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  • Direct video card access

    - by icemanind
    Guys, I am trying to write a class in C# that can be used as a direct replacement for the C# Bitmap class. What I want to do instead though is perform all graphic functions done on the bitmap using the power of the video card. From what I understand, functions such as DrawLine or DrawArc or DrawText are primitive functions that use simple cpu math algorithms to perform the job. I, instead, want to use the graphics card cpu and memory to do these and other advanced functions, such as skinning a bitmap (applying a texture) and true transparancy. My problem is, in C#, how do I access direct video functions? Is there a library or something I need?

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  • 907 Invalid Jar Midlet Class is not public: autostartup

    - by vajapravin
    I am developing blackberry app. I use eclipse. When I run app from eclipse it runs well on device. But when I run it on manually installed - copy web and standard folders to my device memory and run jar file it gives me 907 invalid jar... my .cod file is Manifest-Version: 1.0 MIDlet-Jar-Size: 65712 MicroEdition-Configuration: CLDC-1.1 MIDlet-Version: 0.0.1 MIDlet-Name: app_blackberry_6 RIM-COD-Size: 61852 RIM-COD-URL-69: App1.cod RIM-COD-URL-68: App2.cod ...and I have also tried to change size of MIDlet-Jar-Size: 0 but is not working.

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  • Remove from a std::set<shared_ptr<T>> by T*

    - by Autopulated
    I have a set of shared pointers: std::set<boost::shared_ptr<T>> set; And a pointer: T* p; I would like to efficiently remove the element of set equal to p, but I can't do this with any of the members of set, or any of the standard algorithms, since T* is a completely different type to boost::shared_ptr<T>. A few approaches I can think of are: somehow constructing a new shared_ptr from the pointer that won't take ownership of the pointed to memory (ideal solution, but I can't see how to do this) wrapping / re-implementing shared_ptr so that I can do the above just doing my own binary search over the set Help!

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  • Can't inherit from auto_str without problems

    - by fret
    What I want to do is this: #include <memory> class autostr : public std::auto_ptr<char> { public: autostr(char *a) : std::auto_ptr<char>(a) {} autostr(autostr &a) : std::auto_ptr<char>(a) {} // define a bunch of string utils here... }; autostr test(char a) { return autostr(new char(a)); } void main(int args, char **arg) { autostr asd = test('b'); return 0; } (I actually have a copy of the auto_ptr class that handles arrays as well, but the same error applies to the stl one) The compile error using GCC 4.3.0 is: main.cpp:152: error: no matching function for call to `autostr::autostr(autostr)' main.cpp:147: note: candidates are: autostr::autostr(autostr&) main.cpp:146: note: autostr::autostr(char*) I don't understand why it's not matching the autostr argument as a valid parameter to autostr(autostr&).

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  • Connecting Delphi to P/Invoke and .net

    - by lexdean
    The Delphi complier often uses a *.Dll when a special delivery of code info is required to the complier/editor:- example bourland.dll is the memory manager for the Delphi complier, as I remember. And their are many other *.dll's that Embarcoo keep secret that do other things. Is their anything you know that is public information on this subject .net's un managed code could be declared in a *.pas file as a decelerations but the only way to communicate it out is calling *.dll's like P/Invoke I have ilasm.exe and ildasm.exe and a decomplier into Delphi asm code now but still getting around to learn how to use them all yet. I do not have any reference material/editorials on P/invoke at all as I cannot find anything With that I will have a good concrete plan to make a good result I do not know what *.DLL's are in P/Invoke. Do you have any documentation. I do not have any reference material/editorials on ADO.net. The Dlls that are called and any referqance matrial I could use. Best regards, J Lex Dean.

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  • how to open many files simultaneously for reading in c

    - by monkeyking
    I'm trying to port some of my c++ code into c. I have the following construct class reader{ private: FILE *fp; alot_of_data data;//updated by read_until() method public: reader(const char*filename) read_until(some conditional dependent on the contents of the file, and the arg supplied) } Im then instantiating hundreds of these object and iterate over them using several 'read_until()' for each file until allfiles is at eof. I'm failing to see any clever way to do this in c, the only solution I can come up with is making an array of FILE pointers, and do the same with all the private member data from my class. But this seems very messy, can I implement the functionality of my class as a function pointer, or anything better, I think I'm missing a fundamental design pattern? The files are way to big to have all in memory, so reading everything from every file is not feasible Thanks

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  • CUDA driver installation on a laptop with nVidia NVS140M card

    - by stanigator
    I'm trying to first figure out if my computer contains a CUDA-enabled card. It has an nVidia NVS 140M card, but I can't seem to figure out if it is the 128 MB version or 256 MB version. On the laptop purchase receipt, I found out that I ordered the 128 MB version, but the control panel description of the card said otherwise as shown below: When I ran the CUDA driver from nVidia's site, it cannot find a hardware compatible with CUDA (even though the product series is CUDA-enabled, the card does not have 256 MB minimum of memory to do so). What would be your recommendations in this case with trying to use CUDA on this computer (I'm not sure if nothing can be done at this point)? Thanks in advance.

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  • Expert system for writing programs?

    - by aaa
    I am brainstorming an idea of developing a high level software to manipulate matrix algebra equations, tensor manipulations to be exact, to produce optimized C++ code using several criteria such as sizes of dimensions, available memory on the system, etc. Something which is similar in spirit to tensor contraction engine, TCE, but specifically oriented towards producing optimized rather than general code. The end result desired is software which is expert in producing parallel program in my domain. Does this sort of development fall on the category of expert systems? What other projects out there work in the same area of producing code given the constraints?

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  • double fork using vfork

    - by Oren S
    HI I am writing a part of a server which should dispatch some other child processes. Because I want to wait on some of the processes, and dispatch others without waiting for completion, I use double fork for the second kind of processes (thus avoiding the zombie processes). Problem is, my server holds a lot of memory, so forking takes a long time (even the copy-on-write fork used in Linux which copies only the paging tables) I want to replace the fork() with vfork(), and it's easy for the second fork (as it only calls execve() in the child), but I couldn't find any way I can replace the first one. Does anyone know how I can do that? Thanks! The server is a linux (RH5U4), written in C++.

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  • Problem with running a program from flashdrive

    - by rajivpradeep
    I have a USB drive with two partitions in it, one hidden and one normal. I have an application which swaps the memory and runs the flash application in hidden zone. The problem is that the application works fine on Windows 7 and when run on Win XP, it swaps the partitions but doesn't run the flash applications but just keeps running in the background. I can see it in task manager. But, when I copy the application to desktop and run, it runs with no glitch. I was facing the same problem on Win 7 too, but it was running as required when I ran it using "Run in XP mode" and then I applied a SHIM and is running since then as required. The application is built using VC++ 2008. What might be the problem?

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  • How do I do a join in ActiveRecord after records have been returned?

    - by Russ Bradberry
    I am using ActiveRecord in Rails 3 to pull data from two different tables in two different databases. These databases can not join on each other, but I have the need to do a simple join after-the-fact. I would like to preserve the relation so that I can chain it down the line. here is a simplified version of what I am doing browsers = Browser.all # <-- this is fairly small and can reside in memory events = Event.where(:row_date=>Date.today).select(:name, :browser_id) So as you can see, I want to join browsers in on the events relation, where browser_id should equal browsers.name. events is a relation and I can still add clauses to it down the line, so I dont want to run the query on the db just yet. How would I accomplish this?

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  • How can I access and modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • How to implement a mailing system with Rails that sends emails in the background

    - by Tam
    I want to implement a reliable mailing system with Ruby on Rails that sends emails in the background as sending email sometimes takes like 10 seconds or more so I don't want the user to wait. Some ideas I thought of: 1- Write to a table in DB a have a background process that go over and send email (concern: potential many reads/writes to DB slows down my application) 2- Messaging Queue background process / Rake task (concern: if server crashes queued mails will be lost also might eat up a lot of memory if many emails) I was wondering if you a know of a good solution that provides a balance between reliability and performance.

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  • Soundpool sample not ready

    - by SteD
    I have a .wav file that I'd like to use across my game, currently I am loading the sound in onCreate() of each activity in the game. soundCount = soundpool.load(this,R.raw.count, 1); The sound will be played once the activity starts. soundpool.play(soundCount, 0.9f, 0.9f, 1, -1, 1f); Problem is at times I will hit the error "sample x not ready". Is it possible to load the .wav file once upon starting the game and keep it in memory and use it later across the game? Or is it possible to wait for 1-2 seconds for the sound to load finish?

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  • Storing CLLocationCoordinates2D in NSMutableArray

    - by Amarsh
    After some searching, I got the following solution : ref: http://stackoverflow.com/questions/1392909/nsmutablearray-addobject-with-mallocd-struct CLLocationCoordinate2D* new_coordinate = malloc(sizeof(CLLocationCoordinate2D)); new_coordinate->latitude = latitude; new_coordinate->longitude = longitude; [points addObject:[NSData dataWithBytes:(void *)new_coordinate length:sizeof(CLLocationCoordinate2D)]]; free(new_coordinate); And access it as: CLLocationCoordinate2D* c = (CLLocationCoordinate2D*) [[points objectAtIndex:0] bytes]; However, someone claims that there is a memory leak here? Can anyone suggest me where is the leak and how to fix it. Further, is there a better way of storing a list of CLLocationCoordinate2D in NSMutableArray? Please give sample code since I am an Objective C newbie.

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  • Homemade fstat to get file size, always return 0 length.

    - by Fred
    Hello, I am trying to use my own function to get the file size from a file. I'll use this to allocate memory for a data structure to hold the information on the file. The file size function looks like this: long fileSize(FILE *fp){ long start; fflush(fp); rewind(fp); start = ftell(fp); return (fseek(fp, 0L, SEEK_END) - start); } Any ideas what I'm doing wrong here?

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  • android java.lang.OutOfMemoryError

    - by xiangdream
    hi, all, when i download large data from website, i got this error information: I/global (20094): Default buffer size used in BufferedInputStream constructor. It would be better to be explicit if an 8k buffer is required. D/dalvikvm(20094): GC freed 6153 objects / 3650840 bytes in 335ms I/dalvikvm-heap(20094): Forcing collection of SoftReferences for 3599051-byte al location D/dalvikvm(20094): GC freed 320 objects / 11400 bytes in 144ms E/dalvikvm-heap(20094): Out of memory on a 3599051-byte allocation. I/dalvikvm(20094): "Thread-9" prio=5 tid=17 RUNNABLE I/dalvikvm(20094): | group="main" sCount=0 dsCount=0 s=0 obj=0x439b9480 I/dalvikvm(20094): | sysTid=25762 nice=0 sched=0/0 handle=4065496 anyone can help me?

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  • How to store the result of a JSP in a string?

    - by Spines
    I want to store the result of a JSP in a string. For example, I want to be able to call a function like: String result = ProcessJsp("/jspfile.jsp"); Also, this must be rather efficient. Making a url request to the jsp and then storing it would definitely be too slow. How could I do this? Here are my thoughts on how to do this, though I'm not sure if it would work, and I'm hoping there is something simpler: Do RequestDispatcher("/jspfile.jsp").include(hreq, hresp), but instead of putting the real HttpResponse object in there, you put your own where the getWriter() method returns something that writes to your String or a memory buffer, etc.

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  • Render asp.net repeater as-and-when chunks of html is ready (streaming)

    - by sash
    The problem is to render huge reports. Basically we have lots of data that get rendered in html reports (mostly using repeater or gridview). As it so happens, the data started out small and now we have tons of it. There are lots of such reports already built so total rewrite is not an option. Heck, the business is not even letting us page the data. Now server memory is shooting up each time we try to render some reports. So the question is - is there some way we can bind data to repeater and have it stream html to browser as and when chunks are ready? That way we hope to not bring all that data into app server at once. I'm thinking we'll use a datareader or something to get parts of data and render it to browser. Any pointers, links, ideas?

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  • How do I implement .net plugins without using AppDomains?

    - by Abtin Forouzandeh
    Problem statement: Implement a plug-in system that allows the associated assemblies to be overwritten (avoid file locking). In .Net, specific assemblies may not be unloaded, only entire AppDomains may be unloaded. I'm posting this because when I was trying to solve the problem, every solution made reference to using multiple AppDomains. Multiple AppDomains are very hard to implement correctly, even when architected at the start of a project. Also, AppDomains didn't work for me because I needed to transfer Type across domains as a setting for Speech Server worfklow's InvokeWorkflow activity. Unfortunately, sending a type across domains causes the assembly to be injected into the local AppDomain. Also, this is relevant to IIS. IIS has a Shadow Copy setting that allows an executing assembly to be overwritten while its loaded into memory. The problem is that (at least under XP, didnt test on production 2003 servers) when you programmatically load an assembly, the shadow copy doesnt work (because you are loading the DLL, not IIS).

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  • just-in-time list

    - by intuited
    I'd like to know if there is a class available, either in the standard library or in pypi, that fits this description. The constructor would take an iterator. It would implement the container protocol (ie _getitem_, _len_, etc), so that slices, length, etc., would work. In doing so, it would iterate and retain just enough values from its constructor argument to provide whatever information was requested. So if jitlist[6] was requested, it would call self.source.next() 7 times, save those elements in its list, and return the last one. This would allow downstream code to use it as a list, but avoid unnecessarily instantiating a list for cases where list functionality was not needed, and avoid allocating memory for the entire list if only a few members ended up being requested. It seems like a pretty easy one to write, but it also seems useful enough that it's likely that someone would have already made it available in a module.

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  • What's your favorite programmable calculator?

    - by Pat Notz
    The HP-32S still holds a soft spot in my heart, even though it only had 4 registers. I have fond memories of writing a nonlinear solver for finding an azeotrope curve during a Thermodynamics final. Despite the increase in power, memory, pixels and features the HP-32G that followed never could steal my heart away. Here's to you, HP-32S. Let's hear it, what's your favorite programmable calculator? As with all poll type questions, do NOT submit a new answer unless your answer is not represented. Vote up your answer instead of adding yet another TI-85 or HP-49 to the list, and add comments to that answer if you want to relate specifics. EDIT: I moved my photo into an answer for polling.

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  • [FreeBSD kernel ]How to maintain a linked list on kernel lever?

    - by Andy Leman
    The situation is: I will implement sets of new system calls. Each of them need to access (read or write) a linked list. So, that means I will have several C programs. So, how can I maintain a linked list in memory and let several programs access it? Or,this is wrong....I should save it as a file? (but I hardly think this is a good idea).. A lot of confused questions here...Need help. Thank you indeed!

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  • How hard is it to create a not-so-random number generator?

    - by Duracell
    Backstory: So I was driving to band practice this evening. My car has a USB port where you can plug in a USB stick with MP3 files on it and the stereo will play them. I have about 100 MP3s on my stick so I pushed the 'Random' button. So from here to band practice, it played: Track 22 Track 45 Track 4 Track 11 Track 87 Track 66 Track 98 Then on the way home, it played Track 16 Track 27 Track 33 And then I stopped at the petrol station. I filled up, got back in the car and the stereo fired up again. It played Track 22 Track 45 Track 4 Track 11 Track 87 I thought, WTF? What's with this 'random' generator? What are they using as a seed, if not time? Is a car stereo so memory-tight that it can't even use the C stdlib? Does anyone know how this kind of thing happens?

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  • C++ program runs slow in VS2008

    - by Nima
    I have a program written in C++, that opens a binary file(test.bin), reads it object by object, and puts each object into a new file (it opens the new file, writes into it(append), and closes it). I use fopen/fclose, fread and fwrite. test.bin contains 20,000 objects. This program runs under linux with g++ in 1 sec but in VS2008 in debug/release mode in 1min! There are reasons why I don't do them in batches or don't keep them in memory or any other kind of optimizations. I just wonder why it is that much slow under windows. Thanks,

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