install File function module_install() { //lets create the school database $create_table_sql = "CREATE TABLE IF NOT EXISTS `table1` ( id int(11) NOT NULL, principal_name varchar(300) NOT NULL, school_name varchar(300) NOT NULL, address1 varchar(300) NOT NULL, address2 varchar(300) NOT NULL, city varchar(300) NOT NULL, computer_serial_no varchar(300) NOT NULL, state varchar(200) NOT NULL, uid int(200) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1"; db_query($create_table_sql); //lets create the student database $create_table_sql = "CREATE TABLE IF NOT EXISTS table2 ( id int(11) NOT NULL, principal_name varchar(300) NOT NULL, school_name varchar(300) NOT NULL, address1 varchar(300) NOT NULL, address2 varchar(300) NOT NULL, city varchar(300) NOT NULL, computer_serial_no varchar(300) NOT NULL, state varchar(200) NOT NULL, uid int(200) NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1"; db_query($create_table_sql); } /** * _UNINSTALL hook * * This function is run to uninstall the module. * */ function module_uninstall() { // Delete the DB db_query("drop table table1"); db_query("drop table table2"); } Info File Just in Case ; $Id$ name = My Module description = This module deals with blah blah package = Somepackage core = 6.x version = "6.x-1.0" core = "6.x"

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  • What is a modern C++ approach to structures containing symbolic constants?

    - by Ken
    enum bool { FALSE = 0, TRUE = 1 }; I'm wondering how to translate this in a modern C++ approach and if there is a well suited container for that; i know that the enum are not really that appreciated, but i can't think about a real alternative in the C++ world. What if would like to associate the execution of a particular method with a state? Ok, this is the part where i will be more verbose. I would like to stress the fact that i'm asking about structures symbolic constants and not about TRUE and FALSE, i'm not that "needy". Suppose that i have a structure that can represent several states with their own constants enum semaphore { GREEN = 0, ORANGE = 1, RED = 2 }; this is C code, now my question is about how to do the same in C++ if there is a better way. My question continue when i ask about the possibility to do something like an automatic triggering when a change of state will occur, for example: int main{ ... semaphore = 1; ... } and without any extra statements this has to trigger a method() just because the semaphore is now orange. I hope that is more clear now.

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  • Randomly Position A Div

    - by Connie
    I'm looking for a way to randomly position a div anywhere on a page (ONCE per load). I'm currently programming a PHP-based fantasy pet simulation game. One of the uncommon items on the game is a "Four Leaf Clover." Currently, users gain "Four Leaf Clovers" through random distribution - but I would like to change that (it's not interactive enough!). What I Am Trying To Do: The idea is to make users search for these "Four Leaf Clovers" by randomly placing this image anywhere on the page: (my rendition of a four leaf clover) I'd like to do this using a Java/Ajax script that generates a div, and then places it anywhere on the page. And does not move it once it's been placed, until the page is reloaded. I've tried so many Google searches, and the closest thing that I've found so far is this (click), from this question. But, removing the .fadein, .delay, and .fadeout stopped the script from working entirely. I'm not by any means a pro with Ajax. Is what I'm trying to do even possible?

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  • Why does my Perl TCP server script hang with many TCP connections?

    - by viraptor
    I've got a strange issue with a server accepting TCP connections. Even though there are normally some processes waiting, at some volume of connections it hangs. Long version: The server is written in Perl and binds a $srv socket with the reuse flag and listen == 5. Afterwards, it forks into 10 processes with a loop of $clt=$srv->accept(); do_processing($clt); $clt->shutdown(2); The client written in C is also very simple - it sends some lines, then receives all lines available and does a shutdown(sockfd, 2); There's nothing async going on and at the end both send and receive queues are empty (as reported by netstat). Connections last only ~20ms. All clients behave the same way, are the same implementation, etc. Now let's say I'm accepting X connections from client 1 and another X from client 2. Processes still report that they're idle all the time. If I add another X connections from client 3, suddenly the server processes start hanging just after accepting. The first blocking thing they do after accept(); is while (<$clt>) ... - but they don't get any data (on the first try already). Suddenly all 10 processes are in this state and do not stop waiting. On strace, the server processes seem to hang on read(), which makes sense. There are loads of connections in TIME_WAIT state belonging to that server (~100 when the problem starts to manifest), but this might be a red herring. What could be happening here?

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  • Fundamentals of Deserialization in .NET?

    - by Codehelp
    I have been working with XML for past couple of months with .NET Basically all the work I do involve XML in oneway of another so I thought it would be good to learn the serialization and deserialization part of the game. My work mostly involves the 'Deserialization' part of it. Almost every time I have an XML file which has to be used by the application that I write. An object form of the XML is the best way to use. Now initially the XML was very straight forward, just a couple of tags which would translate into a class very easily using XSD.exe tool. Things grew a bit complex with nesting of tags and I found Xsd2Code gen tool work fine. During this whole process I have been able to do my work with a lot of help from Stackoverflow community, thanks for that, but I think I have missed the forest for the trees. I need to know how Deserialization works in .NET Fundamentally, I would like to know what happens behind the scenes in taking a XML and converting it into a usable object. Code samples have helped me in the past, and as mentioned earlier the problem get's solved but the learning does not happen. So, if anyone can guide to resources that can get me started on the Deserialization part of the game, I would be thankful to them. Regards.

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  • WP7 help with menu effects

    - by MattMacdonald
    Kinda new to Silverlight and have some experience with WPF but I'm doing a project with a group for a class making a game for WP7. I am currently in charge of the menu system for the game and I had a few ideas for "flashy" menu transitions. I got some going for the main menu but I wanted to do something cool for the options submenu. Anyway my idea is to either fashion an expander or to have sort of a variation of a dialog box. But the way I envisioned it would be in either case the menu items blur but are still visible while the expanded menu is displayed or while the dialog is active. If I'm being confusing sorry :) but think of Windows 7 glass effect on the menu while other options are available. What I'm getting at is I want to give this a shot but I have no idea how I would go about doing something like this. Could anyone point me in the right direction or outline some key steps for me to build off? I tried finding something like this on Google but no such luck.

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  • Dealloc'd Predicate crashing iPhone App!

    - by DVG
    To preface, this is a follow up to an inquiry made a few days ago: http://stackoverflow.com/questions/2981803/iphone-app-crashes-when-merging-managed-object-contexts Short Version: EXC_BAD_ACCESS is crashing my app, and zombie-mode revealed the culprit to be my predicate embedded within the fetch request embedded in my Fetched Results Controller. How does an object within an object get released without an explicit command to do so? Long Version: Application Structure Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller When a row gets clicked on the Platforms view, it sets an instance variable in Games View for that platform, then the Games Fetched Results Controller builds a fetch request in the normal way: - (NSFetchedResultsController *)fetchedResultsController{ if (fetchedResultsController != nil) { return fetchedResultsController; } //build the fetch request for Games NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Game" inManagedObjectContext:context]; [request setEntity:entity]; //predicate NSPredicate *predicate = [NSPredicate predicateWithFormat:@"platform == %@", selectedPlatform]; [request setPredicate:predicate]; //sort based on name NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; //fetch and build fetched results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:context sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [sortDescriptor release]; [sortDescriptors release]; [predicate release]; [request release]; [aFetchedResultsController release]; return fetchedResultsController; } At the end of this method, the fetchedResultsController's _fetch_request - _predicate member is set to an NSComparisonPredicate object. All is well in the world. By the time - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section gets called, the _predicate is now a Zombie, which will eventually crash the application when the table attempts to update itself. I'm more or less flummoxed. I'm not releasing the fetched results controller or any of it's parts, and the only part getting dealloc'd is the predicate. Any ideas?

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  • How to give user confirmation message before ActionLink based on validation

    - by RememberME
    I have the following link. On click, I'd like to check the item.primary_company field and if populated, give the user a warning and ask if they would like to continue. How can I do this? <a href="<%= Url.Action("Activate", new {id = item.company_id}) %>" class="fg=button fg-button-icon-solo ui-state-default ui-corner-all"><span class="ui-icon ui-icon-refresh"></span></a> EDIT I've changed to this, but nothing happens when clicked. Also, I don't know how to reference the item to do the check on the primary_company field. I only want to message to show if item.primary_company.HasValue. I'd also like to show item.company1.company_name in the confirm message. <a href="#" onclick="return Actionclick("<%= Url.Action("Activate", new {id = item.company_id}) %>");" class="fg=button fg-button-icon-solo ui-state-default ui-corner-all"><span class="ui-icon ui-icon-refresh"></span></a> <script type="text/javascript"> function Actionclick(url) { alert("myclick"); if ( confirm("Do you want to activate this company's primary company and all other subsidiaries?")) { location.href(url); } }; </script>

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  • Use of Java [Interfaces / Abstract classes]

    - by Samuel
    Hello, Lately i decided to take a look at Java so i am still pretty new to it and also to the approach of OO programming, so i wanted to get some things straight before learning more, (i guess it's never to soon to start with good practices). I am programming a little 2D game for now but i think my question applies to any non trivial project. For the simplicity i'll provide examples from my game. I have different kinds of zombies, but they all have the same attributes (x, y, health, attack etc) so i wrote an interface Zombie which i implement by WalkingZombie, RunningZombie TeleportingZombie etc. Is this the best thing to do? Am i better of with an abstract class? Or with a super class? (I am not planning to partially implement functions - therefor my choice for an interface instead of an abstract class) I have one class describing the main character (Survivor) and since it is pretty big i wanted to write an interface with the different functions, so that i can easily see and share the structure of it. Is it good practice? Or is it simply a waste of space and time? I hope this question will not be rated as subjective because i thought that experienced programmers won't disagree about this kind of topic since the use of interfaces / super classes / abstract classes follows logical rules and is thereby not simply a personal choice. Thank you for your time -Samuel

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  • Where to turn upon realizing I can't program my way out of a paper bag?

    - by luminarious
    I have no job and just enough money to get by until April or so. While looking for work, I figured I might as well go through with a pet project, a browser based card game. Make it nice and free, collect donations and maybe earn enough for a movie ticket to escape reality for a while. I have dabbled in web development a bit. I can make simple stuff happen with JS/PHP if I follow tutorials. I designed my own art blog's template - http://luminarious.tumblr.com. I can visualise the game working in my head, flowcharts and everything. But then I tried to go deeper with Javascript and almost had an aneurysm before understanding what a closure is. Wether I suck at learning, have ADD or fail epically at productivity, I have not got much done. Coming up with ideas, screen mock-ups and so forth was very enjoyable, but actual implementation.. not so much. In fact, I cry a bit every time I think about the time someone competent could have finished this in. I'd like to excuse myself with my ENTP personality type, but that hardly solves anything. Rather, I'd like to know to get from A (bunch of ideas with little semblance to a web app) to B (something to proudly show others) while being unable to pay anyone? Are there any secret techniques for learning? Is there any way to get mentoring or code review? Is there anyone with too much free time willing to code for me? How to trust someone to not steal my code when I ask for assistance? Is there anything I should have asked instead of any of those?

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  • Unknown reason for code executing the way it does in python

    - by Jasper
    Hi I am a beginner programmer, using python on Mac. I created a function as a part of a game which receives the player's input for the main character's name. The code is: import time def newGameStep2(): print ' ****************************************** ' print '\nStep2\t\t\t\tCharacter Name' print '\nChoose a name for your character. This cannot\n be changed during the game. Note that there\n are limitations upon the name.' print '\nLimitations:\n\tYou cannot use:\n\tCommander\n\tLieutenant\n\tMajor\n\t\tas these are reserved.\n All unusual capitalisations will be removed.\n There is a two-word-limit on names.' newStep2Choice = raw_input('>>>') newStep2Choice = newStep2Choice.lower() if 'commander' in newStep2Choice or 'lieutenant' in newStep2Choice or 'major' in newStep2Choice: print 'You cannot use the terms \'commander\', \'lieutenant\' or \'major\' in the name. They are reserved.\n' print time.sleep(2) newGameStep2() else: newStep2Choice = newStep2Choice.split(' ') newStep2Choice = [newStep2Choice[0].capitalize(), newStep2Choice[1].capitalize()] newStep2Choice = ' ' .join(newStep2Choice) return newStep2Choice myVar = newGameStep2() print myVar When I was testing, I inputted 'major a', and when it asked me to input another name, i inputted 'a b'. However, when it returned the output of the function, it returns 'major a'. I went through this with a debugger, yet I still can't seem to find where the problem occurred. Thanks for any help, Jasper

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  • How do I know when to increase or decrease angle to get a specific angle?

    - by Thomas
    Hi. I am programming a game and I have come to a very hard spot. Basically I have a circle and I have 2 angles on this circle. Angle 1 (A) is a point I want angle 2 (B) to go to. During my game every frame I need to check weither or not to increase or decrease my angle value by a certain amount (speed) to eventually reach the first angle. My question is how do I do this? I tried doing this but I don't seem to be doing it right. bool increase = false; float B = [self radiansToDegrees:tankAngle]; float A = [self radiansToDegrees:tankDestinationAngle]; float newAngle = B; if(B < A) { float C = B - (360 - A); float D = A - B; if(C < D) increase = false; else increase = true; } else if(B A) { float C = B - A; float D = A - (360 - B); if(C < D) increase = false; else increase = true; } if(increase) { newAngle += 1.0; } else { newAngle -= 1.0; } if(newAngle 360.0) { newAngle = 0 + (newAngle - 360.0); } else if(newAngle < 0.0) { newAngle = 360 + newAngle; } if(newAngle == 0) newAngle = 360; newAngle = [self degreesToRadians:newAngle]; [self setTanksProperPositionRotation:newAngle]; The basic effect I am trying to achieve is when the user makes a new point, which would be angle 1, angle 2 would move towards angle 1 choosing the fastest direction. I think I have spent around 4 hours trying to figure this out.

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  • Switching between 2 UINavigationControllers

    - by Smikey
    Hi all, I seem to have a problem switching between 2 UINavigationControllers, i.e. one which controls the main (selection) menu of my application, and the second which controls the main session (i.e. the user can't go back to the selection menu once they're started a new session). The first works just fine, but I get into trouble when trying to load the second. I have a class called GameViewController which contains the second UINavigationController instance. I set this up as usual, linking it as an IBOutlet to the delegate and setting up the NavController in the GameViewController.xib file with its 'Class' property pointing at GameScreenViewController (my main game screen), and its NIB Name property pointing to the GameScreenViewController nib file. I then create a new instance of GameViewController and load it. In IB, the navigation controller looks fine, with its View 'loaded from "GameScreenViewController"', however when the NavigationController is loaded in the game, it actually loads the GameViewController's UIWindow instance (just a blank window). I'm not sure how to make it load the Navigation Controller's view rather than its own window? Also, another quick question. When I load the second navigation controller from the first, which makes more sense to use: [self.view addSubview:gameViewController.view]; or [self presentModalViewController:gameViewController animated:YES]; Thanks for any help, much appreciated :D Michael

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  • Yet another question about C++ books..

    - by suicideducky
    Intro rant Hey all, so after just over a year of browsing I decided it's time to ask a question for myself, it's sadly similar to many that have been asked before. I'm 18, am studying towards a BSc in Comp SCi and have been programming 'on and off' for about 6 years now, after wrestling with C++ for a bit then stumbling upon (and reading cover to cover) "Programming: Principles and Practice Using C++" by the great man himself I feel pretty comfortable with C++, I am almost finished writing my first open source program in C++ (a mediawiki parser, http://code.google.com/p/apertium-mediawiki/). I have decided I want to really get to know the power of C++, get familiar with some of its 'darker' corners and also delve into game programming, at this point I am rather keen on the book "Essential 3D Game Programming: with C++ and OpenGL" (released 24 may '10), I would also like to get 1 or 2 other books on 'general C++' that I can read cover to cover during my spare time. At this point I am pretty open to suggestions I would like something in the intermediate/advanced zone, some books I am rather keen on include: The C++ Standard Library: A tutorial and reference, C++ Template, the complete guide, and Modern C++ Design: Generic Programming and Design Patterns Applied Thanks in advance.

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  • [PHP] MySql Proccesslist filled with "Sleep" Entries leading to "To many Connections" ?

    - by edorian
    Hi, i'd like to ask your help on a longstanding issue with php/mysql connections. Every time i execute a "SHOW PROCESSLIST" command it shows me about 400 idle (Status: Sleep) connections to the database Server emerging from our 5 Webservers. That never was much of a problem (and i didn't find a quick solution) until recently traffic numbers increased and since then MySql reports the "to many connections" Problems repeatedly, even so 350+ of those connections are in "sleep" state. Also a server can't get a mysql connection even if there are sleeping connection to that same server. All those connections vanish when a apache server is restated. The PHP Code used to create the Database connections uses the normal "mysql" Module, the "mysqli" Module, PEAR::DB and Zend Framework Db Adapter. (Different projects). NONE of the projects uses persistent connections. Raising the connection-limit is possible but doesn't seem like a good solution since it's 450 now and there are only 20-100 "real" connections at a time anyways. My question: Why are there so many connections in sleep state and how can i prevent that. Thank you for your time, if theres anything unclear or missing please let me know

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  • Fatal error: Allowed memory size exhausted...

    - by Nano HE
    HI, I upload my php testing script to online vps server just now. The script used to parse a big size XML file(about 4M, 7000Lines). But my IE explorer show the online error message below. Fatal error: Allowed memory size of 16777216 bytes exhausted (tried to allocate 77 bytes) in /var/www/test/result/index.php on line 26 I am sure I already tested the php script on localhost successfully. Is there any configuration need be enable/modify on my VPS? Such as php.ini or some setting for apache server? I just verified there are about 200M memory usage are avaliable for my VPS. How can I fix this? ...... function startElementHandler ($parser,$name,$attrib){ global $usercount; global $userdata; global $state; // Line #26; //Debug //print "name is: ".$name."\n"; switch ($name) { case $name=="_ID" : { $userdata[$usercount]["first"] = $attrib["FIRST"]; $userdata[$usercount]["last"] = $attrib["LAST"]; $userdata[$usercount]["nick"] = $attrib["NICK"]; $userdata[$usercount]["title"] = $attrib["TITLE"]; break; } ...... default : {$state=$name;break;} } }

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