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  • Are there any alternative JS ports of Box2D?

    - by Petteri Hietavirta
    I have been thinking about creating a top down 2D car game for HTML5. For my first game I wrote the physics and collisions my self but for this one I would like to use some ready made library. I found out Box2D and its JS port. http://box2d-js.sourceforge.net It seems to be quite old port, made in 2008. Is it lacking many features of current Box2D or does it have major issues with it? And are there any alternatives for it?

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  • Random/Procedural vs. Previously Made Level Generation

    - by PythonInProgress
    I am making a game (called "Glory") that is a top-down explorer game, and am wondering what the advantages/disadvantages of using random/procedural generation vs. pre-made levels are. There seems to be few that i can think of, other than the fact that items may be a problem to distribute in randomly generated terrain, and that the generated terrain may look weird. The downside to previously made levels is that I would need to make a level editor, though. I cannot decide what is better to use.

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  • Where to find PHP version usage stats?

    - by Darren Cook
    My original question was: what percentage of sites are using php 5.4.x? (As it has some very interesting new features.) With secondary questions like how many of the cheap web hosting places have upgraded, which versions of the linux distros include it, etc. But I'm coming up blanks. http://php.net/usage.php stops at July 2007, and the nexen.net website seems to have stopped in 2008. At SecuritySpace they only list the web servers, not php versions. The TIOBE link isn't what I'm after (it doesn't -- and couldn't -- break down by version number. I thought php.net might show download numbers, but I cannot see them anywhere. I kind of answered the distro question, but it requires a lot of clicking around at distrowatch.com. E.g. I see here that Ubuntu offers php 5.4.6 in the latest snapshot, but the latest release (Ubuntu 12.04) has 5.3.10.

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  • A record point not working

    - by Peter
    I'm trying to do an A record point to transfer the hosting of a domain from one provider to another. I don't want to change the nameservers as this will result in emails going down. The output when I dig for the domain shows the correct IP (78.46.63.87) for the new host. I know A records can take a while to propagate but Its been over 36hrs now and I still keep getting this error(below) when I try to pull the domain through as an addon domain via Cpanel on the new host. Are the old nameservers conflicting with the A record point? here's the error: Using nameservers with the following IPs: 208.80.125.4,208.80.126.4,208.80.124.4,208.94.148.4 Sorry, the domain is already pointed to an IP address that does not appear to use DNS servers associated with this server. Please transfer the domain to this servers nameservers or have your administrator add one of its nameservers to /etc/ips.remotedns and make the proper A entries on that remote nameserver.

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  • Fail to load Ubuntu11.10 onto ASUS PC 1015PX

    - by strugglingbadly
    My new ASUS 1015PX has the usual windows on the SDA1 partition - 100Gb, followed by SDA2 - 15Gb - with the recovery for windows, SDA3 with 183Gb for drive 'D' for windows. ASUS uses SDA4 - 19Mb for it's own use. 11.10 on an USB will load Ubuntu on a try basis and it seems OK, but every time I attempt an install, Ubuntu quickly shuts down and the restart process begins. Repeat endlessly. I've tried 10.4 netbook but that will not boot at all with the machine reporting - unknown keyword in config file gfxboot vesamenu.c32: not a COM32R image. I've gone through the above about 6 times each with the same results. I have also tried the above with the partitioning unchanged, and using gparted, with SDA3 formatted to ext4, windows 'D' reduced to 8Gb providing a 175Gb unallocated space - all to no avail. Please help

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  • Non-unique display names?

    - by Davy8
    I know of at least big title game (Starcraft II) that doesn't require unique display names, so it would seem like it can work in at least some circumstance. Under what situations does allowing non-unique display names work well? When does it not work well? Does it come down to whether or not impersonation of someone else is a problem? The reasons I believe it works for Starcraft II is that there isn't any kind of in-game trading of virtual goods and other than "for kicks" there isn't much incentive to impersonate someone else in the game. There's also ladder rankings so even trying to impersonate a pro is easily detectable unless you're on a similar skill level. What are some other cases where it makes sense to specifically allow or disallow duplicate display names? (I have no idea what to tag this as. I went with game-design because I needed at least 1 tag and I don't have rep to create new ones yet.)

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  • Working with logout dialog box - text error

    - by aaron.kyle
    I am having a problem with the shutdown dialog box for Ubuntu 12.04. If I am logged in as any user and press shutdown, I see the box with the question 'Are you sure..." and its usual options. Shutting down when I am not logged in as a specific user, however, displayed only square boxes. An image of this error can be found here: I believe this error started a few weeks ago when i accidentally changed the group for my root system directory, so it might be a permission thing or an improperly assigned group lingering somewhere. The trouble is that I don't know where the text for this box is stored, and no idea where to begin checking. Can any one point me in the right direction?

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  • Ubuntu 12.04 does not power off

    - by G K
    I'm not able to power off Ubuntu, which was working fine a couple of days ago. When I click shut down, a blank screen appears and stays like that forever. It does not power off by itself and I'm forced to physically power off using the power button. I've even tried 'sudo shutdown now' and 'sudo shutdown -h now' and both don't seem to work! Please suggest some fix for this problem. Thanx in advance. Edit: Restart works fine. Also 'sudo poweroff' doesn't work!

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  • 3d trajectory - calculate initial velocity

    - by Skoder
    Hey, I've got a 2D projectile code sample working, but would like to extend it to 3D. How would I calculate the initial velocity of the Z-axis? At the moment, I've got: initVel.X = (float)Math.Cos(45.0); initVel.Y = (float)Math.Sin(45.0); How would I convert this to work in 3D (and add the initial velocity for the Z-axis)? In my example, X is across, Y is up down and Z is going into the screen. I also normalize the vector and multiply it by the speed. Thanks

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  • Equation / formula to determine an objects position on an ellipitcal path

    - by David Murphy
    I'm making a space game, as such I need objects to follow an elliptical path (orbit). I've worked out how to calculate all the important aspects of my orbits, the only remaining thing is how to have an object follow it. My Orbit class contains the major, minor (and by extension semi-major,semi-minor) lengths. The focii radius, area and circumference even. What is the equation to determine an objects x/y position (only need 2D) on an ellipse with a certain speed after a period of time. Basically, every frame I want to update the position based on the amount of elapsed time. I would like to have the speed along the path speed up and slow down according to the distance from the object it's orbiting, but not sure how to factor this in to the above given that at any point in time the speed has changed from it's previous speed. EDIT I can't answer my own question. But I found the question and answer is already on stackexchange: Kepler orbit : get position on the orbit over time

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  • Are icon fonts bad for SEO?

    - by user359650
    Instead of using <img> tags for your icons, you can use icon fonts on <span> tags (which offer some advantages such as not having to create a sprite, being able to scale icons up/down without degrading quality...). However, by using an icon font you give up the <img> alt attribute (that attribute can help you with SEO). There is a way to add text to the <span> and hide it, but I wonder whether this is recognized / penalized by Google (as it seems to go against the quality guidelines). Are icon fonts bad for SEO (i.e. by using icon fonts you give up the alt attribute) ? Would inserting text in font icon tag and hiding it with CSS (text-indent: -9999px) be recognized / penalized by Google ?

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  • What is this chargeback scam? [on hold]

    - by Dan Friedman
    We have a scammer that is buying our e-Books and then performing chargebacks. Our e-Books don't have DRM, so if they wanted to resell them, they would only need to buy each book once. But instead, they keep buying the same books over and over again and then performing hundreds of chargebacks. We have created some additional rules in our fraud protection tools to block certain aspects, even though all the info looks legit, and are hopeful this will slow them down. But my question is: What is the scam? If they aren't getting any product and they only get chargebacks for something they already purchased, then they can't get additional money from the credit card company, so then what's their motivation?

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  • Find angle for projectile to meet target in parabolic arc

    - by TheBroodian
    I'm making a thing that launches projectiles in 2D. Its projectiles are fired with a set initial velocity, and are only affected by gravity. Assuming that its target is within range, and that there aren't any obstacles, how would my thing find the appropriate angle at which to launch its projectile (in radians)? The equation for this is found here: Wikipedia: Angle Required to Hit Coordinate Sadly, I'm not a physicist (a.k.a. can't read smart people math) and am having a hard time reading its breakdown. If not only for the sake of anybody else that might read this other than myself, would anybody be kind enough to break the equation down into baby words please?

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  • Creating basic ACPI event makes the system unusably slow

    - by skerit
    I want to change a few settings on my laptop when I switch to battery power. I created a new event in /etc/acpi/events/cust-battery and it looks like this: event=battery action=/home/skerit/power.sh I put a simple command in the power.sh file: echo This is a test >> /home/skerit/powertest Now, when I tail this file it shows "This is a test" 4-5 times upon switching to battery power. However, the system becomes totally unstable. It slows down significantly. I can't change anything in the terminal. The terminal and certain parts of the screen (like the gnome system monitor applet) go blank from time to time. What can be the cause of that? It's a simple echo that gets executed a few times!

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  • How Does Your Home Based Business Rank? Unlock the Mystery of Search Engine Optimization

    For many, the words "search engine optimization" (SEO) are simply confusing buzz words used by tech heads buried in the mysterious world of internet marketing. But listen up home based business owners, SEO can be a critical component of your marketing strategy, and when broken down to its basic level, SEO is merely a tool allowing you to use the various search engines such as Google or Yahoo! and others to gain visibility for your business and drive prospects to your website. SEO marketing is the process of improving the volume of traffic to a website through natural/organic (un-paid) search results. Unlike promoting your business via pay-per-click (PPC) strategies, which lists your business at the top of search engines such as Google or Yahoo! for a fee, SEO is a strategy with the goal of ensuring placement at the top without incurring expensive placement costs.

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  • How to remove Recent Item boorkmark from Gnome shell standard "save windows"

    - by Kiwy
    I search all around the internet till the 6th page of result on google with very precise search, but I can't figure how I can do that. I'm working with last updated ubuntu 12.04 and gnome shell, and I wonder how I can REMOVE and I say remove not clear or avoid feeding but remove completly the "recent item" bookmark you can see in the standard save windows of gnome shell here's a picture (in french it's "Récemment utilisés"): Sorry not enought point to post image to see what I talk about, just do that: -open gedit -type anything -save your file -Now that windows got a "recent item" and I want it DOWN I cannot reward point, but I would if I could for the guy finding a solution, and a bonus point if you find a way to remove it every where it appears in gnome shell. Thank you for time. Antoine

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  • Why to let / not let developers test their own work

    - by pyvi
    I want to gather some arguments as to why letting a developer testing his/her own work as the last step before the product goes into production is a bad idea, because unfortunately, my place of work sometimes does this (the last time this came up, the argument boiled down to most people being too busy with other things and not having the time to get another person familiar with that part of the program - it's very specialised software). There are test plans in this case (though not always), but I am very much in favor of making a person who didn't make the changes that are tested actually doing the final testing. So I am asking if you could provide me with a good and solid list of arguments I can bring up the next time this is discussed. Or to provide counter-arguments, in case you think this is perfectly fine especially when there are formal test cases to test.

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  • assistance recovering/reinstalling/installing ubuntu and win7

    - by razzrat
    New computer with Windows 7 installed, I defrag, shrink, re-boot from Ubuntu LiveUSB, go to gparted and look at partitions before installing Ubuntu....for some reason Win7 is still taking up 400G of my HD! I resized partition down with gparted, exit and yes of course I can't boot into Windows. When I go to install Ubuntu in new large unallocated space I get a blank screen at the point you are asked what kind of installation you want. I have Ubuntu 12.04 LiveUSB, Windows 7 re-installation disk and driver disks also. The HDD currently has 3 allocated partitions: 'diag' fat16, 'recovery' ntfs and 'OS' ntfs which has a red '!' next to it.

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  • To use Dart, the Java programmer has to work with 2 languages? [closed]

    - by Sridhar-Sarnobat
    When deciding on a technology to use for web apps, it's become a difficult choice between GWT and Dart and I am looking for guidance in deciding. GWT is a java programmer's dream because they don't have to learn a new language or have to worry about a separate IDE or extra plugin etc. GWT was sold using this value proposition - one didn't need to program in Javascript. But are Google making a U-turn and saying "go through the hassle of learning a new language" afterall? Or is it intended for there to be a Java to Dart compiler so that Java developers do not have to learn a new language? (this is not a rant, so I don't know why you are down-voting the question) Note: "the syntax is very similar" is not a justification. You could say why bother with GWT and just work with Java + Javascript directly.

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  • Bouncing ball isssue

    - by user
    I am currently working on the 2D Bouncing ball physics that bounces the ball up and down. The physics behaviour works fine but at the end the velocity keep +3 then 0 non-stop even the ball has stopped bouncing. How should I modify the code to fix this issue? ballPos = D3DXVECTOR2( 50, 100 ); velocity = 0; accelaration = 3.0f; isBallUp = false; void GameClass::Update() { velocity += accelaration; ballPos.y += velocity; if ( ballPos.y >= 590 ) isBallUp = true; else isBallUp = false; if ( isBallUp ) { ballPos.y = 590; velocity *= -1; } // Graphics Rendering m_Graphics.BeginFrame(); ComposeFrame(); m_Graphics.EndFrame(); }

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  • Calculating the rotational force of a 2D sprite

    - by Jon
    I am wondering if someone has an elegant way of calculating the following scenario. I have an object of (n) number of squares, random shapes, but we will pretend they are all rectangles. We are dealing with no gravity, so consider the object in space, from a top down perspective. I am applying a force to the object at a specific square (as illustrated below). How do I calculate the rotational angle, based on the force being applied, at the location being applied. If applied in the center square, it would go straight. How should it behave the further I move from the center? How do I calculate the rotational velocity?

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  • How do I increase the touchpad sensitivity on Acer Aspire One 532h?

    - by Yossi Farjoun
    I got a cheap netbook and put ubuntu on it without even booting into the windows it came with. I am now slightly regretting it since the trackpad is very annoying, it only registers when I press quite hard on it, and even then the motion is so slow that I must drag me poor finger 3 times to get the pointer to move up or down that tiny screen. OK. enough rant. now business: I went into the setting and increase sensitivity and acceleration to high. No difference. the behaviour did not change at all. So now my questions are: Is this a hardware problem? Is there a program I can run to see what input the trackpad is receiving? so I know if it can, in theory, read the light touch and not only the heavy, sandpaper-your-fingertips-off touch? is there some manual setting that the system might not be setting correctly and which I could change from the terminal?

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  • VNC Server not responsive after a few days

    - by assylias
    I am new to Ubuntu (11.10) - I installed Ubuntu on a box which has no screen and no keyboard. I connect to that box via tightvncserver. The box is mostly used as a file and media server (i.e. samba + XBMC). So far so good. I can connect via VNC to the box and take control of it. But after a few days, when trying to connect via VNC, I don't get a response. The media server is still on, ping is fine, but VNC is down. The only solution I have found is to plug a screen and keyboard and reboot. I am not sure how to diagnose the problem (maybe some log files?) or if this is just a configuration issue. Any help appreciated.

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  • Huge surge in direct traffic from one particular town

    - by Jack Lockyer
    Last month I noticed that the direct visits on our site have increased by nearly 150% whilst bounce rate is also considerably up. After drilling down further I can see that we have had nearly 2000 direct visits from one town in Connecticut called Stamford, with a bounce rate of 100%! I have been scratching around for answers but I can only find that it may be to do with our uptime monitoring tool; Pingdom. Does anyone know/have any experience with this kind of issue, any help is appreciated I have just noticed that we are receiving identical traffic in a town in England and a town in Scotland... This definitely makes me think it's to do with our uptime monitoring tool.

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  • Efficient Way to Draw Grids in XNA

    - by sm81095
    So I am working on a game right now, using Monogame as my framework, and it has come time to render my world. My world is made up of a grid (think Terraria but top-down instead of from the side), and it has multiple layers of grids in a single world. Knowing how inefficient it is to call SpriteBatch.Draw() a lot of times, I tried to implement a system where the tile would only be drawn if it wasn't hidden by the layers above it. The problem is, I'm getting worse performance by checking if it's hidden than when I just let everything draw even if it's not visible. So my question is: how to I efficiently check if a tile is hidden to cut down on the draw() calls? Here is my draw code for a single layer, drawing floors, and then the tiles (which act like walls): public void Draw(GameTime gameTime) { int drawAmt = 0; int width = Tile.TILE_DIM; int startX = (int)_parent.XOffset; int startY = (int)_parent.YOffset; //Gets the starting tiles and the dimensions to draw tiles, so only onscreen tiles are drawn, allowing for the drawing of large worlds int tileDrawWidth = ((CIGame.Instance.Graphics.PreferredBackBufferWidth / width) + 4); int tileDrawHeight = ((CIGame.Instance.Graphics.PreferredBackBufferHeight / width) + 4); int tileStartX = (int)MathHelper.Clamp((-startX / width) - 2, 0, this.Width); int tileStartY = (int)MathHelper.Clamp((-startY / width) - 2, 0, this.Height); #region Draw Floors and Tiles CIGame.Instance.GraphicsDevice.SetRenderTarget(_worldTarget); CIGame.Instance.GraphicsDevice.Clear(Color.Black); CIGame.Instance.SpriteBatch.Begin(); //Draw floors for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layer above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } //Only draw if visible under the tile above it if (visible && this.GetTileAt(x, y).Opacity < 1.0f) { Texture2D tex = WorldTextureManager.GetFloorTexture((Floor)_floors[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Floor)_floors[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Floor)_floors[x, y]).Opacity); drawAmt++; } } } //Draw tiles for (int x = tileStartX; x < (int)MathHelper.Clamp(tileStartX + tileDrawWidth, 0, this.Width); x++) { for (int y = tileStartY; y < (int)MathHelper.Clamp(tileStartY + tileDrawHeight, 0, this.Height); y++) { //Check if this tile is hidden by layers above it bool visible = true; for (int i = this.LayerNumber; i <= _parent.ActiveLayer; i++) { if (this.LayerNumber != (_parent.Layers - 1) && (_parent.GetTileAt(x, y, i + 1).Opacity >= 1.0f || _parent.GetFloorAt(x, y, i + 1).Opacity >= 1.0f)) { visible = false; break; } } if (visible) { Texture2D tex = WorldTextureManager.GetTileTexture((Tile)_tiles[x, y]); Rectangle source = WorldTextureManager.GetSourceForIndex(((Tile)_tiles[x, y]).GetTextureIndexFromSurroundings(x, y, this), tex); Rectangle draw = new Rectangle(startX + x * width, startY + y * width, width, width); CIGame.Instance.SpriteBatch.Draw(tex, draw, source, Color.White * ((Tile)_tiles[x, y]).Opacity); drawAmt++; } } } CIGame.Instance.SpriteBatch.End(); Console.WriteLine(drawAmt); CIGame.Instance.GraphicsDevice.SetRenderTarget(null); //TODO: Change to new rendertarget instead of null #endregion } So I was wondering if this is an efficient way, but I'm going about it wrongly, or if there is a different, more efficient way to check if the tiles are hidden. EDIT: For example of how much it affects performance: using a world with three layers, allowing everything to draw no matter what gives me 60FPS, but checking if its visible with all of the layers above it gives me only 20FPS, while checking only the layer immediately above it gives me a fluctuating FPS between 30 and 40FPS.

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